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Search found 508 results on 21 pages for 'jordan scales'.

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  • Embedding tcl in ruby

    - by Jordan
    Is there any way to do this? It seems the only possible way to do this is by using ruby/tk and creating a tcl interpreter through that api. However, I'd like to use this on a system with no GUI (x windows). Am I out of options? Thanks

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  • Vala vapi files documentation

    - by Jordan
    Hi there, I'd like to hack on an existing GLib based C project using vala. Basically what I'm doing is, at the beginning of my build process, using valac to generate .c and .h files from my .vala files and then just compiling the generated files the way I would any .c or .h file. This is probably not the best way, but seems to be working alright for the most part. My problem is that I'm having a hard time accessing my existing C code from my Vala code. Is there an easy way to do this? I've tried writing my own .vapi files (I didn't have any luck with the tool that came with vala), but I can't find any decent documentation on how to write these. Does any exist? Do I need one of these files to call existing C code? Thanks.

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  • How to animate the drawing of a CGPath?

    - by Jordan Kay
    I am wondering if there is a way to do this using Core Animation. Specifically, I am adding a sub-layer to a layer-backed custom NSView and setting its delegate to another custom NSView. That class's drawInRect method draws a single CGPath: - (void)drawInRect:(CGRect)rect inContext:(CGContextRef)context { CGContextSaveGState(context); CGContextSetLineWidth(context, 12); CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, 0, 0); CGPathAddLineToPoint(path, NULL, rect.size.width, rect.size.height); CGContextBeginPath(context); CGContextAddPath(context, path); CGContextStrokePath(context); CGContextRestoreGState(context); } My desired effect would be to animate the drawing of this line. That is, I'd like for the line to actually "stretch" in an animated way. It seems like there would be a simple way to do this using Core Animation, but I haven't been able to come across any. Do you have any suggestions as to how I could accomplish this goal?

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  • Can you update/add records in SQL using a datagridview and LINQ to SQL

    - by Jordan S
    Is it possible to bind a DataGridView to a LINQ to SQL class so that when I make changes to the records in the datagridview it automatically updates the SQL database? I have tried binding the data like this but if I make changes to the data in the datagrid view they do not actually affect the data in the database... BOMClassesDataContext DB = new BOMClassesDataContext(); var mfrs = from m in DB.Manufacturers select m; BindingSource bs = new BindingSource(); bs.DataSource = mfrs; dataGridView1.DataSource = bs;

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  • PHP MySQL database problem

    - by Jordan Pagaduan
    Code 1: <?php class dbConnect { var $dbHost = 'localhost', $dbUser = 'root', $dbPass = '', $dbName = 'input_oop', $dbTable = 'users'; function __construct() { $dbc = mysql_connect($this->dbHost,$this->dbUser,$this->dbPass) or die ("Cannot connect to MySQL : " . mysql_error()); mysql_select_db($this->dbName) or die ("Database not Found : " . mysql_error()); } } class User extends dbConnect { var $name; function userInput($q) { $sql = "INSERT INTO $this->dbTable set name = '".$q."'"; mysql_query($sql) or die (mysql_error()); } } ?> Code 2: <?php $q = $_GET['q']; $dbc=mysql_connect("localhost","root","") or die (mysql_error()); mysql_select_db('input_oop') or die (mysql_error()); $sql = "INSERT INTO users set name = '".$q."'"; mysql_query($sql) or die (mysql_error()); ?> My Code 1 save in my database: Saving Multiple! My Code 2 save in my database: What is wrong with my code 1?

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  • How do I enumerate a list of interfaces that are directly defined on an inheriting class/interface?

    - by Jordan
    Given the following C# class: public class Foo : IEnumerable<int> { // implementation of Foo and all its inherited interfaces } I want a method like the following that doesn't fail on the assertions: public void SomeMethod() { // This doesn't work Type[] interfaces = typeof(Foo).GetInterfaces(); Debug.Assert(interfaces != null); Debug.Assert(interfaces.Length == 1); Debug.Assert(interfaces[0] == typeof(IEnumerable<int>)); } Can someone help by fixing this method so the assertions don't fail? Calling typeof(Foo).GetInterfaces() doesn't work because it returns the entire interface hierarchy (i.e. interfaces variable contains IEnumerable<int> and IEnumerable), not just the top level.

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  • Cookie won't unset

    - by Jordan Satok
    OK, I'm stumped, and have been staring at this for hours. I'm setting a cookie at /access/login.php with the following code: setcookie('username', $username, time() + 604800, '/'); When I try to logout, which is located at /access/logout.php (and rewritten to /access/logout), the cookie won't seem to unset. I've tried the following: setcookie('username', false, time()-3600, '/'); setcookie('username', '', time()-3600, '/'); setcookie('username', '', 1, '/'); I've also tried to directly hit /access/logout.php, but it's not working. Nothing shows up in the php logs. Any suggestions? I'm not sure if I'm missing something, or what's going on, but it's been hours of staring at this code and trying to debug.

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  • CodeIgniter PHP stylesheet link. HOW?

    - by Jordan Pagaduan
    I'm using xampp for my php. And I have download a code igniter and save it on my htdocs. I already made a databasing and a sample page. My only problem is how can I link my css. Where should I save my style.css? How can I call my style.css? <link rel="stylesheet" href="<? base_url(); ?>stylesheet/style.css" type="text/css" media="screen"/> I have this but still have a problem. Is there a step by step on how to link a css? Thank You.

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  • QTableWidget::itemAt() returns seemingly random items

    - by Jordan Milne
    I've just started using Qt, so please bear with me. When I use QTableWidget-getItemAt(), it returns a different item from if I used currentItemChanged and clicked the same item. I believe it's necessary to use itemAt() since I need to get the first column of whatever row was clicked. Some example code is below: MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); QList<QString> rowContents; rowContents << "Foo" << "Bar" << "Baz" << "Qux" << "Quux" << "Corge" << "Grault" << "Garply" << "Waldo" << "Fred"; for(int i =0; i < 10; ++i) { ui->tableTest->insertRow(i); ui->tableTest->setItem(i, 0, new QTableWidgetItem(rowContents[i])); ui->tableTest->setItem(i, 1, new QTableWidgetItem(QString::number(i))); } } //... void MainWindow::on_tableTest_currentItemChanged(QTableWidgetItem* current, QTableWidgetItem* previous) { ui->lblColumn->setText(QString::number(current->column())); ui->lblRow->setText(QString::number(current->row())); ui->lblCurrentItem->setText(current->text()); ui->lblCurrentCell->setText(ui->tableTest->itemAt(current->column(), current->row())->text()); } For the item at 1x9, lblCurrentItem displays "9" (as it should,) whereas lblCurrentCell displays "Quux". Am I doing something wrong?

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  • Javascript InnerHTML Erases Data In Form Elements

    - by Jordan
    I have this form with a button that allows you to add fields to the form. <form id="contact" name="contactForm" action="newPoll.php" method="post"> <fieldset> <legend>Create A Poll</legend><br style="clear:both;"> <ol> <li><lable for=pollTitle>Poll Title:</lable><input name="pollTitle" id="pollTitle" type="text" size="66" /> </li> <li><lable for=question>1st Question:</lable><input name="question" id="question" type="text" size="66" /> </li> <li><lable for=answerType>Constrained:</lable><input name="answerType" id="answerType" value="Constrained" type="radio" size="66" /><span style="margin: 0 0 0 40px;"> Unconstrained: <input style="margin-right: 30px;" name="answerType" value="Unconstrained" id="question" type="radio" size="66" /></span>(Allow multiple answers) </li> <li><lable for=answer1>Answer:</lable><input name="answer1" id="answer1" type="text" size="66" /> </li> <li><lable for=answer2>Answer:</lable><input name="answer2" id="answer2" type="text" size="66" /> </li> <li><lable for=answer3>Answer:</lable><input name="answer3" id="answer3" type="text" size="66" /> </li> <li><lable for=answer4>Answer:</lable><input name="answer4" id="answer4" type="text" size="66" /> </li> </ol><br /> </fieldset> <input type="button" value="Add More Answers" name="addAnswer" onClick="generateRow()" /><input type="submit" name="submit" value="Add Another Question"> </form> And here is generateRow(): var count = 5; function generateRow() { var d=document.getElementById("contact"); var b = document.getElementById("answer4"); var c =b.name.charAt(0); var f = b.name.substr(0, 6); var y = f + count; count = count + 1; d.innerHTML+='<li><lable for=' + y + '>Answer:</lable><input name="' + y + '" id="' + y + '" type="text" size="66"/> </li>'; } The issue is whenever a new row is added, it erases any input that may have been typed in any of the un-original (added) text fields. It should leave the data in form elements

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  • Possible to use Python with Intel's Atom Developer SDK (C/C++)?

    - by Jordan Magnuson
    So I've made a game in Python and PyGame. Now I'm interested in submitting the game to Intel's March Developer Challenge. However, the developer challenge requires use of Intel's Atom Developer SDK (http://appdeveloper.intel.com/en-us/sdk), which only has API's for C and C++. I'm new to Python and PyGame, and have no experience in C or C++. My question is, would it be possible to somehow implement Intel's Atom SDK through/with/from a Python application (as the first link above suggests)? I've read up a little bit on embedding/extending Python into/with C, but I'm not entirely sure what to embed or where. I mean, I know I can do things like this in C: #include <Python.h> int main(int argc, char *argv[]) { Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print 'Today is',ctime(time())\n"); Py_Finalize(); return 0; } But what do I do about all my dependencies on Python and Pygame, for people that don't have those installed on their machines? Normally Py2Exe takes care of compacting the required dependencies (I've managed to package my game into an exe/zip), but how do I take care of that stuff in the context of embedding within C? Can I somehow work with py2exe on this, or do I need to do something entirely different for embedding within C? It seems like it would be a lot easier to go the route of extending Python with the C validation code, rather than trying to embed my whole game within C, but I think that's not an option, "because the library provided is currently only available as a Visual Studio 2008 '.lib'", meaning the application has to be compiled with Visual Studio...? Any help, thoughts, or ideas are much appreciated! You can find the complete SDK Developer's Guide on the intel site above, but here is their "Hello World" using the C Language API: #include <stdio.h> #include “adpcore.h” int main( int argc, char* argv[] ) { ADP_RET_CODE ret_code; const ADP_APPLICATIONID myApplicationID = {{ 0x12345678,0x11112222,0x33331234,0x567890ab}}; if ((ret_code = ADP_Initialize()) != ADP_SUCCESS ){ printf( “ERROR: exiting” ); exit( -1 ); } if (( ret_code = ADP_IsAuthorized( myApplicationId )) == ADP_AUTHORIZED ) printf( “Hello World” ); else printf( “Not authorized to run” ); exit 0; } 35 Page SDK Developer Guide: http:// appdeveloper.intel.com/sites/files/pages/SDK%20Developer%20Guide.pdf

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  • Restrict dates in 'datetimepicker' in C#

    - by Jordan-C
    A feature of a forms based application I am developing allows the user to search through a history of records. The user can search by name, by number, and between dates, and populate the results in a datagridview control. However, as the form will be used to search for previous records. The ability for the user to select future dates is not required. Is there a way to prevent the user from selecting future dates, or even grey the future dates out?

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  • How can I create a javascript library in a separate file and "include" it in another?

    - by Jordan L. Walbesser
    First, a caveat. The main script is not run in a webpage. I will be running the .js file in Windows using Windows Script Host. The problem: I would like to create a javascript "library" containing a number of objects, each with a number of functions. I expect this library will get rather large with time and would like to keep it in a separate javascript file (let's call it Library.js). I would like to access the objects from Library.js from another script (let's call this one User.js). In essence, I am looking for something similar to the C/C++ "include" paradigm. Is there anyway to implement this in javascript? (Remember, this is not web-based)

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  • MySQL - how long to create an index?

    - by user293594
    Can anyone tell me how adding a key scales in MySQL? I have 500,000,000 rows in a database, trans, with columns i (INT UNSIGNED), j (INT UNSIGNED), nu (DOUBLE), A (DOUBLE). I try to index a column, e.g. ALTER TABLE trans ADD KEY idx_A (A); and I wait. For a table of 14,000,000 rows it took about 2 minutes to execute on my MacBook Pro, but for the whole half a billion, it's taking 15hrs and counting. Am I doing something wrong, or am I just being naive about how indexing a database scales with the number of rows?

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  • Requires a valid Date or x-amz-date header?

    - by Jordan Messina
    I'm getting the following error when attempting to upload a file to S3: S3StorageError: <?xml version="1.0" encoding="UTF-8"?> <Error><Code>AccessDenied</Code><Message>AWS authentication requires a valid Date or x-amz-date header</Message><RequestId>7910FF83F3FE17E2</RequestId><HostId>EjycXTgSwUkx19YNkpAoY2UDDur/0d5SMvGJUicpN6qCZFa2OuqcpibIR3NJ2WKB</HostId></Error> I'm using Django with Django-Storages and Imagekit My S3 settings in my settings.py looks as follows: locale.setlocale(locale.LC_TIME, 'en_US') DEFAULT_FILE_STORAGE = 'backends.s3.S3Storage' AWS_ACCESS_KEY_ID = '************************' AWS_SECRET_ACCESS_KEY = '*****************************' AWS_STORAGE_BUCKET_NAME = 'static.blabla.com' AWS_HEADERS = { 'x-amz-date': datetime.datetime.utcnow().strftime('%a, %d %b %Y %H:%M:%S GMT'), 'Expires': 'Thu, 15 Apr 2200 20:00:00 GMT', } from S3 import CallingFormat AWS_CALLING_FORMAT = CallingFormat.SUBDOMAIN Thanks for any help you can give!

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  • PHP alternating colors

    - by Jordan Pagaduan
    $dbc = mysql_connect('localhost','root','') or die (mysql_error()); mysql_select_db('payroll') or die (mysql_error()); $sql = "SELECT * FROM employee ORDER BY employee_id DESC"; $result = mysql_query($sql); while($row = mysql_fetch_array($result)) { echo " <tr> <td style=\"padding-left: 20px; border-bottom: 1px solid #999; border-right: 1px solid #999;\">".$row['first_name']." ".$row['last_name']."</td> <td style=\"text-align: center; border-bottom: 1px solid #999; border-right: 1px solid #999; padding-top: 2px ; padding-bottom: 3px ;\"><input type=\"button\" name=\"edit\" value=\"Edit\" class=\"selbtn\">&nbsp;<input type=\"button\" name=\"delete\" value=\"Delete\" class=\"selbtn\"></td> </tr> "; } I wanted to add an alternating color in the loop. what code should I add?

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  • AJAX HTML PHP question

    - by Jordan Pagaduan
    This is my scripts.js function showHint(str) { if (str.length==0) { document.getElementById("txtHint").innerHTML=""; return; } if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { document.getElementById("txtHint").innerHTML=xmlhttp.responseText; } } xmlhttp.open("GET","inputProcess.php?q="+str,true); xmlhttp.send(); } This is my HTML <script type="text/javascript" src="scripts.js"></script> <form> Type your name here : <input type="text" onkeypress="showHint(this.value)" name="name" /> </form> This is my PHP file <?php $q = $_GET['q']; $dbc=mysql_connect("localhost","root","") or die (mysql_error()); mysql_select_db('input_oop') or die (mysql_error()); $sql = "INSERT INTO users set name = '".$q."'"; mysql_query($sql) or die (mysql_error()); ?> When the text is save in my database it will save 5 times or up.

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  • PHP MySQL join table

    - by Jordan Pagaduan
    $sql = "SELECT logs.full_name, logout.status FROM logs, logout WHERE logs.employee_id = logout.employee_id"; tables -- logs logout I'm having error on this. I search join tables in google. And that's what I got. What is wrong with this code?

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  • How do you control what your C compiler Optimizes?

    - by Jordan S
    I am writing the firmware for an embedded device in C using the Silicon Labs IDE and the SDCC compiler. The device architecture is based on the 8051 family. The function in question is shown below. The function is used to set the ports on my MCU to drive a stepper motor. It gets called in by an interrupt handler. The big switch statement just sets the ports to the proper value for the next motor step. The bottom part of the function looks at an input from a hall effect sensor and a number of steps moved in order to detect if the motor has stalled. The problem is, for some reason the second IF statement that looks like this if (StallDetector > (GapSize + 20)) { HandleStallEvent(); } always seems to get optimized out. If I try to put a breakpoint at the HandleStallEvent() call the IDE gives me a message saying "No Address Correlation to this line number". I am not really good enough at reading assembly to tell what it is doing but I have pasted a snippet from the asm output below. Any help would be much appreciated. void OperateStepper(void) { //static bit LastHomeMagState = HomeSensor; static bit LastPosMagState = PosSensor; if(PulseMotor) { if(MoveDirection == 1) // Go clockwise { switch(STEPPER_POSITION) { case 'A': STEPPER_POSITION = 'B'; P1 = 0xFD; break; case 'B': STEPPER_POSITION = 'C'; P1 = 0xFF; break; case 'C': STEPPER_POSITION = 'D'; P1 = 0xFE; break; case 'D': STEPPER_POSITION = 'A'; P1 = 0xFC; break; default: STEPPER_POSITION = 'A'; P1 = 0xFC; } //end switch } else // Go CounterClockwise { switch(STEPPER_POSITION) { case 'A': STEPPER_POSITION = 'D'; P1 = 0xFE; break; case 'B': STEPPER_POSITION = 'A'; P1 = 0xFC; break; case 'C': STEPPER_POSITION = 'B'; P1 = 0xFD; break; case 'D': STEPPER_POSITION = 'C'; P1 = 0xFF; break; default: STEPPER_POSITION = 'A'; P1 = 0xFE; } //end switch } //end else MotorSteps++; StallDetector++; if(PosSensor != LastPosMagState) { StallDetector = 0; LastPosMagState = PosSensor; } else { if (PosSensor == ON) { if (StallDetector > (MagnetSize + 20)) { HandleStallEvent(); } } else if (PosSensor == OFF) { if (StallDetector > (GapSize + 20)) { HandleStallEvent(); } } } } //end if PulseMotor } ... and the asm output for the the bottom part of this function... ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:653: if(PosSensor != LastPosMagState) mov c,_P1_4 jb _OperateStepper_LastPosMagState_1_1,00158$ cpl c 00158$: jc 00126$ C$MotionControl.c$655$3$7 ==. ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:655: StallDetector = 0; clr a mov _StallDetector,a mov (_StallDetector + 1),a C$MotionControl.c$657$3$7 ==. ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:657: LastPosMagState = PosSensor; mov c,_P1_4 mov _OperateStepper_LastPosMagState_1_1,c ret 00126$: C$MotionControl.c$661$2$8 ==. ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:661: if (PosSensor == ON) jb _P1_4,00123$ C$MotionControl.c$663$4$9 ==. ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:663: if (StallDetector > (MagnetSize + 20)) mov a,_MagnetSize mov r2,a rlc a subb a,acc mov r3,a mov a,#0x14 add a,r2 mov r2,a clr a addc a,r3 mov r3,a clr c mov a,r2 subb a,_StallDetector mov a,r3 subb a,(_StallDetector + 1) jnc 00130$ C$MotionControl.c$665$5$10 ==. ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:665: HandleStallEvent(); ljmp _HandleStallEvent 00123$: C$MotionControl.c$668$2$8 ==. ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:668: else if (PosSensor == OFF) jnb _P1_4,00130$ C$MotionControl.c$670$4$11 ==. ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:670: if (StallDetector > (GapSize + 20)) mov a,#0x14 add a,_GapSize mov r2,a clr a addc a,(_GapSize + 1) mov r3,a clr c mov a,r2 subb a,_StallDetector mov a,r3 subb a,(_StallDetector + 1) jnc 00130$ C$MotionControl.c$672$5$12 ==. ; C:\SiLabs\Optec Programs\HSFW_HID_SDCC_2\MotionControl.c:672: HandleStallEvent(); C$MotionControl.c$678$2$1 ==. XG$OperateStepper$0$0 ==. ljmp _HandleStallEvent 00130$: ret It looks to me like the compiler is NOT optimizing out this second if statement from the looks of the asm but if that is the case why does the IDE not allow me so set a breakpoint there? Maybe it's just a dumb IDE!

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  • PHP javascript link id

    - by Jordan Pagaduan
    <?php //connect to database .... //select query .... if(isset($_GET["link"])==false){ echo "sample 1"; }else{ echo "sample 2" ; } ?> <script type="javascript"> function Link(id) { location.href='linktest.php&link='+id; } </script> <html> <input type="button" value="link test" onclick="javascript: Link<?php $row['id']; ?>"> </html> (assumed question) How do I force the onclick event to contain the value of $row['id']?

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  • Object Oriented Programming in AS3

    - by Jordan
    I'm building a game in as3 that has balls moving and bouncing off the walls. When the user clicks an explosion appears and any ball that hits that explosion explodes too. Any ball that then hits that explosion explodes and so on. My question is what would be the best class structure for the balls. I have a level system to control levels and such and I've already come up with working ways to code the balls. Here's what I've done. My first attempt was to create a class for Movement, Bounce, Explosion and finally Orb. These all extended each other in the order I just named them. I got it working but having Bounce extend Movement and Explosion extend Bounce, it just doesn't seem very object oriented because what if I wanted to add a box class that didn't move, but did explode? I would need a separate class for that explosion. My second attempt was to create Movement, Bounce and Explosion without extending anything. Instead I passed in a reference to the Orb class to each. Then the class stores that reference and does what it needs to do based on events that are dispatched by the Orb such as update, which was broadcast from Orb every enter frame. This would drive the movement and bounce and also the explosion when the time came. This attempt worked as well but it just doesn't seem right. I've also thought about using Interfaces but because they are more of an outline for classes, I feel like code reuse goes out the window as each class would need its own code for a specific task even if that task is exactly the same. I feel as if I'm searching for some form of multiple inheritance for classes that as3 does not support. Can someone explain to me a better way of doing what I'm attempting to do? Am I being to "Object Oriented" by having classed for Movement, Bounce, Explosion and Orb? Are Interfaces the way to go? Any feedback is appreciated!

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  • Second call to AVAudioPlayer -> EXC_BAD_ACCESS (code posted, what did I miss?)

    - by Jordan
    I'm using this code to play a different mp3 files with every call. The first time through works great. The second time crash, as indicated below. .h AVAudioPlayer *player; @property (nonatomic, retain) AVAudioPlayer *player; .m -(void)load:(NSURL *)aFileURL { if (aFileURL) { AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: aFileURL error: nil]; [aFileURL release]; self.player = newPlayer; // CRASHES HERE EXC_BAD_ACCESS with second MP3a [newPlayer release]; [self.player prepareToPlay]; [self.player setDelegate:self]; } } I know I must have missed something, any ideas?

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