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  • Database warehouse design: fact tables and dimension tables

    - by morpheous
    I am building a poor man's data warehouse using a RDBMS. I have identified the key 'attributes' to be recorded as: sex (true/false) demographic classification (A, B, C etc) place of birth date of birth weight (recorded daily): The fact that is being recorded My requirements are to be able to run 'OLAP' queries that allow me to: 'slice and dice' 'drill up/down' the data and generally, be able to view the data from different perspectives After reading up on this topic area, the general consensus seems to be that this is best implemented using dimension tables rather than normalized tables. Assuming that this assertion is true (i.e. the solution is best implemented using fact and dimension tables), I would like to seek some help in the design of these tables. 'Natural' (or obvious) dimensions are: Date dimension Geographical location Which have hierarchical attributes. However, I am struggling with how to model the following fields: sex (true/false) demographic classification (A, B, C etc) The reason I am struggling with these fields is that: They have no obvious hierarchical attributes which will aid aggregation (AFAIA) - which suggest they should be in a fact table They are mostly static or very rarely change - which suggests they should be in a dimension table. Maybe the heuristic I am using above is too crude? I will give some examples on the type of analysis I would like to carryout on the data warehouse - hopefully that will clarify things further. I would like to aggregate and analyze the data by sex and demographic classification - e.g. answer questions like: How does male and female weights compare across different demographic classifications? Which demographic classification (male AND female), show the most increase in weight this quarter. etc. Can anyone clarify whether sex and demographic classification are part of the fact table, or whether they are (as I suspect) dimension tables.? Also assuming they are dimension tables, could someone elaborate on the table structures (i.e. the fields)? The 'obvious' schema: CREATE TABLE sex_type (is_male int); CREATE TABLE demographic_category (id int, name varchar(4)); may not be the correct one.

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  • Database warehoue design: fact tables and dimension tables

    - by morpheous
    I am building a poor man's data warehouse using a RDBMS. I have identified the key 'attributes' to be recorded as: sex (true/false) demographic classification (A, B, C etc) place of birth date of birth weight (recorded daily): The fact that is being recorded My requirements are to be able to run 'OLAP' queries that allow me to: 'slice and dice' 'drill up/down' the data and generally, be able to view the data from different perspectives After reading up on this topic area, the general consensus seems to be that this is best implemented using dimension tables rather than normalized tables. Assuming that this assertion is true (i.e. the solution is best implemented using fact and dimension tables), I would like to see some help in the design of these tables. 'Natural' (or obvious) dimensions are: Date dimension Geographical location Which have hierarchical attributes. However, I am struggling with how to model the following fields: sex (true/false) demographic classification (A, B, C etc) The reason I am struggling with these fields is that: They have no obvious hierarchical attributes which will aid aggregation (AFAIA) - which suggest they should be in a fact table They are mostly static or very rarely change - which suggests they should be in a dimension table. Maybe the heuristic I am using above is too crude? I will give some examples on the type of analysis I would like to carryout on the data warehouse - hopefully that will clarify things further. I would like to aggregate and analyze the data by sex and demographic classification - e.g. answer questions like: How does male and female weights compare across different demographic classifications? Which demographic classification (male AND female), show the most increase in weight this quarter. etc. Can anyone clarify whether sex and demographic classification are part of the fact table, or whether they are (as I suspect) dimension tables.? Also assuming they are dimension tables, could someone elaborate on the table structures (i.e. the fields)? The 'obvious' schema: CREATE TABLE sex_type (is_male int); CREATE TABLE demographic_category (id int, name varchar(4)); may not be the correct one.

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  • Drill through table does not show correct count when used with a dimension having parent child hiera

    - by Arun Singhal
    Hi All, I have a dimension with parent child hierarchy as shown in code block. The issue i am facing is if i have a filter on parent child dimension then drill through table does not show filtered data instead it shows all the data for that dimension. Here is an example. <Dimension type="StandardDimension" name="page_type_d" caption="Page Type"> <Hierarchy name="page_type_h" hasAll="true" allMemberName="all_page_types" allMemberCaption="All Page Types" primaryKey="id"> <Table name="npg_page_type_view" alias="pt"> </Table> <Level name="Page Type" column="id" nameColumn="display_name" parentColumn="parent_id" nullParentValue="0" type="Integer" uniqueMembers="true" levelType="Regular" hideMemberIf="Never" caption="Page Type"> <Closure parentColumn="parent_id" childColumn="page_type_id"> <Table name="dim_page_types_closure"> </Table> </Closure> </Level> </Hierarchy> Now suppose i have 4 rows in npg_page_type_view table id display_name parent_id 19 HTML 100 20 PDF 100 21 XML 0 100 Total 0 Now suppose in my fact table i have following records id count 19 2 20 3 21 1 Following is my analysis view. Total (HTML and PDF) - 5 HTML - 2 PDF - 3 XML - 1 Now if i add filter(say Total) on this analysis view using OLAP cube. Then my analysis view shows the following. Total (HTML and PDF) - 5 Upto this point everything works fine. Now if i click on 5 (to view drill through table) It shows me data against all page type i.e. HTML, PDF, XML but as per filter it should show only HTML and PDF. Is it an exciting issue or am i doing something wrong here? Please help me.

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  • Sum and average over null values SQL Server 2008 Analysis Services

    - by Jonathan
    I have a simple problem, I think, but I have googled and can't find the solution. I have a cube that has MeasureA, MeasureB and MeasureC. Not all three measures have values for each record, sometimes they can be null, it's depending if it was applicable. Now for my totals, I need to average but the average must not take nulls into account. Any help will be much appreciated. When I view the measures, the null values show as zeros.

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  • Error when restoring SSAS cube: MemberKeyesUnique element at line xxx cannot appear under (...)/Hier

    - by Phil
    Hi, I'm getting this error when trying to restore an SSAS database from a backup: The ddl2:MemberKeysUnique element at line 63, column 4862 (namespace http://schemas.microsoft.com/analysisservices/2003/engine/2) cannot appear under Load/ObjectDefinition/Dimension/Hierarchies/Hierarchy. Google hasn't turned up any helpful solutions. (a lot of people found that installing SP2 made the error go away but this has always previously worked in our environment) I don't really understand what the error means. Can somebody interpret or suggest a fix? Thanks, Phil

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  • How to create a conditional measure in SQL Server 2008 Analysis services

    - by Jonathan
    Hi there I am not sure if the title has the correct terms, I have a developer and am very new to cubes. I have a cube which has data associated to materials that are broken down into chemical compounds. For example a rock material has 10% of this chemical and 10% of that chemical, etc. Samples are taken daily and sample is a dimension with date, etc. So, the measure needs to average by the sample dimension but needs to sum across the chemical compound dimension (To add up to 100% for example). Is this at all possible?

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  • Where can I find an iPhone OpenGL ES Example that responds to touch?

    - by Jamey McElveen
    I would like to find an iPhone OpenGL ES Example that responds to touch. Ideally it would meet these requirements: Displays a 3D object in the center of the screen like a cube Maps a texture to the cube surfaces Should move the camera around the cube as you drag your finger Should zoom the camera in and out on the cube by pinching Optionally has a background behind the cube that wraps around the back of the camera.(for example this could create the effect of the cube being in space) Has anyone seen one or more examples that can do these or at least render the cube with the texture?

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  • MDX Except function in where clause

    - by rfders
    Hi, i'm having problem restricting a query in mdx, using except function at where clause. i need to retrieved a set of data but which not in an specific set. Then i created the next query: select {[Measures].[Amount], [Measures].[Transaction Cost], [Measures].[Transaction Number]} ON COLUMNS,{[ManualProcessing].[All ManualProcessings].[MAGNETICSTRIPE], ManualProcessing].[All ManualProcessings].[MANUAL]} ON ROWS FROM [Transactions] where except([Product].[All Products].Children,{[Product].[All Products].[Debit}) apparently this works fine, but when i try to add another restriction to slicer, i got this error: No function matches signature (Set,Member). I'm currently working on mondrian 3.1 Is it possible to add multiple restriction to slicer when im sing the except funtion ? are there any other way to get this ? thanks in advance.

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  • Denormalization database

    - by Pedro Magalhaes
    I was taking a look at SSB (Star Schema Benchmark -http://www.percona.com/docs/wiki/_media/benchmark:ssb:starschemab.pdf) and then i was thinking if is possible to denormalize all tables from the SSB? So database size will increase a lot but potencially the performance will grow up. Is that right? Is It possible? Thanks and sorry for my poor english

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  • How do I define a Calculated Measure in MDX based on a Dimension Attribute?

    - by ShaneD
    I would like to create a calculated measure that sums up only a specific subset of records in my fact table based on a dimension attribute. Given: Dimension Date LedgerLineItem {Charge, Payment, Write-Off, Copay, Credit} Measures LedgerAmount Relationships * LedgerLineItem is a degenerate dimension of FactLedger If I break down LedgerAmount by LedgerLineItem.Type I can easily see how much is charged, paid, credit, etc, but when I do not break it down by LedgerLineItem.Type I cannot easily add the credit, paid, credit, etc into a pivot table. I would like to create separate calculated measures that sum only specific type (or multiple types) of ledger facts. An example of the desired output would be: | Year | Charged | Total Paid | Amount - Ledger | | 2008 | $1000 | $600 | -$400 | | 2009 | $2000 | $1500 | -$500 | | Total | $3000 | $2100 | -$900 | I have tried to create the calculated measure a couple of ways and each one works in some circumstances but not in others. Now before anyone says do this in ETL, I have already done it in ETL and it works just fine. What I am trying to do as part of learning to understand MDX better is to figure out how to duplicate what I have done in the ETL in MDX as so far I am unable to do that. Here are two attempts I have made and the problems with them. This works only when ledger type is in the pivot table. It returns the correct amount of the ledger entries (although in this case it is identical to [amount - ledger] but when I try to remove type and just get the sum of all ledger entries it returns unknown. CASE WHEN ([Ledger].[Type].currentMember = [Ledger].[Type].&[Credit]) OR ([Ledger].[Type].currentMember = [Ledger].[Type].&[Paid]) OR ([Ledger].[Type].currentMember = [Ledger].[Type].&[Held Money: Copay]) THEN [Measures].[Amount - ledger] ELSE 0 END This works only when ledger type is not in the pivot table. It always returns the total payment amount, which is incorrect when I am slicing by type as I would only expect to see the credit portion under credit, the paid portion, under paid, $0 under charge, etc. sum({([Ledger].[Type].&[Credit]), ([Ledger].[Type].&[Paid]), ([Ledger].[Type].&[Held Money: Copay])}, [Measures].[Amount - ledger]) Is there any way to make this return the correct numbers regardless of whether Ledger.Type is included in my pivot table or not?

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  • Star schema [fact 1:n dimension]...how?

    - by Mike Gates
    I am a newcomer to data warehouses and have what I hope is an easy question about building a star schema: If I have a fact table where a fact record naturally has a one-to-many relationship with a single dimension, how can a star schema be modeled to support this? For example: Fact Table: Point of Sale entry (the measurement is DollarAmount) Dimension Table: Promotions (these are sales promotions in effect when a sale was made) The situation is that I want a single Point Of Sale entry to be associated with multiple different Promotions. These Promotions cannot be their own dimensions as there are many many many promotions. How do I do this?

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  • Hbase schema design -- to make sorting easy?

    - by chen
    I have 1M words in my dictionary. Whenever a user issue a query on my website, I will see if the query contains the words in my dictionary and increment the counter corresponding to them individually. Here is the example, say if a user type in "Obama is a president" and "Obama" and "president" are in my dictionary, then I should increment the counter by 1 for "Obama" and "president". And from time to time, I want to see the top 100 words (most queried words). If I use Hbase to store the counter, what schema should I use? -- I have not come up an efficient one yet. If I use word in my dictionary as row key, and "counter" as column key, then updating counter(increment) is very efficient. But it's very hard to sort and return the top 100. Anyone can give a good advice? Thanks.

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  • Database for managing large volumes of (system) metrics

    - by symcbean
    Hi, I'm looking at building a system for managing and reporting stats on web page performance. I'll be collecting a lot more stats than are available in the standard log formats (approx 20 metrics) but compared to most types of database applications, the base data structure will be very simple. My problem is that I'll be accumulating a lot of data - in the region of 100,000 records (i.e. sets of metrics) per hour. Of course, resources are very limited! So that its possible to sensibly interact with the data, I'd need to consolidate each metric into one minute bins, broken down by URL, then for anything more than 1 day old, consolidated into 10 minute bins, then at 1 week, hourly bins. At the front end, I want to provide a view (prefereably as plots) of the last hour of data, with the facility for users to drill up/down through defined hierarchies of URLs (which do not always map directly to the hierarchy expressed in the path of the URL) and to view different time frames. Rather than coding all this myself and using a relational database, I was wondering if there were tools available which would facilitate both the management of the data and the reporting. I had a look at Mondrian however I can't see from the documentation I've looked at whether it's possible to drop the more granular information while maintaining the consolidated views of the data. RRDTool looks promising in terms of managing the data consolidation, but seems to be rather limited in terms of querying the dataset as a multi-dimensional/relational database. What else whould I be looking at?

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  • Getting a count of users each day in Mondrian MDX

    - by user1874144
    I'm trying to write a query to give me the total number of users for each customer per day. Here is what I have so far, which for each customer/day combination is giving the total number of user dimension entries without splitting them up by customer/day. WITH MEMBER [Measures].[MyUserCount] AS COUNT(Descendants([User].CurrentMember, [User].[User Name]), INCLUDEEMPTY) SELECT NON EMPTY CrossJoin([Date].[Date].Members, [Customer].[Customer Name].Members) ON ROWS, {[Measures].[MyUserCount]} on COLUMNS FROM [Users]

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  • Define a positive number to be isolated if none of the digits in its square are in its cube [closed]

    - by proglaxmi
    Define a positive number to be isolated if none of the digits in its square are in its cube. For example 163 is n isolated number because 69*69 = 26569 and 69*69*69 = 4330747 and the square does not contain any of the digits 0, 3, 4 and 7 which are the digits used in the cube. On the other hand 162 is not an isolated number because 162*162=26244 and 162*162*162 = 4251528 and the digits 2 and 4 which appear in the square are also in the cube. Write a function named isIsolated that returns 1 if its argument is an isolated number, it returns 0 if its not an isolated number and it returns -1 if it cannot determine whether it is isolated or not (see the note below). The function signature is: int isIsolated(long n) Note that the type of the input parameter is long. The maximum positive number that can be represented as a long is 63 bits long. This allows us to test numbers up to 2,097,151 because the cube of 2,097,151 can be represented as a long. However, the cube of 2,097,152 requires more than 63 bits to represent it and hence cannot be computed without extra effort. Therefore, your function should test if n is larger than 2,097,151 and return -1 if it is. If n is less than 1 your function should also return -1. Hint: n % 10 is the rightmost digit of n, n = n/10 shifts the digits of n one place to the right. The first 10 isolated numbers are N n*n n*n*n 2 4 8 3 9 27 8 64 512 9 81 729 14 196 2744 24 576 13824 28 784 21952 34 1156 39304 58 3364 195112 63 3969 250047

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  • Stairway to T-SQL DML Level 8: Using the ROLLUP, CUBE and GROUPING SET operator in a GROUP BY Clause

    In this article I will be expanding on my discussion of the GROUP BY clause by exploring the ROLLUP, CUBE and GROUPING SETS operators. These additional GROUP BY operators make it is easy to have SQL Server create subtotals, grand totals, a superset of subtotals, as well as multiple aggregate groupings in a single SELECT statement. Local evaluation repository makes trying SQL Source Control simpleThe evaluation repository makes it easy to try SQL Source Control. Get started with the 28-day free trial.

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  • How to add two textures ,one is used as background and another one is used in a rotating cube!

    - by VampirEMufasa
    I am working in OpenGL ES 2.0. Now I am writing a demo for my project, I load two png images as my textures with the libSOIL But now I need to use one of them as the texture of my demo's background and another one as the texture of a rotating cube. In OpenGL ES 2.0, the adding texture operation is in the shader But now I don't know how to add the different textures to the different place in a shader Who can help me! Thank you very much!

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  • The query contains the XXXXXName parameter, which is not declared. SSRS2008/MDX query

    - by adolf garlic - SAVE BBC6MUSIC
    Parser: The query contains the XXXXXName parameter, which is not declared. (msmgdsrv) I have no idea why I keep getting this error. It occurs when I change the MDX in the query designer and trying OKing out of the query designer. The strange thing is that the parameter DOES exist, I can see it in the parameters section of the dataset dialog. I am creating it before I do anything else with the query.

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  • C++ arrays select square number and make new vector

    - by John Smith
    I have to see which of the following from a vector is a square number then make another vector with only the square numbers For example: (4,15,6,25,7,81) the second will be (4,25,81) 4,25,81 because 2x2=4 5x5=25 and 9x9=81 I started like this: { int A[100],n,r,i; cout<<"Number of elements="; cin>>n; for(i=1;i<=n;i++) { cout<<"A["<<i<<"]="; cin>>A[i]; } for(i=1;i<=n;i++) { r=sqrt(A[i]); if(r*r==A[i]) } return 0; } but I am not really sure how to continue

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  • Why am I seeing streak artifacts on the cube map I'm rendering?

    - by BobDole
    I'm getting strange streaks on my cube map when rendering to it. He is my code that is being called each frame: void drawCubeMap(void) { int face; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBindFramebuffer(GL_FRAMEBUFFER, fbo); //glBindTexture(GL_TEXTURE_CUBE_MAP, cubeMapTexture); //glClearColor(1.0f, 1.0f, 1.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glViewport(0,0,sizeT, sizeT); for (face = 0; face < 6; face++) { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, cubeMapTexture, 0); drawSpheres(); } glBindFramebuffer(GL_FRAMEBUFFER, 0); glBindTexture(GL_TEXTURE_2D, 0); glViewport(0,0,900, 900); } Any idea what it might be? The streaking occurs when I'm rotating the spheres around the main sphere.

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  • Why does this exported cube have too many vertices?

    - by Joewsh
    I'm trying to export md5mesh models. Just as a test I decided to export a simple cube (i.e. with 8 vertices). When I opened the .md5mesh file it lists the following: numverts 24 numtris 12 numweights 24 Obviously the number of triangles makes sense: 6 faces * 2 to triangulate = 12. The model only has one bone so again it even makes sense that there is one weight for each vertex. The question is though, why is the file listing 24 vertices? Is the problem the exporter or is this normal for md5mesh's? Is it something that you have to rectify when you come to parsing the file in engine? I don't want to be parsing or drawing duplicated vertices without reason. I'm guessing it's something to do with shading and normals. Is it a case of listing each vert 3 times, one for each facing normal?

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  • Create bullet physics rigid body along the vertices of a blender model

    - by Krishnabhadra
    I am working on my first 3D game, for iphone, and I am using Blender to create models, Cocos3D game engine and Bullet for physics simulation. I am trying to learn the use of physics engine. What I have done I have created a small model in blender which contains a Cube (default blender cube) at the origin and a UVSphere hovering exactly on top of this cube (without touching the cube) I saved the file to get MyModel.blend. Then I used File -> Export -> PVRGeoPOD (.pod/.h/.cpp) in Blender to export the model to .pod format to use along with Cocos3D. In the coding side, I added necessary bullet files to my Cocos3D template project in XCode. I am also using a bullet objective C wrapper. -(void) initializeScene { _physicsWorld = [[CC3PhysicsWorld alloc] init]; [_physicsWorld setGravity:0 y:-9.8 z:0]; /*Setup camera, lamp etc.*/ .......... ........... /*Add models created in blender to scene*/ [self addContentFromPODFile: @"MyModel.pod"]; /*Create OpenGL ES buffers*/ [self createGLBuffers]; /*get models*/ CC3MeshNode* cubeNode = (CC3MeshNode*)[self getNodeNamed:@"Cube"]; CC3MeshNode* sphereNode = (CC3MeshNode*)[self getNodeNamed:@"Sphere"]; /*Those boring grey colors..*/ [cubeNode setColor:ccc3(255, 255, 0)]; [sphereNode setColor:ccc3(255, 0, 0)]; float *cVertexData = (float*)((CC3VertexArrayMesh*)cubeNode.mesh).vertexLocations.vertices; int cVertexCount = (CC3VertexArrayMesh*)cubeNode.mesh).vertexLocations.vertexCount; btTriangleMesh* cTriangleMesh = new btTriangleMesh(); // for (int i = 0; i < cVertexCount * 3; i+=3) { // printf("\n%f", cVertexData[i]); // printf("\n%f", cVertexData[i+1]); // printf("\n%f", cVertexData[i+2]); // } /*Trying to create a triangle mesh that curresponds the cube in 3D space.*/ int offset = 0; for (int i = 0; i < (cVertexCount / 3); i++){ unsigned int index1 = offset; unsigned int index2 = offset+6; unsigned int index3 = offset+12; cTriangleMesh->addTriangle( btVector3(cVertexData[index1], cVertexData[index1+1], cVertexData[index1+2] ), btVector3(cVertexData[index2], cVertexData[index2+1], cVertexData[index2+2] ), btVector3(cVertexData[index3], cVertexData[index3+1], cVertexData[index3+2] )); offset += 18; } [self releaseRedundantData]; /*Create a collision shape from triangle mesh*/ btBvhTriangleMeshShape* cTriMeshShape = new btBvhTriangleMeshShape(cTriangleMesh,true); btCollisionShape *sphereShape = new btSphereShape(1); /*Create physics objects*/ gTriMeshObject = [_physicsWorld createPhysicsObjectTrimesh:cubeNode shape:cTriMeshShape mass:0 restitution:1.0 position:cubeNode.location]; sphereObject = [_physicsWorld createPhysicsObject:sphereNode shape:sphereShape mass:1 restitution:0.1 position:sphereNode.location]; sphereObject.rigidBody->setDamping(0.1,0.8); } When I run the sphere and cube shows up fine. I expect the sphere object to fall directly on top of the cube, since I have given it a mass of 1 and the physics world gravity is given as -9.8 in y direction. But What is happening the spere rotates around cube three or times and then just jumps out of the scene. Then I know I have some basic misunderstanding about the whole process. So my question is, how can I create a physics collision shape which corresponds to the shape of a particular mesh model. I may need complex shapes than cube and sphere, but before going into them I want to understand the concepts.

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  • Why RenderTarget2D overwrites other objects when trying to put some text in a model?

    - by cad
    I am trying to draw an object composited by two cubes (A & B) (one on top of the other, but for now I have them a little bit more open). I am able to do it and this is the result. (Cube A is the blue and Cube B is the one with brown text that comes from a png texture) But I want to have any text as parameter in the cube B. I have tried what @alecnash suggested in his question, but for some reason when I try to draw cube B, cube A dissapears and everything turns purple. This is my draw code: public void Draw(GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, Matrix viewMatrix, Matrix projectionMatrix) { graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; graphicsDevice.SamplerStates[0] = SamplerState.LinearClamp; // CUBE A basicEffect.View = viewMatrix; basicEffect.Projection = projectionMatrix; basicEffect.World = Matrix.CreateTranslation(ModelPosition); basicEffect.VertexColorEnabled = true; foreach (EffectPass pass in basicEffect.CurrentTechnique.Passes) { pass.Apply(); drawCUBE_TOP(graphicsDevice); drawCUBE_Floor(graphicsDevice); DrawFullSquareStripesFront(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesLeft(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesRight(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesBack(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); } // CUBE B // Set the World matrix which defines the position of the cube texturedCubeEffect.World = Matrix.CreateTranslation(ModelPosition); // Set the View matrix which defines the camera and what it's looking at texturedCubeEffect.View = viewMatrix; // Set the Projection matrix which defines how we see the scene (Field of view) texturedCubeEffect.Projection = projectionMatrix; // Enable textures on the Cube Effect. this is necessary to texture the model texturedCubeEffect.TextureEnabled = true; Texture2D a = SpriteFontTextToTexture(graphicsDevice, spriteBatch, arialFont, "TEST ", Color.Black, Color.GhostWhite); texturedCubeEffect.Texture = a; //texturedCubeEffect.Texture = cubeTexture; // Enable some pretty lights texturedCubeEffect.EnableDefaultLighting(); // apply the effect and render the cube foreach (EffectPass pass in texturedCubeEffect.CurrentTechnique.Passes) { pass.Apply(); cubeToDraw.RenderToDevice(graphicsDevice); } } private Texture2D SpriteFontTextToTexture(GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, SpriteFont font, string text, Color backgroundColor, Color textColor) { Vector2 Size = font.MeasureString(text); RenderTarget2D renderTarget = new RenderTarget2D(graphicsDevice, (int)Size.X, (int)Size.Y); graphicsDevice.SetRenderTarget(renderTarget); graphicsDevice.Clear(Color.Transparent); spriteBatch.Begin(); //have to redo the ColorTexture //spriteBatch.Draw(ColorTexture.Create(graphicsDevice, 1024, 1024, backgroundColor), Vector2.Zero, Color.White); spriteBatch.DrawString(font, text, Vector2.Zero, textColor); spriteBatch.End(); graphicsDevice.SetRenderTarget(null); return renderTarget; } The way I generate texture with dynamic text is: Texture2D a = SpriteFontTextToTexture(graphicsDevice, spriteBatch, arialFont, "TEST ", Color.Black, Color.GhostWhite); After commenting several parts to see what caused the problem, it seems to be located in this line graphicsDevice.SetRenderTarget(renderTarget);

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