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  • How to generate simple Packing List with MySQL ?

    - by Stephen
    Hi, I need help on how to create a packing list of a shipment with MySQL. Let's say i have 32 boxes of keyboard ready to ship, the master carton can contain 12 boxes. I only have value 32 boxes and volume of 12. The other value in result below is generated by sql command. Not coming from record. So this easily calculate that the number of master carton would be 3 master cartons, with one as a non-standard quantity. How to perform query on this ? As i would like to be this result: +----------+---------------+-------------------+--------+------------+---------+ | Quantity | Standard_Qty | Non_Standard_Qty | Box_N | Box_Total | RowType | +----------+---------------+-------------------+--------+------------+---------+ | 12 | 1 | 0 | 1 | 3 | Detail | | 12 | 1 | 0 | 2 | 3 | Detail | | 8 | 0 | 1 | 3 | 3 | Detail | | 32 | 2 | 1 | | | Summary | +----------+---------------+-------------------+--------+------------+---------+ It looks like two query i know and probably the use of FLOOR command, in which i was teach in here. How to make this result? Thanks in advance. Stephen

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  • iPhone UITextField controlling background color

    - by Stephen Joy
    Greetings, I am unable to control the background color of a UITextField with a borderStyle= UITextBorderStyleRoundedRect. With this border style the backgroundColor property only seems to control a very narrow line along the inner edge of the rounded rectangle. The rest of the field remains white. However, if the borderStyle is set to UIBorderStyle=UITextBorderStyleBezel then the entire background of the UITextField is controlled by its backgroundColor property. Is this a feature? Is there a way to control the backgroundColor of a UITextField with a borderStyle=UITextBorderStyleRoundedRect? Thanks, Stephen

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  • Error: could not locate an NSManagedObjectModel for entity name 'TAB_RSS'

    - by Stephen
    Hello, Does anyone know what does the following error mean: +entityForName: could not locate an NSManagedObjectModel for entity name 'TAB_RSS' I noticed my frameworks were highlighted in red UIKIT.framework, Foundation.framework and CoreGraphics.framework. I've now added these but am getting a warning message stating "missing required architecture i386 in file". I think this may be related to the above error. I found another post that may help me http://stackoverflow.com/questions/1...e-i386-in-file but I can't find my project.pbxproj file. I think i need to edit this and remove references to the FRAMEWORK_SEARCH_PATHS. Stephen

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  • Is it possible to find the KNN for a node that is *IN* the KD-tree?

    - by Stephen
    Hi there, Trying to create a KNN search using a KD-tree. I can form the KD-tree fine (or at least, I believe I can!). My problem is that I am searching to find the closest 2 neighbours to every point in a list of points. So, is there a method to find the K nearest neighbours to a point using a KD tree even if the point is actually IN the tree, or do I need to construct a seperate KD tree for each point, leaving out the point that I wish to search for? My implementation language is C++, but I am more looking for either an algorithm or general help, thanks! Thanks, Stephen

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  • Style Switcher & Text Resizer Combined?

    - by Stephen
    Hi there, I've came across various style switchers that allow you to change the stylesheet (i.e. Light, Dark, High Contrast), and carious text-resizers that allow you to resize the test (usually with Three A's, small, medium and large). However, I can't seem to find a single switcher/resizer that works well together by allowing permutations of the two. i.e. so the user can choose a dark background with small text, or a dark background with large text, etc. I can only seem to get this working where the user can choose one or the other styles (large text or High Contrast, not a combination of the two). Any ideas on anything that may be suitable for this at all? Thanks, Stephen

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  • Xcode is not building the Binary

    - by Stephen Furlani
    Hello, Xcode is doing something bizzare which I at one point in time fixed but now for the life of me I can't figure out what's wrong. Xcode is building my project fine - no errors on a clean-all build. All my product names and info.plists agree, all the settings appear to be correct. I've only got the one build configuration (I always delete all of them except when I got to actually release something - waay to many invisible problems with these things). Except that it is not generating binaries for my code. Eh wot? I have recently checked the code out on a new computer, and I checked all the paths and everything exists where it should. any help is appreciated. It is not throwing any errors and neither the binary for the .app nor the .plugin (project.app/Contents/MacOS/THERE IS NOTHING HERE). Thanks!!! -Stephen

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  • Winform BindingSources - Question

    - by Stephen Patten
    I have a windows form (net 2.0) with controls on it bound to an entity (w/ INotifyPropertyChanged) through a BindingSource..works. On the same form I have a drop down list that is also wired up through a BindingSource..works Here's a sample of the relevant code: m_PlanItemLookupBindingSource.DataSource = GetBusinessLogic().RetrievePaymentPlanLookups(); // Collection of PaymentPlans paymentPlanType.Properties.DataSource = m_PlanItemLookupBindingSource; paymentPlanType.Properties.DisplayMember = "Name"; paymentPlanType.Properties.ValueMember = "ID"; paymentPlanType.DataBindings.Add(new Binding("EditValue", m_PlanBindingSource, "PaymentPlanID", true, DataSourceUpdateMode.OnPropertyChanged, null, "D")); agencyComission.DataBindings.Add(new Binding("EditValue", m_PlanBindingSource, "AgencyCommission", true, DataSourceUpdateMode.OnPropertyChanged, null, "P1")); billingType.DataBindings.Add(new Binding("Text", m_PlanBindingSource, "BillingType")); So when I change a value in the drop down list I thought that the m_PlanItemLookupBindingSource Current property would change along with the PaymentPlanID property of the entity which does change. Just a bit confused. Thanks in advance, Stephen

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  • Wordpress + VMware CSS path problem

    - by Stephen Meehan
    I posted a similar question earlier today but this question is clearer. I want to locally develop my Wordpress websites (on my Mac) and test them in Internet Explorer (6,7,8) on Windows XP. I can get the MAMP welcome screen to show in Windows XP, so I know VMWare is doing it's thing. The local URL for my site (on my Mac) is: URL (http://d3creative:8888/) But the local URL under VMware/Internet Explorer is: URL (http://192.168.2.1:8888/d3creative/) This is the only way I can get it to show up, problem is all the CSS styles are referencing the local Mac URL (http://d3creative:8888/) So understandably the CSS isn't showing up. Is there a way to tell Windows that "http://192.168.2.1:8888/d3creative/" should equal "http://d3creative:8888/" I've tried editing the "hosts" file within in Windows XP and I've rebooted after making any changes, but nothing is working. My software: MAMP Pro (v1.8.2) Wordpress (v2.8.6) Windows XP (SP3) Internet Explorer (6, 7, 8) Any help would be much appreciated. Stephen Meehan

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  • Include Problem with Objective-C++ and OpenGL

    - by Stephen Furlani
    Hello, I feel silly asking this but I've searched for 'include problems' and have only come up with basic stuff. I'm working with an API that includes/imports in their header files (ARGH! HATE ANGER DESTRUCTION). One of these Obj-C files #import "OpenGL/CGLMacros.h" which #define's things like glMatrixMode(...); In my code I need the glMatrixMode(...); from #include "OpenGL/gl.h" but it won't access it! I can't edit the headers from the (poorly) coded API to put the includes in their definition files. What can I do? If the CGLMacros.h file starts out like /* Copyright: (c) 1999 by Apple Computer, Inc., all rights reserved. */ #ifndef _CGLMACRO_H #define _CGLMACRO_H Can I put a #define _CGLMACRO_H before I include the offending API header file? -Stephen

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  • Http Geocoder (Google) Accuracy level

    - by sushruth
    I am geocoding a large amount of user entered addresses and interested in the accuracy levels returned. My GOAL is to get the BEST POSSIBLE ACCURACY score for a given address. I call the geocder api following way http://maps.google.com/maps/geo?q={address}&output=csv&sensor=false&key=xx now the accuracy levels returned for same address with/without premise name q = Key Arena, 305 Harrison Street, Seattle, WA 98109 (Accuracy is 5) q = 305 Harrison Street Seattle, WA 98109 (Accuracy is 8) q = Key Arena, Seattle, WA 98109 (Accuracy is 9.) Its obvious from the above that the google servers does not return the best accuracy when street name is appended with premise/venue. the question is :) is there a way to pass the complete address ( with premise name / i.e case 1 ) and get the Max Accuracy. ( or how can tell the google server that the address is passed with premise/building name and street name) ( if you are thinking why not just use case 3, the answer is these are user entered addresses, they could enter "my moms's house" for premise, with accurate street address. in which case i want the accuracy to be 8 not 5)

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  • Using pre-made patch cables on a punch down block?

    - by Trevor Harrison
    I need to add a 24 port switch to my wiring closet. In the (distant) past, I usually just punched each port of the switch to a 110 block on the wall (using hand-made cables), and cross connect between that and the 110 block that has the runs to each workstation. To save time, I'm thinking of buying 12 pre-made drop cables, cutting them in half (so 24 single ended cables), and punching those to my 110 block. The things I'm worried about are wire type (ie. solid vs. strands) and color scheme. I really don't know if they use different wire types (still?), but I remember that being an issue at one point. Can anyone comment on this? (I definitely won't feel comfortable trying to punch stranded wiring on my 110 block) Also, picking up a random pre-built cable I had laying around, I noticed that the color scheme used didn't appear to be T568B, but T568A, which would clash with the rest of my wall. Anyone know of an online source that specifies these things? I've looked at www.cablesforless.com (which does have nicer prices) and www.cablestogo.com (which seem stupid expensive) so far. Cables For Less doesn't specify wiring scheme, Cables To Go does specify T568B. Both seem to specify stranded wires instead of solid.

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  • Understanding NFS4 exports and pseudofilesystem

    - by Trevor Harrison
    I think I understand the way pre-NFS4 exports work, specifically the namespace of the exported point. (ie. export /mnt/blah on server, use mount server:/mnt/blah /my/mnt/point on client) However, I'm having a hard time wrapping my head around NFS4 exports. What I've been able to gather so far is that you export a 'root' by marking it with fsid=0, which you then import on the client side by referring to it as '/'. (ie. exportfs -o fsid=0 /mnt/blah on server, mount server:/ on client) However, after that, it gets a little weird. From my playing around, it seems I can't export anything else thats not under /mnt/blah. For example, exportfs /home/user1 fails when trying to mount from the client unless /mnt/blah/home/user1 exists on the server. If this is the case, what is the difference between exportfs /mnt/blah/subdir1 on server and mount server:/subdir1 on client and just skipping the exportfs and mounting whatever subdir of /mnt/blah you want? Why would you need to export anything other than the root? Its all in the same namespace anyway.

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  • Logitech M185 Wirless Mouse issue

    - by Elliot Harrison
    An issue with a Logitech M185 mouse today. A user is unable to use the device. The device works perfectly fine on my PC (It appears as HID-compliant mouse), but not on her laptop. It does not appear in her device manager on the 'Mice and other pointing devices' section. I did notice an unknown device in the Universal Serial Bus Controllers section, but when I try to update the driver, it says it has the most up to date driver. We've tried plugging in the dongle in multiple USB slots but no luck. Any advice? It's a HP 620 Laptop on Windows 7. Thank you :)

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  • What is the best way to remove duplicate files on web hosting's FTP server?

    - by Eric Harrison
    For some reason(Happened before I started working on this project)- my client's website has 2 duplicates of every single file. Effectively tripling the size of the site. The files look much like this: wp-comments-post.php | 3,982 bytes wp-comments-post (john smith's conflicted copy 2012-01-12).php | 3,982 bytes wp-comments-post (JohnSmith's conflicted copy 2012-01-14).php | 3,982 bytes The hosting that the website is on has no access to bash or SSH. In your opinion, what would be the easiest way to delete these duplicate files that would take the least time?

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  • 8 Character Device names

    - by Lee Harrison
    Is there any reason to still use only 8 characters in a device name? My boss still uses this rule for printers, computers, routers, servers... basicly any device connected to our network. This leads to massive confusion among users, especially when it comes to printer. It also leads to confusion from an administration standpoint because every device is named vaguely, and similarly(its only 8 characters!). I understand the history behind this and compatibility with older systems, but none of our legacy systems will ever make use of PS-printers and Wifi networks. Is there any reason to still do this, and what is everyone else doing when it comes to naming network devices at an enterprise level?

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  • NGINX returning 404 error on a valid url

    - by Harrison
    We have a site that runs PHP-FPM and NGINX. The application sends invitations to site members that are keyed with 40 character random strings (alphanumerics only -- example below). Today for the first time we ran into an issue with this approach. The following url: http://oursite.com/notices/response/approve/1960/OzH0pedV3rJhefFlMezDuoOQSomlUVdhJUliAhjS is returning a 404 error. This url format has been working for 6 months now without an issue, and other urls following this exact format continue to resolve properly. We have a very basic config with a simple redirect to a front controller, and everything else has been running fine for a while now. Also, if we change the last character from an "S" to anything other than a lower-case "s", no 404 error and the site handles the request properly, so I'm wondering if there's some security module that might see something wrong with this specific string... Not sure if that makes any sense. We are not sure where to look to find out what specifically is causing the issue, so any direction would be greatly appreciated. Thanks! Update: Adding a slash to the end of the url allowed it to be handled properly... Would still like to get to the bottom of the issue though. Solved: The problem was caused by part of my configuration... Realized I should have posted, but was headed out of town and didn't have a chance. Any url that ended in say "css" or "js" and not necessarily preceded by a dot (so, for example, http://site.com/response/somerandomestringcss ) was interpreted as a request for a file and the request was not routed through the front controller. The problem was my regex for disabling logging and setting expiration headers on jpgs, gifs, icos, etc. I replaced this: location ~* ^.+(jpg|jpeg|gif|css|png|js|ico)$ { with this: location ~* \.(jpg|jpeg|gif|css|png|js|ico)$ { And now urls ending in css, js, png, etc, are properly routed through the front controller. Hopefully that helps someone else out.

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  • NGINX returning 404 error on a valid url

    - by Harrison
    We have a site that runs PHP-FPM and NGINX. The application sends invitations to site members that are keyed with 40 character random strings (alphanumerics only -- example below). Today for the first time we ran into an issue with this approach. The following url: http://oursite.com/notices/response/approve/1960/OzH0pedV3rJhefFlMezDuoOQSomlUVdhJUliAhjS is returning a 404 error. This url format has been working for 6 months now without an issue, and other urls following this exact format continue to resolve properly. We have a very basic config with a simple redirect to a front controller, and everything else has been running fine for a while now. Also, if we change the last character from an "S" to anything other than a lower-case "s", no 404 error and the site handles the request properly, so I'm wondering if there's some security module that might see something wrong with this specific string... Not sure if that makes any sense. We are not sure where to look to find out what specifically is causing the issue, so any direction would be greatly appreciated. Thanks! Update: Adding a slash to the end of the url allowed it to be handled properly... Would still like to get to the bottom of the issue though. Solved: The problem was caused by part of my configuration... Realized I should have posted, but was headed out of town and didn't have a chance. Any url that ended in say "css" or "js" and not necessarily preceded by a dot (so, for example, http://site.com/response/somerandomestringcss ) was interpreted as a request for a file and the request was not routed through the front controller. The problem was my regex for disabling logging and setting expiration headers on jpgs, gifs, icos, etc. I replaced this: location ~* ^.+(jpg|jpeg|gif|css|png|js|ico)$ { with this: location ~* \.(jpg|jpeg|gif|css|png|js|ico)$ { And now urls ending in css, js, png, etc, are properly routed through the front controller. Hopefully that helps someone else out.

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  • tricks for speeding up tar while tarring up a huge directory of little files?

    - by Trevor Harrison
    I'm trying to tar up a directory that has about 3M tiny files in it. Tar is chugging along, but I'm thinking its going to take longer than I can wait. I'm wondering if telling tar to not store metadata (owner, group, perms) would reduce the churn on reading and re-reading this huge directory and maybe speed things up, and if there is a tar switch that does this. My initial perusal of the man page only gets me something like --no-xattrs, which looks like a start, but I was hoping someone had some specific knowledge.

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  • Calculating odds distribution with 6-sided dice

    - by Stephen
    I'm trying to calculate the odds distribution of a changing number of 6-sided die rolls. For example, 3d6 ranges from 3 to 18 as follows: 3:1, 4:3, 5:6, 6:10, 7:15, 8:21, 9:25, 10:27, 11:27, 12:25, 13:21, 14:15, 15:10, 16:6, 17:3, 18:1 I wrote this php program to calculate it: function distributionCalc($numberDice,$sides=6) { for ( $i=0; $i<pow($sides,$numberDice); $i++) { $sum=0; for ($j=0; $j<$numberDice; $j++) { $sum+=(1+(floor($i/pow($sides,$j))) % $sides); } $distribution[$sum]++; } return $distribution; } The inner $j for-loop uses the magic of the floor and modulus functions to create a base-6 counting sequence with the number of digits being the number of dice, so 3d6 would count as: 111,112,113,114,115,116,121,122,123,124,125,126,131,etc. The function takes the sum of each, so it would read as: 3,4,5,6,7,8,4,5,6,7,8,9,5,etc. It plows through all 3^6 possible results and adds 1 to the corresponding slot in the $distribution array between 3 and 18. Pretty straightforward. However, it only works until about 8d6, afterward i get server time-outs because it's now doing billions of calculations. But I don't think it's necessary because die probability follows a sweet bell-curve distribution. I'm wondering if there's a way to skip the number crunching and go straight to the curve itself. Is there a way to do this, so, for example, with 80d6 (80-480)? Can the distribution be projected without doing 6^80 calculations? I'm not a professional coder and probability is still new to me, so thanks for all the help! Stephen

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  • OpenGL/Carbon/Cocoa Memory Management Autorelease issue

    - by Stephen Furlani
    Hoooboy, I've got another doozy of a memory problem. I'm creating a Carbon (AGL) Window, in C++ and it's telling me that I'm autorelease-ing it without a pool in place. uh... what? I thought Carbon existed outside of the NSAutoreleasePool... When I call glEnable(GL_TEXTURE_2D) to do some stuff, it gives me a EXC_BAD_ACCESS warning - but if the AGL Window is never getting release'd, then shouldn't it exist? Setting set objc-non-blocking-mode at (gdb) doesn't make the problem go away. So I guess my question is WHAT IS UP WITH CARBON/COCOA/NSAutoreleasePool? And... are there any resources for Objective-C++? Because crap like this keeps happening to me. Thanks, -Stephen --- CODE --- Test Draw Function void Channel::frameDraw( const uint32_t frameID) { eq::Channel::frameDraw( frameID ); getWindow()->makeCurrent(false); glEnable(GL_TEXTURE_2D); // Throws Error Here } Make Current (Equalizer API from Eyescale) void Window::makeCurrent( const bool useCache ) const { if( useCache && getPipe()->isCurrent( this )) return; _osWindow->makeCurrent(); } void AGLWindow::makeCurrent() const { aglSetCurrentContext( _aglContext ); AGLWindowIF::makeCurrent(); if( _aglContext ) { EQ_GL_ERROR( "After aglSetCurrentContext" ); } } _aglContext is a valid memory location (i.e. not NULL) when I step through. -S!

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  • mocking collection behavior with Moq

    - by Stephen Patten
    Hello, I've read through some of the discussions on the Moq user group and have failed to find an example and have been so far unable to find the scenario that I have. Here is my question and code: // 6 periods var schedule = new List<PaymentPlanPeriod>() { new PaymentPlanPeriod(1000m, args.MinDate.ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(1).ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(2).ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(3).ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(4).ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(5).ToString()) }; // Now the proxy is correct with the schedule helper.Setup(h => h.GetPlanPeriods(It.IsAny<String>(), schedule)); Then in my tests I use Periods but the Mocked _PaymentPlanHelper never populates the collection, see below for usage: public IEnumerable<PaymentPlanPeriod> Periods { get { if (CanCalculateExpression()) _PaymentPlanHelper.GetPlanPeriods(this.ToString(), _PaymentSchedule); return _PaymentSchedule; } } Now if I change the mocked object to use another overloaded method of GetPlanPeriods that returns a List like so : var schedule = new List<PaymentPlanPeriod>() { new PaymentPlanPeriod(1000m, args.MinDate.ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(1).ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(2).ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(3).ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(4).ToString()), new PaymentPlanPeriod(1000m, args.MinDate.Value.AddMonths(5).ToString()) }; helper.Setup(h => h.GetPlanPeriods(It.IsAny<String>())).Returns(new List<PaymentPlanPeriod>(schedule)); List<PaymentPlanPeriod> result = new _PaymentPlanHelper.GetPlanPeriods(this.ToString()); This works as expected. Any pointers would be awesome, as long as you don't bash my architecture... :) Thank you, Stephen

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  • 12.04 Unity 3D Not working where as Unity 2D works fine

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • Unity 3D Not working where as Unity 2D works fine [closed]

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • Envista: Coordinating Utilities with Oracle Spatial 11g

    - by stephen.garth
    It's annoying when the same streets seem to be perpetually dug up for utility construction or maintenance by your water or sewer department, electric utility, gas company or telephone company. Can't they do a better job of coordinating these activities? In this podcast, Marc Fagan, Executive VP of Product Management from Envista describes a Software-as-a-Service solution that Envista provides for utilities and public works departments to coordinate upcoming construction work, using Oracle Database 11g with Oracle Spatial. Each participating utility enters key data into the Web-based application, including when and where their work is to take place, and who to contact for more information. The data is then available on a common base map, enabling all participants to coordinate their activities, save money, and minimize inconvenience to their customers. Listen to the podcast Find out more about Oracle Spatial 11g var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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