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  • When using Clipboard, Toolkit and Transferable, I get an error objecting to image width and height

    - by Mike King
    When I run the following code it triggers an error message. The error message is shown below the code. What code changes, or changes to the image file, are needed to fix this error? Help will be appreciated. import java.awt.*; import java.awt.datatransfer.*; public class LoadToClipboard { public static void main( String [] args ) { Toolkit tolkit = Toolkit.getDefaultToolkit(); Clipboard clip = tolkit.getSystemClipboard(); clip.setContents( new ImageSelection( tolkit.getImage("StackOverflowLogo.png")) , null ); } } class ImageSelection implements Transferable { private Image image; public ImageSelection(Image image) { this.image = image; } // Returns supported flavors public DataFlavor[] getTransferDataFlavors() { return new DataFlavor[]{DataFlavor.imageFlavor}; } // Returns true if flavor is supported public boolean isDataFlavorSupported(DataFlavor flavor) { return DataFlavor.imageFlavor.equals(flavor); } // Returns image public Object getTransferData(DataFlavor flavor) throws UnsupportedFlavorException { if (!DataFlavor.imageFlavor.equals(flavor)) { throw new UnsupportedFlavorException(flavor); } return image; } } Exception in thread "main" java.lang.IllegalArgumentException: Width (-1) and height (-1) cannot be <= 0 at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:999) at sun.awt.datatransfer.DataTransferer.imageToStandardBytes(DataTransferer.java:1994) at sun.awt.windows.WDataTransferer.imageToPlatformBytes(WDataTransferer.java:267) at sun.awt.datatransfer.DataTransferer.translateTransferable(DataTransferer.java:1123) at sun.awt.windows.WDataTransferer.translateTransferable(WDataTransferer.java:163) at sun.awt.windows.WClipboard.setContentsNative(WClipboard.java:73) at sun.awt.datatransfer.SunClipboard.setContents(SunClipboard.java:93) at automateSignature.LoadToClipboard.main(LoadToClipboard.java:8) I have tried to find a place in the code where width and height can be specified, but have not succeeded. I also examined the properties of the jpg file and the w and h are specified.enter code here

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  • NSBitmapImageRep data Format as application icon image??

    - by Joe
    i have a char* array of data that was in RGBA and then moved to ARGB Bottom line is the set application image looks totally messed up and i cant put my finger on why? //create a bitmap representation of the image data. //The data is expected to be unsigned char** NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes : (unsigned char**) &dest pixelsWide:width pixelsHigh:height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bitmapFormat:NSAlphaFirstBitmapFormat bytesPerRow: 0 bitsPerPixel:0 ]; NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(width, height)]; [image addRepresentation:bitmap]; if( image == NULL) { printf("image is null\n"); fflush(stdout); } [NSApp setApplicationIconImage :image]; What in these values is off? the image looks very multicolored and pixelated, with transparent parts/lines as well.

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  • Dispaly a gallery of images that are stored as Drawables in a List

    - by Tyler
    Hello - I am trying to modify this example: http://developer.android.com/resources/tutorials/views/hello-gridview.html But instead of displaying images that are resources, I want to display Drawables that I currently am storing in a List. Can anyone instruct me on how I would modify private Integer[] mThumbIds = { R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7, R.drawable.sample_0, R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7, R.drawable.sample_0, R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7 }; To display my drawable items instead? Thanks!

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  • Create two semi-transparent images that when stacked produce the target image

    - by posfan12
    Due to CSS limitations I am forced to stack to semi-transparent images on my website. I won't go into detail regarding the CSS since if I can get this question answered the problem is moot. Anyway, I would like to modify image A in the GIMP such that it will look like it did originally after being stacked on top of image B. Both image A and image B have their opacities set to 50%. Image B is a solid color throughout, whereas image A has some minor details such as a gradient. Here's what it looks like before image B is applied on top (and what it should look like in the end): [URL=http://s421.photobucket.com/albums/pp292/SharkD2161/Support/Website/?action=view&current=website_testing_target_image.png][IMG]http://i421.photobucket.com/albums/pp292/SharkD2161/Support/Website/th_website_testing_target_image.png[/IMG][/URL] Here's what it looks like after image B has been applied on top: [URL=http://s421.photobucket.com/albums/pp292/SharkD2161/Support/Website/?action=view&current=website_testing_undesired_result.png][IMG]http://i421.photobucket.com/albums/pp292/SharkD2161/Support/Website/th_website_testing_undesired_result.png[/IMG][/URL] Thanks! Mike

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  • WPF Image Button formatting

    - by Sonic Soul
    If I create a button with an image inside, it gets blown up to much larger size than the image. If i try to constrain the size of image, and container button, the image gets cut off: <Button Background="Transparent" Width="18" Height="18" Margin="0,0,0,0" Padding="0,0,0,0" BorderBrush="{x:Null}"> <Image Width="16" Height="16" /> </Button> Native image size is 16x16. Here the button is 18x18 with 0 padding, yet the image still gets cut-off on right/bottom. how can i make the entire button be exactly the size of the image w/out any cut off?

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  • How to have comments from FB app in website appear on the websites fb fanpage?

    - by Nathan Jon Grant
    I m a graphic designer and have created a website in Joomla that uses a "lightbox" (ignite gallery) plugin to view images from the site. I have created a facebook 'website' app that allows for comments to be posted via facebook in the lightbox (also a like button) - all of which are really just options that you allow in the ignite gallery options. Everything seems to work fine, I can comment and it will appear under the photo in the lightbox, as I asked it too, it also sends a copy of the comment to the commenter's facebook page with links. How do I also get the comments from the website (lightbox plugin) to also appear on the clients "fan page" that already exists?? Much appreciate any help..

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  • colorbox not displaying first caption from flickr gallery integration

    - by Mark
    I am pulling small thumbnails into my page from the flickr API, and using Colorbox to display larger thumbnails and captions from the title attribute. Using the API with C#. However, on the first instance of opening colorbox it does not display the caption from the anchors title attribute. If you click next or previous then it appears. The actual caption is physically there in the source code, just not getting put into the colorbox window. Demo here, if you click on a thumbnail you will see there is no caption, click next then prev and it will appear. Here's the code: <script type="text/javascript"> $(function() { $("a[rel='group']").colorbox({ opacity: 0.75 }); }); </script> <a href='http://farm6.static.flickr.com/5015/5511378425_e63d4a62f7.jpg' title='Little Hermit (Peter Dunn)' rel='group' class='tooltip'> <img src='http://farm6.static.flickr.com/5015/5511378425_e63d4a62f7_s.jpg' alt='Little Hermit (Peter Dunn)' /> </a> If i view source, the title attribute is populated with the caption, but if i ook in firebug it is not in the colorbox code. Any help on this would be great Ive ran out of ideas!

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  • How can I modify the "Picture Styles" shortcut gallery in Microsoft Office (Word and Powerpoint, specifically)?

    - by todorojo
    The Microsoft Office Ribbon has a convenient gallery of styles to apply to pictures, shown here. It functions much like the Quick Styles gallery in Word for quickly applying formatting to text. But whereas one can create a new text style and add it to the Quick Styles gallery, I haven't been able to find a way to do the same with the Picture Styles gallery. The default styles aren't what I need, and the styles I do need involve changing multiple settings, so a shortcut would be nice. Am I stuck just using the copy-paste format options?

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  • WPF Animate and change Opacity of Image in sequence

    - by user1103757
    I have three images, two of these images animate as follow and third image should blink: <Window.Resources> <Storyboard x:Key="AnimateTarget" RepeatBehavior="Forever"> <DoubleAnimationUsingKeyFrames BeginTime="0:0:0" Duration="0:00:03" Storyboard.TargetName="img1" Storyboard.TargetProperty="Y"> <EasingDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="200" /> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="0" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="0:0:2" Duration="0:00:03" Storyboard.TargetName="img2" Storyboard.TargetProperty="x"> <EasingDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="200" /> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="0" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimation BeginTime="0:0:4" Duration="0:0:0.5" Storyboard.TargetProperty="(Image.Opacity)" Storyboard.TargetName="img3" From="1.0" To="0.0" RepeatBehavior="Forever" AutoReverse="True" /> </Storyboard> </Window.Resources> The first two images are animating fine but the third image doesn’t blink, it will do nothing and just stay there as you can see I have used the following code for blinking the third image: <DoubleAnimation BeginTime="0:0:4" Duration="0:0:0.5" Storyboard.TargetProperty="(Image.Opacity)" Storyboard.TargetName="img3" From="1.0" To="0.0" RepeatBehavior="Forever" AutoReverse="True" /> Also this is a code for the third image: <Image Height="65" Name="image1" Stretch="Fill" Width="67" Source="/PicTakeWPF;component/Images/422505_110594629067212_100003500265268_37406_1212153553_n.jpg"> <Image.RenderTransform> <TranslateTransform x:Name="img3"></TranslateTransform> </Image.RenderTransform> </Image> I would appreciate if someone helps me on this Thanks,

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  • Jquery and Fancybox repeat Gallery

    - by ron
    HI everyone I hope you can help me, I have a problem with a requirement, I need to make a list of images that go to cycle. I have this website, here I have some business cards and I need the images to be repeated after the end of the first cycle and continue like a loop. here I leave the website, look that the list has a final. http://tradelinks.com.au/index.php?service=painters Thanks in Advance

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  • wrap text around image control in C#.Net

    - by Ravi
    Hi, I am working on C#.DotNet windows application project, here i am using Infragistics control. In this project i want to add image over text control. This image contains two portion, 35% of image have white color another 65% of image have green color.In this image 2nd portion(green color) i have to display dynamic string , this string size may dynamically updating. But this string dont go first portion(white color) of image. For that i am using UltraLabel control. I have add image in UltraLabel ImageBackground property and TextHAlign set as Right. But here small 15 charecter string means appear only second portion(green color), 20 charecter string means appeaer second & first portion. I don't want to display first portion of image. Thanks

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  • Image edit and mysql

    - by Felicita
    I have a simple table for reference page: id name description image In reference.php, A form upload image to a folder and save image's name in image section. In reference.php?action=edit page I want to edit the image. What is correct way to edit? Uploading another image and update the table? Thanks

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  • PHP class that changes an image and reloads the page not displaying new image in Internet Explorer

    - by Stuart
    I have a class that runs a function when the image is clicked on to display an additional image. This function produces a linked div tag that reloads the page with a set of variables that then produces another image. The image is set as a background image on a large div tag behind the linked div tags to give the same effect as an image map but without using an image map or a SVG. This works perfectly in Chrome and Firefox but will not display the new image in Internet Explorer until you F5 the page again with the get variables in the URL? Does anyone know how to fix this issue so that it works in IE the same as the other browsers? Many thanks.

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  • Has anyone sucessfully installed balmer, the photo gallery?

    - by saliem
    I am trying to install balder - the carrier wave tree i am getting some errors including: not seeing the form elements for adding photos. getting an error message "command exiftool not found" I think I've installed all the gems and software already. Anyone here good with troubleshooting code? also - i've got some screenshots handy if you need them. stackoverflow wont let me post images yet :/ also, are there any other alternative photo galleries written for ROR?

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  • How to get the list in second image ?

    - by rajesh
    Hi, actually i have 2 images ,when we click on one image it generates pop window containing n no of list. if i click on any link 2 parameters are passed to function one for url and other image path and now i have another image ,what i want to do is if i click on that image it will generate a list which has a content of first image after clicking any link of first image means if i click image1 image2 1 2 3 now if i click 1 then result must be like this image1 image2 1 1 2 3 Please help thanks.

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  • OpenGL performance on rendering "virtual gallery" (textures)

    - by maticus
    I have a considerable (120-240) amount of 640x480 images that will be displayed as textured flat surfaces (4 vertex polygons) in a 3D environment. About 30-50% of them will be visible in a given frame. It is possible for them to crossover. Nothing else will be present in the environment. The question is - will the modern and/or few-years-old (lets say Radeon 9550) GPU cope with that, and what frame rate can I expect? I aim for 20FPS, but 30-40 would be nice. Would changing the resolution to 320x240 make it more probable to happen? I do not have any previous experience with performance issues of 3D graphics on modern GPUs, and unfortunately I must make a design choice. I don't want to waste time on doing something that couldn't have worked :-)

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  • Displaying an image on a LED matrix with a Netduino

    - by Bertrand Le Roy
    In the previous post, we’ve been flipping bits manually on three ports of the Netduino to simulate the data, clock and latch pins that a shift register expected. We did all that in order to control one line of a LED matrix and create a simple Knight Rider effect. It was rightly pointed out in the comments that the Netduino has built-in knowledge of the sort of serial protocol that this shift register understands through a feature called SPI. That will of course make our code a whole lot simpler, but it will also make it a whole lot faster: writing to the Netduino ports is actually not that fast, whereas SPI is very, very fast. Unfortunately, the Netduino documentation for SPI is severely lacking. Instead, we’ve been reliably using the documentation for the Fez, another .NET microcontroller. To send data through SPI, we’ll just need  to move a few wires around and update the code. SPI uses pin D11 for writing, pin D12 for reading (which we won’t do) and pin D13 for the clock. The latch pin is a parameter that can be set by the user. This is very close to the wiring we had before (data on D11, clock on D12 and latch on D13). We just have to move the latch from D13 to D10, and the clock from D12 to D13. The code that controls the shift register has slimmed down considerably with that change. Here is the new version, which I invite you to compare with what we had before: public class ShiftRegister74HC595 { protected SPI Spi; public ShiftRegister74HC595(Cpu.Pin latchPin) : this(latchPin, SPI.SPI_module.SPI1) { } public ShiftRegister74HC595(Cpu.Pin latchPin, SPI.SPI_module spiModule) { var spiConfig = new SPI.Configuration( SPI_mod: spiModule, ChipSelect_Port: latchPin, ChipSelect_ActiveState: false, ChipSelect_SetupTime: 0, ChipSelect_HoldTime: 0, Clock_IdleState: false, Clock_Edge: true, Clock_RateKHz: 1000 ); Spi = new SPI(spiConfig); } public void Write(byte buffer) { Spi.Write(new[] {buffer}); } } All we have to do here is configure SPI. The write method couldn’t be any simpler. Everything is now handled in hardware by the Netduino. We set the frequency to 1MHz, which is largely sufficient for what we’ll be doing, but it could potentially go much higher. The shift register addresses the columns of the matrix. The rows are directly wired to ports D0 to D7 of the Netduino. The code writes to only one of those eight lines at a time, which will make it fast enough. The way an image is displayed is that we light the lines one after the other so fast that persistence of vision will give the illusion of a stable image: foreach (var bitmap in matrix.MatrixBitmap) { matrix.OnRow(row, bitmap, true); matrix.OnRow(row, bitmap, false); row++; } Now there is a twist here: we need to run this code as fast as possible in order to display the image with as little flicker as possible, but we’ll eventually have other things to do. In other words, we need the code driving the display to run in the background, except when we want to change what’s being displayed. Fortunately, the .NET Micro Framework supports multithreading. In our implementation, we’ve added an Initialize method that spins a new thread that is tied to the specific instance of the matrix it’s being called on. public LedMatrix Initialize() { DisplayThread = new Thread(() => DoDisplay(this)); DisplayThread.Start(); return this; } I quite like this way to spin a thread. As you may know, there is another, built-in way to contextualize a thread by passing an object into the Start method. For the method to work, the thread must have been constructed with a ParameterizedThreadStart delegate, which takes one parameter of type object. I like to use object as little as possible, so instead I’m constructing a closure with a Lambda, currying it with the current instance. This way, everything remains strongly-typed and there’s no casting to do. Note that this method would extend perfectly to several parameters. Of note as well is the return value of Initialize, a common technique to add some fluency to the API and enabling the matrix to be instantiated and initialized in a single line: using (var matrix = new LedMS88SR74HC595().Initialize()) The “using” in the previous line is because we have implemented IDisposable so that the matrix kills the thread and clears the display when the user code is done with it: public void Dispose() { Clear(); DisplayThread.Abort(); } Thanks to the multi-threaded version of the matrix driver class, we can treat the display as a simple bitmap with a very synchronous programming model: matrix.Set(someimage); while (button.Read()) { Thread.Sleep(10); } Here, the call into Set returns immediately and from the moment the bitmap is set, the background display thread will constantly continue refreshing no matter what happens in the main thread. That enables us to wait or read a button’s port on the main thread knowing that the current image will continue displaying unperturbed and without requiring manual refreshing. We’ve effectively hidden the implementation of the display behind a convenient, synchronous-looking API. Pretty neat, eh? Before I wrap up this post, I want to talk about one small caveat of using SPI rather than driving the shift register directly: when we got to the point where we could actually display images, we noticed that they were a mirror image of what we were sending in. Oh noes! Well, the reason for it is that SPI is sending the bits in a big-endian fashion, in other words backwards. Now sure you could fix that in software by writing some bit-level code to reverse the bits we’re sending in, but there is a far more efficient solution than that. We are doing hardware here, so we can simply reverse the order in which the outputs of the shift register are connected to the columns of the matrix. That’s switching 8 wires around once, as compared to doing bit operations every time we send a line to display. All right, so bringing it all together, here is the code we need to write to display two images in succession, separated by a press on the board’s button: var button = new InputPort(Pins.ONBOARD_SW1, false, Port.ResistorMode.Disabled); using (var matrix = new LedMS88SR74HC595().Initialize()) { // Oh, prototype is so sad! var sad = new byte[] { 0x66, 0x24, 0x00, 0x18, 0x00, 0x3C, 0x42, 0x81 }; DisplayAndWait(sad, matrix, button); // Let's make it smile! var smile = new byte[] { 0x42, 0x18, 0x18, 0x81, 0x7E, 0x3C, 0x18, 0x00 }; DisplayAndWait(smile, matrix, button); } And here is a video of the prototype running: The prototype in action I’ve added an artificial delay between the display of each row of the matrix to clearly show what’s otherwise happening very fast. This way, you can clearly see each of the two images being displayed line by line. Next time, we’ll do no hardware changes, focusing instead on building a nice programming model for the matrix, with sprites, text and hardware scrolling. Fun stuff. By the way, can any of my reader guess where we’re going with all that? The code for this prototype can be downloaded here: http://weblogs.asp.net/blogs/bleroy/Samples/NetduinoLedMatrixDriver.zip

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  • jQuery Tooltip widget well-suited to use with an IMAGE-MAP? suggestions/recommendations please

    - by Tim
    I would like to display different tooltip content for each of the areas defined in an image-map. Are there any jQuery plug-ins that have an API well-suited to use with image-maps? I would like it also be be flexible with regard to where the tooltip content comes from, e.g. the content might be contained in an anchor element of an invisible iframe or it might come from a database. Thanks

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  • When creating an bitmap image from scratch in VB.Net, the quality stinks?

    - by ajl
    The Vb.Net application creates a bitmap from scratch and either converts to a tiff or sends it to a printer. In both cases, the quality of the image (in this case the font) is not good at all. The sample code listed below creates the graphics object that I use to write to the image. Dim gr2 As Graphics = Graphics.FromImage(New Bitmap(800, 1000), Imaging.PixelFormat.Format32bppPArgb))

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  • Why Internet Explorer can not display an image on the site?

    - by Emanuel
    I have a site that is managed with Joomla. I want to display an image in one of my articles but that image can not be viewed in Internet Explorer but other browsers can display it, although the path is ok. I miss something? Link: http://ascorbrasov.ro/images/stories/necula_ctin2.jpg Html: <img src="/images/stories/constantin_necula2.jpg" border="0" title="Constantin Necula - Conferinta" /> Thanks

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  • Print a specific image from webpages without popup window or new window?

    - by jackrobert
    Hi, Is there any possible to print a specific image from webpages without popup window or new window? Suppose i have four images in my application. Just i need to print second image only. And also i want to implement large page like some textarea, some text box, more images etc... So many code available with pop up window or new window. please help me about this. Thanks in advance.

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