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  • markdown to HTML with customised WMD editor

    - by spirytus
    For my application I customized slightly the way WMD behaves so when user enters empty lines, these are reflected in HTML output as <br />'s. Now I came to a point when I should store it somewhere at backend and so after going thru SO posts for a while I'm not sure what is the best way to do it. I have few options and if you could point out which their pros/cons that would be much appreciated. send to server and store as markdown rather than HTML. To me obvious advantage would be keeping exactly same formatting as user originally entered. But then how can I convert it back to HTML for display to a client? It seems very troublesome to convert it on client side as even if it would be possible what would happen if JS would be disabled? If I wanted to do it on the server, then standard server side implementations of markup to HTML might be resource expensive. Would that be an issue in your opinion? Even if it wouldn't be the case then as I mentioned my WMD implementation is customised and those server side solutions wouldn't probably do the right conversion to markdown anyway and there always would be a risk that something would convert wrong. Send to server as converted HTML. Same as above.. conversion on client side would be difficult, server side same with possibility of getting it wrong. send original markdown and converted HTML and store both. No performance issues related to converting markdown to HTML on client side, nor on server side. Users would have always same markdown they originally entered and same HTML they originally saw in preview (possibly sanitized in php though). It would have to take twice that much storage space though and that is my biggest worry. I tend to lean towards 3rd solution as it seems simplest, but there is a worry of doubled storage space needed for this solution. Please bear in mind that my implementation of WMD is slightly modified and also I'm going with PHP/MySql server side implementation. So apart from 3 options I listed above, are there any other possible solutions to my problem? Did I miss anything important that would make one of the options above better then the rest? And what other pros/cons would apply to each solution I listed? Also how is it implemented on SO? I read somwhere that they using option 3, and so if its good enough for SO would be good enough for me :) but not sure if its true anyway, so how is it done? Also please forgive me, but at least for once I got to say that StackOverflow IS THE BEST DAMN RESOURCE ON THE WEB and I truly appreciate all the people trying to help others here! The site and users here are simply amazing!

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  • css anchor div to foot of page

    - by foxed
    I may bounce my head off the wall shortly, I can't believe that something as stupid as this has utterly defeated me ... therefore I turn to you, Stack Overflow ... for guidance and enlightenment. Problem: Sit div at foot of page, 100% width, outside of any sort of wrapper. Proposed Solution: http://ryanfait.com/sticky-footer/ Implementation with content: http://www.weleasewodewick.com/redesign/index_content.html Implementation with no content: http://www.weleasewodewick.com/redesign/index.html with content - Good, works nicely no content = bad, footer sits exactly height of footer below the viewport. I really would appreciate your input into this, it's completely vexed me for the past hour. I wholly expect some form of ridicule :) Thanks! Foxed

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  • C++ Singleton Constructor and Destructor

    - by Aaron
    Does it matter if the constructor/destructor implementation is provided in the header file or the source file? For example, which way is preferred and why? Way 1: class Singleton { public: ~Singleton() { } private: Singleton() { } }; Way 2: class Singleton { public: ~Singleton(); private: Singleton(); }; In the source .cc file: Singleton::Singleton() { } Singleton::~Singleton() { } Initially, I have the implementation in a source file, but I was asked to remove it. Does anyone know why?

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  • Custom SessionListener, name is not bound in this context, javax.naming.NameNotFoundException

    - by mehmet6parmak
    Hi, I am trying to implement HttpSessionListener so that users of this listener can register implementation of ISessionEvent interface to session Events.code is below: public class MySessionListener implements HttpSessionListener{ @Resource ISessionEvent sessionEvent; public ISessionEvent getSessionEvent() { return sessionEvent; } public void setSessionEvent(ISessionEvent sessionEvent) { this.sessionEvent = sessionEvent; } @Override public void sessionCreated(HttpSessionEvent arg0) { sessionEvent.SessionCreated(arg0.getSession()); } @Override public void sessionDestroyed(HttpSessionEvent arg0) { sessionEvent.SessionDestroyed(arg0.getSession()); } } When user implement ISessionEvent and add as a bean, SessionCreated and SessionDestroyed functions of implementation will be called when these events occured. You can ask why dont you just write inside listeners methods, i dont i'm just trying. When i try the code above i got the following error message: javax.naming.NameNotFoundException: Name com.mehmet6parmak.sessionlistener.MySessionListener is not bound in this Context at org.apache.naming.NamingContext.lookup(NamingContext.java:770) at org.apache.naming.NamingContext.lookup(NamingContext.java:153) at org.apache.catalina.util.DefaultAnnotationProcessor.lookupFieldResource(DefaultAnnotationProcessor.java:278) at org.apache.catalina.util.DefaultAnnotationProcessor.processAnnotations(DefaultAnnotationProcessor.java:187) at org.apache.catalina.core.StandardContext.listenerStart(StandardContext.java:4082) at org.apache.catalina.core.StandardContext.start(StandardContext.java:4630) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1045) at org.apache.catalina.core.StandardHost.start(StandardHost.java:785) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1045) at org.apache.catalina.core.StandardEngine.start(StandardEngine.java:445) at org.apache.catalina.core.StandardService.start(StandardService.java:519) at org.apache.catalina.core.StandardServer.start(StandardServer.java:710) at org.apache.catalina.startup.Catalina.start(Catalina.java:581) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:289) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:414) Resource annotation causes the error but i could not resolve it. Thanks All... Interface and Implementation @Resource public interface ISessionEvent { public void SessionCreated(HttpSession session); public void SessionDestroyed(HttpSession session); } @Resource public class SessionEvent implements ISessionEvent { @Override public void SessionDestroyed(HttpSession session) { System.out.println("From Session Event Callback(Destroy):" + session.getId()); } @Override public void SessionCreated(HttpSession session) { System.out.println("From Session Event Callback(Create):" + session.getId()); } } Bean Definition <context:annotation-config/> <context:component-scan base-package="com.mehmet6parmak"> </context:component-scan> <bean id="sessionEvent" autowire="byName" class="com.mehmet6parmak.sessionlistener.SessionEvent"></bean> Solution:Using the method used in link works.

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  • Is there a alternative to DCOM on unix?

    - by comguy
    Hi All, Is there a COM implementation on UNIX platform. My requirements is that I have a COM client on windows , But I want the server on a AIX servers. I want to write COM clients and servers on unix platforms. Is there anyway to do this?. I tried looking for EntireX from software ag, but couldn't find it. also tried other commercial implementation of DCOM .like COMbridge , Java com bridge. But I need a open source production ready alternative. Am I asking for too much? Thanks all

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  • C#: why Base class is allowed to implement an interface contract without inheriting from it?

    - by etarassov
    I've stumbled upon this "feature" of C# - the base class that implements interface methods does not have to derive from it. Example: public interface IContract { void Func(); } // Note that Base does **not** derive from IContract public abstract class Base { public void Func() { Console.WriteLine("Base.Func"); } } // Note that Derived does *not* provide implementation for IContract public class Derived : Base, IContract { } What happens is that Derived magically picks-up a public method Base.Func and decides that it will implement IContract.Func. What is the reason behind this magic? IMHO: this "quasi-implementation" feature is very-unintuitive and make code-inspection much harder. What do you think?

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  • Java vs c++ types

    - by folone
    I've recently had a question about coledatetime java implementation, and Chris said, that the problem might lay in type conversions: cpp-float vs java-float (Or maybe cpp-date vs java-date. Not types, but..). Now I have several questions on this: Is there a table of comparison for java vs c++ types? If type conversions is the problem, in my situation (I have a db with OLEDate records, already created with some c++ program. I need to read and write to that db, so that the OLEDate field compatibility remained: my java code reads proper dates, and c++ program is not affected with what the java program wrote to the db.), what would you do: Use COleDateTime to retrieve the date with JNI? Create your own implementation at all costs (using broader types, or anything else)? Is there anything, I'm missing here?

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  • How to define RequestMapping prioritization

    - by James Skidmore
    I have a situation where I need the following RequestMapping: @RequestMapping(value={"/{section}"}) ...method implementation here... @RequestMapping(value={"/support"}) ...method implementation here... There is an obvious conflict. My hope was that Spring would resolve this automatically and map /support to the second method, and everything else to the first, but it instead maps /support to the first method. How can I tell Spring to allow an explicit RequestMapping to override a RequestMapping with a PathVariable in the same place? (Edit - this is simplified, I know that having those two RequestMapping alone wouldn't make much sense)

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  • Are we using IoC effectively?

    - by Juliet
    So my company uses Castle Windsor IoC container, but in a way that feels "off": All the data types are registered in code, not the config file. All data types are hard-coded to use one interface implementation. In fact, for nearly all given interfaces, there is and will only ever be one implementation. All registered data types have a default constructor, so Windsor doesn't instantiate an object graph for any registered types. The people who designed the system insist the IoC container makes the system better. We have 1200+ public classes, so its a big system, the kind where you'd expect to find a framework like Windsor. But I'm still skeptical. Is my company using IoC effectively? Is there an advantage to new'ing objects with Windsor than new'ing objects with the new keyword?

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  • What Use are Threads Outside of Parallel Problems on MultiCore Systesm?

    - by Robert S. Barnes
    Threads make the design, implementation and debugging of a program significantly more difficult. Yet many people seem to think that every task in a program that can be threaded should be threaded, even on a single core system. I can understand threading something like an MPEG2 decoder that's going to run on a multicore cpu ( which I've done ), but what can justify the significant development costs threading entails when you're talking about a single core system or even a multicore system if your task doesn't gain significant performance from a parallel implementation? Or more succinctly, what kinds of non-performance related problems justify threading? Edit Well I just ran across one instance that's not CPU limited but threads make a big difference: TCP, HTTP and the Multi-Threading Sweet Spot Multiple threads are pretty useful when trying to max out your bandwidth to another peer over a high latency network connection. Non-blocking I/O would use significantly less local CPU resources, but would be much more difficult to design and implement.

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  • Other SecurityManager implementations available?

    - by mhaller
    Is there any other implementation (e.g. in an OSS project) of a Java SecurityManager available which has more features than the one in the JDK? I'm looking for features like configurable at runtime policies updateable at runtime, read from other data sources than a security.policy file Thread-aware, e.g. different policies per Thread Higher-level policies, e.g. "Disable network functions, but allow JDBC traffic" Common predefined policies, e.g. "Allow read-access to usual system properties like file.encoding or line.separator, but disallow read-access to user.home" Monitoring and audit trace logging, e.g. "Log all file access, log all network access going NOT to knownhost.example.org" Blocking jobs "requesting" a permission until an administrator grants permission, letting the thread/job continue ... I'm pretty sure that application servers (at least the commercial ones) have their own SecurityManager implementation or at least their own policy configuration. I'm wondering if there is any free project with similar requirements.

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  • How to approach copying objects with smart pointers as class attributes?

    - by tomislav-maric
    From the boost library documentation I read this: Conceptually, smart pointers are seen as owning the object pointed to, and thus responsible for deletion of the object when it is no longer needed. I have a very simple problem: I want to use RAII for pointer attributes of a class that is Copyable and Assignable. The copy and assignment operations should be deep: every object should have its own copy of the actual data. Also, RTTI needs to be available for the attributes (their type may also be determined at runtime). Should I be searching for an implementation of a Copyable smart pointer (the data are small, so I don't need Copy on Write pointers), or do I delegate the copy operation to the copy constructors of my objects as shown in this answer? Which smart pointer do I choose for simple RAII of a class that is copyable and assignable? (I'm thinking that the unique_ptr with delegated copy/assignment operations to the class copy constructor and assignment operator would make a proper choice, but I am not sure) Here's a pseudocode for the problem using raw pointers, it's just a problem description, not a running C++ code: // Operation interface class ModelOperation { public: virtual void operate = (); }; // Implementation of an operation called Special class SpecialModelOperation : public ModelOperation { private: // Private attributes are present here in a real implementation. public: // Implement operation void operate () {}; }; // All operations conform to ModelOperation interface // These are possible operation names: // class MoreSpecialOperation; // class DifferentOperation; // Concrete model with different operations class MyModel { private: ModelOperation* firstOperation_; ModelOperation* secondOperation_; public: MyModel() : firstOperation_(0), secondOperation_(0) { // Forgetting about run-time type definition from input files here. firstOperation_ = new MoreSpecialOperation(); secondOperation_ = new DifferentOperation(); } void operate() { firstOperation_->operate(); secondOperation_->operate(); } ~MyModel() { delete firstOperation_; firstOperation_ = 0; delete secondOperation_; secondOperation_ = 0; } }; int main() { MyModel modelOne; // Some internal scope { // I want modelTwo to have its own set of copied, not referenced // operations, and at the same time I need RAII to work for it, // as soon as it goes out of scope. MyModel modelTwo (modelOne); } return 0; }

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  • What is this Design Pattern?

    - by Can't Tell
    I read the Wikipedia articles on FactoryMethod and AbstractFactory but the following code doesn't seem to fit anywhere. Can someone explain to me what the following pattern is or if it is an anti-pattern? interace PaymentGateway{ void makePayment(); } class PaypalPaymentGateway implements PaymentGateway { public void makePayment() { //some implementation } } class AuthorizeNetPaymentGateway implements PaymentGateway { public void makePayment() { //some implementation } } class PaymentGatewayFacotry{ PaymentGateway createPaymentGateway(int gatewayId) { if(gatewayId == 1) return PaypalPaymentGateway(); else if(gatewayId == 2) return AuthorizeNetPaymentGateway(); } } Let's say the user selects the payment method using a radio button on an html page and the gatewayId is derived from the radio button value. I have seen code like this and thought it was the AbstractFactory pattern but after reading the Wikipedia article, I'm having doubts.

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  • C#: reflection alternative for switch on enum in order to select namespace/class

    - by Am
    Hi, I have an interface named IHarvester. There are 3 implementations of that interface, each under their own namespace: Google Yahoo Bing A HarvesterManager uses the given harvester. It knows the interface and all 3 implementations. I want some way of letting the class user say in which harvester it wants to use. And in the code select that implementation, without a switch-case implementation. Can reflection save my day? Here is the code bits: // repeat for each harvester namespace Harvester.Google { public abstract class Fetcher : BaseHarvester, IInfoHarvester {...} } public enum HarvestingSource { Google, Yahoo, Bing, } class HarvesterManager { public HarvestingSource PreferedSource {get;set;} public HarvestSomthing() { switch (PreferedSource) .... // awful... } } Thanks.

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  • Is it okay to pass injected EntityManagers to EJB bean's helper classes and use it?

    - by Zwei steinen
    We have some JavaEE5 stateless EJB bean that passes the injected EntityManager to its helpers. Is this safe? It has worked well until now, but I found out some Oracle document that states its implementation of EntityManager is thread-safe. Now I wonder whether the reason we did not have issues until now, was only because the implementation we were using happened to be thread-safe (we use Oracle). @Stateless class SomeBean { @PersistenceContext private EntityManager em; private SomeHelper helper; @PostConstruct public void init(){ helper = new SomeHelper(em); } @Override public void business(){ helper.doSomethingWithEm(); } } Actually it makes sense.. If EntityManager is thread-unsafe, a container would have to do inercept business() this.em = newEntityManager(); business(); which will not propagate to its helper classes. If so, what is the best practice in this kind of a situation? Passing EntityManagerFactory instead of EntityManager?

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  • What is the benefits and drawbacks of using header files?

    - by vodkhang
    I had some experience on programming languages like Java, C#, Scala as well as some lower level programming language like C, C++, Objective - C. My observation is that low level languages separate out header files and implementation files while other higher level programming language never separate it out. They use some identifiers like public, private, protected to do the jobs of header files. I saw one benefit of using header file (in some book like Code Complete), they talk about that using header files, people can never look at our implementation file and it helps with encapsulation. A drawback is that it creates too many files for me. Sometimes, it looks like verbose. It is just my thought and I don't know if there are any other benefits and drawbacks that people ever see and work with header file This question may not relate directly to programming but I think that if I can understand better about programming to interface, design software.

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  • -[CCScene setOffsetx:]: unrecognized selector sent to instance

    - by Alexander Sharunov
    please help me, i'm very new in objective-c i've got 2 simplest classes (bellow first, second) i would like to set the offsetx properties of self.rolypoly object in second class like a self.rolypoly.offsetx=1 or run use [self.rolypoly setOffx]; to do somethings, but i always have the errors: trying [self.rolypoly setOffx]; in second class -[CCScene setOffx:]: unrecognized selector sent to instance 0x91d0b70' or trying self.rolypoly.offsetx=1; in second class -[CCScene setOffsetx:]: unrecognized selector sent to instance 0x808bfc0' first class //************************************************************ #import <Foundation/Foundation.h> #import "cocos2d.h" @interface RolyPoly : CCLayer { CCAction *_walkAction; CCSprite *_rolypoly; int offsetx; int offsety; } @property (nonatomic, retain) CCSprite *rolypoly; @property (nonatomic, retain) CCAction *walkAction; @property (nonatomic, assign) int offsetx; @property (nonatomic, assign) int offsety; +(id) scene; -(void) setOffx; @end //************************************************************ #import "GameLayer.h" #import "RolyPoly.h" @implementation RolyPoly @synthesize rolypoly = _rolypoly; @synthesize walkAction = _walkAction; @synthesize offsetx = _offsetx; @synthesize offsety = _offsety; +(id) scene { CCScene *scene = [CCScene node]; RolyPoly *layer = [RolyPoly node]; [scene addChild: layer]; return scene; } -(id) init { if ((self = [super init])) { [self scheduleUpdate]; } return self; } -(void) setOffx { NSLog(@"setOffx"); } -(void) update:(ccTime)delta { } - (void) dealloc { self.rolypoly = nil; self.walkAction = nil; [super dealloc]; } @end second class //************************************************************ #import <Foundation/Foundation.h> #import "cocos2d.h" #import "RolyPoly.h" @interface GameLayer : CCLayer { RolyPoly *_rolypoly; } // returns a CCScene that contains the HelloWorldLayer as the only child +(CCScene *) scene; @property (nonatomic, assign) RolyPoly * rolypoly; @end //************************************************************ #import "GameLayer.h" #import "RolyPoly.h" // HelloWorldLayer implementation @implementation GameLayer @synthesize rolypoly = _rolypoly; +(CCScene *) scene { CCScene *scene = [CCScene node]; GameLayer *layer = [GameLayer node]; [scene addChild: layer]; return scene; } -(id) init { if( (self=[super init])) { CGSize screenSize = [[CCDirector sharedDirector] winSize]; self.rolypoly = [RolyPoly scene]; [self addChild:self.rolypoly z:1]; [self.rolypoly setOffx]; [self scheduleUpdate]; } return self; } - (void)update:(ccTime)dt { } - (void) dealloc { [super dealloc]; } @end

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  • Operational Transformation library?

    - by gamers2000
    I'm looking for a library that would allow me to synchronize text in real-time between multiple users (ala Google Docs). I've stumbled upon Operational Transformation, which seems to fit my needs. Having said that, I understand the gist of OT, but not the math nor implementation of OT. Thus, I was wondering if there was a drag'n'drop Javascript library that would hook into a text area, generate the transforms, then allow me to apply those transformations onto another client? (I've gotten the Etherpad source, but I can't make head or tails out of it. If anyone could point out how to leverage on Etherpad's OT implementation, that'll be great too!)

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  • How to map a property for HQL usage only (in Hibernate)?

    - by ManBugra
    i have a table like this one: id | name | score mapped to a POJO via XML with Hibernate. The score column i only need in oder by - clauses in HQL. The value for the score column is calculated by an algorithm and updated every 24 hours via SQL batch process (JDBC). So i dont wanna pollute my POJO with properties i dont need at runtime. For a single column that may be not a problem, but i have several different score columns. Is there a way to map a property for HQL use only? For example like this: <property name="score" type="double" ignore="true"/> so that i still can do this: from Pojo p order by p.score but my POJO implementation can look like this: public class Pojo { private long id; private String name; // ... } No Setter for score provided or property added to implementation. using the latest Hibernate version for Java.

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  • Free PHP framework/library for single-sign on / cross domain login

    - by Dennis Cheung
    I am looking for free (non GPL is better) SSO framework/library implementation or code samples. There are many kind of SSO implementation. Sharing cookie, sharing session, one time token, associative accounts, etc, etc. (BTW, any good article compare them?) Is there any keyword I should google and reuse before before I start to implement our own wheel. I know OpenID, but which is too much and it is not our need. We rather keep it KISS. We just want share the credentials of user that could save users from another login form.

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  • Minutia on Objective-C Categories and Extensions.

    - by Matt Wilding
    I learned something new while trying to figure out why my readwrite property declared in a private Category wasn't generating a setter. It was because my Category was named: // .m @interface MyClass (private) @property (readwrite, copy) NSArray* myProperty; @end Changing it to: // .m @interface MyClass () @property (readwrite, copy) NSArray* myProperty; @end and my setter is synthesized. I now know that Class Extension is not just another name for an anonymous Category. Leaving a Category unnamed causes it to morph into a different beast: one that now gives compile-time method implementation enforcement and allows you to add ivars. I now understand the general philosophies underlying each of these: Categories are generally used to add methods to any class at runtime, and Class Extensions are generally used to enforce private API implementation and add ivars. I accept this. But there are trifles that confuse me. First, at a hight level: Why differentiate like this? These concepts seem like similar ideas that can't decide if they are the same, or different concepts. If they are the same, I would expect the exact same things to be possible using a Category with no name as is with a named Category (which they are not). If they are different, (which they are) I would expect a greater syntactical disparity between the two. It seems odd to say, "Oh, by the way, to implement a Class Extension, just write a Category, but leave out the name. It magically changes." Second, on the topic of compile time enforcement: If you can't add properties in a named Category, why does doing so convince the compiler that you did just that? To clarify, I'll illustrate with my example. I can declare a readonly property in the header file: // .h @interface MyClass : NSObject @property (readonly, copy) NSString* myString; @end Now, I want to head over to the implementation file and give myself private readwrite access to the property. If I do it correctly: // .m @interface MyClass () @property (readonly, copy) NSString* myString; @end I get a warning when I don't synthesize, and when I do, I can set the property and everything is peachy. But, frustratingly, if I happen to be slightly misguided about the difference between Category and Class Extension and I try: // .m @interface MyClass (private) @property (readonly, copy) NSString* myString; @end The compiler is completely pacified into thinking that the property is readwrite. I get no warning, and not even the nice compile error "Object cannot be set - either readonly property or no setter found" upon setting myString that I would had I not declared the readwrite property in the Category. I just get the "Does not respond to selector" exception at runtime. If adding ivars and properties is not supported by (named) Categories, is it too much to ask that the compiler play by the same rules? Am I missing some grand design philosophy?

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  • Make Java parent class not part of the interface

    - by Bart van Heukelom
    (This is a hypothetical question for discussion, I have no actual problem). Say that I'm making an implementation of SortedSet by extending LinkedHashMap: class LinkedHashSortedMapThing extends LinkedHashMap implements SortedSet { ... } Now programmers who use this class may do LinkedHashMap x = new LinkedHashSortedMapThing(); But what if I consider the extending of LinkedHashMap an implementation detail, and do not want it to be a part of the class' contract? If people use the line above, I can no longer freely change this detail without worrying about breaking existing code. Is there any way to prevent this sort of thing, other than favouring composition over inheritance (which is not always possible due to private/protected members)?

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  • C++ Singleton design pattern.

    - by Artem Barger
    Recently I've bumped into realization/implementation of Singleton design pattern for C++. It has looked in the following way (I have adopted it from real life example): // a lot of methods is omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that instance field is initiated on the heap, that means there is a memory allocation. That is completely unclear for me is when does exactly memory is going to be deallocated? Or there is a bug and memory leak? It seems like there is a problem in implementation. PS. And main question how to implement it in the right way?

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  • Which libraries use the "We Know Where You Live" optimization for std::make_shared?

    - by KnowItAllWannabe
    Over two years ago, Stephan T. Lavavej described a space-saving optimization he implemented in Microsoft's implementation of std::make_shared, and I know from speaking with him that Microsoft has nothing against other library implementations adopting this optimization. If you know for sure whether other libraries (e.g., for Gnu C++, Clang, Intel C++, plus Boost (for boost::make_shared)) have adopted this implementation, please contribute an answer. I don't have ready access to that many make_shared implementations, nor am I wild about digging into the bowels of the ones I have to see if they've implemented the WKWYL optimization, but I'm hoping that SO readers know the answers for some libraries off-hand. I know from looking at the code that as of Boost 1.52, the WKWYL optimization had not been implemented, but Boost is now up to version 1.55. Note that this optimization is different from std::make_shared's ability to avoid a dedicated heap allocation for the reference count used by std::shared_ptr. For a discussion of the difference between WKWYL and that optimication, consult this question.

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