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  • Binding of JText fields value to Info Class

    - by Faizan Ahmed
    Is there any way to automatic binding of Swing JTextFields to Info Class. e.g private JTextField receiptId; private JTextField Id; public class Info { private string receiptId; private String id; // Getters and Setters } Is there any way when I entered values from Swing page then automatically values bind with my Info class? After that I can pass my Info object to other classes instead of sending all Text Fields.

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  • How do I set a property in python using its string name

    - by dave
    Hey, here's a dumb question: how can I set an object property given its name in a string. I have a dictionary being passed to me and I wish to transfer its values into namesake properties using code like this: for entry in src_dict: if entry.startswith('can_'): tgt_obj[entry] = src_dict_profile[entry] I'm still a bit of a noob with Python so would appreciate some help. - dave.

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  • Preventing comboBox keyboard selection

    - by Cornel
    As you now the user can select an item from the comboBox by keyboard directly. By mouse I block the user to select some items depending on the behind object state. What's the best solution to stop this when the user uses the keyboard?

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  • variables reference value of string

    - by xdevel2000
    How can I get the reference value of a string object? If I hava a class like class T() { } T t = new T(); System.out.println( t); print out T@a3455467 that is the reference value inside t but for string? maybe with method hashCode()??

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  • Hibernate Lazy Loading Proxy Incompatable w/ Other Frameworks

    - by bowsie
    I've come across several instances where frameworks that take POJOs to do some work crap-out with proxied hibernate beans. For example if I xml annotate a bean for framework X and pass it to framework X it doesn't recognise the bean because it is passed the proxied object - which has no annotations for framework X. Is there a common solution to this? I'd prefer not to define the bean as eager loaded, or turn of lazy-loading anywhere in the application. Thoughts? Thanks.

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  • Structure for Django methods that span different models

    - by Duncan
    I have two models (say A and B) which are independent and have independent methods. I want to add some methods that operate on both models though. for example, addX() will create an object from both models A and B. What's the best way to structure code in this situation, since it doesnt make sense to have the method belong to either of the models methods. Is the standard to write a service for the kind of 'abstract' model?

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  • Passing a filepath to a R function?

    - by Philipp
    Hi everybody, I tried to pass a filepath to a function in R, but I failed =/ I hope someone here can help me. >heat <- function(filepath) { chicks <- read.table(file=filepath, dec=",", header=TRUE, sep="\t") ... } When I call the function, nothing happens... >heat("/home/.../file.txt") ... and "chicks" is not found >chicks Error: Object 'chicks' not found What is the correct way to pass a path to a function? Best wishes from Germany, Phil

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  • Covariance and contravariance real world example

    - by Sir Psycho
    I'm having a little trouble understaing how I would use covariance and contravariance in the real world. So far, the only example's I've seen have been the same old array example. object[] objectArray = new string[] { "string 1", "string 2" }; It would be nice to see an example that would allow me to use it during my development if I could see it being used elsewhere. Can anyone point me to some useful resources?

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  • Robust way to save/load objects with dependencies?

    - by mrteacup
    I'm writing an Android game in Java and I need a robust way to save and load application state quickly. The question seems to apply to most OO languages. To understand what I need to save: I'm using a Strategy pattern to control my game entities. The idea is I have a very general Entity class which e.g. stores the location of a bullet/player/enemy and I then attach a Behaviour class that tells the entity how to act: class Entiy { float x; float y; Behavior b; } abstract class Behavior { void update(Entity e); {} // Move about at a constant speed class MoveBehavior extends Behavior { float speed; void update ... } // Chase after another entity class ChaseBehavior extends Behavior { Entity target; void update ... } // Perform two behaviours in sequence class CombineBehavior extends Behavior { Behaviour a, b; void update ... } Essentially, Entity objects are easy to save but Behaviour objects can have a semi-complex graph of dependencies between other Entity objects and other Behaviour objects. I also have cases where a Behaviour object is shared between entities. I'm willing to change my design to make saving/loading state easier, but the above design works really well for structuring the game. Anyway, the options I've considered are: Use Java serialization. This is meant to be really slow in Android (I'll profile it sometime). I'm worried about robustness when changes are made between versions however. Use something like JSON or XML. I'm not sure how I would cope with storing the dependencies between objects however. Would I have to give each object a unique ID and then use these IDs on loading to link the right objects together? I thought I could e.g. change the ChaseBehaviour to store a ID to an entity, instead of a reference, that would be used to look up the Entity before performing the behaviour. I'd rather avoid having to write lots of loading/saving code myself as I find it really easy to make mistakes (e.g. forgetting to save something, reading things out in the wrong order). Can anyone give me any tips on good formats to save to or class designs that make saving state easier?

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  • Make sense of Notification Watcher source objective-c

    - by Chris
    From Notification Watcher source. - (void)selectNotification:(NSNotification*)aNotification { id sender = [aNotification object]; [selectedDistNotification release]; selectedDistNotification = nil; [selectedWSNotification release]; selectedWSNotification = nil; NSNotification **targetVar; NSArray **targetList; if (sender == distNotificationList) { targetVar = &selectedDistNotification; targetList = &distNotifications; } else { targetVar = &selectedWSNotification; targetList = &wsNotifications; } if ([sender selectedRow] != -1) { [*targetVar autorelease]; *targetVar = [[*targetList objectAtIndex:[sender selectedRow]] retain]; } if (*targetVar == nil) { [objectText setStringValue:@""]; } else { id obj = [*targetVar object]; NSMutableAttributedString *objStr = nil; if (obj == nil) { NSFont *aFont = [objectText font]; NSDictionary *attrDict = italicAttributesForFont(aFont); objStr = [[NSMutableAttributedString alloc] initWithString:@"(null)" attributes:attrDict]; } else { /* Line 1 */ objStr = [[NSMutableAttributedString alloc] initWithString: [NSString stringWithFormat:@" (%@)", [obj className]]]; [objStr addAttributes:italicAttributesForFont([objectText font]) range:NSMakeRange(1,[[obj className] length]+2)]; if ([obj isKindOfClass:[NSString class]]) { [objStr replaceCharactersInRange:NSMakeRange(0,0) withString:obj]; } else if ([obj respondsToSelector:@selector(stringValue)]) { [objStr replaceCharactersInRange:NSMakeRange(0,0) withString:[obj performSelector:@selector(stringValue)]]; } else { // Remove the space since we have no value to display [objStr replaceCharactersInRange:NSMakeRange(0,1) withString:@""]; } } [objectText setObjectValue:objStr]; /* LINE 2 */ [objStr release]; } [userInfoList reloadData]; } Over at //LINE 2 objStr is being released. Is this because we are assigning it with alloc in //LINE 1? Also, why is //LINE 1 not: objStr = [NSMutableAttributedString* initWithString:@"(null)" attributes:attrDict] If I create a new string like (NSString*) str = [NSString initWithString:@"test"]; ... str = @"another string"; Would I have to release str, or is this wrong and if I do that I have to use [[NSString alloc] initWithString:@"test"]? Why isn't the pointer symbol used as in [[NSString* alloc] ...? Thanks

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  • Detecting Handlers of a jQuery "Live" Event

    - by Anderson De Andrade
    Using: $('#foo').data('events').click We are able to access an iterative object of click handlers added to the element '#foo' but only when they were added with .bind() Is there a way to get the handlers for an event added with .live()? Is there any other way to know if an element has a click handler assigned?

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  • How many objects can LINQ used to create per second ?

    - by MemoryLeak
    I used Linq to insert objects into database.But if i used threads to simultanously create 20 object within 1 second, then system will fail to add 20 objects into database. And I found it is not because of the sql server 's limit. so the only possible is Linq, any one have idea ? How can I create 20 records or more in 1 second within 1 second ?

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  • Difference between abstract class and interface

    - by nectar
    A class implementing an interface has to implement all the methods of the interface, but if that class is implementing an abctract class is it necessary to implement all abstract methods? If not, can we create the object of that class which is implementing the Abstract class???

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  • Why can't I access the instance.__class__ attribute in Python?

    - by froadie
    I'm new to Python, and I know I must be missing something pretty simple, but why doesn't this very, very simple code work? class myClass: pass testObject = myClass print testObject.__class__ I get the following error: AttributeError: class myClass has no attribute '__class__' Doesn't every object in Python have a __class__ attribute?

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  • Problem in storing the dynamic data in NSMutableArray?

    - by Rajendra Bhole
    I want to develop an application in which firstly i was develop an structure code for storing X and y axis. struct TCo_ordinates { float x; float y; }; . Then in drawRect method i generating an object of structure like. struct TCo_ordinates *tCoordianates; Now I drawing the graph of Y-Axis its code is. fltX1 = 30; fltY1 = 5; fltX2 = fltX1; fltY2 = 270; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); CGContextMoveToPoint(ctx, fltX1-3 , fltY2-40); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-40); CGContextSelectFont(ctx, "Helvetica", 14.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; float x1 = fltX1-23; float y1 = fltY2-37; CGContextShowTextAtPoint(ctx, x1, y1, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); Now i want to store generated the values of x1 and y1 in NSMutableArray dynamically, for that i was written the code. NSMutableArray *yAxisCoordinates = [[NSMutableArray alloc] autorelease]; for(int yObject = 0; yObject < intIndex; yObject++) { [yAxisCoordinates insertObject:(tCoordianates->x = x1,tCoordianates->y = y1) atIndex:yObject]; } But it didn't working. How i store the x1 and y1 values in yAxisCoordinates object. The above code is correct?????????????

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  • How to cancel a touch sequence

    - by Alex
    I have an UIImage view that responds to touch events. I want to cancel the touch sequence if the touch goes outside of certain bounds. How can I do that? I know that I can inspect the coordinates of the touch object, what I don't know is how to cancel the sequence. I don't see any event in the API that allows for that.

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  • When mocking a class with Moq, how can I CallBase for just specific methods?

    - by Daryn
    I really appreciate Moq's Loose mocking behaviour that returns default values when no expectations are set. It's convenient and saves me code, and it also acts as a safety measure: dependencies won't get unintentionally called during the unit test (as long as they are virtual). However, I'm confused about how to keep these benefits when the method under test happens to be virtual. In this case I do want to call the real code for that one method, while still having the rest of the class loosely mocked. All I have found in my searching is that I could set mock.CallBase = true to ensure that the method gets called. However, that affects the whole class. I don't want to do that because it puts me in a dilemma about all the other properties and methods in the class that hide call dependencies: if CallBase is true then I have to either Setup stubs for all of the properties and methods that hide dependencies -- Even though my test doesn't think it needs to care about those dependencies, or Hope that I don't forget to Setup any stubs (and that no new dependencies get added to the code in the future) -- Risk unit tests hitting a real dependency. Q: With Moq, is there any way to test a virtual method, when I mocked the class to stub just a few dependencies? I.e. Without resorting to CallBase=true and having to stub all of the dependencies? Example code to illustrate (uses MSTest, InternalsVisibleTo DynamicProxyGenAssembly2) In the following example, TestNonVirtualMethod passes, but TestVirtualMethod fails - returns null. public class Foo { public string NonVirtualMethod() { return GetDependencyA(); } public virtual string VirtualMethod() { return GetDependencyA();} internal virtual string GetDependencyA() { return "! Hit REAL Dependency A !"; } // [... Possibly many other dependencies ...] internal virtual string GetDependencyN() { return "! Hit REAL Dependency N !"; } } [TestClass] public class UnitTest1 { [TestMethod] public void TestNonVirtualMethod() { var mockFoo = new Mock<Foo>(); mockFoo.Setup(m => m.GetDependencyA()).Returns(expectedResultString); string result = mockFoo.Object.NonVirtualMethod(); Assert.AreEqual(expectedResultString, result); } [TestMethod] public void TestVirtualMethod() // Fails { var mockFoo = new Mock<Foo>(); mockFoo.Setup(m => m.GetDependencyA()).Returns(expectedResultString); // (I don't want to setup GetDependencyB ... GetDependencyN here) string result = mockFoo.Object.VirtualMethod(); Assert.AreEqual(expectedResultString, result); } string expectedResultString = "Hit mock dependency A - OK"; }

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  • how to get the css keys and values for any html tag

    - by artsince
    I would like to dump all css key/value pairs for an html tag. In particular, I would like to learn the css properties for <audio> tag, so I can try to customize the look. document.getElementById('myaudio').style returns a CSSStyleDeclaration object but length returns 0 and I cannot figure out to iterate over the key/value pairs. Thank you

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  • doublebuffering not reducing the flicker

    - by fishhead
    I am drawing an grid-work of objects in a Panel. when I scroll the the panel quickly I get a flicker. I thought that enabling the double buffering may take care of this but what I find is that it does not completely draw everything and I am left with blank sections. could anyone give me suggestions as to what may be happening and how I might correct it. UPDATE: I found that I was creating the graphics object with Creategraphics() rather than using the Parameter in the paint method

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  • How to disable ToolStripMenuItem in Context menu Dynamically?

    - by NIGHIL DAS
    In my windows application i have a context menu with a grid the problem is that I want to disable the ToolStripMenuItem in context menu according to the user previlages.How can i do that. i have done like this but it is not working private void contextMenuStrip_Machine_Opening(object sender, CancelEventArgs e) { toolStripAuthorize.Enabled = INFOpermission.accessAuthorize; } but it is not working

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