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  • Saving in mongoDb with Mongoose, unexpected elements saved

    - by guiomie
    When I write in my mongoDB with mongoose the operation is treated with success, my document is saved, but there is also all kind of weird other sutff written down. It seems to be mongoose code. What could cause this? I add stuff in a specific array with: resultReference.ref[arrayLocation].allEvents.push(theEvent); {id: 11, allEvents: [] } is the structure of a ref element, and I push theEvent in the allEvents array. I then resultReference.save() I use express, mongoose and mongoHQ for database. I tried on a local mongo server, and this annoyance is still there. I've print in my console the document to write before save() and non of this weird code is there. { id 11 allEvents [ 0 { _events { maxListeners 0 } _doc { _id {"$oid": "4eb87834f54944e263000003"} title "Test" allDay false start 2011-11-10 13:00:00 UTC end 2011-11-10 15:00:00 UTC url "/test/4eb87834f54944e263000002" color "#99CCFF" ref "4eb87834f54944e263000002" } _activePaths { paths { title "modify" allDay "modify" start "modify" end "modify" url "modify" color "modify" ref "modify" } states { init { } modify { title true allDay true start true end true url true color true ref true } require { } } stateNames [ 0 "require" 1 "modify" 2 "init" ] } _saveError null _validationError null isNew true _pres { save [ 0 function (next) { // we keep the error semaphore to make sure we don't // call `save` unnecessarily (we only need 1 error) var subdocs = 0 , error = false , self = this; var arrays = this._activePaths .map('init', 'modify', function (i) { return self.getValue(i); }) .filter(function (val) { return (val && val instanceof DocumentArray && val.length); }); if (!arrays.length) return next(); arrays.forEach(function (array) { subdocs += array.length; array.forEach(function (value) { if (!error) value.save(function (err) { if (!error) { if (err) { error = true; next(err); } else --subdocs || next(); } }); }); }); } 1 "function checkForExistingErrors(next) { if (self._saveError){ next(self._saveError); self._saveError = null; } else { next(); } }" 2 "function validation(next) { return self.validate.call(self, next); }" ] } _posts { save [ ] } save function () { var self = this , hookArgs // arguments eventually passed to the hook - are mutable , lastArg = arguments[arguments.length-1] , pres = this._pres[name] , posts = this._posts[name] , _total = pres.length , _current = -1 , _asyncsLeft = proto[name].numAsyncPres , _next = function () { if (arguments[0] instanceof Error) { return handleError(arguments[0]); } var _args = Array.prototype.slice.call(arguments) , currPre , preArgs; if (_args.length && !(arguments[0] === null && typeof lastArg === 'function')) hookArgs = _args; if (++_current < _total) { currPre = pres[_current] if (currPre.isAsync && currPre.length < 2) throw new Error("Your pre must have next and done arguments -- e.g., function (next, done, ...)"); if (currPre.length < 1) throw new Error("Your pre must have a next argument -- e.g., function (next, ...)"); preArgs = (currPre.isAsync ? [once(_next), once(_asyncsDone)] : [once(_next)]).concat(hookArgs); return currPre.apply(self, preArgs); } else if (!proto[name].numAsyncPres) { return _done.apply(self, hookArgs); } } , _done = function () { var args_ = Array.prototype.slice.call(arguments) , ret, total_, current_, next_, done_, postArgs; if (_current === _total) { ret = fn.apply(self, args_); total_ = posts.length; current_ = -1; next_ = function () { if (arguments[0] instanceof Error) { return handleError(arguments[0]); } var args_ = Array.prototype.slice.call(arguments, 1) , currPost , postArgs; if (args_.length) hookArgs = args_; if (++current_ < total_) { currPost = posts[current_] if (currPost.length < 1) throw new Error("Your post must have a next argument -- e.g., function (next, ...)"); postArgs = [once(next_)].concat(hookArgs); return currPost.apply(self, postArgs); } }; if (total_) return next_(); return ret; } }; if (_asyncsLeft) { function _asyncsDone (err) { if (err && err instanceof Error) { return handleError(err); } --_asyncsLeft || _done.apply(self, hookArgs); } } function handleError (err) { if ('function' == typeof lastArg) return lastArg(err); if (errorCb) return errorCb.call(self, err); throw err; } return _next.apply(this, arguments); } errors null } ] } ]

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  • Ruby on Rails: reducing complexity of parameters in a RESTFul HTTP POST request (multi-model)

    - by randombits
    I'm using cURL to test a RESTFul HTTP web service. The problem is I'm normally submitting a bunch of values normally like this: curl -d "firstname=bob&lastname=smith&age=25&from=kansas&someothermodelattr=val" -H "Content-Type: application/x-www-form-urlencoded" http://mysite/people.xml -i The problem with this is my controller will then have code like this: unless params[:firstname].nil? end unless params[:lastname].nil? end // FINALLY @person = People.new(params[:firstname], params[:lastname], params[:age], params[:from]) etc.. What's the best way to simplify this? My Person model has all the validations it needs. Is there a way (assuming the request has multi-model parameters) that I can just do: @person = People.new(params[:person]) and then the initializer can take care of the rest?

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  • Android Market Publishing Issues

    - by Steve
    I have an app which I have just updated to froyo to take advantage of the move to SD card feature. I am now trying to upload the update to the market but I keep getting the following error: "The file is invalid: W/ResourceType( 7193): Bad string block: last string is not 0- terminated ERROR getting 'android:label' attribute: attribute is not a string value". I changed the value in the manifest from "android:label="@string/app_name" " to "android:label="test" " and uploaded it, then it started complaining about the icon, saying that it wasn't a string. Anyone have any ideas? The application part of my manifest is shown below and I'm properly confused. The app compiles into an APK, it even installs and runs fine on my N1 (installing from SD card) it just won't upload to the market. Any help would be greatly appreciated, I have absolutely no idea what's wrong, seems like I've tried everything I can think of including re-installing eclipse. Cheers Steve

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  • Double pointer const-correctness warnings in C

    - by Michael Koval
    You can obviously cast a pointer to non-const data to a a pointer of the same type to const data: int *x = NULL; int const *y = x; Adding additional const qualifiers to match the additional indirection should logically work the same way: int * *x = NULL; int *const *y = x; /* okay */ int const *const *z = y; /* warning */ Compiling this with GCC or Clang with the -Wall flag, however, results in the following warning: test.c:4:23: warning: initializing 'int const *const *' with an expression of type 'int *const *' discards qualifiers in nested pointer types int const *const *z = y; /* warning */ ^ ~ Why does adding an additional const qualifier "discard qualifiers in nested pointer types"?

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  • OptionParser python module - multiple entries of same variable?

    - by jduncan
    I'm writing a little python script to get stats from several servers or a single server, and I'm using OptionParser to parse the command line input. #!/usr/bin/python import sys from optparse import OptionParser ... parser.add_option("-s", "--server", dest="server", metavar="SERVER", type="string", help="server(s) to gather stats [default: localhost]") ... my GOAL is to be able to do something like #test.py -s server1 -s server2 and it would append both of those values within the options.server object in some way so that I could iterate through them, whether they have 1 value or 10. Any thoughts / help is appreciated. Thanks.

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  • Can I call sitemesh struts tags from a decorator in freemarker?

    - by fool4jesus
    I know if you are using JSPs, you can call struts tags defined the normal way from a decorator, like this: <html> <body> <decorator:body /> </body> </html> but in the examples I always see using freemarker decorators, they will instead say: <html> <body> ${body} </body> </html> Is this the only way to include the pieces of the page from the decorator, or is it possible to use the same taglibs? To test it, I put sitemesh-decorator.tld into WEB-INF/lib and tried just using <@decorator.body /> but no joy there. I think I'm missing something here, but I'm not sure what it is.

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  • I need a program to store the database script for oracle

    - by Hakan Kara
    We are developing a project that has 3 enviroments (development, test, production) So there are 3 databases (actually more than 3, because we have 5 customers so we have more than 10 databases) and they must be synchronised. There are 30 coders working for this project. Everone adds, deletes, and changes procedures, table columns etc. We need a program to store our database scripts like visual studio's team foundation server. See the change history of script file. Everyone must access that program and be able to put their scripts. Recover previous versions of script file. Execute these scripts over a selected database. Compare databases by procedures (not only by name, by content of procedure), functions, table columns, packages etc. I am searching a program like that. Which one do you suggest me?

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  • Unable to reserve a job with beanstalkd

    - by Brian Hogg
    I have tried on two different servers to get beanstalkd up and running and do a couple tests (locally on MacOSX compiled from source, and on a CentOS server installed with yum) I can get the server running either with sudo beanstalkd -d -p 11300 or sudo beanstalkd -p 11300 & I then tried using the php lib and it just froze. Connecting directly: telnet localhost 11300 I do the following to mimic the PHP test script: use foo USING foo put 0 0 120 5 hello INSERTED 1 reserve-with-timeout 0 TIMED_OUT If I just run reserve It's stuck indefinitely. Any ideas?

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  • NSData release is not reclaiming memory

    - by ctpenrose
    iPhoneOS 3.2 I use NSKeyedUnarchiver's unarchiveObjectWithFile: to load a custom object that contains a single large NSData and another much smaller object. The dealloc method in my custom object gets called, the NSData object is released, its retainCount == 1 just before. Physical memory does not decrement by any amount, let alone a fraction of the NSData size, and with repetition memory warnings are reliably generated: I have test until I actually received level 2 warnings. =( NSString *archivePath = [[[NSBundle mainBundle] pathForResource:@"lingering"] ofType:@"data"] retain]; lingeringDataContainer = [[NSKeyedUnarchiver unarchiveObjectWithFile:archivePath] retain]; [archivePath release]; [lingeringDataContainer release]; and now the dealloc.... - (void) dealloc { [releasingObject release]; [lingeringData release]; [super dealloc]; } Before release: (gdb) p (int) [(NSData *) lingeringData retainCount] $1 = 1 After: (gdb) p (int) [(NSData *) lingeringData retainCount] Target does not respond to this message selector.

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  • QGraphicsItem repaint

    - by onurozcelik
    I want to change text color inside a rectangle periyodically Here is my trial: TrainIdBox::TrainIdBox() { boxRect = QRectF(0,0,40,15); testPen = QPen(Qt:red); i=0; startTimer(500); } QRectF TrainIdBox::boundingRect() const { return boxRect; } void TrainIdBox::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(widget); Q_UNUSED(option); painter->setPen(QPen(drawingColor,2)); painter->drawRect(boxRect); painter->setPen(testPen); painter->drawText(boxRect,Qt::AlignCenter,"TEST"); } void TrainIdBox::timerEvent(QTimerEvent *te) { testPen = i % 2 == 0 ? QPen(Qt::green) : QPen(Qt::yellow); i++; update(boxRect); } This code does not working properly. What is wrong?

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  • Handling Google clientLogin Captcha Example

    - by Yan Cheng CHEOK
    I have a desktop application. I try to perform authentication using http://code.google.com/apis/accounts/docs/AuthForInstalledApps.html However, whenever I get a Captcha challenge, I use a HTTP GET request (I test using web browser) to get the image to present to user. https://www.google.com/accounts/Captcha?ctoken=Y-DrsDJRiWNOP3gR7fq0PAq4Yxvi3UXewu7P7jgAKjk0eZKQ358nbh27-JZ3-nlzXvfKOD3JvZNXwmlRunyz8jPKzqmkOLw2LYb3ZWjg-tE%3A0gMUFttsSH7QwganSJd1aw However, I always get the images : Sorry, we are unable to handle your request at this time. Please try again later. Any idea what I had did wrong? Thanks!

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  • Python How to make a cross-module function?

    - by Evan
    I want to be able to call a global function from an imported class, for example In file PetStore.py class AnimalSound(object): def __init__(self): if 'makenoise' in globals(): self.makenoise = globals()['makenoise'] else: self.makenoise = lambda: 'meow' def __str__(self): return self.makenoise() Then when I test in the Python Interpreter >>> def makenoise(): ... return 'bark' ... >>> from PetStore import AnimalSound >>> sound = AnimalSound() >>> sound.makenoise() 'meow' I get a 'meow' instead of 'bark'. I have tried using the solutions provided in python-how-to-make-a-cross-module-variable with no luck.

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  • Chain call in clojure?

    - by Konrad Garus
    I'm trying to implement sieve of Eratosthenes in Clojure. One approach I would like to test is this: Get range (2 3 4 5 6 ... N) For 2 <= i <= N Pass my range through filter that removes multiplies of i For i+1th iteration, use result of the previous filtering I know I could do it with loop/recur, but this is causing stack overflow errors (for some reason tail call optimization is not applied). How can I do it iteratively? I mean invoking N calls to the same routine, passing result of ith iteration to i+1th.

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  • GWT and Mock the view in MVP pattern

    - by Yannick Eurin
    Hello, i dunno if the question is already ask, but i couldn't find it... i'm searching a way to mock my view in order to test my presenter ? i try to use mockito for the view, and set it in the presenter, but in result in presenter, when i call presenter.getDisplay() (the getter for the view) all of my widget is null ? as i believe it's normal mockito will not mock the widget. i'm 100% sure i mistaken something but i couldnt find it. thanks for your enlightement :)

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  • How does polymorphism work in Python?

    - by froadie
    I'm new to Python... and coming from a mostly Java background, if that accounts for anything. I'm trying to understand polymorphism in Python. Maybe the problem is that I'm expecting the concepts I already know to project into Python. But I put together the following test code: class animal(object): "empty animal class" class dog(animal): "empty dog class" myDog = dog() print myDog.__class__ is animal print myDog.__class__ is dog From the polymorphism I'm used to (e.g. java's instanceof), I would expect both of these statements to print true, as an instance of dog is an animal and also is a dog. But my output is: False True What am I missing?

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  • LNK2001: What have I forgotton to set?

    - by graham.reeds
    Following on from my previous question regarding debugging of native code, I decided to create a simple test from a console app as I wasn't getting anywhere with debugging the service directly. So I created a vc6 console app, added the dll project to the workspace and ran it. Instead of executing as expected it spat out the following linker errors: main.obj : error LNK2001: unresolved external symbol "int __stdcall hmDocumentLAdd(char *,char *,long,char *,char *,long,long,long,long *)" (?hmDocumentLAdd@@YGHPAD0J00JJJPAJ@Z) main.obj : error LNK2001: unresolved external symbol "int __stdcall hmGetDocBasePath(char *,long)" (?hmGetDocBasePath@@YGHPADJ@Z) Debug/HazManTest.exe : fatal error LNK1120: 2 unresolved externals This seems to be a simple case of forgetting something in the linker options: However everything seems to be normal, and the lib file, dll and source is available. If I change the lib file to load to nonsense it kicks up the fatal error LNK1104: cannot open file "asdf.lib", so that isn't a problem. I have previously linked to dll and they have just worked, so what I have forgotton to do?

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  • JQuery and WCF - GET Method passes null

    - by user70192
    Hello, I have a WCF service that accepts requests from JQuery. Currently, I can access this service. However, the parameter value is always null. Here is my WCF Service definition: [OperationContract] [WebInvoke(Method = "GET", BodyStyle = WebMessageBodyStyle.WrappedRequest, RequestFormat = WebMessageFormat.Json, ResponseFormat = WebMessageFormat.Json)] public string ExecuteQuery(string query) { // NOTE: I get here, but the query parameter is always null string results = Engine.ExecuteQuery(query); return results; } Here is my JQuery call: var searchUrl = "/services/myService.svc/ExecuteQuery"; var json = { "query": eval("\"test query\"") }; alert(json2string(json)); // Everything is correct here if (json != null) { $.ajax({ type: "GET", url: searchUrl, contentType: "application/json; charset=utf-8", data: json2string(json), dataType: "json" }); } What am I doing wrong? It seems odd that I can call the service but the parameter is always null. Thank you

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  • How do I write a spec to verify the rendering of partials?

    - by TheDeeno
    I'm using rr and rspec. Also, I'm using the collection short hand for partial rendering. My question: How do I correctly fill out the the following spec? before(:each) do assigns[:models] = Array.new(10, stub(Model)) end it "should render the 'listing' partial for each model" do # help me write something that actually verifies this end I've tried a few examples from the rspec book, rspec docs, and rr docs. Everything I try seems to leave me with runtime errors in the test - not failed assertions. Rather than show all the transformations I've tried, I figured all I'd need if someone showed me one that actually worked. I'd be good to go from there.

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  • Strange Google Maps v3 geocode behavior when a quote is in the address

    - by AlexV
    See my test page. When on the page, click the top left button "Geocode". If you are in Firefox, geocoder.geocode() will have it's status equal to ERROR (and pop an alert after a few seconds). In Internet Explorer (at least 7), everything is fine and the marker is added to the map. If you remove the quote from the address (l'Assomption -- lAssomption), everything execute fine in Firefox. Now with my question: how a quote can "crash" the Google Maps V3 API only in Firefox!?

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  • GROUP BY as a way to pick the first row from a group of similar rows, is this correct, is there any

    - by FipS
    I have a table which stores test results like this: user | score | time -----+-------+------ aaa | 90% | 10:30 bbb | 50% | 9:15 *** aaa | 85% | 10:15 aaa | 90% | 11:00 *** ... What I need is to get the top 10 users: user | score | time -----+-------+------ aaa | 90% | 11:00 bbb | 50% | 9:15 ... I've come up with the following SELECT: SELECT * FROM (SELECT user, score, time FROM tests_score ORDER BY user, score DESC, time DESC) t1 GROUP BY user ORDER BY score DESC, time LIMIT 10 It works fine but I'm not quite sure if my use of ORDER BY is the right way to pick the first row of each group of sorted records. Is there any better practice to achieve the same result? (I use MySQL 5)

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  • readobject method throws ClassNotFoundException

    - by eruina
    Hi all, I'm trying to pick up Java and wanted to test around with Java's client/server to make the client send a simple object of a self defined class(Message) over to the server. The problem was that I kept getting a ClassNotFoundException on the server side. I think the rest of the codes seem to be alright because other objects such as String can go through without problems. I had two different netbeans projects in different locations for client and server each. Each of them have their own copy of Message class under their respective packages. Message class implements Serializable. On the client side, I attempt to send a Message object through. On the server side, upon calling the readObject method, it seems to be finding Message class from the client's package instead of it's own. printStackTrace showed: "java.lang.ClassNotFoundException: client.Message" on the server side I have not even tried to cast or store the object received yet. Is there something I left out?

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  • Global variable call working only first time

    - by Ruthy
    Hello, I defined a global variable that is called from other view and it is working first time but not following ones, it keeps with value from first call! Suppose that is a cocoa fundamental problem and variable is not properly defined according its need. Thanks for any idea to solve it. declaration: @interface TableArchiveAppDelegate : NSObject <UIAppDelegate> { NSString *varName; } @property (nonatomic, copy) NSString *varName; then related lines on .m file: @synthesize varName; -(void)test{ varName = textField.text; } and request from another view: - (void)viewDidLoad { TableArchiveAppDelegate *mainDelegate = (TableArchiveAppDelegate *)[[UIApplication sharedApplication] delegate]; name.text = mainDelegate.varName; [super viewDidLoad]; }

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  • Java Animation Memory Overload [on hold]

    - by user2425429
    I need a way to reduce the memory usage of these programs while keeping the functionality. Every time I add 50 milliseconds or so to the set&display loop in AnimationTest1, it throws an out of memory error. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; //set&display loop while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • Why is django admin not accepting Nullable foreign keys?

    - by p.g.l.hall
    Here is a simplified version of one of my models: class ImportRule(models.Model): feed = models.ForeignKey(Feed) name = models.CharField(max_length=255) feed_provider_category = models.ForeignKey(FeedProviderCategory, null=True) target_subcategories = models.ManyToManyField(Subcategory) This class manages a rule for importing a list of items from a feed into the database. The admin system won't let me add an ImportRule without selecting a feed_provider_category despite it being declared in the model as nullable. The database (SQLite at the moment) even checks out ok: >>> .schema ... CREATE TABLE "someapp_importrule" ( "id" integer NOT NULL PRIMARY KEY, "feed_id" integer NOT NULL REFERENCES "someapp_feed" ("id"), "name" varchar(255) NOT NULL, "feed_provider_category_id" integer REFERENCES "someapp_feedprovidercategory" ("id"), ); ... I can create the object in the python shell easily enough: f = Feed.objects.get(pk=1) i = ImportRule(name='test', feed=f) i.save() ...but the admin system won't let me edit it, of course. How can I get the admin to let me edit/create objects without specifying that foreign key?

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  • How to detect touch in triangle area

    - by Romain
    For my application, i need to divide diagonally the screen of my iphone in 4 parts and detect which of the part was touched. I am very confused because my areas are triangles and not squares and I can't find a solution to detect which of the triangle was touched... I get the touched Point with method touchesBegan, and there I'm stuck... :( How to define triangle shapes and test if it was touched? with View? layer? It could be really cool if someone could help me.

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