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  • Twitter Typeahead only shows only 5 results

    - by user3685388
    I'm using the Twitter Typeahead version 0.10.2 autocomplete but I'm only receiving 5 results from my JSON result set. I can have 20 or more results but only 5 are shown. What am I doing wrong? var engine = new Bloodhound({ name: "blackboard-names", prefetch: { url: "../CFC/Login.cfc?method=Search&returnformat=json&term=%QUERY", ajax: { contentType: "json", cache: false } }, remote: { url: "../CFC/Login.cfc?method=Search&returnformat=json&term=%QUERY", ajax: { contentType: "json", cache: false }, }, datumTokenizer: Bloodhound.tokenizers.obj.whitespace('value'), queryTokenizer: Bloodhound.tokenizers.whitespace }); var promise = engine.initialize(); promise .done(function() { console.log("done"); }) .fail(function() { console.log("fail"); }); $("#Impersonate").typeahead({ minLength: 2, highlight: true}, { name: "blackboard-names", displayKey: 'value', source: engine.ttAdapter() }).bind("typeahead:selected", function(obj, datum, name) { console.log(obj, datum, name); alert(datum.id); }); Data: [ { "id": "1", "value": "Adams, Abigail", "tokens": [ "Adams", "A", "Ad", "Ada", "Abigail", "A", "Ab", "Abi" ] }, { "id": "2", "value": "Adams, Alan", "tokens": [ "Adams", "A", "Ad", "Ada", "Alan", "A", "Al", "Ala" ] }, { "id": "3", "value": "Adams, Alison", "tokens": [ "Adams", "A", "Ad", "Ada", "Alison", "A", "Al", "Ali" ] }, { "id": "4", "value": "Adams, Amber", "tokens": [ "Adams", "A", "Ad", "Ada", "Amber", "A", "Am", "Amb" ] }, { "id": "5", "value": "Adams, Amelia", "tokens": [ "Adams", "A", "Ad", "Ada", "Amelia", "A", "Am", "Ame" ] }, { "id": "6", "value": "Adams, Arik", "tokens": [ "Adams", "A", "Ad", "Ada", "Arik", "A", "Ar", "Ari" ] }, { "id": "7", "value": "Adams, Ashele", "tokens": [ "Adams", "A", "Ad", "Ada", "Ashele", "A", "As", "Ash" ] }, { "id": "8", "value": "Adams, Brady", "tokens": [ "Adams", "A", "Ad", "Ada", "Brady", "B", "Br", "Bra" ] }, { "id": "9", "value": "Adams, Brandon", "tokens": [ "Adams", "A", "Ad", "Ada", "Brandon", "B", "Br", "Bra" ] } ]

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  • ASP.NET putting dynamic controls on page in reverse messes up events

    - by Jimmy Geels
    I have this weird problem when putting textboxes on the page in reverse. The whole event system is messed up. Changing one textbox fires TextChange on all textboxes. I can fix this by putting the controls in a list first and then call add while iterating trough the list in reverse. But i just want to know why this fails. Heres some code (.net 2.0) public partial class _Default : Page { protected void Page_Load(object sender, EventArgs e) { InitFields(); } private void InitFields() { int nrFields; //We have a static textbox called nrElements, this determines the number //of fields to initialize if (int.TryParse(nrElements.Text, out nrFields)) { //Put all the dynamic fields on the screen in reverse order foreach(Control t in GetDynamicFields(nrFields)) { //Calling Controls.Add works fine //Calling Controls.AddAt messes up the events //Try changing different textboxes plhFields.Controls.AddAt(0, t); } } } private IEnumerable<Control> GetDynamicFields(int nrFields) { for (int i = 0; i < nrFields; i++) { TextBox txtBox = new TextBox(); txtBox.ID = string.Format("dynTextBox{0}", i.ToString()); txtBox.AutoPostBack = true; txtBox.TextChanged += t_TextChanged; yield return txtBox; } } private void t_TextChanged(object sender, EventArgs e) { TextBox txtBox = sender as TextBox; if (txtBox != null) txtBox.Text = txtBox.Text + "Changed "; } }

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  • dlopen / dlsym with as little linking as possible

    - by johannes
    I have an application which can make use of plugins which are loaded at runtime using dlopen. Each of the plugins defines a function toretrieve the plugin information which is defined using a common structure. Something like that: struct plugin { char *name; char *app_version; int app_verion_id; char *plugin_version; int plugin_version_id; /* ... */ }; struct plugin p = { "sample plugin",APP_VERION,APP_VERSION_ID,"1.2.3",10203 }; struct plugin *get_plugin() { return &p; } This works well and plugins can be loaded. Now i want to build a small tool to read these properties without linking the whole application. For doing that I have some code like this: void *handle; struct plugin *plugin; struct plugin *(get_plugin*)(); handle = dlopen(filename, RTLD_LAZY); if (!handle) { /*...return; ...*/ } get_plugin = dlym(handle, "get_plugin"); if (!get_plugin) { /*...return; ...*/ } plugin = get_plugin(); printf("Plugin: %s\n", plugin->name); This works nice for simple plugins. The issue is that many plugins reference further symbols from the application, which are resolved even though RTLD_LAZY was set. (like global variables from the application which are used to initialize plugin-global things) So the dlopen() call fails with an error like fatal: relocation error: file sample_plugin.so: symbol application_some_symbol: referenced symbol not found. As I just want to have access to the single simple structure I was wondering how I can prevent the linker from doing that much of his work.

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  • Thin permissions in etc folder (Ubuntu)

    - by Apollo
    I am working on a RoR server setup that uses Thin and Nginx. It works fine, but only if I manually add the folder /etc/thin and set the permissions to 777 in order to use the command below: thin config -C /etc/thin/testapp.yml -c /var/www/testapp --servers 1 -e production If I don't set it to 777, I get this error: me@UbuntuRails:/etc$ thin config -C /etc/thin/testapp.yml -c /var/www/testapp --servers 1 -e production /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/gems/thin-1.5.0/lib/thin/controllers/controller.rb:115:in initialize': Permission denied - /etc/thin/testapp.yml (Errno::EACCES) from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/gems/thin-1.5.0/lib/thin/controllers/controller.rb:115:inopen' from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/gems/thin-1.5.0/lib/thin/controllers/controller.rb:115:in config' from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/gems/thin-1.5.0/lib/thin/runner.rb:187:inrun_command' from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/gems/thin-1.5.0/lib/thin/runner.rb:152:in run!' from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/gems/thin-1.5.0/bin/thin:6:in' from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/bin/thin:19:in load' from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/bin/thin:19:in' from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/bin/ruby_noexec_wrapper:14:in eval' from /usr/local/rvm/gems/ruby-1.9.3-p286@rails328/bin/ruby_noexec_wrapper:14:in' I don't like to set this folder to a 777, sounds like a rubbish workaround. I run everything from an admin user account, not root. RVM runs from my admin user and gem only works in my admin as well. If I sudo that action, nothing happens because my root doesn't "know" thin. Which is the correct way to handle this? Thanks!

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  • Push different views from a table.

    - by Tanner
    Hello All, Ive been following a tutorial to implement a search bar ( http://www.iphonesdkarticles.com/2009/01/uitableview-searching-table-view.html ) However I cant seem to push different views. Here is what my didsSelectRowAtIndexPath looks like. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *selectedCountry = nil; if(searching) selectedCountry = [copyListOfItems objectAtIndex:indexPath.row]; else { NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; selectedCountry = [array objectAtIndex:indexPath.row]; } //Initialize the detail view controller and display it. if ([[listOfItems objectAtIndex:indexPath.row] isEqual:@"neon"]){ Neon *abo = [[Neon alloc] initWithNibName:@"Neon" bundle:nil]; //dvController.selectedCountry = selectedCountry; [self.navigationController pushViewController:abo animated:YES]; [abo release]; } } And here is the debuger message when I click on neon: 2010-05-09 08:47:27.516 iTeachU[3821:307] * Terminating app due to uncaught exception 'NSRangeException', reason: ' -[NSMutableArray objectAtIndex:]: index 60 beyond bounds [0 .. 0]' ** Call stack at first throw: terminate called after throwing an instance of 'NSException' Program received signal: “SIGABRT”. If anyone has a way to push views based on the cells text it would be greatly appreciated. Thanks

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  • How to integrate a Ipython console in a PyQT application

    - by user1800689
    I am developing PyQt software for my lab. In this software, I am loading different kind of RAW and analyzed data from a mySQL database (usually in arrays). I would like to integrate an Iython console in a Widget, so that I could interact easily with these data. I had some difficulties with Ipython 0.13 to do this. Here is what I already have (The whole code is very long, so I just show the part containing the widget, the Ipython console and the corresponding import line, if you need more, just tell me): ##I load everything useful to my application, including the following line from IPython.frontend.qt.console.qtconsoleapp import IPythonQtConsoleApp ##then is my whole software ##here is a class containing the Graphical User Interface elements. A button call the following function. self.Shell_Widget is the widget containing the Ipython console, self.MainWindow is the application mainwindow def EmbeddedIpython(self): """ This function should launch an Ipython console """ self.Shell_Widget = QtGui.QDockWidget(self.MainWindow) #Widget creation self.MainWindow.addDockWidget(4,self.Shell_Widget) self.Shell_Widget.setMinimumSize(400,420) console = IPythonQtConsoleApp() #Console Creation console.initialize() console.start() self.Shell_Widget.show() So, as wanted, an Ipython console is launched, and seems to work, but I can not access the whole application variables ,arrays etc... I think the Ipython console is launched independently from my software, but here is my limit in programming... Does someone know how to launch Ipython within my application? Maybe a missing parameter, or a different way to integrate Ipython. for information, this doesn't work: Embedding IPython Qt console in a PyQt application Thank you for your help!!

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  • Backbone Model fetched from Lithium controller is not loaded properly in bb Model

    - by Nilesh Kale
    I'm using backbone.js and Lithium. I'm fetching a model from the server by passing in a _id that is received as a hidden parameter on the page. The database MongoDB has stored the data correctly and can be viewed from console as: { "_id" : ObjectId("50bb82694fbe3de417000001"), "holiday_name" : "SHREE15", "description": "", "star_rating" : "3", "holiday_type" : "family", "rooms" : "1", "adults" : "2", "child" :"0", "emails" : "" } The Lithium Model class is so: class Holidays extends \lithium\data\Model { public $validates = array( 'holiday_name' => array( array( 'notEmpty', 'required' => true, 'message' => 'Please key-in a holiday name! (eg. Family trip for summer holidays)' ))); } The backbone Holiday model is so: window.app.IHoliday = Backbone.Model.extend({ urlRoot: HOLIDAY_URL, idAttribute: "_id", id: "_id", // Default attributes for the holiday. defaults: { }, // Ensure that each todo created has `title`. initialize: function(props) { }, The code for backbone/fetch is: var Holiday = new window.app.IHoliday({ _id: holiday_id }); Holiday.fetch( { success: function(){ alert('Holiday fetched:' + JSON.stringify(Holiday)); console.log('HOLIDAY Fetched: \n' + JSON.stringify(Holiday)); console.log('Holiday name:' + Holiday.get('holiday_name')); } } ); Lithium Controller Code is: public function load($holiday_id) { $Holiday = Holidays::find($holiday_id); return compact('Holiday'); } PROBLEM: The output of the backbone model fetched from server is as below and the Holiday model is not correctly 'formed' when data returns into backbone Model: HOLIDAY Fetched: {"_id":"50bb82694fbe3de417000001","Holiday":{"_id":"50bb82694fbe3de417000001","holiday_name":"SHREE15","description":"","star_rating":"3","holiday_type":"family","rooms":"1","adults":"2","child":"0","emails":""}} iplann...view.js (line 68) Holiday name:undefined Clearly there is some issue when the data is passed/translated from Lithium and loaded up as a model into backbone Holiday model. Is there something very obviously wrong in my code?

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  • iPad start in Landscape receive only touch within 768x768

    - by user1307179
    It works perfect fine when starting in portrait and also works when you rotate from portrait to landscape and back. It does not work when starting in landscape. But then it works when you rotate from landscape to portrait and back. In landscape starting mode, the screen does not respond with any touch where screen coordinateX greater than 768. What happens in code is, I use status bar orientation to determine original orientation and rotate each view manually. The views display correctly but does not receive touch properly. Then my root view controller will get called when ipad start rotating with: - (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration which will rotate every subviews. Root controller: - (void)loadView { self.view = [[UIView alloc]init ]; //initialize child views [self willRotateToInterfaceOrientation:0 duration:0]; } - (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration { if ([model isLandscape]) { self.view.frame = CGRectMake(0, 0, 1024, 768-80); } else { self.view.frame = CGRectMake(0, 0, 768, 1024-80); } //rotate child views } My code [model isLandscape] works so I don't need to provide details as to how it works but here are the code anyway: - (bool)isLandscape { if (orientation == UIInterfaceOrientationLandscapeLeft || orientation == UIInterfaceOrientationLandscapeRight) return true; else return false; } -(id) init { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationChanged:) name:UIDeviceOrientationDidChangeNotification object:nil]; } - (void)orientationChanged:(NSNotification *)notification { UIInterfaceOrientation curOrientation = [[UIDevice currentDevice] orientation]; if (curOrientation == UIDeviceOrientationPortrait || curOrientation == UIDeviceOrientationPortraitUpsideDown || curOrientation == UIDeviceOrientationLandscapeLeft || curOrientation == UIDeviceOrientationLandscapeRight) { orientation = curOrientation; ((AppDelegate*)([UIApplication sharedApplication].delegate)).savedOrientationForRestart = orientation; NSLog(@"changed"); } } -(void)validateOrientation { //first time when initializing orientation UIInterfaceOrientation curOrientation = [[UIDevice currentDevice] orientation]; if (curOrientation != UIDeviceOrientationPortrait && curOrientation != UIDeviceOrientationPortraitUpsideDown && curOrientation != UIDeviceOrientationLandscapeLeft && curOrientation != UIDeviceOrientationLandscapeRight) { orientation = [[UIApplication sharedApplication] statusBarOrientation]; } }

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  • Ruby: add custom properties to built-in classes

    - by dreftymac
    Question: Using Ruby it is simple to add custom methods to existing classes, but how do you add custom properties? Here is an example of what I am trying to do: myarray = Array.new(); myarray.concat([1,2,3]); myarray._meta_ = Hash.new(); # obviously, this wont work myarray._meta_['createdby'] = 'dreftymac'; myarray._meta_['lastupdate'] = '1993-12-12'; ## desired result puts myarray._meta_['createdby']; #=> 'dreftymac' puts myarray.inspect() #=> [1,2,3] The goal is to construct the class definition in such a way that the stuff that does not work in the example above will work as expected. Update: (clarify question) One aspect that was left out of the original question: it is also a goal to add "default values" that would ordinarily be set-up in the initialize method of the class. Update: (why do this) Normally, it is very simple to just create a custom class that inherits from Array (or whatever built-in class you want to emulate). This question derives from some "testing-only" code and is not an attempt to ignore this generally acceptable approach.

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  • Ruby: add custom properties to built-in classes

    - by dreftymac
    Question: Using Ruby it is simple to add custom methods to existing classes, but how do you add custom properties? Here is an example of what I am trying to do: myarray = Array.new(); myarray.concat([1,2,3]); myarray._meta_ = Hash.new(); # obviously, this wont work myarray._meta_['createdby'] = 'dreftymac'; myarray._meta_['lastupdate'] = '1993-12-12'; ## desired result puts myarray._meta_['createdby']; #=> 'dreftymac' puts myarray.inspect() #=> [1,2,3] The goal is to construct the class definition in such a way that the stuff that does not work in the example above will work as expected. Update: (clarify question) One aspect that was left out of the original question: it is also a goal to add "default values" that would ordinarily be set-up in the initialize method of the class. Update: (why do this) Normally, it is very simple to just create a custom class that inherits from Array (or whatever built-in class you want to emulate). This question derives from some "testing-only" code and is not an attempt to ignore this generally acceptable approach.

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  • Textured Primitives in XNA with a first person camera

    - by 131nary
    So I have a XNA application set up. The camera is in first person mode, and the user can move around using the keyboard and reposition the camera target with the mouse. I have been able to load 3D models fine, and they appear on screen no problem. Whenever I try to draw any primitive (textured or not), it does not show up anywhere on the screen, no matter how I position the camera. In Initialize(), I have: quad = new Quad(Vector3.Zero, Vector3.UnitZ, Vector3.Up, 2, 2); quadVertexDecl = new VertexDeclaration(this.GraphicsDevice, VertexPositionNormalTexture.VertexElements); In LoadContent(), I have: quadTexture = Content.Load<Texture2D>(@"Textures\brickWall"); quadEffect = new BasicEffect(this.GraphicsDevice, null); quadEffect.AmbientLightColor = new Vector3(0.8f, 0.8f, 0.8f); quadEffect.LightingEnabled = true; quadEffect.World = Matrix.Identity; quadEffect.View = Matrix.CreateLookAt(cameraPosition, cameraTarget, Vector3.Up); quadEffect.Projection = this.Projection; quadEffect.TextureEnabled = true; quadEffect.Texture = quadTexture; And in Draw() I have: this.GraphicsDevice.VertexDeclaration = quadVertexDecl; quadEffect.Begin(); foreach (EffectPass pass in quadEffect.CurrentTechnique.Passes) { pass.Begin(); GraphicsDevice.DrawUserIndexedPrimitives<VertexPositionNormalTexture>( PrimitiveType.TriangleList, quad.Vertices, 0, 4, quad.Indexes, 0, 2); pass.End(); } quadEffect.End(); I think I'm doing something wrong in the quadEffect properties, but I'm not quite sure what.

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  • Execute multiple command lines with the same process using C#

    - by rima
    Hi according to my last question here I try to write a sql Editor or some thing like this,in this way I try to connect to CMD from C# and execute my command. now my problem is for example I connect to SQLPLUS after that I cant get SQLPLUS command,and the other resource I review don't satisfy me.Please help me how after I connected to Sqlplus ,I can a live my process to run my sql command? right now I use this code: //Create process System.Diagnostics.Process pProcess = new System.Diagnostics.Process(); //strCommand is path and file name of command to run pProcess.StartInfo.FileName = strCommand; //strCommandParameters are parameters to pass to program pProcess.StartInfo.Arguments = strCommandParameters; pProcess.StartInfo.UseShellExecute = false; //Set output of program to be written to process output stream pProcess.StartInfo.RedirectStandardOutput = true; //Optional pProcess.StartInfo.WorkingDirectory = strWorkingDirectory; //Start the process pProcess.Start(); //Get program output string strOutput = pProcess.StandardOutput.ReadToEnd(); //Wait for process to finish pProcess.WaitForExit(); but i customize it.I separate the initialize, i mean i just create process object one time,but I still have problem. to run the second command I use these codes for second time calling: pProcess.StartInfo.FileName = strCommand; //strCommandParameters are parameters to pass to program pProcess.StartInfo.Arguments = strCommandParameters; //Start the process pProcess.Start(); //Get program output string strOutput = pProcess.StandardOutput.ReadToEnd(); //Wait for process to finish pProcess.WaitForExit(); Thanks in advance

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  • Simple perl program failing to execute

    - by yves Baumes
    Here is a sample that fails: #!/usr/bin/perl -w # client.pl #---------------- use strict; use Socket; # initialize host and port my $host = shift || 'localhost'; my $port = shift || 55555; my $server = "10.126.142.22"; # create the socket, connect to the port socket(SOCKET,PF_INET,SOCK_STREAM,(getprotobyname('tcp'))[2]) or die "Can't create a socket $!\n"; connect( SOCKET, pack( 'Sn4x8', AF_INET, $port, $server )) or die "Can't connect to port $port! \n"; my $line; while ($line = <SOCKET>) { print "$line\n"; } close SOCKET or die "close: $!"; with the error: Argument "10.126.142.22" isn't numeric in pack at D:\send.pl line 16. Can't connect to port 55555! I am using this version of Perl: This is perl, v5.10.1 built for MSWin32-x86-multi-thread (with 2 registered patches, see perl -V for more detail) Copyright 1987-2009, Larry Wall Binary build 1006 [291086] provided by ActiveState http://www.ActiveState.com Built Aug 24 2009 13:48:26 Perl may be copied only under the terms of either the Artistic License or the GNU General Public License, which may be found in the Perl 5 source kit. Complete documentation for Perl, including FAQ lists, should be found on this system using "man perl" or "perldoc perl". If you have access to the Internet, point your browser at http://www.perl.org/, the Perl Home Page. While I am running the netcat command on the server side. Telnet does work.

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  • How to get interpolated message in NHibernate.Validator

    - by SztupY
    Hi! I'm trying to integrate NHibernate.Validator with ASP.NET MVC client side validations, and the only problem I found is that I simply can't convert the non-interpolated message to a human-readable one. I thought this would be an easy task, but turned out to be the hardest part of the client-side validation. The main problem is that because it's not server-side, I actually only need the validation attributes that are being used, and I don't actually have an instance or anything else at hand. Here are some excerpts from what I've been already trying: // Get the the default Message Interpolator from the Engine IMessageInterpolator interp = _engine.Interpolator; if (interp == null) { // It is null?? Oh, try to create a new one interp = new NHibernate.Validator.Interpolator.DefaultMessageInterpolator(); } // We need an instance of the object that needs to be validated, se we have to create one object instance = Activator.CreateInstance(Metadata.ContainerType); // we enumerate all attributes of the property. For example we have found a PatternAttribute var a = attr as PatternAttribute; // it seems that the default message interpolator doesn't work, unless initialized if (interp is NHibernate.Validator.Interpolator.DefaultMessageInterpolator) { (interp as NHibernate.Validator.Interpolator.DefaultMessageInterpolator).Initialize(a); } // but even after it is initialized the following will throw a NullReferenceException, although all of the parameters are specified, and they are not null (except for the properties of the instance, which are all null, but this can't be changed) var message = interp.Interpolate(new InterpolationInfo(Metadata.ContainerType, instance, PropertyName, a, interp, a.Message)); I know that the above is a fairly complex code for a seemingly simple question, but I'm still stuck without solution. Is there any way to get the interpolated string out of NHValidator?

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  • vtk glyphs 3D, indenpently color and rotation

    - by user3684219
    I try to display thanks to vtk (python wrapper) several glyphs in a scene with each their own colour and rotation. Unfortunately, just the rotation (using vtkTensorGlyph) is taken in consideration by vtk. Reversely, just color is taken in consideration when I use a vtkGlyph3D. Here is a ready to use piece of code with a vtkTensorGlyph. Each cube should have a random color but there all will be in the same color. I read and read again the doc of vtk but I found no solution. Thanks in advance for any idea #!/usr/bin/env python # -*- coding: utf-8 -*- import vtk import scipy.linalg as sc import random as ra import numpy as np import itertools points = vtk.vtk.vtkPoints() # where to locate each glyph in the scene tensors = vtk.vtkDoubleArray() # rotation for each glyph tensors.SetNumberOfComponents(9) colors = vtk.vtkUnsignedCharArray() # should be the color for each glyph colors.SetNumberOfComponents(3) # let's make 10 cubes in the scene for i in range(0, 50, 5): points.InsertNextPoint(i, i, i) # position of a glyph colors.InsertNextTuple3(ra.randint(0, 255), ra.randint(0, 255), ra.randint(0, 255) ) # pick random color rot = list(itertools.chain(*np.reshape(sc.orth(np.random.rand(3, 3)).transpose(), (1, 9)).tolist())) # random rotation matrix (row major) tensors.InsertNextTuple9(*rot) polydata = vtk.vtkPolyData() # create the polydatas polydata.SetPoints(points) polydata.GetPointData().SetTensors(tensors) polydata.GetPointData().SetScalars(colors) cubeSource = vtk.vtkCubeSource() cubeSource.Update() glyphTensor = vtk.vtkTensorGlyph() glyphTensor.SetColorModeToScalars() # is it really work ? try: glyphTensor.SetInput(polydata) except AttributeError: glyphTensor.SetInputData(polydata) glyphTensor.SetSourceConnection(cubeSource.GetOutputPort()) glyphTensor.ColorGlyphsOn() # should not color all cubes independently ? glyphTensor.ThreeGlyphsOff() glyphTensor.ExtractEigenvaluesOff() glyphTensor.Update() # next is usual vtk code mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(glyphTensor.GetOutputPort()) actor = vtk.vtkActor() actor.SetMapper(mapper) ren = vtk.vtkRenderer() ren.SetBackground(0.2, 0.5, 0.3) ren.AddActor(actor) renwin = vtk.vtkRenderWindow() renwin.AddRenderer(ren) iren = vtk.vtkRenderWindowInteractor() iren.SetInteractorStyle(vtk.vtkInteractorStyleTrackballCamera()) iren.SetRenderWindow(renwin) renwin.Render() iren.Initialize() renwin.Render() iren.Start()

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  • Why is an Add method required for { } initialization?

    - by Dan Tao
    To use initialization syntax like this: var contacts = new ContactList { { "Dan", "[email protected]" }, { "Eric", "[email protected]" } }; ...my understanding is that my ContactList type would need to define an Add method that takes two string parameters: public void Add(string name, string email); What's a bit confusing to me about this is that the { } initializer syntax seems most useful when creating read-only or fixed-size collections. After all it is meant to mimic the initialization syntax for an array, right? (OK, so arrays are not read-only; but they are fixed size.) And naturally it can only be used when the collection's contents are known (at least the number of elements) at compile-time. So it would almost seem that the main requirement for using this collection initializer syntax (having an Add method and therefore a mutable collection) is at odds with the typical case in which it would be most useful. I'm sure I haven't put as much thought into this matter as the C# design team; it just seems that there could have been different rules for this syntax that would have meshed better with its typical usage scenarios. Am I way off base here? Is the desire to use the { } syntax to initialize fixed-size collections not as common as I think? What other factors might have influenced the formulation of the requirements for this syntax that I'm simply not thinking of?

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  • Retrieve position of a google maps v3 marker to Qt in a desktop app with QtWebKit

    - by nelas
    I'm building a Qt app with Python where you can point and click at a (google) map and get the coordinates of the location. The map is shown through a QWebView loading a simple HTML page and the user can create markers by clicking. Screenshot of the widget after clicking on the map: However, I'm having trouble to retrieve the just-clicked location coordinates back to Qt (so that I can use them as variables -- and, for example, show them in the QLineEdits on the topleft corner above, as current location of the marker). This is the relevant part of the HTML file: <script type="text/javascript"> var map; function initialize() { var local = new google.maps.LatLng(-23.4,-40.3); var myOptions = { zoom: 5, center: local, mapTypeId: google.maps.MapTypeId.ROADMAP } map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); google.maps.event.addListener(map, 'rightclick', function(event) { placeMarker(event.latLng); }); } function placeMarker(location) { var clickedLocation = new google.maps.LatLng(location); var marker = new google.maps.Marker({ position: location, map: map }); map.setCenter(location); } function dummyTxt() { return 'This works.'; } </script> I've been trying with evaluateJavaScript, but was not able to retrieve the coordinates. I tried to created a function to access the position with marker.getPosition(), but with no luck. The dummy below works though.. newplace = QWebView.page().mainFrame().evaluateJavaScript(QString('dummyTxt()')) >>> print newplace.toString() This works. Any suggestions on how to get the coordinates back to Qt?

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  • Cannot show scene with Cocos2D when using UITabBarController

    - by gw1921
    Hi I'm new to Cocos2D but am having serious issues when trying to load a cocos scene in one of the UIViewControllers mixed with other normal UIKit UIViewControllers. My project uses a UITabBarController to manage four view controllers. Three are normal UIKit view controllers while one of them I want to use cocos2D for (to draw some sprites and animate them). The following is what I've done so far. In the applicationDidFinishLaunching method, I initialize cocos2D to use the window and take the first tabbarcontroller view: - (void)applicationDidFinishLaunching:(UIApplication *)application { if( ! [CCDirector setDirectorType:CCDirectorTypeDisplayLink] ) { [CCDirector setDirectorType:CCDirectorTypeDefault]; } [[CCDirector sharedDirector] setPixelFormat:kPixelFormatRGBA8888]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888]; [[CCDirector sharedDirector] setDisplayFPS:YES]; [[CCDirector sharedDirector] attachInView: window]; [[[CCDirector sharedDirector] openGLView] addSubview: tabBarController.view]; [window makeKeyAndVisible]; } Then in the third UIViewController code (where I want to use cocos2D) I do this (note: the view is being loaded from a NIB file which has a blank UIView and nothing else):\ - (void)viewDidLoad { [super viewDidLoad]; // 'scene' is an autorelease object. CCScene *myScene = [CCScene node]; // 'layer' is an autorelease object. MyLayer *myLayer = [MyLayer node]; // add layer as a child to scene [myScene addChild: myLayer]; [[CCDirector sharedDirector] runWithScene: myScene]; } However all I see is a blank white view and nothing else. If I call the following in viewdidLoad: [[CCDirector sharedDirector] attachInView: self.view]; The app crashes complaining that CCDirector is already attached. Please help!

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  • Send Email from worker role (Azure) with attachment in c#

    - by simplyvaibh
    I am trying to send an email(in c#) from worker role(Azure) with an attachment(from blob storage). I am able to send an email but attachment(word document) is blank. The following function is called from worker role. public void sendMail(string blobName) { InitStorage();//Initialize the storage var storageAccount = CloudStorageAccount.FromConfigurationSetting("DataConnectionString"); container = blobStorage.GetContainerReference("Container Name"); CloudBlockBlob blob = container.GetBlockBlobReference(blobName); if (File.Exists("demo.doc")) File.Delete("demo.doc"); FileStream fs = new FileStream("demo.doc", FileMode.OpenOrCreate); blob.DownloadToStream(fs); Attachment attach = new Attachment(fs,"Report.doc"); System.Net.Mail.MailMessage Email = new System.Net.Mail.MailMessage("[email protected]", "[email protected]"); Email.Subject = "Text fax send via email"; Email.Subject = "Subject Of email"; Email.Attachments.Add(attach); Email.Body = "Body of email"; System.Net.Mail.SmtpClient client = new SmtpClient("smtp.live.com", 25); client.DeliveryMethod = SmtpDeliveryMethod.Network; client.EnableSsl = true; client.Credentials = new NetworkCredential("[email protected]", Password); client.Send(Email); fs.Flush(); fs.Close(); Email.Dispose(); } Please tell me where I am doing wrong?

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  • How to change one Button background in a gridview? -- Android

    - by Tstop Studios
    I have a GridView with 16 ImageView buttons. My program makes a random number and when the user clicks a button in the gridview, i want it to take the random number (0-15) and set the background of the tile with the same position as the random number (0-15) to a different image. How can I just change one of the buttons background? Here's my code so far: public class ButtonHider extends Activity { Random random = new Random(); int pos; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.button_hider); pos = random.nextInt(15); GridView gridview = (GridView) findViewById(R.id.gvBH); gridview.setAdapter(new ImageAdapter(this)); gridview.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View v, int position, long id) { pos = random.nextInt(16); if (position == pos) { Toast.makeText(ButtonHider.this, "Found Me!", Toast.LENGTH_SHORT).show(); } else { Toast.makeText(ButtonHider.this, "Try Again!!", Toast.LENGTH_SHORT).show(); } } }); } public class ImageAdapter extends BaseAdapter { private Context mContext; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return 16; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } // create a new ImageView for each item referenced by the Adapter public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView; if (convertView == null) { // if it's not recycled, initialize some // attributes imageView = new ImageView(mContext); imageView.setLayoutParams(new GridView.LayoutParams(100, 100)); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setPadding(15, 15, 15, 15); } else { imageView = (ImageView) convertView; } imageView.setImageResource(R.drawable.bh_b); return imageView; } } }

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  • WPF ValidationRule Validate when the control is loaded

    - by PaN1C_Showt1Me
    Hi ! I have a control with this validation <MyPicker.SelectedItem> <Binding Path="Person.Value" Mode="TwoWay" UpdateSourceTrigger="PropertyChanged" NotifyOnValidationError="True"> <Binding.ValidationRules> <rules:MyValidationRule ValidationType="notnull"/> </Binding.ValidationRules> </Binding> </MyPicker.SelectedItem> This is the Validation Class: class MyValidationRule : ValidationRule { private string _validationType; public string ValidationType { get { return _validationType; } set { _validationType = value; } } public override ValidationResult Validate(object value, CultureInfo cultureInfo) { ValidationResult trueResult = new ValidationResult(true, null); switch (_validationType.ToLower()) { case "notnull": return value == null ? new ValidationResult(false, "EMPTY FIELD") : trueResult; default: return trueResult; } } } Question: When the property is changed, then the Validate( ) method is called which is correct. But to call this method at the very beginning when the MyControl is created? I need to prove immediate after initialize if the there's a null value in the control (and display a validation error)

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  • Problems with WCF endpoints hosted from Windows Service

    - by Dilip
    I have a managed Windows Service that hosts a couple of WCF endpoints. The service is set to start automatically when the PC is restarted. On reboot I find that this line of code: ServiceHost wcfHost1 = new ServiceHost(typeof(WCFHost1)); in the OnStart() method of the service takes somewhere between 15 - 20 seconds to execute. Actually I have two such statements but the second one executes in a flash. It is the first one that takes so long. Does anyone know what could be causing the bottleneck? Because of this, sometimes the call exceeds 30 seconds and as a result the SCM thinks my service timed out while trying to initialize itself. Now, I know its easy for me to just spin off a thread to do this and return from OnStart() right away but I'd like to know what could cause this delay. This happens only when the service starts up on PC reboot. If the PC is up and running, the service starts & stops in less than a second.

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  • WSO2 ESB on Carbon 4.2 - Did not find the desired phase 'Transport' while deploying handler 'POXSecurityHandler'

    - by user3385500
    I'm new to WSO2 ESB and would like to try it out for some external integrations. I've installed the WSO2 Carbon 4.2 server and installed the ESB feature 4.8.1. After a restart, I'm getting some errors as below. Any tips or suggestions would be gratefully accepted. Thanks. [2014-03-06 10:01:08,521] INFO {org.wso2.carbon.mediation.initializer.ServiceBusInitializer} - Initializing Apache Synapse... [2014-03-06 10:01:08,525] FATAL {org.wso2.carbon.mediation.initializer.ServiceBusInitializer} - Couldn't initialize the ESB... org.apache.synapse.SynapseException: The synapse.xml location ././ ./repository/deployment/server/synapse-configs /default doesn't exist at org.apache.synapse.SynapseControllerFactory.handleFatal(SynapseControllerFactory.java:121) at org.apache.synapse.SynapseControllerFactory.validatePath(SynapseControllerFactory.java:113) at org.apache.synapse.SynapseControllerFactory.validate(SynapseControllerFactory.java:88) at org.apache.synapse.SynapseControllerFactory.createSynapseController(SynapseControllerFactory.java:44) at org.apache.synapse.ServerManager.init(ServerManager.java:102) at org.wso2.carbon.mediation.initializer.ServiceBusInitializer.initESB(ServiceBusInitializer.java:423) at org.wso2.carbon.mediation.initializer.ServiceBusInitializer.activate(ServiceBusInitializer.java:182) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) ... ... ... [2014-03-06 10:01:08,531] INFO {org.wso2.carbon.rule.kernel.internal.ds.RuleEngineConfigDS} - Successfully registered the Rule Config service [2014-03-06 10:01:08,553] ERROR {org.wso2.carbon.security.internal.SecurityMgtServiceComponent} - Failed to activate SecurityMgtServiceComponent org.apache.axis2.phaseresolver.PhaseException: Did not find the desired phase 'Transport' while deploying handler 'POXSecurityHandler'. at org.apache.axis2.phaseresolver.PhaseHolder.addHandler(PhaseHolder.java:75) at org.apache.axis2.phaseresolver.PhaseResolver.engageModuleToFlow(PhaseResolver.java:68) at org.apache.axis2.phaseresolver.PhaseResolver.engageModuleToOperation(PhaseResolver.java:104) at org.apache.axis2.phaseresolver.PhaseResolver.engageModuleToOperation(PhaseResolver.java:110) at org.apache.axis2.description.AxisOperation.onEngage(AxisOperation.java:152) at org.apache.axis2.description.AxisDescription.engageModule(AxisDescription.java:478) at org.apache.axis2.description.AxisService.onEngage(AxisService.java:827) at org.apache.axis2.description.AxisDescription.engageModule(AxisDescription.java:478) at org.apache.axis2.description.AxisServiceGroup.onEngage(AxisServiceGroup.java:134)

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  • How to check name of Domino Server to which lotus notes is configured? using C#

    - by Preeti
    Hi, I am trying to login Domino server. For that i am taking Lotus Notes Password and Domino Server Name from user. if (notesPassword == "" && serverName == "") { MessageBox.Show("Please enter the server name !! "); return; } else { if (connectToDomino(notesPassword, serverName)) { MessageBox.Show("Connection Established Succesfully!!.."); } else { MessageBox.Show("Connection Fail.Please Login Again To Begin"); } }//else and in public bool connectToDomino(string NotesPassword, string strDominoServerName) { try { if (_lotesNotesSession == null) { NotesSession notesSession = new Domino.NotesSessionClass(); notesSession.Initialize(NotesPassword); } return true; } catch(Exception ex) { return false; } } Here i am initializing notes password.So in this case it is just verifying Notes Password. So even if user enters invalid entry of server name above function will return true. I tried : string serverName = notesSession.ServerName; But it is showing null value. :( Regards, Preeti

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  • Rails undefined method 'generated_methods' for nil:NilClass

    - by mike
    Okay so I was just starting this rails app and generated my first model ruby script/generate model Grid req:string class:string ctitle:string credits:float grade:string pass:boolean created my table rake db:migrate (in C:/Users/Michael/InstantRails/rails_apps/studentGrid) == CreateGrids: migrating ==================================================== -- create_table(:grids) - 0.0150s == CreateGrids: migrated (0.0150s) =========================================== and went to the console to add some data to my table Grid = Grid(id: integer, req: string, class: string, ctitle: string, credits: float, grade: string, pass: boolean, created_at: datetime, updated_at: datetime) Grid.create(:req="Math Elective", :class="Math 111", :ctitle="Calculus I", :credits=3.0) Pretty standard I thought, but then I get this error and I don't understand why NoMethodError: undefined method 'generated_methods' for nil:NilClass from C:/Users/Michael/InstantRails/ruby/lib/ruby/gems/1.8/gems/activesup port-2.3.5/lib/active_support/whiny_nil.rb:52:inmethod_missing' from C:/Users/Michael/InstantRails/ruby/lib/ruby/gems/1.8/gems/activerec ord-2.3.5/lib/active_record/attribute_methods.rb:352:in respond_to?' from C:/Users/Michael/InstantRails/ruby/lib/ruby/gems/1.8/gems/activerec ord-2.3.5/lib/active_record/base.rb:2746:inattributes=' from C:/Users/Michael/InstantRails/ruby/lib/ruby/gems/1.8/gems/activerec ord-2.3.5/lib/active_record/base.rb:2742:in each' from C:/Users/Michael/InstantRails/ruby/lib/ruby/gems/1.8/gems/activerec ord-2.3.5/lib/active_record/base.rb:2742:inattributes=' from C:/Users/Michael/InstantRails/ruby/lib/ruby/gems/1.8/gems/activerec ord-2.3.5/lib/active_record/base.rb:2438:in initialize' from C:/Users/Michael/InstantRails/ruby/lib/ruby/gems/1.8/gems/activerec ord-2.3.5/lib/active_record/base.rb:721:innew' from C:/Users/Michael/InstantRails/ruby/lib/ruby/gems/1.8/gems/activerec ord-2.3.5/lib/active_record/base.rb:721:in `create' from (irb):2 from :0

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