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  • Can I create and connect to a SQL Server CE database if SQL Server 2005 isn't installed?

    - by MusiGenesis
    Is there any way to do this? Update: Sorry, I should have included more information. I am trying to create and connect to a SQL CE database using System.Data.SqlServerCe in C# running on a PC (i.e. not running on a Windows Mobile device). This code: string connstr = "Data Source=\"" + filename + "\";Persist Security Info=False;"; System.Data.SqlServerCe.SqlCeEngine engine = new SqlCeEngine(connstr); engine.CreateDatabase(); ... works fine on any PC that has SQL Server 2005 installed, but fails on any PC that doesn't have it installed. I'm trying to find out if there's any way to get this to work without installed SQL Server 2005 on the machine.

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  • Apple Push Notification Feedback Service - how frequently does it check

    - by gem
    I have been able to successfully create push notifications and I have also received responses from the feedback service, so I am confident that my configuration is correct, but I was wondering, how long after a device has been made inactive, will it be picked up by the Apple Push Notification Service. When I first polled the feedback service, I received details on devices which were inactive several days ago. Now, while testing, when I uninstall the application and occasionally poll the feedback service, I'm not receiving any results. Any idea on how long it takes to update would be useful, as I'm no longer sure if the issue is else where in my code or if I'm just testing too soon. Thanks in advance

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  • Is Graphics.DrawImage asynchronous?

    - by Roy
    Hi all, I was just wondering, is Graphics.DrawImage() asynchronous? I'm struggling with a thread safety issue and can't figure out where the problem is. if i use the following code in the GUI thread: protected override void OnPaint(PaintEventArgs e) { lock (_bitmapSyncRoot) { e.Graphics.DrawImage(_bitmap, _xPos, _yPos); } } And have the following code in a separate thread: private void RedrawBitmapThread() { Bitmap newBitmap = new Bitmap(_width, _height); // Draw bitmap // Bitmap oldBitmap = null; lock (_bitmapSyncRoot) { oldBitmap = _bitmap; _bitmap = newBitmap; } if (oldBitmap != null) { oldBitmap.Dispose(); } Invoke(Invalidate); } Could that explain an accessviolation exception? The code is running on a windows mobile 6.1 device with compact framework 3.5.

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  • Trying to start a service on boot on Android

    - by Alex
    I've been trying to start a service when a device boots up on android, but I cannot get it to work. I've looked a number of links online but none of the code is working. Am I forgetting something? This is my code. Manifest <receiver android:name=".StartServiceAtBootReceiver" android:enabled="true" android:exported="false" android:label="StartServiceAtBootReceiver"> <intent-filter> <action android:name="android.intent.action._BOOT_COMPLETED"/> </intent-filter> </receiver> <service android:enabled="true" android:name="com.test.RunService"/> Receiver OnReceive public void onReceive(Context context, Intent intent) { if("android.intent.action.BOOT_COMPLETED".equals(intent.getAction())) { Intent serviceLauncher = new Intent(context, RunService.class); context.startService(serviceLauncher); Log.v("TEST", "Service loaded at start"); } } Thanks,

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  • Autorun when USB stick is inserted

    - by user313724
    Hi, I'm trying to prompt users to run my installer, whenever they plug in my USB device. I'd like this to work on all (most?) Windows OSes. I have an autorun.inf file in the root dir of my USB key with these contents: [Autorun] ShellExecute=setup.exe Icon=setup.exe UseAutoplay=1 It doesn't seem to do very much at all. Well... it does change the icon properly, but nothing gets executed and the user doesn't get any prompts. I've tried it on both Windows 7 and Windows Server 2003. Any ideas?

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  • How to display and change an icon inside a python Tk Frame

    - by codingJoe
    I have a python Tkinter Frame that displays several fields. I want to also add an red/yellow/green icon that will display the status of an external device. The icon is loaded from a file called ICON_LED_RED.ico. How do I display the icon in my frame? How do I change the icon at runtime? for example replace BitmapImage('RED.ico') with BitmapImage('GREEN.ico') class Application(Frame): def init(self, master=None): Frame.__init__(self, master) self.pack() self.createWidgets() def createWidgets(self): # ...other frame code.. works just fine. self.OKBTN = Button(self) self.OKBTN["text"] = "OK" self.OKBTN["fg"] = "red" self.OKBTN["command"] = self.ok_btn_func self.OKBTN.pack({"side": "left"}) # when I add the following the frame window is not visible # The process is locked up such that I have to do a kill -9 self.statusFrame = Frame(self, bd=2, relief=RIDGE) Label(self.statusFrame, text='Status:').pack(side=LEFT, padx=5) self.statIcon = BitmapImage('data/ICON_LED_RED.ico') Label (self.statusFrame, image=self.statIcon ).grid() self.statusFrame.pack(expand=1, fill=X, pady=10, padx=5)

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  • Location accuracy of Google Analytics for Android

    - by BadCash
    When testing Google Analytics (version 2) for an Android project, I noticed that the Real Time map shows my location to be about 200 miles from my actual location. I'm running my project on a physical device, which leads me to believe that Google Analytics doesn't actually send any location information, but rather gets it from the phones IP address when the data is sent to Googles server. Is there any way to alter this behavior and provide my own location data using getLastKnownLocation() for example? Sending it as an actual Label/Action string would of course work, but that means I can't use Google Analytics fancy map feature to view where my users are coming from.

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  • Get application names with specific permission

    - by rolling.stones
    I want list of all applications installed on the device which use a specific permission like INTERNET. i am using this code , but not able to retrieve results , please help . private ArrayList<String> getInstalledApps(Context context) { ArrayList<String> results = new ArrayList<String>(); PackageManager packageManager = context.getPackageManager(); List<PackageInfo> applist = packageManager.getInstalledPackages(0); Iterator<PackageInfo> it = applist.iterator(); while (it.hasNext()) { PackageInfo pk = (PackageInfo) it.next(); if (PackageManager.PERMISSION_GRANTED == packageManager.checkPermission(Manifest.permission.INTERNET, pk.packageName)) results.add("" + pk.applicationInfo.loadLabel(packageManager)); } for (int i = 0; i <= results.size(); i++) { Log.v("app using internet = ", results.toString()); } return results; } Thanks in advance. Any help accepted :)

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  • Specifying Sd card mountable as removable disk in android manifest

    - by Ahmed
    My android app requires that the device has an SDcard and that SDcard is mountable on a PC or MAC as a FileSystem (removable disk) . It is because there is a program for windows which my mobile app writes to sd card which user has to run from his PC and that program works on files on that Mounted SD card and disks on PC from windows. This was a problem on most the Tablets because not all of them can mount their SDcard as removable disk on PC without requiring special drivers on PC for that tablet. But for majority of ICS phones the PC seems to mount the disk as removable storage so I would like to limit my app for the API 8 - API15 (Phones only) Is there a way to specify in the manifest of an android app that the app should work with an ICS android phone and not the ICS tablets so that users having tablets can not download it from android market ? Thanks,

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  • fscommand2 support in Actionscript 3.0 ?

    - by Andhravaala
    Hi All, I am very new to Action Script. I am using Flash Professional CS5 with ActionScript 3.0. The problem is, When I am trying use fscommand2 function, Compiler throwing an error saying: Scene 1, Layer 'Layer 1', Frame 1, Line 7 1180: Call to a possibly undefined method fscommand2. But, I am able to use fscommand. But, it will not fulfill my requirement to get Device(Mobile) properties like DeviceID etc. Please help me in using fscommand2 or any equivalent API support in ActionScript 3.0. Thanks in advance.

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  • Win CE 6.0 client using WCF Services - Reduce Bandwidth

    - by Sean
    We have a Win CE 6.0 device that is required to consume services that will be provided using WCF. We are attempting to reduce bandwidth usage as much as possible and with a simple test we have found that using UDP instead of HTTP saved significant data usage. I understand there are limitations regarding WCF on .NET Compact Framework 3.5 devices and was curious what people thought would be the appropriate way forward. Would it make sense to develop a custom UDP binding, and would that work for both sides? Any feedback would be appreciated. Thanks.

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  • Predicting performance for an iPhone/iPod Touch App

    - by Avizz
    I don't have an iPhone Developer Program Account yet and will be getting one in the next couple of days. Can instruments be used with the simulator to give a rough estimate on how well my app may perform? Using instruments I checked and fixed all the leaks it was detecting, and it appears that my memory usage maxes out at about 5.77mb. Is there any other tests I could perform with instruments to judge how well my app would perform? I realize there is no way other then the actual device to get a definite answer, it would be nice to get an estimate.

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  • Does TCP actually define 'TCP server' and 'TCP clients'? [closed]

    - by mjn
    In the Wikipedia article, TCP communication is explained using the terms 'client' and 'server'. It also uses the word 'peers'. But TCP actually does not define "TCP clients" and "TCP servers" - In the RFC 675 document (SPECIFICATION OF INTERNET TRANSMISSION CONTROL PROGRAM), the word "client" never appears. The RFC explains that TCP is used to connect processes over ports (sockets), and that 'A pair of sockets form a CONNECTION which can be used to carry data in either direction [i.e. full duplex]. Calling the originating party the "client" seems to be common practice. But this client/server communication model is not always applicable to TCP communication. For example take peer-to-peer networks. Calling all processes which open a socket (and wait for incoming connections from peers) "TCP servers", sounds wrong to me. I would not call my uncle's telephone device a "Telephony server" if I dial his phone number and he picks up.

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  • Login implementation for windows mobile

    - by pdiddy
    What is a good approach for credential checks for windows mobile app. Knowing that it is an occasionally connected device. Should I keep the user credential into the local database? If the credential doesn't exist in the db, try to see if it has internet access and do the check through a web service? If both fails then display an error message ? If logins is successful then store the credential to the local database store then upon next login go against the database first? Is this a good approach?

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  • Google search is not working in web browser control

    - by Sundar
    Hello, I have developed a browser using the standard WebBrowser control in my application that is built against CF 3.5. Google search is not working in the browser. That is when i navigate to www.google.co.in and type a keyword and click on the serach button nothing is happening. Outside the application from the device if i try the same thing in IE am getting a security warning dialog box and if ok is clicked search results are shown. So in my case do i need to set property on the webbrowser control. Thanks in advance

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  • NSInvocation: object does not implement methodSignatureForSelector

    - by Sam V
    I have this weird crash that only happens when running the app on the device (doesn't happen in the Simulator). It seems like the problem surfaces out of nowhere, as I haven't changed anything on that particular class. I had the very same issue a few days ago, and I ended up fixing it by duplicating the class, renaming it, and changing the referenced class — I haven't changed a single bit of code. So I'm trying to understand why it's doing this. I've read somewhere that usually you get this console error when the object isn't a subclass of NSObject (but it is!). Here's the exact console error message: *** NSInvocation: warning: object 0x679e0 of class 'FFProximityPickerView' does not implement methodSignatureForSelector: -- trouble ahead *** NSInvocation: warning: object 0x679e0 of class 'FFProximityPickerView' does not implement doesNotRecognizeSelector: -- abort And then it crashes. I'd be very thankful for anyone who can help me on this.

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  • Why are the default UI controls in my iPhone app blurred?

    - by Tom H
    Why would the default iPhone interface elements, specifically the UISwitch (unmodified) and a UISegmentedControl appear slightly blurred? I have not changed them or called any private APIs. This blurring occurs when I run it both in the simulator and when I load it on my iPod Touch, so I don't think it's a one off drawing glitch. These elements were created via some code (initWithFrame:) not in interface builder. Here is a screenshot of the blurring in the simulator: http://drp.ly/14rS6a It looks similar on the actual device. Thanks for your help

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  • Discovering the default gateway without DHCP

    - by JavaRocky
    A crazy question, but is there anyway to discover the default gateway without DHCP? This would be for a device on a network which does not use DHCP which does not have an IP address as yet. I was thinking if I could discover the default gateway, then i could try to guess an unused ip address then broadcast on the network to see if it's being used. I may be asking for trouble i understand. E.g. if there is already a computer which has a static IP and is shutdown.

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  • Taking screen shot of a SurfaceView in android

    - by Mostafa Imran
    I am using following method to taking screen shot of a particular view which is a SurfaceView. public void takeScreenShot(View surface_view){ // create bitmap screen capture Bitmap bitmap; View v1 = surface_view; v1.setDrawingCacheEnabled(true); bitmap = Bitmap.createBitmap(v1.getDrawingCache()); v1.setDrawingCacheEnabled(false); ByteArrayOutputStream bos = new ByteArrayOutputStream(); bitmap.compress(CompressFormat.PNG, 0, bos); byte[] imageData = bos.toByteArray(); } the problem is its giving me the whole activity screen image. But I need to take screen shot of the particular view. I tried other ways but those give me a black screen as screen shot, some posts says that it requires rooted device. Can any one help me please. I'm in need of this solution. Help me....

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  • Weird landscape UITabBarController Application startup

    - by Stefano Verna
    Hi there. My application is quite simple, but I have some problems when it starts. I setted in the Info.plist to be landscaped, but it seems to ignore the order. In fact, when the app is loading the Simulator is landscaped, but then it returns in portrait mode. This is the hierarchy of the views and controllers: MainViewController (extends UITabBarController just to override shouldAutorotateToInterfaceOrientation:) Three extended UITableViewControllers as tabs (also those have the shouldAutorotateToInterfaceOrientation correctly setted up). If I kinda force the orientation of the device to Landscape with: [[UIDevice currentDevice] setOrientation: UIInterfaceOrientationLandscapeRight]; Then for an instant the Simulator flashes in portrait mode, and then it goes landscaped. The problem is that in this way, the auto-rotation animations gets started, which is something I cannot tollerate. I just want a fixed, landscaped application. Any clues? Am I missing something?

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  • Can Google App Engine be used for "check for updated" and download binary file web service?

    - by Tofrizer
    Hi, I'm a Google App Engine newbie and would be grateful for any help. I have an iPhone app which sources data from an sqlite db stored localling on the device. I'd like to set up a Google App Engine web service which my iPhone client will talk to and check if there is a newer version of the sqlite database it needs to download. So iPhone client hits the web service with some kind of version number/timestamp and if there is a newer file, the App Engine will notify the client and the client will then request the new database to download which the App Engine will serve. Is it possible to set up a web service in Google App Engine to do this? Could anyone point me to any sample code / tutorials please? Many Thanks

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  • SOLVED - UBIFS partition mounting at startup [closed]

    - by Bartlomiej Grzeskowiak
    [SOLVED] - add ubi.mtd=volume_name to bootargs in uboot I want to mount UBIFS partition via /etc/fstab at startup. I created UBIFS and Volume: # ubiformat /dev/mtdX # ubiattach -p /dev/mtdX # ubimkvol /dev/ubi0 -N volume_name -s 64MiB # ubiupdatevol /dev/ubi0_0 /path/to/ubifs.img # mount -t ubifs ubi0:volume_name /mount/point but after reboot this line in etc/fstab doesn't work: ubi0:volume_name /mnt/user ubifs defaults 0 0 There is no fs mounted in /mnt/user. Also when I try to call mount -a: mount: mounting ubi0:volume_name on /mnt/user failed: No such device There are no ubi0,ubi0_0 in /dev. I also don't see any UBI calls in dmesg like here: UBIFS boot error

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  • How to determine the port numbers for peripherals devices?

    - by smwikipedia
    I know that peripheral devices such as a hard driver, a floppy driver, etc are controlled by reading/writing certain control registers on their device controllers. I am wondering about the following questions: Is it true that when these peripheral devices are plugged onto the computer, the addresses(port numbers) of their control registers are thus determined by how they are attached to the address bus (i.e. the hard-wiring)? Who makes the scheme of the port number assignment? If I was given a naked computer(with no operating system and with many peripheral devices), how could I figure out the port number assignment so I can use them to control peripheral deveices.

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  • While saving a PNG image using NSData writetofile saves corrupted data on the iphone disk

    - by jAmi
    I have a number of images (PNG,GIF and JPG) in my Application Resource Bundle. I want some images to be saved in my Documents Directory so i use : imgPath=[documentsDirectoryPath stringByAppendingPathComponent:@"myImage.png"]; if (![fileMgr fileExistsAtPath:imgPath]) { [[fileMgr contentsAtPath:[[NSBundle mainBundle] pathForResource:@"myImage"ofType:@"png"]] writeToFile:imgPath atomically:NO]; } This saves an Image file on my desired Path but this file has an Extra 300 bytes (of maybe junk data) in it which results in a corrupted image... Am i doing something wrong here? This works in the simulator but on the real device the image has some extra 300 bytes. Also a GIF image gets copied nicely and works but this problem occurs for PNG image.

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  • How to persist and load an object which conforms to NSCoding protocol?

    - by mystify
    I have made an class which conforms to the NSCoding protocol and does all the encode and decode stuff. For my app, I simply want to persist an object from that class to the device and the next time when the app launches, I want to load that object back into memory. Basically it's just an class which holds some user input information. For example the user starts writing a text but then quits the app. Next time I want to load that data object. I guess I need NSKeyedArchiver? Is there a good tutorial on this? How do I do that?

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