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  • Desktop Fun: Dreams of Hawaii Wallpaper Collection

    - by Asian Angel
    Is the winter weather wearing you down and making you wish for a tropical vacation? Until summer and vacation time gets here let our Dreams of Hawaii Wallpaper collection help you think warm and happy thoughts Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Enjoy Clutter-Free YouTube Video Viewing in Opera with CleanTube Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper

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  • Country selection, when country is not listed

    - by David Balažic
    While this might not 100% match the intent of this site, it was the closest match from Stackexchange sites. So, if a web site (the "entrance" page) offers a choice (a list) of countries, with the text "Chose your country", but the users country is not listed, what should he do? One example is http://www.samsung.com/countryselection.do Addition: I ask this standing in the users position. I encounter a web site and it gives me the above page. What to do? Another issue: What is "my" country? My current location? My permanent residence? The country of my citizenship? Something else?

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  • How to submit sitemap when your website has partial https? - Error: "Not in Domain"

    - by Ralph N
    My website is an ecommerce that is set up to do http for the item browsing portion, but https for things like shopping cart, contact us, etc.. (anything that has forms on it). I've submitted my website a long time ago to google webmaster tools as http://www.mywebsite.com. I also submitted a sitemap with about 40 links - 8 of them are https. I've noticed that for the longest time, google webmaster tools was reporting that 32 out of the 40 links have been crawled. I tested all the links against my robots.txt and realized that my robots text was blocking the https links. Google says those links are "Not In Domain". Is there a way i'm supposed to get around this so that I can have a hybrid-ssl site? I understand the concept that one site is mywebsite.com:80 and the other is mywebsite.com:443, but i'd like to avoid submitting and maintaining 2 seperate websites on google webmaster tools.

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  • JavaScript Intellisense with Telerik in ASP.NET Master Page Project with VS 2010

    - by Otto Neff
    Today I was looking for a solution to get finally the JScript/Javascript/jQuery Intellisense Featureworking with my ASP.Net Webform Project to work. I found some good articles: - JScript IntelliSense Overview- JScript IntelliSense: A Reference for the “Reference” Tag- Enabling JavaScript intellisense in VS.NET 2010 to work with SharePoint 2010- Rich IntelliSense for jQueryBUT, all of suggested solutions did not work right with my Master Page based Visual Studio 2010 Solution.Only with physical Javascript Files (Telerik includes certain Javascript Files like jQuery as Ressource) or/andconfigure always a new ASP.NET Scriptmanager / RadScriptManager on every page derived from the Master Page, wasn't exactly what I was looking for. So I came up with the following simple Solution, to Trick VS2010and still have the Project running with multiple runat="server" Scriptmanagers. In short:- New ASP.NET control derived from ScriptManager with emtpy overwritten OnInit() to use it as emtpy wrapper for VS2010. In detail:New RadScriptManager Classusing System; using System.Collections.Generic; using System.Linq; using System.Web; using Telerik.Web.UI; namespace IntellisenseJavascript.Controls { public class IntelliJS : RadScriptManager { protected override void OnInit(EventArgs e) { } protected override void OnPreRender(EventArgs e) { } protected override void OnLoad(EventArgs e) { } protected override void Render(System.Web.UI.HtmlTextWriter writer) { } public override void RenderControl(System.Web.UI.HtmlTextWriter writer) { } } } web.config<configuration> ... <system.web> ... <pages> <controls> <add tagPrefix="telerik" namespace="Telerik.Web.UI" assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4"/> <add tagPrefix="VSFix" namespace="IntellisenseJavascript.Controls" assembly="IntellisenseJavascript"/> </controls> </pages> ... Master Page<%@ Master Language="C#" AutoEventWireup="true" CodeBehind="Site.master.cs" Inherits="IntellisenseJavascript.Site" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html > <head id="head" runat="server"> <title></title> <telerik:RadStyleSheetManager ID="radStyleSheetManager" runat="server" /> </head> <body> <form id="form" runat="server"> <telerik:RadScriptManager ID="radScriptManager" runat="server"> <Scripts> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.Core.js" /> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.jQuery.js" /> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.jQueryInclude.js" /> </Scripts> </telerik:RadScriptManager> <telerik:RadAjaxManager ID="radAjaxManager" runat="server"> </telerik:RadAjaxManager> <div> #MASTER CONTENT# <asp:ContentPlaceHolder ID="contentPlaceHolder" runat="server"> </asp:ContentPlaceHolder> </div> </form> <script type="text/javascript"> $(function () { // Masterpage ready $('body').css('margin', '50px'); }); </script> </body> </html> ASPX Page<%@ Page Title="" Language="C#" MasterPageFile="~/Site.Master" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="IntellisenseJavascript.Default" %> <asp:Content ID="Content1" ContentPlaceHolderID="contentPlaceHolder" runat="server"> <VSFix:IntelliJS runat="server" ID="intelliJS"> <Scripts> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.Core.js" /> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.jQuery.js" /> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.jQueryInclude.js" /> </Scripts> </VSFix:IntelliJS> <div style="border: 5px solid #FF9900;"> #PAGE CONTENT# </div> <script type="text/javascript"> $(function () { // Page ready $('body').css('border', '5px solid #888'); }); </script> </asp:Content> The Result I know, this is not the way it meant to be... but now at least you can have a Main ScriptManager for all Common Scripts and Settings, inject page specific Javascripts in PageLoad Event in normal ASPX Files and have JavaScript Intellisense for defined Scripts from JS Files or Assembly Ressouce in your Content Maybe, vNext will fix this.

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  • OTN Developer Day: Oracle Database 11g Application Development

    - by stephen.garth
    When and Where: Tuesday June 15, 2010 from 8:00 am - 5:30 pm Hyatt Regency Reston, Reston VA This full-day FREE event offers a great learning and networking opportunity. With support from Oracle database application development experts, you'll get valuable hands-on experience developing database-backed apps with the latest Oracle tools and frameworks. Oh yeah, you get to use your own notebook and download some cool and very useful materials. Find out more and register here. var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • SQLAuthority News – Download Whitepaper Using SharePoint List Data in PowerPivot

    - by pinaldave
    One of the many features of Microsoft SQL Server PowerPivot is the range of data sources that can be used to import data. Anything, from Microsoft SQL Server relational databases, Oracle databases, and Microsoft Access databases, to text documents, can be used as data sources in PowerPivot. In this paper, I explain one of the new and upcoming data sources that people are excited about – SharePoint list data in the form of Atom feeds. This white paper goes on to explain the different ways you can import SharePoint list data into PowerPivot, what types of lists are supported, various components that need to be installed to use this feature, and where to get those components. Download and read this whitepaper. Note: Abstract is taken from MSDN Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, SQLAuthority News, T SQL, Technology

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  • Good ol fashioned debugging

    - by Tim Dexter
    I have been helping out one of our new customers over the last day or two and I have even managed to get to the bottom of their problem FTW! They use BIEE and BIP and wanted to mount a BIP report in a dashboard page, so far so good, BIP does that! Just follow the instructions in the BIEE user guide. The wrinkle is that they want to enter some fixed instruction strings into the dashboard prompts to help the user. These are added as fixed values to the prompt as the default values so they appear first. Once the user makes a selection, the default strings disappear. Its a fair requirement but the BIP report chokes Now, the BIP report had been setup with the Autorun checkbox, unchecked. I expected the BIP report to wait for the Go button to be hit but it was trying to run immediately and failing. That was the first issue. You can not stop the BIP report from trying to run in a dashboard. Even if the Autorun is turned off, it seems that dashboard still makes the request to BIP to run the report. Rather than BIP refusing because its waiting for input it goes ahead anyway, I guess the mechanism does not check the autorun flag when the request is coming from the dashboard. It appears that between BIEE and BIP, they collectively ignore the autorun flag. A bug? might be, at least an enhancement request. With that in mind, how could we get BIP to not at least not fail? This fact was stumping me on the parameter error, if the autorun flag was being respected then why was BIP complaining about the parameter values it should not even be doing anything until the Go button is clicked. I now knew that the autorun flag was being ignored, it was a simple case of putting BIP into debug mode. I use the OC4J server on my laptop so debug msgs are routed through the dos box used to start the OC4J container. When I changed a value on the dashboard prompt I spotted some debug text rushing by that subsequently disappeared from the log once the operation was complete. Another bug? I needed to catch that text as it went by, using the print screen function with some software to grab multiple screens as the log appeared and then disappeared. The upshot is that when you change the dashboard prompt value, BIP validates the value against its own LOVs, if its not in the list then it throws the error. Because 'Fill this first' and 'Fill this second' ie fixed strings from the dashboard prompts, are not in the LOV lists and because the report is auto running as soon as the dashboard page is brought up, the report complains about invalid parameters. To get around this, I needed to get the strings into the LOVs. Easily done with a UNION clause: select 'Fill this first' from SH.Products Products UNION select Products."Prod Category" as "Prod Category" from SH.Products Products Now when BIP wants to validate the prompt value, the LOV query fires and finds the fixed string -> No Error. No data, but definitely no errors :0) If users do run with the fixed values, you can capture that in the template. If there is no data in the report, either the fixed values were used or the parameters selected resulted in no rows. You can capture this in the template and display something like. 'Either your parameter values resulted in no data or you have not changed the default values' Thats the upside, the downside is that if your users run the report in the BP UI they re going to see the fixed strings. You could alleviate that by having BIP display the fixed strings in top of its parameter drop boxes (just set them as the default value for the parameter.) But they will not disappear like they do in the dashboard prompts, see below. If the expected autorun behaviour worked ie wait for the Go button, then we would not have to workaround it but for now, its a pretty good solution. It was an enjoyable hour or so for me, took me back to my developer daze, when we used to race each other for the most number of bug fixes. I used to run a distant 2nd behind 'Bugmeister Chen Hu' but led the chasing pack by a reasonable distance.

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  • The configuration section 'system.web.extensions' cannot be read because it is missing a section declaration

    - by Jeff Widmer
    After upgrading an ASP.NET application from .NET Framework 3.5 to .NET Framework 4.0 I ran into the following error message dialog when trying to view any of the modules in IIS on the server. What happened is during the upgrade, the web.config file was automatically converted for .NET Framework 4.0.  This left behind an empty system.web.extensions section: It was an easy fix to resolve, just remove the unused system.web.extensions section.   ERROR DIALOG TEXT: --------------------------- ASP --------------------------- There was an error while performing this operation. Details: Filename: \\?\web.config Line number: 171 Error: The configuration section 'system.web.extensions' cannot be read because it is missing a section declaration --------------------------- OK   ---------------------------

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  • AjaxToolKit - ModalPopup conflicts with the current stable version

    - by Guilherme Cardoso
    For those who are using the current stable version of AjaxToolKit (40 412) will face an annoying problem. The ModalPopup cannot be used together with an UpdatePanel and one textbox. This is because during the postback, the value of the textbox will be changed and added a comma. That is, if we use a ModalPopup to have a form and then we add a database, the value "Antonio" in the text box will be entered as "Antonio." I've been researching a bit and this bug is even launching this version. To counter this I'm using the stable 30 512 May 2009 - http://ajaxcontroltoolkit.codeplex.com/releases/view/27326 One detail I noticed was that the ModalPopup OkControlID on the property. If we define the event does not occur (example: If this button is add the data to the database, the panel controlled by ModalPopup disappears but not to add the event occurs). Therefore it is best not declare anything on this property, it works without problems the same.

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  • Formal Languages, Inductive Proofs &amp; Regular Expressions

    - by MarkPearl
    So I am slogging away at my UNISA stuff. I have just finished doing the initial once non stop read through the first 11 chapters of my COS 201 Textbook - “Introduction to Computer Theory 2nd Edition” by Daniel Cohen. It has been an interesting couple of days, with familiar concepts coming up as well as some new territory. In this posting I am going to cover the first couple of chapters of the book. Let start with Formal Languages… What exactly is a formal language? Pretty much a no duh question for me but still a good one to ask – a formal language is a language that is defined in a precise mathematical way. Does that mean that the English language is a formal language? I would say no – and my main motivation for this is that one can have an English sentence that is correct grammatically that is also ambiguous. For example the ambiguous sentence: "I once shot an elephant in my pyjamas.” For this and possibly many other reasons that I am unaware of, English is termed a “Natural Language”. So why the importance of formal languages in computer science? Again a no duh question in my mind… If we want computers to be effective and useful tools then we need them to be able to evaluate a series of commands in some form of language that when interpreted by the device no confusion will exist as to what we were requesting. Imagine the mayhem that would exist if a computer misinterpreted a command to print a document and instead decided to delete it. So what is a Formal Language made up of… For my study purposes a language is made up of a finite alphabet. For a formal language to exist there needs to be a specification on the language that will describe whether a string of characters has membership in the language or not. There are two basic ways to do this: By a “machine” that will recognize strings of the language (e.g. Finite Automata). By a rule that describes how strings of a language can be formed (e.g. Regular Expressions). When we use the phrase “string of characters”, we can also be referring to a “word”. What is an Inductive Proof? So I am not to far into my textbook and of course it starts referring to proofs and different types. I have had to go through several different approaches of proofs in the past, but I can never remember their formal names , so when I saw “inductive proof” I thought to myself – what the heck is that? Google to the rescue… An inductive proof is like a normal proof but it employs a neat trick which allows you to prove a statement about an arbitrary number n by first proving it is true when n is 1 and then assuming it is true for n=k and showing it is true for n=k+1. The idea is that if you want to show that someone can climb to the nth floor of a fire escape, you need only show that you can climb the ladder up to the fire escape (n=1) and then show that you know how to climb the stairs from any level of the fire escape (n=k) to the next level (n=k+1). Does this sound like a form of recursion? No surprise then that in the same chapter they deal with recursive definitions. An example of a recursive definition for the language EVEN would the 3 rules below: 2 is in EVEN If x is in EVEN then so is x+2 The only elements in the set EVEN are those that be produced by the rules above. Nothing to exciting… So if a definition for a language is done recursively, then it makes sense that the language can be proved using induction. Regular Expressions So I am wondering to myself what use is this all – in fact – I find this the biggest challenge to any university material is that it is quite hard to find the immediate practical applications of some theory in real life stuff. How great was my joy when I suddenly saw the word regular expression being introduced. I had been introduced to regular expressions on Stack Overflow where I was trying to recognize if some text measurement put in by a user was in a valid form or not. For instance, the imperial system of measurement where you have feet and inches can be represented in so many different ways. I had eventually turned to regular expressions as an easy way to check if my parser could correctly parse the text or not and convert it to a normalize measurement. So some rules about languages and regular expressions… Any finite language can be represented by at least one if not more regular expressions A regular expressions is almost a rule syntax for expressing how regular languages can be formed regular expressions are cool For a regular expression to be valid for a language it must be able to generate all the words in the language and no other words. This is important. It doesn’t help me if my regular expression parses 100% of my measurement texts but also lets one or two invalid texts to pass as well. Okay, so this posting jumps around a bit – but introduces some very basic fundamentals for the subject which will be built on in later postings… Time to go and do some practical examples now…

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  • How do I pipe terminal standard output (stdout) to the clipboard?

    - by Insperatus
    For example, Say I want to list the contents of a folder and directly paste them into a chat window for a friend to see. I realize I could do ls > filename.txt to create a file (filename.txt) with those contents; I'd then have to open or print the file and manually select and copy the text block (which can be annoying/tedious.) I clearly could also select and copy the output of ls directly from within the terminal window. It would be much faster/easier to simply pipe standard output to the clipboard. What terminal command allows me to do this?

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  • MySQL Query Cache

    - by BRADINO
    According to MySQL.com the query cache stores the text of a SELECT statement together with the corresponding result that was sent to the client. If an identical statement is received later, the server retrieves the results from the query cache rather than parsing and executing the statement again. The query cache is shared among sessions, so a result set generated by one client can be sent in response to the same query issued by another client. Purely hypothetical example: SELECT `name` FROM `beers` WHERE `favorite` = true To force the database NOT to give you a cached result simply add SQL_NO_CACHE to the query: SELECT SQL_NO_CACHE `name` FROM `beers` WHERE `favorite` = true mysql query cache sql no cache mysql nocache

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Here’s What Would Happen if Computers Made Our Food [Comic]

    - by The Geek
    At least it’s better than getting spyware in your food. Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • Detecting Idle Time with Global Mouse and Keyboard Hooks in WPF

    - by jdanforth
    Years and years ago I wrote this blog post about detecting if the user was idle or active at the keyboard (and mouse) using a global hook. Well that code was for .NET 2.0 and Windows Forms and for some reason I wanted to try the same in WPF and noticed that a few things around the keyboard and mouse hooks didn’t work as expected in the WPF environment. So I had to change a few things and here’s the code for it, working in .NET 4. I took the liberty and refactored a few things while at it and here’s the code now. I’m sure I will need it in the far future as well. using System; using System.Diagnostics; using System.Runtime.InteropServices; namespace Irm.Tim.Snapper.Util { public class ClientIdleHandler : IDisposable { public bool IsActive { get; set; } int _hHookKbd; int _hHookMouse; public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam); public event HookProc MouseHookProcedure; public event HookProc KbdHookProcedure; //Use this function to install thread-specific hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //Call this function to uninstall the hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); //Use this function to pass the hook information to next hook procedure in chain. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam); //Use this hook to get the module handle, needed for WPF environment [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern IntPtr GetModuleHandle(string lpModuleName); public enum HookType : int { GlobalKeyboard = 13, GlobalMouse = 14 } public int MouseHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the mouse IsActive = true; Debug.Print("Mouse active"); //just return the next hook return CallNextHookEx(_hHookMouse, nCode, wParam, lParam); } public int KbdHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the keyboard IsActive = true; Debug.Print("Keyboard active"); //just return the next hook return CallNextHookEx(_hHookKbd, nCode, wParam, lParam); } public void Start() { using (var currentProcess = Process.GetCurrentProcess()) using (var mainModule = currentProcess.MainModule) { if (_hHookMouse == 0) { // Create an instance of HookProc. MouseHookProcedure = new HookProc(MouseHookProc); // Create an instance of HookProc. KbdHookProcedure = new HookProc(KbdHookProc); //register a global hook _hHookMouse = SetWindowsHookEx((int)HookType.GlobalMouse, MouseHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookMouse == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the mouse"); } } if (_hHookKbd == 0) { //register a global hook _hHookKbd = SetWindowsHookEx((int)HookType.GlobalKeyboard, KbdHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookKbd == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the keyboard"); } } } } public void Close() { if (_hHookMouse != 0) { bool ret = UnhookWindowsHookEx(_hHookMouse); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the mouse"); } _hHookMouse = 0; } if (_hHookKbd != 0) { bool ret = UnhookWindowsHookEx(_hHookKbd); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the keyboard"); } _hHookKbd = 0; } } #region IDisposable Members public void Dispose() { if (_hHookMouse != 0 || _hHookKbd != 0) Close(); } #endregion } } The way you use it is quite simple, for example in a WPF application with a simple Window and a TextBlock: <Window x:Class="WpfApplication2.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <TextBlock Name="IdleTextBox"/> </Grid> </Window> And in the code behind we wire up the ClientIdleHandler and a DispatcherTimer that ticks every second: public partial class MainWindow : Window { private DispatcherTimer _dispatcherTimer; private ClientIdleHandler _clientIdleHandler; public MainWindow() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { //start client idle hook _clientIdleHandler = new ClientIdleHandler(); _clientIdleHandler.Start(); //start timer _dispatcherTimer = new DispatcherTimer(); _dispatcherTimer.Tick += TimerTick; _dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 1); _dispatcherTimer.Start(); } private void TimerTick(object sender, EventArgs e) { if (_clientIdleHandler.IsActive) { IdleTextBox.Text = "Active"; //reset IsActive flag _clientIdleHandler.IsActive = false; } else IdleTextBox.Text = "Idle"; } } Remember to reset the ClientIdleHandle IsActive flag after a check.

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  • Load SpriteFont in XNA

    - by user22715
    I'm planning on my game using multiple backgrounds so I'm trying to use spritefonts to draw the text. Every time I load my spritefont I get a error. Line1 = content.Load<SpriteFont>("Courier New"); Line2 = content.Load<SpriteFont>("Courier New"); This is the error I get. Error loading "Courier New". File not found. Although this was the font listed on the official microsoft website http://msdn.microsoft.com/en-us/library/bb447673.aspx.

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  • How to Increase the VMWare Boot Screen Delay

    - by Trevor Bekolay
    If you’ve wanted to try out a bootable CD or USB flash drive in a virtual machine environment, you’ve probably noticed that VMWare’s offerings make it difficult to change the boot device. We’ll show you how to change these options. You can do this either for one boot, or permanently for a particular virtual machine. Even experienced users of VMWare Player or Workstation may not recognize the screen above – it’s the virtual machine’s BIOS, which in most cases flashes by in the blink of an eye. If you want to boot up the virtual machine with a CD or USB key instead of the hard drive, then you’ll need more than an eye’s-blink to press Escape and bring up the Boot Menu. Fortunately, there is a way to introduce a boot delay that isn’t exposed in VMWare’s graphical interface – you have to edit the virtual machine’s settings file (a .vmx file) manually. Editing the Virtual Machine’s .vmx Find the .vmx file that contains the settings for your virtual machine. You chose a location for this when you created the virtual machine – in Windows, the default location is a folder called My Virtual Machines in your My Documents folder. In VMWare Workstation, the location of the .vmx file is listed on the virtual machine’s tab. If in doubt, search your hard drive for .vmx files. If you don’t want to use Windows default search, an awesome utility that locates files instantly is Everything. Open the .vmx file with any text editor. Somewhere in this file, enter in the following line… save the file, then close out of the text editor: bios.bootdelay = 20000 This will introduce a 20 second delay when the virtual machine loads up, giving you plenty of time to press the Escape button and access the boot menu. The number in this line is just a value in milliseconds, so for a five second boot delay, enter 5000, and so on. Change Boot Options Temporarily Now, when you boot up your virtual machine, you’ll have plenty of time to enter one of the keystrokes listed at the bottom of the BIOS screen on boot-up. Press Escape to bring up the Boot Menu. This allows you to select a different device to boot from – like a CD drive. Your selection will be forgotten the next time you boot up this virtual machine. Change Boot Options Permanently When the BIOS screen comes up, press F2 to enter the BIOS Setup menu. Switch to the Boot tab, and change the ordering of the items by pressing the “+” key to move items up on the list, and the “-” key to move items down the list. We’ve switched the order so that the CD-ROM Drive boots first. Once you make this change permanent, you may want to re-edit the .vmx file to remove the boot delay. Boot from a USB Flash Drive One thing that is noticeably missing from the list of boot options is a USB device. VMWare’s BIOS just does not allow this, but we can get around that limitation using the PLoP Boot Manager that we’ve previously written about. And as a bonus, since everything is virtual anyway, there’s no need to actually burn PLoP to a CD. Open the settings for the virtual machine you want to boot with a USB drive. Click on Add… at the bottom of the settings screen, and select CD/DVD Drive. Click Next. Click the Use ISO Image radio button, and click Next. Browse to find plpbt.iso or plpbtnoemul.iso from the PLoP zip file. Ensure that Connect at power on is checked, and then click Finish. Click OK on the main Virtual Machine Settings page. Now, if you use the steps above to boot using that CD/DVD drive, PLoP will load, allowing you to boot from a USB drive! Conclusion We’re big fans of VMWare Player and Workstation, as they let us try out a ton of geeky things without worrying about harming our systems. By introducing a boot delay, we can add bootable CDs and USB drives to the list of geeky things we can try out. Download PLoP Boot Manager Similar Articles Productive Geek Tips How To Switch to Console Mode for Ubuntu VMware GuestHack: Turn Off Debug Mode in VMWare Workstation 6 BetaStart Your Computer More Quickly by Delaying the Startup of a Service in VistaEnable Hidden BootScreen in Windows VistaEnable Copy and Paste from Ubuntu VMware Guest TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error

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  • MUD source code

    - by Tchalvak
    I haven't been able to find a lot of the old, open source mud source codes. I find the way they did things very applicable to text-based/browser based games, and I'd love to be able to skim through parts of 'em for inspiration. For instance, we have this huge list of muds and the relationships between them, but little by way of access to source code. http://en.wikipedia.org/wiki/MUD_trees Often (I'm looking at you, dikumud, http://www.dikumud.com/links.aspx ) the sites of the mud itself doesn't even have a working link to the source. https://github.com/alexmchale/merc-mud has a copy of merc that I found, which certainly contains other works within it's history, but the pickings seems sparse. Does anyone have better resources for gaining access to MUD source code than these?

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  • How do I get my Canon MF4410 printer to work in Ubuntu 12.04?

    - by Kevin
    I have a Canon i-sensys MF4410 laser printer. I am running a dual boot system with Windows 7 and Ubuntu 12.04. The printer works in Windows and Ubuntu sees it when I attempt to add a new printer but I cannot get it to work in Ubuntu. (It previously worked fine under Ubuntu 8.?) I have tried installing (and un-installing) the driver cque-en but, although Ubuntu sees the printer, it does not find the driver. I have even tried using the generic laser and 'text only' drivers but these do not work. If anyone can help and it requires using terminal please give detailed instructions. Thanks Kevin

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  • How to propagate http response code from back-end to client

    - by Manoj Neelapu
    Oracle service bus can be used as for pass through casses. Some use cases require propagating the http-response code back to the caller. http://forums.oracle.com/forums/thread.jspa?messageID=4326052&#4326052 is one such example we will try to accomplish in this tutorial.We will try to demonstrate this feature using Oracle Service Bus (11.1.1.3.0. We will also use commons-logging-1.1.1, httpcomponents-client-4.0.1, httpcomponents-core-4.0.1 for writing the client to demonstrate.First we create a simple JSP which will always set response code to 304.The JSP snippet will look like <%@ page language="java"     contentType="text/xml;     charset=UTF-8"        pageEncoding="UTF-8" %><%      System.out.println("Servlet setting Responsecode=304");    response.setStatus(304);    response.flushBuffer();%>We will now deploy this JSP on weblogic server with URI=http://localhost:7021/reponsecode/For this JSP we will create a simple Any XML BS We will also create proxy service as shown below Once the proxy is created we configure pipeline for the proxy to use route node, which invokes the BS(JSPCaller) created in the first place. So now we will create a error handler for route node and will add a stage. When a HTTP BS sends a request, the JSP sends the response back. If the response code is not 200, then the http BS will consider that as error and the above configured error handler is invoked. We will print $outbound to show the response code sent by the JSP. The next actions. To test this I had create a simple clientimport org.apache.http.Header;import org.apache.http.HttpEntity;import org.apache.http.HttpHost;import org.apache.http.HttpResponse;import org.apache.http.HttpVersion;import org.apache.http.client.methods.HttpGet;import org.apache.http.conn.ClientConnectionManager;import org.apache.http.conn.scheme.PlainSocketFactory;import org.apache.http.conn.scheme.Scheme;import org.apache.http.conn.scheme.SchemeRegistry;import org.apache.http.impl.client.DefaultHttpClient;import org.apache.http.impl.conn.tsccm.ThreadSafeClientConnManager;import org.apache.http.params.BasicHttpParams;import org.apache.http.params.HttpParams;import org.apache.http.params.HttpProtocolParams;import org.apache.http.util.EntityUtils;/** * @author MNEELAPU * */public class TestProxy304{    public static void main(String arg[]) throws Exception{     HttpHost target = new HttpHost("localhost", 7021, "http");     // general setup     SchemeRegistry supportedSchemes = new SchemeRegistry();     // Register the "http" protocol scheme, it is required     // by the default operator to look up socket factories.     supportedSchemes.register(new Scheme("http",              PlainSocketFactory.getSocketFactory(), 7021));     // prepare parameters     HttpParams params = new BasicHttpParams();     HttpProtocolParams.setVersion(params, HttpVersion.HTTP_1_1);     HttpProtocolParams.setContentCharset(params, "UTF-8");     HttpProtocolParams.setUseExpectContinue(params, true);     ClientConnectionManager connMgr = new ThreadSafeClientConnManager(params,              supportedSchemes);     DefaultHttpClient httpclient = new DefaultHttpClient(connMgr, params);     HttpGet req = new HttpGet("/HttpResponseCode/ProxyExposed");     System.out.println("executing request to " + target);     HttpResponse rsp = httpclient.execute(target, req);     HttpEntity entity = rsp.getEntity();     System.out.println("----------------------------------------");     System.out.println(rsp.getStatusLine());     Header[] headers = rsp.getAllHeaders();     for (int i = 0; i < headers.length; i++) {         System.out.println(headers[i]);     }     System.out.println("----------------------------------------");     if (entity != null) {         System.out.println(EntityUtils.toString(entity));     }     // When HttpClient instance is no longer needed,      // shut down the connection manager to ensure     // immediate deallocation of all system resources     httpclient.getConnectionManager().shutdown();     }}On compiling and executing this we see the below output in STDOUT which clearly indicates the response code was propagated from Business Service to Proxy serviceexecuting request to http://localhost:7021----------------------------------------HTTP/1.1 304 Not ModifiedDate: Tue, 08 Jun 2010 16:13:42 GMTContent-Type: text/xml; charset=UTF-8X-Powered-By: Servlet/2.5 JSP/2.1----------------------------------------  

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  • Learn how Oracle storage efficiencies can help your budget

    - by jenny.gelhausen
    Mark Your Calendar! Live Webcast: Next Generation Storage Management Solutions Wednesday, March 24th, 2010 at 9:00am PT or your local time Please plan to join us for this webcast where Forrester senior analyst Andrew Reichman will discuss the pillars of storage efficiency, how to measure and improve it, and how this can help your business immediately alleviate budget pressures. Joining Mr. Reichman are Phil Stephenson, Senior Principal Product Manager at Oracle, and Matthew Baier, Oracle Product Director, who will explain to you the next generation storage capabilities available in Oracle Database 11g and Oracle Exadata. Register for this March 24th live wecast today! var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • How do I remove lubuntu-desktop?

    - by Alvar
    I wanted to try lubuntu-desktop so I installed it with sudo apt-get install lubuntu-desktop. But when I didn't like it I wanted to remove it with sudo apt-get remove lubuntu-desktop(then with auto-remove) but my startup / shutdown screen does still say lubuntu. So how do I remove lubuntu-desktop? Atempt one: sudo apt-get remove lubuntu-desktop lubuntu-artwork playmouth-theme-lubuntu-logo playmouth-theme-lubuntu-text I was unable to locate any of those packages. I've also tried to remove and install ubuntu-desktop, but none has worked.

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  • Tips for creating great game trailers

    - by Venesectrix
    Impressive trailers for your game can really help show players how awesome your game is, but I'm having trouble finding tips that describe how to create a great trailer. I would like to learn about the best way to decide trailer length, structure, music/sound, and content. Basically, what parts of my game do I show in a trailer, how should the scenes be organized, and how would you do the sound? Any advice on things to avoid would be great as well; for example, I read that splicing some video, switching to a screen with text, switching back to video, etc., probably isn't the best way to do it. Thanks!

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  • Fastest way to document software architecture and design

    - by Karsten
    We are a small team of 5 developers and I'm looking for some great advices about how to document the software architecture and design. I'm going for the sweet spot, where the time invested pays off. I don't want to use more time documenting than necessary. I'll quickly give you my thoughts. What are the diagrams I should made? I'm thinking an overall diagram showing the various applications and services. And then some sequence diagrams showing the most important or complicated processes. About the code it self, I really don't see much value in describing or making diagrams for the code outside the .cs files them self. About text documents, I'm a bit uncertain about when to put down on paper. Most developers don't like to either write or read long documents.

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  • Ctrl + C doesn't abort programs in terminal

    - by jake
    I changed the keyboard shortcut in terminal so that Ctrl + C would copy text. I realized I can't abort a program I am running since Ctrl + C used to be the abort command. I know that Ctrl + Shift + C works but want it switched back. Is there a way to revert the keyboard shortcuts to the real defaults before I decided to mess with it? What is the abort command defined as in keyboard shortcuts? Not a big program if I can't but it would be nice to know.

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