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  • Help Desk Software with user groups and temporary ban function?

    - by Zillo
    Does anyone know any Help Desk Software which allow you to create user groups / to mark/categorize specific users in some way / and to to ban specific users/e-mails (not user groups) for a specific period of time? Kayako? OTRS? simpledesk?... Kayako looks to be very functional but not sure if it has this option. zendesk is also very functional but a SaaS service not a downloadable software. Since the functions that I am saying are very common in forum software, maybe simpledesk could do it since it is based in SMF. Any ideas?

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  • .NET Compiler Platform (Roslyn) , its relevance to developer community and its performance? [on hold]

    - by jerriclynsjohn
    I'm just starting out with a Code-Quality-plugin development for my organization based on the recently released .NET Compiler Platform APIs (Roslyn APIs). I would like to know what are the most relevant possible ways that it could be used by the developer community apart from the usual IDE experience as answered in other questions. I was wondering the implications of opening up a compiler to general public and never came across anything "breakthrough", that could possibly add up to the value of IDE experiences. Is there any performance bottleneck for its implementation since the compiler itself is managed code?

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  • Is the .NET/Microsoft technology stack a financially viable option for a startup with limited finances?

    - by Ein Doofus
    I have an unpaid internship for a very new startup company with little tech experience that's trying to be a Groupon clone. They're currently using Wordpress and I've been trying to decide what web framework to push them towards, since I'll have to learn that language and implement it as well. Is ASP.Net MVC a realistic option for a web based startup company with little financial backing? For example, I know in the Rails hosting is slightly cheaper because of the whole free OS thing and there are free "gems" available to do things like a mailers, but how much more expensive can it get if I go with ASP.Net MVC since such add-ons stop being open source? How much does the cost of hosting for .NET applications add to the equation?

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  • Is having your own website important?

    - by Josh K
    How necessary or important is it? I try to keep a running list of blogs or sites to follow, but a lot of the time I pull up someone's profile and notice there isn't anything there. Is it really important? I understand are different levels of programming (from C/C++ system programmers to Rails and even Haskell and J) and not everyone works in a language easily worked with for web based applications. Not everything is web-centric, however with the advent of many popular and sometimes free services I don't think it's unreasonable to expect a majority of programmers to have a personal site.

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  • Make Interactive Story more Variable [on hold]

    - by Guest0343
    I'm creating an interactive story that allows users to make choices based on a story. However, it doesn't give users room to do much creatively on their own. They are bound by the script at the moment. I'm wondering if anyone can suggest any element I can add that might give users some personalization. I was thinking about maybe character editing, but that doesn't add too much. I also thought about a stats system where they can have certain attributes and stats they might earn, but I'm not sure how they might use those stats. Anything is helpful!

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  • Structuring game world entities and their rendering objects

    - by keithjgrant
    I'm putting together a simple 2d tile-based game. I'm finding myself spinning circles on some design decisions, and I think I'm in danger of over-engineering. After all, the game is simple enough that I had a working prototype inside of four hours with fewer than ten classes, it just wasn't scalable or flexible enough for a polished game. My question is about how to structure flow of control between game entity objects and their rendering objects. Should each renderer have a reference to their entity or vice-versa? Or both? Should the entity be in control of calling the render() method, or be completely oblivious? I know there are several valid approaches here, but I'm kind of feeling decision paralysis. What are the pros and cons of each approach?

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  • How to make Pokémon White 3D effect?

    - by Pipo
    I just wondered how to create a 3D effect similar to Pokemon White/Black? It seems to be not polygon based, but created just with sprites. If the perspective changes the sprites stay sharp and don't get blurred. How can I archive this? Source: https://www.youtube.com/watch?v=fZEPUPYOnRc&feature=youtube_gdata_player Edit: Wow, two downvotes because I used a video instead of screenshots? Don't get me wrong, I thank you, because you want to help me, but the 3D effect can be better understand in motion. Anyway, here is a screenshot: http://wearearcade.com/wp-content/uploads/2011/03/pokemon-black-white-starter-town.jpg So, if this is a hardware limitation, how can I archive this o na different hardware, e.g. a HTML5 game? Thank you.

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  • Using Interlocked.Exchange(ref Enum, 1) to prevent re-entrancy [migrated]

    - by makerofthings7
    What options do I have for pending work that can't acquire a lock via the following sample? System.Threading.Interlocked.CompareExchange<TrustPointStatusEnum> (ref tp.TrustPointStatus, TrustPointStatusEnum.NotInitalized,TrustPointStatusEnum.Loading); Based on my research think I have the following options: I can use Threading.SpinWait (for very quick IO tasks) at the cost of CPU I can use Sleep() which has an unreliable wake up time I'm not sure of any other option, but what I want to make sure of is that all these options work with the .NET 4 async and await keywords, especially if I use Task to run them on a background thread

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  • Job Search Engine Url Structure Issue [closed]

    - by Justin
    Possible Duplicate: What is the best stucture of SEO friendly URL? I am working on a job board, and i'm trying to figure out a good design for URL structure. Some things that I have found through research: 100 - 150 Chars long is ideal 3-5 words in your url, according to Matt Cutts Use .htaccess to force clean urls Do not duplicate data (important) Clean and precise, describing the content Use hyphens On the homepage, I try to detect the users location based on IP, but this isn't always accurate, and not always reliable. So until they put in their city/location, I can't always use this structure but this is potentially work-able. For Searching, a form post to a results page: domain.com/jobs/[city]/[search] ie: domain.com/jobs/toronto/sales manager/ OR domain.com/search/jobs/toronto/sales manager/ or do I remove the word JOBS and just use Search. I trying to keep good search terms in the URL, but also keep it clean and concise. Can someone give me some feedback and thoughts to 'why'...

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  • Unobtrusive Maximum Input Lengths with JQuery and FluentValidation

    - by Steve Wilkes
    If you use FluentValidation and set a maximum length for a string or a maximum  value for a numeric property, JQuery validation is used to show an error message when the user inputs too many characters or a numeric value which is too big. On a recent project we wanted to use input’s maxlength attribute to prevent a user from entering too many characters rather than cure the problem with an error message, and I added this JQuery to add maxlength attributes based on JQuery validation’s data- attributes. $(function () { $("input[data-val-range-max],input[data-val-length-max]").each(function (i, e) { var input = $(e); var maxlength = input.is("[data-val-range-max]") ? input.data("valRangeMax").toString().length : input.data("valLengthMax"); input.attr("maxlength", maxlength); }); }); Presto!

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  • How was collision detection handled in The Legend of Zelda: A Link to the Past?

    - by Restart
    I would like to know how the collision detection was done in The Legend of Zelda: A Link To The Past. The game is 16x16 tile based, so how did they do the tiles where only a quarter or half of the tile is occupied? Did they use a smaller grid for collision detection like 8x8 tiles, so four of them make one 16x16 tile of the texture grid? But then, they also have true half tiles which are diagonally cut and the corners of the tiles seem to be round or something. If Link walks into tiles corner he can keep on walking and automatically moves around it's corner. How is that done? I hope someone can help me out here.

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  • How do I get my Broadcom BCM4313 working correctly?

    - by Ataraxio Panzetta
    I've installed ubuntu on a Asus 1015 netbook. Everything worked out of the box except for the Wireless adapter, which i had to install with the Additional Drivers application. It apparently installed fine and connects to our wireless network, but it only works at a "funny" speed range that goes from 367Bytes to a peak of 3Kb in its best moments. I know for sure the problem is neither the network nor the hardware. Network speeds are normal under windows on this laptop and in other computers with ubuntu aswell. lspci says the card is a BCM4313 model, but the Addittional Drivers Manager says these packecege contains Broadcom 802.11 Linux STA wireless driverfor use with Broadcom's BCM4311-, BCM4312-, BCM4321-, and BCM4322 based hardware seems like it installed the wrong driver... Is there anything I can do? I'm not concerned about compiling the driver or stuff like that, but I'm not sure on where to start... any help or guidance will be very, very appreciated.

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  • First Windows Phone 7 &ndash; Mobile LOB App.

    - by Richard Jones
    So I spent a couple of hours yesterday building my first Windows 7 Phone Series. application.   I still can’t get used to saying Windows 7 Phone Series.   So I think I’ll just go with WP7.   I must say I’m really impressed.    Calling web-services a breeze laying out User Interface a very straight forward.   I had made called into Dynamics NAV using web-services in under 10 minutes. Working in XAML takes a bit of getting used to,  I’m not trying to-do anything too clever yet. One thing I will point out to transition from one XAML page to the next use this.NavigationService.Navigate(new Uri("/Primary.xaml", UriKind.Relative)); Going from Compact Framework this is equivalent of a Window.Show Its so nice to be able to talk nicely again, about Windows Based Mobile Development!

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  • Mastering the Art of SEO

    As the name indicates this article is based on one of the very advance concept nowadays which is none other than SEO which stands for Search engine Optimization. Some years back people were concerned only about the main problems or issues of a particular subject matter. But due to the advancements in technology and specifically internet, things have changed a lot. Now each matter is observed and analyzed very deeply and that is the reason that we are getting better results nowadays. One such thing, which has gained the status of universal fame as well, is internet.

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  • How should I store a Game Database on Android?

    - by Liam
    I'm looking at creating a game for Android and while I have most of the ins and outs worked out, the one thing I'm struggling with is how to store data for the game. Ultimately, the game will be based off of a lot of pre-defined data and statistics so the obvious choice to me would be something like SQLite, but as I'm pretty new to the realm of Android and Game Development, I'm not 100% certain if this is the right route to follow. The data will be general pre-defined data as well as player data (along the lines of careers stats - what place finished, etc). I was wondering if there was a better/best practice solution that wasn't SQLite and that would provide said functionality and if so, could you point me in the right direction?

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  • Oracle ADF Mobile is Now Available!

    - by Michelle Kimihira
    We are happy to announce availability of Oracle ADF Mobile, part of Oracle ADF (Application Development Framework). Oracle ADF is an HTML5 & Java-based framework that enables developers to build and deploy to iOS and Android devices from one application code base. By using open standards like HTML5 for a cross-platform consistent interface and Java for the application logic, companies can readily leverage existing skill and resources to develop mobile applications for iOS and Android.  There’s no need to learn a new platform specific programming language for each device.  With Oracle ADF Mobile -  you simply write once, deploy to many! Read the press release here.     On Wednesday, we will be featuring a blog on developing mobile applications and exploring the different options: Web, Native, or Hybrid. Additional Information Blog: ADF Blog Product Information on OTN: ADF Mobile Product Information on Oracle.com: Oracle Fusion Middleware Follow us on Twitter and Facebook Subscribe to our regular Fusion Middleware Newsletter

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  • Data Source Security Part 5

    - by Steve Felts
    If you read through the first four parts of this series on data source security, you should be an expert on this focus area.  There is one more small topic to cover related to WebLogic Resource permissions.  After that comes the test, I mean example, to see with a real set of configuration parameters what the results are with some concrete values. WebLogic Resource Permissions All of the discussion so far has been about database credentials that are (eventually) used on the database side.  WLS has resource credentials to control what WLS users are allowed to access JDBC resources.  These can be defined on the Policies tab on the Security tab associated with the data source.  There are four permissions: “reserve” (get a new connection), “admin”, “shrink”, and reset (plus the all-inclusive “ALL”); we will focus on “reserve” here because we are talking about getting connections.  By default, JDBC resource permissions are completely open – anyone can do anything.  As soon as you add one policy for a permission, then all other users are restricted.  For example, if I add a policy so that “weblogic” can reserve a connection, then all other users will fail to reserve connections unless they are also explicitly added.  The validation is done for WLS user credentials only, not database user credentials.  Configuration of resources in general is described at “Create policies for resource instances” http://docs.oracle.com/cd/E24329_01/apirefs.1211/e24401/taskhelp/security/CreatePoliciesForResourceInstances.html.  This feature can be very useful to restrict what code and users can get to your database. There are the three use cases: API Use database credentials User for permission checking getConnection() True or false Current WLS user getConnection(user,password) False User/password from API getConnection(user,password) True Current WLS user If a simple getConnection() is used or database credentials are enabled, the current user that is authenticated to the WLS system is checked. If database credentials are not enabled, then the user and password on the API are used. Example The following is an actual example of the interactions between identity-based-connection-pooling-enabled, oracle-proxy-session, and use-database-credentials. On the database side, the following objects are configured.- Database users scott; jdbcqa; jdbcqa3- Permission for proxy: alter user jdbcqa3 grant connect through jdbcqa;- Permission for proxy: alter user jdbcqa grant connect through jdbcqa; The following WebLogic Data Source objects are configured.- Users weblogic, wluser- Credential mapping “weblogic” to “scott”- Credential mapping "wluser" to "jdbcqa3"- Data source descriptor configured with user “jdbcqa”- All tests are run with Set Client ID set to true (more about that below).- All tests are run with oracle-proxy-session set to false (more about that below). The test program:- Runs in servlet- Authenticates to WLS as user “weblogic” Use DB Credentials Identity based getConnection(scott,***) getConnection(weblogic,***) getConnection(jdbcqa3,***) getConnection()  true  true Identity scottClient weblogicProxy null weblogic fails - not a db user User jdbcqa3Client weblogicProxy null Default user jdbcqaClient weblogicProxy null  false  true scott fails - not a WLS user User scottClient scottProxy null jdbcqa3 fails - not a WLS user User scottClient scottProxy null  true  false Proxy for scott fails weblogic fails - not a db user User jdbcqa3Client weblogicProxy jdbcqa Default user jdbcqaClient weblogicProxy null  false  false scott fails - not a WLS user Default user jdbcqaClient scottProxy null jdbcqa3 fails - not a WLS user Default user jdbcqaClient scottProxy null If Set Client ID is set to false, all cases would have Client set to null. If this was not an Oracle thin driver, the one case with the non-null Proxy in the above table would throw an exception because proxy session is only supported, implicitly or explicitly, with the Oracle thin driver. When oracle-proxy-session is set to true, the only cases that will pass (with a proxy of "jdbcqa") are the following.1. Setting use-database-credentials to true and doing getConnection(jdbcqa3,…) or getConnection().2. Setting use-database-credentials to false and doing getConnection(wluser, …) or getConnection(). Summary There are many options to choose from for data source security.  Considerations include the number and volatility of WLS and Database users, the granularity of data access, the depth of the security identity (property on the connection or a real user), performance, coordination of various components in the software stack, and driver capabilities.  Now that you have the big picture (remember that table in part 1), you can make a more informed choice.

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  • Case convention- Why the variation between languages?

    - by Jason
    Coming from a Java background, I'm very used to camelCase. When writing C, using the underscore wasn't a big adjustment, since it was only used sparingly when writing simple Unix apps. In the meantime, I stuck with camelCase as my style, as did most of the class. However, now that I'm teaching myself C# in preparation for my upcoming Usability Design class in the fall, the PascalCase convention of the language is really tripping me up and I'm having to rely on intellisense a great deal in order to make sure the correct API method is being used. To be honest, switching to the PascalCase layout hasn't quite sunk in the muscle memory just yet, and that is frustrating from my point of view. Since C# and Java are considered to be brother languages, as both are descended from C++, why the variation in the language conventions? Was it a personal decision by the creators based on their comfort level, or was it just to play mindgames with new introductees to the language?

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  • Batching dynamic sprites in OpenGL

    - by Aaron
    I'm trying to wrap my head around how batching is done in a 2D sprite-based game. My understanding is I'd get the vertices that represent each sprite I want to draw and stuff them all into a single mesh. That way I'd only need a single draw call to render everything. Does this apply when the sprites I render are different between frames, or when some sprites are moving? Because it sounds like I'd then have to recreate my batch mesh each frame, using either glDrawArrays/glDrawElements or a streaming VBO I assume. Does this sound correct?

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  • Introduction to Oracle's Primavera P6 Analytics

    Primavera P6 Analytics is a new product offering from Oracle which utilizes the Oracle BI product, Oracle Business Intelligence Suite Enterprise Edition Plus (Oracle BI EE Plus), to provide root-cause analysis, manage by exception and early-warning problem indicators from your P6 Enterprise Project Portfolio Management projects and portfolios. Out of the box reports and dashboards provide drill-down and drill-through insight to action where you can jump directly into the problem areas in Primavera P6 Enterprise Project Portfolio Management to course-correct or implement best practices based on successful project implementations. A complete view into all of your projects histories provides the trends and analysis needed to identify the best course of action to take next.

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  • DIY HDTV Antenna Sticks To Your Window without Blocking the View

    - by Jason Fitzpatrick
    This DIY fractal-based HDTV antenna is cheap, easy to craft, and can be stuck unobtrusively on your window for better signal gains. Courtesy of HTPC-DIY, this simple build uses aluminum foil, a printed fractal pattern, clear plastic, and some basic hardware to create a lightweight and transparent antenna you can affix to a window without significantly blocking light from entering the window. Hit up the link below for the full build details as well as designs for other DIY antennas. DIY Flexible Fractal Window HDTV Antenna [via Hack A Day] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • How to get projects and payments formally in the name of company.

    - by piemesons
    I am having a serviced based registered firm. I am having some basic questions. I want to know how to take projects formally in the name of the company.(I have clients, Just need to know the procedure.) I need to make some general agreement for clients? Also, how to take payment. I was working as part time free lancer from 1.5 years and was taking payments directly in my account. Now as I have registered the firm so i want to know the exact procedure to follow. Please let me know about this. EDIT I am having a registered firm in India and most of the clients are from US(80%) or UK(20%)

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  • 2D Particle Explosion

    - by TheBroodian
    I'm developing a 2D action game, and in said game I've given my primary character an ability he can use to throw a fireball. I'm trying to design an effect so that when said fireball collides (be it with terrain or with an enemy) that the fireball will explode. For the explosion effect I've created a particle that once placed into game space will follow random, yet autonomic behavior based on random variables. Here is my question: When I generate my explosion (essentially 90 of these particles) I get one of two behaviors, 1) They are all generated with the same random variables, and don't resemble an explosion at all, more like a large mass of clumped sprites that all follow the same randomly generated path. 2) If I assign each particle a unique seed to its random number generator, they are a little bit -more- spread out, yet clumping is still visible (they seem to fork out into 3 different directions) Does anybody have any tips for producing particle-based 2D explosions? I'll include the code for my particle and the event I'm generating them in. Fire particle class: public FireParticle(xTile.Dimensions.Location StartLocation, ContentManager content) { worldLocation = StartLocation; fireParticleAnimation = new FireParticleAnimation(content); random = new Random(); int rightorleft = random.Next(0, 3); int upordown = random.Next(1, 3); int xVelocity = random.Next(0, 101); int yVelocity = random.Next(0, 101); Vector2 tempVector2 = new Vector2(0,0); if (rightorleft == 1) { tempVector2 = new Vector2(xVelocity, tempVector2.Y); } else if (rightorleft == 2) { tempVector2 = new Vector2(-xVelocity, tempVector2.Y); } if (upordown == 1) { tempVector2 = new Vector2(tempVector2.X, -yVelocity); } else if (upordown == 2) { tempVector2 = new Vector2(tempVector2.X, yVelocity); } velocity = tempVector2; scale = random.Next(1, 11); upwardForce = -10; dead = false; } public FireParticle(xTile.Dimensions.Location StartLocation, ContentManager content, int seed) { worldLocation = StartLocation; fireParticleAnimation = new FireParticleAnimation(content); random = new Random(seed); int rightorleft = random.Next(0, 3); int upordown = random.Next(1, 3); int xVelocity = random.Next(0, 101); int yVelocity = random.Next(0, 101); Vector2 tempVector2 = new Vector2(0, 0); if (rightorleft == 1) { tempVector2 = new Vector2(xVelocity, tempVector2.Y); } else if (rightorleft == 2) { tempVector2 = new Vector2(-xVelocity, tempVector2.Y); } if (upordown == 1) { tempVector2 = new Vector2(tempVector2.X, -yVelocity); } else if (upordown == 2) { tempVector2 = new Vector2(tempVector2.X, yVelocity); } velocity = tempVector2; scale = random.Next(1, 11); upwardForce = -10; dead = false; } #endregion #region Update and Draw public void Update(GameTime gameTime) { elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; fireParticleAnimation.Update(gameTime); Vector2 moveAmount = velocity * elapsed; xTile.Dimensions.Location newPosition = new xTile.Dimensions.Location(worldLocation.X + (int)moveAmount.X, worldLocation.Y + (int)moveAmount.Y); worldLocation = newPosition; velocity.Y += upwardForce; if (fireParticleAnimation.finishedPlaying) { dead = true; } } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( fireParticleAnimation.image.Image, new Rectangle((int)drawLocation.X, (int)drawLocation.Y, scale, scale), fireParticleAnimation.image.SizeAndsource, Color.White * fireParticleAnimation.image.Alpha); } Fireball explosion event: public override void Update(GameTime gameTime) { if (enabled) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; foreach (Heart_of_Fire.World_Objects.Particles.FireParticle particle in explosionParticles.ToList()) { particle.Update(gameTime); if (particle.Dead) { explosionParticles.Remove(particle); } } collisionRectangle = new Microsoft.Xna.Framework.Rectangle((int)wrldPstn.X, (int)wrldPstn.Y, 5, 5); explosionCheck = exploded; if (!exploded) { coreGraphic.Update(gameTime); tailGraphic.Update(gameTime); Vector2 moveAmount = velocity * elapsed; moveAmount = horizontalCollision(moveAmount, layer); moveAmount = verticalCollision(moveAmount, layer); Vector2 newPosition = new Vector2(wrldPstn.X + moveAmount.X, wrldPstn.Y + moveAmount.Y); if (hasCollidedHorizontally || hasCollidedVertically) { exploded = true; } wrldPstn = newPosition; worldLocation = new xTile.Dimensions.Location((int)wrldPstn.X, (int)wrldPstn.Y); } if (explosionCheck != exploded) { for (int i = 0; i < 90; i++) { explosionParticles.Add(new World_Objects.Particles.FireParticle( new Location( collisionRectangle.X + random.Next(0, 6), collisionRectangle.Y + random.Next(0, 6)), contentMgr)); } } if (exploded && explosionParticles.Count() == 0) { //enabled = false; } } }

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  • How can I fix latency problems for car game?

    - by Freddy
    Basically I'm trying to make a online car racing game for IOS using Game Center real time multiplayer. I have setup a timer that sends data every 0.02 seconds to the other player with the current position and current angle. However sometimes, it will take LONGER then these 0.02 seconds for the package to be sent and then received. In this case i have implemented a method that "calculate" what the next position should be if no position is received based on the last position and angle. However, when the data then receives for let say 0.04 seconds after, it will change back to the last position, which will result in the car "jumping" back and lag. And If i just keep ignoring the data it will never take any input from the other user. Is their any way to prevent this? I suppose this needs to be fixed with some client-sided algorithm.

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  • Can we put percentage on amount of work of a certain role in project's lifecycle?

    - by deviDave
    The title may be confusing, but I will elaborate it here. I am trying to figure our how much time and effort each person spend during some project. I divided roles into: - junior developer (works mainly on UI and some light things) - senior developer (develops complex logic, database structures, etc.) - lead developer (leads the team, usually most experienced person) - negotiator/resolver (a person who directly talk to a client trying to either negotiate terms and timeframe or to clarify vagueness presented by a team leader) My AIM is to calculate percentage of role's involvement based on quality, not time (obviously a junior will spend most time in project, but with the least quality). In the end I would get a table which may look like this: Total: 100% ---------------- Junior: 10% Senior: 50% Lead: 30% Negotiator: 10% Can this be achieved? Has anyone found any source which may help me?

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