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  • flash's "useHandCursor = true" not working for Chrome on Mac

    - by fucrate
    I'm developing a flash game using the default SimpleButton object for my buttons and the hand cursor is working just fine on PC Chrome and Firefox and Safari for Mac, but Chrome on Mac is not letting me swap the default cursor for the hand cursor. I've even set useHandCursor to true for every button I add a click event to and am still getting nothing. We've got no other rollover events, so it's important that the cursor switch. Anyone else run into this and have a lil-fixy / workaround?

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  • Flex: Run scripts before/after build?

    - by David Wolever
    Currently I'm building my Flex projects using Flex Builder's "built in" build system (ie, "clicking the run button"), but I'd like to start running scripts before/after the build. What's the easiest way to do that? Or, even, where should I start looking?

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  • Reduce unwanted noise

    - by Rajeev
    In the below code sometimes when microphone is not connected some noise is generated and the system just keeps on buzzing the same sound.Whats wrong with the code below and how to reduce the unwanted noise. Should i set myMic.setLoopBack(false) in the below code <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" width="300" height="100" creationComplete="init()"> <mx:Script> <![CDATA[ import mx.controls.Alert; import flash.net.NetStream; private var myMic:Microphone; private var recordingState:String = "idle"; private function init():void { myMic = Microphone.getMicrophone(); myMic.setSilenceLevel(0); myMic.rate = 44; myMic.gain = 100; myMic.setUseEchoSuppression(true); micLevel.visible = true; //Security.showSettings(SecurityPanel.MICROPHONE); myMic.setLoopBack(true); if (myMic != null) { myMic.setUseEchoSuppression(true); micLevel.setProgress(myMic.activityLevel, 100); addEventListener(Event.ENTER_FRAME, showMicLevel); //micLevel.setProgress(myMic.activityLevel, 100); } } private function showMicLevel(event:Event):void{ switch (recordingState){ case "idle" : micLevel.setProgress(myMic.activityLevel, 100); break; } } ]]> </mx:Script> <mx:ProgressBar x="0" y="36" mode="manual" id="micLevel" label="" labelPlacement="bottom" width="100" fontSize="10" fontWeight="normal"/> </mx:Application>

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  • casting variables to movie clip

    - by user16458
    How i can convert gecko object to a movie clip function finish(boxname, arrayname:Array):void { for each (var item:String in arrayname) { trace(boxname+"_"+item); var gecko:MovieClip = (boxname+"_"+item) as MovieClip ; trace(typeof(gecko)); gecko.gotoAndPlay("glow"); } } i get the following error high_hsymbol_1 object TypeError: Error #1009: Cannot access a property or method of a null object reference. at quizz_fla::MainTimeline/finish() at quizz_fla::MainTimeline/dropIt()

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  • How to add namespaces to a flex AIR project in Flash Builder 4?

    - by milkplus
    In my ant build.xml script I have... <namespace uri="http://ns.foo.com/mxml/2011" manifest="src/manifest.xml"/> <namespace uri="library://ns.adobe.com/flex/spark" manifest="flex_src/spark-manifest.xml"/> <namespace uri="http://www.adobe.com/2006/mxml" manifest="flex_src/mx-manifest.xml"/> That works! But... I'm not sure how to add these namespaces to my project properties in Flash Builder 4 so I can debug. When I try, it changes this line in my .actionScriptProperties <compiler additionalCompilerArguments="-namespace http://ns.foo.com/mxml/2011 src/manifest.xml -namespace=library://ns.adobe.com/flex/spark flex_src/spark-manifest.xml -namespace http://www.adobe.com/2006/mxml flex_src/mx-manifest.xml" autoRSLOrdering="true" copyDependentFiles="true" fteInMXComponents="false" generateAccessible="true" htmlExpressInstall="true" htmlGenerate="false" htmlHistoryManagement="false" htmlPlayerVersionCheck="true" includeNetmonSwc="false" outputFolderPath="bin-debug" sourceFolderPath="src" strict="true" targetPlayerVersion="0.0.0" useApolloConfig="true" useDebugRSLSwfs="true" verifyDigests="true" warn="true"> but gives me a "no default arguments are expected" error. What is the reason for this error? The error location is "Unknown" and seems to refer to these compiler arguments.

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  • Why many "normal" string in my flashlog file

    - by randy
    I suddenly find that there are many "normal" trace in my file flashlog.txt (supposed at your Window's location:{SysDrive}:\Documents and Settings{yourName}\Application Data\Macromedia\Flash Player\Logs). normal normal normal normal normal normal 1/10/2011 15:32:13.008 [INFO] org.spicefactory.parsley.core.view.impl.DefaultViewManager Add view root: null/flash.display::Stage normal normal normal But when I run the application with the FlashBuilder, the logging in the consul page is ok, it doesn't include any "normal" String. I am very confused by this, I thought that the output of the flashlog.txt file should be the same as that of the consul of FlashBuilder.And I don't think I have added such a stupid trace in my code. The question is how can I find out where these "normal" trace come from and how to remove it. This problem is resolved by restarting the computer as suggested.

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  • Get coordinates in parent, but not in stage.

    - by Bart van Heukelom
    I know about Flash's localToGlobal and globalToLocal methods to transform coordinates from the local system to the global system, but is there a way to achieve the intermediate? To transform coordinates from an arbitrary system to any other arbitrary system? I have a clickable object inside a Sprite, and the Sprite is a child of the stage. I want to retrieve the clicked point in the Sprite.

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  • AI opponent car logic in car race game.

    - by ashok patidar
    hello i want to develop AI car(opponent) in car race game what should be my direction to develop them with less complexity because i don't have any idea. because the player car is moving on the scrolling track plz suggest me should i have to use relative motion or way point concept but that should also be change on the scrolling track (i.e. player car movement)

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  • bottom uicomponent does not receive mouse events

    - by firemonkey
    HI, I am sure this is very basic, however I am not able to find the solution. I have a base ShapeContainer(UIComponent). I add a uicomponent which has mouse down listener to ShapeContainer. the listener works great. When I add a simple sprite(draw square) on the ShapeContainer, The listener does not work any more. In the code, if I comment below lines, The event listener works fine. var square:Sprite = new Sprite(); square.graphics.lineStyle(4,0x00FF00); square.graphics.drawRect(0,0,20,20); square.mouseEnabled=false; shapeContainer.addChildAt(square,1); I have tried few things like, mouseenabled=false on top sprite. also tried to add addChildAt but non of them did any help. How can I draw a shape and also have the event listener work. enter code here protected function application1_creationCompleteHandler(event:FlexEvent):void { var shapeContainer:UIComponent = new UIComponent(); shapeContainer.x=100; shapeContainer.y=100; shapeContainer.width=200; shapeContainer.height=200; rawChildren.addChild(shapeContainer); var EventListenerShape:UIComponent = new UIComponent(); EventListenerShape.x=100; EventListenerShape.y=100; EventListenerShape.width=200;a EventListenerShape.height=200; EventListenerShape.graphics.clear(); EventListenerShape.graphics.beginFill(0xf1f1f1, 0.1); EventListenerShape.graphics.drawRoundRect(0, 0, 200, 200, 10, 10); EventListenerShape.alpha = 0; EventListenerShape.graphics.endFill(); EventListenerShape.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownfunc); shapeContainer.addChild(EventListenerShape); var square:Sprite = new Sprite(); square.graphics.lineStyle(4,0x00FF00); square.graphics.drawRect(0,0,20,20); square.mouseEnabled=false; shapeContainer.addChildAt(square,1); } private function mouseDownfunc(e:MouseEvent){ trace("mouse Down **"); }    ]]> </mx:Script> <mx:Canvas id="uic" width="100%" height="100%" backgroundColor="0xFFFFFF"> </mx:Canvas>

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  • bufferTime on OSMF

    - by Ronnie
    I am having an issue with OSMF. I have an MP4 that is 40MB. It is being progressively loaded. My issue is the video wont begin playing until the video has fully loaded. I am testing this on a web server. Any idea what's going on or what I am not doing? var mps:MediaPlayerSprite = new MediaPlayerSprite(); mps.x = 159; mps.y = 53; mps.width = 512; mps.height = 288; mps.resource = new URLResource("resources/video/3.4.1.mp4"); addChild(mps); I've even tried adding mps.mediaPlayer.bufferTime = 1; but no luck. I've even tried 0.

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  • Assigned numbers to movie clip to plug in formula... not working

    - by Matthew MlgPro Harding
    So I am attempting to vertically evenly space these movie clips so I came up with a math formula involving n( the button number) but Its not working. var buttonArray:Array = [ side_banner.btn1, side_banner.btn2, side_banner.btn3, side_banner.btn4]; var buttonCount:uint = buttonArray.length; for (var i:uint=0; i< buttonCount; i++) { buttonArray[i].addEventListener(MouseEvent.CLICK, outputNumber); buttonArray[i].theTrigger = [i + 1]; } function outputNumber(e:MouseEvent):void { trace( e.target.theTrigger); buttonArray[i].y = (((stage.stageHeight - 400)/4)*(e.target.theTrigger)) - ((stage.stageHeight - 400)/4)/2 } But apparently each movie clip doesn't actually have a numerical value just a numeric name... how can I get the "n" btn number to use my formula? Thanks

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  • flex List Size not updating when itemRenderer resizes itself

    - by duder
    I've got a list with a custom itemRenderer that's just a rectangle of specific size. The list <s:List id="thelist" width="100%" dataProvider="{thelistdata}" itemRenderer="ListItem" borderVisible="true" /> Note the list's border is visible to help with debugging The itemRenderer <s:Rect id="box" width="50" height="50"> <s:fill> <s:SolidColor color="blue"/> </s:fill> </s:Rect> When the itemRenderer receives an event, it changes its size to half box.width = 25; box.height = 25; I see the itemRenderers are resizing themselves correctly, but the list itself stays the same size and the border stays where it is. Anyone knows how to fix this bug. Basically the list should refresh its size too to fit the smaller boxes.

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  • MovieClip.onResize event? how?

    - by Phil
    I have a an swf, called 'controls' that I created with flash cs4. I upload the controls.swf to my web server. I create an application in flex and it loads the external swf controls into itself. So far I can manipulate the controls.swf via my flex app. I created a class in my external swf, but I need to add some onResize event/check to my scroll bar. For example, if my scrollbar size increases/decreases, I want it to change variable values. Is there some movieClip.onResize event?

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  • Getting error to access webservice.

    - by nemade-vipin
    hi friend, I have created webapplication in which I am getting the error:- ypeError: Error #1009: Cannot access a property or method of a null object reference. at FlexSBTSApp/displayString()[E:\Users\User1\Documents\Flex Builder 3\FlexSBTSApp\src\FlexSBTSApp.mxml:38] at FlexSBTSApp/___FlexSBTSApp_Button1_click()[E:\Users\User1\Documents\Flex Builder 3\FlexSBTSApp\src\FlexSBTSApp.mxml:118] my code is:- import mx.controls.*; [Bindable] private var childName:ArrayCollection; [Bindable] private var childId:ArrayCollection; private var photoFeed:ArrayCollection; private var arrayOfchild:Array; [Bindable] private var childObj:Child; public var user:SBTSWebService; public function initApp():void { user = new SBTSWebService(); user.addSBTSWebServiceFaultEventListener(handleFaults); } public function displayString():void { // Instantiate a new Entry object. var newEntry:GetSBTSMobileAuthentication = new GetSBTSMobileAuthentication(); newEntry.mobile=mobileno.text; newEntry.password=password.text; user.addgetSBTSMobileAuthenticationEventListener(authenticationResult); user.getSBTSMobileAuthentication(newEntry); } public function handleFaults(event:FaultEvent):void { Alert.show("A fault occured contacting the server. Fault message is: " + event.fault.faultString); } public function authenticationResult(event:GetSBTSMobileAuthenticationResultEvent):void { if(event.result != null && event.result._return>0) { if(event.result._return > 0) { var UserId:int = event.result._return; getChildList(UserId); viewstack2.selectedIndex=1; } else { Alert.show("Authentication fail"); } } } public function getChildList(userId:int):void { var childEntry:GetSBTSMobileChildrenInfo = new GetSBTSMobileChildrenInfo(); childEntry.UserId = userId; user.addgetSBTSMobileChildrenInfoEventListener(sbtsChildrenInfoResult); user.getSBTSMobileChildrenInfo(childEntry); } public function sbtsChildrenInfoResult(event:GetSBTSMobileChildrenInfoResultEvent):void { if(event.result != null && event.result._return!=null) { arrayOfchild = event.result._return as Array; photoFeed = new ArrayCollection(arrayOfchild); childName = new ArrayCollection(); for( var count:int=0;count<photoFeed.length;count++) { childObj = photoFeed.getItemAt(count,0) as Child; childName.addItem(childObj.strName); } } } ]]> <mx:Panel width="500" height="300" headerColors="[#000000,#FFFFFF]"> <mx:TabNavigator id="viewstack2" selectedIndex="0" creationPolicy="all" width="100%" height="100%"> <mx:Form label="Login Form"> <mx:FormItem label="Mobile NO:"> <mx:TextInput id="mobileno" /> </mx:FormItem> <mx:FormItem label="Password:"> <mx:TextInput displayAsPassword="true" id="password" /> </mx:FormItem> <mx:FormItem> <mx:Button label="Login" click="displayString()"/> </mx:FormItem> </mx:Form> <mx:Form label="Child List"> <mx:Label width="100%" color="blue" text="Select Child."/> <mx:RadioButtonGroup id="radioGroup"/> <mx:Repeater id="fieldRepeater" dataProvider="{childName}"> <mx:RadioButton groupName="radioGroup" label="{fieldRepeater.currentItem}" value="{fieldRepeater.currentItem}"/> </mx:Repeater> </mx:Form> <mx:Form label="Child Information"> </mx:Form> <mx:Form label="Trace Path"> </mx:Form> </mx:TabNavigator> </mx:Panel>

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  • How do I restyle an Adobe Flex Accordion to include a button in each canvas header?

    - by Shawn Simon
    Here is the sample code for my accordion: <mx:Accordion x="15" y="15" width="230" height="599" styleName="myAccordion"> <mx:Canvas id="pnlSpotlight" label="SPOTLIGHT" height="100%" width="100%" horizontalScrollPolicy="off"> <mx:VBox width="100%" height="80%" paddingTop="2" paddingBottom="1" verticalGap="1"> <mx:Repeater id="rptrSpotlight" dataProvider="{aSpotlight}"> <sm:SmallCourseListItem viewClick="PlayFile(event.currentTarget.getRepeaterItem().fileID);" Description="{rptrSpotlight.currentItem.fileDescription}" FileID = "{rptrSpotlight.currentItem.fileID}" detailsClick="{detailsView.SetFile(event.currentTarget.getRepeaterItem().fileID,this)}" Title="{rptrSpotlight.currentItem.fileTitle}" FileIcon="{iconLibrary.getIcon(rptrSpotlight.currentItem.fileExtension)}" /> </mx:Repeater> </mx:VBox> </mx:Canvas> </mx:Accordion> I would like to include a button in each header like so: Thanks in advance...

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  • Flex 4 - Highlight keywords in a block of text using TextLine

    - by Baz
    I have a search and results page that I would like to highlight the keywords that were searched for, in the text of the results. It was suggested that I use TextLine for this, but I am having trouble figuring out how to make it work. I started a simple, compilable dummy application and was hoping someone could give me some tips on how to continue: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" initialize="initApp();"> <fx:Script> import flash.display.Sprite; import flash.text.engine.*; private var textLine:TextLine; private function initApp():void { var normalFormat:ElementFormat = new ElementFormat(null, 12, 0x000000); var highlightFormat:ElementFormat = new ElementFormat(null, 14, 0xff0000); var textBlock:TextBlock = new TextBlock(new TextElement("This is text that has KEYWORDS. I would like to highlight these KEYWORDS by changing their font color and adding a light yellow background graphic.", normalFormat)); textLine = textBlock.createTextLine(); textLine.y = 100; embeddedFontHolder.addChild(textLine); } </fx:Script> <mx:UIComponent width="100%" id="embeddedFontHolder" /> </s:Application> Anyone have any ideas? Cheers, Baz

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  • Is it possible to broadcast audio to shoutcast / icecast / other server? from flash player?

    - by Jeffrey
    I am trying to create a flash client that can stream audio to an online radio server. Theoretically a user could enter the server info / login, and then connect and start sending data to the server which could then be broadcasted and listened to by other clients. I don't think this would be very hard, but am unsure about what data formats to use and what is the best server for the job. I'd like to be able to use one of the most popular radio servers like shoutCast. Any ideas? Thanks in advance.

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  • Place images byte into String is not working?

    - by Proyb2
    I tried on Flex 3, facing issue with uploading JPG/PNG image, trace readUTFBytes would return correct bytes length but tmpFileContent is trucated, it would only appear to have upload just 3 characters of data to the server through PHP script which made image unusable. I have no issue for non-images format. What is wrong here? var tmpFileContent:String = fileRef.data.readUTFBytes(fileRef.data.length); Is String capable of handle bytes?

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  • Set sprite width or height without scaling it's children

    - by Gabi Barrientos
    I am trying to dynamically change the width and height of a Sprite object, which is a container for other similar Sprite objects. The container object automatically changes it's size according to the size of it's children, but when I change the position of the children objects, the size of the container stays the same and it's children appear to be placed outside of the container. I tried to solve this problem by using something like this: if (container.width < (child.x + child.width)) { container.width = (child.x + child.width); } but when I use this code, the container object's children are scaled. Is there a way to change the container's size without scaling it's children?

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  • sorting advance datagrid columns in flex

    - by david
    Having four columns in advance datagrid like company,contact_person,product and date. In this, first i want to sort by product followed by company and followed by date. how can i do it in Advance datagrid. Anybody knows please reply me asap. Advance thanks to u.

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  • Flex - How do I use a variable to define the name of an instantiated object

    - by flexfanatic
    Essentially this is what I want to accomplish, however it doesn't work like this. Is there any solution: - The problem is I can't dynamically name a new object... ??? pulling my hair out. import views.printingView; public function initComponent(o:Array):void{ SomeObject::Array = o; for(i=0; i <=SomeObject.length-1; i++){ 'invoice'+{SomeObject[i].namedID}:printingView = new printingView(); someDisplayContainer.addChild('invoice'+{SomeObject[i].namedID}); 'invoice'+{SomeObject.namedID}.publicInitFunction(SomeObject[i]); } }

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