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  • Why Firefox caching work will reset in version 3 but version 16 don't?

    - by huahsin68
    I am developing a web application and have the app deployed into Tomcat server. Tested on IE and Firefox and are working fine. Meaning when I close the browser and reopen the app, the data will be reset. When deploy to Websphere, the data is reset only in IE but Firefox don't. Meaning Firefox will cache the old data. I did try to clear the cache in FF but still failed. I did a test in FF3 and FF16, FF3 will reset the value but FF16 doesn't, I am just so curious why this could happened? Now I don't know whether this is my code problem or is actually the FF caching problem. Any clue on this?

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  • Rules of Holes #6: Don't Draw Others Into the Hole with You

    - by ArnieRowland
    In the Fifth Rules of Holes, you were encouraged to seek help from others in order to extricate youself from the Hole. And it should have been clear in that Rule that you want to seek out those that can actually help you. Not everyone, or just anyone, will be able to help you get out of a Hole. Hopefully, you have a mentor, or will take the opportunity to enlist a mentor. Just be selective. Being selective will help you with Rules of Holes #5: Drawing more people into the Hole with you is not likely...(read more)

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  • Artifacts when draw particles with some alpha

    - by piotrek
    I want to draw in my game some particles. But when I draw one particle above another particle, alpha channel from this above "clear" previous drawed particle. I set in OpenGL blend in this way: glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); My fragment shader for particle is very simple: precision highp float; precision highp int; uniform sampler2D u_maps[2]; varying vec2 v_texture; uniform float opaque; uniform vec3 colorize; void main() { vec4 texColor = texture2D(u_maps[0], v_texture); gl_FragColor.rgb = texColor.rgb * colorize.rgb; gl_FragColor.a = texColor.a * opaque; } I attach screenshot from this: Do you know what I made wrong ? I use OpenGL ES 2.0.

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  • Logic behind crawling an webpages like that of Screaming Frog? [on hold]

    - by sree
    I would like to know what is the parameters to be considered while developing a crawler like that of Screaming Frog. Am looking forward for information on do's and dont's of webpage crawling. What are the problems the crawler may infuse on the webpages like loadtime (maybe?) or anything that effects webpage during crawling. What are the rules the crawler needs to follow etc. Basically anything info that makes the crawler look good and accurate. Just point me in a right direction to achieve it.. Hope my requirement is clear this time.. :)

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  • How to reinstall latest Ubuntu Touch on Nexus 4?

    - by Galen Gruman
    I've followed the instructions on https://wiki.ubuntu.com/Touch/Install, first doing the steps that lead to phablet-flash -b and then the manual ones. In both cases, I get stuck at the Google boot screen. It does not boot into Touch. No errors during manual install, and adb devices shows the device, but I get the following with phablet-flash or phablet-flash -b (second and subsequent times, not the first time): Device detected as /system/bin/sh: getprop: not found Unsupported device, autodetect fails device When working on flipped images, detection does not work and would require -d Not clear what that all means. The Nexus 4 had the initial Touch dev preview on it, FYI. I saw no separate instructions for upgrading from that.

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  • Installing Broadcom Wireless Drivers

    - by Fer1805
    I'm having serious problems installing the Broadcom drivers for Ubuntu. It worked perfectly on my previous version, but now, it is impossible. What are the steps to install Broadcom wireless drivers for a BCM43xx card? I'm a user with no advance knowledge in Linux, so I would need clear explanations on how to make, compile, etc. lspci -vnn | grep Network showed: Broadcom Corporation BCM4322 802.11a/b/g/n Wireless LAN Controller [14e4:432b] iwconfig showed: lo no wireless extensions. eth0 no wireless extensions.

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  • What is the aim of software testing?

    - by user970696
    Having read many books, there is a basic contradiction: Some say, "the goal of testing is to find bugs" while other say "the goal of the testing is to equalize the quality of the product", meaning that bugs are its by-products. I would also agree that if testing would be aimed primarily on a bug hunt, who would do the actual verification and actually provided the information, that the software is ready? Even e.g. Kaner changed his original definiton of testing goal from bug hunting to quality assesement provision but I still cannot see the clear difference. I percieve both as equally important. I can verify software by its specification to make sure it works and in that case, bugs found are just by products. But also I perform tests just to brake things. Also what definition is more accurate?

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  • How to convince a non-technical client that their application spec needs to be simplified?

    - by Ryan
    Often times I am faced with the situation where a new client comes to me with an application that has literally 100s of unnecessary features and it is quite clear that things need to be drastically simplified for the project to have any chance of succeeding. How do you convince the client to take a more MVP approach and simplify? edit: So the current top answer is to provide the client with a time/cost estimate for the huge application. I'm not too fond of this answer because it doesn't address the real problem with this situation. And that is - it's a bad practice to spec out a massive application and then try and build it from the get go. I feel much more comfortable initially building a small, simple MVP foundation. And then adding small features to that foundation one by one. So how do I convince the client to approach building software in this way?

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  • How to deal with characters picking up and dropping objects in a 2D game

    - by pm_2
    I'm quite new to game development, so would like to get a consensus on methods of doing this. My game features a 2D character that is able to pick up and drop objects, for example, a stick. My question is: is it advisable / possible to manipulate the image of the character and image of the stick to make it look like the character is now carrying a stick; or is it best to have a separate sprite sheet for the character with the stick and the character without? EDIT: To be clear - I have a lot of characters, with a few items (4 separate items and over 20 characters)

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  • Transparent parts of texture are opaque black instead

    - by Aaron
    I render a sprite twice, one on top of the other. The sprites have transparent parts, so I should be able to see the bottom sprite under the top sprite. The transparent parts are black (the clear colour) and opaque instead though and the topmost sprite blocks the bottom sprite. My fragment shader is trivial: uniform sampler2D texture; varying vec2 f_texcoord; void main() { gl_FragColor = texture2D(texture, f_texcoord); } I have glEnable(GL_BLEND) and glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) in my initialization code. My texture comes from a PNG file that I load with libpng. I'm sure to use GL_RGBA when initializing the texture with glTexImage2D (otherwise the sprites look like noise).

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  • python factory function best practices

    - by Jason S
    Suppose I have a file foo.py containing a class Foo: class Foo(object): def __init__(self, data): ... Now I want to add a function that creates a Foo object in a certain way from raw source data. Should I put it as a static method in Foo or as another separate function? class Foo(object): def __init__(self, data): ... # option 1: @staticmethod def fromSourceData(sourceData): return Foo(processData(sourceData)) # option 2: def makeFoo(sourceData): return Foo(processData(sourceData)) I don't know whether it's more important to be convenient for users: foo1 = foo.makeFoo(sourceData) or whether it's more important to maintain clear coupling between the method and the class: foo1 = foo.Foo.fromSourceData(sourceData)

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  • When to use C over C++, and C++ over C?

    - by Dark Templar
    I've been introduced to Computer Science for a little over a year now, and from my experience it seems that C and C++ are both considered one of the "ultrafast" languages out there, whereas others such as Python and such scripting languages are usually deemed somewhat slower. But I've also seen many cases where a software project or even a small one would interleave files where a certain number n of those files would be written in C, and a certain number m of those files would be written in C++. (I also noticed that C++ files almost always have corresponding headers, while C files not so much). But my main point of inquiry is to get a general sense of intuition on when it is appropriate to use C over C++, and when it is better to use C++ over C. Other than the facts that (1) C++ is object-oriented whereas C is not, and (2) the syntaxes are very similar, and C++ was intentionally created to resemble C in many ways, I am not sure what their differences are. It seems to me that they are (almost) perfectly interchangeable in many domains. So it would be appreciated if someone could clear up the situation! Thanks

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  • function names - "standartised" prefixes

    - by dnsmkl
    Imagine you have such routines /*just do X. Fail if any precondition is not met*/ doX() /*take care of preconditions and then do X*/ takeCareOfPreconditionsCheckIfNeededAtAllAndThenDoX() A little bit more concrete example: /*create directory. Most probably fail with error if any precondition is not met (folder already exists, parent does not exists)*/ createDirectory(path_name) /*take care of preconditions (creates full path till folder if needed, checks if not exists yet) and then creates the directory*/ CheckIfNotExistsYet_CreateDirectory_andFullPathIfNeeded(path_name) How do you name such routines, so it would be clear what does what? I have come to some my own "convetion" like: naiveCreateDirectory, ForceDirectoryExists, ... But I imagine this is very standard situation. Maybe there already exists some norms/convetions for this?

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  • Function names - "standardized" prefixes

    - by dnsmkl
    Imagine you have such routines /*just do X. Fail if any precondition is not met*/ doX() /*take care of preconditions and then do X*/ takeCareOfPreconditionsCheckIfNeededAtAllAndThenDoX() A little bit more concrete example: /*create directory. Most probably fail with error if any precondition is not met (folder already exists, parent does not exists)*/ createDirectory(path_name) /*take care of preconditions (creates full path till folder if needed, checks if not exists yet) and then creates the directory*/ CheckIfNotExistsYet_CreateDirectory_andFullPathIfNeeded(path_name) How do you name such routines, so it would be clear what does what? I have come to some my own "convetion" like: naiveCreateDirectory, ForceDirectoryExists, ... But I imagine this is very standard situation. Maybe there already exists some norms/convetions for this?

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  • Initialize array in amortized constant time -- what is this trick called?

    - by user946850
    There is this data structure that trades performance of array access against the need to iterate over it when clearing it. You keep a generation counter with each entry, and also a global generation counter. The "clear" operation increases the generation counter. On each access, you compare local vs. global generation counters; if they differ, the value is treated as "clean". This has come up in this answer on Stack Overflow recently, but I don't remember if this trick has an official name. Does it? One use case is Dijkstra's algorithm if only a tiny subset of the nodes has to be relaxed, and if this has to be done repeatedly.

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  • Dash search does not show applications

    - by To Do
    Since the upgrade (actually a fresh install) to 13.10, many times, when I open Dash and search for an application I only get results for files and folders. Sometimes I get some applications but not others. I haven't found a pattern to replicate the issue 100%. If I open the application lens and search again, it works as it should. So many times, to launch an application, I have to use the super + a key combination to open the application scope instead of the simply the super key. It is annoying. Did anyone have the same issue? I searched for bugs on launchpad but didn't find any. I didn't open a bug report yet because it is not clear how to reproduce the problem faithfully. Even more importantly, does anyone have a solution to this issue?

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  • Apress Deal of the Day - 22/Feb/2010 - Entity Framework 4.0 Recipes: A Problem-Solution Approach

    - by TATWORTH
    Todays $10 deal from Apress at  http://www.apress.com/info/dailydeal is "Entity Framework 4.0 Recipes: A Problem-Solution Approach" Whilst I am still wary of using the Entity framework and I would caution against its use for updates in financial systems, unless you use a technique such as you can find on pages 509-512 of this book. This book is very impressive as I found the answer to this in about 2 minutes from the time I downloaded the e-book. Entity Framework 4.0 Recipes: A Problem-Solution Approach With this book, you will learn the core concepts of Entity Framework through a broad range of clear and concise solutions to everyday data access tasks. Armed with this experience, you will be ready to dive deep into Entity Framework, experiment with new approaches, and develop ways to solve even the most difficult data access challenges. $49.99 | Published May 2010 | Larry Tenny

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  • Azure website that talks to third party services

    - by Andy Frank
    I have website that crawls data from many third party services when user browse to webpage. This can be really slow because I hit third party server and process returned data before showing it to user. I am hosting website on Azure (shared mode). I am thinking to improve my implementation. Here is what I am thinking... Run a service that crawls data from third party services, process it and then store it in database. when user browse to my site, my site pulls data from database and display them to user. But above solution is not clear to me. Should I have normal service or wcf service? If wcf service then should website talk to database or wcf service (that can access data from database)? If normal service then how can I deploy on Azure?

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  • How do I install PHP 5.4.8 on a Win XP workstation?

    - by Cyberherbalist
    I am trying to create a MediaWiki site on my WinXP workstation, and need to install PHP 5.4.8. I have downloaded and unpacked the binaries for PHP, but the install instructions are telling me to "Run the MSI installer and follow the instructions provided by the installation wizard." Unfortunately there is no MSI file provided in the package! Am I missing something? Besides a clue, I mean. Edited to add: I will try to make this clear. I am not going to be able to work with Apache.

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  • How do you handle domain logic that spans multiple model objects in an ORM?

    - by duality_
    So I know that business logic should be placed in the model. But using an ORM it is not as clear where I should place code that handles multiple objects. E.g. let's say we have a Customer model which has a type of either sporty or posh and we wanted to customer.add_bonus() to every posh customer. Where would we do this? Do we create a new class to handle all this? If yes, where do we put it (alongside all the other model classes, but not subclass it from the ORM?)? I'm currently using django framework in python, so specific suggestions are even more wanted.

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  • What resources do I need to start developing games? [on hold]

    - by Matt
    I'm in a unique situation here. I'm only just now a sophomore in high school and I've had a passion for gaming and technology since I was a child. I picked up python at age 9 and have learned 3 other languages since then. I never was good at art or such things, but I can imagine amazing logic devices to carry out game elements I would like to try. I've been researching and finding very vague advice on what needs to be present in order for me to develop. I've attempted at many things, but they never become more than a text-based mess. What education in specific would I need to advance in the game industry? Workflows are never clear to me. I've watched videos on Valve, Zenimax, and many others on how to get from an idea to a product. I've never gotten a finished product, but I've always had the idea clearly in my head.

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  • Windows 8 for productivity?

    - by Charles Young
    At long last I’ve started using Windows 8.  I boot from a VHD on which I have installed Office, Visio, Visual Studio, SQL Server, etc.  For a week, now, I’ve been happily writing code and documents and using Visio and PowerPoint.  I am, very much, a ‘productivity’ user rather than a content consumer.   I spend my days flitting between countless windows and browser tabs displayed across dual monitors.  I need to access a lot of different functionality and information in as fluid a fashion as possible. With that in mind, and like so many others, I was worried about Windows 8.  The Metro interface is primarily about content consumption on touch-enabled screens, and not really geared for people like me sitting in front of an 8-core non-touch laptop and an additional Samsung monitor.  I still use a mouse, not my finger.  And I create more than I consume. Clearly, Windows 8 won’t be viable for people like me unless Metro keeps out of my hair when using productivity and development tools.  With this in mind, I had long expected Microsoft to provide some mechanism for switching Metro off.  There was a registry hack in last year’s Developer Preview, but this capability has been removed.   That’s brave.  So, how have things worked out so far? Well, I am really quite surprised.  When I played with the Developer Preview last year, it was clear that Metro was unfinished and didn’t play well enough with the desktop.  Obviously I expected things to improve, but the context switching from desktop to full-screen seemed a heavy burden to place on users.  That sense of abrupt change hasn’t entirely gone away (how could it), but after a few days, I can’t say that I find it burdensome or irritating.   I’ve got used very quickly to ‘gesturing’ with my mouse at the bottom or top right corners of the screen to move between applications, using the Windows key to toggle the Start screen and generally finding my way around.   I am surprised at how effective the Start screen is, given the rather basic grouping features it provides.  Of course, I had to take control of it and sort things the way I want.  If anything, though, the Start screen provides a better navigation and application launcher tool than the old Start menu. What I didn’t expect was the way that Metro enhances the productivity story.  As I write this, I’ve got my desktop open with a maximised Word window.  However, the desktop extends only across about 85% of the width of my screen.  On the left hand side, I have a column that displays the new Metro email client.  This is currently showing me a list of emails for my main work account.  I can flip easily between different accounts and read my email within that same column.  As I work on documents, I want to be able to monitor my inbox with a quick glance. The desktop, of course, has its own snap feature.  I could run the desktop full screen and bring up Outlook and Word side by side.  However, this doesn’t begin to approach the convenience of snapping the Metro email client.  Consider that when I snap a window on the desktop, it initially takes up 50% of the screen.  Outlook doesn’t really know anything about snap, and doesn’t adjust to make effective use of the limited screen estate.  Even at 50% screen width, it is difficult to use, so forget about trying to use it in a Metro fashion. In any case, I am left with the prospect of having to manually adjust everything to view my email effectively alongside Word.  Worse, there is nothing stopping another window from overlapping and obscuring my email.  It becomes a struggle to keep sight of email as it arrives.  Of course, there is always ‘toast’ to notify me when things arrive, but if Outlook is obscured, this just feels intrusive. The beauty of the Metro snap feature is that my email reader now exists outside of my desktop.   The Metro app has been crafted to work well in the fixed width column as well as in full-screen.  It cannot be obscured by overlapping windows.  I still get notifications if I wish.  More importantly, it is clear that careful attention has been given to how things work when moving between applications when ‘snapped’.  If I decide, say to flick over to the Metro newsreader to catch up with current affairs, my desktop, rather than my email client, obligingly makes way for the reader.  With a simple gesture and click, or alternatively by pressing Windows-Tab, my desktop reappears. Another pleasant surprise is the way Windows 8 handles dual monitors.  It’s not just the fact that both screens now display the desktop task bar.  It’s that I can so easily move between Metro and the desktop on either screen.  I can only have Metro on one screen at a time which makes entire sense given the ‘full-screen’ nature of Metro apps.  Using dual monitors feels smoother and easier than previous versions of Windows. Overall then, I’m enjoying the Windows 8 improvements.  Strangely, for all the hype (“Windows reimagined”, etc.), my perception as a ‘productivity’ user is more one of evolution than revolution.  It all feels very familiar, but just better.

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  • Shared Object Not saving the level Progress

    - by user3536228
    I am making a flash game in which i have a variable levelState that describes the current level in which user has entered I am using SharedObject to save the progress but it does not do so first i declred a clas level variable private var levelState:Number = 1; private var mySaveData:SharedObject = SharedObject.getLocal("levelSave"); in the Main function i am checking if it is a first run of the game like below if (mySaveData.data.levelsComplete == null) { mySaveData.data.levelsComplete = 1; } and in a function where the winning condition is checked so that levelState could be increased i am usin this sharedobject to hold the value of levelState if (/*winniing condition*/) levelState++; mySaveData.data.levelsComplete = levelState; mySaveData.flush(); setNewLevel(levelState); } but when i play the game clear a level and again run the game it does not start from that level it starts from beginning.

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  • Browser Compatibility Testing - 3 [on hold]

    - by user3702046
    I'm a Sr Test Engineer working for a Start up in Bangalore, India. For my current project which is related to Browser Compatibility Testing of a website and/or mobile application, I'm exploring much about IE frequently occurring issues, HTML, CSS, JS support boundary for all IE versions .. To be very specific, I'm more concentrating on IE browser at the moment. Once i get clear understanding of the IE rendering.. Then will pick up Firefox & Chrome. So requesting your valuable inputs/suggestions/advice/opinion/sharing of knowledge of it/books. I will be eagerly waiting for your reply. Thanks, Tej

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  • Clarify the Single Responsibility Principle.

    - by dsimcha
    The Single Responsibility Principle states that a class should do one and only one thing. Some cases are pretty clear cut. Others, though, are difficult because what looks like "one thing" when viewed at a given level of abstraction may be multiple things when viewed at a lower level. I also fear that if the Single Responsibility Principle is honored at the lower levels, excessively decoupled, verbose ravioli code, where more lines are spent creating tiny classes for everything and plumbing information around than actually solving the problem at hand, can result. How would you describe what "one thing" means? What are some concrete signs that a class really does more than "one thing"?

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