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  • Internet connection is very slow

    - by ThanujJA
    I use GSM onnection to surfe internet. Before I move to ubuntu I used windows 7 OS. It gives me good speed with GSM connection (100 kbps) But now ubuntu gives me very slow speed.(2-3 kbps) Now it make difficult to use GSM connection. In my country (Sri Lanka) mobile brodbrand servises are very expensive so I cant move to onother one. If I use GSM connection they gives me free data (Airtel connection) So it is most valuable reason for me to use GSM connection. Please anybody help me to speed up my network. Thanx

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  • Why won't my Internet stay connected?

    - by Aubrey
    I recently updated to Ubuntu 12.04, from Ubuntu 10.04, and my Internet, USB760 Novetel Verizon-Wireless Mobile Broadband, will connect after a minute of me starting the computer up. But after a while it will disconnect and the only way to reconnect it is to restart the computer. Even then, sometimes it won't work. I've also noticed that since I've upgraded the computer, the computer will randomly enter into Power Save mode, and then it will tell me to log back in. I've done nothing to provoke it, other than using the Internet. I was wondering, could the entering into Power Save mode and the Internet disconnecting be somehow connected? I've updated the computer every time it asks me to do so, but it doesn't seem to be helping. If Ubuntu 10.04 would still be supported by next year, I would downgrade. But I have no other choice than to stick with 12.04. Any help would be greatly appreciated! Thanks!

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  • File formats to download ringtones

    - by Osvaldo
    What file formats and other specifications must be used to give ringtones (to download) in a website? I'm interested in giving away just one ringtone. The target audience uses smartphones with Android, iOS and Windows Phones launched in the last 2/3 years. Is it necessary to include instructions or is it something relatively easy to do? Or can't be done for some reason? The ringtone has to be downloaded to a desktop first? Or has to be downloaded from the mobile phone while accessing the web page with the download?

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  • Integration of advertisement into WP7 apps: Any experiences?

    - by OneWorld
    Has anyone of you guys integrated or is thinking about integrating either admob, MS pubCenter, adwhirl or any other advertising provider into your apps? Please share your experience... Who pays best? Any regulations? Any problems with getting the app approved by Microsoft Market? If you chose Admob: Which plugin do you suggest? This or that or another one? Any experiences in Europe or Germany? (MS pubCenter is US only so far) Edit: I think we discussed enough about acceptance of mobile advertisement. Let's focus now on the questions I asked. Edit 2: Hmm, maybe Stackoverlfow is a better place to discuss question 2-5. Could somebody migrate this one?

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  • Where can I find Cinema4D for game development tutorials ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result. I imagine I'm asking for old school techniques, but I plan to use these to make low poly models for web(canvas/webGL) and mobile.

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  • Low "time on site" and high bounce-rate in Japan

    - by Noam
    I'm seeing a substantially low "time on site" and high bounce rate from visitors coming from Japan. Comparing to other states, even in languages I don't speak, the stats are still dramatically worse. So I assume there's something specific to that nation, that I should understand in order to make their experience better. The content they are seeing is in Japanese, and I've also translated the head-lines, which to my surprise didn't make stats look better. The site doesn't have a mobile version, so I assume that might be part of the problem. Wanted to hear from your experience what other reasons might there be that are specific for Japan. UPDATE: The content itself was in Japanese all the time, that's the reason it attracts users from Japan. The head-lines were in English, so I only changed them.

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  • Ask the Readers: How Do You Browse Securely Away From Home?

    - by Jason Fitzpatrick
    When you’re browsing away from home, be it on your smartphone, tablet, or laptop, how do you keep your browsing sessions secure? This week we’re interested in hearing all about your mobile security tips and tricks. When you’re out and about you often, out of necessity or convenience, need to connect to open Wi-Fi hotspots and otherwise put your data out there in ways that you don’t when you’re at home. This week we want to hear about your tips, tricks, and applications for keeping your data secure and private when you’re away from your home network. Sound off in the comments with your tips and then check back on Friday for the What You Said roundup. HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • How do I know if my game's average game session time is too small?

    - by you786
    My game has only one life, and the aim is to stay alive as long as possible to get as many points as possible (it's an endless runner). Using Google Analytics I found that players are staying alive for an average of 17 seconds. I could easily increase or decrease this by manipulating acceleration or starting speed. The question is, should I change it at all? Is there any research or general ideas on the best playing time for a game like this? I would also like to know about any research about how long an ideal mobile game session should last.

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  • Is it possible to offer an affiliate program for your iOS or Android app?

    - by wilfra
    Independent of the App Store or Google Play, is there a way to track where new downloads or paying customers came from? For example, if an app advertises my app in theirs - is there a way for me to find out which users actually downloaded it? And then pay that app owner a commission? On the web this is done via a tracking URL which places a cookie on a users machine. If they signup within a designated timeframe, they are 'tracked to' whomever had their affiliate code in the URL they clicked and that person would receive commissions. How could this be done with native mobile apps, while not violating Apple/Google rules?

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • How to handle "porting" software that's still in development

    - by BAM
    My company is building an iOS version of an Android app that our client is developing (but has not yet released). We have access to the latest builds and source, however since the software is frequently re-structured and refactored, we're doing a lot of unnecessary re-work. In addition, the due date on the contract will likely be passed before the client's application is even ready for release. In other words, we're supposed to build the iOS version before the original Android version is even complete. Luckily the client tossed out the original deadline, but now we may have to renegotiate pricing... never a fun situation. Are we handling this incorrectly? How are "ports" (especially between mobile platforms) normally done? Is there a correct way to pipeline development for multiple platforms without so much re-work? Thanks in advance! :)

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  • HTML5 Game (Canvas) - UI Techniques?

    - by Jason L.
    Hi! I'm in the process of building a JavaScript / HTML5 game (using Canvas) for mobile (Android / iPhone/ WebOS) with PhoneGap. I'm currently trying to design out how the UI and playing board should be built and how they should interact but I'm not sure what the best solution is. Here's what I can think of - Build the UI right into the canvas using things like drawImage and fillText Build parts of the UI outside of the canvas using regular DOM objects and then float a div over the canvas when UI elements need to overlap the playing board canvas. Are there any other possible techniques I can use for building the game UI that I haven't thought of? Also, which of these would be considered the "standard" way (I know HTML5 games are not very popular so there probably isn't a "standard" way yet)? And finally, which way would YOU recommend / use? Many thanks in advance!

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  • I need a backend system that is integrated with web services, is there an open source solution?

    - by Jarom
    I'm basically familiar with what I need in order to setup web services to talk with a centralized db, but if I don't have to go through and do all the work, I'd rather not. Is there an open source solution that would allow me to easily integrate web services for data transfer to a central db? I want to make a site that is powered by a db that can also be accessed by other things like mobile apps for example. What are the steps involved in setting up such a site? Any help is appreciated! I could use all the help I can get!

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  • What's the best route to getting started in moble app development?

    - by Rob Z
    As per the question title, I'm interested in starting up a new side project and I'm currently looking at doing a bit of mobile development as said project. I'm actually in a bit of a good position right now as I have a blank slate in front of me (i.e. not locked into a phone already) but on the same token, I also don't want to invest too much money into hardware and the like since this will likely not be a money making venture. As such, which platform provides the best flexibility in terms of experimentation and learning opportunities? Likewise, what are some useful resources to assist in the process?

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  • Using open2300 with Ubuntu

    - by Gawain
    Hello, I am currently running Ubuntu 8.10 and have been trying to use Open2300 to read data from a Lacrosse WS-2310 weather station and report it to the WUnderground server. The program compiles fine but when I try to run it, it does one of two things: usually it pauses for about 4 minutes, then prints "could not reset" to the screen. But sometimes it just hangs forever. It seems like my computer is unable to communicate with the weather station. I have set the serial port as /dev/ttyS0 in the open2300.conf file and i have also tried /dev/ttyS1, /dev/ttyS2, etc with the same result. As far as I can tell, there are no other settings regarding how Open2300 communicates with the device. Is my serial port locked somehow? It could be something as simple as an incorrect configuration for my serial port or something, but I would have no idea how to check that or change the configuration. Any help would be greatly appreciated. thanks, Gawain EDIT: I tried some tests that i found online and everything seems to be working with my serial port... gawain@gawain:~$ ls -l /dev/ttyS* crw-rw---- 1 root dialout 4, 64 2009-07-09 10:01 /dev/ttyS0 crw-rw---- 1 root dialout 4, 65 2009-07-09 08:56 /dev/ttyS1 crw-rw---- 1 root dialout 4, 66 2009-07-09 08:56 /dev/ttyS2 crw-rw---- 1 root dialout 4, 67 2009-07-09 08:56 /dev/ttyS3 gawain@gawain:~$ setserial -a /dev/ttyS0 /dev/ttyS0, Line 0, UART: 16550A, Port: 0x03f8, IRQ: 4 Baud_base: 115200, close_delay: 50, divisor: 0 closing_wait: 3000 Flags: spd_normal skip_test gawain@gawain:~$ setserial -g /dev/ttyS* /dev/ttyS0, UART: 16550A, Port: 0x03f8, IRQ: 4 /dev/ttyS1, UART: 8250, Port: 0xd028, IRQ: 18 /dev/ttyS2, UART: 8250, Port: 0xd040, IRQ: 18 /dev/ttyS3, UART: 8250, Port: 0xd050, IRQ: 18 gawain@gawain:~$ echo 12345 > /dev/ttyS0 gawain@gawain:~$ dmesg | tail -3 [ 144.424259] ppdev0: unregistered pardevice [ 145.692199] ppdev0: registered pardevice [ 145.740052] ppdev0: unregistered pardevice I also tried changing the serial port name to /dev/ttys0 (with a lowercase S) and in that case it gave me a different error, "Unable to open serial device." This suggests to me that it is able to open /dev/ttyS0 but something else is preventing it from reading the weather station. Any ideas? thanks.

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  • OAuth Callback procedure for mobile devices

    - by behrk2
    Hello, I am designing a Netflix Application for BlackBerry mobile devices. I am currently working on the OAuth. I am at the point where I can generate a Netflix login page in an embedded browser field in my application. After the user signs in, Netflix will send the user from the login page to a specified callback url. The callback url will also contain an authorized token, which is then needed to send back to Netflix. My question is: How am I supposed to do this on a mobile device? Is there a procedure set in place? I am unsure how I can extract the authorized token from the callback URL and send it back to my application. From my research, it does not appear that Netflix will provide a PIN/verifier for the user to then type into the application... Does anyone have any ideas? Thanks...

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  • JQuery Ajax Load Mobile Browser Back Functionality

    - by Brad
    Currently working on a mobile site using the .load() technique: $.ajaxSetup ({cache: false}); contentLoad(); function contentLoad() { $('a.inline').click(function(){ var toLoad = $(this).attr('href')+' #content'; $('#loading').show(); $('#content').load(toLoad,'',showNewContent) function showNewContent() { $('#loading').hide(); $('#content').show(); contentLoad(); } return false; }); } How would I be able to integrate back and forward button functionality into mobile browsers? Hope this is possible. Thanks in advance.

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  • Alpha transparent PNGs not displaying correctly in Mobile Safari

    - by worksology
    I'm using some semi-transparent PNGs as background-images on various websites. These are usually something like a 1x1 image with a 30-percent opaque white layer. I've noticed that Mobile Safari does not display them correctly, giving them a darker/grayish tint. I've created a couple test pages to illustrate. View them both in your normal browser, and then on Mobile Safari, and you should see what I mean. This shows 11 red images of varying opacities on white: http://thecompleteworks.org/alpha-tests/index-red.html This shows 11 white images of varying opacities on blue: http://thecompleteworks.org/alpha-tests/index.html Is this a MobileSafari bug (I couldn't imagine so), or do I need to do something different, either to my pages or PNGs? (Here's how I create the PNGs: In Photoshop, create a 1x1 transparent canvas. Draw a white rectangle in Layer 1. Set opacity to, say 30 percent, Save for Web as 24-bit PNG with transparency.)

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  • how to rest my app to support mobile phone

    - by qichunren
    I am now going to develop a mobile website both support common html format page and wml format page(Because now a usual web browser on mobile can view html page and some old mobiles only support wml ) First step: register content type for wml page config/initializers/mime_types.rb Mime::Type.register_alias "text/vnd.wap.wml", :wml Second: Create two format page for an action in view: class WelcomeController < ApplicationController def index @latest_on_sale_auctions = Auction.latest(15) respond_to do |format| format.html format.wml end end end It works well as I visit: http://localhost:3000/welcome But got: Routing Error No route matches "/welcome.wml" with {:method=:get} as I visit:http://localhost:3000/welcome.wml and it works well as I visit:http://localhost:3000/welcome?format=wml my config/routes.rb like this: ActionController::Routing::Routes.draw do |map| map.root :controller => "welcome" map.connect ':controller/:action/:id' map.connect ':controller/:action/:id.:format' end My rails version is 2.3.5,please help me, I want a restful app,both support html and wml.

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  • Tools to create maximum velocity in a .NET dev team

    - by Søren Spelling Lund
    If you were to self-fund a software project which tools, frameworks, components would you employ to ensure maximum productivity for the dev team and that the "real" problem is being worked on. What I'm looking for are low friction tools which get the job done with a minimum of fuss. Tools I'd characterize as such are SVN/TortioseSVN, ReSharper, VS itself. I'm looking for frameworks which solve the problems inherient in all software projects like ORM, logging, UI frameworks/components. An example on the UI side would be ASP.NET MVC vs WebForms vs MonoRail.

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  • Access 2007 & 2003 : Creating an mde for 2003 users with a 2007 dev copy issues

    - by Justin
    So i have an image on my computer that has office 2007, and I have the development copy of this database file where I corrected some code, added some fields, etc... I then converted the Access file (.mdb dev file) to Access 2002-2003 format to create an mde. So I then created the new mde, but when users try to open, it gives them the message that it is not the correct format and that they should upgrade to a newer version of access. So will i be able to get this done with having office 2007, and these other end users not having their new image pushed yet (so they still have office 2003)? I thought that if I converted the file to 2002-2003 then this should not be a problem Thanks Justin

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  • Enable mobile network

    - by Sebi
    In my application it is necessary to have internet connection. Therefore i check while starting if a Internet connection is availaible. If not I ask the user if he would establish an Internet Connection, and what type (wifi oder mobile). The wifi connection i can establish with the following code WifiManager wifiManager = (WifiManager) getSystemService(Context.WIFI_SERVICE); wifiManager.setWifiEnabled(true); But how do i establish a mobile connection? Coulnd't find a single code snippet at Google.

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  • I keep Getting KeyError: 'tried' Whenever I Tried to Run Django Dev Server from Remote Machine

    - by Spikie
    I am running django on python2.6.1, and did start the django web server like this manage.py runserver 192.0.0.1:8000 then tried to connect to the django dev web server on http://192.0.0.1:8000/ keep getting this message on the remote computer Traceback (most recent call last): File "C:\Python26\Lib\site-packages\django\core\servers\basehttp.py", line 279, in run self.result = application(self.environ, self.start_response) File "C:\Python26\Lib\site-packages\django\core\servers\basehttp.py", line 651, in call return self.application(environ, start_response) File "C:\Python26\lib\site-packages\django\core\handlers\wsgi.py", line 241, in call response = self.get_response(request) File "C:\Python26\lib\site-packages\django\core\handlers\base.py", line 115, in get_response return debug.technical_404_response(request, e) File "C:\Python26\Lib\site-packages\django\views\debug.py", line 247, in technical_404_response tried = exception.args[0]['tried'] KeyError: 'tried' what i am doing wrong ? it seen to work ok if i run http://192.0.0.1:8000/ on the computer that runs the Django web server and have that ip 192.0.0.1:8000

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  • Access to module denied from within GAE dev server

    - by Tomas Kohl
    I am developing an app for GAE. Having installed the "feedparser" module with setuptools, I tried importing it (with "import feedparser") statement. However, the module does not load and when I look at the dev_appserver.py debug log on screen, I see the following: Access to module file denied: /usr/local/lib/python2.6/dist-packages/feedparser-4.1-py2.6.egg/feedparser.py So GAE dev server cannot access the module but I can't figure out why. The path is correct and the file is accessible. I am fairly new to Python/Django/GAE - what am I missing?

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