Search Results

Search found 22961 results on 919 pages for 'memory management'.

Page 734/919 | < Previous Page | 730 731 732 733 734 735 736 737 738 739 740 741  | Next Page >

  • Why does C++ allow variable length arrays that aren't dynamically allocated?

    - by Maulrus
    I'm relatively new to C++, and from the beginning it's been drilled into me that you can't do something like int x; cin >> x; int array[x]; Instead, you must use dynamic memory. However, I recently discovered that the above will compile (though I get a -pedantic warning saying it's forbidden by ISO C++). I know that it's obviously a bad idea to do it if it's not allowed by the standard, but I previously didn't even know this was possible. My question is, why does g++ allow variable length arrays that aren't dynamically allocated if it's not allowed by the standard? Also, if it's possible for the compiler to do it, why isn't it in the standard?

    Read the article

  • Save NSCache Contents to Disk

    - by Cory Imdieke
    I'm writing an app that needs to keep an in-memory cache of a bunch of objects, but that doesn't get out of hand so I'm planning on using NSCache to store it all. Looks like it will take care of purging and such for me, which is fantastic. I'd also like to persist the cache between launches, so I need to write the cache data to disk. Is there an easy way to save the NSCache contents to a plist or something? Are there perhaps better ways to accomplish this using something other than NSCache? This app will be on the iPhone, so I'll need only classes that are available in iOS 4+ and not just OS X. Thanks!

    Read the article

  • node.js storing gamestate, how?

    - by expressnoob
    I'm writing a game in javascript, and to prevent cheating, i'm having the game be played on the server (it's a board game like a more complicated checkers). Since the game is fairly complex, I need to store the gamestate in order to validate client actions. Is it possible to store the gamestate in memory? Is that smart? Should I do that? If so, how? I don't know how that would work. I can also store in redis. And that sort of thing is pretty familiar to me and requires no explanation. But if I do store in redis, the problem is that on every single move, the game would need to get the data from redis and interpret and parse that data in order to recreate the gamestate from scratch. But since moves happen very frequently this seems very stupid to me. What should I do?

    Read the article

  • Retrieving specific tuples using Mysql

    - by Narayanan
    Hi, I have some problems retrieving specific tuples. I am actually a student trying to build a Room management system. I have two tables: Room(roomID,hotelname,rate) and Reservation(resID,arriveDate,departDate,roomID). I am not sure how to retrieve the rooms that are available between 2 specific dates. This was the query that i used. SELECT Room.roomID,hotelname,rate FROM Room LEFT JOIN Reservation on ( Room.roomID=Reservation.resID and arriveDate >='2010-02-16' and departDate <='2010-02-20' ) GROUP BY roomID,hotelname,rate HAVING count(*)=0;' but it returns an empty set. Can any1 be kind enough to tell me what mistake i am doing??

    Read the article

  • DataSet XML export is empty

    - by Shaine
    I've got in-memory dataset with couple of tables that is populated in code. Data-bound grids on the gui show table contents without a problem. Then I try to export the dataset into XML: ds.WriteXml(fdSave.FileName, XmlWriteMode.WriteSchema); and get empty XML (with couple of lines regarding dataset names but without any tables) If I export table directly I've got all the data but dataset name is obviously wrong: ds.Fields.WriteXml(fdSave.FileName, XmlWriteMode.WriteSchema); What am I missing? Is there any reasonable way to write the whole dataset into file?

    Read the article

  • Is the use of union in this matrix class completely safe?

    - by identitycrisisuk
    Unions aren't something I've used that often and after looking at a few other questions on them here it seems like there is almost always some kind of caveat where they might not work. Eg. structs possibly having unexpected padding or endian differences. Came across this in a math library I'm using though and I wondered if it is a totally safe usage. I assume that multidimensional arrays don't have any extra padding and since the type is the same for both definitions they are guaranteed to take up exactly the same amount of memory? template<typename T> class Matrix44T { ... union { T M[16]; T m[4][4]; } m; }; Are there any downsides to this setup? Would the order of definition make any difference to how this works?

    Read the article

  • Mirroring a portion of the screen to an external display (in OSX)

    - by Adam
    I would like to write a program that can mirror a portion of the main display into a new window. Ideally this new window could then be displayed on an external monitor. I have seen this uiltity for a flightsim that does this on a pc (a multifunction display extractor). MFDex http://trac2.assembla.com/lightnings..._x86_Setup.msi I have looked at screen magnifiers or vnc clients for ideas but I think I need to write something from scratch. I have tried to do some reading on osx programing but where do I start in terms of gaining access to the display? I somehow need to extract the graphics from a particular program. Is it best to go near the final output stage (the individual pixels sent to the display) or somewhere nearer the window management stage. Any ideas or pointers would be much appreciated. I just need somewhere to start from. Regards,

    Read the article

  • Reading files with Java

    - by sikas
    I would like to know how can I read a file byte by byte then perform some operation every n bytes. for example: Say I have a file of size = 50 bytes, I want to divide it into blocks each of n bytes. Then each block is sent to a function for some operations to be done on those bytes. The blocks are to be created during the read process and sent to the function when the block reaches n bytes so that I don`t use much memory for storing all blocks. I want the output of the function to be written/appended on a new file. This is what I've reached to read, yet I don't know it it is right: fc = new JFileChooser(); File f = fc.getSelectedFile(); FileInputStream in = new FileInputStream(f); byte[] b = new byte[16]; in.read(b); I haven't done anything yet for the write process.

    Read the article

  • Retrieving Large Lists of Objects Using Java EE

    - by hallidave
    Is there a generally-accepted way to return a large list of objects using Java EE? For example, if you had a database ResultSet that had millions of objects how would you return those objects to a (remote) client application? Another example -- that is closer to what I'm actually doing -- would be to aggregate data from hundreds of sources, normalize it, and incrementally transfer it to a client system as a single "list". Since all the data cannot fit in memory, I was thinking that a combination of a stateful SessionBean and some sort of custom Iterator that called back to the server would do the trick. How have you successfully solved this problem in the past?

    Read the article

  • Mass data store with SQL SERVER

    - by Leo
    We need management 10,000 GPS devices, each GPS device upload a GPS data every 30 seconds, these data need to store in the database(MS SQL Server 2005). Each GPS device daily data quantity is: 24 * 60 * 2 = 2,880 10 000 10,000 GPS devices daily data quantity is: 10000 * 2880 = 28,800,000 Each GPS data approximately 160Byte, the amount of data per day is: 28,800,000 * 160 = 4.29GB We need hold at least 3 months of GPS data in the database, My question is: 1, whether SQL Server 2005 can support such a large amount of data store? 2, How to plan data table? (all GPS data storage in one table? Daily table? Each GPS device with a GPS data table?) The GPS data: GPSID varchar(21), RecvTime datetime, GPSTime datetime, IsValid bit, IsNavi bit, Lng float, Lat float, Alt float, Spd smallint, Head smallint, PulseValue bigint, Oil float, TSW1 bigint, TSW1Mask bigint, TSW2 bigint, TSW2Mask, BSW bigint, StateText varchar(200), PosText varchar(200), UploadType tinyint

    Read the article

  • Which class will be instantiated

    - by Michael
    Say I have 2 subclasses from UIViewController, class A and class B. In Main nib file an object is representing class A and it is set to load file from Secondary nib file. The owner of Secondary nib is of class B. The question is - from which class an object in Main nib file will be instanciated once the nib files unarchived in the memory? The reason this question arised is that I have to take care myself if such reference to external NIB file present, to ensure that the first nib's object and second nib's owner is same. Please correct me if my statement is wrong.

    Read the article

  • iphone best practice, how to load multiple high quality images

    - by bennythemink
    Hi guys and girls, I have about 20-ish high quality images (~3840x5800 px) that I need to load in a simple gallery type app. The user clicks a button and the next image is loaded into the UIImageView. I currently use [UIImage imageWithContentsOfFile:] which takes about 6 seconds to load each image in the simulator :( if I use [UIImage imageNamed:] it takes even longer to load but caches the images which means its quicker if the user wishes to see the same images again. But it may cause memory problems later with all that caching crashing my app. I want to know whats the best practice for loading these? I'm experimenting with reducing image file size as much as is possible but I really need them to be high quality image for the purpose of the app (zoomable, etc.). Thanks for any advice

    Read the article

  • Building a user subscription application

    - by Tristan O'Neil
    Hello, I'm trying to come up with the best way to handle user subscription and management for our magazine website. What I want to happen is a user purchases a subscription and they are granted online access of a certain membership role for a certain amount of time depending on how many years they subscribed for. I would also like the system to be able to send out emails when a subscription is almost up. I've seen some third party projects to help accomplish this but I'd prefer to write this from scratch as I want total control over how it works. Any suggestions would be helpful. The main thing I can't figure out is how to have an expiring membership. You must keep track of when the user signed up and how long until they should expire.

    Read the article

  • PHP+MYSQL Server Config

    - by Matias
    Hi guys, I am parsing an XML file with PHP and inserting the rows in a MYSQL database. I am using PHP simplexml_load_files to load the XML and a foreach to loop through the array and insert the rows into my database. It works perfectly fine with small files i am testing, but it comes to reality I need to parse a large 500mb XML file and nothing happens. I was wondering what was the right Php.ini config for this case ? I have a VPS Linux Cent OS, with 256 mb of dedicated Memory and MYSQL 5.0.5. I have also set php memory_limit = 256M (maximum of my server) Any suggestions, similar experiences will be greatly appreciated Thanks

    Read the article

  • Backbone JS central model where all views can use

    - by chchrist
    I am new to backbone js and require js. I use requirejS to organize my backbone code into modules. I don't know if this has any importance to what I want though. I want to have a central model where all my views will have access to. They should be able to get and set values. I don't want to use it as each view model though. I need to keep in memory search options, user status (logged in/out) etc. Any ideas? EDIT Maybe the answer is here? Share resources across different amd modules

    Read the article

  • Cache bandwidth per tick for modern CPUs

    - by osgx
    Hello What is a speed of cache accessing for modern CPUs? How many bytes can be read or written from memory every processor clock tick by Intel P4, Core2, Corei7, AMD? Please, answer with both theoretical (width of ld/sd unit with its throughput in uOPs/tick) and practical numbers (even memcpy speed tests, or STREAM benchmark), if any. PS it is question, related to maximal rate of load/store instructions in assembler. There can be theoretical rate of loading (all Instructions Per Tick are widest loads), but processor can give only part of such, a practical limit of loading.

    Read the article

  • SQL database self interaction entity

    - by Ricardo Costa
    I've been working on a database, wich is referent to an Aeroport management. I'm having a problem that it's freaking me out.. What i'm trying to do is, assuming that a client wants to know the distance between 2 locations, in miles or kms. As an example, if the user wants to know the distance between London and Amsterdam, should that distance be calculated by a formule or should it be already stored on the database? (1,N) ____________ ____________|__ | | | | | City/Airport |<---------| |______________| How can i show to user the distance between his 2 choices? RicardoCosta

    Read the article

  • Windows XP: Have my program run in kernel mode?

    - by Kalamari
    I'm currently learning about the different modes the Windows operating system runs in (kernel mode vs. user mode), device drivers, their respective advantages and disadvantages and computer security in general. I would like to create a practical example of what a faulty device driver that runs in kernel mode can do to the system, by for example corrupting memory used for critical OS-processes. How can I execute my code in kernel mode instead of user mode, directly? Do I have to write a dummy device driver and install it to do this? Where can I read more about kernel and user mode in Windows? I know the dangers of this and will do all of the experiments on a virtual machine running Windows XP only

    Read the article

  • Are destructors of automatic objects invoked when terminate is called?

    - by nbolton
    I'm pondering a question on Brainbench. I actually realised that I could answer my question easily by compiling the code, but it's an interesting question nonetheless, so I'll ask the question anyway and answer it myself shortly. Take a look at this snippet: The question considers what happens when we throw from a destructor (which causes terminate() to be called). It's become clear to me by asking the question that the memory is indeed freed and the destructor is called, but, is this before or after throw is called from foo? Perhaps the issue here is that throw is used while the stack is unwinding that is the problem... Actually this is slightly confusing.

    Read the article

  • Object for storing strings geted from prints

    - by evg
    class MyWriter: def __init__(self, stdout): self.stdout = stdout self.dumps = [] def write(self, text): self.stdout.write(smart_unicode(text).encode('cp1251')) self.dumps.append(text) def close(self): self.stdout.close() writer = MyWriter(sys.stdout) save = sys.stdout sys.stdout = writer I use self.dumps list to store geted data from prints. Is it exists more convinient object for storing string lines in memory? ideally i want dump it to one big string. I can get it like this "\n".join(self.dumps) from code above. Mb it's better to just concat strings - self.dumps += text ?

    Read the article

  • UIScrollView with over 100 images

    - by tikkips
    I have implemented a UIScrollView on the iPhone that contains 100 image slots which I fill only the currently visible page, the one before it, and the one after it as the user scrolls. Everything works fine until we get up to image 97 or 98, the entire view disappears! The only thing I can do at that point is navigate back to the previous view. Nothing works as far as the scroll view after this. I am not receiving any memory warnings an the rest of the app functions fine. Any ideas? Has anyone created a UIScrollView in paging mode with over 100 pages? Rick

    Read the article

  • How do I read UTF-8 characters via a pointer?

    - by Jen
    Suppose I have UTF-8 content stored in memory, how do I read the characters using a pointer? I presume I need to watch for the 8th bit indicating a multi-byte character, but how exactly do I turn the sequence into a valid Unicode character? Also, is wchar_t the proper type to store a single Unicode character? This is what I have in mind: wchar_t readNextChar (char** p) { char ch = *p++; if (ch & 128) { // This is a multi-byte character, what do I do now? // char chNext = *p++; // ... but how do I assemble the Unicode character? ... } ... }

    Read the article

  • Using 50+ 3rd party web services, should I use BizTalk or just C#?

    - by typemismatch
    I'm building a back-end application that needs to fetch data on various schedules from over 50+ 3rd party web services and that number will continue to grow. The data from these services can currently be grouped into 3 types so each response needs to be mapped to 1 of 3 known schemas. Writing custom c# to hit each web service appears to be a management nightmare never mind having all that data mapping in code. The current thinking is build this on top of BizTalk 2009, still a lot of maintenance but at least a well defined platform with mapping/transformation capabilities already. I'm looking for any advise from anyone who might have done this before, does this really buy us anything? I am aware of a lack of polling features in BTS however there are enough work arounds to feel comfortable about the solution. Thanks!

    Read the article

  • Reaplaceing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

    Read the article

  • Correct way to clear/release an array of arrays

    - by iFloh
    And again my array of arrays .... When I have an array "x" that contains multiple instances of an array "y", how do I clear/release it without risking memory leaks? are the following calls sufficient? (a) clearing the array [x removeAllObjects]; (b) releasing the array [x release]; or do I need to enumerate the array, such as: (c) clearing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x removeAllObjects]; (d) releasing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x release]; thanks in advance

    Read the article

< Previous Page | 730 731 732 733 734 735 736 737 738 739 740 741  | Next Page >