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  • An Xml Serializable PropertyBag Dictionary Class for .NET

    - by Rick Strahl
    I don't know about you but I frequently need property bags in my applications to store and possibly cache arbitrary data. Dictionary<T,V> works well for this although I always seem to be hunting for a more specific generic type that provides a string key based dictionary. There's string dictionary, but it only works with strings. There's Hashset<T> but it uses the actual values as keys. In most key value pair situations for me string is key value to work off. Dictionary<T,V> works well enough, but there are some issues with serialization of dictionaries in .NET. The .NET framework doesn't do well serializing IDictionary objects out of the box. The XmlSerializer doesn't support serialization of IDictionary via it's default serialization, and while the DataContractSerializer does support IDictionary serialization it produces some pretty atrocious XML. What doesn't work? First off Dictionary serialization with the Xml Serializer doesn't work so the following fails: [TestMethod] public void DictionaryXmlSerializerTest() { var bag = new Dictionary<string, object>(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42, 45, 66 }); TestContext.WriteLine(this.ToXml(bag)); } public string ToXml(object obj) { if (obj == null) return null; StringWriter sw = new StringWriter(); XmlSerializer ser = new XmlSerializer(obj.GetType()); ser.Serialize(sw, obj); return sw.ToString(); } The error you get with this is: System.NotSupportedException: The type System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] is not supported because it implements IDictionary. Got it! BTW, the same is true with binary serialization. Running the same code above against the DataContractSerializer does work: [TestMethod] public void DictionaryDataContextSerializerTest() { var bag = new Dictionary<string, object>(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42, 45, 66 }); TestContext.WriteLine(this.ToXmlDcs(bag)); } public string ToXmlDcs(object value, bool throwExceptions = false) { var ser = new DataContractSerializer(value.GetType(), null, int.MaxValue, true, false, null); MemoryStream ms = new MemoryStream(); ser.WriteObject(ms, value); return Encoding.UTF8.GetString(ms.ToArray(), 0, (int)ms.Length); } This DOES work but produces some pretty heinous XML (formatted with line breaks and indentation here): <ArrayOfKeyValueOfstringanyType xmlns="http://schemas.microsoft.com/2003/10/Serialization/Arrays" xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <KeyValueOfstringanyType> <Key>key</Key> <Value i:type="a:string" xmlns:a="http://www.w3.org/2001/XMLSchema">Value</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key2</Key> <Value i:type="a:decimal" xmlns:a="http://www.w3.org/2001/XMLSchema">100.10</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key3</Key> <Value i:type="a:guid" xmlns:a="http://schemas.microsoft.com/2003/10/Serialization/">2cd46d2a-a636-4af4-979b-e834d39b6d37</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key4</Key> <Value i:type="a:dateTime" xmlns:a="http://www.w3.org/2001/XMLSchema">2011-09-19T17:17:05.4406999-07:00</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key5</Key> <Value i:type="a:boolean" xmlns:a="http://www.w3.org/2001/XMLSchema">true</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key7</Key> <Value i:type="a:base64Binary" xmlns:a="http://www.w3.org/2001/XMLSchema">Ki1C</Value> </KeyValueOfstringanyType> </ArrayOfKeyValueOfstringanyType> Ouch! That seriously hurts the eye! :-) Worse though it's extremely verbose with all those repetitive namespace declarations. It's good to know that it works in a pinch, but for a human readable/editable solution or something lightweight to store in a database it's not quite ideal. Why should I care? As a little background, in one of my applications I have a need for a flexible property bag that is used on a free form database field on an otherwise static entity. Basically what I have is a standard database record to which arbitrary properties can be added in an XML based string field. I intend to expose those arbitrary properties as a collection from field data stored in XML. The concept is pretty simple: When loading write the data to the collection, when the data is saved serialize the data into an XML string and store it into the database. When reading the data pick up the XML and if the collection on the entity is accessed automatically deserialize the XML into the Dictionary. (I'll talk more about this in another post). While the DataContext Serializer would work, it's verbosity is problematic both for size of the generated XML strings and the fact that users can manually edit this XML based property data in an advanced mode. A clean(er) layout certainly would be preferable and more user friendly. Custom XMLSerialization with a PropertyBag Class So… after a bunch of experimentation with different serialization formats I decided to create a custom PropertyBag class that provides for a serializable Dictionary. It's basically a custom Dictionary<TType,TValue> implementation with the keys always set as string keys. The result are PropertyBag<TValue> and PropertyBag (which defaults to the object type for values). The PropertyBag<TType> and PropertyBag classes provide these features: Subclassed from Dictionary<T,V> Implements IXmlSerializable with a cleanish XML format ToXml() and FromXml() methods to export and import to and from XML strings Static CreateFromXml() method to create an instance It's simple enough as it's merely a Dictionary<string,object> subclass but that supports serialization to a - what I think at least - cleaner XML format. The class is super simple to use: [TestMethod] public void PropertyBagTwoWayObjectSerializationTest() { var bag = new PropertyBag(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42,45,66 } ); bag.Add("Key8", null); bag.Add("Key9", new ComplexObject() { Name = "Rick", Entered = DateTime.Now, Count = 10 }); string xml = bag.ToXml(); TestContext.WriteLine(bag.ToXml()); bag.Clear(); bag.FromXml(xml); Assert.IsTrue(bag["key"] as string == "Value"); Assert.IsInstanceOfType( bag["Key3"], typeof(Guid)); Assert.IsNull(bag["Key8"]); //Assert.IsNull(bag["Key10"]); Assert.IsInstanceOfType(bag["Key9"], typeof(ComplexObject)); } This uses the PropertyBag class which uses a PropertyBag<string,object> - which means it returns untyped values of type object. I suspect for me this will be the most common scenario as I'd want to store arbitrary values in the PropertyBag rather than one specific type. The same code with a strongly typed PropertyBag<decimal> looks like this: [TestMethod] public void PropertyBagTwoWayValueTypeSerializationTest() { var bag = new PropertyBag<decimal>(); bag.Add("key", 10M); bag.Add("Key1", 100.10M); bag.Add("Key2", 200.10M); bag.Add("Key3", 300.10M); string xml = bag.ToXml(); TestContext.WriteLine(bag.ToXml()); bag.Clear(); bag.FromXml(xml); Assert.IsTrue(bag.Get("Key1") == 100.10M); Assert.IsTrue(bag.Get("Key3") == 300.10M); } and produces typed results of type decimal. The types can be either value or reference types the combination of which actually proved to be a little more tricky than anticipated due to null and specific string value checks required - getting the generic typing right required use of default(T) and Convert.ChangeType() to trick the compiler into playing nice. Of course the whole raison d'etre for this class is the XML serialization. You can see in the code above that we're doing a .ToXml() and .FromXml() to serialize to and from string. The XML produced for the first example looks like this: <?xml version="1.0" encoding="utf-8"?> <properties> <item> <key>key</key> <value>Value</value> </item> <item> <key>Key2</key> <value type="decimal">100.10</value> </item> <item> <key>Key3</key> <value type="___System.Guid"> <guid>f7a92032-0c6d-4e9d-9950-b15ff7cd207d</guid> </value> </item> <item> <key>Key4</key> <value type="datetime">2011-09-26T17:45:58.5789578-10:00</value> </item> <item> <key>Key5</key> <value type="boolean">true</value> </item> <item> <key>Key7</key> <value type="base64Binary">Ki1C</value> </item> <item> <key>Key8</key> <value type="nil" /> </item> <item> <key>Key9</key> <value type="___Westwind.Tools.Tests.PropertyBagTest+ComplexObject"> <ComplexObject> <Name>Rick</Name> <Entered>2011-09-26T17:45:58.5789578-10:00</Entered> <Count>10</Count> </ComplexObject> </value> </item> </properties>   The format is a bit cleaner than the DataContractSerializer. Each item is serialized into <key> <value> pairs. If the value is a string no type information is written. Since string tends to be the most common type this saves space and serialization processing. All other types are attributed. Simple types are mapped to XML types so things like decimal, datetime, boolean and base64Binary are encoded using their Xml type values. All other types are embedded with a hokey format that describes the .NET type preceded by a three underscores and then are encoded using the XmlSerializer. You can see this best above in the ComplexObject encoding. For custom types this isn't pretty either, but it's more concise than the DCS and it works as long as you're serializing back and forth between .NET clients at least. The XML generated from the second example that uses PropertyBag<decimal> looks like this: <?xml version="1.0" encoding="utf-8"?> <properties> <item> <key>key</key> <value type="decimal">10</value> </item> <item> <key>Key1</key> <value type="decimal">100.10</value> </item> <item> <key>Key2</key> <value type="decimal">200.10</value> </item> <item> <key>Key3</key> <value type="decimal">300.10</value> </item> </properties>   How does it work As I mentioned there's nothing fancy about this solution - it's little more than a subclass of Dictionary<T,V> that implements custom Xml Serialization and a couple of helper methods that facilitate getting the XML in and out of the class more easily. But it's proven very handy for a number of projects for me where dynamic data storage is required. Here's the code: /// <summary> /// Creates a serializable string/object dictionary that is XML serializable /// Encodes keys as element names and values as simple values with a type /// attribute that contains an XML type name. Complex names encode the type /// name with type='___namespace.classname' format followed by a standard xml /// serialized format. The latter serialization can be slow so it's not recommended /// to pass complex types if performance is critical. /// </summary> [XmlRoot("properties")] public class PropertyBag : PropertyBag<object> { /// <summary> /// Creates an instance of a propertybag from an Xml string /// </summary> /// <param name="xml">Serialize</param> /// <returns></returns> public static PropertyBag CreateFromXml(string xml) { var bag = new PropertyBag(); bag.FromXml(xml); return bag; } } /// <summary> /// Creates a serializable string for generic types that is XML serializable. /// /// Encodes keys as element names and values as simple values with a type /// attribute that contains an XML type name. Complex names encode the type /// name with type='___namespace.classname' format followed by a standard xml /// serialized format. The latter serialization can be slow so it's not recommended /// to pass complex types if performance is critical. /// </summary> /// <typeparam name="TValue">Must be a reference type. For value types use type object</typeparam> [XmlRoot("properties")] public class PropertyBag<TValue> : Dictionary<string, TValue>, IXmlSerializable { /// <summary> /// Not implemented - this means no schema information is passed /// so this won't work with ASMX/WCF services. /// </summary> /// <returns></returns> public System.Xml.Schema.XmlSchema GetSchema() { return null; } /// <summary> /// Serializes the dictionary to XML. Keys are /// serialized to element names and values as /// element values. An xml type attribute is embedded /// for each serialized element - a .NET type /// element is embedded for each complex type and /// prefixed with three underscores. /// </summary> /// <param name="writer"></param> public void WriteXml(System.Xml.XmlWriter writer) { foreach (string key in this.Keys) { TValue value = this[key]; Type type = null; if (value != null) type = value.GetType(); writer.WriteStartElement("item"); writer.WriteStartElement("key"); writer.WriteString(key as string); writer.WriteEndElement(); writer.WriteStartElement("value"); string xmlType = XmlUtils.MapTypeToXmlType(type); bool isCustom = false; // Type information attribute if not string if (value == null) { writer.WriteAttributeString("type", "nil"); } else if (!string.IsNullOrEmpty(xmlType)) { if (xmlType != "string") { writer.WriteStartAttribute("type"); writer.WriteString(xmlType); writer.WriteEndAttribute(); } } else { isCustom = true; xmlType = "___" + value.GetType().FullName; writer.WriteStartAttribute("type"); writer.WriteString(xmlType); writer.WriteEndAttribute(); } // Actual deserialization if (!isCustom) { if (value != null) writer.WriteValue(value); } else { XmlSerializer ser = new XmlSerializer(value.GetType()); ser.Serialize(writer, value); } writer.WriteEndElement(); // value writer.WriteEndElement(); // item } } /// <summary> /// Reads the custom serialized format /// </summary> /// <param name="reader"></param> public void ReadXml(System.Xml.XmlReader reader) { this.Clear(); while (reader.Read()) { if (reader.NodeType == XmlNodeType.Element && reader.Name == "key") { string xmlType = null; string name = reader.ReadElementContentAsString(); // item element reader.ReadToNextSibling("value"); if (reader.MoveToNextAttribute()) xmlType = reader.Value; reader.MoveToContent(); TValue value; if (xmlType == "nil") value = default(TValue); // null else if (string.IsNullOrEmpty(xmlType)) { // value is a string or object and we can assign TValue to value string strval = reader.ReadElementContentAsString(); value = (TValue) Convert.ChangeType(strval, typeof(TValue)); } else if (xmlType.StartsWith("___")) { while (reader.Read() && reader.NodeType != XmlNodeType.Element) { } Type type = ReflectionUtils.GetTypeFromName(xmlType.Substring(3)); //value = reader.ReadElementContentAs(type,null); XmlSerializer ser = new XmlSerializer(type); value = (TValue)ser.Deserialize(reader); } else value = (TValue)reader.ReadElementContentAs(XmlUtils.MapXmlTypeToType(xmlType), null); this.Add(name, value); } } } /// <summary> /// Serializes this dictionary to an XML string /// </summary> /// <returns>XML String or Null if it fails</returns> public string ToXml() { string xml = null; SerializationUtils.SerializeObject(this, out xml); return xml; } /// <summary> /// Deserializes from an XML string /// </summary> /// <param name="xml"></param> /// <returns>true or false</returns> public bool FromXml(string xml) { this.Clear(); // if xml string is empty we return an empty dictionary if (string.IsNullOrEmpty(xml)) return true; var result = SerializationUtils.DeSerializeObject(xml, this.GetType()) as PropertyBag<TValue>; if (result != null) { foreach (var item in result) { this.Add(item.Key, item.Value); } } else // null is a failure return false; return true; } /// <summary> /// Creates an instance of a propertybag from an Xml string /// </summary> /// <param name="xml"></param> /// <returns></returns> public static PropertyBag<TValue> CreateFromXml(string xml) { var bag = new PropertyBag<TValue>(); bag.FromXml(xml); return bag; } } } The code uses a couple of small helper classes SerializationUtils and XmlUtils for mapping Xml types to and from .NET, both of which are from the WestWind,Utilities project (which is the same project where PropertyBag lives) from the West Wind Web Toolkit. The code implements ReadXml and WriteXml for the IXmlSerializable implementation using old school XmlReaders and XmlWriters (because it's pretty simple stuff - no need for XLinq here). Then there are two helper methods .ToXml() and .FromXml() that basically allow your code to easily convert between XML and a PropertyBag object. In my code that's what I use to actually to persist to and from the entity XML property during .Load() and .Save() operations. It's sweet to be able to have a string key dictionary and then be able to turn around with 1 line of code to persist the whole thing to XML and back. Hopefully some of you will find this class as useful as I've found it. It's a simple solution to a common requirement in my applications and I've used the hell out of it in the  short time since I created it. Resources You can find the complete code for the two classes plus the helpers in the Subversion repository for Westwind.Utilities. You can grab the source files from there or download the whole project. You can also grab the full Westwind.Utilities assembly from NuGet and add it to your project if that's easier for you. PropertyBag Source Code SerializationUtils and XmlUtils Westwind.Utilities Assembly on NuGet (add from Visual Studio) © Rick Strahl, West Wind Technologies, 2005-2011Posted in .NET  CSharp   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Problem rendering VBO

    - by Onno
    I'm developing a game engine using OpenTK. I'm trying to get to grips with the use of VBO's. I've run into some trouble because somehow it doesn't render correctly. Thus far I've used immediate mode to render a test object, a test cube with a texture. namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class ImmediateFaceBasedCube : IMesh { private IList<Face> faces = new List<Face>(); public ImmediateFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: move vertex normal and texture data to datastructure //todo: VBO based rendering //top face //1 IList<VertexData> verticesT1 = new List<VertexData>(); VertexData T1a = new VertexData(); T1a.Normal = normals[0]; T1a.TexCoord = textureCoordinates[5]; T1a.Position = allVertices[3]; verticesT1.Add(T1a); VertexData T1b = new VertexData(); T1b.Normal = normals[0]; T1b.TexCoord = textureCoordinates[9]; T1b.Position = allVertices[0]; verticesT1.Add(T1b); VertexData T1c = new VertexData(); T1c.Normal = normals[0]; T1c.TexCoord = textureCoordinates[10]; T1c.Position = allVertices[1]; verticesT1.Add(T1c); Face F1 = new Face(verticesT1); faces.Add(F1); //2 IList<VertexData> verticesT2 = new List<VertexData>(); VertexData T2a = new VertexData(); T2a.Normal = normals[0]; T2a.TexCoord = textureCoordinates[10]; T2a.Position = allVertices[1]; verticesT2.Add(T2a); VertexData T2b = new VertexData(); T2b.Normal = normals[0]; T2b.TexCoord = textureCoordinates[6]; T2b.Position = allVertices[2]; verticesT2.Add(T2b); VertexData T2c = new VertexData(); T2c.Normal = normals[0]; T2c.TexCoord = textureCoordinates[5]; T2c.Position = allVertices[3]; verticesT2.Add(T2c); Face F2 = new Face(verticesT2); faces.Add(F2); //front face //3 IList<VertexData> verticesT3 = new List<VertexData>(); VertexData T3a = new VertexData(); T3a.Normal = normals[1]; T3a.TexCoord = textureCoordinates[1]; T3a.Position = allVertices[3]; verticesT3.Add(T3a); VertexData T3b = new VertexData(); T3b.Normal = normals[1]; T3b.TexCoord = textureCoordinates[0]; T3b.Position = allVertices[7]; verticesT3.Add(T3b); VertexData T3c = new VertexData(); T3c.Normal = normals[1]; T3c.TexCoord = textureCoordinates[5]; T3c.Position = allVertices[0]; verticesT3.Add(T3c); Face F3 = new Face(verticesT3); faces.Add(F3); //4 IList<VertexData> verticesT4 = new List<VertexData>(); VertexData T4a = new VertexData(); T4a.Normal = normals[1]; T4a.TexCoord = textureCoordinates[5]; T4a.Position = allVertices[0]; verticesT4.Add(T4a); VertexData T4b = new VertexData(); T4b.Normal = normals[1]; T4b.TexCoord = textureCoordinates[0]; T4b.Position = allVertices[7]; verticesT4.Add(T4b); VertexData T4c = new VertexData(); T4c.Normal = normals[1]; T4c.TexCoord = textureCoordinates[4]; T4c.Position = allVertices[4]; verticesT4.Add(T4c); Face F4 = new Face(verticesT4); faces.Add(F4); //right face //5 IList<VertexData> verticesT5 = new List<VertexData>(); VertexData T5a = new VertexData(); T5a.Normal = normals[2]; T5a.TexCoord = textureCoordinates[2]; T5a.Position = allVertices[0]; verticesT5.Add(T5a); VertexData T5b = new VertexData(); T5b.Normal = normals[2]; T5b.TexCoord = textureCoordinates[1]; T5b.Position = allVertices[4]; verticesT5.Add(T5b); VertexData T5c = new VertexData(); T5c.Normal = normals[2]; T5c.TexCoord = textureCoordinates[6]; T5c.Position = allVertices[1]; verticesT5.Add(T5c); Face F5 = new Face(verticesT5); faces.Add(F5); //6 IList<VertexData> verticesT6 = new List<VertexData>(); VertexData T6a = new VertexData(); T6a.Normal = normals[2]; T6a.TexCoord = textureCoordinates[1]; T6a.Position = allVertices[4]; verticesT6.Add(T6a); VertexData T6b = new VertexData(); T6b.Normal = normals[2]; T6b.TexCoord = textureCoordinates[5]; T6b.Position = allVertices[5]; verticesT6.Add(T6b); VertexData T6c = new VertexData(); T6c.Normal = normals[2]; T6c.TexCoord = textureCoordinates[6]; T6c.Position = allVertices[1]; verticesT6.Add(T6c); Face F6 = new Face(verticesT6); faces.Add(F6); //back face //7 IList<VertexData> verticesT7 = new List<VertexData>(); VertexData T7a = new VertexData(); T7a.Normal = normals[3]; T7a.TexCoord = textureCoordinates[4]; T7a.Position = allVertices[5]; verticesT7.Add(T7a); VertexData T7b = new VertexData(); T7b.Normal = normals[3]; T7b.TexCoord = textureCoordinates[9]; T7b.Position = allVertices[2]; verticesT7.Add(T7b); VertexData T7c = new VertexData(); T7c.Normal = normals[3]; T7c.TexCoord = textureCoordinates[5]; T7c.Position = allVertices[1]; verticesT7.Add(T7c); Face F7 = new Face(verticesT7); faces.Add(F7); //8 IList<VertexData> verticesT8 = new List<VertexData>(); VertexData T8a = new VertexData(); T8a.Normal = normals[3]; T8a.TexCoord = textureCoordinates[9]; T8a.Position = allVertices[2]; verticesT8.Add(T8a); VertexData T8b = new VertexData(); T8b.Normal = normals[3]; T8b.TexCoord = textureCoordinates[4]; T8b.Position = allVertices[5]; verticesT8.Add(T8b); VertexData T8c = new VertexData(); T8c.Normal = normals[3]; T8c.TexCoord = textureCoordinates[8]; T8c.Position = allVertices[6]; verticesT8.Add(T8c); Face F8 = new Face(verticesT8); faces.Add(F8); //left face //9 IList<VertexData> verticesT9 = new List<VertexData>(); VertexData T9a = new VertexData(); T9a.Normal = normals[4]; T9a.TexCoord = textureCoordinates[8]; T9a.Position = allVertices[6]; verticesT9.Add(T9a); VertexData T9b = new VertexData(); T9b.Normal = normals[4]; T9b.TexCoord = textureCoordinates[13]; T9b.Position = allVertices[3]; verticesT9.Add(T9b); VertexData T9c = new VertexData(); T9c.Normal = normals[4]; T9c.TexCoord = textureCoordinates[9]; T9c.Position = allVertices[2]; verticesT9.Add(T9c); Face F9 = new Face(verticesT9); faces.Add(F9); //10 IList<VertexData> verticesT10 = new List<VertexData>(); VertexData T10a = new VertexData(); T10a.Normal = normals[4]; T10a.TexCoord = textureCoordinates[8]; T10a.Position = allVertices[6]; verticesT10.Add(T10a); VertexData T10b = new VertexData(); T10b.Normal = normals[4]; T10b.TexCoord = textureCoordinates[12]; T10b.Position = allVertices[7]; verticesT10.Add(T10b); VertexData T10c = new VertexData(); T10c.Normal = normals[4]; T10c.TexCoord = textureCoordinates[13]; T10c.Position = allVertices[3]; verticesT10.Add(T10c); Face F10 = new Face(verticesT10); faces.Add(F10); //bottom face //11 IList<VertexData> verticesT11 = new List<VertexData>(); VertexData T11a = new VertexData(); T11a.Normal = normals[5]; T11a.TexCoord = textureCoordinates[10]; T11a.Position = allVertices[7]; verticesT11.Add(T11a); VertexData T11b = new VertexData(); T11b.Normal = normals[5]; T11b.TexCoord = textureCoordinates[9]; T11b.Position = allVertices[6]; verticesT11.Add(T11b); VertexData T11c = new VertexData(); T11c.Normal = normals[5]; T11c.TexCoord = textureCoordinates[14]; T11c.Position = allVertices[4]; verticesT11.Add(T11c); Face F11 = new Face(verticesT11); faces.Add(F11); //12 IList<VertexData> verticesT12 = new List<VertexData>(); VertexData T12a = new VertexData(); T12a.Normal = normals[5]; T12a.TexCoord = textureCoordinates[13]; T12a.Position = allVertices[5]; verticesT12.Add(T12a); VertexData T12b = new VertexData(); T12b.Normal = normals[5]; T12b.TexCoord = textureCoordinates[14]; T12b.Position = allVertices[4]; verticesT12.Add(T12b); VertexData T12c = new VertexData(); T12c.Normal = normals[5]; T12c.TexCoord = textureCoordinates[9]; T12c.Position = allVertices[6]; verticesT12.Add(T12c); Face F12 = new Face(verticesT12); faces.Add(F12); } public void draw() { GL.Begin(BeginMode.Triangles); foreach (Face face in faces) { foreach (VertexData datapoint in face.verticesWithTexCoords) { GL.Normal3(datapoint.Normal); GL.TexCoord2(datapoint.TexCoord); GL.Vertex3(datapoint.Position); } } GL.End(); } } } Gets me this very nice picture: The immediate mode cube renders nicely and taught me a bit on how to use OpenGL, but VBO's are the way to go. Since I read on the OpenTK forums that OpenTK has problems doing VA's or DL's, I decided to skip using those. Now, I've tried to change this cube to a VBO by using the same vertex, normal and tc collections, and making float arrays from them by using the coordinates in combination with uint arrays which contain the index numbers from the immediate cube. (see the private functions at end of the code sample) Somehow this only renders two triangles namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class VBOFaceBasedCube : IMesh { private int VerticesVBOID; private int VerticesVBOStride; private int VertexCount; private int ELementBufferObjectID; private int textureCoordinateVBOID; private int textureCoordinateVBOStride; //private int textureCoordinateArraySize; private int normalVBOID; private int normalVBOStride; public VBOFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: VBO based rendering uint[] vertexElements = { 3,0,1, //01 1,2,3, //02 3,7,0, //03 0,7,4, //04 0,4,1, //05 4,5,1, //06 5,2,1, //07 2,5,6, //08 6,3,2, //09 6,7,5, //10 7,6,4, //11 5,4,6 //12 }; VertexCount = vertexElements.Length; IList<uint> vertexElementList = new List<uint>(vertexElements); uint[] normalElements = { 0,0,0, 0,0,0, 1,1,1, 1,1,1, 2,2,2, 2,2,2, 3,3,3, 3,3,3, 4,4,4, 4,4,4, 5,5,5, 5,5,5 }; IList<uint> normalElementList = new List<uint>(normalElements); uint[] textureIndexArray = { 5,9,10, 10,6,5, 1,0,5, 5,0,4, 2,1,6, 1,5,6, 4,9,5, 9,4,8, 8,13,9, 8,12,13, 10,9,14, 13,14,9 }; //textureCoordinateArraySize = textureIndexArray.Length; IList<uint> textureIndexList = new List<uint>(textureIndexArray); LoadVBO(allVertices, normals, textureCoordinates, vertexElements, normalElementList, textureIndexList); } public void draw() { //bind vertices //bind elements //bind normals //bind texture coordinates GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.NormalArray); GL.EnableClientState(ArrayCap.TextureCoordArray); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); GL.VertexPointer(3, VertexPointerType.Float, VerticesVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); GL.NormalPointer(NormalPointerType.Float, normalVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); GL.TexCoordPointer(2, TexCoordPointerType.Float, textureCoordinateVBOStride, 0); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.DrawElements(BeginMode.Polygon, VertexCount, DrawElementsType.UnsignedShort, 0); } //loads a static VBO void LoadVBO(IList<Vector3> vertices, IList<Vector3> normals, IList<Vector2> texcoords, uint[] elements, IList<uint> normalIndices, IList<uint> texCoordIndices) { int size; //todo // To create a VBO: // 1) Generate the buffer handles for the vertex and element buffers. // 2) Bind the vertex buffer handle and upload your vertex data. Check that the buffer was uploaded correctly. // 3) Bind the element buffer handle and upload your element data. Check that the buffer was uploaded correctly. float[] verticesArray = convertVector3fListToFloatArray(vertices); float[] normalsArray = createFloatArrayFromListOfVector3ElementsAndIndices(normals, normalIndices); float[] textureCoordinateArray = createFloatArrayFromListOfVector2ElementsAndIndices(texcoords, texCoordIndices); GL.GenBuffers(1, out VerticesVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); Console.WriteLine("load 1 - vertices"); VerticesVBOStride = BlittableValueType.StrideOf(verticesArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(verticesArray.Length * sizeof(float)), verticesArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (verticesArray.Length * BlittableValueType.StrideOf(verticesArray) != size) { throw new ApplicationException("Vertex data not uploaded correctly"); } else { Console.WriteLine("load 1 finished ok"); size = 0; } Console.WriteLine("load 2 - elements"); GL.GenBuffers(1, out ELementBufferObjectID); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)(elements.Length * sizeof(uint)), elements, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ElementArrayBuffer, BufferParameterName.BufferSize, out size); if (elements.Length * sizeof(uint) != size) { throw new ApplicationException("Element data not uploaded correctly"); } else { size = 0; Console.WriteLine("load 2 finished ok"); } GL.GenBuffers(1, out normalVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); Console.WriteLine("load 3 - normals"); normalVBOStride = BlittableValueType.StrideOf(normalsArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(normalsArray.Length * sizeof(float)), normalsArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); Console.WriteLine("load 3 - pre check"); if (normalsArray.Length * BlittableValueType.StrideOf(normalsArray) != size) { throw new ApplicationException("Normal data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } GL.GenBuffers(1, out textureCoordinateVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); Console.WriteLine("load 4- texture coordinates"); textureCoordinateVBOStride = BlittableValueType.StrideOf(textureCoordinateArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(textureCoordinateArray.Length * textureCoordinateVBOStride), textureCoordinateArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (textureCoordinateArray.Length * BlittableValueType.StrideOf(textureCoordinateArray) != size) { throw new ApplicationException("texture coordinate data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } } //used to convert vertex arrayss for use with VBO's private float[] convertVector3fListToFloatArray(IList<Vector3> input) { int arrayElementCount = input.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector3 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; output[fillCount + 2] = v.Z; fillCount += 3; } return output; } //used for converting texture coordinate arrays for use with VBO's private float[] convertVector2List_to_floatArray(IList<Vector2> input) { int arrayElementCount = input.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector2 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; fillCount += 2; } return output; } //used to create an array of floats from private float[] createFloatArrayFromListOfVector3ElementsAndIndices(IList<Vector3> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; output[fillCount + 2] = inputVectors[i].Z; fillCount += 3; } return output; } private float[] createFloatArrayFromListOfVector2ElementsAndIndices(IList<Vector2> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; fillCount += 2; } return output; } } } This code will only render two triangles and they're nothing like I had in mind: I've done some searching. In some other questions I read that, if I did something wrong, I'd get no rendering at all. Clearly, something gets sent to the GFX card, but it might be that I'm not sending the right data. I've tried altering the sequence in which the triangles are rendered by swapping some of the index numbers in the vert, tc and normal index arrays, but this doesn't seem to be of any effect. I'm slightly lost here. What am I doing wrong here?

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  • RHEL - blocked FC remote port time out: saving binding

    - by Dev G
    My Server went into a faulty state since the database could not write on the partition. I found out that the partition went into Read Only mode. Finally to fix it, I had to do a hard reboot. Linux 2.6.18-164.el5PAE #1 SMP Tue Aug 18 15:59:11 EDT 2009 i686 i686 i386 GNU/Linux /var/log/messages Oct 31 00:56:45 ota3g1 Had[17275]: VCS ERROR V-16-1-10214 Concurrency Violation:CurrentCount increased above 1 for failover group sg_network Oct 31 00:57:05 ota3g1 Had[17275]: VCS CRITICAL V-16-1-50086 CPU usage on ota3g1.mtsallstream.com is 100% Oct 31 01:01:47 ota3g1 Had[17275]: VCS ERROR V-16-1-10214 Concurrency Violation:CurrentCount increased above 1 for failover group sg_network Oct 31 01:06:50 ota3g1 Had[17275]: VCS ERROR V-16-1-10214 Concurrency Violation:CurrentCount increased above 1 for failover group sg_network Oct 31 01:11:52 ota3g1 Had[17275]: VCS ERROR V-16-1-10214 Concurrency Violation:CurrentCount increased above 1 for failover group sg_network Oct 31 01:12:10 ota3g1 kernel: lpfc 0000:29:00.1: 1:1305 Link Down Event x2 received Data: x2 x20 x80000 x0 x0 Oct 31 01:12:10 ota3g1 kernel: lpfc 0000:29:00.1: 1:1303 Link Up Event x3 received Data: x3 x1 x10 x1 x0 x0 0 Oct 31 01:12:12 ota3g1 kernel: lpfc 0000:29:00.1: 1:1305 Link Down Event x4 received Data: x4 x20 x80000 x0 x0 Oct 31 01:12:40 ota3g1 kernel: rport-8:0-0: blocked FC remote port time out: saving binding Oct 31 01:12:40 ota3g1 kernel: lpfc 0000:29:00.1: 1:(0):0203 Devloss timeout on WWPN 20:25:00:a0:b8:74:f5:65 NPort x0000e4 Data: x0 x7 x0 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 38617577 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 283532153 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 90825 Oct 31 01:12:40 ota3g1 kernel: Aborting journal on device dm-16. Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 868841 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: Aborting journal on device dm-10. Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 37759889 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 283349449 Oct 31 01:12:40 ota3g1 kernel: printk: 6 messages suppressed. Oct 31 01:12:40 ota3g1 kernel: Aborting journal on device dm-12. Oct 31 01:12:40 ota3g1 kernel: EXT3-fs error (device dm-12) in ext3_reserve_inode_write: Journal has aborted Oct 31 01:12:40 ota3g1 kernel: Buffer I/O error on device dm-16, logical block 1545 Oct 31 01:12:40 ota3g1 kernel: lost page write due to I/O error on dm-16 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 12745 Oct 31 01:12:40 ota3g1 kernel: Buffer I/O error on device dm-10, logical block 1545 Oct 31 01:12:40 ota3g1 kernel: EXT3-fs error (device dm-16) in ext3_reserve_inode_write: Journal has aborted Oct 31 01:12:40 ota3g1 kernel: lost page write due to I/O error on dm-10 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 37749121 Oct 31 01:12:40 ota3g1 kernel: Buffer I/O error on device dm-12, logical block 0 Oct 31 01:12:40 ota3g1 kernel: lost page write due to I/O error on dm-12 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: EXT3-fs error (device dm-12) in ext3_dirty_inode: Journal has aborted Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 37757897 Oct 31 01:12:40 ota3g1 kernel: Buffer I/O error on device dm-12, logical block 1097 Oct 31 01:12:40 ota3g1 kernel: lost page write due to I/O error on dm-12 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 283337089 Oct 31 01:12:40 ota3g1 kernel: Buffer I/O error on device dm-16, logical block 0 Oct 31 01:12:40 ota3g1 kernel: lost page write due to I/O error on dm-16 Oct 31 01:12:40 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:40 ota3g1 kernel: EXT3-fs error (device dm-16) in ext3_dirty_inode: Journal has aborted Oct 31 01:12:40 ota3g1 kernel: end_request: I/O error, dev sdi, sector 37749121 Oct 31 01:12:40 ota3g1 kernel: Buffer I/O error on device dm-12, logical block 0 Oct 31 01:12:41 ota3g1 kernel: lost page write due to I/O error on dm-12 Oct 31 01:12:41 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 Oct 31 01:12:41 ota3g1 kernel: end_request: I/O error, dev sdi, sector 283337089 Oct 31 01:12:41 ota3g1 kernel: Buffer I/O error on device dm-16, logical block 0 Oct 31 01:12:41 ota3g1 kernel: lost page write due to I/O error on dm-16 Oct 31 01:12:41 ota3g1 kernel: sd 8:0:0:4: SCSI error: return code = 0x00010000 df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/cciss-root 4.9G 730M 3.9G 16% / /dev/mapper/cciss-home 9.7G 1.2G 8.1G 13% /home /dev/mapper/cciss-var 9.7G 494M 8.8G 6% /var /dev/mapper/cciss-usr 15G 2.6G 12G 19% /usr /dev/mapper/cciss-tmp 3.9G 153M 3.6G 5% /tmp /dev/sda1 996M 43M 902M 5% /boot tmpfs 5.9G 0 5.9G 0% /dev/shm /dev/mapper/cciss-product 25G 16G 7.4G 68% /product /dev/mapper/cciss-opt 20G 4.5G 14G 25% /opt /dev/mapper/dg_db1-vol_db1_system 18G 2.2G 15G 14% /database/OTADB/sys /dev/mapper/dg_db1-vol_db1_undo 18G 5.8G 12G 35% /database/OTADB/undo /dev/mapper/dg_db1-vol_db1_redo 8.9G 4.3G 4.2G 51% /database/OTADB/redo /dev/mapper/dg_db1-vol_db1_sgbd 8.9G 654M 7.8G 8% /database/OTADB/admin /dev/mapper/dg_db1-vol_db1_arch 98G 24G 69G 26% /database/OTADB/arch /dev/mapper/dg_db1-vol_db1_indexes 240G 14G 214G 6% /database/OTADB/index /dev/mapper/dg_db1-vol_db1_data 275G 47G 215G 18% /database/OTADB/data /dev/mapper/dg_dbrman-vol_db_rman 8.9G 351M 8.1G 5% /database/RMAN /dev/mapper/dg_app1-vol_app1 151G 113G 31G 79% /files/ota /etc/fstab /dev/cciss/root / ext3 defaults 1 1 /dev/cciss/home /home ext3 defaults 1 2 /dev/cciss/var /var ext3 defaults 1 2 /dev/cciss/usr /usr ext3 defaults 1 2 /dev/cciss/tmp /tmp ext3 defaults 1 2 LABEL=/boot /boot ext3 defaults 1 2 tmpfs /dev/shm tmpfs defaults 0 0 devpts /dev/pts devpts gid=5,mode=620 0 0 sysfs /sys sysfs defaults 0 0 proc /proc proc defaults 0 0 /dev/cciss/swap swap swap defaults 0 0 /dev/cciss/product /product ext3 defaults 1 2 /dev/cciss/opt /opt ext3 defaults 1 2 /dev/dg_db1/vol_db1_system /database/OTADB/sys ext3 defaults 1 2 /dev/dg_db1/vol_db1_undo /database/OTADB/undo ext3 defaults 1 2 /dev/dg_db1/vol_db1_redo /database/OTADB/redo ext3 defaults 1 2 /dev/dg_db1/vol_db1_sgbd /database/OTADB/admin ext3 defaults 1 2 /dev/dg_db1/vol_db1_arch /database/OTADB/arch ext3 defaults 1 2 /dev/dg_db1/vol_db1_indexes /database/OTADB/index ext3 defaults 1 2 /dev/dg_db1/vol_db1_data /database/OTADB/data ext3 defaults 1 2 /dev/dg_dbrman/vol_db_rman /database/RMAN ext3 defaults 1 2 /dev/dg_app1/vol_app1 /files/ota ext3 defaults 1 2 Thanks for all the help.

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  • sybase bcp import fails

    - by chromeplatedbanana
    We're trying to export some tables from our production database to our test database using bcp. The bcp export seems to work fine, but the import always fails with a data type error (see below). We tested on our test database exporting the table content to a file, then importing it in again immediately, but that failed too. e.g., bcp TABLENAME out ~/tempfile -S servername -U username generates a file as expected. If we use -c option then the number of lines is as expected. However, bcp TABLENAME in ~/tempfile -S servername -U username fails with CTLIB Message: - L0/0D/S0/N0/0/0: blk_int(): blk_layer: CT library error: Cannot find an equivalent CS_TYPE for this TDS data type 49 blk_init failed. We get this whenever we try to copy into TABLENAME, whether from the production or test table dump file. I don't understand why export and import for the same TABLENAME is generating a data type error. What am I doing wrong here? Thanks

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  • Is there anyway to get the cyberphunks pidgin OTR plugin to be less verbose?

    - by Matt
    Is there anyway to get the cyberphunk piding OTR plugin to be less verbose? Sometimes I get hundreds of lines notifying me of the same thing... (6:40:56 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:40:57 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:40:57 PM) The last message to [email protected] was resent. (6:40:57 PM) Error setting up private conversation: Malformed message received (6:40:58 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:40:58 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:40:58 PM) The last message to [email protected] was resent. (6:40:59 PM) Error setting up private conversation: Malformed message received (6:40:59 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:41:00 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:41:00 PM) The last message to [email protected] was resent. (6:41:00 PM) Error setting up private conversation: Malformed message received (6:41:01 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:41:01 PM) Attempting to refresh the private conversation with [email protected]/Gaim939DD745... (6:41:01 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:41:01 PM) The last message to [email protected] was resent. (6:41:02 PM) OTR Error: You transmitted an unreadable encrypted message. (6:41:02 PM) Error setting up private conversation: Malformed message received (6:41:02 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:41:02 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:41:02 PM) The last message to [email protected] was resent. (6:41:03 PM) Error setting up private conversation: Malformed message received (6:41:03 PM) OTR Error: You transmitted an unreadable encrypted message. (6:41:03 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:41:03 PM) The last message to [email protected] was resent. (6:41:03 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:41:04 PM) Error setting up private conversation: Malformed message received (6:41:09 PM) Attempting to refresh the private conversation with [email protected]/Adium39B22966... (6:41:11 PM) Unverified conversation with [email protected]/Adium39B22966 started. (6:41:11 PM) The last message to [email protected] was resent. (6:41:11 PM) OTR Error: You transmitted an unreadable encrypted message. **(6:41:16 PM) Anonymous: yea** (6:41:20 PM) [email protected]/91A31EC5: yarrr (**6:41:25 PM) Anonymous: sup? (6:41:29 PM) [email protected]/91A31EC5: nothing (6:41:33 PM) [email protected]/91A31EC5: just speaking like a pirate (6:41:51 PM) Anonymous: word (7:13:47 PM) Anonymous: how late you workin? (9:18:12 PM) [email protected]/91A31EC5: not too late** (9:18:13 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:13 PM) Unverified conversation with [email protected]/Gaim939DD745 started. (9:18:13 PM) The last message to [email protected] was resent. (9:18:14 PM) Error setting up private conversation: Malformed message received (9:18:14 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:14 PM) Unverified conversation with [email protected]/Adium39B22966 started. (9:18:14 PM) The last message to [email protected] was resent. (9:18:15 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:15 PM) Unverified conversation with [email protected]/Gaim939DD745 started. (9:18:15 PM) The last message to [email protected] was resent. (9:18:15 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:16 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (9:18:16 PM) The last message to [email protected] was resent. (9:18:16 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:17 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (9:18:17 PM) The last message to [email protected] was resent. (9:18:17 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:18 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (9:18:18 PM) The last message to [email protected] was resent. (9:18:18 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:19 PM) Unverified conversation with [email protected]/Adium39B22966 started. (9:18:19 PM) The last message to [email protected] was resent. (9:18:19 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:20 PM) Successfully refreshed the unverified conversation with [email protected]/Adium39B22966. (9:18:20 PM) The last message to [email protected] was resent. (9:18:20 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:20 PM) Attempting to refresh the private conversation with [email protected]/Gaim939DD745... (9:18:21 PM) Unverified conversation with [email protected]/Gaim939DD745 started. (9:18:21 PM) The last message to [email protected] was resent. (9:18:21 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:21 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:21 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (9:18:21 PM) The last message to [email protected] was resent. (9:18:21 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:22 PM) We received an unreadable encrypted message from [email protected]. (9:18:23 PM) The last message to [email protected] was resent. (9:18:24 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:25 PM) We received an unreadable encrypted message from [email protected]. (9:18:26 PM) Unverified conversation with [email protected]/Adium39B22966 started. (9:18:26 PM) The last message to [email protected] was resent.

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  • Apache Tomcat Server failure

    - by Kenneth Ordona
    I'm trying to set up Apache Tomcat 6 with SSL and once I edited the server.xml file to include the following definitions the server started to fail as soon as I hit startup.bat: <-- Define a SSL Coyote HTTP/1.1 Connector on port 8443 -- < Connector protocol="org.apache.coyote.http11.Http11Protocol" port="8445" maxThreads="200" scheme="https" secure="true" SSLEnabled="true" keystoreFile="${user.home}/.tomcat" keystorePass="pnnlpw" clientAuth="false" sslProtocol="TLS"/ The logs that I have are as follows: Jul 05, 2012 1:52:15 PM org.apache.catalina.core.AprLifecycleListener init INFO: The APR based Apache Tomcat Native library which allows optimal performance in production environments was not found on the java.library.path: C:\Program Files\Java\jdk1.7.0_05\bin;C:\WINDOWS\Sun\Java\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;. Jul 05, 2012 1:52:15 PM org.apache.tomcat.util.digester.Digester fatalError SEVERE: Parse Fatal Error at line 91 column 2: The content of elements must consist of well-formed character data or markup. org.xml.sax.SAXParseException; systemId: file://C/tomcat6/conf/server.xml; lineNumber: 91; columnNumber: 2; The content of elements must consist of well-formed character data or markup. at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.createSAXParseException(ErrorHandlerWrapper.java:198) at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.fatalError(ErrorHandlerWrapper.java:177) at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:441) at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:368) at com.sun.org.apache.xerces.internal.impl.XMLScanner.reportFatalError(XMLScanner.java:1388) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.startOfMarkup(XMLDocumentFragmentScannerImpl.java:2565) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2663) at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:607) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:488) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:835) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:764) at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:123) at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1210) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568) at org.apache.tomcat.util.digester.Digester.parse(Digester.java:1642) at org.apache.catalina.startup.Catalina.load(Catalina.java:524) at org.apache.catalina.startup.Catalina.load(Catalina.java:562) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.catalina.startup.Bootstrap.load(Bootstrap.java:261) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:413) Jul 05, 2012 1:52:15 PM org.apache.catalina.startup.Catalina load WARNING: Catalina.start using conf/server.xml: org.xml.sax.SAXParseException; systemId: file://C/tomcat6/conf/server.xml; lineNumber: 91; columnNumber: 2; The content of elements must consist of well-formed character data or markup. at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1236) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568) at org.apache.tomcat.util.digester.Digester.parse(Digester.java:1642) at org.apache.catalina.startup.Catalina.load(Catalina.java:524) at org.apache.catalina.startup.Catalina.load(Catalina.java:562) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.catalina.startup.Bootstrap.load(Bootstrap.java:261) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:413) Jul 05, 2012 1:52:15 PM org.apache.tomcat.util.digester.Digester fatalError SEVERE: Parse Fatal Error at line 91 column 2: The content of elements must consist of well-formed character data or markup. org.xml.sax.SAXParseException; systemId: file://C/tomcat6/conf/server.xml; lineNumber: 91; columnNumber: 2; The content of elements must consist of well-formed character data or markup. at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.createSAXParseException(ErrorHandlerWrapper.java:198) at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.fatalError(ErrorHandlerWrapper.java:177) at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:441) at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:368) at com.sun.org.apache.xerces.internal.impl.XMLScanner.reportFatalError(XMLScanner.java:1388) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.startOfMarkup(XMLDocumentFragmentScannerImpl.java:2565) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2663) at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:607) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:488) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:835) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:764) at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:123) at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1210) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568) at org.apache.tomcat.util.digester.Digester.parse(Digester.java:1642) at org.apache.catalina.startup.Catalina.load(Catalina.java:524) at org.apache.catalina.startup.Catalina.start(Catalina.java:582) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:289) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:414) Jul 05, 2012 1:52:15 PM org.apache.catalina.startup.Catalina load WARNING: Catalina.start using conf/server.xml: org.xml.sax.SAXParseException; systemId: file://C/tomcat6/conf/server.xml; lineNumber: 91; columnNumber: 2; The content of elements must consist of well-formed character data or markup. at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1236) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568) at org.apache.tomcat.util.digester.Digester.parse(Digester.java:1642) at org.apache.catalina.startup.Catalina.load(Catalina.java:524) at org.apache.catalina.startup.Catalina.start(Catalina.java:582) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:289) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:414) Jul 05, 2012 1:52:15 PM org.apache.catalina.startup.Catalina start SEVERE: Cannot start server. Server instance is not configured. Does anyone have an idea why this is happening? I believe it has to do with the configuration of my connector. I'm pretty new to this so any help would be much appreciated.

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  • Very large database, very small portion most being retrieved in real time

    - by mingyeow
    Hi folks, I have an interesting database problem. I have a DB that is 150GB in size. My memory buffer is 8GB. Most of my data is rarely being retrieved, or mainly being retrieved by backend processes. I would very much prefer to keep them around because some features require them. Some of it (namely some tables, and some identifiable parts of certain tables) are used very often in a user facing manner How can I make sure that the latter is always being kept in memory? (there is more than enough space for these) More info: We are on Ruby on rails. The database is MYSQL, our tables are stored using INNODB. We are sharding the data across 2 partitions. Because we are sharding it, we store most of our data using JSON blobs, while indexing only the primary keys

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  • Best choice for a personal "online backup" in Europe

    - by marc_s
    I'm looking for an online backup solution for personal use - besides all the usual requirements (like not too expensive, since it's for personal use), I'd like to add two requirements to it: data center should be in Europe (I don't want my personal data stored in the US, when the next crazed president comes along and wants to confiscate and rifle through everybody's files.....) the online backup store should be accessible through a drive letter in cmd.exe So far, I've looked at a few services, but none have totally convinced me: Dropbox is looking ok, but they insist on creating a silly "My Dropbox" directory in my data path - and there's no way I can choose that name. Sorry - "My everything" is for dummies - I don't like that, I like to name my files and folders according to my liking LiveDrive is OK, too - they offer European storage, drive letter and all - but those drive letters are only available in the Windows Explorer - and not on the cmd.exe command line :-( and since I do 99% of my work on the command line, this is a major drawback..... Any other services I haven't looked at worth checking out? Marc

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  • Duplicity Full Backup Lifetime and Efficiency

    - by Tim Lytle
    I'm trying to work up a backup strategy for some clients, and am leaning towards duplicity for remote backup (already use rdiff-backup for internal/on location backups). Is it reasonable to want a full backup every so often? Since duplicity increments forward, each incremental backup is relying on the previous increment, and all are relying heavily on the last full backup. Should that become corrupt, bad things happen. A related question: Does Duplicity test the incremental backups for consistency? Assuming I do want a full backup every so often, how efficiently does duplicity create that full backup? Can/does it check file signatures and copy unchanged data from previous full backups/increments? Basically creating a new 'full' archive transferring new/changed data and merging existing unchanged data? Right now my concern is that running a full backup is needed, but the consistent large bandwidth use of full backups will make this unreasonable for some clients.

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  • Unable to Create System DSN

    - by Baxter
    Environment: Windows 7 Professional 64-bit Operating System Problem: (ODBC Data Source Administrator) Opening Administrative Tools - Data Sources (ODBC) - Click "System DSN" tab. Error: ODBC System DSN Warning You are logged on with non-Administrative privileges. System DSNs could not be created or modified. Failed Troubleshooting so far: Enabled local Administrator account logged in under this account. Navigated to C:\Windows\System32\ right clicked odbcad32.exe Run as Administrator Notes: I am an Administrator on this machine. The 32-bit version runs fine if I open C:\Windows\SysWoW64\odbcad32.exe However, I need the data source to be 64-bit. I am not experiencing this problem on any of my other 64-bit machines. Any help would be greatly appreciated.

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  • How do I install an HP home-use printer on Windows Home Server (Windows Server 2003)

    - by Rob Allen
    I have an HP DeskJet F4210 printer that I would like to share on my network via Windows Home Server. Unfortunately, the driver installation checks for supported OS's, detects Home Server as Windows Server 2003 and exits. The driver install supports WinXP, W2k, Vista, and Win98SE. In theory, drivers for XP or Windows 2000 should work fine with Home Server. When using the "Install Printer" tool in Home Server I am only able to select .inf files (there are serveral on the install media) but the driver folders for XP and 2000 have .sys and .dll files. How can I bypass HP's short-sighted install program and get this printer up and running on Home server? I'll be happy with basic print functionality and will save the task of enabling scanning for another time.

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  • many partitions on a single filegroup?¿ does it make sense?

    - by river0
    Hi, I'm designing a datawarehouse solution and I'm a newbie in disk configuration issues, let me explain you. Our storage is spread over 6 storage enlosures having each of them 5 raid-1 disk arrays, and having 2 LUNS defined per each disk array, which makes a total 48 LUNS (this is following Microsoft fast track recommendations for datawarehouse architectures). I would like to partition my data, on other projects I have worked before, we always followed a 1 partition - 1 filegroup rule. On the microsoft fast track recomendations it is advised to create a filegroup and then for that filegroup a data file per each lun... but I pretend to have a week level partitioning... if I apply that rule I think that I'll get too many files and a complex layout. I'm thinking of just creating just one filegroup (with the 48 lun data files), but still create the partitions since I want to keep soem of the benefits of partitions like partition switching... Is this scenario not recommended? What would you suggest?

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  • Question regarding the SELinux type enforcement file

    - by Luke Bibby
    In my SElinux te file, I define two new types called voice_t and data_t which certain directories will be classified in the fc file (/data/ will be of type data_t and /voice/ will be of type voice_t). I would like the one SELinux policy to be used for all servers in my network, but, some servers will log VoIP data and other servers will be used to log IP data. I only want the voice_t type to be defined on some servers and data_t to be defined on the others - is this possible? I have tried using an if statement with a boolean expression, and then defining the type when the condition is true but this does not seem to work (it tells me there is a syntax error at 'type data_t'' or 'type voice_t;'). Example: if (data_logger) { type data_t; } else { type voice_t; } Any help would be greatly appreciated. Cheers, Luke

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  • Immutable hard links on ext3/4?

    - by shovas
    In my research on file versioning at the fs level, snapshotting, and related ideas, I took a look at hard-links and exactly what they are and how they behave. Using rsync you can get a pretty slick poor man's snapshotting system up and running on file systems that don't natively support it. But, can you get immutable hard links on ext3/4 or any other file systems for that matter? My definition for immutable hard link is: A hard link which, when changed on one location, becomes a regular copy and no longer a hard link. I would like this because it would enable snapshotting use of the source data to link against instead of a copy of the data (in the case of the rsync snapshotting technique). I have gigabytes of data that can't be duplicated due to space restrictions but I have enough room if I can intelligently snapshot individual changed files with the rest linked to the source not a copy. Given all that, is there some other technique, feature or technology I'm really looking for?

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  • HP DL380 RAID5 Mistake

    - by Eddy
    I had drives fail in both logical drives on a server. When I replaced failed 146GB drive in Raid 5 array with four (4) 146GB drives. On reboot the Smart Array controller asked if I wanted to accept data loss. Guess mistake to choose yes. Can't seem to find a way to get system to repair RAID5 but it seems to want to just create a new partition. Is there anyway I can go back and get the system to restore the data from other three drives now that I said accept data loss?

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  • Way to access Palm Zlib DB files (.pdb) on Windows or Debian

    - by Italy Kafe
    Is anyone aware of a way to access the data in zlib database files for Palm? The file extension is .pdb, but that extension covers a whole range of formats, so a generic 'pdb viewer' won't necessarily be able to handle this. I'd like to be able to open pdb zlib database files. I'd be grateful for any access method: an app for Windows or Debian, or a library for Python or PHP that makes it possible to access the data in these files. If no such tool exists, does anyone know how to use zlib to decompress the data from such a Palm pdb database?

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  • How to make an excel formula which totals several agecent rows based on cell values

    - by Yishai
    I have an excel sheet with three columns: date, person and percentage. I would like to put in a data validation that flags cells if the total for a given data/person combination do not equal 100%. Is that possible? In other words, in the custom formula of a data validation, I would like to make the following type of formula. =if(sum( cells with a (date = the date on this row, person = person on this row))=1) Is there a function which will return the cells in a range conditioned on certain values, or will sum the cells. Note that if it is not possible to do two cells, I have no issue adding a cell which combines both values for the purpose of effecting the lookup.

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  • Are there any tools for monitoring individual Apache virtual hosts in real-time?

    - by Dave Forgac
    I'm looking for a way to monitor and record Apache traffic, separated by virtual host. I am currently using Munin to capture this and other data for the entire server however I can't seem to find a way to do this by vhost. This link describes using a module called mod_watch which is apparently no longer in development: http://www.freshnet.org/wordpress/2007/03/08/monitoring-apaches-virtualhost-with-munin/ The file that is listed as being compatible with Apache 2.x is reported to have problems with missing vhosts an reporting data correctly. Does anyone know of a reliable way to determine real-time traffic per vhost? If I can find this it should be easy enough to write a new Munin plugin. Edit: What I'd really like to see is something similar to the Apache server-status scoreboard page with the number of connections / requests separated by virtual host. This would give me the ability to check which vhost may be experiencing a spike in traffic in real time and would also provide the data needed for a Munin module (or some alternative performance monitoring / analysis system.)

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  • Online backup solution

    - by Petah
    I am looking for a backup solution to backup all my data (about 3-4TB). I have look at many services out there, such as: http://www.backblaze.com/ http://www.crashplan.com/ Those services look very good, and a reasonable price. But I am worried about them because of incidents like this: http://jeffreydonenfeld.com/blog/2011/12/crashplan-online-backup-lost-my-entire-backup-archive/ I am wondering if there is any online back solution that offers a service level agreement (SLA) with compensation for data loss at a reasonable price (under $30 per month). Or is there a good solution that offers a high enough level of redundancy to mitigate the risk? Required: Offsite backup to prevent data loss in terms of fire/theft. Redundancy to protect the backup from corruption. A reasonable cost (< $30 per month). A SLA in case the service provider faults on its agreements.

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  • Why suddenly DOS-type hexadecimal file names?

    - by Marvin Nicholson
    One of the fairly recent folders on my XP SATA data drive suddenly shows DOS-type hexadecimal file names (i.e., eight characters with three-character extensions) I deleted them and now my Recycle bin shows them with a tilde (i.e., 194ABE~1.JPG). The images are all valid but the file names I assigned are gone. (The 2-terabyte SATA data drive has no OS, if that matters.) The last time this happened on an IDE drive, I was able to back up all the remaining files just before the drive died. Am I facing the same scenario now with my 2-terabyte SATA data drive? It is only a couple of years old. Should I quickly buy another one and back up 20 years of files to it before my current drive dies?

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  • Users in the field and Time Machine

    - by Bart Silverstrim
    We have several users in the field with MacBooks. Because they're not always on the network, they save files locally to their notebooks. Normally I back things up by making quick copies to other media, but with the Macs they have the option to run Time Machine (and the way OS X is designed, they're heavily encouraged to use it.) Question; for maintaining Macs and data, how reliable and thorough is Time Machine for backup/restoration? Does it just back up the user's home directory, or can it restore the Mac if, for example, the drive fails? And are there options for "securing" the data like corporate backup software for Windows does, to encrypt the data on the time machine drive?

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  • What kind of storage do people actually use for VMware ESX servers?

    - by Dirk Paessler
    VMware and many network evangelists try to tell you that sophisticated (=expensive) fiber SANs are the "only" storage option for VMware ESX and ESXi servers. Well, yes, of course. Using a SAN is fast, reliable and makes vMotion possible. Great. But: Can all ESX/ESXi users really afford SANs? My theory is that less than 20% of all VMware ESX installations on this planet actually use fiber or iSCS SANs. Most of these installation will be in larger companies who can afford this. I would predict that most VMware installations use "attached storage" (vmdks are stored on disks inside the server). Most of them run in SMEs and there are so many of them! We run two ESX 3.5 servers with attached storage and two ESX 4 servers with an iSCS san. And the "real live difference" between both is barely notable :-) Do you know of any official statistics for this question? What do you use as your storage medium?

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  • Path of md device wrong after reboot

    - by flammi88
    I have to set up a software raid (level1) on a Ubuntu server 12.04. It should serve files in the network via Samba. The server has the following disks: 250gb Sata hdd (Ubuntu is installed on that drive) 2 TB Sata hdd (first disk in raid array, data disk) 2 TB Sata hdd (second data disk) I created one partition on every data disk with the type Linux raid autodetect. In the second step I created the raid1 with the following command: mdadm --create /dev/md0 --level=1 --raid-devices=2 /dev/sdb1 /dev/sdc1 After that, I added the array to the mdconf: mdadm --examine --scan >> /etc/mdadm/mdadm.conf The problem is: After a reboot the array is not available on the path /dev/md0. Instead of that it gets reassembled as /dev/md/0 but it is not very reliable. Has anybody a solution for this issue?

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  • Always a path to the internet even in Windows SBS is off

    - by Mark
    Hello all, is it possible to have a configuration in a Windows 2003 SBS environment where in the event that the SBS box crashed/turned off/ or is being worked on that there can still exist a path to the internet for domain users and visitors to still use? I would like to have the standalone router issue DHCP IPs. The primary DNS would point to the SBS, the secondary wouuld point to the ISP DNS Server. My theory was that if someone was using the internet and the SBS box went down they wouldn't be able to access the network shares but still be able to use the internet. (We are moving everything into the clouds with Google Apps Non-Profit) Does this seem like a reasonable configuration? Or are they're pitfalls that I will fall into? Thanks Mark

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  • Network attached external harddrive from another computer.

    - by Paul Knopf
    I have a server that is setup in raid. It is on the same network as my main computer. I would like to have some of the memory on my server to act as a network attached drive on my main computer. Basically, I want it to be a new data drive (similar two C:\, but 2nd drives are mostly E:). That way, I can reformat my main computer without loosing any important data. And the data that is saved (on server E:\ drive) is secured via raid mirroring.

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