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  • Link List Problem,

    - by david
    OK i have a problem with a Link List program i'm trying to Do, the link List is working fine. Here is my code #include <iostream> using namespace std; struct record { string word; struct record * link; }; typedef struct record node; node * insert_Node( node * head, node * previous, string key ); node * search( node *head, string key, int *found); void displayList(node *head); node * delete_node( node *head, node * previous, string key); int main() { node * previous, * head = NULL; int found = 0; string node1Data,newNodeData, nextData,lastData; //set up first node cout <<"Depature"<<endl; cin >>node1Data; previous = search( head, node1Data, &found); cout <<"Previous" <<previous<<endl; head = insert_Node(head, previous, node1Data); cout <<"Depature inserted"<<endl; //insert node between first node and head cout <<"Destination"<<endl; cin >>newNodeData; previous = search( head, newNodeData, &found); cout <<"Previous" <<previous<<endl; head = insert_Node(head, previous, newNodeData); cout <<"Destinationinserted"<<endl; //insert node between second node and head cout <<"Cost"<<endl; cin >>newNodeData; previous = search( head, newNodeData, &found); cout <<"Previous" <<previous<<endl; head = insert_Node(head, previous, newNodeData); cout <<"Cost inserted"<<endl; cout <<"Number of Seats Required"<<endl; //place node between new node and first node cin >>nextData; previous = search( head, nextData, &found); cout <<"Previous" <<previous<<endl; head = insert_Node(head, previous, nextData); cout <<"Number of Seats Required inserted"<<endl; //insert node between first node and head cout <<"Name"<<endl; cin >>newNodeData; previous = search( head, newNodeData, &found); cout <<"Previous" <<previous<<endl; head = insert_Node(head, previous, newNodeData); cout <<"Name inserted"<<endl; //insert node between node and head cout <<"Address "<<endl; cin >>newNodeData; previous = search( head, newNodeData, &found); cout <<"Previous" <<previous<<endl; head = insert_Node(head, previous, newNodeData); cout <<"Address inserted"<<endl; //place node as very last node cin >>lastData; previous = search( head, lastData, &found); cout <<"Previous" <<previous<<endl; head = insert_Node(head, previous, lastData); cout <<"C"<<endl; displayList(head); char Ans = 'y'; //Delete nodes do { cout <<"Enter Keyword to be delete"<<endl; cin >>nextData; previous = search( head, nextData, &found); if (found == 1) head = delete_node( head, previous,nextData); displayList(head); cout <<"Do you want to Delete more y /n "<<endl; cin >> Ans; } while( Ans =='y'); int choice, i=0, counter=0; int fclass[10]; int coach[10]; printf("Welcome to the booking program"); printf("\n-----------------"); do{ printf("\n Please pick one of the following option:"); printf("\n 1) Reserve a first class seat on Flight 101."); printf("\n 2) Reserve a coach seat on Flight 101."); printf("\n 3) Quit "); printf("\n ---------------------------------------------------------------------"); printf("\nYour choice?"); scanf("%d",&choice); switch(choice) { case 1: i++; if (i <10){ printf("Here is your seat: %d " , fclass[i]); } else if (i = 10) { printf("Sorry there is no more seats on First Class. Please wait for the next flight"); } break; case 2: if (i <10){ printf("Here is your Seat Coach: %d " , coach[i]); } else if ( i = 10) { printf("Sorry their is no more Seats on Coach. Please wait for the next flight"); } break; case 3: printf("Thank you and goodbye\n"); //exit(0); } } while (choice != 3); } /******************************************************* search function to return previous position of node ******************************************************/ node * search( node *head, string key, int *found) { node * previous, * current; current = head; previous = current; *found = 0;//not found //if (current->word < key) move through links until the next link //matches or current_word > key while( current !=NULL) { //compare exactly if (key ==current->word ) { *found = 1; break; } //if key is less than word else if ( key < current->word ) break; else { //previous stays one link behind current previous = current; current = previous -> link; } } return previous; } /******************************************************** display function as used with createList ******************************************************/ void displayList(node *head) { node * current; //current now contains the address held of the 1st node similar //to head current = head; cout << "\n\n"; if( current ==NULL) cout << "Empty List\n\n"; else { /*Keep going displaying the contents of the list and set current to the address of the next node. When set to null, there are no more nodes */ while(current !=NULL) { cout << current->word<<endl; current = current ->link; } } } /************************************************************ insert node used to position node (i) empty list head = NULL (ii) to position node before the first node key < head->word (iii) every other position including the end of the list This is done using the following steps (a) Pass in all the details to create the node either details or a whole record (b) Pass the details over to fill the node (C) Use the if statement to add the node to the list **********************************************************/ node * insert_Node( node * head, node * previous, string key ) { node * new_node, * temp; new_node = new node; //create the node new_node ->word = key; new_node -> link = NULL; if (head == NULL || key < head->word ) //empty list { //give address of head to temp temp = head; //head now points to the new_node head = new_node; //new_node now points to what head was pointing at new_node -> link = temp; } else { //pass address held in link to temp temp = previous-> link; //put address of new node to link of previous previous -> link = new_node; //pass address of temp to link of new node new_node -> link = temp; } return head; } node * delete_node( node *head, node * previous, string key) { /* this function will delete a node but will not return its contents */ node * temp; if(key == head->word) //delete node at head of list { temp = head; //point head at the next node head = head -> link; } else { //holds the address of the node after the one // to be deleted temp = previous-> link; /*assign the previous to the address of the present node to be deleted which holds the address of the next node */ previous-> link = previous-> link-> link; } delete temp; return head; }//end delete The problem i have is when i Enter in the Number 2 in the Node(Seats) i like to get a Counter Taken 2 off of 50, some thing like what i have here enter code here int choice, i=0, counter=0; int fclass[10]; int coach[10]; printf("Welcome to the booking program"); printf("\n-----------------"); do{ printf("\n Please pick one of the following option:"); printf("\n 1) Reserve a first class seat on Flight 101."); printf("\n 2) Reserve a coach seat on Flight 101."); printf("\n 3) Quit "); printf("\n ---------------------------------------------------------------------"); printf("\nYour choice?"); scanf("%d",&choice); switch(choice) { case 1: i++; if (i <10){ printf("Here is your seat: %d " , fclass[i]); } else if (i = 10) { printf("Sorry there is no more seats on First Class. Please wait for the next flight"); } break; case 2: if (i <10){ printf("Here is your Seat Coach: %d " , coach[i]); } else if ( i = 10) { printf("Sorry their is no more Seats on Coach. Please wait for the next flight"); } break; case 3: printf("Thank you and goodbye\n"); //exit(0); } } while (choice != 3); How can i get what the User enters into number of Seats into this function

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  • Search in Stack

    - by WPS
    Hi, I've a Java Stack created and some custom objects added to it. These objects contains unique id as one of their field. I need to get the index of that object in stack based on the unique name. Please find the example. class TestVO{ private String name; private String uniqueId; //getters and setters } public class TestStack{ public static void main(String args[]){ TestVO vo1=new TestVO(); TestVO vo2=new TestVO(); TestVO vo3=new TestVO(); vo1.setName("Test Name 1") vo1.setId("123") vo2.setName("Test name 2"); vo2.setId("234"); Stack<TestVO> stack=new Stack<TestVO>(); stack.add(vo1); stack.add(vo2); //I need to get the index of a VO from stack using it's unique ID } } Can someone please help me to implement this?

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  • Compiling cpp code in netbeans produce errors, how to solve it ?

    - by Rupertt Wind
    i use the netbeans with MinGW and MYSY make /debugger but when i compile a basic cpp code in it and run it it produces two erorrs this is the code runned and the output![alt text][1] box #include <iostream> void main() { cout << "Hello World!" << endl; cout << "Welcome to C++ Programming" << endl; } output is /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf make[1]: Entering directory `/d/Users/Home/Documents/NetBeansProjects/newApp' /usr/bin/make -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/newapp.exe make[2]: Entering directory `/d/Users/Home/Documents/NetBeansProjects/newApp' mkdir -p dist/Debug/MinGW-Windows g++.exe -o dist/Debug/MinGW-Windows/newapp build/Debug/MinGW-Windows/newmain.o build/Debug/MinGW-Windows/newfile.o build/Debug/MinGW-Windows/main.o build/Debug/MinGW-Windows/newfile.o: In function `main': D:/Users/Home/Documents/NetBeansProjects/newApp/newfile.cpp:5: multiple definition of `main' build/Debug/MinGW-Windows/newmain.o:D:/Users/Home/Documents/NetBeansProjects/newApp/newmain.c:15: first defined here build/Debug/MinGW-Windows/main.o: In function `main': D:/Users/Home/Documents/NetBeansProjects/newApp/main.cpp:13: multiple definition of `main' build/Debug/MinGW-Windows/newmain.o:D:/Users/Home/Documents/NetBeansProjects/newApp/newmain.c:15: first defined here collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/newapp.exe] Error 1 make[2]: Leaving directory `/d/Users/Home/Documents/NetBeansProjects/newApp' make[1]: *** [.build-conf] Error 2 make[1]: Leaving directory `/d/Users/Home/Documents/NetBeansProjects/newApp' make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1s) how can i solve this ?

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  • How to get a file path from c drive in android

    - by Thomas Mathew
    I was trying to extract the content of a pdf file and display its content in android. I tired the code in java and it worked.But when i am coding it in android, its not displaying anything. I think, its not getting the file path. Is there any way by which i could get a file stored in c drive and store its path in a string? The code is given below: public class hello extends Activity { /** Called when the activity is first created. */ private static String INPUTFILE = "FirstPdf.pdf"; String str; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); try { Document document = new Document(); document.open(); PdfReader reader = new PdfReader(INPUTFILE); int n = reader.getNumberOfPages(); str=PdfTextExtractor.getTextFromPage(reader, 2); } catch (IOException e) { //e.printStackTrace(); } catch (InterruptedException e) { e.printStackTrace(); } TextView tv = new TextView(this); tv.setText(str); setContentView(tv); } } I would be very grateful if the problem is solved.

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  • How Can i reload data in tableview in view controller in iphone

    - by Pugal Devan
    Hi, I am new to iphone development. I have created 5 buttons in the view. On clicking the buttons it navigates to the corresponding views. On clicking the "News" button it navigates and displayed the parsing details in the table view.(This table view, I have created View controller and added table view using Interface Builder and i have set all the properties.) and i go to another button and comes back to the "News" button, every time parsing will happened.How to avoid the multiple parsing when i come back to the button. i have tried this one and my code is, - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; static int i; if(i == 0) { NSString * path = @"http://www.AAAAAAAAAAAAAAAA.com"; [self parseXMLFileAtURL:path]; i++; } [self.newsTable reloadData]; } } Now the parsing is happened only time but the datas are doesnt displayed. My problem is the tableview doesnot reload. newsTable is the instance of the Tableview. How can i achieve this. Please help me out. Thanks.

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  • Embed Youtube in UIWebView behind transparent img. Wmode transparent and z-index doesn't work

    - by Allisone
    I'm using this code: - (void)embedYouTube:(NSString *)urlString frame:(CGRect)frame { NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: black;\ }\ #container{\ position: relative;\ z-index:1;\ }\ #video,#videoc{\ position:absolute;\ z-index: 1;\ border: none;\ }\ #tv{\ background: transparent url(tv.png) no-repeat;\ width: 320px;\ height: 205px;\ position: absolute;\ top: 0;\ z-index: 999;\ }\ </style>\ </head><body style=\"margin:0\">\ <div id=\"tv\"></div>\ <object id=\"videoc\" width=\"240\" height=\"160\">\ <param name=\"movie\" value=\"%@\"></param>\ <param name=\"wmode\" value=\"transparent\"></param>\ <embed wmode=\"transparent\" id=\"video\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"240\" height=\"160\"></embed>\ </object>\ </body></html>"; NSString *path = [[NSBundle mainBundle] bundlePath]; NSURL *baseURL = [NSURL fileURLWithPath:path]; NSString *html = [NSString stringWithFormat:embedHTML, urlString,urlString]; UIWebView *videoView = [[UIWebView alloc] initWithFrame:frame]; [videoView loadHTMLString:html baseURL:baseURL]; [self.view addSubview:videoView]; [videoView release]; } Its the first time that I use UIWebView and the first time that I use video in iPhone. The video plays, so that's working BUT: I want to have an old school tv (round corners) in foreground with switches and so on. The tv is an image with transparent pixels in the middle, so that a video lying behind the tv will shine through as if the video would be shown on the tv. But first of all the video has a border that I can't remove and second it's always in the foreground. In Safari and in Firefox and Mac it's working. So is it an iPhone thing, could it be that it simply won't work on iPhone ? Or do I have some css/html typos ?

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  • Command-Line Parsing API from TestAPI library - Type-Safe Commands how to

    - by MicMit
    Library at http://testapi.codeplex.com/ Excerpt of usage from http://blogs.msdn.com/ivo_manolov/archive/2008/12/17/9230331.aspx A third common approach is forming strongly-typed commands from the command-line parameters. This is common for cases when the command-line looks as follows: some-exe COMMAND parameters-to-the-command The parsing in this case is a little bit more involved: Create one class for every supported command, which derives from the Command abstract base class and implements an expected Execute method. Pass an expected command along with the command-line arguments to CommandLineParser.ParseCommand – the method will return a strongly-typed Command instance that can be Execute()-d. // EXAMPLE #3: // Sample for parsing the following command-line: // Test.exe run /runId=10 /verbose // In this particular case we have an actual command on the command-line (“run”), which we want to effectively de-serialize and execute. public class RunCommand : Command { bool? Verbose { get; set; } int? RunId { get; set; } public override void Execute() { // Implement your "run" execution logic here. } } Command c = new RunCommand(); CommandLineParser.ParseArguments(c, args); c.Execute(); ============================ I don't get if we instantiate specific class before parsing arguments , what's the point of command line argument "run" which is very first one. I thought the idea was to instantiate and execute command/class based on a command line parameter ( "run" parameter becomes instance RunCommand class, "walk" becomes WalkCommand class and so on ). Can it be done with the latest version ?

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  • Performance penalty of typecasting and boxing/unboxing types in C# when storing generic values

    - by kitsune
    I have a set-up similar to WPF's DependencyProperty and DependencyObject system. My properties however are generic. A BucketProperty has a static GlobalIndex (defined in BucketPropertyBase) which tracks all BucketProperties. A Bucket can have many BucketProperties of any type. A Bucket saves and gets the actual values of these BucketProperties... now my question is, how to deal with the storage of these values, and what is the penalty of using a typecasting when retrieving them? I currently use an array of BucketEntries that save the property values as simple objects. Is there any better way of saving and returning these values? Beneath is a simpliefied version: public class BucketProperty<T> : BucketPropertyBase { } public class Bucket { private BucketEntry[] _bucketEntries; public void SaveValue<T>(BucketProperty<T> property, T value) { SaveBucketEntry(property.GlobalIndex, value) } public T GetValue<T>(BucketProperty<T> property) { return (T)FindBucketEntry(property.GlobalIndex).Value; } } public class BucketEntry { private object _value; private uint _index; public BucketEntry(uint globalIndex, object value) { ... } }

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  • SelectMany in Linq to entity

    - by Brazeta
    I was looking at some examples in microsoft site about linq and I see an example that I need to modify! http://msdn.microsoft.com/en-us/vcsharp/aa336758.aspx#SelectManyCompoundfrom3 public void Linq16() { List customers = GetCustomerList(); var orders = from c in customers from o in c.Orders where o.OrderDate >= new DateTime(1998, 1, 1) select new { c.CustomerID, o.OrderID, o.OrderDate }; ObjectDumper.Write(orders); } Insted of having a select that retrives the CustomerID, OrderID and OrderDate I want to select the CustomerID and a System.Collection.Generic.List that contains all the orders for that user! Essentially I want to group my orders by CustomerID, but i noticed that linq to entity does not allow a .ToList(object) inside the select. I want something like this... List customers = GetCustomerList(); var orders = from c in customers from o in c.Orders where o.OrderDate >= new DateTime(1998, 1, 1) select new xpto { TheCostumerID = c.CustomerID, CostumerOrders = o.Select(i=>i.OrderID).ToList(), }; ...but the .ToList() is a big problem, at least for me. I'm trying to find out the solution for that but so far I have acomplished nothing! Please help me.

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  • Android - Views in Custom Compound Component are not inflated (findByView returns null)

    - by Julian Arz
    I have made a Custom Component in XML, consisting of a button with an imageview stacked on top of it: <myapp.widget.ClearableCaptionedButton xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content"> <Button android:id="@+id/ccbutton_button" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_vertical|left" android:textAppearance="?android:attr/textAppearanceMedium" android:background="@android:drawable/edit_text"/> <ImageView android:id="@+id/ccbutton_clear" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginRight="5dip" android:layout_alignRight="@id/ccbutton_button" android:layout_alignTop="@id/ccbutton_button" android:layout_alignBottom="@id/ccbutton_button"/> </myapp.widget.ClearableCaptionedButton> extract of java source code: public class ClearableCaptionedButton extends RelativeLayout implements OnClickListener { ... public ClearableCaptionedButton(Context context, AttributeSet attrs) { super(context, attrs); // some stuff that works fine } .. protected void onFinishInflate() { super.onFinishInflate(); mButton = (Button) findViewById(R.id.ccbutton_button); mClear = (ImageView) findViewById(R.id.ccbutton_clear); mButton.setText(""); // error here: mButton == null } My problem is similar to this one. When i try to find the views inside the custom compound, findViewById returns null. But, as you can see, i already added super(context, attrs); to the constructor. i am using the custom component directly in xml layout, like this: <LinearLayout> <!-- some stuff --> <de.pockettaxi.widget.ClearableCaptionedButton android:layout_width="fill_parent" android:layout_height="wrap_content" app:caption="to"/> </LinearLayout> can anybody spot something? thanks.

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  • How do I add a button to my navigationController's right side after pushing another view controller

    - by bobobobo
    So, immediately after pushing a view controller to my tableView, // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- // for example, create and push another view controller. AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; [self.navigationController pushViewController:anotherViewController animated:YES]; Ok, so that makes another view slide on, and you can go back to the previous view ("pop" the current view) by clicking the button that automatically appears in the top left corner of the navigation bar now. Ok, so SAY I want to populate the RIGHT SIDE of the navigation bar with a DONE button, like in the "Notes" app that comes with the iPhone. How would I do that? I tried code like this: UIBarButtonItem * doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector( doneFunc ) ]; self.navigationController.navigationItem.rightBarButtonItem = doneButton ; // not it.. [doneButton release] ; doneFunc is defined, and everything, just the button never appears on the right side..

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  • Is it possible to create a custom, animated MKAnnotationView?

    - by smountcastle
    I'm trying to simulate the user location animation in MapKit (where-by the user's position is represented by a pulsating blue dot). I've created a custom subclass of MKAnnotationView and in the drawRect method I'm attempting to cycle through a set of colors. Here's a simpler implementation of what I'm doing: - (void)drawRect:(CGRect)rect { float magSquared = event.magnitude * event.magnitude; CGContextRef context = UIGraphicsGetCurrentContext(); if (idx == -1) { r[0] = 1.0; r[1] = 0.5; r[2] = 0; b[0] = 0; b[1] = 1.0; b[2] = 0.5; g[0] = 0.5; g[1] = 0; g[2] = 1.0; idx = 0; } // CGContextSetRGBFillColor(context, 1.0, 1.0 - magSquared * 0.015, 0.211, .6); CGContextSetRGBFillColor(context, r[idx], g[idx], b[idx], 0.75); CGContextFillEllipseInRect(context, rect); idx++; if (idx > 3) idx = 0; } Unfortunately this just causes the annotations to be one of the 3 different colors and doesn't cycle through them. Is there a way to force the MKAnnotations to continually redraw so that it appears to be animated?

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  • NSFILEMANAGER CRASHING IN APP DELEGATE

    - by theiphoneguy
    I have this code in a method called from applicationDidFinishLaunching. It works in the simulator, but crashes on the iPhone. There are about 1,600 2KB mp3 files being copied in this operation. If I try to instantiate the app multiple times, it will eventually copy more each time until the app eventually will start without crashing. I am releasing everything I allocate. I have about 20GB disk space free on the iPhone. If I progressively comment out code and run it on the iPhone, the copyItemAtPath seems to be the suspect. (void)createCopyOfAudioFiles:(BOOL)force { @try { NSError *error; NSString *component; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSFileManager *fileManager = [[NSFileManager alloc] init]; NSEnumerator *enumerator = [[[NSBundle mainBundle]pathsForResourcesOfType:@"mp3" inDirectory:nil] objectEnumerator]; while ((component = [enumerator nextObject]) != nil) { NSArray *temp = [component componentsSeparatedByString:@".app/"]; NSString *file = [NSString stringWithFormat:@"%@", [temp objectAtIndex:1]]; NSString *writableAudioPath = [documentsDirectory stringByAppendingPathComponent:file]; BOOL success = [fileManager fileExistsAtPath:writableAudioPath]; if (success &amp;&amp; !force) { continue; } else if (success &amp;&amp; force) { success = [fileManager removeItemAtPath:writableAudioPath error:&amp;error]; } success = [fileManager copyItemAtPath:component toPath:writableAudioPath error:&amp;error]; if (!success) { @throw [NSException exceptionWithName:[error localizedDescription] reason:[error localizedFailureReason] userInfo:nil]; } } [fileManager release]; } @catch (NSException *exception) { NSLog(@"%@", exception); @throw [NSException exceptionWithName:exception.name reason:exception.reason userInfo:nil]; } @finally { } }

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  • vant view dataset with microsoft report viewer

    - by Tan
    I have a dataset, the dataset is using a stored procedur to fetch data. i have filled the dataset and everythings is okej.When iam using the debug i can se that the dataset is not empty. but i cant view it with the microsoft report viewer. here is my code please help. private void frmPrint_Load(object sender, EventArgs e) { this.reportViewer1.RefreshReport(); reportViewer1.LocalReport.DataSources.Clear(); GetCauseMachineMatrixTableAdapter adapter = new GetCauseMachineMatrixTableAdapter(); QpNibrolDataSet dataset = new QpNibrolDataSet(); adapter.Fill(dataset.GetCauseMachineMatrix, this.start, this.end); DataTable DT = dataset.Tables[0]; ReportDataSource reportdatasource = new ReportDataSource(); reportdatasource.Name = "RDS_NAME"; reportdatasource.Value = DT; reportViewer1.LocalReport.DataSources.Add(reportdatasource); reportViewer1.LocalReport.Refresh(); reportViewer1.RefreshReport(); } the form is saying "The source of the report definition is not been specified" what im i doing wrong. Idont use a rdlc because when iam trying to view my dataset no columms name show because the Stored procedur i am using requires Parameters. please advice and help my thank you

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  • UniqueConstraint in EmbeddedConfiguration

    - by LantisGaius
    I just started using db4o on C#, and I'm having trouble setting the UniqueConstraint on the DB.. here's the db4o configuration static IObjectContainer db = Db4oEmbedded.OpenFile(dbase.Configuration(), "data.db4o"); static IEmbeddedConfiguration Configuration() { IEmbeddedConfiguration dbConfig = Db4oEmbedded.NewConfiguration(); // Initialize Replication dbConfig.File.GenerateUUIDs = ConfigScope.Globally; dbConfig.File.GenerateVersionNumbers = ConfigScope.Globally; // Initialize Indexes dbConfig.Common.ObjectClass(typeof(DAObs.Environment)).ObjectField("Key").Indexed(true); dbConfig.Common.Add(new Db4objects.Db4o.Constraints.UniqueFieldValueConstraint(typeof(DAObs.Environment), "Key")); return dbConfig; } and the object to serialize: class Environment { public string Key { get; set; } public string Value { get; set; } } everytime I get to commiting some values, an "Object reference not set to an instance of an object." Exception pops up, with a stack trace pointing to the UniqueFieldValueConstraint. Also, when I comment out the two lines after the "Initialize Indexes" comment, everything runs fine (Except you can save non-unique keys, which is a problem)~ Commit code (In case I'm doing something wrong in this part too:) public static void Create(string key, string value) { try { db.Store(new DAObs.Environment() { Key = key, Value = value }); db.Commit(); } catch (Db4objects.Db4o.Events.EventException ex) { System.Console.WriteLine (DateTime.Now + " :: Environment.Create\n" + ex.InnerException.Message +"\n" + ex.InnerException.StackTrace); db.Rollback(); } } Help please? Thanks in advance~

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  • iphone sdk - UITableView - cannot assign a table to the table view

    - by kossibox
    hello, this is a part of my code. My application crashes when i try to load the view including the uitableview. i think there's a problem with the table i'm tryin to use but can't find it. help please gameTimingTable=[NSArray arrayWithObjects:@"2min + 10sec/coup",@"1min + 15sec/coup",@"5min",nil]; declared in .h as NSArray *gameTimingTable; this is the code i'm using to assign the table to the uitableview - (void)viewDidLoad { gameTimingTable=[NSArray arrayWithObjects:@"2min + 10sec/coup",@"1min + 15sec/coup",@"5min",nil]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // There is only one section. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of time zone names. return [gameTimingTable count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MyIdentifier = @"MyIdentifier"; // Try to retrieve from the table view a now-unused cell with the given identifier. UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:MyIdentifier]; // If no cell is available, create a new one using the given identifier. if (cell == nil) { // Use the default cell style. cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:MyIdentifier] autorelease]; } // Set up the cell. NSString *cadence = [gameTimingTable objectAtIndex:indexPath.row]; cell.textLabel.text = cadence; return cell; } /* To conform to Human Interface Guildelines, since selecting a row would have no effect (such as navigation), make sure that rows cannot be selected. */ - (NSIndexPath *)tableView:(UITableView *)tableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { return nil; } thanks a lot

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  • Automatically calling OnDetaching() for Silverlight Behaviors

    - by Dan Auclair
    I am using several Blend behaviors and triggers on a silverlight control. I am wondering if there is any mechanism for automatically detaching or ensuring that OnDetaching() is called for a behavior or trigger when the control is no longer being used (i.e. removed from the visual tree). My problem is that there is a managed memory leak with the control because of one of the behaviors. The behavior subscribes to an event on some long-lived object in the OnAttached() override and should be unsubscribing to that event in the OnDetaching() override so that it can become a candidate for garbage collection. However, OnDetaching() never seems to be getting called when I remove the control from the visual tree... the only way I can get it to happen is by explicit detaching the behavior BEFORE removing the control and then it is properly garbage collected. Right now my only solution was to create a public method in the code-behind for the control that can go through and detach any known behaviors that would cause garbage collection problems. It would be up to the client code to know to call this before removing the control from the panel. I don't really like this approach, so I am looking for some automatic way of doing this that I am overlooking or a better suggestion. public void DetachBehaviors() { foreach (var behavior in Interaction.GetBehaviors(this.LayoutRoot)) { behavior.Detach(); } //... //continue detaching all known problematic behaviors.... }

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  • high performance hibernate insert

    - by luke
    I am working on a latency sensitive part of an application, basically i will receive a network event transform the data and then insert all the data into the DB. After profiling i see that basically all my time is spent trying to save the data. here is the code private void insertAllData(Collection<Data> dataItems) { long start_time = System.currentTimeMillis(); long save_time = 0; long commit_time = 0; Transaction tx = null; try { Session s = HibernateSessionFactory.getSession(); s.setCacheMode(CacheMode.IGNORE); s.setFlushMode(FlushMode.NEVER); tx = s.beginTransaction(); for(Data data : dataItems) { s.saveOrUpdate(data); } save_time = System.currentTimeMillis(); tx.commit(); s.flush(); s.clear(); } catch(HibernateException ex) { if(tx != null) tx.rollback(); } commit_time = System.currentTimeMillis(); System.out.println("Save: " + (save_time - start_time)); System.out.println("Commit: " + (commit_time - save_time)); System.out.println(); } The size of the collection is always less than 20. here is the timing data that i see: Save: 27 Commit: 9 Save: 27 Commit: 9 Save: 26 Commit: 9 Save: 36 Commit: 9 Save: 44 Commit: 0 This is confusing to me. I figure that the save should be quick and all the time should be spent on commit. but clearly I'm wrong. I have also tried removing the transaction (its not really necessary) but i saw worse times... I have set hibernate.jdbc.batch_size=20... i need this operation to be as fast as possible, ideally there would only be one roundtrip to the database. How can i do this?

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  • ASP.Net RadioButton loses ViewState

    - by Carl
    I'm having trouble with a simple radio set of two radio buttons (I don't want to use a RadioButtonList [RBL] because RBL doesn't allow child controls, and in my case, if you select one option, I want to enable a textbox next to the button; yes you could hack this with jQuery to move the textbox, but that's dirty!). I would check one, submit the form (either explicitly or through AutoPostBack), and the CheckedChanged event would never fire. When the page was reloaded, both buttons would be unchecked, regardless of their initial state on non-postback load or the state before form submission. I took out the checkbox and stripped this down to the simplest example I could come up with. I tossed EnableViewState=true all over the place just in case it was being disabled somewhere I couldn't find. <form id="form1" runat="server" enableviewstate="true"> <div> <asp:RadioButton ID="foo" Text="foo" runat="server" AutoPostBack="true" OnCheckedChanged="rbChanged" Checked="true" GroupName="foobar" EnableViewState="true" /> <asp:RadioButton ID="bar" Text="bar" runat="server" AutoPostBack="true" GroupName="foobar" OnCheckedChanged="rbChanged" Checked="false" EnableViewState="true" /> <asp:Label runat="server" ID="resultLbl" /> </div> </form> protected void rbChanged(object sender, EventArgs e) { if (foo.Checked) resultLbl.Text = "foo is checked"; else if (bar.Checked) resultLbl.Text = "bar is checked"; else resultLbl.Text = "neither is checked"; }

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  • How to create mobile substrate plugins on XCode?

    - by prathumca
    Hi Everyone, I just wanna create a MS plugin to hook SpringBoard. I'm following "gojohnnyboi" tutorial from here "http://www.ipodtouchfans.com/forums/showthread.php?t=103558". To create a dylib on XCode, I'm following "SkylarEC" tutorial. I mix these two great tutorials and finally got succeed by getting a dylib. But when I placed the dylib in the /Library/MobileSubstrate/DynamicLibraries/ nothing is happened (no alert was shown). By evaluating, I found that, this dylib doesn't have any starting point when it was loaded into the memory. So I mentioned a starting point by declaring a constructor in the .mm file like, __ attribute__((constructor)) static void init() { Class _$SBAppIcon = objc_getClass("SBApplicationIcon"); MSHookMessage($SBAppIcon, @selector(launch), (IMP) &_$ExampleHook_AppIcon_Launch, "_OriginalMethodPrefix"); } But when I'm trying to compile this, I'm getting an error like, Undefined symbols: "_MSHookMessage", referenced from: init() in ExampleHook.o ld: symbol(s) not found collect2: ld returned 1 exit status. Does anyone has idea how to solve this? It would be great and more helpful if anyone share the detailed tutorial/instructions to create a dylib on XCode. P.S I placed all the libsubstrate.dylib and substrate.h files in the corresponding location. And the locations are, libsubstrate.dylib : /Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/ substrate.h : /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/include and my base SDK is 3.0.

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  • LINQ(2 SQL) Insert Multiple Tables Question

    - by Refracted Paladin
    I have 3 tables. A primary EmploymentPlan table with PK GUID EmploymentPlanID and 2 FK's GUID PrevocServicesID & GUID JobDevelopmentServicesID. There are of course other fields, almost exclusively varchar(). Then the 2 secondary tables with the corresponding PK to the primary's FK's. I am trying to write the LINQ INSERT Method and am struggling with the creation of the keys. Say I have a method like below. Is that correct? Will that even work? Should I have seperate methods for each? Also, when INSERTING I didn't think I needed to provide the PK for a table. It is auto-generated, no? Thanks, public static void InsertEmploymentPlan(int planID, Guid employmentQuestionnaireID, string user, bool communityJob, bool jobDevelopmentServices, bool prevocServices, bool transitionedPrevocIntegrated, bool empServiceMatchPref) { using (var context = MatrixDataContext.Create()) { var empPrevocID = Guid.NewGuid(); var prevocPlan = new tblEmploymentPrevocService { EmploymentPrevocID = empPrevocID }; context.tblEmploymentPrevocServices.InsertOnSubmit(prevocPlan); var empJobDevID = Guid.NewGuid(); var jobDevPlan = new tblEmploymentJobDevelopmetService() { JobDevelopmentServicesID = empJobDevID }; context.tblEmploymentJobDevelopmetServices.InsertOnSubmit(jobDevPlan); var empPlan = new tblEmploymentQuestionnaire { CommunityJob = communityJob, EmploymentQuestionnaireID = Guid.NewGuid(), InsertDate = DateTime.Now, InsertUser = user, JobDevelopmentServices = jobDevelopmentServices, JobDevelopmentServicesID =empJobDevID, PrevocServices = prevocServices, PrevocServicesID =empPrevocID, TransitionedPrevocToIntegrated =transitionedPrevocIntegrated, EmploymentServiceMatchPref = empServiceMatchPref }; context.tblEmploymentQuestionnaires.InsertOnSubmit(empPlan); context.SubmitChanges(); } } I understand I can use more then 1 InsertOnSubmit, See SO ? HERE, I just don't understand how that would apply to my situation and the PK/FK creation.

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  • How can I inject an object into an WCF IErrorHandler implementation with Castle Windsor?

    - by Michael Johnson
    I'm developing a set of services using WCF. The application is doing dependency injection with Castle Windsor. I've added an IErrorHandler implementation that is added to services via an attribute. Everything is working thus far. The IErrorHandler object (of a class called FaultHandler is being applied properly and invoked. Now I'm adding logging. Castle Windsor is set up to inject the logger object (an instance of IOurLogger). This is working. But when I try to add it to FaultHandler my logger is null. The code for FaultHandler looks something like this: class FaultHandler : IErrorHandler { public IOurLogger logger { get; set; } public bool HandleError(Exception error) { logger.Write("Exception type {0}. Message: {1}", error.GetType(), error.Message); // Let WCF handle things its way. We only want to log. return false; } public void ProvideFault(Exception error, MessageVersion version, Message fault) { } } This throws it's own exception, since logger is null when HandleError() is called. The logger is being successfully injected into the service itself and is usable there, but for some reason I can't use it in FaultHandler. Update: Here is the relevant part of the Windsor configuration file (edited to protect the innocent): <configuration> <components> <component id="Logger" service="Our.Namespace.IOurLogger, Our.Namespace" type="Our.Namespace.OurLogger, Our.Namespace" /> </components> </configuration>

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  • Create System.Data.Linq.Table in Code for Testing

    - by S. DePouw
    I have an adapter class for Linq-to-Sql: public interface IAdapter : IDisposable { Table<Data.User> Activities { get; } } Data.User is an object defined by Linq-to-Sql pointing to the User table in persistence. The implementation for this is as follows: public class Adapter : IAdapter { private readonly SecretDataContext _context = new SecretDataContext(); public void Dispose() { _context.Dispose(); } public Table<Data.User> Users { get { return _context.Users; } } } This makes mocking the persistence layer easy in unit testing, as I can just return whatever collection of data I want for Users (Rhino.Mocks): Expect.Call(_adapter.Users).Return(users); The problem is that I cannot create the object 'users' since the constructors are not accessible and the class Table is sealed. One option I tried is to just make IAdapter return IEnumerable or IQueryable, but the problem there is that I then do not have access to the methods ITable provides (e.g. InsertOnSubmit()). Is there a way I can create the fake Table in the unit test scenario so that I may be a happy TDD developer?

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  • cocos2d MFMailComposeViewController

    - by MRaguse
    hi, i tried to insert a mail tool in my app.... my app is based on the cocos2d engine the Toolbar (at the top -cancel,send...) is visible but i can't see the other parts of the mfMailComposerViewController view :-( code: -(void)displayComposerSheet { MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setSubject:@"my message"]; // Set up recipients NSArray *toRecipients = [NSArray arrayWithObject:@"[email protected]"]; NSArray *ccRecipients = [NSArray arrayWithObjects:@"[email protected]", @"[email protected]", nil]; NSArray *bccRecipients = [NSArray arrayWithObject:@"[email protected]"]; [picker setToRecipients:toRecipients]; [picker setCcRecipients:ccRecipients]; [picker setBccRecipients:bccRecipients]; // Attach an image to the email UIImage *screenshot = [[Director sharedDirector] screenShotUIImage]; NSData *myData = UIImagePNGRepresentation(screenshot); [picker addAttachmentData:myData mimeType:@"image/png" fileName:@"AdMotiv"]; // Fill out the email body text NSString *emailBody = @"test"; [picker setMessageBody:emailBody isHTML:NO]; [[picker view] setFrame:CGRectMake(0.0f,0.0f,320.0f, 480.0f)]; [[picker view] setTransform:CGAffineTransformIdentity]; [[picker view] setBounds:CGRectMake(0.0f,0.0f,320.0f, 480.0f)]; //[[[VariableStore sharedInstance] parentView] setTransform: CGAffineTransformIdentity]; //[[[VariableStore sharedInstance] parentView] setBounds : CGRectMake(0.0f, 0.0f, 480.0f, 320.0f)]; UITextField *textfeld = [[UITextField alloc] initWithFrame:CGRectMake(50.0f, 50.0f, 100.0f, 100.0f)]; [[picker view] addSubview:textfeld]; [[[VariableStore sharedInstance] window]addSubview:picker.view]; [[[VariableStore sharedInstance] window] makeKeyAndVisible]; [picker release]; }

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  • Adapt beginner C# SQL Server INSERT example to work with my database

    - by Mike Bertelsen
    I have read TONS of tutorials, articles and whatever regarding my issue and honestly, due to my lack of experience I can't twist my fingers around this one so I hope some of you guys can help me out :) I am working on a project (simply to learn how to program so it's probably very basic), but I have this "News" page where I can update and delete data using a GridView. Now I would like to INSERT something into my database using 3 textboxes and 1 submit button. I have 3 rows that has to be inserted: Headline Date Content/the news itself. Which are stored under NyhedTB from the connectionstring: BoligStjernenConnectionString My query looks like this: INSERT INTO [NyhedTB] ([NyhedDato], [NyhedTitel], [NyhedTekst]) VALUES (@NyhedDato, @NyhedTitel, @NyhedTekst) I read on the internet that this code should do the magic for me (I will have to insert my own values ofc.): static void Insert() { try { string connectionString = "server=.;" + "initial catalog=employee;" + "user id=sa;" + "password=sa123"; using (SqlConnection conn = new SqlConnection(connectionString)) { conn.Open(); using (SqlCommand cmd = new SqlCommand("INSERT INTO EmployeeDetails VALUES(" + "@Id, @Name, @Address)", conn)) { cmd.Parameters.AddWithValue("@Id", 1); cmd.Parameters.AddWithValue("@Name", "Amal Hashim"); cmd.Parameters.AddWithValue("@Address", "Bangalore"); int rows = cmd.ExecuteNonQuery(); //rows number of record got inserted } } } catch (SqlException ex) { //Log exception //Display Error message } } I looked at this code and thought it should be easy enough but really, I can't figure it out.

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