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  • Parallel doseq for Clojure

    - by andrew cooke
    I haven't used multithreading in Clojure at all so am unsure where to start. I have a doseq whose body can run in parallel. What I'd like is for there always to be 3 threads running (leaving 1 core free) that evaluate the body in parallel until the range is exhausted. There's no shared state, nothing complicated - the equivalent of Python's multiprocessing would be just fine. So something like: (dopar 3 [i (range 100)] ; repeated 100 times in 3 parallel threads... ...) Where should I start looking? Is there a command for this? A standard package? A good reference? So far I have found pmap, and could use that (how do I restrict to 3 at a time? looks like it uses 32 at a time - no, source says 2 + number of processors), but it seems like this is a basic primitive that should already exist somewhere. clarification: I really would like to control the number of threads. I have processes that are long-running and use a fair amount of memory, so creating a large number and hoping things work out OK isn't a good approach (example which uses a significant chunk available mem). update: Starting to write a macro that does this, and I need a semaphore (or a mutex, or an atom i can wait on). Do semaphores exist in Clojure? Or should I use a ThreadPoolExecutor? It seems odd to have to pull so much in from Java - I thought parallel programming in Clojure was supposed to be easy... Maybe I am thinking about this completely the wrong way? Hmmm. Agents?

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  • Flash browser game - HTTP + PHP vs Socket + Something else

    - by Maurycy Zarzycki
    I am developing a non-real time browser RPG game (think Kingdom of Loathing) which would be played from within a Flash app. At first I just wanted to make the communication with server using simply URLLoader to tell PHP what I am doing, and using $_SESSION to store data needed in-between request. I wonder if it wouldn't be better to base it on a socket connection, an app residing on a server written in Java or Python. The problem is I have never ever written such an app so I have no idea how much I'd have to "shift" my thoughts from simple responding do request (like PHP) to continuously working application. I won't hide I am also concerned about the memory and CPU usage of such Server app, when for example there would be hundreds of users connected. I've done some research. I have tried to do some research, but thanks to my nil knowledge on the sockets subject I haven't found anything helpful. So, considering the fact I don't need real time data exchange, will it be wise to develop the server side part as socket server, not in plain ol' PHP?

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  • Druapl & Regular PHP Integration

    - by user333128
    I'm building a new website which has one core application and many content pages. Content pages are mostly dynamic and I require a way to manage this dynamic content on a regular basis. The core application's main functionality is a 3 step process or reading user data (input page), reading data from MySQL (product page) and submitting an application to an email address (application page). Ideally I would like to build the core application in regular PHP and leverage Drupal for its content management capabilities. Can Drupal and regular PHP be integrated as I suggest easily? My feeling is that coding the core application as a Drupal module(s) will add layers of complexity that could be difficult to code from the outset and maintain later on as the system matures - so I would really like to just use regular PHP. Let me explain where dynamic content (managed by the CMS) intersects with the core application: Dynamic content such as FAQ data is used both on the 'normal' help pages and also within a mini-feed displayed within core application pages down a right hand side column. In this column, 3 random questions are pulled from the database and displayed as a feed. When users click on FAQ question they are not taken away from the core application product page but are instead shown data in a pop-up window displaying the question and answer. In addition, users can browse other questions and answers through a simple navigation menu within this popup. There are 3 such like feeds as I describe above that I require on the core application product page. So, what is the ideal solution here in terms of 'keeping things simple' for both the management of dynamic content and the ease of coding the core application? Can 'regular PHP' and Drupal co-exist 'peacefully'? If so, how is this technically possible? Because there is some content managed by Drupal contained within core application pages, can the core application still be coded in regular PHP? Any advice / suggestions? Thank you! Jim.

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  • How to detect that cookies are disabled in browser with AngularJS

    - by user2943082
    I use an AngularJS in my current project and try to implement feature which detects does cookies are disable in browser. I have tried to use an AngularJS module "ngCookies" for resolve this issue. The main idea of this feature is to try to create some cookie, then check does this cookie was created and show message if it wasn't. But it didn't worked. Controller: someProject.controller('CookieCtrl', ['$scope', '$cookieStore', function($scope, $cookieStore) { $scope.areCookiesEnabled = false; $cookieStore.put("TestCookie", "TestCookieText"); $scope.cookieValue = $cookieStore.get("TestCookie"); if ($scope.someValue) { $cookieStore.remove("TestCookie"); $scope.areCookiesEnabled = true; } }]); View: <div class="main" data-ng-controller="CookieCtrl"> <div class="warning_message" data-ng-show="!areCookiesEnabled"> <span data-ng-bind="areCookiesEnabled"></span> </div> </div> Can anybody tell me where is my mistake?

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  • How to mock/stub a directory of files and their contents using RSpec?

    - by John Topley
    A while ago I asked "How to test obtaining a list of files within a directory using RSpec?" and although I got a couple of useful answers, I'm still stuck, hence a new question with some more detail about what I'm trying to do. I'm writing my first RubyGem. It has a module that contains a class method that returns an array containing a list of non-hidden files within a specified directory. Like this: files = Foo.bar :directory => './public' The array also contains an element that represents metadata about the files. This is actually a hash of hashes generated from the contents of the files, the idea being that changing even a single file changes the hash. I've written my pending RSpec examples, but I really have no idea how to implement them: it "should compute a hash of the files within the specified directory" it "shouldn't include hidden files or directories within the specified directory" it "should compute a different hash if the content of a file changes" I really don't want to have the tests dependent on real files acting as fixtures. How can I mock or stub the files and their contents? The gem implementation will use Find.find, but as one of the answers to my other question said, I don't need to test the library. I really have no idea how to write these specs, so any help much appreciated!

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  • Creating a network adapter - how hard is it?

    - by Vilx-
    I'm interested in building a little (commercial) device on top of Arduino. I want it to be able to interface with network. Network as in standard Ethernet, Cat5, RJ-45, etc. I know that there is an Ethernet Shield, but it costs even more than the Arduino itself, and it's pretty big. Naturally, I want my device to be as small and as cheap as possible. So I'm thinking about recreating an Ethernet module myself. The problem is - I haven't got any experience with Ethernet, nor do I have a good idea where to start looking. Thus I can't even say if my ideas are feasible. Ultimately I would like the device to have three ports - one for incoming signal, two for outgoing, so the device is essentially a little switch where it is plugged in itself as well. The switching capabilities need not be very fast - the volume of data will be low. 10Mbit is more than enough, can be even slower. If that is not possible, a single port for controlling the device itself will also do. Another possibility I'm considering is power line communications - sending information through power lines. That's another area I've no experience with. What hardware should I be looking at, and where can I find information about the necessary software? So - can anyone tell me if these ideas are feasible, and if yes - where should I start looking?

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  • Creating a C++ DLL and then using it in C#

    - by Major
    Ok I'm trying to make a C++ DLL that I can then call and reference in a c# App. I've already made a simple dll using the numberous guides out there, however when I try to reference it in the C# app I get the error Unable to load DLL 'SDES.dll': The specified module could not be found. The code for the program is as follows (bear with me I'm going to include all the files) //These are the DLL Files. ifndef TestDLL_H define TestDLL_H extern "C" { // Returns a + b __declspec(dllexport) double Add(double a, double b); // Returns a - b __declspec(dllexport) double Subtract(double a, double b); // Returns a * b __declspec(dllexport) double Multiply(double a, double b); // Returns a / b // Throws DivideByZeroException if b is 0 __declspec(dllexport) double Divide(double a, double b); } endif //.cpp include "test.h" include using namespace std; extern double __cdecl Add(double a, double b) { return a + b; } extern double __cdecl Subtract(double a, double b) { return a - b; } extern double __cdecl Multiply(double a, double b) { return a * b; } extern double __cdecl Divide(double a, double b) { if (b == 0) { throw new invalid_argument("b cannot be zero!"); } return a / b; } //C# Program using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace ConsoleApplication1 { class Program { [DllImport("SDES.dll")] public static extern void SimulateGameDLL(int a, int b); static void Main(string[] args) { SimulateGameDLL(1, 2); //Error here... } } } Anyone have any idea's what I may be missing in my program? Let me know if I missed some code or if you have any questions.

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  • Source folders for a maven project in eclipse

    - by 4NDR01D3
    Hello all, I have a that uses maven... and I want to put it in my working environment with eclipse(Galileo)... the project is in a svn server, and I can create check out the project and everything looks OK. I even can run the unit test and everything is working there. However, now that everything is there I wanted to work in the code, and oh surprise there are no packages in my project... I mean all the source code is in the src folder and browsing through it i can see all my files, ut if I open the files from there, the files are opened as text files with no coloring, but worst no help at all about errors in compilation. I don't know what im I doing wrong now, because I had the same project in other machine and it was working well. So here is what I did, please let me know if you notice if I did something wrong, miss any steps or anything that can help me: In the SVN Repository (Using subclipse 1.6.10) I added my SVN Repository Browsed to the folder where I have the pom file Right Click Check out as a Maven project...(Using m2eclipse 0.10.020100209) Used the default options and finish. The projects were created with no problem. I said projects because this maven project has modules, and each module became a project in eclipse. Back in the java perspective, Right click in the project, Run as maven test(Using JWebUnitTest, because I am testing a servlet) BUILD SUCCESS!! But as I said there is not packages so I can't really develop in this environment. Any help?? Thanks!

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  • Check a list of packages to install with apt-get

    - by Joel
    I am writing a post-install script for Ubuntu in Perl (same script as seen here). One of the steps is to install a list of packages. The problem is that if apt-get install fails in some of many different ways for any one of the packages the script dies badly. I would like to prevent that from happening. This happens because of the ways that apt-get install fails for packages that it doesn't like. For example when I try to install a nonsense word (i.e. typed in the wrong package name) $ sudo apt-get install oblihbyvl Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package oblihbyvl but if instead the package name has been obsoleted (installing handbrake from ppa) $ sudo apt-get install handbrake Reading package lists... Done Building dependency tree Reading state information... Done Package handbrake is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'handbrake' has no installation candidate $ apt-cache search handbrake handbrake-cli - versatile DVD ripper and video transcoder - command line handbrake-gtk - versatile DVD ripper and video transcoder - GTK GUI I have tried parsing the results of apt-cache and apt-get -s install to try to catch all possibilities before doing the install, but I seem to keep finding new ways to allow failures to continue to the actual install system command. My question is, is there some facility either in Perl (e.g. a module, though I would like to avoid installing modules if possible as this is supposed to be the first thing run after a new install of Ubuntu) or apt-* or dpkg that would let me be sure that the packages are all available to be installed before installing and if not fail gracefully in some way that lets the user decide what to do?

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  • Basic SWIG C++ use for Java

    - by duckworthd
    I've programmed a couple years in both C++ and Java, but I've finally come to a point where I need to bring a little unification between the two -- ideally, using SWIG. I've written a tiny and fairly pointless little class called Example: #include <stdio.h> class Example { public: Example(); ~Example(); int test(); }; #include "example.h" Example::Example() { printf("Example constructor called\n"); } Example::~Example() { printf("Example destructor called\n"); } int Example::test() { printf("Holy sh*t, I work!\n"); return 42; } And a corresponding interface file: /* File: example.i */ %module test %{ #include "example.h" %} %include "example.h" Now I have questions. Firstly, when I want to actually run SWIG initially, am I supposed to use the example_wrap.c (from swig -java example.i) or example_wrap.cxx (from swig -c++ example.i) file when recompiling with my original example.cpp? Or perhaps both? I tried both and the latter seemed most likely, but when I recompile as so: g++ example.cpp example_wrap.cxx -I/usr/lib/jvm/java-6-sun-.../include/ I get a host of errors regarding TcL of all things, asking me for the tcl.h header. I can't even wrap my mind around why it wants that much less needs it, and as such have found myself where I don't even know how to begin using SWIG.

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  • trouble with state monad composition

    - by user1308560
    I was trying out the example given at http://www.haskell.org/haskellwiki/State_Monad#Complete_and_Concrete_Example_1 How this makes the solution composible is beyond my understanding. Here is what I tried but I get compile errors as follows: Couldn't match expected type `GameValue -> StateT GameState Data.Functor.Identity.Identity b0' with actual type `State GameState GameValue' In the second argument of `(>>=)', namely `g2' In the expression: g1 >>= g2 In an equation for `g3': g3 = g1 >>= g2 Failed, modules loaded: none. Here is the code: See the end lines module StateGame where import Control.Monad.State type GameValue = Int type GameState = (Bool, Int) -- suppose I want to play one game after the other g1 = playGame "abcaaacbbcabbab" g2 = playGame "abcaaacbbcabb" g3 = g1 >>= g2 m2 = print $ evalState g3 startState playGame :: String -> State GameState GameValue playGame [] = do (_, score) <- get return score playGame (x:xs) = do (on, score) <- get case x of 'a' | on -> put (on, score + 1) 'b' | on -> put (on, score - 1) 'c' -> put (not on, score) _ -> put (on, score) playGame xs startState = (False, 0) main str = print $ evalState (playGame str) startState

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  • rc.local on ubuntu on ec2 will not work

    - by Tampa
    Below are the contents of my rc.local file. When I run sudo /etc/rc.local it works fine. When I boot up and instance. I expect monit to be installed but it is not. I am at a total loss. I usually use rc.local but this is rather confunsing. #!/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. apt-get -y install monit /etc/init.d/monit stop cd /home/ubuntu/workspace/rtbopsConfig/ git fetch git checkout origin/master rtb_ec2_boot/ec2_boot.py git checkout origin/master config/ cp /home/ubuntu/workspace/rtbopsConfig/config/monit/redis/monitrc /etc/monit/ /usr/bin/python /home/ubuntu/workspace/rtbopsConfig/rtb_ec2_boot/ec2_boot.py >> /home/ubuntu/workspace/ec2_boot.txt 2>&1 /etc/init.d/monit start chkconfig monit on exit 0

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  • Better language or checking tool?

    - by rwallace
    This is primarily aimed at programmers who use unmanaged languages like C and C++ in preference to managed languages, forgoing some forms of error checking to obtain benefits like the ability to work in extremely resource constrained systems or the last increment of performance, though I would also be interested in answers from those who use managed languages. Which of the following would be of most value? A language that would optionally compile to CLR byte code or to machine code via C, and would provide things like optional array bounds checking, more support for memory management in environments where you can't use garbage collection, and faster compile times than typical C++ projects. (Think e.g. Ada or Eiffel with Python syntax.) A tool that would take existing C code and perform static analysis to look for things like potential null pointer dereferences and array overflows. (Think e.g. an open source equivalent to Coverity.) Something else I haven't thought of. Or put another way, when you're using C family languages, is the top of your wish list more expressiveness, better error checking or something else? The reason I'm asking is that I have a design and prototype parser for #1, and an outline design for #2, and I'm wondering which would be the better use of resources to work on after my current project is up and running; but I think the answers may be useful for other tools programmers also. (As usual with questions of this nature, if the answer you would give is already there, please upvote it.)

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  • PHP class to C# class?

    - by LordSauron
    I work for a company that makes application's in C#. recently we got a customer asking us to look in to rebuilding an application written in PHP. This application receives GPS data from car mounted boxes and processes that into workable information. The manufacturer for the GPS device has a PHP class that parses the received information and extracts coordinates. We were looking in to rewriting the PHP class to a C# class so we can use it and adapt it. And here it comes, on the manufacturers website there is a singel line of text that got my skin krawling: "The encoding format and contents of the transmitted data are subject to constant changes. This is caused by implementations of additional features by new module firmware versions which makes it virtually impossible to document it and for you to properly decode it yourself." So i am now looking for a option to use the "constantly changing" PHP class and access it in C#. Some thing link a shell only exposing some function's i need. Except i have no idea how i can do this. Can any one help me find a solution for this.

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  • Why does Perl's Devel::LeakTrace::Fast point to blank files and evals?

    - by kt
    I am using Devel::LeakTrace::Fast to debug a memory leak in a perl script designed as a daemon which runs an infinite loop with sleeps until interrupted. I am having some trouble both reading the output and finding documentation to help me understand the output. The perldoc doesn't contain much information on the output. Most of it makes sense, such as pointing to globals in DBI. Intermingled with the output, however, are several leaked SV(<LOCATION>) from (eval #) line # Where the numbers are numbers and <LOCATION> is a location in memory. The script itself is not using eval at any point - I have not investigated each used module to see if evals are present. Mostly what I want to know is how to find these evals (if possible). I also find the following entries repeated over and over again leaked SV(<LOCATION>) from line # Where line # is always the same #. Not very helpful in tracking down what file that line is in.

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  • Just 2 free months to learn or improve my skills

    - by microspino
    On the 30 of June I will leave my every day work to start as freelance developer. I'd like to set a period of 2 months apart to improve my dev skills. At work I code in C# and during my spare time I enjoyed building Ruby on Rails web applications and creating some Arduino prototypes. I'm something more than junior but I don't feel really a senior developer because I never had a big corporate project built and designed by me with help of other juniors (although I don't think this is really a good definiton of a "senior", It helps describing my feelings). Using a scale from 0 (ignorant) to 10 (proficient like a "samurai") the list below describes my skills that I would like to improve with just 2 months. I've already bought some nice and updated books on all the subjects hereunder: The order doesn't matter C = 1 C# & .Net = 6 Arduino & Processing = 2 Ruby = 5 Rails = 5 HTML/XHTML/CSS = 9 Javascript = 6 Objective-C/iPhone dev = 2 Python = 4 Django = 4 Desing Patterns = 3 Algorythms = 3 Git = 5 I haven't included SQL or Databases in general nor Networking because I spent 10 years working in the past with them and I feel pretty solid for now. As an aside, I've made up some interest in Redis, Node.js, HTML5 reading about them on the web. After two months, since I have to pay my bills, I could go searching for some new job. If learning and developing were really good maybe I could also invest on something I gave birth during them. Can You give me some piece of advice on which you think It's better to improve or develop a learning project on (something like a "summer of code" thing)? The all point Is to see my weaknesses and work on them.

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  • [javascript] Populating jsTree based on XML data uploaded to server folder

    - by PFM
    tl:dr How can I populate jsTree based on a folder location instead of an exact XML url? I'm looking for a little direction on this project. Currently I am trying to copy file structures of hard drives as XML files and recreate them using jsTree on the webserver for a completely independent version of the file structure. I have some python script that outputs XML files that are formed to jsTree and automatically uploads to a folder on the server. The problem is now I am a little lost because I have to manually enter each XML file into jsTree code for it to display so I have multiple entries like this: $("#tree1") .jstree({ "plugins" : [ "themes", "xml_data", "ui", "search", "types" ], "xml_data" : { "ajax" : { "url" : "./XML_DATA/DRIVE1.xml" }, "xsl" : "nest" }, I see in the documentation that instead of populated by the direct file the folders are populated by "server.php" but no where in the php code does it point to any directories or files. After considering the problem I thought of a few solutions and could use some advice on them: Should I be trying to write php code to automatically look through my XML_DATA folder to upload each XML file? Should I just upload all the XML to mySQL and populate my tree based on that? Should the javascript be the code looking through the server's folder for XML files? All the XML is formed the same way but the number of XML files on the server will increase and will have to be refreshed as well as they will be overwritten with changes. Any direction would be appreciated, thanks.

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  • Looking for an email template engine for end-users ...

    - by RizwanK
    We have a number of customers that we have to send monthly invoices too. Right now, I'm managing a codebase that does SQL queries against our customer database and billing database and places that data into emails - and sends it. I grow weary of maintaining this every time we want to include a new promotion or change our customer service phone numbers. So, I'm looking for a replacement to move more of this into the hands of those requesting the changes. In my ideal world, I need : A WYSIWYG (man, does anyone even say that anymore?) email editor that generates templates based upon the output from a Database Query. The ability to drag and drop various fields from the database query into the email template. Display of sample email results with the database query. Web application, preferably not requiring IIS. Involve as little code as possible for the end-user, but allow basic functionality (i.e. arrays/for loops) Either comes with it's own email delivery engine, or writes output in a way that I can easily write a Python script to deliver the email. Support for generic Database Connectors. (I need MSSQL and MySQL) F/OSS So ... can anyone suggest a project like this, or some tools that'd be useful for rolling my own? (My current alternative idea is using something like ERB or Tenjin, having them write the code, but not having live-preview for the editor would suck...)

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  • drupal hook_menu_alter() for adding tabs

    - by EricP
    I want to add some tabs in the "node/%/edit" page from my module called "cssswitch". When I click "Rebuild Menus", the two new tabs are displayed, but they are displayed for ALL nodes when editing them, not just for the node "cssswitch". I want these new tabs to be displayed only when editing node of type "cssswitch". The other problem is when I clear all cache, the tabs completely dissapear from all edit pages. Below is the code I wrote. function cssswitch_menu_alter(&$items) { $node = menu_get_object(); //print_r($node); //echo $node->type; //exit(); if ($node->type == 'cssswitch') { $items['node/%/edit/schedulenew'] = array( 'title' => 'Schedule1', 'access callback'=>'user_access', 'access arguments'=>array('view cssswitch'), 'page callback' => 'cssswitch_schedule', 'page arguments' => array(1), 'type' => MENU_LOCAL_TASK, 'weight'=>4, ); $items['node/%/edit/schedulenew2'] = array( 'title' => 'Schedule2', 'access callback'=>'user_access', 'access arguments'=>array('view cssswitch'), 'page callback' => 'cssswitch_test2', 'page arguments' => array(1), 'type' => MENU_LOCAL_TASK, 'weight'=>3, ); } } function cssswitch_test(){ return 'test'; } function cssswitch_test2(){ return 'test2'; } Thanks for any help.

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  • get random password with puppet function

    - by ninja-2
    I have a function that allow me to generate random password. My function is working well without a puppetmaster. When i tried with a master an error appear when I called the function : Error 400 on SERVER: bad value for range Here is my function module Puppet::Parser::Functions newfunction(:get_random_password, :type => :rvalue, :doc => <<-EOS Returns a random password. EOS ) do |args| raise(Puppet::ParseError, "get_random_password(): Wrong number of arguments " + "given (#{args.size} for 1)") if args.size != 1 specials = ((33..33).to_a + (35..38).to_a + (40..47).to_a + (58..64).to_a + (91..93).to_a + (95..96).to_a + (123..125).to_a).pack('U*').chars.to_a numbers = (0..9).to_a alphal = ('a'..'z').to_a alphau = ('A'..'Z').to_a length = args[0] CHARS = (alphal + specials + numbers + alphau) pwd = CHARS.sort_by { rand }.join[0...length] return pwd end end The function is called in both case with $pwd = get_random_password(10). When I specified the length directly in the function to 10 for example. the password is well generated in master mode. Have you any idea why i can't specify the lentgth value ? Thanks for any help.

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  • Why is a non-blocking TCP connect() occasionally so slow on Linux?

    - by pts
    I was trying to measure the speed of a TCP server I'm writing, and I've noticed that there might be a fundamental problem of measuring the speed of the connect() calls: if I connect in a non-blocking way, connect() operations become very slow after a few seconds. Here is the example code in Python: #! /usr/bin/python2.4 import errno import os import select import socket import sys def NonBlockingConnect(sock, addr): while True: try: return sock.connect(addr) except socket.error, e: if e.args[0] not in (errno.EINPROGRESS, errno.EALREADY): raise os.write(2, '^') if not select.select((), (sock,), (), 0.5)[1]: os.write(2, 'P') def InfiniteClient(addr): while True: sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) sock.setblocking(0) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) # sock.connect(addr) NonBlockingConnect(sock, addr) sock.close() os.write(2, '.') def InfiniteServer(server_socket): while True: sock, addr = server_socket.accept() sock.close() server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) server_socket.bind(('127.0.0.1', 45454)) server_socket.listen(128) if os.fork(): # Parent. InfiniteServer(server_socket) else: addr = server_socket.getsockname() server_socket.close() InfiniteClient(addr) With NonBlockingConnect, most connect() operations are fast, but in every few seconds there happens to be one connect() operation which takes at least 2 seconds (as indicated by 5 consecutive P letters on the output). By using sock.connect instead of NonBlockingConnect all connect operations seem to be fast. How is it possible to get rid of these slow connect()s? I'm running Ubuntu Karmic desktop with the standard PAE kernel: Linux narancs 2.6.31-20-generic-pae #57-Ubuntu SMP Mon Feb 8 10:23:59 UTC 2010 i686 GNU/Linux

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  • I'm new on Angularjs and i have this error ReferenceError: _ is not defined at h.$scope.setSelectedClient?

    - by user3381078
    Here is my controller.js . var animateApp = angular.module('animateApp'); animateApp.controller('portofolioController', ['$scope', function ($scope) { $scope.selectedCategory = []; $scope.categoryList = [{ id: 1, name: 'webdesign' }, { id: 2, name: 'webdevelop' }, { id: 3, name: 'logo' }]; $scope.clients = [{ name: '1', designation: 'descriere', category: { id: 1, name: 'webdesign' } }, { name: '2', designation: 'descriere', category: { id: 2, name: 'wendevelop' } }, { name: '3', designation: 'descriere', category: { id: 3, name: 'logo' } }, { name: '4', designation: 'descriere', category: { id: 4, name: 'webdesign' } }, { name: '5', designation: 'descriere', category: { id: 5, name: 'webdevelop' } }]; $scope.setSelectedClient = function () { var id = this.category.id; if (_.contains($scope.selectedCategory, id)) { $scope.selectedCategory = _.without($scope.selectedCategory, id); } else { $scope.selectedCategory.push(id); } return false; }; }]); And this is in my html file, is a button and when it pressed, the list i have is sort by category. I have a filter in filter.js who show just the fields in this category. <li data-ng-repeat="category in categoryList"> <a data-ng-click="setSelectedClient()" class="btn">{{category.name}}</a></li> I'm receving an error when i click on click on button. I'm looking posts like that but i can't find anything. ReferenceError: _ is not defined at h.$scope.setSelectedClient (http://localhost/Portofolio2/js/controllers.js:60:13)

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  • Is there a mechanism to distribute an app with its own JRE?

    - by user179997
    Hello all, These fine folks are my users: http://www.youtube.com/watch?v=o4MwTvtyrUQ If you don't want to enjoy the video here is the gist: my users can't tell between a file and a folder, between a browser and a web site. I need to create a Java web app (Tomcat or Jetty) and deploy it in as many of their computers, Windows and Mac. The question is: Is there a mechanism to distribute an app with its own JRE? (in the Tcl world there are starpacks and starkits, in the Python world there's py2exe and others, that's the idea). And also, is it legal? I know the VM is open source but I'm not clear about the libraries, and I know about GNU Classpath but I don't know if all the packages are there. I don't want to depend on the installed JRE or on the user having enough privileges to install one. On the Mac I don't want to depend on Apple (I had to switch from Tiger to Snow Leopard just to have Java 1.6, I can't put my users in that position) Any info greatly appreciated. Thanks! jb

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  • making an SQL date column visible to a Drupal view

    - by Donal
    I'm trying to make a table visible to Views. One of the columns has type date (as opposed to a Unix timestamp). The example I initially tried to copy from is in modules/comment.views.inc in the Views module: // timestamp (when comment was posted) $data['comments']['timestamp'] = array( 'title' => t('Post date'), 'help' => t('Date and time of when the comment was posted.'), 'field' => array( 'handler' => 'views_handler_field_date', 'click sortable' => TRUE, ), 'sort' => array( 'handler' => 'views_handler_sort_date', ), 'filter' => array( 'handler' => 'views_handler_filter_date', ), ); This makes the dates, which are all in the past year or so, show up as "1 Jan 1970 00:33", so evidently a value of '2010-05-12', for example, is being interpreted as 2010 seconds past 1 Jan 1970 00:00. Can anyone point me to a correct way of exporting date columns? EDIT: I'm following up on some clues found at http://drupal.org/node/476774 .

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  • Magento - use an alternate "price.phtml" (in addition to the existing one)

    - by sdek
    I am looking for a way to have an alternate template/catalog/product/price.phml used in one specific location, and to continue using the existing price.phtml file in all other locations. To explain further, I need to display the regular price, and then another special price right below it - but only on the product page (for the main product being displayed). This special price is not a price that can be calculated by the catalog price rules, so I wrote my own module to do the calculation. So, everywhere that I am displaying prices I want to display with the regular ol' template/catalog/product/price.phtml file... but for the product page (the main product - not the related, upsells, etc) I want to use my own custom template/catalog/product/price-custom.phtml template file. Can anybody help? Normally I just look in the layout xml files (for example catalog.xml) to find these types of things, but price.phtml is kinda special - it isn't that simple. And for the life of me I can't figure out if there is an easy way to swap it out conditionally on the page being viewed. I am aware that I can just update price.phtml to always print out this extra price, and then use css to hide the price everywhere, but I would rather not do that if possible. (Also you may want to know that I only have simple products.)

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