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  • After adding a UILabel to my view, how do I delete it?

    - by Travis
    I have added a UILabel to my view programmatically like this: myLabel = [[UILabel alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 100.0f, 30.0f)]; myLabel.center = CGPointMake(160.0f, 120.0f); myLabel.backgroundColor = [UIColor clearColor]; myLabel.textColor = [UIColor whiteColor]; myLabel.font = [UIFont fontWithName:@"Helvetica" size: 18.0]; myLabel.textAlignment = UITextAlignmentCenter; myLabel.text = @"Hello"; [self.myView addSubview:myLabel]; To add a label to my view. What I can't seem to find out is once I'm done w/ the label (at a future point) how can I delete it from the view? [myLabel release] doesn't seem to work which I think makes sense because the view it's added to probably retained it's over reference. So what is the best practice?

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  • productsRequest response method is not calling

    - by jeeva
    Hi i am implementing in app purchase i am sending request to apple store through - (void) requestProductData { SKProductsRequest *request= [[SKProductsRequest alloc] initWithProductIdentifiers: [NSSet setWithObjects: featureAId,featureBId,nil]]; // add any other product here request.delegate = self; [request start]; } the response method - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { [purchasableObjects addObjectsFromArray:response.products]; } is not getting call at all. only once it called out of ten attempts i tried. any idea regarding this..? thanks in advance

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  • using performSelector

    - by zebra
    Hi all, i've my method that implement a reverseGeocoder - (void)reversing { geoCoder=[[MKReverseGeocoder alloc] initWithCoordinate:locManager.location.coordinate]; geoCoder.delegate=self; [geoCoder start]; } i recall reversing in another method with this: [self performSelector:@selector(reversing) withObject:nil afterDelay:10]; and i receive 2010-04-30 17:44:17.616 high[1167:207] Retrive City Milano 2010-04-30 17:44:17.628 high[1167:207] geocoder released 2010-04-30 17:44:18.723 high[1167:207] Error Domain=MKErrorDomain Code=4 "Operation could not be completed. (MKErrorDomain error 4.)" Program received signal: “EXC_BAD_ACCESS”. Can someone help me? :D

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  • UITableViewCell is transparent when not supposed to be

    - by David Liu
    My UITableViewCell is being transparent when it's not supposed to be. My table view has a background color and it shows through the table cell, even though they're supposed to be opaque. I'm not sure why this is. Relevant code: UITableViewCell *cell = [table dequeueReusableCellWithIdentifier:emptyIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:emptyIdentifier] autorelease]; } cell.textLabel.text = @"Empty"; cell.textLabel.textAlignment = UITextAlignmentCenter; cell.textLabel.backgroundColor = [UIColor whiteColor]; return cell;

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  • TTTabItem in three20 icon not working?

    - by Frank
    I have been trying to get TTTabItem to work with images. And I dug up that you can set the icon to an image file. This is my implemenation: TTTabItem *tab1 = [[[TTTabItem alloc] initWithTitle:@"Item 1"] autorelease]; tab1.icon = @"bundle://icon_eat_min.png"; filterBar.tabItems = [NSArray arrayWithObjects: tab1, nil]; [scrollView addSubview:filterBar]; However, my icon doesn't even appear. I even search through this group: http://groups.google.com/group/three20/browse_thread/thread/f879f6643... and override the rounded style. But I am just contemplating why would you have an something you can set and not have it work? or am i doing this badly

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  • Trying to understand NavigationController retain count for ViewControllers on its stack

    - by sharkan
    I have an UITableViewController as the rootViewController for my navigatorController. When I press a table cell I do the following: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { MessageHistory *msg = (MessageHistory *)[[self fetchedResultsController]objectAtIndexPath:indexPath]; ConversationViewController *chatController = [[ConversationViewController alloc]initWithNibName:@"ConversationView" bundle:nil andUser:msg.user]; [self.navigationController pushViewController:chatController animated:YES]; [chatController release]; But when I'm returning from the chatController (using the back button on the navbar) I get “EXC_BAD_ACCESS” commenting //[chatController release]; solves the problem. How? I thought when pushing to the navigationController adds a retain count and when pop from it release it? Also I believe if I'm not including the release after pushing to the navcontroller I'm generating a leak. Any idea what's happening here?

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  • Background image of table cell

    - by Shuaib
    Hey guys, Trying to set a background image for a table view cell, tried almost everything but failing. Hoping someone would notice what I am doing wrong. Here is how my current code looks like: static NSString *CustomCellIdentifier = @"listCustomCell"; listCustomCell *cell = (listCustomCell *)[tableView dequeueReusableCellWithIdentifier: CustomCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"listCustomCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[listCustomCell class]]) cell = (listCustomCell *)oneObject; } cell.backgroundColor = [UIColor clearColor]; UIImageView *backgroundImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"list_selected.png"]]; //[cell setBackgroundView:backgroundImageView]; cell.backgroundView = backgroundImageView; The image won't show up in the background of the cell. All I see is plain white background. Thanks for help.

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  • Load NSAttributedString from File

    - by Wayfarer
    Is there a way to have some sort of rich text in a file, and load the file into an NSAttributedString? I looked into loading a .rtf file into an NSAttributed String: NSString *filePathFooter = [[NSBundle mainBundle] pathForResource:kFooterFileName ofType:@"rtf"]; NSError *error = nil; NSAttributedString *string = [[NSAttributedString alloc] initWithFileURL:[NSURL URLWithString:filePathFooter] options:nil documentAttributes:NULL error:&error]; But this leaves me with: Error Domain=NSCocoaErrorDomain Code=258 "The operation couldn’t be completed. (Cocoa error 258.)" Is there a way to do this?

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  • document directory problem?

    - by senthilmuthu
    When i write Data(53MB ) to Document directory ,the data is not written when i check directly through application support path.i coded like this, - (BOOL)writeApplicationData:(NSData *)data toFile:(NSString *)fileName { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; if (!documentsDirectory) { NSLog(@"Documents directory not found!"); return NO; } NSString *appFile = [documentsDirectory stringByAppendingPathComponent:fileName]; return ([data writeToFile:appFile atomically:YES]); } it works fine, but when i read the data using follwing code, the data is null, anyhelp pls? - (NSData *)applicationDataFromFile:(NSString *)fileName { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *appFile = [documentsDirectory stringByAppendingPathComponent:fileName]; NSData *myData = [[[NSData alloc] initWithContentsOfFile:appFile] autorelease]; return myData; }

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  • Height of tableHeaderView seems to be 0

    - by gabac
    I tried to override the second tableHeaderView. But it seems that the height of it in the method heightForHeaderInSection seems to be 0. Can't explain it, do I have to put it in a iVar because in the viewForHeaderInSection I can set the view without any problems. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(section == 0) return @"Adding a new list"; else return @"Other lists"; } - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if(section == 0) { return tableView.tableHeaderView; } else { UIView *view = [[[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 50)] autorelease]; view.backgroundColor = [UIColor redColor]; return view; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section { if(section == 0) return tableView.tableHeaderView.frame.size.height; else return 30; }

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  • Presentmodalviewcontroller method problem with retain count

    - by Infinity
    Hello guys! I am trying to present a modal view controller. I have read the documentation, but something is strange. Here's my code: NSLog(@"rc: %d", [modalViewController retainCount]); UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:modalViewController]; [self presentModalViewController:navigationController animated:YES]; [navigationController release]; NSLog(@"rc: %d", [modalViewController retainCount]); And on the console, appears: rc: 2 rc: 24 And I think 24 is very strange... What do you thin? Why is this happening?

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  • MKMapView not calling delegate methods

    - by criscokid
    In a UIViewController I add a MKMapView to the view controlled by the controller. - (void)viewDidLoad { [super viewDidLoad]; CGRect rect = CGRectMake(0, 0, 460, 320); map = [[MKMapView alloc] initWithFrame:rect]; map.delegate = self; [self.view addSubview:map]; } Later in the controller I have - (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView { NSLog(@"done."); } Done never gets printed. None of the other delegate methods get called either like mapView:viewForAnnotation: I use a MKMapView in an another app, but this seems to happen on any new application I make. Has anyone else seen this behavior? EDIT: The problem seems to be when UIViewController is made the delegate of the MKMapView, a direct subclass of NSObject seems to work okay. I can work around like this, still seems very odd since I've done it before.

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  • load animationImage from a table view Controller

    - by ackoverflow
    I use a UITableViewController to display a list of items, and one of the items selection must lead to a photo gallery created with animationImages. I usually declare the controllers associated to the first level selection with something like : MyController *myController = [[MyController alloc] initWithStyle:UITableViewStylePlain]; myController.title = @"title 1"; myController.rowImage = [UIImage imageNamed:@"myControllerIcon.png"]; .. But I believe a UIViewController is needed to use animationImages.. How can I display a image animation directly from a table view ?

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  • Navigation bar not displayed if Tabbar used in a view

    - by iPhoneDev
    Hello, My App is Navigation based template. Only one view requires Tab Bar. So I programmatically add a UITabBar in view as: tbc = [[UITabBarController alloc] initWithNibName:nil bundle:nil]; tbc.viewControllers = [NSArray arrayWithObjects:blueController, redController, nil]; tbc.selectedViewController = redController; [self presentModalViewController:tbc animated:YES]; But I am unable to get "Navigation Bar" at top in this view. Can any one help to know how I can have Tabs in bottom and navigation bar in top. Please help it I am not able to find the solution.

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  • My map callouts don't display the image when clicked

    - by Neelam Khan
    I am developing an iPhone application for a university project and I'm new to iPhone development. I have looked through Apple's MapCallouts code but it doesn't seem feasible to implement it. So far my code displays a map, drops annotations, displays the title and it displays the right call out button. But this is where I encounter problems. When I press on the callout button, it displays a blank view controller but it should display a different image for every callout that's tapped and this isn't happening so far. I have added my code below: - (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control { //NSUInteger tag = ((UIButton *)control).tag; if (self.detailController==nil) { DetailViewController* detailViewController = [[DetailViewController alloc] init]; [self.navigationController pushViewController:detailViewController animated:YES]; } // self.detailController.tag =1; //to identify image required // self.detailController.tag = tag; [self.navigationController pushViewController:detailController animated:YES]; }

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  • UIVIewController wrong position before rotate

    - by zegnus
    I have the starter point of my application this window (white background): - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { mainScreen = [[MainScreenController alloc] initWithNibName:@"MainScreenController" bundle:[NSBundle mainBundle]]; // add it to the main window [window addSubview:[mainScreen view]]; // show view [window makeKeyAndVisible]; NSLog(@"started"); return YES; } And MainScreenController is an UIViewController with (blackBackground) created by the Interface Builder. The application executes perfectly but the first time, the black view is moved up like the height of the status iphone pannel (leaving white rectangle at the bottom). If I rotate the iPhone twice, the view is perfectly positioned in the right place, filling all the screen with the black background. Any idea? Thanks!

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  • Addressing a memory leak stops my UI from showing iphone

    - by dubbeat
    Hi I've being getting a memory leak warning with a UITabbarcontroller. If I release the tabbarcontroller the warning goes away but the tabbar will not show any content. If I debug the app with the warning still in it the app runs but will crash after a couple of minutes UITabBarController *tabBarController = [[UITabBarController alloc] init]; tabBarController.view.frame = CGRectMake(0, 0, 320, 460); tabBarController.viewControllers=localControllersArray; // Clean up objects we don't need anymore [promoTabOptionHome release]; [promoTabOptionInfo release]; [promoTabOptionEvents release]; [promoTabOptionBuy release]; [localControllersArray release]; // Finally, add the tab controller view to the parent view [self.view addSubview:tabBarController.view]; //[tabBarController release]; commenting out this line removes the warning but results in no content being shown

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  • Can not add a animation to a UIImageView:

    - by Flocked
    Hello, Im trying to add a animation to a UIImageView, but it always fails. Why? Here is the code: UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); animationImage = [[UIImageView alloc]initWithImage:newImage]; [self.view addSubview:animationImage]; CATransition *animation = [CATransition animation]; [animation setDelegate:self]; [animation setDuration:0.35]; [animation setTimingFunction:UIViewAnimationCurveEaseInOut]; animation.type = @"pageCurl"; animation.fillMode = kCAFillModeForwards; animation.endProgress = 0.58; [animation setRemovedOnCompletion:NO]; [[animationImage layer] addAnimation:animation forKey:@"pageCurlAnimation"];

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  • Who should call viewDidLoad on progammatically loaded views?

    - by Remus Rusanu
    When I need to load a view programatically I do the following: MyController* myController = [[MyController alloc] init]; [[NSBundle mainBundle] loadNibNamed:@"myNib" owner:myController options:nil]; // use my controller here, eg. push it in the nav controller This works fine, but my controller's viewDidLoad is never called. So I resorted to manually calling it after the loadNibNamed call, but it doesn't seem correct. I was expecting the framework to call the viewDidLoad on my behalf. Is this the right way or I'm missing something?

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  • Facebook: obtain album id just created with Photos.createAlbum

    - by VansFannel
    Hello. I'm developing an iPhone app that creates a Photo Album to hold the pictures that the user is going to upload. On - (void)request:(FBRequest*)request didLoad:(id)result { I'm trying to obtain the aid returned with this code: else if ([@"Photos.createAlbum" isEqualToString: request.method]) { NSLog(@"[Photos.createAlbum:dialogDidSucceed] succeed"); NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; NSString *aid = [[NSString alloc] initWithString: [request.params objectForKey:@"aid"]]; [prefs setObject:aid forKey:_ALBUMID]; [prefs synchronize]; //[prefs release]; [aid release]; if (pendingUploadImage) { [self btnUploadImage]; } } Here said that the aid is returned, but I don't know where. How can I obtain album id?

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  • MPMediaickerController memory leak

    - by Joe
    This is code from Apple's Addmusic example. MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes: MPMediaTypeMusic]; picker.delegate = self; picker.allowsPickingMultipleItems = YES; picker.prompt = NSLocalizedString (@"Add songs to play", "Prompt in media item picker"); // The media item picker uses the default UI style, so it needs a default-style // status bar to match it visually [[UIApplication sharedApplication] setStatusBarStyle: UIStatusBarStyleDefault animated: YES]; [self presentModalViewController: picker animated: YES]; [picker release]; I'm using this code in my app and the Leaks instrument highlights a leak on the line: [self presentModalViewController: picker animated: YES]; I think that this is because this line retains a reference to picker which cannot be subsequently released. Is there any way around this?

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  • iOS4.2: TouchBegan does not draw more then one circle per sensed touch

    - by Christian
    Hi all, quick question (which might be a no-brainer for most here) :) My code below should draw a circle for every time touch that is recognised but although more than ones touches are sensed only one circle will drawn up at a time. Can anyone see any obvious issues? This method sits in the XYZViewControler.m class. TouchPoint.m is the class that defines the circle. Thanks a bundle for your help and redirects. Chris - (void) touchesBegan: (NSSet *) touches withEvent: (UIEvent *)event { NSSet * allTouches = [event allTouches]; // get all events for (UITouch * touch in touches) { TouchPoint * touchPoint = [[TouchPoint alloc] initWithFrame:CGRectMake(0, 0, circleWidth, circleWidth)]; touchPoint.center = [touch locationInView:[self view]]; touchPoint.color = [UIColor redColor]; touchPoint.backgroundColor = [UIColor whiteColor]; [[self view] addSubview: touchPoint]; [touchPoint release]; CFDictionarySetValue(touchMap, touch , touchPoint); } [[self view] setNeedsDisplay]; }

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  • How to present the same modalView after dismissing it once

    - by David Casillas
    I'm having some problem trying to present a modal view controller after it has been presented the first time, so I just start a little test method, it presents, dismisses and presents again the same controller modally. // This is just test Code. MYViewController *vc = [[MYViewController alloc] init]; [self presentModalViewController:vc animated:YES]; [self dismissModalViewControllerAnimated:YES]; [self presentModalViewController:vc animated:YES]; I get the error: 2011-11-15 09:50:42.678 Proyecto3[1260:11603] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Application tried to present modally an active controller <RootViewController: 0x6d9d090>.' The documentation does not add any clue here.

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  • Second call to AVAudioPlayer -> EXC_BAD_ACCESS (code posted, what did I miss?)

    - by Jordan
    I'm using this code to play a different mp3 files with every call. The first time through works great. The second time crash, as indicated below. .h AVAudioPlayer *player; @property (nonatomic, retain) AVAudioPlayer *player; .m -(void)load:(NSURL *)aFileURL { if (aFileURL) { AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: aFileURL error: nil]; [aFileURL release]; self.player = newPlayer; // CRASHES HERE EXC_BAD_ACCESS with second MP3a [newPlayer release]; [self.player prepareToPlay]; [self.player setDelegate:self]; } } I know I must have missed something, any ideas?

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  • Playing audio from a wav file in iPhone SpeakHere example

    - by Mo
    I'm working with the iPhone SpeakHere example, and I would like to be able to play audio from either the mic (as in the example) or from a wav file. I have working code to play from a particular wav file, which looks like this: NSString *path = [[NSBundle mainBundle] pathForResource:@"basketBall" ofType:@"wav"]; AVAudioPlayer* theAudio=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; theAudio.delegate = self; [theAudio play]; So I'm fine with actually getting the wav to play in the application (I can hook it up to a button, etc.) but I would like it to also behave the same way pushing the "Play" button does after recorded speech, in that it should be connected to the same visualization (which I have modified quite a bit, but essentially shows the current volume, among other things). Thanks for your help!

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