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  • How can I use Code Contracts in a C++/CLI project?

    - by Daniel Wolf
    I recently stumbled upon Code Contracts and have started using them in my C# projects. However, I also have a number of projects written in C++/CLI. For C# and VB, Code Contracts offer a handy configuration panel in the project properties dialog. For a C++/CLI project, there is no such panel. From the documentation, I got the impression that adding Code Contracts support to a C++/CLI project should be a simple matter of calling some external tools as part of the build process (namely ccrefgen.exe, cccheck.exe, and ccrewrite.exe). However, the number of command line options and restrictions concerning the call sequence have me somewhat intimidated. Can anybody point me to a simple way to run the Code Contracts tools as an automated part of the build process in Visual Studio?

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  • Visual objects editor

    - by Vladimir
    I am looking for a tool which will make able to edit parts of Java code visually using something like inspector and place code back. For example: Person p = new Person(); p.setName("Bill Libb"); p.setAge(25); This code should be generated from visual inspector and copied into Java IDE. This will help quickly create sample objects for testing.

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  • How should I move my code from dev to production?

    - by Teddy
    I have created a PHP web-application. I have 3 environments: DEV, TEST, PROD. What's a good tool / business practice for me to move my PHP web-application code from DEV to TEST to the PROD environment? Realizing that my TEST environment still only connects to my TEST database; whereas, I need to PROD environment to connect to my PROD database. So the code is mostly the same, except that I need to change my TEST code once moved into PROD to connect to the PROD database and not TEST database. I've heard of people taking down Apache in such away that it doesn't allow new connections and once all the existing connections are idle it simply brings down the web server. Then people manually copy the code and then manually update the config files of the PHP application to also point to the PROD instance. That seems terribly dangerous. Does a best practice exists?

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  • PHP: How should I move my code from dev to production?

    - by Teddy
    I have created a PHP web-application. I have 3 environments: DEV, TEST, PROD. What's a good tool / business practice for me to move my PHP web-application code from DEV to TEST to the PROD environment? Realizing that my TEST environment still only connects to my TEST database; whereas, I need to PROD environment to connect to my PROD database. So the code is mostly the same, except that I need to change my TEST code once moved into PROD to connect to the PROD database and not TEST database. I've heard of people taking down Apache in such away that it doesn't allow new connections and once all the existing connections are idle it simply brings down the web server. Then people manually copy the code and then manually update the config files of the PHP application to also point to the PROD instance. That seems terribly dangerous. Does a best practice exists?

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  • Is it impossible to secure .net code (intellectual property) ?

    - by JL
    I used to work in JavaScript a lot and one thing that really bothered my employers was that the source code was too easy to steal. Even with obfuscation, nothing really helped, because we all knew that any competent developer would be able to read that code if they wanted to. JS Scripts are one thing, but what about SOA projects that have millions invested in IP (Intellectual Property). I love .net, and especially C#, but I recently again had to answer the question "If we give this compiled program over to our clients, can their developers reverse engineer it?" I had gone out of my way to obfuscate the code, but I knew it wouldn't take that much for another determined C# developer to get at the code. So I earnestly pose the question, is it impossible to secure .net code? The considerations I have as as follows: Even regular native executables can be reversed, but not every developer has the skill to be able to do this. Its a lot harder to disassemble a native executable than a .net assembly. Obfuscation will only get you so far, but it does help a little. Why have I never seen any public acknowledgement by Microsoft that anything written in .net is subject to relatively easy IP theft? Why have I never seen a scrap of counter measure training on any Microsoft site? Why does VS come with a community obfuscater as an optional component? Ok maybe I have just had my head in the sand here, but its not exactly high on most developers priority list. Are there any plans to address my concerns in any future version of .net? I'm not knocking .net, but I would like some realistic answers, thank you, question marked as subjective and community!

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  • Can I make Visual Studio's code completion window more like Eclipse (Java)?

    - by Matt
    Is it possible to make Visual Studio 2010's code completion window more like that of Eclipse (Java)? In particular, I'd love the code completion window to give me a variable's type, and a method's return type and expected parameters, without needing to hover the highlight over that particular variable/method. VS's code completion's little icons that indicate if something is a property, method etc are useful, but they just aren't enough.

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  • WCF code generation for large/complex schema (HR-XML/OAGIS) - is there an alternative?

    - by Sasha Borodin
    Hello, and thank you for reading. I am implementing a WCF Service based on a predefined specification (HR-XML 3.0). As such, I am starting with the schema, and working my way back to code. There are a number of large Schema documents (which import yet more Schema documents) related to my implementation, provided by this specification. I am able to generate code using xsd.exe, by supplying the "main" and "supporting" xsd files as arguments. But there are several issues, and I am wondering if this is the right approach. there are litterally hundreds of classes - the code file is half a meg in size duplicate classes (ex. Type, Type1 - which both represent the same type) there are classes declared as inheriting from a base class, but that base class is not generated/defined I understand that there are limitations to the types of Schema supported by svcutil.exe/xsd.exe when targeting the DataContractSerializer and even XmlSerializer. My question is two-fold: Are code generation "issues" fairly common when dealing with larger, modular xsd files? Has anyone had success with generating data contracts from OAGIS or HR-XML schema? Given the above issues, are there better approaches to this task, avoiding generating code and working with concrete objects? Does it make better sence to read and compose a SOAP message directly, while still taking advantage of the rest of the WCF framework? I understand that I am loosing the convenience of working with .NET objects, and the framekwork-provided (de)serialization; given these losses, would it still be advantageous to base my Service on WCF? Is there some "middle ground" between working with .NET types and pure XML? Thank you very much! -Sasha Borodin DFWHC.org

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  • Google code: what kind of license should I use?

    - by Dran Dane
    Hello I would like to store my code on a repository such as Google Code. What kind of license should I use? I don't want to block me. My code may be open source and reused by others but I want to be able to reuse it in any open source project or not, and gainful project or not. Thank you.

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  • Is there an editor that shows WYSIWYG comments?

    - by Bráulio Bezerra
    Has anyone seen an editor/IDE that shows WYSIWYG comments inside the code? I have seen some that show the docs of an element in a separated tab/windows, but not together with code. For example, a JavaDoc comment would be much clearer and easier to edit if it had no tags and could be edited like a snippet from a normal text document. /** * Writes <code>Hello world!</code> to the <b>standard output</b>. * @seealso showGoodbye */ public static void showHello() { Could be something like this: /* Writes Hello world! to the standard output. See also: showGoodbye() */ public static void showHello() { but, editable, of course. And for anyone who happens to have some knowledge/experience with open IDEs like Eclipse, Netbeans, etc.: would it be too hard to implement this?

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  • Is it rude to add "TODO: wtf?" in source code?

    - by mafutrct
    I encountered something ... well, you know TDWTF... something like that in an international project I'm working on. The code was written by a team mate. For a second I was tempted to add // TODO: wtf? to the infringing code but restrained myself. The project is indeed on a professional level, but for internal conversation, more colloquial language is used - but still no "bad" words as in "wtf". Usually, I'd surely not add such a comment, but I believe there are a few factors that allow consideration still: 1. It is not visible except as a comment in the source code (of course). 2. It is internal to our team - other developers may happen see it but it is not their code. 3. Comments in source code are usually accepted to be more colloquial, since it is "kept between us developers". Would you totally advise to never add such a comment? Or do you regard it as an edge case? Did you possibly add something similar yourself?

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  • Code Contracts: Do we have to specify Contract.Requires(...) statements redundantly in delegating me

    - by herzmeister der welten
    I'm intending to use the new .NET 4 Code Contracts feature for future development. This made me wonder if we have to specify equivalent Contract.Requires(...) statements redundantly in a chain of methods. I think a code example is worth a thousand words: public bool CrushGodzilla(string weapon, int velocity) { Contract.Requires(weapon != null); // long code return false; } public bool CrushGodzilla(string weapon) { Contract.Requires(weapon != null); // specify contract requirement here // as well??? return this.CrushGodzilla(weapon, int.MaxValue); } For runtime checking it doesn't matter much, as we will eventually always hit the requirement check, and we will get an error if it fails. However, is it considered bad practice when we don't specify the contract requirement here in the second overload again? Also, there will be the feature of compile time checking, and possibly also design time checking of code contracts. It seems it's not yet available for C# in Visual Studio 2010, but I think there are some languages like Spec# that already do. These engines will probably give us hints when we write code to call such a method and our argument currently can or will be null. So I wonder if these engines will always analyze a call stack until they find a method with a contract that is currently not satisfied? Furthermore, here I learned about the difference between Contract.Requires(...) and Contract.Assume(...). I suppose that difference is also to consider in the context of this question then?

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  • Is there a search engine that indexes source code of a web-page?

    - by Dexter
    I need to search the web for sites that are in our industry that use the same Adwords management company, to ensure that the said company is not violating our contract, as they have been accused of doing. They use a tracking code in the template of every page which has a certain domain in the URL, and I'm wondering if it's possible "Google" the source code using some bot that crawls the code rather than the content? For example, I bought an unlimited license for an image gallery, and I was asked to type the license number in a comment just before the script. I thought it was just so a human could look at the source and find out if someone paid, but it turned out that it was actually that they had a crawler looking for their source code and that comment. If it ran across the code on your site, it would look for the comment, and if it found one, it would check to see if it was an existing one. If not, it would first notify you of your noncompliance, and then notify the owner of the script. Edit: I'm looking to index HTML and JavaScript only, not the server-side languages or Java.

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  • What is Perl's secret of getting small code do so much?

    - by sak
    I've seen many (code-golf) Perl programs out there and even if I can't read them (Don't know Perl) I wonder how you can manage to get such a small bit of code to do what would take 20 lines in some other programming language. What is the secret of Perl? Is there a special syntax that allows you to do complex tasks in few keystrokes? Is it the mix of regular expressions? I'd like to learn how to write powerful and yet short programs like the ones you know from the code-golf challenges here. What would be the best place to start out? I don't want to learn "clean" Perl - I want to write scripts even I don't understand anymore after a week. If there are other programming languages out there with which I can write even shorter code, please tell me.

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  • Do you recommend Enabling Code Analysis for C/C++ on Build?

    - by brickner
    I'm using Visual Studio 2010, and in my C++/CLI project there are two Code Analysis settings: Enable Code Analysis on Build Enable Code Analysis for C/C++ on Build My question is about the second setting. I've enabled it and it takes a long time to run and it doesn't find much. Do you recommend enabling this feature? Why?

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  • evaluating a code of a graph [migrated]

    - by mazen.r.f
    This is relatively a long code,if you have the tolerance and the will to find out how to make this code work then take a look please, i will appreciate your feed back. i have spent two days trying to come up with a code to represent a graph , then calculate the shortest path using dijkastra algorithm , but i am not able to get the right result , even the code runs without errors , but the result is not correct , always i am getting 0. briefly,i have three classes , Vertex, Edge, Graph , the Vertex class represents the nodes in the graph and it has id and carried ( which carry the weight of the links connected to it while using dijkastra algorithm ) and a vector of the ids belong to other nodes the path will go through before arriving to the node itself , this vector is named previous_nodes. the Edge class represents the edges in the graph it has two vertices ( one in each side ) and a wight ( the distance between the two vertices ). the Graph class represents the graph , it has two vectors one is the vertices included in this graph , and the other is the edges included in the graph. inside the class Graph there is a method its name shortest takes the sources node id and the destination and calculates the shortest path using dijkastra algorithm, and i think that it is the most important part of the code. my theory about the code is that i will create two vectors one for the vertices in the graph i will name it vertices and another vector its name is ver_out it will include the vertices out of calculation in the graph, also i will have two vectors of type Edge , one its name edges for all the edges in the graph and the other its name is track to contain temporarily the edges linked to the temporarily source node in every round , after the calculation of every round the vector track will be cleared. in main() i created five vertices and 10 edges to simulate a graph , the result of the shortest path supposedly to be 4 , but i am always getting 0 , that means i am having something wrong in my code , so if you are interesting in helping me find my mistake and how to make the code work , please take a look. the way shortest work is as follow at the beginning all the edges will be included in the vector edges , we select the edges related to the source and put them in the vector track , then we iterate through track and add the wight of every edge to the vertex (node ) related to it ( not the source vertex ) , then after we clear track and remove the source vertex from the vector vertices and select a new source , and start over again select the edges related to the new source , put them in track , iterate over edges in tack , adding the weights to the corresponding vertices then remove this vertex from the vector vertices, and clear track , and select a new source , and so on . here is the code. #include<iostream> #include<vector> #include <stdlib.h> // for rand() using namespace std; class Vertex { private: unsigned int id; // the name of the vertex unsigned int carried; // the weight a vertex may carry when calculating shortest path vector<unsigned int> previous_nodes; public: unsigned int get_id(){return id;}; unsigned int get_carried(){return carried;}; void set_id(unsigned int value) {id = value;}; void set_carried(unsigned int value) {carried = value;}; void previous_nodes_update(unsigned int val){previous_nodes.push_back(val);}; void previous_nodes_erase(unsigned int val){previous_nodes.erase(previous_nodes.begin() + val);}; Vertex(unsigned int init_val = 0, unsigned int init_carried = 0) :id (init_val), carried(init_carried) // constructor { } ~Vertex() {}; // destructor }; class Edge { private: Vertex first_vertex; // a vertex on one side of the edge Vertex second_vertex; // a vertex on the other side of the edge unsigned int weight; // the value of the edge ( or its weight ) public: unsigned int get_weight() {return weight;}; void set_weight(unsigned int value) {weight = value;}; Vertex get_ver_1(){return first_vertex;}; Vertex get_ver_2(){return second_vertex;}; void set_first_vertex(Vertex v1) {first_vertex = v1;}; void set_second_vertex(Vertex v2) {second_vertex = v2;}; Edge(const Vertex& vertex_1 = 0, const Vertex& vertex_2 = 0, unsigned int init_weight = 0) : first_vertex(vertex_1), second_vertex(vertex_2), weight(init_weight) { } ~Edge() {} ; // destructor }; class Graph { private: std::vector<Vertex> vertices; std::vector<Edge> edges; public: Graph(vector<Vertex> ver_vector, vector<Edge> edg_vector) : vertices(ver_vector), edges(edg_vector) { } ~Graph() {}; vector<Vertex> get_vertices(){return vertices;}; vector<Edge> get_edges(){return edges;}; void set_vertices(vector<Vertex> vector_value) {vertices = vector_value;}; void set_edges(vector<Edge> vector_ed_value) {edges = vector_ed_value;}; unsigned int shortest(unsigned int src, unsigned int dis) { vector<Vertex> ver_out; vector<Edge> track; for(unsigned int i = 0; i < edges.size(); ++i) { if((edges[i].get_ver_1().get_id() == vertices[src].get_id()) || (edges[i].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[i]); edges.erase(edges.begin()+i); } }; for(unsigned int i = 0; i < track.size(); ++i) { if(track[i].get_ver_1().get_id() != vertices[src].get_id()) { track[i].get_ver_1().set_carried((track[i].get_weight()) + track[i].get_ver_2().get_carried()); track[i].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else { track[i].get_ver_2().set_carried((track[i].get_weight()) + track[i].get_ver_1().get_carried()); track[i].get_ver_2().previous_nodes_update(vertices[src].get_id()); } } for(unsigned int i = 0; i < vertices.size(); ++i) if(vertices[i].get_id() == src) vertices.erase(vertices.begin() + i); // removing the sources vertex from the vertices vector ver_out.push_back (vertices[src]); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int i = 0; i < vertices.size(); ++i) if((vertices[i].get_carried() < vertices[src].get_carried()) && (vertices[i].get_id() != dis)) src = vertices[i].get_id(); //while(!edges.empty()) for(unsigned int round = 0; round < vertices.size(); ++round) { for(unsigned int k = 0; k < edges.size(); ++k) { if((edges[k].get_ver_1().get_id() == vertices[src].get_id()) || (edges[k].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[k]); edges.erase(edges.begin()+k); } }; for(unsigned int n = 0; n < track.size(); ++n) if((track[n].get_ver_1().get_id() != vertices[src].get_id()) && (track[n].get_ver_1().get_carried() > (track[n].get_ver_2().get_carried() + track[n].get_weight()))) { track[n].get_ver_1().set_carried((track[n].get_weight()) + track[n].get_ver_2().get_carried()); track[n].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else if(track[n].get_ver_2().get_carried() > (track[n].get_ver_1().get_carried() + track[n].get_weight())) { track[n].get_ver_2().set_carried((track[n].get_weight()) + track[n].get_ver_1().get_carried()); track[n].get_ver_2().previous_nodes_update(vertices[src].get_id()); } for(unsigned int t = 0; t < vertices.size(); ++t) if(vertices[t].get_id() == src) vertices.erase(vertices.begin() + t); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int tt = 0; tt < edges.size(); ++tt) { if(vertices[tt].get_carried() < vertices[src].get_carried()) { src = vertices[tt].get_id(); } } } return vertices[dis].get_carried(); } }; int main() { cout<< "Hello, This is a graph"<< endl; vector<Vertex> vers(5); vers[0].set_id(0); vers[1].set_id(1); vers[2].set_id(2); vers[3].set_id(3); vers[4].set_id(4); vector<Edge> eds(10); eds[0].set_first_vertex(vers[0]); eds[0].set_second_vertex(vers[1]); eds[0].set_weight(5); eds[1].set_first_vertex(vers[0]); eds[1].set_second_vertex(vers[2]); eds[1].set_weight(9); eds[2].set_first_vertex(vers[0]); eds[2].set_second_vertex(vers[3]); eds[2].set_weight(4); eds[3].set_first_vertex(vers[0]); eds[3].set_second_vertex(vers[4]); eds[3].set_weight(6); eds[4].set_first_vertex(vers[1]); eds[4].set_second_vertex(vers[2]); eds[4].set_weight(2); eds[5].set_first_vertex(vers[1]); eds[5].set_second_vertex(vers[3]); eds[5].set_weight(5); eds[6].set_first_vertex(vers[1]); eds[6].set_second_vertex(vers[4]); eds[6].set_weight(7); eds[7].set_first_vertex(vers[2]); eds[7].set_second_vertex(vers[3]); eds[7].set_weight(1); eds[8].set_first_vertex(vers[2]); eds[8].set_second_vertex(vers[4]); eds[8].set_weight(8); eds[9].set_first_vertex(vers[3]); eds[9].set_second_vertex(vers[4]); eds[9].set_weight(3); unsigned int path; Graph graf(vers, eds); path = graf.shortest(2, 4); cout<< path << endl; return 0; }

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  • Calculated Columns in Entity Framework Code First Migrations

    - by David Paquette
    I had a couple people ask me about calculated properties / columns in Entity Framework this week.  The question was, is there a way to specify a property in my C# class that is the result of some calculation involving 2 properties of the same class.  For example, in my database, I store a FirstName and a LastName column and I would like a FullName property that is computed from the FirstName and LastName columns.  My initial answer was: 1: public string FullName 2: { 3: get { return string.Format("{0} {1}", FirstName, LastName); } 4: } Of course, this works fine, but this does not give us the ability to write queries using the FullName property.  For example, this query: 1: var users = context.Users.Where(u => u.FullName.Contains("anan")); Would result in the following NotSupportedException: The specified type member 'FullName' is not supported in LINQ to Entities. Only initializers, entity members, and entity navigation properties are supported. It turns out there is a way to support this type of behavior with Entity Framework Code First Migrations by making use of Computed Columns in SQL Server.  While there is no native support for computed columns in Code First Migrations, we can manually configure our migration to use computed columns. Let’s start by defining our C# classes and DbContext: 1: public class UserProfile 2: { 3: public int Id { get; set; } 4: 5: public string FirstName { get; set; } 6: public string LastName { get; set; } 7: 8: [DatabaseGenerated(DatabaseGeneratedOption.Computed)] 9: public string FullName { get; private set; } 10: } 11: 12: public class UserContext : DbContext 13: { 14: public DbSet<UserProfile> Users { get; set; } 15: } The DatabaseGenerated attribute is needed on our FullName property.  This is a hint to let Entity Framework Code First know that the database will be computing this property for us. Next, we need to run 2 commands in the Package Manager Console.  First, run Enable-Migrations to enable Code First Migrations for the UserContext.  Next, run Add-Migration Initial to create an initial migration.  This will create a migration that creates the UserProfile table with 3 columns: FirstName, LastName, and FullName.  This is where we need to make a small change.  Instead of allowing Code First Migrations to create the FullName property, we will manually add that column as a computed column. 1: public partial class Initial : DbMigration 2: { 3: public override void Up() 4: { 5: CreateTable( 6: "dbo.UserProfiles", 7: c => new 8: { 9: Id = c.Int(nullable: false, identity: true), 10: FirstName = c.String(), 11: LastName = c.String(), 12: //FullName = c.String(), 13: }) 14: .PrimaryKey(t => t.Id); 15: Sql("ALTER TABLE dbo.UserProfiles ADD FullName AS FirstName + ' ' + LastName"); 16: } 17: 18: 19: public override void Down() 20: { 21: DropTable("dbo.UserProfiles"); 22: } 23: } Finally, run the Update-Database command.  Now we can query for Users using the FullName property and that query will be executed on the database server.  However, we encounter another potential problem. Since the FullName property is calculated by the database, it will get out of sync on the object side as soon as we make a change to the FirstName or LastName property.  Luckily, we can have the best of both worlds here by also adding the calculation back to the getter on the FullName property: 1: [DatabaseGenerated(DatabaseGeneratedOption.Computed)] 2: public string FullName 3: { 4: get { return FirstName + " " + LastName; } 5: private set 6: { 7: //Just need this here to trick EF 8: } 9: } Now we can both query for Users using the FullName property and we also won’t need to worry about the FullName property being out of sync with the FirstName and LastName properties.  When we run this code: 1: using(UserContext context = new UserContext()) 2: { 3: UserProfile userProfile = new UserProfile {FirstName = "Chanandler", LastName = "Bong"}; 4: 5: Console.WriteLine("Before saving: " + userProfile.FullName); 6: 7: context.Users.Add(userProfile); 8: context.SaveChanges(); 9:  10: Console.WriteLine("After saving: " + userProfile.FullName); 11:  12: UserProfile chanandler = context.Users.First(u => u.FullName == "Chanandler Bong"); 13: Console.WriteLine("After reading: " + chanandler.FullName); 14:  15: chanandler.FirstName = "Chandler"; 16: chanandler.LastName = "Bing"; 17:  18: Console.WriteLine("After changing: " + chanandler.FullName); 19:  20: } We get this output: It took a bit of work, but finally Chandler’s TV Guide can be delivered to the right person. The obvious downside to this implementation is that the FullName calculation is duplicated in the database and in the UserProfile class. This sample was written using Visual Studio 2012 and Entity Framework 5. Download the source code here.

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  • Why do funky characters show up in these Microsoft Word equations?

    - by mipadi
    A colleague sent me a document created with Microsoft Office 2007 that contains equations. On her end, the document looks fine; however, on my end, the equations show up with these funky characters overlaid on them: Why do these weird characters show up, and how do I fix it? The equations appear like this in both .doc and .docx documents. Additionally, when I double-click on the equations to edit them, I get a warning that the equations were created with a newer version of the equation editor, and when I close the editing window, the equations are gone completely. I think this might indicate a compatibility problem, but I am not sure of a solution.

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  • How to edit CSV file without changing or formatting values (ideally in Neo/Open-Office)?

    - by Scott Saunders
    I often need to edit CSV files that will later be imported into databases. I need to reorder columns, change values, delete lines, etc. I use NeoOffice for this now - it's basically Open Office with some Mac UI stuff tweaked. Often, though NeoOffice tries to be "helpful" and reformats fields it thinks are dates, rounds numbers to some number of decimals, etc. This breaks the file import and/or changes important data values. How can I prevent this from happening? I need to edit the fields exactly as they would appear in a text editor, with absolutely no changes to the data in the fields.

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  • Notepad/Edit equivalent for Linux command line

    - by Jason Kester
    I'm looking for a simple text editor that I can use from the command line in Linux to edit files. I'm used to editing files in windows, so I'm looking for something with the same keyboard interface. That means: SHIFT+Arrow Keys/PGUP/PGDN to select text CTRL+C, CTRL+X, CTRL+V to copy/cut/paste And that's pretty much it. Surprisingly I'm having a tough time finding something like this. Vi/emacs are naturally out. Nano comes close, but has its own non-standard cut/paste/select keyboard shortcuts. Surely this thing exists somewhere. Thanks in advance for pointing me in the right direction.

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  • How to open first n bytes of file in hexadecimal and edit it?

    - by Larssend
    I want to edit some .avi videos (cut them, to be precise) in VirtualDub but it failed to open the files. They are encoded in xvid, which I have installed, and play in KMPlayer without problem. Also, all other xvid videos can be opened and cut just fine by VirtualDub. I suspect there's something wrong in the first few bytes of these particular videos (the magic number?). This means I have to open the offending files in a hex editor and make some necessary adjustments to the header. Problem is, they are very large ( 3 GB each) and take very long time to open in UltraEdit. Can UltraEdit open just the first few bytes of a file? If not, do you know of an application that can do that? Edit: I'm using Windows XP.

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  • Grapher: Edit Equations Without GUI

    - by Nathan G.
    I'm trying to edit the equation of a Grapher file without opening the Grapher UI. I've gotten as far as knowing that I need a hex editor to do this. I can't, however, find my equation in that file to change it. Does anyone know how Grapher stores this information, and how to change it? My ultimate goal is to be able to change the file through the shell so I can open it and have Grapher show me my new equation (that was set with the CL). Thanks! I will set a bounty if necessary.

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  • Looking for WYSIWYG tool to create and edit HTML5 based presentations (slides)

    - by peterp
    There are a lot of different implementations for HTML5 based slide presentations out there, like Google Slides or S5. But all that I have seen so far, seem to need a person being able to (and willing to) read and write HTML-Code. My company still uses Powerpoint, but some people are quite unhappy about its limitedness, e.g. the lack of possibilites to embed animation (other than just appear/disappear) without using flash. I'd love to suggest a state-of-the-art solution based on HTML5, but I don't even need to think about suggesting a solution where the project people need a techie to add or edit the content of a slide. I am not looking for an editor for non-technies to create complex HTML5/javascript based animations, of course, those should be done by a developer... basically non-technies should be capable of doing the stuff they are doing in powerpoint now. Thanks in advance for your suggestions, Peter

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  • How to recover from locked down XP Home computer

    - by Chris
    We've got a Kiosk machine provided to us by a manufacturer. The video card is flaky, so I want to replace it with another card we have on hand, rather than shipping across the country. The problem is that they have policies in place that locks the system down to a point where only the manufacturers demo works on the computer so I can't install drivers for the newer card. I know pretty much nothing about windows policies or the policy editor. Am I fighting a losing battle trying to replace thi scard?

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