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  • The confusion on python encoding

    - by zhangzhong
    I retrieved the data encoded in big5 from database,and I want to send the data as email of html content, the code is like this: html += """<tr><td>""" html += """unicode(rs[0], 'big5')""" # rs[0] is data encoded in big5 I run the script, but the error raised: UnicodeDecodeError: 'ascii' codec can't decode byte...... However, I tried the code in interactive python command line, there are no errors raised, could you give me the clue?

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  • Issue using Visual Studio 2010 compiled C++ DLL in Windows 2000

    - by Jon Tackabury
    I have a very simple DLL written in unmanaged C++ that I access from my application. I recently switch to Visual Studio 2010, and the DLL went from 55k down to 35k with no code changes, and now it will no longer load in Windows 2000. I didn't change any code or compiler settings. I have my defines setup for 0x0500, which should include Windows 2000 support. Has anyone else run into this, or have any ideas of what I can do?

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  • Learning to write organized and modular programs

    - by Peter
    I'm a computer science student, and I'm just starting to write relatively larger programs for my coursework (between 750 - 1500 lines). Up until now, it's been possible to get by with any reasonable level of modularization and object oriented design. However, now that I'm writing more complex code for my assignments I'd like to learn to write better code. Can anyone point me in the direction of some resources for learning about what sort of things to look for when designing your program's architecture so that you can make it as modularized as possible?

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  • NO FBML is working in iframe in facebook using PHP (ie or ff or anywhere else!)

    - by Cyprus106
    I have tried for three days now and gotten nowhere on this.... I absolutely can not get any "fb:" code to render anything! I've tried the exact code in the sandbox and it works fine. I've read through every search result I could find and gotten nowhere... I'm using a standard xd_receiver page, and in the body there's this line: < script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/XdCommReceiver.js" type="text/javascript"></script> Here's my index page. It's basically the stock facebook example code.... <?php require_once 'facebook-platform/php/facebook.php'; //Authentication Keys $appapikey = 'MY_KEY'; // obviously this is my real key $appsecret = 'MY_SECRET'; // same thing $facebook = new Facebook($appapikey, $appsecret); $user_id = $facebook->require_login(); ?> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <head></head> <body> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> <? echo "<p>Hello, <fb:name uid=\"$user_id\" useyou=\"false\"></fb:name>!</p>"; ?> <script type="text/javascript"> FB_RequireFeatures(["XFBML"], function(){ FB.Facebook.init("<?php echo $appapikey; ?>", "xd_receiver.htm"); }); </script> </body> </html> oddly enough, when I put this code below where it echos the logged in user's name, it does show the id numbers of friends. But again, it won't render their names <?php friends.get API method echo "<p>Friends:"; $friends = $facebook->api_client->friends_get(); $friends = array_slice($friends, 0, 25); foreach ($friends as $friend) { echo "<br>".$friend." - <fb:name uid=\".$user_id.\" useyou=\"false\"></fb:name>"; } echo "</p>"; ?> Here's my settings: Canvas Callback URL http://www.my-actual-website.com/test/ Canvas URL http://apps.facebook.com/gogre_testapp/ FBML/iframe iframe Application Type Website Post-Remove URL http://www.my-actual-website.com/test/ Post-Authorize URL http://www.my-actual-website.com/test/ Please, somebody help me out! I've been trying unsuccessfully for days

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  • asp.net and Ajax

    - by Javier
    Hi all I am using the following javascript code to refresh another page window.opener.location.replace(url) The problem is when entering the url, do not find the page as the page is located in the root and this calling code is placed in a page inside another folder. How do I specify the path to point to the root, which is where the page is located? I have try many things, but it does not work; //page.aspx, ../page.aspx, ~/page.aspx, page.aspx, /page.aspx.... Many thanks in advanced

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  • Setting Cookie Port

    - by MasterMax1313
    I'm trying to set the port on a cookie in ASP.NET (code below), but I'm getting a very unusual error at runtime (below the code). Any thoughts? target.Cookie = new Cookie { Comment = "Test Comment", CommentUri = new System.Uri("http://www.tempuri.org"), Discard = false, Domain = "tempuri.com", Expired = false, Expires = new DateTime(2015, 12, 31), HttpOnly = false, Name = "TestCookie", Path = "/", Port = "443", Secure = false, Value = "Test Value", Version = 1, }; Exception: System.Net.CookieException: The 'Port'='443' part of the cookie is invalid..

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  • Handles and pointer to object

    - by Tony
    I have a python Interpreter written in C++, the PyRun_String function from the Python API is said to return a handle, however in my code I have it assigned to pointer to a PyObject? PyObject* presult = PyRun_String(code, parse_mode, dict, dict); Is this actually correct? Can you implicitly cast this handle to this object pointer? Should it not be a HANDLE instead?

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  • plupload not working in wordpress theme files

    - by Kedar B
    This is my code for image upload.... <a id="aaiu-uploader" class="aaiu_button" href="#"><?php _e('*Select Images (mandatory)','wpestate');?></a> <input type="hidden" name="attachid" id="attachid" value="<?php echo $attachid;?>"> <input type="hidden" name="attachthumb" id="attachthumb" value="<? php echo $thumbid;?>"> i want upload functionality more than one time in single page in wordpress.i have add js code for that same as first upload block but its not working. This is js code for image upload.... jQuery(document).ready(function($) { "use strict"; if (typeof(plupload) !== 'undefined') { var uploader = new plupload.Uploader(ajax_vars.plupload); uploader.init(); uploader.bind('FilesAdded', function (up, files) { $.each(files, function (i, file) { // console.log('append'+file.id ); $('#aaiu-upload-imagelist').append( '<div id="' + file.id + '">' + file.name + ' (' + plupload.formatSize(file.size) + ') <b></b>' + '</div>'); }); up.refresh(); // Reposition Flash/Silverlight uploader.start(); }); uploader.bind('UploadProgress', function (up, file) { $('#' + file.id + " b").html(file.percent + "%"); }); // On erro occur uploader.bind('Error', function (up, err) { $('#aaiu-upload-imagelist').append("<div>Error: " + err.code + ", Message: " + err.message + (err.file ? ", File: " + err.file.name : "") + "</div>" ); up.refresh(); // Reposition Flash/Silverlight }); uploader.bind('FileUploaded', function (up, file, response) { var result = $.parseJSON(response.response); // console.log(result); $('#' + file.id).remove(); if (result.success) { $('#profile-image').css('background-image','url("'+result.html+'")'); $('#profile-image').attr('data-profileurl',result.html); $('#profile-image_id').val(result.attach); var all_id=$('#attachid').val(); all_id=all_id+","+result.attach; $('#attachid').val(all_id); $('#imagelist').append('<div class="uploaded_images" data- imageid="'+result.attach+'"><img src="'+result.html+'" alt="thumb" /><i class="fa deleter fa-trash-o"></i> </div>'); delete_binder(); thumb_setter(); } }); $('#aaiu-uploader').click(function (e) { uploader.start(); e.preventDefault(); }); $('#aaiu-uploader2').click(function (e) { uploader.start(); e.preventDefault(); }); } });

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  • Point of Sale how to add quantity v2

    - by Jimmy nguyen
    Problem - I have Point of Sale V9 -intuit When ringing up a customer by using a barcode scanner for 1 item and the customer wants multiple of that same item but the receipt shows a long list of that same item. How can I get that program to set it where it would just self update without having to physically touching the keyboard or mouse I would pretty much want it to be user friendly Also if there is a code for this where do I put in the code?

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  • How can I tell groovy/grails not to try to "re-encode" binary data? (Revised title)

    - by ?????
    I have a groovy/grails application that needs to serve images It works fine on my dev box, the image is returned properly. Here's the start of the returned JPEG, as seen by od -cx 0000000 377 330 377 340 \0 020 J F I F \0 001 001 001 001 , d8ff e0ff 1000 464a 4649 0100 0101 2c01 but on the production box, there's some garbage in front, and the d8ff e0ff before the 1000 is missing 0000000 ? ** ** ? ** ** ? ** ** ? ** ** \0 020 J F bfef efbd bdbf bfef efbd bdbf 1000 464a 0000020 I F \0 001 001 001 \0 H \0 H \0 \0 ? ** ** ? 4649 0100 0101 4800 4800 0000 bfef efbd It's the exact same code. I just moved the .war over and run it on a different machine. (Isn't Java supposed to be write once, run everywhere?) Any ideas? An "encoding" problem? The code is sent to the response like this: response.contentType = "image/jpeg"; response.outputStream << out; Here's the code that locates the image on an internal application server and re-serves the image. I've pared down the code a bit to remove the error handling, etc, to make it easier to read. def show = { def address = "http://internal.application.server:9899/img?photoid=${params.id}" def out = new ByteArrayOutputStream() out << new URL(address).openStream() response.contentLength = out.size(); // XXX If you don't do this hack, "head" requests won't work! if (request.method == 'HEAD') { render( text : "", contentType : "image/jpeg" ); } else { response.contentType = "image/jpeg"; response.outputStream << out; } } Update: I tried setting the CharacterEncoding response.setCharacterEncoding("ISO-8859-1"); if (request.method == 'HEAD') { render( text : "", contentType : "image/jpeg" ); } else { response.contentType = "image/jpeg;charset=ISO-8859-1"; response.outputStream << out; } but it made no difference in the output. On my production machine, the binary bytes in the image are re-encoded/escaped as if they were UTF-8 (see Michael's explanation below). It works fine on my development machine.

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  • wii motionplus support

    - by Richard
    hello, I am developing a PC application that interacts with the Wii Remote. So far I have been using the wiiuse library, which has worked great. However wiiuse does not support the MotionPlus extension. I have heard of extensions to implement this by Dolphin and libogc but have not managed to locate this code. Do you know of code that implements support for MotionPlus with wiiuse, or another C based libary?

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  • How to specify a route member inside a block in Rails?

    - by yuval
    The following code: map.resources :users, :has_many => :items Could be written like this in a block: map.resources :users do |user| user.resources :items end How could I write the following code in a block? map.resources :users, :member => { :start => :post } Also, where could I find documentation on writing routes in blocks? The Routes Documentation does not seem to show it. Thank you!

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  • auto indent in vim string replacement new line?

    - by rxin
    I'm using the following command to auto replace some code (adding a new code segment after an existing segment) %s/my_pattern/\0, \r some_other_text_i_want_to_insert/ The problem is that with the \r, some_other_text_i_want_to_insert gets inserted right after the new line: mycode( some_random_text my_pattern ) would become mycode( some_random_text my_pattern some_other_text_i_want_to_insert <--- this line is NOT indented ) instead of mycode( some_random_text my_pattern some_other_text_i_want_to_insert <--- this line is now indented ) i.e. the new inserted line is not indented. Is there any option in vim or trick that I can make the newly inserted line indented? Thanks.

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  • WPF Button with Image

    - by wonea
    I'm trying to attach an image on a button in WPF, however this code fails. Seems strange after similar code would work perfectly in Mozilla XUL. Disconnect from Server

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  • Is there way to extend jQuery to handle a custom enter key event?

    - by Ken
    I write the following code all the time to handle when the enter key pressed: $("#selectorid").keypress(function (e) { if (e.keyCode == 13) { var targetType = e.originalTarget ? e.originalTarget.type.toLowerCase() : e.srcElement.tagName.toLowerCase(); if (targetType != "textarea") { e.preventDefault(); e.stopPropagation(); // code to handler enter key pressed } } }); Is there a way to extend jQuery so that I could just write: $("#selectorid").enterKeyPress(fn);

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • Does using msysgit lead to repository corruption?

    - by randomusing
    While stumbling through the chromium code documentation, I came across this post: http://code.google.com/p/chromium/wiki/UsingGit#Windows If you are using msysgit, you are asking for trouble. Using both msysgit (including TortoiseGit) and cygwin's version of git is a path to lead to repository corruption so it's safer to stick with the cygwin's version. So if you still have msysgit in your PATH, you are on your own. Does this really happen? What causes the corruption?

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  • PHP Verification Codes CAPTCHA

    - by Juddling
    I run a game website so I have many users logged in and they can do certain things once every two minutes. I have a CAPTCHA system in places, and for some things it will always ask for a code, and for other things, it will ask once every 10 minutes. I have had some players use the auto submit feature on Opera, and my CAPTCHA system does stop them. My question is, how can I minimise the amount of times I am asking for a code, but still stop people using this auto-submit?

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