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  • Resizing FileReference image then reuploading, only reuploads original image.

    - by pfunc
    I can;t figure out how to do this. Someone selects and image after calling FileReference.browse(). I take that image and make a thumbnail in flash. Then I upload that image like so: var newFileReq:URLRequest = new URLRequest(FILE_UPLOAD_TEMP); newFileReq.contentType = "application/octet-stream"; var fileReqVars:URLVariables = new URLVariables(); fileReqVars.image = myThumbImage; fileReqVars.folder = "Thumbs"; newFileReq.data = fileReqVars; newFileReq.method = URLRequestMethod.POST; //upload the first image fileRef.addEventListener(Event.COMPLETE, onFirstFileUp); fileRef.upload(newFileReq, "Filedata"); All this does it upload the original image. How do I change the fileRef to upload the new thumb? I have traced out the size of the "myThumbImage" and it is correct. I have placed it visually on the stage after creating the thumb, and it seems like it works. But when I upload it to an aspx page (that basically just throws it into a folder), it uploads the original larger image.

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  • How can i show delete image in each row in a Data grid ?

    - by developer
    i want show a image onmouse over inside data grid to each row,so if i click on that image,some function should call(as per my requirement). how can i do this ? <mx:DataGrid width="320" height="624" verticalScrollPolicy="on" dataProvider="{blocked_Usernames}" editable="true"> <mx:columns> <mx:DataGridColumn headerText="Blocked User Name" dataField="blockedUsernames" editorDataField="value"/> <mx:DataGridColumn width="20" editable="false"> <mx:itemRenderer > <mx:Component > <mx:Image source="@Embed('assets/image/Close.png')" width="10" height="10" autoLoad="false"/> </mx:Component> </mx:itemRenderer> </mx:DataGridColumn> </mx:columns> </mx:DataGrid>

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  • Adobe Air update error "file version doesn't match" but it's the same!...

    - by baroquedub
    I'm using Claus Wahlers' AIR Remote Updater class (codeazur.com.br/lab/airremoteupdater/). All works fine and an update is triggered if the remote version is newer. The newer file is downloaded and the update starts. However I then get "an error has occured" message: "This application cannot be installed because this installer has been mis-configured" (The same file will update without errors when run manually "Would you like to replace the currently installed version?" Choosing 'replace' works fine) I have enabled Air Application Installer logging and I can see that both the app id and the pub id match - this seems to be a common reason for this problem (forums.adobe.com/thread/243421?tstart=60) The error given in the log file is as follows: AIR file version doesn't match Requested version: ; AIR file version: 1.0.2 But if I unzip the new app file and look at META-INF\AIR\application.xml the version designator shows <version>1.0.2</version> As requested! The log file is also showing me where the newer file is being downloaded and unpacked. If I look at the application.xml file in that directory: Unpackaging to C:\Documents and Settings\myusername\Local Settings\Temp\fla893D.tmp the version designator also shows <version>1.0.2</version> I don't get it?! The log tells me that the requested file version doesn't match but it's exactly the same as what's shown in the version designator of the downloaded update package... This is driving me crazy. Can anyone help?

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  • Build Interactive Floor With Projection !?

    - by Synxmax
    Dear Guys I am somehow newbie and sometimes guru , but at this moment i don't have enough time to research My nightmare is , my boss ask me to create an interactive floor ( he just saw in an exhibition ) , he ask me to create one of them instead of buying , i am an actionscript crawler and developer with some skills in java and c# programming , i just made some track motion with a simple web cam , and this idea came to my mind if i can use an infrared or thermographic camera instead of simple camera so i can get better positioning if camera place at top of floor ! Now i just came here to ask you guys is there any resource , tip , help i can know before getting into this deal !? is there any lib or api out to deal with this ?! EVEN, if there is any resource , article from another language c++ , c , .... could help i just didn't have enough time to test lot of ways If you search interactive floors , or interactive floor projection you can find some companies who provide such a thing Thanks in advance ( and sorry for my damn poor english , français could be better :D )

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  • Using an image as a border

    - by Tempname
    I am working on an custom container and I need a border for this container. I have a 15x15 image that I am creating a 9-slice border skin with. The issue that I am having is that the border skin does not appear the way that I had hoped it would. Here is a ss of the skin in place. Ideally I should have a transparent box with a 5 pixel border around it. Here is my current testing code: CSS Code: Box { borderSkin: Embed(source="15x15.png", scaleGridLeft="5", scaleGridTop="5", scaleGridRight="10", scaleGridBottom="10"); } MXML Code: <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Style source="MainTest.css"/> <mx:Box id="tw" width="400" height="400"> </mx:Box> </mx:WindowedApplication>

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  • Flex 3 - Image flickers at first load

    - by BS_C3
    Hello Community! I have an application with different components that are accessible through a viewstack in the main application. The main application looks like that: <Application> <Viewstack> <myComponent1/> <myComponent2/> <myComponent3/> . . . </Viewstack> </Application> In myComponent1, I have a horizontalList where the user can select a product. In myComponent2, I have 2 containers inside the component. A left container with a larger image of the product selected in myComponent1 and a right container with all characteristics of the product. Both containers have an embed background image. When I select a product in myComponent1, the application displays myComponent2. When the component is displayed, I first see the page without the large image of the product, then both containers flickers and the product image is displayed. How could I avoid this flickering? It's really annoying _< Thanks in advance for your help =) Regards. BS_C3

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  • scaleX scaleY increeasing left, top margin, and line spacing

    - by Mark
    If you have Text with a font that is 72 point for example (and scaleX scaleY = 1) you can achieve the same size with a font size of 12 and scaleX,scaleY = 6. For reasons that would take too long to explain I am applying a large scale factor as in the latter example. The problem is, even though the text is the same size, the line spacing and left and top margins have all been increased but I want them to be the same size as well. As far as the line spacing, I discovered that TextFormat.leading was being automatically increased when scaleX, scaleY was greater than 1, so I just had to reset TextFormat.leading back to 0. That leaves the left and top margins, and I have no idea how those are being increased. I tried TextFormat.blockIndent=0 and TextFormat.leftMargin=0 (and also ingnorePadding=true) and it had no effect. And have no clue how to reset the top margin either to its orginal size, in case anyone has an idea for all these.

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  • Applying styles for custom TextArea in ActionScript 3

    - by Vijay Dev
    I have the following code to create and apply a few styles for a custom TextArea in ActionScript 3. public class MyCustomTextArea extends TextArea { override protected function createChildren():void { super.createChildren(); this.styleSheet.setStyle("sup", { display: "inline", fontFamily: "ArialSup", fontSize:"12"}); this.styleSheet.setStyle("sub", { display: "inline", fontFamily: "ArialSub", fontSize:"12"}); this.setStyle("fontFamily", "Arial"); } } I have two problems with this code. this.styleSheet is always null when I create an instance of the class. If this.styleSheet is initialized to new StyleSheet() to avoid this issue, then the TextArea instance does not seem to recognize any of the HTML tags that can be used with the htmlText property. Can anyone help in fixing these two issues? Thanks.

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  • I am trying to add a link on an Image

    - by firemonkey
    Hi, I am trying to add a link to an image using ActionScript. I do not see the link no matter what. Below is my code, Can you please suggest what am I doing wrong. <?xml version="1.0" encoding="utf-8"?> <mx:Application creationComplete="application1_creationCompleteHandler(event)" xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" minWidth="955" minHeight="600"> <mx:Script> <![CDATA[ import mx.controls.Button; import mx.controls.Image; import mx.events.FlexEvent; protected function application1_creationCompleteHandler(event:FlexEvent):void { var but:Button = new Button(); but.label = "BUT"; uic.addChild(but); var dollLoader:Loader=new Loader(); dollLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dollCompleteHandler); var dollRequest:URLRequest = new URLRequest("http://www.google.com/intl/en_ALL/images/logo.gif"); dollLoader.load(dollRequest); uic.addChild(dollLoader); } private function dollCompleteHandler(event:Event):void { } ]]> </mx:Script> <mx:UIComponent id="uic" width="100%" height="100%"> </mx:UIComponent> </mx:Application>

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  • how to wait multiple function processing to finish

    - by user351412
    I have a problem about multiple function processing , listed as below code, the main function is btnEvalClick, I have try to use alter native 1and 2 to wait the function not move to next record before theprocessed function finish, but it does not work //private function btnEvalClick(event:Event):void { // var i:int; // for(i= 0; i < (dataArr1.length); i++) { // dispatchEvent( new FlexEvent('test') ); // callfunc1('cydatGMX'); //call function 1 // callfun2('cydatGMO'); //call function 1 // editSave(); //save record (HTTP) //## Alternative 1 //if (String(event) == 'SAVEOK') { // RecMov('next'); //move record if save = OK //} //## Alternative 2 //while (waitfc == '') // if waitfc not 'OK' continue looping //{ // z = z + 1; //} // RecMov('next'); //Move to next record to process //} //private function callfunc1(tasal:String):void { // var mySO :SharedObject; // var myDP: Array; // var i:int; // var prm:Array; // try // { // mySO = SharedObject.getLocal(tasal,'/'); // prm = mySO.data.txt.split('?'); // for(i=0; i < (prm.length - 1); i++) { // myDP = prm[i].toString().split('^'); // if ( myDP[0].toString() == String(dataArr1[dg].MatrixCDCol)){ // myDPX = myDP; // break; // } // } // } // catch (err:Error) { // Alert.show('Limit object creation fail (' + tasal + '), please retry ); // } //} //private function editSave():void //{ // var parameters:* = // { // 'CertID': CertIDCol.text, 'AssetID': AssetIDCol.text, 'CertDate': cdt, //'Ccatat': CcatatCol.text, 'CertBy': CertByCol.text, 'StatusID': StatusIDCol.text, //'UpdDate': lele, 'UpdUsr': ApplicationState.instance.luNm }; // doRequest('Update', parameters, saveItemHandler); //} //private function doRequest(method_name:String, parameters:Object, callback:Function):void // { // add the method to the parameters list // parameters['method'] = (method_name + 'ASC'); // gateway.request = parameters; // var call:AsyncToken = gateway.send(); // call.request_params = gateway.request; // call.handler = callback; // } //private function saveItemHandler(e:Object):void // { // if (e.isError) // { // Alert.show('Error: ' + e.data.error); // } // else // { // Alert.show('Record Saved..'); // waitfc = 'OK'; // dispatchEvent( new FlexEvent('SAVEOK') ); // } // }

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  • As3 printing problem, blanks swf after print or cancel

    - by Carlos Barbosa
    Hey all! ok back at another issues in as3 printing Code: //Function to print entire screen function printFunction(event:MouseEvent):void { var myPrintJob:PrintJob = new PrintJob(); var oldScaleX:Number = root.scaleX; var oldScaleY:Number = root.scaleY; //Start the print job myPrintJob.start(); //Figure out the new scale var newScaleX:Number = myPrintJob.paperWidth/root.width; var newScaleY:Number = myPrintJob.paperHeight/root.height; //Shrink in both the X and Y directions by the same amount (keep the same ratio) if(newScaleX < newScaleY) newScaleY = newScaleX; else newScaleX = newScaleY; root.scaleX = newScaleX; root.scaleY = newScaleY; //Print the page myPrintJob.addPage(Sprite(root)); myPrintJob.send(); //Reset the scale to the old values root.scaleX = oldScaleX; root.scaleY = oldScaleY; } I cant seem to find anything thats really helpful with this. When i click cancel on the print dialog box, i get error below and it blanks out my swf.

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  • Get old text from change event?

    - by Biroka
    Can I somehow find out what was the change in the textfield? I would want to compare the old text with the new text ... the problem is, that I have multiple textAreas in a tab-editor, and all the textAreas are watched by one eventListener. I want to get a value calculated by the next formula: globalChangeCount += thisTextArea.currentCharacterCount - thisTextArea.oldtCharacterCount where the globalChangeCount is a value modified by all changes in any of the textAreas. I am searching for these values through the event variable, but can't seam to find the old text of the textArea.

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  • Setting button width with fx:Style

    - by Kamo
    I have 4 buttons, all of them have the same width. <s:Button id="btn1" width="{btnWidth}" /> <s:Button id="btn2" width="{btnWidth}" /> <s:Button id="btn3" width="{btnWidth}" /> <s:Button id="btn4" width="{btnWidth}" /> Is it possible to set their width with Style, something like this: s|Button{ width: btnWidth; } I tried it, but auto-complete isn't working, which leads me to think that there's something wrong with the syntax. Basically my goal is to not have the width property set specifically for all 4.

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  • Error #2032 displayed in html page

    - by Rajeev
    I have a app which is used to testmicrophone.But when include in html page it displays Error #2032.How to resolve this. This is the HTML code <div style="display: inline;float:center;"> <object width="100" height="100"> <embed src="mic.swf" width="250" height="250"> </embed> </object> </div>

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  • mouse wheel operates on scrollbar

    - by basicblock
    If a SWF file or even a component within it has scrollbars, wouldn't it make sense that if the user is hovered over that area (it's in focus) and uses the mouse wheel, that this movement would automatically translate to the scrollbar moving. Any ideas how this is done, the events or classes used for this? I'm open to outside components or classes too. I haven't started yet, but I'll do an item renderer because it's easy to give it scrollbar.

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  • How to process events chain.

    - by theblackcascade
    I need to process this chain using one LoadXML method and one urlLoader object: ResourceLoader.Instance.LoadXML("Config.xml"); ResourceLoader.Instance.LoadXML("GraphicsSet.xml"); Loader starts loading after first frameFunc iteration (why?) I want it to start immediatly.(optional) And it starts loading only "GraphicsSet.xml" Loader class LoadXml method: public function LoadXML(URL:String):XML { urlLoader.addEventListener(Event.COMPLETE,XmlLoadCompleteListener); urlLoader.load(new URLRequest(URL)); return xml; } private function XmlLoadCompleteListener(e:Event):void { var xml:XML = new XML(e.target.data); trace(xml); trace(xml.name()); if(xml.name() == "Config") XMLParser.Instance.GameSetup(xml); else if(xml.name() == "GraphicsSet") XMLParser.Instance.GraphicsPoolSetup(xml); } Here is main: public function Main() { Mouse.hide(); this.addChild(Game.Instance); this.addEventListener(Event.ENTER_FRAME,Game.Instance.Loop); } And on adding a Game.Instance to the rendering queue in game constuctor i start initialize method: public function Game():void { trace("Constructor"); if(_instance) throw new Error("Use Instance Field"); Initialize(); } its code is: private function Initialize():void { trace("initialization"); ResourceLoader.Instance.LoadXML("Config.xml"); ResourceLoader.Instance.LoadXML("GraphicsSet.xml"); } Thanks.

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  • How to access class member from bison action

    - by yodhevauhe
    I am calling yyparse from a member function. How to access the member variables/function from the bison action. I am currently doing as %{ #include "myclass.h" #include "parse.tab.hh" MyClass *ptr=NULL; void MyClass::evaluate(string expression) { ptr=this; yy_scan_string(expression.c_str()); yyparse(); } %} %% EXPR : EXPR PLUS EXPR { $$ = ptr->memberFunction("+",$1,$3); }

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