Search Results

Search found 2823 results on 113 pages for 'isolation frameworks'.

Page 76/113 | < Previous Page | 72 73 74 75 76 77 78 79 80 81 82 83  | Next Page >

  • Best practice for combining a Java Applet/ Android interface?

    - by Pearsonartphoto
    I'm working on an online game, which I am seriously considering writing a Java Applet for it. The game is not overly complex on the features. I'm considering at some point having at least 3 versions of the game, which include a Java stand alone, applet, and Android game. I know from Design Patterns that the best way to use differing things like buttons and the like is to use a Bridge interface, where I have a common template for the common buttons. However, I'm having a bit of difficulty understanding what to do about the following. I know that Android programs use an Activity structure, which I am well familiar with, and that Applets extend the Applet interface, which I am not as familiar with. I also know that a stand alone java program uses basically a main() function, which doesn't have much structure. I'm convinced that there should be a way to design a common design pattern between the two, but somehow I'm missing what that is exactly. What can I do to make the different frameworks work with as much common code as possible?

    Read the article

  • CoffeeScript - inability to support progressive adoption

    - by Renso
    First if, what is CoffeeScript?Web definitionsCoffeeScript is a programming language that compiles statement-by-statement to JavaScript. The language adds syntactic sugar inspired by Ruby and Python to enhance JavaScript's brevity and readability, as well as adding more sophisticated features like array comprehension and pattern matching.The issue with CoffeeScript is that it eliminates any progressive adoption. It is a purist approach, kind of like the Amish, if you're not borne Amish, tough luck. So for folks with thousands of lines of JavaScript code will have a tough time to convert it to CoffeeScript. You can use the js2coffee API to convert the JavaScript file to CoffeeScript but in my experience that had trouble converting the files. It would convert the file to CoffeeScript without any complaints, but then when trying to generate the CoffeeScript file got errors with guess what: INDENTATION!Tried to convince the CoffeeScript community on github but got lots of push-back to progressive adoption with comments like "stupid", "crap", "child's comportment", "it's like Ruby, Python", "legacy code" etc. As a matter of interest one of the first comments were that the code needs to be re-designed before converted to CoffeeScript. Well I rest my case then :-)So far the community on github has been very reluctant to even consider introducing some way to define code-blocks, obviously curly braces is not an option as they use it for json object definitions. They also have no consideration for a progressive adoption where some, if not all, JavaScript syntax will be allowed which means all of us in the real world that have thousands of lines of JavaScript will have a real issue converting it over. Worst, I for one lack the confidence that tools like js2coffee will provide the correct indentation that will determine the flow of control in your code!!! Actually it is hard for me to find enough justification for using spaces or tabs to control the flow of code. It is no wonder that C#, C, C++, Java, all enterprise-scale frameworks still use curly braces. Have never seen an enterprise app built with Ruby or PhP.Let me know what your concerns are with CoffeeScript and how you dealt with large scale JavaScript conversions to CoffeeScript.

    Read the article

  • The Growing Importance of Network Virtualization

    - by user12608550
    The Growing Importance of Network Virtualization We often focus on server virtualization when we discuss cloud computing, but just as often we neglect to consider some of the critical implications of that technology. The ability to create virtual environments (or VEs [1]) means that we can create, destroy, activate and deactivate, and more importantly, MOVE them around within the cloud infrastructure. This elasticity and mobility has profound implications for how network services are defined, managed, and used to provide cloud services. It's not just servers that benefit from virtualization, it's the network as well. Network virtualization is becoming a hot topic, and not just for discussion but for companies like Oracle and others who have recently acquired net virtualization companies [2,3]. But even before this topic became so prominent, Solaris engineers were working on technologies in Solaris 11 to virtualize network services, known as Project Crossbow [4]. And why is network virtualization so important? Because old assumptions about network devices, topology, and management must be re-examined in light of the self-service, elasticity, and resource sharing requirements of cloud computing infrastructures. Static, hierarchical network designs, and inter-system traffic flows, need to be reconsidered and quite likely re-architected to take advantage of new features like virtual NICs and switches, bandwidth control, load balancing, and traffic isolation. For example, traditional multi-tier Web services (Web server, App server, DB server) that share net traffic over Ethernet wires can now be virtualized and hosted on shared-resource systems that communicate within a larger server at system bus speeds, increasing performance and reducing wired network traffic. And virtualized traffic flows can be monitored and adjusted as needed to optimize network performance for dynamically changing cloud workloads. Additionally, as VEs come and go and move around in the cloud, static network configuration methods cannot easily accommodate the routing and addressing flexibility that VE mobility implies; virtualizing the network itself is a requirement. Oracle Solaris 11 [5] includes key network virtualization technologies needed to implement cloud computing infrastructures. It includes features for the creation and management of virtual NICs and switches, and for the allocation and control of the traffic flows among VEs [6]. Additionally it allows for both sharing and dedication of hardware components to network tasks, such as allocating specific CPUs and vNICs to VEs, and even protocol-specific management of traffic. So, have a look at your current network topology and management practices in view of evolving cloud computing technologies. And don't simply duplicate the physical architecture of servers and connections in a virtualized environment…rethink the traffic flows among VEs and how they can be optimized using Oracle Solaris 11 and other Oracle products and services. [1] I use the term "virtual environment" or VE here instead of the more commonly used "virtual machine" or VM, because not all virtualized operating system environments are full OS kernels under the control of a hypervisor…in other words, not all VEs are VMs. In particular, VEs include Oracle Solaris zones, as well as SPARC VMs (previously called LDoms), and x86-based Solaris and Linux VMs running under hypervisors such as OEL, Xen, KVM, or VMware. [2] Oracle follows VMware into network virtualization space with Xsigo purchase; http://www.mercurynews.com/business/ci_21191001/oracle-follows-vmware-into-network-virtualization-space-xsigo [3] Oracle Buys Xsigo; http://www.oracle.com/us/corporate/press/1721421 [4] Oracle Solaris 11 Networking Virtualization Technology, http://www.oracle.com/technetwork/server-storage/solaris11/technologies/networkvirtualization-312278.html [5] Oracle Solaris 11; http://www.oracle.com/us/products/servers-storage/solaris/solaris11/overview/index.html [6] For example, the Solaris 11 'dladm' command can be used to limit the bandwidth of a virtual NIC, as follows: dladm create-vnic -l net0 -p maxbw=100M vnic0

    Read the article

  • Dealing with the node callback pyramid

    - by thecoop
    I've just started using node, and one thing I've quickly noticed is how quickly callbacks can build up to a silly level of indentation: doStuff(arg1, arg2, function(err, result) { doMoreStuff(arg3, arg4, function(err, result) { doEvenMoreStuff(arg5, arg6, function(err, result) { omgHowDidIGetHere(); }); }); }); The official style guide says to put each callback in a separate function, but that seems overly restrictive on the use of closures, and making a single object declared in the top level available several layers down, as the object has to be passed through all the intermediate callbacks. Is it ok to use function scope to help here? Put all the callback functions that need access to a global-ish object inside a function that declares that object, so it goes into a closure? function topLevelFunction(globalishObject, callback) { function doMoreStuffImpl(err, result) { doMoreStuff(arg5, arg6, function(err, result) { callback(null, globalishObject); }); } doStuff(arg1, arg2, doMoreStuffImpl); } and so on for several more layers... Or are there frameworks etc to help reduce the levels of indentation without declaring a named function for every single callback? How do you deal with the callback pyramid?

    Read the article

  • Questioning one of the arguments for dependency injection: Why is creating an object graph hard?

    - by oberlies
    Dependency injection frameworks like Google Guice give the following motivation for their usage (source): To construct an object, you first build its dependencies. But to build each dependency, you need its dependencies, and so on. So when you build an object, you really need to build an object graph. Building object graphs by hand is labour intensive (...) and makes testing difficult. But I don't buy this argument: Even without dependency injection, I can write classes which are both easy to instantiate and convenient to test. E.g. the example from the Guice motivation page could be rewritten in the following way: class BillingService { private final CreditCardProcessor processor; private final TransactionLog transactionLog; // constructor for tests, taking all collaborators as parameters BillingService(CreditCardProcessor processor, TransactionLog transactionLog) { this.processor = processor; this.transactionLog = transactionLog; } // constructor for production, calling the (productive) constructors of the collaborators public BillingService() { this(new PaypalCreditCardProcessor(), new DatabaseTransactionLog()); } public Receipt chargeOrder(PizzaOrder order, CreditCard creditCard) { ... } } So there may be other arguments for dependency injection (which are out of scope for this question!), but easy creation of testable object graphs is not one of them, is it?

    Read the article

  • How to deal with the need to know multiple programming languages? When to stop learning new languages?

    - by Raphael
    I am a relatively young programmer. I am 23 and I have been programming professionally for about 5 years. As most programmers I started with C, learned some x86 assembly for fun and then I found C++ which turned out to be my greatest passion in the programming world. Programming with C and C++ forces you to learn platform specific APIs, libs and frameworks all of each requires constant study and experimentation. After some time I had to move on to Java and C# as the demand on my region is basically for these languages. With these languages I entered the world of web development and then I had to learn javascript. Developing for the .NET Framework was exciting at first but I constantly felt as I was getting tied up by Microsoft (and of course the .NET Framework was driving me away from Linux). For desktop development I could do pretty much everything I did with .NET using C++ with Qt but for web development I had to look for an alternative. Quickly I found Django and then I proceeded to learn Python so I could use Django. Nowadays I am learning iOS development with Objective-C. So far it was pretty much easy to learn all these languages (C++ trained me well) but I am worried that someday I won't be able to keep track of them all. Just to clarify. The only languages I learned cause I had to were C# and Java. All of the others I learned for fun, because I love programming and learning new things. Also I like to keep my skills sharp on desktop, web and mobile development. My question is: How do you keep track of multiple programming languages? (I mean, keep track of changes to these languages and keep your skills sharp) and: Is there such a thing as enough programming languages?

    Read the article

  • Building a complete program?

    - by Bob
    Reading books, watching videos, and reviewing tutorials is all very easy. Taking notes and actually learning the material may be slightly harder, but even then, anyone with a decent brain and a fair amount of interest, it's easy enough (not to mention, fun). The thing is, it doesn't really prepare you to write a full program or website. Let's say you're those teens (only in highschool, no true (college level) computer science or programming courses, and no real world experience), and you come out with Groupon. Or even Mark Zuckerburg, sure he was a genius, and he was a very capable programmer... but how? How do you recommend that people who are not necessarily new to programming, but new to programming real applications and real programmers go about developing it? What is the "development process" - especially for single programmers (or maybe 2-3 teens)? Also, as far as web development goes, what is the process? Was something like Facebook or Groupon written with a framework (like CodeIgniter or Zend for PHP)? Or do they develop their own frameworks? I'm not asking how to come up with a great idea, but how to implement great ideas in an effective way? Does anyone have advice? I've read a couple of books on both C and C++ (primarily the C Programming Language and the C++ Programming Language) and taken AP Computer Science (as well as read a few additional books on Java and OOP). I also have read a few tutorials on PHP (and CodeIgniter) and Python. But I'm still in highschool, and I'm technically not even old enough to work at an internship for a few more months.

    Read the article

  • Why did the web win the space of remote applications and X not?

    - by Martin Josefsson
    The X Window System is 25 years old, it had it's birthday yesterday (on the 15'th). As you probably are aware of, one of it's most important features is the separation of the server side and the client side in a way that neither Microsoft's, Apples or Wayland's windowing systems have. Back in the days (sorry for the ambiguous phrasing) many believed X would dominate over other ways to make windows because of this separation of server and client, allowing the application to be ran on a server somewhere else while the user clicks and types on her own computer at home. This use obviously still exists, but is marginalized at best. When we write and use programs that run on a server we almost always use the web with it's html/css/js. Why did the web win, and X not? The technologies used for the web (said html/css/js) are a mess. Combined with all the back-end-frameworks (Rails, Django and all) it really is a jungle to navigate thru. Still the web thrives with creativity and progress, while remote X apps do not.

    Read the article

  • Extremely simple online multiplayer game

    - by Postscripter
    I am considering creating a simple multiplayer game, which focuses on physics and can accommodate up to 30 players per session. Very simple graphics, but smart physics (pushing, weight and gravity, balance) is required. After some research I found a good java script (framework ??) called box2d.js I found the demo to be excellent. this is is kind of physics am looking for in my game. Now, what other frameworks will I need? Node.js?? Prototype.js?? (btw, I found the latest versoin of protoype.js to be released in 2010...?? is this still supported? Should I avoid using it?) What bout HTML 5 and Canvas? would I need them? websockets? Am a beginner in web programming + game programming world. but I will learn fast, am computer science graduate. (but no much web expeience but know essentionals javascript, html, css..). I just need a guiding path to build my game. Thanks

    Read the article

  • Relationship between SOA and OOA

    - by TheSilverBullet
    Thomas Erl defines SOA as follows in his site: Service-oriented computing represents a new generation distributed computing platform. As such, it encompasses many things, including its own design paradigm and design principles, design pattern catalogs, pattern languages, a distinct architectural model, and related concepts, technologies, and frameworks. This definitely sounds like a whole new category which is parallel to object orientation. Almost one in which you would expect an entirely new language to exist for. Like procedural C and object oriented C#. Here is my understanding: In real life, we don't have entirely new language for SOA. And most application which have SOA architecture have an object oriented design underneath it. SOA is a "strategy" to make the entire application/service distributed and reliable. SOA needs OOPS working underneath it. Is this correct? Where does SOA (if at all it does) fit in with object oriented programming practices? Edit: I have learnt through answers that OOA and SOA work with each other and cannot be compared (in a "which is better" way). I have changed the title to "Relationship between SOA and OOA" rather than "comparison".

    Read the article

  • .NET app - Should we use SQL Server and duplicate some reference data from an external Oracle DB? Or use Oracle and have a DB link?

    - by Daventry
    We're looking to migrate some existing Excel/Access processes into a new system which will provide the users with a Silverlight frontend to run and view the reports instead of using MS Access. The initial idea was to have SQL Server 2008 as RDBMS. The problem is that we've got some static data such as country codes, counterparties, etc which live in an existing Oracle DB. Since we do not want to duplicate that data (if possible), we were thinking of having a DB link between SQL Server and Oracle, but our firm does not allow that. So the options are either duplicate the data or use Oracle as RDBMS - surprise, the firm does allow DB links between Oracle databases. The initial idea was also to use WCF RIA Services, Entity Framework, etc which we're not sure they play well with Oracle, that's why it was decided to go with SQL Server in the first place. Would you advise to go for Oracle so that we can just link the static data? Or use SQL Server 2008 and replicate it because it's "safer" to stay within the Microsoft land? To use or not to use Entity Framework and WCF RIA Services at all? Regards. UPDATE: Thanks everyone for your answers. Nothing is set in stone yet. We'll try to import the data instead of linking, as if the other DB goes down, our system can still carry on. We're likely to use SQL Server just because most developers are more experienced with it. Even if we used RIA Services, we can swap out the Data Access Layer and use other frameworks such those mentioned below.

    Read the article

  • ReSharper 7.1 update

    - by TATWORTH
    Jet Brains have announced ReSharper 7.1: a considerable update to the powerful .NET developer productivity tool for Visual Studio. They invite you to download ReSharper 7.1 and take it for a free 30-day trial. I urge you to try this excellent Visual Studio add-on. Here is their announcement: Following this update, ReSharper 7 brings even more value to all .NET developers, such as more ways to refactor, inspect, clean up, review and generate code. Feature highlights of ReSharper 7 now include: Full integration with Visual Studio 2012 while maintaining support for Visual Studio 2005, 2008, and 2010.Performance and bug fixes: Since releasing version 7.0 this summer, we have fixed over 300 performance problems and bugs.New code inspections and contract annotations for a more robust .NET code quality analysis. Sharing ReSharper code inspection results with teammates has been streamlined as well for the purposes of code review.Improved tooling for .NET code maintenance including the top requested Extract Class refactoring that helps decrease code complexity, as well as a way to remove unused assembly references across the entire solution.Enhanced code formatter: We have implemented some of the most demanded code formatter improvements so far. For example, ReSharper 7.1 is able to format XML doc comments and chained method calls.Additional code exploration features helping visualize hierarchies of polymorphic members and CSS styles.An extended and fine-tuned code generation toolset. In terms of support for specific technologies and frameworks, ReSharper 7 is on the cutting edge as well, providing: Support for VB.NET refined with the Extract Class refactoring, new quick-fixes and improved IntelliSense.XAML support considerably enhanced in terms of code completion, typing assistance, naming style control, and code generation.An extensive pack of functionality for developers looking to create Windows Store applications for Windows 8.INotifyPropertyChanged interface support pack to improve productivity of Windows Forms, WPF and Silverlight application developers.Extended web development toolset, including improvements to JavaScript support, and initial support for ASP.NET 4.5 and ASP.NET MVC 4.Addition of two previously unsupported Microsoft development technologies: LightSwitch and SharePoint. For details on features and improvements in ReSharper 7 and a 30-day free trial, please read What's New in ReSharper 7.

    Read the article

  • Process for Securing Web Sites and Applications

    - by Aamir Hasan
    The following quick-start guide provides a detailed overview of how to configure security for IIS 6.0. Reduce the Attack Surface of the Web Server 1.       Enable only essential Windows Server 2003 components and services. 2.       Enable only essential IIS 6.0 components and services. 3.       Enable only essential Web service extensions. 4.       Enable only essential Multipurpose Internet Mail Extensions (MIME) types. 5.       Configure Windows Server 2003 security settings. Prevent Unauthorized Access to Web Sites and Applications 1.       Store content on a dedicated disk volume. 2.       Set IIS Web site permissions. 3.       Set IP address and domain name restrictions. 4.       Set the NTFS file system permissions. Isolate Web Sites and Applications 1.       Evaluate the effects of impersonation on application compatibility: 2·         Identify the impersonation behavior for ASP applications. 3·         Select the impersonation behavior for ASP.NET applications. 4.       Configure Web sites and applications for isolation. Configure User Authentication 1.       Configure Web site authentication. 2·         Select the Web site authentication method. 3·         Configure the Web site authentication method. 4.       Configure File Transfer Protocol (FTP) site authentication. Encrypt Confidential Data Exchanged with Clients 1.       Use Secure Sockets Layer (SSL) to encrypt confidential data. 2.       Use Internet Protocol security (IPSec) or virtual private network (VPN) with remote administration. Maintain Web Site and Application Security 1.       Obtain and apply current security patches. 2.       Enable Windows Server 2003 security logs. 3.       Enable file access auditing for Web site content. 4.       Configure IIS logs. 5.       Review security policies, processes, and procedures.  Note:To secure the Web sites and applications in a Web farm, use the process described in this chapter to configure security for each server in the Web farm. Link:http://www.studentacad.com/post/2010/04/28/Process-for-Securing-Web-Sites-and-Applications.aspx

    Read the article

  • Is there a massive other side to software development which I've somehow missed, revolving entirely around Microsoft?

    - by Aerovistae
    I'm still a beginning programmer; I've been at it for 2 years. I've learned to work with a few languages, a bit of web development technologies, a handful of libraries, frameworks, and IDEs. But over the past two years (and long before I even started, really), I keep hearing references to these...things. A million of them. Things such as C#, ADO, SOAP, ASP, ASP.NET, the .NET framework, CLR, F#, etc etc. And I've read their Wikipedia articles, in-depth, multiple times, and they all mention a million other things on that list, but I just can't seem to grasp what it all is. The only thing I've taken away with any certainty is that Microsoft is behind all of it. It sounds almost like a conspiracy. Are all these technologies just for developing on the Windows platform? What is .NET? Do some software developers dedicate their entire career just to that side of things? Why would I want to get into it, and what advantage does...whatever it is...have over all the other technologies there are? I hope this makes sense. It's a broad question, but inside it there's a very specific question asking about something I don't know the name of. Hopefully you can grasp my confusion.

    Read the article

  • Learning curve webdevelopment

    - by refro
    At the moment our team has a huge challenge, we're being asked to deliver a new GUI for an embedded controller. De deadline is very tight and is set on april 2013. Our team is very diverse some people are on the level of functional programming (mostly C), others (including myself) also master object oriented programming (C++, C#). We build a prototype with android, although it has its quirks it is mostly just OO. For the future there is a wish to support multiple platforms (Windows, Android, iOS). In my opinion a HTML5 app with a native app shell is the way to go. When gathering more information on the frameworks to use etc it becomes obvious to me a paradigm shift is needed. None of us have a web background so we need to learn from the ground up. The shift from functional to oo took us about 6 months to become productive (and some of the early subsystems were rewritten because they were a total mess) . Can we expect the learning curve to be similar? Can this be pulled off with a webapp? (My feeling says it will already be hard to pull off as a native app which is at the edge of our comfort zone)

    Read the article

  • How to plan/manage multi-platform (mobile) products?

    - by PhD
    Say I've to develop an app that runs on iOS, Android and Windows 8 Mobile. Now all three platforms are technically in different program languages. The only 'reuse' that I can see is that of the boxes-and-lines drawings (UML :) charts and nothing else. So how do companies/programmers manage the variation of the same product across different platforms especially since the implementation languages differ? It's 'easier' in the desktop world IMO given the plethora of languages and cross-platform libraries to make your life easier. Not so in the mobile world. More so, product line management principles don't seem to be all that applicable - what is same and variant doesn't really matter - the application is the same (conceptually) and the implementation is variant. Some difficulties that come to mind: Bug Fixing: Applications maybe designed in a similar manner but the bug identification and fixing would be radically different. A bug on iOS may/may-not be existent for that on Android. Or a bug fix approach on one platform may not be the same on another (unless it's a semantic bug like a!=b instead of a==b which would require the same 'approach' to fixing in essence Enhancements: Making a change on one platform would be radically different than on another Code-Design Divergence: They way the code is written/organized, the class structures etc., could be very different given the different implementation environments - leading to further reuse of the (above) UML models. There are of course many others - just keeping the development in sync and making sure all applications are up to the same version with the same set of features etc. Seems the effort is 3x that of a single application. So how exactly does one manage this nightmarish situation? Some thoughts: Split application to client/server to minimize the effect to client side only (not always doable) Use frameworks like Unity-3D that could take care of the cross-platform problem (mostly applicable to games and probably not to other applications etc.) Any other ways of managing a platform line? What are some proven approaches to managing/taming the effects?

    Read the article

  • Will Unity skills be interchangeable?

    - by Starkers
    I'm currently learning Unity and working my way through a video game maths primer text book. My goal is to create a racing game for WebGL (using Three.js and maybe Physic.js). I'm well aware that the Unity program shields you from a lot of what's going on and a lot of the grunt work attached to developing even a simple video game, but if I power through a bunch of Unity tutorials, will a lot of the skills I learn translate over to other frameworks/engines? I'm pretty proficient at level design with WebGL, and I'm a good 3D modeller. My weaknesses are definitely AI and Physics. While I am rapidly shoring up my math, and while Physics is undeniably interesting there's only so many hours in the day and there's a wealth of engines out there to take care of this sort of thing. AI does appeal to me a lot more, and is a lot more necessary. AI changes drastically from game to game, is tweaked heavily during development, and the physics is a lot more constant. Will leaning AI concepts in Unity allow me to transfer this knowledge pretty much anywhere? Or will I just be paddling up Unity creek with these skills?

    Read the article

  • A Better Way to Plan, Execute and Manage Enterprise Architecture

    - by JuergenKress
    IT Strategies from Oracle is an authorized library of guidelines and reference architectures that will help you better plan, execute, and manage your enterprise architecture and IT initiatives. The IT Strategies from Oracle library offers two types of best practice documents: practitioner guides containing pragmatic advice and approaches, and reference architectures containing the proven technology patterns to jumpstart your initiative. The IT Strategies from Oracle library can help you establish a reliable set of principles and standards to guide your use of Oracle technology. We will expand this library over time across all of Oracle's technologies. Today, you can access: Overview documents providing an introduction to all the resources available in the library and best practices maturity models Oracle Reference Architectures covering the application infrastructure foundation, management and monitoring, security, software engineering, service-oriented integration, service orientation, user interaction, engineered systems, and a master glossary. Enterprise Technology Strategies for Service-Oriented Architecture offering practitioner guides on creating a SOA roadmap, frameworks for governance, determining ROI, identifying services, software engineering, and white papers. Enterprise Technology Strategies for Event-Driven Architecture offering practitioner guides on creating an EDA roadmap and reference architectures on an EDA foundation and EDA infrastructure. Enterprise Technology Strategies for Business Process Management including practitioner guides on creating a BPM roadmap, business process engineering, governance, and reference architectures on a BPM foundation and BPM infrastructure. Enterprise Technology Strategies for Cloud Computing including reference architectures on a Cloud foundation and Cloud infrastructure. Enterprise Technology Strategies for Business Analytics includes a practitioner guide for creating a BA roadmap, and reference architectures for a BA foundation and BA infrastructure. Get the Oracle Enterprise Architecture content here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: Architecture,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

    Read the article

  • Concurrent Affairs

    - by Tony Davis
    I once wrote an editorial, multi-core mania, on the conundrum of ever-increasing numbers of processor cores, but without the concurrent programming techniques to get anywhere near exploiting their performance potential. I came to the.controversial.conclusion that, while the problem loomed for all procedural languages, it was not a big issue for the vast majority of programmers. Two years later, I still think most programmers don't concern themselves overly with this issue, but I do think that's a bigger problem than I originally implied. Firstly, is the performance boost from writing code that can fully exploit all available cores worth the cost of the additional programming complexity? Right now, with quad-core processors that, at best, can make our programs four times faster, the answer is still no for many applications. But what happens in a few years, as the number of cores grows to 100 or even 1000? At this point, it becomes very hard to ignore the potential gains from exploiting concurrency. Possibly, I was optimistic to assume that, by the time we have 100-core processors, and most applications really needed to exploit them, some technology would be around to allow us to do so with relative ease. The ideal solution would be one that allows programmers to forget about the problem, in much the same way that garbage collection removed the need to worry too much about memory allocation. From all I can find on the topic, though, there is only a remote likelihood that we'll ever have a compiler that takes a program written in a single-threaded style and "auto-magically" converts it into an efficient, correct, multi-threaded program. At the same time, it seems clear that what is currently the most common solution, multi-threaded programming with shared memory, is unsustainable. As soon as a piece of state can be changed by a different thread of execution, the potential number of execution paths through your program grows exponentially with the number of threads. If you have two threads, each executing n instructions, then there are 2^n possible "interleavings" of those instructions. Of course, many of those interleavings will have identical behavior, but several won't. Not only does this make understanding how a program works an order of magnitude harder, but it will also result in irreproducible, non-deterministic, bugs. And of course, the problem will be many times worse when you have a hundred or a thousand threads. So what is the answer? All of the possible alternatives require a change in the way we write programs and, currently, seem to be plagued by performance issues. Software transactional memory (STM) applies the ideas of database transactions, and optimistic concurrency control, to memory. However, working out how to break down your program into sufficiently small transactions, so as to avoid contention issues, isn't easy. Another approach is concurrency with actors, where instead of having threads share memory, each thread runs in complete isolation, and communicates with others by passing messages. It simplifies concurrent programs but still has performance issues, if the threads need to operate on the same large piece of data. There are doubtless other possible solutions that I haven't mentioned, and I would love to know to what extent you, as a developer, are considering the problem of multi-core concurrency, what solution you currently favor, and why. Cheers, Tony.

    Read the article

  • Should I learn the easier framework as a start? [closed]

    - by gunbuster363
    I've been a programmer for 2 years. I learned Java SE, C from college and learned Cobol from the workplace. I've noticed that there is a hype about framework and I actually don't know what is a framework. It is so cool that my colleague once said you cannot find a new job without knowing something like struct spring hibernate. And we should know Java EE too because it was aimed for enterprise application. I've never code something such as server-client web application, and I think I need to try it out. But which language should I code in? I can't decide between the following 2: 1) Java. It is heavily used by many company so I could easily reuse the experience gained. But Java and its related framework are pretty heavy (for the machine and operation). It is on-demand. 2) ROR. It is cool. The syntax of ruby is simple. I can get a better hand on it. And maybe I can learn the concept easily and possibly correctly. However, not much company here would use it. All the job ads are about J2EE/C#. Should I learn the easy one or the difficult one? Not to mention there are a lot of frameworks out there for Java, which makes the decision much more difficult.

    Read the article

  • What to learn after standard C++?

    - by Luca Cerone
    I switched to C++ a few months ago, learning its syntax, the main features of the STL and what you can usually find in a "learn C++" manual. Now I would like to go further. What would be your recommendations? I would like to know what to learn next (not only about the language, but also debugging, frameworks etc. etc.) I know probably the answer depends on the specific needs of each user, so here is a list of mine: Cross Platform development Developing GUI for my programs Develop extendible software, allowing the use of plugins Use of scientific libraries Interact with databases (mainly MySQL) Having server/client functionalities (I'd like users of my programs to interact through internet.. as you might have guessed I am not a programmer by training so I might have used the wrong terms.. if so I apologize for that). Of course I know it takes time, but I would like to have a good list of references and resources to start (both books and websites are ok). Thanks a lot for your help!

    Read the article

  • Need help understanding Mocks and Stubs

    - by Theomax
    I'm new to use mocking frameworks and I have a few questions on the things that I am not clear on. I'm using Rhinomocks to generate mock objects in my unit tests. I understand that mocks can be created to verify interactions between methods and they record the interactions etc and stubs allow you to setup data and entities required by the test but you do not verify expectations on stubs. Looking at the recent unit tests I have created, I appear to be creating mocks literally for the purpose of stubbing and allowing for data to be setup. Is this a correct usage of mocks or is it incorrect if you're not actually calling verify on them? For example: user = MockRepository.GenerateMock<User>(); user.Stub(x => x.Id = Guid.NewGuid()); user.Stub(x => x.Name = "User1"); In the above code I generate a new user mock object, but I use a mock so I can stub the properties of the user because in some cases if the properties do not have a setter and I need to set them it seems the only way is to stub the property values. Is this a correct usage of stubbing and mocking? Also, I am not completely clear on what the difference between the following lines is: user.Stub(x => x.Id).Return(new Guid()); user.Stub(x => x.Id = Guid.NewGuid());

    Read the article

  • Natural talent vs experience [on hold]

    - by Tord Johansson Munk
    Hi i have a question for you guys if you had a choice of hiring one of two programmers. One of them is a natural born programming talent, he has been programming since he was 14 year old and he has been programming all sorts of things by him self, 3d renders,games,his own frameworks, he is really good at algorithms and problem solving. He is now about 25 years old and is looking for a job after some unchallenged years of college the only experience he has is working on his own/university stuff and some open source project. This guy spends all his free time programming and has several pet projects at home. The other person is a 37 year old career programmer. He has been programming since he graduated from university at the age of 26 and have been working since then. He did not have an interest in programming before university. During his studies he discovered that programming was fun and challenging but it never was a "passion". During his career he mainly worked with "enterprise" platforms such as .net or javaEE. He mainly have done database business applications and thus is lacking skills of the young talent like abstract problem solving or algorithms. But he know the tools he has been using during the years and is reliable and almost always makes his boss happy. He keeps him self updated in the platform and tools he has and is using. But outside the office walls he don't touch any code at all. Witch one would you hire? Would you favor one of them in certain projects? Do you think that if the young talent learns his tools he will be a better programmer than the older one? Would your decision be different if both of them where lacking a degree? or if only one of them was lacking a degree be the old and experienced or the young genius.

    Read the article

  • Building an intranet

    - by WernerCD
    I'm researching for a project I'm going to be doing at work on the side... I work for a small hospital and we recently upgraded all the browsers inside our intranet to IE8 (Goodbye 6 :). We have a small, obsolete intranet built by someone who isn't a web designer... functional enough, but annoying to maintain and really sparse. What I'm wanting to do... is use a good framework. I'm looking for suggestions... I'm looking for something Windows IIS based. I'd love windows authentication - with the ability to delegate sub-sections of the website to managers. Right now it's my job to add/update/delete anything from the site... I'd like something not complicated that can be delegated to non-technical people. Like... the Cafeteria Manager should be able to update the menu without putting a ticket into me. She'd log into her computer, open the intranet (which would use her windows log-on to identify her) and have elevated privileges to edit her section of the intranet. If I have to "extend" a good framework to get Windows Authentication, I'll do it... but I'd prefer it to be baked in. What are some good frameworks, tools and places to start? While this isn't a "Huge" project... it's going to be bigger than the basic stuff I've done before and I'd like a good place to start.

    Read the article

  • Learning curve for web development

    - by refro
    At the moment our team has a huge challenge, we're being asked to deliver a new GUI for an embedded controller. The deadline is very tight and is set on April 2013. Our team is very diverse, some people are on the level of functional programming (mostly C), others (including myself) have mastered object oriented programming (C++, C#). We built a prototype for Android, although it has its quirks, it is mostly just OO. For the future there is a wish to support multiple platforms (Windows, Android, iOS). In my opinion a HTML5 app with a native app shell is the way to go. When gathering more information on the frameworks to use etc., it became obvious to me a paradigm shift is needed. None of us have a web background so we need to learn from the ground up. The shift from functional to OO took us about 6 months to become productive (and some of the early subsystems were rewritten because they were a total mess). Can we expect the learning curve to be similar? Can this be pulled off with a web app? (My feeling says it will already be hard to pull off as a native app which is at the edge of our comfort zone).

    Read the article

< Previous Page | 72 73 74 75 76 77 78 79 80 81 82 83  | Next Page >