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  • CodePlex Daily Summary for Sunday, July 08, 2012

    CodePlex Daily Summary for Sunday, July 08, 2012Popular ReleasesBlackJumboDog: Ver5.6.7: 2012.07.08 Ver5.6.7 (1) ????????????????「????? Request.Receve()」?????????? (2) Web???????????FlMML customized: FlMML customized ??: FlMML customized ????。 ??、PCM??????????、??????。ecBlog: ecBlog 0.2: ecBlog alpha realaseTaskScheduler ASP.NET: Release 3 - 1.2.0.0: Release 3 - Version 1.2.0.0 That version was altered only the library: In TaskScheduler was added new properties: UseBackgroundThreads Enables the use of separate threads for each task. StoreThreadsInPool Manager enables to store in the Pool threads that are performing the tasks. OnStopSchedulerAutoCancelThreads Scheduler allows aborting threads when it is stopped. false if the scheduler is not aborted the threads that are running. AutoDeletedExecutedTasks Allows Manager Delete Task afte...DotNetNuke Persian Packages: ??? ?? ???? ????? ???? 6.2.0: *????? ???? ??? ?? ???? 6.2.0 ? ??????? ???? ????? ???? ??? ????? *????? ????? ????? ??? ??? ???? ??? ??????? ??????? - ???? *?????? ???? ??? ?????? ?? ???? ???? ????? ? ?? ??? ?? ???? ???? ?? *????? ????? ????? ????? ????? / ??????? ???? ?? ???? ??? ??? - ???? *???? ???? ???? ????? ? ??????? ??? ??? ??? ?? ???? *????? ????? ???????? ??? ? ??????? ?? ?? ?????? ????? ????????? ????? ?????? - ???? *????? ????? ?????? ????? ?? ???? ?? ?? ?? ???????? ????? ????? ????????? ????? ?????? *???? ?...testtom07052012git02: r1: r1Cypher Bot: Cypher Bot 4.1: Cypher Bot is the most advanced encryption tool on the planet.... and now it actually works. That's right we fixed the bugs! For a full program summary go to the Home Page or visit www.iRareMedia.com So what's new? We've pretty much fixed all the bugs, but here's a run down if you wanna know exactly what's different: Fixed Installation / Setup Error, where an error message would display: "No Internet Connection, Try Again Later" Fixed File Encryption / Decryption error where the file exten...Coding4Fun Kinect Service: Coding4Fun Kinect Service v1.5: Requires Kinect for Windows SDK v1.5 Minor bug fixes + Kinect for Windows SDK v1.5 Aligning version with the Kinect for Windows SDK requiredtedplay: tedplay 1.1: tedplay 1.1 source and Win32 binary is out now. Changes are: SID card support Commodore 64 PSID music format support optimized FIR filter global hotkeys for skipping tracks (Windows only) module properties window (Windows only) mutable noise channel via GUI button (Windows only) disable SID card from the menu (Windows only) bugfixes PSID tunes are played on the C64 clock frequency but in a Commodore plus/4 virtual machine. The purpose is not to have yet another SID player, but t...xUnit.net Contrib: xunitcontrib-resharper 0.6 (RS 7.0, 6.1.1): xunitcontrib release 0.6 (ReSharper runner) This release provides a test runner plugin for Resharper 7.0 (EAP build 82) and 6.1, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) Copies of the plugin that support previous verions of ReSharper can be downloaded from this release. The plan is to support the latest revisions of the last two paid-for major versions of ReSharper (namely 7.0 and 6.1) Also note that all builds work against ALL VERSIONS...Umbraco CMS: Umbraco 4.8.0 Beta: Whats newuComponents in the core Multi-Node Tree Picker, Multiple Textstring, Slider and XPath Lists Easier Lucene searching built in IFile providers for easier file handling Updated 3rd party libraries Applications / Trees moved out of the database SQL Azure support added Various bug fixes Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to...CODE Framework: 4.0.20704.0: See CODE Framework (.NET) Change Log for changes in this version.xUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net 1.9.1: xUnit.net release 1.9.1Build #1600 Important note for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. Important note for VS2012 users: The VS2012 runner is in the Visual Studio Gallery now, and should be installed via Tools | Extension Manager from insi...MVC Controls Toolkit: Mvc Controls Toolkit 2.2.0: Added Modified all Mv4 related features to conform with the Mvc4 RC Now all items controls accept any IEnumerable<T>(before just List<T> were accepted by most of controls) retrievalManager class that retrieves automatically data from a data source whenever it catchs events triggered by filtering, sorting, and paging controls move method to the updatesManager to move one child objects from a father to another. The move operation can be undone like the insert, update and delete operatio...IronPython: 2.7.3: On behalf of the IronPython team, I'm happy to announce the final release of IronPython 2.7.3. This release includes everything from IronPython 54498, 62475, and 74478 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. The incompatibility with IronRuby has been resolved, and they can once again be installed side-by-side. The biggest improvements in IronPython 2.7.3 are: the...Mini SQL Query: Mini SQL Query (v1.0.68.441): Just a bug fix release for when the connections try to refresh after an edit. Make sure you read the Quickstart for an introduction.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.58: Fix for Issue #18296: provide "ALL" value to the -ignore switch to ignore all error and warning messages. Fix for issue #18293: if encountering EOF before a function declaration or expression is properly closed, throw an appropriate error and don't crash. Adjust the variable-renaming algorithm so it's very specific when renaming variables with the same number of references so a single source file ends up with the same minified names on different platforms. add the ability to specify kno...LogExpert: 1.4 build 4566: This release for the 1.4 version line contains various fixes which have been made some times ago. Until now these fixes were only available in the 1.5 alpha versions. It also contains a fix for: 710. Column finder (press F8 to show) Terminal server issues: Multiple sessions with same user should work now Settings Export/Import available via Settings Dialog still incomple (e.g. tab colors are not saved) maybe I change the file format one day no command line support yet (for importin...CommonLibrary.NET: CommonLibrary.NET 0.9.8.5 - Final Release: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. FluentscriptCommonLibrary.NET 0.9.8 contains a scripting language called FluentScript. Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?action=Edit&title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.5 - Final ReleaseApplication: FluentScript Versio...SharePoint 2010 Metro UI: SharePoint 2010 Metro UI8: Please review the documentation link for how to install. Installation takes some basic knowledge of how to upload and edit SharePoint Artifact files. Please view the discussions tab for ongoing FAQsNew ProjectsAdventures of Adventure Land: Adventures of Adventure Land is a new text based adventure. You will be able to level up, fight challenging enemies, use magical spells, and simply adventure.AdventureWorks Silverlight samples: AdventureWorks Silverlight samplesAFS.Collab.Duplex: my duplexarmmychan: ????????C# - WPF - .Net - MSSQL - Open Source Restaurant POS System: A C# .Net / WPF / MSSQL Restaurant Point of Sale (POS) Software that is PCI-DSS 2.0 Compliant running stable in many restaurants / integrated with MercuryPay.dcview: dcinside.com? ??? ? ?? ?? ??? ???? ???.DotNetNuke Contact Form: simple yet effective DotNetNuke contact formISBNdb.com Helper Library: A .net helper library that encapsulates all the functionality of the API at www.isbndb.com in .NET CLR objects.JPO Class Register: Simple class register.NACHA C# Class with WPF Test App: Do you need to generate a NACHA PPD file? This is great starting point for you! Actually, it's a great, almost finished, point for you! More info below.NotificationsWidget In ASP MVC: SummaryPayPal Manager: I decided to make a basic (for now) desktop client for PayPal to get better at WebRequests in VB.NET. I will be adding much more such as sending payments, etc.Pomodoro Timer Count Down App: Pomodoro count down timer Application Features ------------------------------- Pomodoro Mode Count down timer mode Start stop pause Notification Powershell HTML Highlight: Powershell html syntax highlightingProject F10_P1: F10 p1Razor-sharp your skills: This project will have details about the C# 2.0 C# 3.0 C# 4.0 C# 5.0 Salaria: Bienvenue sur notre projet "Salaria".SharePoint 2010 - Unlock SP Files: Unlock any file in SharePoint or get lock information of a SharePoint file.( Compatible with office 365) ""The file "" is locked for exclusive use by""SharePoint 2010 Metro Masterpage: This project will give you a full metro masterpage for sharepoint 2010SharePoint Cache Refresh Framework: This project's aim is build a small and easy to use framework for SharePoint developers to be able to control cached objects across servers in a SharePoint FarmTFSProjectTest: A test project.uhimania test project: testUpgrade SPSolution: This is a Sharepoint 2010 Management Shell cmdlet, which upgrades a sharepoint solution and installs/activates any new features added in the package.Video Frame Explorer: Video Frame Explorer allows you to make thumbnails (caps, previews) of video files. It supports of practically any videos-formats (even MP4, MKV, MOV if you havWML: WML

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  • CodePlex Daily Summary for Thursday, September 20, 2012

    CodePlex Daily Summary for Thursday, September 20, 2012Popular ReleasesSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.2020.421): New features: Disable a specific part of SiteMap to keep the data without displaying them in the CRM application. It simply comments XML part of the sitemap (thanks to rboyers for this feature request) Right click an item and click on "Disable" to disable it Items disabled are greyed and a suffix "- disabled" is added Right click an item and click on "Enable" to enable it Refresh list of web resources in the web resources pickerWPF Animated GIF: WPF Animated GIF 1.2.1: Bug fixes 1275: fixed rendering issues when DisposalMethod = 2 or 3AJAX Control Toolkit: September 2012 Release: AJAX Control Toolkit Release Notes - September 2012 Release Version 60919September 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.1.0: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Sense/Net CMS - Enterprise Content Management: SenseNet 6.1.2 Community Edition: Sense/Net 6.1.2 Community EditionMain new featuresOur current release brings a lot of bugfixes, including the resolution of js/css editing cache issues, xlsx file handling from Office, expense claim demo workspace fixes and much more. Besides fixes 6.1.2 introduces workflow start options and other minor features like a reusable Reject client button for approval scenarios and resource editor enhancements. We have also fixed an issue with our install package to bring you a flawless installation...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Python Tools for Visual Studio: 1.5 RC: PTVS 1.5RC Available! We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RC. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. The primary new feature for the 1.5 release is Django including Azure support! The http://www.djangoproject.com is a pop...Launchbar: Lanchbar 4.0.0: First public release.AssaultCube Reloaded: 2.5.4 -: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: New logo Improved airstrike! Reset nukes...Extended WPF Toolkit: Extended WPF Toolkit - 1.7.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's new in the 1.7.0 Release?New controls Zoombox Pie New features / bug fixes PropertyGrid.ShowTitle property added to allow showing/hiding the PropertyGrid title. Modifications to the PropertyGrid.EditorDefinitions collection will now automatically be applied to the PropertyGrid. Modifications to the PropertyGrid.PropertyDefinitions collection will now be reflected automaticaly...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2 For detailed release notes check the release notes. JayData core: all async operations now support promises JayDa...????????API for .Net SDK: SDK for .Net ??? Release 4: 2012?9?17??? ?????,???????????????。 ?????Release 3??????,???????,???,??? ??????????????????SDK,????????。 ??,??????? That's all.VidCoder: 1.4.0 Beta: First Beta release! Catches up to HandBrake nightlies with SVN 4937. Added PGS (Blu-ray) subtitle support. Additional framerates available: 30, 50, 59.94, 60 Additional sample rates available: 8, 11.025, 12 and 16 kHz Additional higher bitrates available for audio. Same as Source Constant Framerate available. Added Apple TV 3 preset. Added new Bob deinterlacing option. Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will keep running and continue pro...DNN Metro7 style Skin package: Metro7 style Skin for DotNetNuke 06.02.01: Stabilization release fixed this issues: Links not worked on FF, Chrome and Safari Modified packaging with own manifest file for install and source package. Moved the user Image on the Login to the left side. Moved h2 font-size to 24px. Note : This release Comes w/o source package about we still work an a solution. Who Needs the Visual Studio source files please go to source and download it from there. Known 16 CSS issues that related to the skin.css. All others are DNN default o...Visual Studio Icon Patcher: Version 1.5.1: This fixes a bug in the 1.5 release where it would crash when no language packs were installed for VS2010.VFPX: Desktop Alerts 1.0.2: This update for the Desktop Alerts contains changes to behavior for setting custom sounds for alerts. I have removed ALERTWAV.TXT from the project, and also removed DA_DEFAULTSOUND from the VFPALERT.H file. The AlertManager class and Alert class both have a "default" cSound of ADDBS(JUSTPATH(_VFP.ServerName))+"alert.wav" --- so, as long as you distribute a sound file with the file name "alert.wav" along with the EXE, that file will be used. You can set your own sound file globally by setti...MCEBuddy 2.x: MCEBuddy 2.2.15: Changelog for 2.2.15 (32bit and 64bit) 1. Added support for %originalfilepath% to get the source file full path. Used for custom commands only. 2. Added support for better parsing of Media Portal XML files to extract ShowName and Episode Name and download additional details from TVDB (like Season No, Episode No etc). 3. Added support for TVDB seriesID in metadata 4. Added support for eMail non blocking UI testEmmaClient - Liveresults for Orienteering: EmmaClient 2012-09-13: Minor release with a small fix for producing OS2012 results (and status of runners in the forest)Multiple Image choice custom field type: MultipleImageUpload V1.0: This is the Custom field type which allows the users to choose image as a choice field. This custom field type is SharePoint 2010, install the WSP thru powershell or Stsadm tool and enjoy the functionality...MDS Administration: Version 1.1.3: Fixed Rename issueNew Projects3dxia: bug3dxiaBitbucket Issue Tracker: A simple issue-tracking Windows client for your projects hosted on bitbucket.org.C++ thread-safe logging: Visual Studio C++ log library project: add to your project for thread-safe logging capabilities.Caddies GeoNote: The work started from making a vision for a neighbourhood communication platform, and ended up in creating the version 1.0 of a mobile application – GeoNotes – CodePlexGitHookForAzure: TestCommerce Server Pipeline Log Analyzer: This tool read and analyze pipeline logs under one selected folder. It applies to Microsoft Commerce Server 2002, 2007, 2009 and 2009 R2 Pipeline logs.Contrib.Mod.ResetPassword: Send reset link as a shapeContrib.Taxonomies.ViewExtension: Orchard module that adds a filter box to the taxonomies selector.EasierRdp: This is a remote desktop session management tool which provides an easy way to maintain multiple users and servers' connectionEconomic news grabber: WCF service for get news from rss, news sites and etc. WPF client for presentation this data for end users.Eticaret Sitesi: eee ticFacebook Graph API SDK Helper Class Library: Facebook C# Graph API SDK Helper Class Under developmentfxch01v14: helloKarned 2: Karned est un carnet de pêche informatique. Ce logiciel permet de noter vos prises de pêche à des fins d'analyse, ou simplement pour le souvenir...lixotrash: SandBox and POCs collections, not interesting hereLoggerLib: The project is a "Tracing Library" developed in a Borland C++ enviroment. Il progetto consiste in una libreria di tracciamento, sviluppata in ambiente Borland.LyncTalker: A simple tray application which will speak incoming Lync instant messages.MicroFrameWork: MicroFrameWorkNuzzle: 2.6.5 Dofus EmulatorPDF Merge: PDF Merge is a simple user-friendly application that allows you to merge multiple PDF documents including scanned / imported documents and images into 1 PDF.Pipeline: A library of several lightweight pipeline implementations ("pipes and filters" pattern).Prime Calculator: PrimeCalculator factorizes a number or a math expression into its prime factors or if prime display its prime type [Unit, Prime, Additive, Pure].Racing: not ready yetRuntime DataSet/DataTable viewer: This component basically allows you to inspect the contents of any Data Set or a Data Table at runtime without breaking into the debugger again and again.Service billing: Student group work for the College of West Anglia UCWA. Snake!: A Snake game written in C#SoccerBot: this is just a test projectSQL Server Trace File Import Utility: Command-line utility to import trace files into a data warehouse type structure. Currently it only handles Login events.testscenairo7onv14: helloToQueryString: Serialize any object in C# to a query string with the .ToQueryString() extension method. Supports primitives, strings, arrays and collections.tyajz: tyajz projectWindows Azure Table Storage: you can find all the details in my blog: hhaggan.wordpress.com and if you do have any question or inquiries feel free to contact me at hhaggan@hotmail.comwtcms: wtcms

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  • .NET Code Evolution

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/07/24/153504.aspxAt my day job I do look at a lot of code written by other people. Most of the code is quite good and some is even a masterpiece. And there is also code which makes you think WTF… oh it was written by me. Hm not so bad after all. There are many excuses reasons for bad code. Most often it is time pressure followed by not enough ambition (who cares) or insufficient training. Normally I do care about code quality quite a lot which makes me a (perceived) slow worker who does write many tests and refines the code quite a lot because of the design deficiencies. Most of the deficiencies I do find by putting my design under stress while checking for invariants. It does also help a lot to step into the code with a debugger (sometimes also Windbg). I do this much more often when my tests are red. That way I do get a much better understanding what my code really does and not what I think it should be doing. This time I do want to show you how code can evolve over the years with different .NET Framework versions. Once there was  time where .NET 1.1 was new and many C++ programmers did switch over to get rid of not initialized pointers and memory leaks. There were also nice new data structures available such as the Hashtable which is fast lookup table with O(1) time complexity. All was good and much code was written since then. At 2005 a new version of the .NET Framework did arrive which did bring many new things like generics and new data structures. The “old” fashioned way of Hashtable were coming to an end and everyone used the new Dictionary<xx,xx> type instead which was type safe and faster because the object to type conversion (aka boxing) was no longer necessary. I think 95% of all Hashtables and dictionaries use string as key. Often it is convenient to ignore casing to make it easy to look up values which the user did enter. An often followed route is to convert the string to upper case before putting it into the Hashtable. Hashtable Table = new Hashtable(); void Add(string key, string value) { Table.Add(key.ToUpper(), value); } This is valid and working code but it has problems. First we can pass to the Hashtable a custom IEqualityComparer to do the string matching case insensitive. Second we can switch over to the now also old Dictionary type to become a little faster and we can keep the the original keys (not upper cased) in the dictionary. Dictionary<string, string> DictTable = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); void AddDict(string key, string value) { DictTable.Add(key, value); } Many people do not user the other ctors of Dictionary because they do shy away from the overhead of writing their own comparer. They do not know that .NET has for strings already predefined comparers at hand which you can directly use. Today in the many core area we do use threads all over the place. Sometimes things break in subtle ways but most of the time it is sufficient to place a lock around the offender. Threading has become so mainstream that it may sound weird that in the year 2000 some guy got a huge incentive for the idea to reduce the time to process calibration data from 12 hours to 6 hours by using two threads on a dual core machine. Threading does make it easy to become faster at the expense of correctness. Correct and scalable multithreading can be arbitrarily hard to achieve depending on the problem you are trying to solve. Lets suppose we want to process millions of items with two threads and count the processed items processed by all threads. A typical beginners code might look like this: int Counter; void IJustLearnedToUseThreads() { var t1 = new Thread(ThreadWorkMethod); t1.Start(); var t2 = new Thread(ThreadWorkMethod); t2.Start(); t1.Join(); t2.Join(); if (Counter != 2 * Increments) throw new Exception("Hmm " + Counter + " != " + 2 * Increments); } const int Increments = 10 * 1000 * 1000; void ThreadWorkMethod() { for (int i = 0; i < Increments; i++) { Counter++; } } It does throw an exception with the message e.g. “Hmm 10.222.287 != 20.000.000” and does never finish. The code does fail because the assumption that Counter++ is an atomic operation is wrong. The ++ operator is just a shortcut for Counter = Counter + 1 This does involve reading the counter from a memory location into the CPU, incrementing value on the CPU and writing the new value back to the memory location. When we do look at the generated assembly code we will see only inc dword ptr [ecx+10h] which is only one instruction. Yes it is one instruction but it is not atomic. All modern CPUs have several layers of caches (L1,L2,L3) which try to hide the fact how slow actual main memory accesses are. Since cache is just another word for redundant copy it can happen that one CPU does read a value from main memory into the cache, modifies it and write it back to the main memory. The problem is that at least the L1 cache is not shared between CPUs so it can happen that one CPU does make changes to values which did change in meantime in the main memory. From the exception you can see we did increment the value 20 million times but half of the changes were lost because we did overwrite the already changed value from the other thread. This is a very common case and people do learn to protect their  data with proper locking.   void Intermediate() { var time = Stopwatch.StartNew(); Action acc = ThreadWorkMethod_Intermediate; var ar1 = acc.BeginInvoke(null, null); var ar2 = acc.BeginInvoke(null, null); ar1.AsyncWaitHandle.WaitOne(); ar2.AsyncWaitHandle.WaitOne(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Intermediate did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Intermediate() { for (int i = 0; i < Increments; i++) { lock (this) { Counter++; } } } This is better and does use the .NET Threadpool to get rid of manual thread management. It does give the expected result but it can result in deadlocks because you do lock on this. This is in general a bad idea since it can lead to deadlocks when other threads use your class instance as lock object. It is therefore recommended to create a private object as lock object to ensure that nobody else can lock your lock object. When you read more about threading you will read about lock free algorithms. They are nice and can improve performance quite a lot but you need to pay close attention to the CLR memory model. It does make quite weak guarantees in general but it can still work because your CPU architecture does give you more invariants than the CLR memory model. For a simple counter there is an easy lock free alternative present with the Interlocked class in .NET. As a general rule you should not try to write lock free algos since most likely you will fail to get it right on all CPU architectures. void Experienced() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); t1.Wait(); t2.Wait(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Experienced did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Experienced() { for (int i = 0; i < Increments; i++) { Interlocked.Increment(ref Counter); } } Since time does move forward we do not use threads explicitly anymore but the much nicer Task abstraction which was introduced with .NET 4 at 2010. It is educational to look at the generated assembly code. The Interlocked.Increment method must be called which does wondrous things right? Lets see: lock inc dword ptr [eax] The first thing to note that there is no method call at all. Why? Because the JIT compiler does know very well about CPU intrinsic functions. Atomic operations which do lock the memory bus to prevent other processors to read stale values are such things. Second: This is the same increment call prefixed with a lock instruction. The only reason for the existence of the Interlocked class is that the JIT compiler can compile it to the matching CPU intrinsic functions which can not only increment by one but can also do an add, exchange and a combined compare and exchange operation. But be warned that the correct usage of its methods can be tricky. If you try to be clever and look a the generated IL code and try to reason about its efficiency you will fail. Only the generated machine code counts. Is this the best code we can write? Perhaps. It is nice and clean. But can we make it any faster? Lets see how good we are doing currently. Level Time in s IJustLearnedToUseThreads Flawed Code Intermediate 1,5 (lock) Experienced 0,3 (Interlocked.Increment) Master 0,1 (1,0 for int[2]) That lock free thing is really a nice thing. But if you read more about CPU cache, cache coherency, false sharing you can do even better. int[] Counters = new int[12]; // Cache line size is 64 bytes on my machine with an 8 way associative cache try for yourself e.g. 64 on more modern CPUs void Master() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Master, 0); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Master, Counters.Length - 1); t1.Wait(); t2.Wait(); Counter = Counters[0] + Counters[Counters.Length - 1]; if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Master did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Master(object number) { int index = (int) number; for (int i = 0; i < Increments; i++) { Counters[index]++; } } The key insight here is to use for each core its own value. But if you simply use simply an integer array of two items, one for each core and add the items at the end you will be much slower than the lock free version (factor 3). Each CPU core has its own cache line size which is something in the range of 16-256 bytes. When you do access a value from one location the CPU does not only fetch one value from main memory but a complete cache line (e.g. 16 bytes). This means that you do not pay for the next 15 bytes when you access them. This can lead to dramatic performance improvements and non obvious code which is faster although it does have many more memory reads than another algorithm. So what have we done here? We have started with correct code but it was lacking knowledge how to use the .NET Base Class Libraries optimally. Then we did try to get fancy and used threads for the first time and failed. Our next try was better but it still had non obvious issues (lock object exposed to the outside). Knowledge has increased further and we have found a lock free version of our counter which is a nice and clean way which is a perfectly valid solution. The last example is only here to show you how you can get most out of threading by paying close attention to your used data structures and CPU cache coherency. Although we are working in a virtual execution environment in a high level language with automatic memory management it does pay off to know the details down to the assembly level. Only if you continue to learn and to dig deeper you can come up with solutions no one else was even considering. I have studied particle physics which does help at the digging deeper part. Have you ever tried to solve Quantum Chromodynamics equations? Compared to that the rest must be easy ;-). Although I am no longer working in the Science field I take pride in discovering non obvious things. This can be a very hard to find bug or a new way to restructure data to make something 10 times faster. Now I need to get some sleep ….

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  • 3D Graphics with XNA Game Studio 4.0 bug in light map?

    - by Eibis
    i'm following the tutorials on 3D Graphics with XNA Game Studio 4.0 and I came up with an horrible effect when I tried to implement the Light Map http://i.stack.imgur.com/BUWvU.jpg this effect shows up when I look towards the center of the house (and it moves with me). it has this shape because I'm using a sphere to represent light; using other light shapes gives different results. I'm using a class PreLightingRenderer: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Dhpoware; using Microsoft.Xna.Framework.Content; namespace XNAFirstPersonCamera { public class PrelightingRenderer { // Normal, depth, and light map render targets RenderTarget2D depthTarg; RenderTarget2D normalTarg; RenderTarget2D lightTarg; // Depth/normal effect and light mapping effect Effect depthNormalEffect; Effect lightingEffect; // Point light (sphere) mesh Model lightMesh; // List of models, lights, and the camera public List<CModel> Models { get; set; } public List<PPPointLight> Lights { get; set; } public FirstPersonCamera Camera { get; set; } GraphicsDevice graphicsDevice; int viewWidth = 0, viewHeight = 0; public PrelightingRenderer(GraphicsDevice GraphicsDevice, ContentManager Content) { viewWidth = GraphicsDevice.Viewport.Width; viewHeight = GraphicsDevice.Viewport.Height; // Create the three render targets depthTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Single, DepthFormat.Depth24); normalTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); lightTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); // Load effects depthNormalEffect = Content.Load<Effect>(@"Effects\PPDepthNormal"); lightingEffect = Content.Load<Effect>(@"Effects\PPLight"); // Set effect parameters to light mapping effect lightingEffect.Parameters["viewportWidth"].SetValue(viewWidth); lightingEffect.Parameters["viewportHeight"].SetValue(viewHeight); // Load point light mesh and set light mapping effect to it lightMesh = Content.Load<Model>(@"Models\PPLightMesh"); lightMesh.Meshes[0].MeshParts[0].Effect = lightingEffect; this.graphicsDevice = GraphicsDevice; } public void Draw() { drawDepthNormalMap(); drawLightMap(); prepareMainPass(); } void drawDepthNormalMap() { // Set the render targets to 'slots' 1 and 2 graphicsDevice.SetRenderTargets(normalTarg, depthTarg); // Clear the render target to 1 (infinite depth) graphicsDevice.Clear(Color.White); // Draw each model with the PPDepthNormal effect foreach (CModel model in Models) { model.CacheEffects(); model.SetModelEffect(depthNormalEffect, false); model.Draw(Camera.ViewMatrix, Camera.ProjectionMatrix, Camera.Position); model.RestoreEffects(); } // Un-set the render targets graphicsDevice.SetRenderTargets(null); } void drawLightMap() { // Set the depth and normal map info to the effect lightingEffect.Parameters["DepthTexture"].SetValue(depthTarg); lightingEffect.Parameters["NormalTexture"].SetValue(normalTarg); // Calculate the view * projection matrix Matrix viewProjection = Camera.ViewMatrix * Camera.ProjectionMatrix; // Set the inverse of the view * projection matrix to the effect Matrix invViewProjection = Matrix.Invert(viewProjection); lightingEffect.Parameters["InvViewProjection"].SetValue(invViewProjection); // Set the render target to the graphics device graphicsDevice.SetRenderTarget(lightTarg); // Clear the render target to black (no light) graphicsDevice.Clear(Color.Black); // Set render states to additive (lights will add their influences) graphicsDevice.BlendState = BlendState.Additive; graphicsDevice.DepthStencilState = DepthStencilState.None; foreach (PPPointLight light in Lights) { // Set the light's parameters to the effect light.SetEffectParameters(lightingEffect); // Calculate the world * view * projection matrix and set it to // the effect Matrix wvp = (Matrix.CreateScale(light.Attenuation) * Matrix.CreateTranslation(light.Position)) * viewProjection; lightingEffect.Parameters["WorldViewProjection"].SetValue(wvp); // Determine the distance between the light and camera float dist = Vector3.Distance(Camera.Position, light.Position); // If the camera is inside the light-sphere, invert the cull mode // to draw the inside of the sphere instead of the outside if (dist < light.Attenuation) graphicsDevice.RasterizerState = RasterizerState.CullClockwise; // Draw the point-light-sphere lightMesh.Meshes[0].Draw(); // Revert the cull mode graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; } // Revert the blending and depth render states graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; // Un-set the render target graphicsDevice.SetRenderTarget(null); } void prepareMainPass() { foreach (CModel model in Models) foreach (ModelMesh mesh in model.Model.Meshes) foreach (ModelMeshPart part in mesh.MeshParts) { // Set the light map and viewport parameters to each model's effect if (part.Effect.Parameters["LightTexture"] != null) part.Effect.Parameters["LightTexture"].SetValue(lightTarg); if (part.Effect.Parameters["viewportWidth"] != null) part.Effect.Parameters["viewportWidth"].SetValue(viewWidth); if (part.Effect.Parameters["viewportHeight"] != null) part.Effect.Parameters["viewportHeight"].SetValue(viewHeight); } } } } that uses three effect: PPDepthNormal.fx float4x4 World; float4x4 View; float4x4 Projection; struct VertexShaderInput { float4 Position : POSITION0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Depth : TEXCOORD0; float3 Normal : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 viewProjection = mul(View, Projection); float4x4 worldViewProjection = mul(World, viewProjection); output.Position = mul(input.Position, worldViewProjection); output.Normal = mul(input.Normal, World); // Position's z and w components correspond to the distance // from camera and distance of the far plane respectively output.Depth.xy = output.Position.zw; return output; } // We render to two targets simultaneously, so we can't // simply return a float4 from the pixel shader struct PixelShaderOutput { float4 Normal : COLOR0; float4 Depth : COLOR1; }; PixelShaderOutput PixelShaderFunction(VertexShaderOutput input) { PixelShaderOutput output; // Depth is stored as distance from camera / far plane distance // to get value between 0 and 1 output.Depth = input.Depth.x / input.Depth.y; // Normal map simply stores X, Y and Z components of normal // shifted from (-1 to 1) range to (0 to 1) range output.Normal.xyz = (normalize(input.Normal).xyz / 2) + .5; // Other components must be initialized to compile output.Depth.a = 1; output.Normal.a = 1; return output; } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPLight.fx float4x4 WorldViewProjection; float4x4 InvViewProjection; texture2D DepthTexture; texture2D NormalTexture; sampler2D depthSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; sampler2D normalSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 LightColor; float3 LightPosition; float LightAttenuation; // Include shared functions #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; }; struct VertexShaderOutput { float4 Position : POSITION0; float4 LightPosition : TEXCOORD0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WorldViewProjection); output.LightPosition = output.Position; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Find the pixel coordinates of the input position in the depth // and normal textures float2 texCoord = postProjToScreen(input.LightPosition) + halfPixel(); // Extract the depth for this pixel from the depth map float4 depth = tex2D(depthSampler, texCoord); // Recreate the position with the UV coordinates and depth value float4 position; position.x = texCoord.x * 2 - 1; position.y = (1 - texCoord.y) * 2 - 1; position.z = depth.r; position.w = 1.0f; // Transform position from screen space to world space position = mul(position, InvViewProjection); position.xyz /= position.w; // Extract the normal from the normal map and move from // 0 to 1 range to -1 to 1 range float4 normal = (tex2D(normalSampler, texCoord) - .5) * 2; // Perform the lighting calculations for a point light float3 lightDirection = normalize(LightPosition - position); float lighting = clamp(dot(normal, lightDirection), 0, 1); // Attenuate the light to simulate a point light float d = distance(LightPosition, position); float att = 1 - pow(d / LightAttenuation, 6); return float4(LightColor * lighting * att, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPShared.vsi has some common functions: float viewportWidth; float viewportHeight; // Calculate the 2D screen position of a 3D position float2 postProjToScreen(float4 position) { float2 screenPos = position.xy / position.w; return 0.5f * (float2(screenPos.x, -screenPos.y) + 1); } // Calculate the size of one half of a pixel, to convert // between texels and pixels float2 halfPixel() { return 0.5f / float2(viewportWidth, viewportHeight); } and finally from the Game class I set up in LoadContent with: effect = Content.Load(@"Effects\PPModel"); models[0] = new CModel(Content.Load(@"Models\teapot"), new Vector3(-50, 80, 0), new Vector3(0, 0, 0), 1f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); house = new CModel(Content.Load(@"Models\house"), new Vector3(0, 0, 0), new Vector3((float)-Math.PI / 2, 0, 0), 35.0f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); models[0].SetModelEffect(effect, true); house.SetModelEffect(effect, true); renderer = new PrelightingRenderer(GraphicsDevice, Content); renderer.Models = new List(); renderer.Models.Add(house); renderer.Models.Add(models[0]); renderer.Lights = new List() { new PPPointLight(new Vector3(0, 120, 0), Color.White * .85f, 2000) }; where PPModel.fx is: float4x4 World; float4x4 View; float4x4 Projection; texture2D BasicTexture; sampler2D basicTextureSampler = sampler_state { texture = ; addressU = wrap; addressV = wrap; minfilter = anisotropic; magfilter = anisotropic; mipfilter = linear; }; bool TextureEnabled = true; texture2D LightTexture; sampler2D lightSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 AmbientColor = float3(0.15, 0.15, 0.15); float3 DiffuseColor; #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; float2 UV : TEXCOORD0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 UV : TEXCOORD0; float4 PositionCopy : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 worldViewProjection = mul(World, mul(View, Projection)); output.Position = mul(input.Position, worldViewProjection); output.PositionCopy = output.Position; output.UV = input.UV; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Sample model's texture float3 basicTexture = tex2D(basicTextureSampler, input.UV); if (!TextureEnabled) basicTexture = float4(1, 1, 1, 1); // Extract lighting value from light map float2 texCoord = postProjToScreen(input.PositionCopy) + halfPixel(); float3 light = tex2D(lightSampler, texCoord); light += AmbientColor; return float4(basicTexture * DiffuseColor * light, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } I don't have any idea on what's wrong... googling the web I found that this tutorial may have some bug but I don't know if it's the LightModel fault (the sphere) or in a shader or in the class PrelightingRenderer. Any help is very appreciated, thank you for reading!

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  • Nashorn in the Twitterverse, Continued

    - by jlaskey
    After doing the Twitter example, it seemed reasonable to try graphing the result with JavaFX.  At this time the Nashorn project doesn't have an JavaFX shell, so we have to go through some hoops to create an JavaFX application.  I thought showing you some of those hoops might give you some idea about what you can do mixing Nashorn and Java (we'll add a JavaFX shell to the todo list.) First, let's look at the meat of the application.  Here is the repackaged version of the original twitter example. var twitter4j      = Packages.twitter4j; var TwitterFactory = twitter4j.TwitterFactory; var Query          = twitter4j.Query; function getTrendingData() {     var twitter = new TwitterFactory().instance;     var query   = new Query("nashorn OR nashornjs");     query.since("2012-11-21");     query.count = 100;     var data = {};     do {         var result = twitter.search(query);         var tweets = result.tweets;         for each (tweet in tweets) {             var date = tweet.createdAt;             var key = (1900 + date.year) + "/" +                       (1 + date.month) + "/" +                       date.date;             data[key] = (data[key] || 0) + 1;         }     } while (query = result.nextQuery());     return data; } Instead of just printing out tweets, getTrendingData tallies "tweets per date" during the sample period (since "2012-11-21", the date "New Project: Nashorn" was posted.)   getTrendingData then returns the resulting tally object. Next, use JavaFX BarChart to display that data. var javafx         = Packages.javafx; var Stage          = javafx.stage.Stage var Scene          = javafx.scene.Scene; var Group          = javafx.scene.Group; var Chart          = javafx.scene.chart.Chart; var FXCollections  = javafx.collections.FXCollections; var ObservableList = javafx.collections.ObservableList; var CategoryAxis   = javafx.scene.chart.CategoryAxis; var NumberAxis     = javafx.scene.chart.NumberAxis; var BarChart       = javafx.scene.chart.BarChart; var XYChart        = javafx.scene.chart.XYChart; var Series         = XYChart.Series; var Data           = XYChart.Data; function graph(stage, data) {     var root = new Group();     stage.scene = new Scene(root);     var dates = Object.keys(data);     var xAxis = new CategoryAxis();     xAxis.categories = FXCollections.observableArrayList(dates);     var yAxis = new NumberAxis("Tweets", 0.0, 200.0, 50.0);     var series = FXCollections.observableArrayList();     for (var date in data) {         series.add(new Data(date, data[date]));     }     var tweets = new Series("Tweets", series);     var barChartData = FXCollections.observableArrayList(tweets);     var chart = new BarChart(xAxis, yAxis, barChartData, 25.0);     root.children.add(chart); } I should point out that there is a lot of subtlety going on in the background.  For example; stage.scene = new Scene(root) is equivalent to stage.setScene(new Scene(root)). If Nashorn can't find a property (scene), then it searches (via Dynalink) for the Java Beans equivalent (setScene.)  Also note, that Nashorn is magically handling the generic class FXCollections.  Finally,  with the call to observableArrayList(dates), Nashorn is automatically converting the JavaScript array dates to a Java collection.  It really is hard to identify which objects are JavaScript and which are Java.  Does it really matter? Okay, with the meat out of the way, let's talk about the hoops. When working with JavaFX, you start with a main subclass of javafx.application.Application.  This class handles the initialization of the JavaFX libraries and the event processing.  This is what I used for this example; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import javafx.application.Application; import javafx.stage.Stage; import javax.script.ScriptEngine; import javax.script.ScriptEngineManager; import javax.script.ScriptException; public class TrendingMain extends Application { private static final ScriptEngineManager MANAGER = new ScriptEngineManager(); private final ScriptEngine engine = MANAGER.getEngineByName("nashorn"); private Trending trending; public static void main(String[] args) { launch(args); } @Override public void start(Stage stage) throws Exception { trending = (Trending) load("Trending.js"); trending.start(stage); } @Override public void stop() throws Exception { trending.stop(); } private Object load(String script) throws IOException, ScriptException { try (final InputStream is = TrendingMain.class.getResourceAsStream(script)) { return engine.eval(new InputStreamReader(is, "utf-8")); } } } To initialize Nashorn, we use JSR-223's javax.script.  private static final ScriptEngineManager MANAGER = new ScriptEngineManager(); private final ScriptEngine engine = MANAGER.getEngineByName("nashorn"); This code sets up an instance of the Nashorn engine for evaluating scripts. The  load method reads a script into memory and then gets engine to eval that script.  Note, that load also returns the result of the eval. Now for the fun part.  There are several different approaches we could use to communicate between the Java main and the script.  In this example we'll use a Java interface.  The JavaFX main needs to do at least start and stop, so the following will suffice as an interface; public interface Trending {     public void start(Stage stage) throws Exception;     public void stop() throws Exception; } At the end of the example's script we add; (function newTrending() {     return new Packages.Trending() {         start: function(stage) {             var data = getTrendingData();             graph(stage, data);             stage.show();         },         stop: function() {         }     } })(); which instantiates a new subclass instance of Trending and overrides the start and stop methods.  The result of this function call is what is returned to main via the eval. trending = (Trending) load("Trending.js"); To recap, the script Trending.js contains functions getTrendingData, graph and newTrending, plus the call at the end to newTrending.  Back in the Java code, we cast the result of the eval (call to newTrending) to Trending, thus, we end up with an object that we can then use to call back into the script.  trending.start(stage); Voila. ?

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  • CodePlex Daily Summary for Thursday, October 11, 2012

    CodePlex Daily Summary for Thursday, October 11, 2012Popular ReleasesOstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.Mido: Mido v0.7: Mido is the simplest utility that helps to make watermarks on images and resize them. It has a very thin installer. The program has beta mark but it is able to draw watermark text, watermark images, resize pictures. Change list: + Opacity option + Stroke option + Bold, italic, underline options + Show progress during loading of images + Allow rotate watermart + Allow write multiline text as watermark + Add text aligment if text contains several lines + Add button 'clear custom position' + A...D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial captcha. Now you can easily customize the layout, s...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...Advanced DataGridView with Excel-like auto filter: 1.0.0.0: ?????? ??????Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.69: Fix for issue #18766: build task should not build the output if it's newer than all the input files. Fix for Issue #18764: build taks -res switch not working. update build task to concatenate input source and then minify, rather than minify and then concatenate. include resource string-replacement root name in the assumed globals list. Stop replacing new Date().getTime() with +new Date -- the latter is smaller, but turns out it executes up to 45% slower. add CSS support for single-...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Json.NET: Json.NET 4.5 Release 10: New feature - Added Portable build to NuGet package New feature - Added GetValue and TryGetValue with StringComparison to JObject Change - Improved duplicate object reference id error message Fix - Fixed error when comparing empty JObjects Fix - Fixed SecAnnotate warnings Fix - Fixed error when comparing DateTime JValue with a DateTimeOffset JValue Fix - Fixed serializer sometimes not using DateParseHandling setting Fix - Fixed error in JsonWriter.WriteToken when writing a DateT...Readable Passphrase Generator: KeePass Plugin 0.7.2: Changes: Tested against KeePass 2.20.1 Tested under Ubuntu 12.10 (and KeePass 2.20) Added GenerateAsUtf8 method returning the encrypted passphrase as a UTF8 byte array.TelerikMvcGridCustomBindingHelper: Version 1.0.15.279-RC3: TelerikMvcGridCustomBindingHelper 1.0.15.279 RC3 Release notes: This is a RC version (hopefully the last one), please test and report any error or problem you encounter. Configurable null handling when filtering (AcceptNullValuesWhenFiltering, NullSubstitutes and NullAliases) Internal DynamicWhereClause improvments GridGridCustomBindingHelper.UseProjections method now acept ProjectionsOptions parameter for easely determine which properties should be projected Isolate and hide some are...JSLint for Visual Studio 2010: 1.4.2: 1.4.2patterns & practices: Prism: Prism for .NET 4.5: This is a release does not include any functionality changes over Prism 4.1 Desktop. These assemblies target .NET 4.5. These assemblies also were compiled against updated dependencies: Unity 3.0 and Common Service Locator (Portable Class Library).Snoop, the WPF Spy Utility: Snoop 2.8.0: Snoop 2.8.0Announcing Snoop 2.8.0! It's been exactly six months since the last release, and this one has a bunch of goodies in it. In particular, there is now a PowerShell scripting tab, compliments of Bailey Ling. With this tab, the possibilities are limitless. It basically lets you automate/script the application that you are Snooping. Bailey has a couple blog posts (one and two) on his tab already, and I am sure more is to come. Please note that if you do not have PowerShell installed, y...Z3: Z3 4.1.2: Minor fixes. Now, z3 compiles with gcc 4.7.x.NET Micro Framework: .NET MF 4.3 (Beta): This is the 4.3 Beta version of the .NET Micro Framework. Feature List for v4.3 Support for Visual Studio 2012 (including the Windows Desktop Express version) All v4.2 QFEs features and bug fixes (PWM enhancements, lwIP and network driver reliability improvements, Analog Output, WinUSB and latest GCC support) Improved diagnostic information for deployment Decreased boot time Bug fixes Work Item 1736 - Create link for MFDeploy under start menu Work Item 1504 - Customizing lwIP o...New Projects.NET 4.0 Object/Function DLL interface: A Visual Basic .NET 4.0 Object / Function interface for quick and easy updating.AzureDirectory Library for Lucene.Net: This project allows you to create Lucene Indexes via a Lucene Directory object which uses Windows Azure BlobStorage for persistent storage.Building Modern Mobile Web Apps: This project provides guidance on building mobile web experiences using HTML5, CSS3, and JavaScript. Developing web apps for mobile browsers can be less forgiviC# Singleton Base-Class: C# Singleton Base Class is a single, simple C# class used to implement the Singleton pattern through inheritance.C++ Unit Test Library for Windows Store apps with Async Helper: This Visual Studio extension will install a project template for C++ Unit Test Library for Windows Store apps that contains async helper.Citrix Mobile Application SDK Samples: This site contains our latest prototype samples for the Citrix Mobile Application SDK for you to play with.eBrain Engine: eBrain Engine is a software to administer neuropsychological tests by means of advanced I/F devices like BCI P300 and eye-tracking systemsFairycake: A game about a little witch. Java. FedEx Connector for AbleCommerce Gold: This plugin provides FedEx rating and tracking services for the AbleCommerce shopping cart.Free - Simple Phone Book (SimPB): An alternative to backup your telephone contacts. Portable, easy to use, multilingual.GPXLocalTime2UTC: Time Format Converter, from Local to UTC, for GPX Files A small utility made to open GPX files (XML), search for the "time" tag, then transform the local time Grid Solutions Framework: Core classes to manage, analyze, and visualize real-time and historical data. This project combines the time-series framework and TVA code library projects.HireMe: HireMe is a HR application that works in conjunction with the HiremeMagazine.com website. The app will run in Android, iOS and WebOS.my-sim-asdf: my greate toolOdeToFoodMvc4: Source code for "Building Applications with ASP.NET MVC 4"OrgCharts for SharePoint: Months of planning, design, development and testing have gone into a truly phenomenal Org Chart experiencePDC BW2: A pkm editor application that tries to make easier legal pkm Packed with Legality Analysis, Event downloader and more...PI Payroll system: This is a payroll system for People Index, LLC.Project13251011: fsdQuickWick.NET - Agile Pproject Management: QuickWick.NET is a simple and effective web-based solution for agile project management.SharePoint 2010 Top Nav: This project was created when a project I was on required a Navigation scheme to manage site collections. SisGAC: Sistema de Gerenciamento de Artigos para CongressosTriDes_project_3AO: encryptohideVB6Doc: Visual Basic 6 Documentor (VB6 Doc)VideoChat: Simple VideoChat web-application on ASP.NET MVC4, SignalR, Wowza Media Server/Windows Updater Open: This is an alternative to the Windows Update software on all versions of Windows OS and the WSUS provided for corporations to update multiple machines.WOWAddonsUpdater: WPF App to update lua addons for the Blizzard World of warcraft gameyygua: email:huliang@yahoo.cnZJUDTS2: ????Silverlight?????????

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  • Parsing Concerns

    - by Jesse
    If you’ve ever written an application that accepts date and/or time inputs from an external source (a person, an uploaded file, posted XML, etc.) then you’ve no doubt had to deal with parsing some text representing a date into a data structure that a computer can understand. Similarly, you’ve probably also had to take values from those same data structure and turn them back into their original formats. Most (all?) suitably modern development platforms expose some kind of parsing and formatting functionality for turning text into dates and vice versa. In .NET, the DateTime data structure exposes ‘Parse’ and ‘ToString’ methods for this purpose. This post will focus mostly on parsing, though most of the examples and suggestions below can also be applied to the ToString method. The DateTime.Parse method is pretty permissive in the values that it will accept (though apparently not as permissive as some other languages) which makes it pretty easy to take some text provided by a user and turn it into a proper DateTime instance. Here are some examples (note that the resulting DateTime values are shown using the RFC1123 format): DateTime.Parse("3/12/2010"); //Fri, 12 Mar 2010 00:00:00 GMT DateTime.Parse("2:00 AM"); //Sat, 01 Jan 2011 02:00:00 GMT (took today's date as date portion) DateTime.Parse("5-15/2010"); //Sat, 15 May 2010 00:00:00 GMT DateTime.Parse("7/8"); //Fri, 08 Jul 2011 00:00:00 GMT DateTime.Parse("Thursday, July 1, 2010"); //Thu, 01 Jul 2010 00:00:00 GMT Dealing With Inaccuracy While the DateTime struct has the ability to store a date and time value accurate down to the millisecond, most date strings provided by a user are not going to specify values with that much precision. In each of the above examples, the Parse method was provided a partial value from which to construct a proper DateTime. This means it had to go ahead and assume what you meant and fill in the missing parts of the date and time for you. This is a good thing, especially when we’re talking about taking input from a user. We can’t expect that every person using our software to provide a year, day, month, hour, minute, second, and millisecond every time they need to express a date. That said, it’s important for developers to understand what assumptions the software might be making and plan accordingly. I think the assumptions that were made in each of the above examples were pretty reasonable, though if we dig into this method a little bit deeper we’ll find that there are a lot more assumptions being made under the covers than you might have previously known. One of the biggest assumptions that the DateTime.Parse method has to make relates to the format of the date represented by the provided string. Let’s consider this example input string: ‘10-02-15’. To some people. that might look like ‘15-Feb-2010’. To others, it might be ‘02-Oct-2015’. Like many things, it depends on where you’re from. This Is America! Most cultures around the world have adopted a “little-endian” or “big-endian” formats. (Source: Date And Time Notation By Country) In this context,  a “little-endian” date format would list the date parts with the least significant first while the “big-endian” date format would list them with the most significant first. For example, a “little-endian” date would be “day-month-year” and “big-endian” would be “year-month-day”. It’s worth nothing here that ISO 8601 defines a “big-endian” format as the international standard. While I personally prefer “big-endian” style date formats, I think both styles make sense in that they follow some logical standard with respect to ordering the date parts by their significance. Here in the United States, however, we buck that trend by using what is, in comparison, a completely nonsensical format of “month/day/year”. Almost no other country in the world uses this format. I’ve been fortunate in my life to have done some international travel, so I’ve been aware of this difference for many years, but never really thought much about it. Until recently, I had been developing software for exclusively US-based audiences and remained blissfully ignorant of the different date formats employed by other countries around the world. The web application I work on is being rolled out to users in different countries, so I was recently tasked with updating it to support different date formats. As it turns out, .NET has a great mechanism for dealing with different date formats right out of the box. Supporting date formats for different cultures is actually pretty easy once you understand this mechanism. Pulling the Curtain Back On the Parse Method Have you ever taken a look at the different flavors (read: overloads) that the DateTime.Parse method comes in? In it’s simplest form, it takes a single string parameter and returns the corresponding DateTime value (if it can divine what the date value should be). You can optionally provide two additional parameters to this method: an ‘System.IFormatProvider’ and a ‘System.Globalization.DateTimeStyles’. Both of these optional parameters have some bearing on the assumptions that get made while parsing a date, but for the purposes of this article I’m going to focus on the ‘System.IFormatProvider’ parameter. The IFormatProvider exposes a single method called ‘GetFormat’ that returns an object to be used for determining the proper format for displaying and parsing things like numbers and dates. This interface plays a big role in the globalization capabilities that are built into the .NET Framework. The cornerstone of these globalization capabilities can be found in the ‘System.Globalization.CultureInfo’ class. To put it simply, the CultureInfo class is used to encapsulate information related to things like language, writing system, and date formats for a certain culture. Support for many cultures are “baked in” to the .NET Framework and there is capacity for defining custom cultures if needed (thought I’ve never delved into that). While the details of the CultureInfo class are beyond the scope of this post, so for now let me just point out that the CultureInfo class implements the IFormatInfo interface. This means that a CultureInfo instance created for a given culture can be provided to the DateTime.Parse method in order to tell it what date formats it should expect. So what happens when you don’t provide this value? Let’s crack this method open in Reflector: When no IFormatInfo parameter is provided (i.e. we use the simple DateTime.Parse(string) overload), the ‘DateTimeFormatInfo.CurrentInfo’ is used instead. Drilling down a bit further we can see the implementation of the DateTimeFormatInfo.CurrentInfo property: From this property we can determine that, in the absence of an IFormatProvider being specified, the DateTime.Parse method will assume that the provided date should be treated as if it were in the format defined by the CultureInfo object that is attached to the current thread. The culture specified by the CultureInfo instance on the current thread can vary depending on several factors, but if you’re writing an application where a single instance might be used by people from different cultures (i.e. a web application with an international user base), it’s important to know what this value is. Having a solid strategy for setting the current thread’s culture for each incoming request in an internationally used ASP .NET application is obviously important, and might make a good topic for a future post. For now, let’s think about what the implications of not having the correct culture set on the current thread. Let’s say you’re running an ASP .NET application on a server in the United States. The server was setup by English speakers in the United States, so it’s configured for US English. It exposes a web page where users can enter order data, one piece of which is an anticipated order delivery date. Most users are in the US, and therefore enter dates in a ‘month/day/year’ format. The application is using the DateTime.Parse(string) method to turn the values provided by the user into actual DateTime instances that can be stored in the database. This all works fine, because your users and your server both think of dates in the same way. Now you need to support some users in South America, where a ‘day/month/year’ format is used. The best case scenario at this point is a user will enter March 13, 2011 as ‘25/03/2011’. This would cause the call to DateTime.Parse to blow up since that value doesn’t look like a valid date in the US English culture (Note: In all likelihood you might be using the DateTime.TryParse(string) method here instead, but that method behaves the same way with regard to date formats). “But wait a minute”, you might be saying to yourself, “I thought you said that this was the best case scenario?” This scenario would prevent users from entering orders in the system, which is bad, but it could be worse! What if the order needs to be delivered a day earlier than that, on March 12, 2011? Now the user enters ‘12/03/2011’. Now the call to DateTime.Parse sees what it thinks is a valid date, but there’s just one problem: it’s not the right date. Now this order won’t get delivered until December 3, 2011. In my opinion, that kind of data corruption is a much bigger problem than having the Parse call fail. What To Do? My order entry example is a bit contrived, but I think it serves to illustrate the potential issues with accepting date input from users. There are some approaches you can take to make this easier on you and your users: Eliminate ambiguity by using a graphical date input control. I’m personally a fan of a jQuery UI Datepicker widget. It’s pretty easy to setup, can be themed to match the look and feel of your site, and has support for multiple languages and cultures. Be sure you have a way to track the culture preference of each user in your system. For a web application this could be done using something like a cookie or session state variable. Ensure that the current user’s culture is being applied correctly to DateTime formatting and parsing code. This can be accomplished by ensuring that each request has the handling thread’s CultureInfo set properly, or by using the Format and Parse method overloads that accept an IFormatProvider instance where the provided value is a CultureInfo object constructed using the current user’s culture preference. When in doubt, favor formats that are internationally recognizable. Using the string ‘2010-03-05’ is likely to be recognized as March, 5 2011 by users from most (if not all) cultures. Favor standard date format strings over custom ones. So far we’ve only talked about turning a string into a DateTime, but most of the same “gotchas” apply when doing the opposite. Consider this code: someDateValue.ToString("MM/dd/yyyy"); This will output the same string regardless of what the current thread’s culture is set to (with the exception of some cultures that don’t use the Gregorian calendar system, but that’s another issue all together). For displaying dates to users, it would be better to do this: someDateValue.ToString("d"); This standard format string of “d” will use the “short date format” as defined by the culture attached to the current thread (or provided in the IFormatProvider instance in the proper method overload). This means that it will honor the proper month/day/year, year/month/day, or day/month/year format for the culture. Knowing Your Audience The examples and suggestions shown above can go a long way toward getting an application in shape for dealing with date inputs from users in multiple cultures. There are some instances, however, where taking approaches like these would not be appropriate. In some cases, the provider or consumer of date values that pass through your application are not people, but other applications (or other portions of your own application). For example, if your site has a page that accepts a date as a query string parameter, you’ll probably want to format that date using invariant date format. Otherwise, the same URL could end up evaluating to a different page depending on the user that is viewing it. In addition, if your application exports data for consumption by other systems, it’s best to have an agreed upon format that all systems can use and that will not vary depending upon whether or not the users of the systems on either side prefer a month/day/year or day/month/year format. I’ll look more at some approaches for dealing with these situations in a future post. If you take away one thing from this post, make it an understanding of the importance of knowing where the dates that pass through your system come from and are going to. You will likely want to vary your parsing and formatting approach depending on your audience.

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  • JSON serialization of c# enum as string

    - by ob
    I have a class that contains an enum property, and upon serializing the object using JavaScriptSerializer, my json result contains the integer value of the enumeration rather than its string "name". Is there a way to get the enum as a string in my json without having to create a custom JavaScriptConverter? Perhaps there's an attribute that I could decorate the enum definition, or object property, with? As an example: enum Gender { Male, Female } class Person { int Age { get; set; } Gender Gender { get; set; } } desired json result: { "Age": 35, "Gender": "Male" }

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  • WPF DataGrid binding to UserControl

    - by Trindaz
    I have a DataGrid with one column using a UserControl via a styled DataGridTemplateColumn. I can't seem to get the UserControl to 'see' the object that is in it's containing DataGridCell though. What kind of bindings can I create on the TextBox in my UserControl so that it can look up and see that object?! My UserControl and TemplateColumn Style are defined as: <Window.Resources> <local:UCTest x:Key="UCTest" /> <Style x:Key="TestStyle" TargetType="{x:Type WpfToolkit:DataGridCell}"> <Style.Setters> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type WpfToolkit:DataGridCell}"> <Grid Background="{Binding RelativeSource={RelativeSource TemplatedParent}, Converter={StaticResource drc}, Path=DataContext}"> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <local:UCTest /> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style.Setters> </Style> </Window.Resources> and my sample DataGrid is defined as: <WpfToolkit:DataGrid Name="dgSampleData" ItemsSource="{Binding}" AutoGenerateColumns="True" Margin="0,75,0,0"> <WpfToolkit:DataGrid.Columns> <WpfToolkit:DataGridTemplateColumn Header="Col2" CellStyle="{StaticResource TestStyle}" /> </WpfToolkit:DataGrid.Columns> </WpfToolkit:DataGrid> and my User Control is defined in a separate file as: <UserControl x:Class="UCTest" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:local="clr-namespace:WpfApplication1" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="104" Height="51"> <UserControl.Resources> <local:DataRowConverter x:Key="drc" /> </UserControl.Resources> <Grid> <TextBox Margin="12,12,-155,16" Name="TextBox1" Text="" /> </Grid> EDIT: My implementation of TestClass, which has the Test Property, which I want UCTest.TextBox1 to bind do: Public Class TestClass Private _Test As String = "Hello World Property!" Public Property Test() As String Get Return _Test End Get Set(ByVal value As String) _Test = value End Set End Property End Class Thanks in advance!

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  • CodeIgniter: Passing variables via URL - alternatives to using GET

    - by John Durrant
    I'm new to CodeIgniter and have just discovered the difficulties using the GET method of passing variables via the URL (e.g. domain.com/page.php?var1=1&var2=2). I gather that one approach is to pass the variables in the URI segments but haven't quite figured out how to do that yet as it seems to create the expectation of having a function in the controller named as the specific URI segment???? Anyway Instead of using GET I've decided to use POST by adapting a submit button (disguised as a link) with the variables in hidden input fields. I've created the following solution which seems to work fine, but am wondering whether I'm on the right track here or whether there is an easier way of passing variables via a link within CodeIgniter? I've created the following class in application/libraries/ <?php if ( ! defined('BASEPATH')) exit('No direct script access allowed'); class C_variables { function variables_via_link($action, $link_text, $style, $link_data) { $attributes = array('style' => 'margin:0; padding:0; display: inline;'); echo form_open($action, $attributes); $attributes = array('class' => $style, 'name' => 'link'); echo form_submit($attributes, $link_text); foreach ($link_data as $key => $value){ echo form_hidden($key, $value); } echo form_close(); } } ?> With the following CSS: /* SUBMIT BUTTON AS LINK adapted from thread: http://forums.digitalpoint.com/showthread.php?t=403667 Cross browser support (apparently). */ .submit_as_link { background: transparent; border-top: 0; border-right: 0; border-bottom: 1px solid #00F; border-left: 0; color: #00F; display: inline; margin: 0; padding: 0; cursor: hand /* Added to show hand when hovering */ } *:first-child+html .submit_as_link { /* hack needed for IE 7 */ border-bottom: 0; text-decoration: underline; } * html .submit_as_link { /* hack needed for IE 5/6 */ border-bottom: 0; text-decoration: underline; } Link then created using the following code in the VIEW: <?php $link = new C_variables; $link_data=array('var1' => 1, 'var2' => 2); $link ->variables_via_link('destination_page', 'here is a link!', 'submit_as_link', $link_data); ?> Thanks for your help...

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  • checkbox unchecked when i scroll listview in android

    - by Mathew
    I am new to android development. I created a listview with textbox and checkbox. When I check the checkbox and scroll it down to check some other items in the list view, the older ones are unchecked. How to avoid this problem in listview? Please guide me with my code. Here is the code: main.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/TextView01" android:layout_height="wrap_content" android:text="List of items" android:textStyle="normal|bold" android:gravity="center_vertical|center_horizontal" android:layout_width="fill_parent"></TextView> <ListView android:id="@+id/ListView01" android:layout_height="250px" android:layout_width="fill_parent"> </ListView> <Button android:text="Save" android:id="@+id/btnSave" android:layout_width="wrap_content" android:layout_height="wrap_content"> </Button> </LinearLayout> This is the xml page I used to create dynamic list row: listview.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="wrap_content" android:gravity="left|center" android:layout_width="wrap_content" android:paddingBottom="5px" android:paddingTop="5px" android:paddingLeft="5px"> <TextView android:id="@+id/TextView01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:gravity="center" android:textColor="#FFFF00" android:text="hi"></TextView> <TextView android:text="hello" android:id="@+id/TextView02" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginLeft="10px" android:textColor="#0099CC"></TextView> <EditText android:id="@+id/txtbox" android:layout_width="120px" android:layout_height="wrap_content" android:textSize="12sp" android:layout_x="211px" android:layout_y="13px"> </EditText> <CheckBox android:id="@+id/chkbox1" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout> This is my activity class. CustomListViewActivity.java: package com.listivew; import android.app.Activity; import android.os.Bundle; import android.content.Context; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.Button; import android.widget.CheckBox; import android.widget.EditText; import android.widget.ListView; import android.widget.TextView; import android.widget.Toast; public class CustomListViewActivity extends Activity { ListView lstView; static Context mContext; Button btnSave; private static class EfficientAdapter extends BaseAdapter { private LayoutInflater mInflater; public EfficientAdapter(Context context) { mInflater = LayoutInflater.from(context); } public int getCount() { return country.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { final ViewHolder holder; if (convertView == null) { convertView = mInflater.inflate(R.layout.listview, parent, false); holder = new ViewHolder(); holder.text = (TextView) convertView .findViewById(R.id.TextView01); holder.text2 = (TextView) convertView .findViewById(R.id.TextView02); holder.txt = (EditText) convertView.findViewById(R.id.txtbox); holder.cbox = (CheckBox) convertView.findViewById(R.id.chkbox1); convertView.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } holder.text.setText(curr[position]); holder.text2.setText(country[position]); holder.txt.setText(""); holder.cbox.setChecked(false); return convertView; } public class ViewHolder { TextView text; TextView text2; EditText txt; CheckBox cbox; } } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); lstView = (ListView) findViewById(R.id.ListView01); lstView.setAdapter(new EfficientAdapter(this)); btnSave = (Button)findViewById(R.id.btnSave); mContext = this; btnSave.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // I want to print the text which is in the listview one by one. //Later i will insert it in the database // Toast.makeText(getBaseContext(), "EditText Value, checkbox value and other values", Toast.LENGTH_SHORT).show(); for (int i = 0; i < lstView.getCount(); i++) { View listOrderView; listOrderView = lstView.getChildAt(i); try{ EditText txtAmt = (EditText)listOrderView.findViewById(R.id.txtbox); CheckBox cbValue = (CheckBox)listOrderView.findViewById(R.id.chkbox1); if(cbValue.isChecked()== true){ String amt = txtAmt.getText().toString(); Toast.makeText(getBaseContext(), "Amount is :"+amt, Toast.LENGTH_SHORT).show(); } }catch (Exception e) { // TODO: handle exception } } } }); } private static final String[] country = { "item1", "item2", "item3", "item4", "item5", "item6","item7", "item8", "item9", "item10", "item11", "item12" }; private static final String[] curr = { "1", "2", "3", "4", "5", "6","7", "8", "9", "10", "11", "12" }; } Please help me to slove this problem. I have referred in many places. But I could not get proper answer to solve this problem. Please provide me the code to avoid unchecking the checkbox while scrolling up and down. Thank you.

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  • How to change Fluent NHibernate reference column name on a HasMany relationship using IHasManyConven

    - by snicker
    Currently I'm using Fluent NHibernate to generate my database schema, but I want the entities in a HasMany relationship to point to a different column for the reference. IE, this is what NHibernate will generate in the creation DDL: alter table `Pony` add index (Stable_ID), add constraint Ponies_Stable foreign key (Stable_Id) references `Stable` (Id); This is what I want to have: alter table `Pony` add index (Stable_ID), add constraint Ponies_Stable foreign key (Stable_Id) references `Stable` (EntityId); Where Stable.ID would be the primary key and Stable.EntityId is just another column that I set. I have a class already that looks like this: public class ForeignKeyReferenceConvention : IHasManyConvention { public void Apply(IOneToManyCollectionInstance instance) { instance.Cascade.All(); //What goes here so that I can change the reference column? } } What do I have to do to get the reference column to change?

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  • Json.Net Issues: StackOverflowException is thrown when serialising circular dependent ISerializable object with ReferenceLoopHandling.Ignore

    - by keyr
    I have a legacy application that used binary serialisation to persist the data. Now we wanted to use Json.net 4.5 to serialise the data without much changes to the existing classes. Things were working nice till we hit a circular dependent class. Is there any workaround to solve this problem? Sample code as shown below [Serializable] class Department : ISerializable { public Employee Manager { get; set; } public string Name { get; set; } public Department() { } public Department( SerializationInfo info, StreamingContext context ) { Manager = ( Employee )info.GetValue( "Manager", typeof( Employee ) ); Name = ( string )info.GetValue( "Name", typeof( string ) ); } public void GetObjectData( SerializationInfo info, StreamingContext context ) { info.AddValue( "Manager", Manager ); info.AddValue( "Name", Name ); } } [Serializable] class Employee : ISerializable { [NonSerialized] //This does not work [XmlIgnore]//This does not work private Department mDepartment; public Department Department { get { return mDepartment; } set { mDepartment = value; } } public string Name { get; set; } public Employee() { } public Employee( SerializationInfo info, StreamingContext context ) { Department = ( Department )info.GetValue( "Department", typeof( Department ) ); Name = ( string )info.GetValue( "Name", typeof( string ) ); } public void GetObjectData( SerializationInfo info, StreamingContext context ) { info.AddValue( "Department", Department ); info.AddValue( "Name", Name ); } } And the test code Department department = new Department(); department.Name = "Dept1"; Employee emp1 = new Employee { Name = "Emp1", Department = department }; department.Manager = emp1; Employee emp2 = new Employee() { Name = "Emp2", Department = department }; IList<Employee> employees = new List<Employee>(); employees.Add( emp1 ); employees.Add( emp2 ); var memoryStream = new MemoryStream(); var formatter = new BinaryFormatter(); formatter.Serialize( memoryStream, employees ); memoryStream.Seek( 0, SeekOrigin.Begin ); IList<Employee> deserialisedEmployees = formatter.Deserialize( memoryStream ) as IList<Employee>; //Works nicely JsonSerializerSettings jsonSS= new JsonSerializerSettings(); jsonSS.TypeNameHandling = TypeNameHandling.Objects; jsonSS.TypeNameAssemblyFormat = FormatterAssemblyStyle.Full; jsonSS.Formatting = Formatting.Indented; jsonSS.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; //This is not working!! //jsonSS.ReferenceLoopHandling = ReferenceLoopHandling.Serialize; //This is also not working!! jsonSS.PreserveReferencesHandling = PreserveReferencesHandling.All; string jsonAll = JsonConvert.SerializeObject( employees, jsonSS ); //Throws stackoverflow exception Edit1: The issue has been reported to Json (http://json.codeplex.com/workitem/23668)

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  • java inheritance keyword super()

    - by gucciv12
    requirement: Given the class 'ReadOnly' with the following behavior: A (protected) integer instance variable named 'val'. A constructor that accepts an integer and assigns the value of the parameter to the instance variable 'val'. A method name 'getVal' that returns the value of 'val'. Write a subclass named 'ReadWrite' with the following additional behavior: Any necessary constructors. a method named 'setVal' that accepts an integer parameter and assigns it the the 'val' instance variable. a method 'isDirty' that returns true if the setVal method was used to override the value of the 'val' variable. Code class ReadWrite extends ReadOnly { super(int val); void setVal(int val){this.val = val;} boolean isDirty() {if (setVal()(return true)) else return false;}} More Hints: ?     You should be using: modified ?     You should be using: private ?     You should be using: public

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  • Expose UserControl property to XAML

    - by Jared
    WPF controls have certain properties (UserControl.Resources, UserControl.CommandBindings) that can have items added to them from the XAML of a user control declaration. Example: <UserControl ... > <UserControl.CommandBindings> ... </UserControl.CommandBindings> <UserControl.Resources> ... </UserControl.Resources> </UserControl> I have a new list property defined in my user control: public partial class ArchetypeControl : UserControl { ... public List<Object> UICommands { get; set; } I want to add items to this list like I can with resources and CommandBindings, but when I do this: <c:ArchetypeControl.UICommands> </c:ArchetypeControl.UICommands> I get the error "Error 4 The attachable property 'UICommands' was not found in type 'ArchetypeControl'. " Suggestions? - Given the comments, I've created a test control to show the entire code and reproduce the problem. I'm using visual studio 2010. <UserControl x:Class="ArchetypesUI.TestControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:c="clr-namespace:ArchetypesUI" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <c:TestControl.TestObject> </c:TestControl.TestObject> <Grid> </Grid> </UserControl> - namespace ArchetypesUI { /// <summary> /// Interaction logic for TestControl.xaml /// </summary> public partial class TestControl : UserControl { public Object TestObject { get; set; } public TestControl() { InitializeComponent(); } } } Now the error I get is "Error 2 The attached property 'TestControl.TestObject' is not defined on 'UserControl' or one of its base classes."

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  • Cannot build/create dll in Visual Studio because of admin rights??

    - by Vidar
    I have local admin rights on the PC I am using - but some things are not allowed i.e. I can't right click on My Computer and see the properties! Anyway I was trying to build my solution in Visual Studio - I just added a simple class library with barely any code in it and it won't build, it gives the error: C:\WINDOWS\Microsoft.NET\Framework\v3.5\Microsoft.Common.targets(3019,9): error MSB3216: Cannot register assembly "C:\Documents and Settings\fooUser\My Documents\Visual Studio 2008\Projects\FooSolution\Foo.Bar\bin\Debug\Foo.Bar.Utility.dll" - access denied. Please make sure you're running the application as administrator. Access to the registry key 'HKEY_CLASSES_ROOT\Record' is denied. I take it I need FULL admin rights?? - although the project did compile before I made this class library - so I dont' understand why the addition of this library has had such a drastic effect now!

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  • ASPNET MVC - Why is ModelState.IsValid false "The x field is required" when that field does have a v

    - by JK
    I have a model like this: public PurchaseOrder { [Required] [StringLength(15)] public virtual string OrderNumber {get;set;} // etc. } When I submit an order from the view (using $.post, not input type=submit) it goes to my controller class: public class PurchaseOrderController { public JsonResult Save(PurchaseOrder order) { // TryUpdateModel(order); // commented out since modelstate.isvalid remains false anyway if (ModelState.IsValid) { // its never valid } } } ModelState.IsValid always returns false, with the error: "The Order Number field is required." But there is a value in this field (?? why) Why would it say "value is required" when it does have a value? Have I missed something? Is it because of the $.post instead of the submit? What can I do? This is what the debugger looks like:

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  • Linq: Converting flat structure to hierarchical

    - by Stefan Steinegger
    What is the easiest and somewhat efficient way to convert a flat structure: object[][] rawData = new object[][] { { "A1", "B1", "C1" }, { "A1", "B1", "C2" }, { "A2", "B2", "C3" }, { "A2", "B2", "C4" } // .. more }; into a hierarchical structure: class X { public X () { Cs = new List<string>(); } public string A { get; set; } public string B { get; set; } public List<string> Cs { get; private set; } } the result should look like this // pseudo code which describes structure: result = { new X() { A = "A1", B = "B1", Cs = { "C1", "C2" } }, new X() { A = "A2", B = "B2", Cs = { "C3", "C4" } } } Preferably using Linq extension methods. Target class X could be changed (eg. a public setter for the List), only if not possible / useful as it is now.

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  • WebView and Cookies on Android

    - by dave smith
    I have an application on appspot that works fine through regular browser, however when used through Android WebView, it cannot set and read cookies. I am not trying to get cookies "outside" this web application BTW, once the URL is visited by WebView, all processing, ids, etc. can stay there, all I need is session management inside that application. First screen also loads fine, so I know WebView + server interactivity is not broken. I looked at WebSettings class, there was no call like setEnableCookies. I load url like this: public class MyActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); WebView webview = new WebView(this); setContentView(webview); webview.loadUrl([MY URL]); } .. } Any ideas?

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  • Spring Security - Interactive login attempt was unsuccessful

    - by Taylor L
    I've been trying to track down why Spring Security isn't creating the SPRING_SECURITY_REMEMBER_ME_COOKIE so I turned on logging for org.springframework.security.web.authentication.rememberme. At first glance, the logs make it seem like the login is failing but the login is actually successful in the sense that if I navigate to a page that requires authentication I am not redirected back to the login page. However, the logs appear to be saying the login credentials are invalid. Any ideas as to what is going on? Mar 16, 2010 10:05:56 AM org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices onLoginSuccess FINE: Creating new persistent login for user [email protected] Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices loginFail FINE: Interactive login attempt was unsuccessful. Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices cancelCookie FINE: Cancelling cookie <http auto-config="false"> <intercept-url pattern="/css/**" filters="none" /> <intercept-url pattern="/img/**" filters="none" /> <intercept-url pattern="/js/**" filters="none" /> <intercept-url pattern="/app/admin/**" filters="none" /> <intercept-url pattern="/app/login/**" filters="none" /> <intercept-url pattern="/app/register/**" filters="none" /> <intercept-url pattern="/app/error/**" filters="none" /> <intercept-url pattern="/" filters="none" /> <intercept-url pattern="/**" access="ROLE_USER" /> <logout logout-success-url="/" /> <form-login login-page="/app/login" default-target-url="/" authentication-failure-url="/app/login?login_error=1" /> <session-management invalid-session-url="/app/login" /> <remember-me services-ref="rememberMeServices" key="myKey" /> </http> <authentication-manager alias="authenticationManager"> <authentication-provider user-service-ref="userDetailsService"> <password-encoder hash="sha-256" base64="true"> <salt-source user-property="username" /> </password-encoder> </authentication-provider> </authentication-manager> <beans:bean id="userDetailsService" class="com.my.service.auth.UserDetailsServiceImpl" /> <beans:bean id="rememberMeServices" class="org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices"> <beans:property name="userDetailsService" ref="userDetailsService" /> <beans:property name="tokenRepository" ref="persistentTokenRepository" /> <beans:property name="key" value="myKey" /> </beans:bean> <beans:bean id="persistentTokenRepository" class="com.my.service.auth.PersistentTokenRepositoryImpl" />

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  • "Could not authenticate you." -error when using Twitter OAuth.

    - by Martti Laine
    Hello I'm building my first system using Twitters OAuth and have some issues. First, I'm using Abraham's Twitter-class for this and I have followed this tutorial. However, I get these lines on my callback.php: Warning: array_merge() [function.array-merge]: Argument #2 is not an array in C:\xampp\htdocs\twitter\twitterOAuth\OAuth.php on line 301 Warning: strtoupper() expects parameter 1 to be string, array given in C:\xampp\htdocs\twitter\twitterOAuth\OAuth.php on line 373 Oops - an error has occurred. SimpleXMLElement Object ( [request] => /account/verify_credentials.xml [error] => Could not authenticate you. ) Is this problem by Twitter-class, or am I doing something wrong? I have my Consumer Key and Consumer Secret in config.php as tutorial says, but should I store something else? Martti Laine

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  • VS2010: Warning on add project reference to Silverlight project from .NET project

    - by nlawalker
    In VS2010, Silverlight 4, .NET 4, I've got a WCF service and a Silverlight app, and Silverlight is accessing the class not with Add Service Reference but by sharing the contract. Naturally, this means I have the contract in a Silverlight class library, and the service has a project reference to that library. Strangely, this results in a /!\ icon on the reference, and a warning: The project 'SilverlightClassLibrary1' cannot be referenced. The referenced project is targeted to a different framework family (Silverlight) However, the reference works fine (I can use the interface in my Silverlight app) and builds fine. Is this a bug? My guess is yes, since the warning is lying and also goes away if you add an assembly reference instead of a project reference. I filed a bug and there's more info here as well.

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  • How to inject AutoMapper IMappingEngine with StructureMap

    - by Jay Walker
    Most of the examples I've found for Automapper use the static Mapper object for managing type mappings. For my project, I need to inject an IMapperEngine as part of object construction using StructureMap so that we can mock the mapper in unit tests so we can't use the static mapper. I also need to support configuring AutoMapper Profiles. My question is how can I configure the StructureMap registry so that it can supply an instance of IMappingEngine when an instance of MyService is constructed. Here is the Service constructor signature: public MyService(IMappingEngine mapper, IMyRepository myRepository, ILogger logger) And here is the StructureMap Registry public class MyRegistry : StructureMap.Configuration.DSL.Registry { public MyRegistry() { For<IMyRepository>().Use<MyRepository>(); For<ILogger>().Use<Logger>(); //what to do for IMappingEngine? } } And the profile I want to load public class MyAutoMapperProfile : AutoMapper.Profile { protected override void Configure() { this.CreateMap<MyModel, MyDTO>(); } }

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  • Selenium RC 403 Error - Forbidden for proxy

    - by FarmBoy
    I'm trying to run Selenium RC 1.0.3 using Java 6, JUnit 4, and Eclipse on Snow Leopard. Here is my test class, from the Selenium docs: public class TestCase extends SeleneseTestCase { @Before public void before() throws Exception { setUp("http://www.google.com/", "*firefox"); } @Test public void test() { selenium.open("/"); selenium.type("q", "selenium rc"); selenium.click("btnG"); selenium.waitForPageToLoad("30000"); assertTrue(selenium.isTextPresent("Advanced search")); } } I've tried (finding various suggestions on the web) replacing *firefox with *chrome or *firefox, replacing http with https and adding selenium.start(), but none have helped, or even changed the behavior. Any ideas?

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  • How to set disabled in MVC htmlAttribute

    - by Ollie
    When using an HTML Helper, what is the best method to set an attribute based on a condition. For example <%if (Page.User.IsInRole("administrator")) {%> <%=Html.TextBoxFor(m => m.FirstName, new {@class='contactDetails'}%> <%} else {%> <%=Html.TextBoxFor(m => m.FirstName, new {@class='contactDetails', disabled = true}%> <%}%> There must be a better way to programmatically add just one additional KeyPair to the anonymous type? Can't use new { .... disabled = Page.User.IsInRole("administrator") ... } as the browser takes any disabled attribute value as making the input disabled

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