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  • performing a javascript event without triggering that event handler

    - by bento
    In my latest code, I have an event handler for a focus on a textarea. When the user clicks on the textarea, that event-handler is triggered which sets some other DOM states based on the selected textarea. However, elsewhere in my program I want to programmatically set the focus of the textarea without triggering that event handler. I know Backbone, for instance, has a way to silently perform an action. My only pseudo-solution is to temporarily set a variable: var silence = true; And then, in my event handler, only perform the logic if silence is false. The handler is still triggered, but the logic doesn't run. Does anyone else know of better strategies for this?

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  • Determine if Alpha Channel is Used in an Image

    - by Otaku
    As I'm bringing in images into my program, I want to determine if: they have an alpha-channel if that alpha-channel is used #1 is simple enough with using Image.IsAlphaPixelFormat. For #2 though, other than looping through every single pixel, is there a simple way I can determine if at least one of the pixels has an alpha channel that is used (i.e. set to some other value than 255)? All I need back is a boolean and then I'll make determination as to whether to save it out to 32-bit or 24-bit.

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  • How do I get Mathematica to thread a 2-variable function over two lists, using functional programmin

    - by Leah Wrenn Berman
    Lets say I have a function f[x_, y_], and two lists l1, l2. I'd like to evaluate f[x,y] where x runs over the list l1 and y runs over the list l2, and I'd like to do it without having to make all pairs of the form {l1[[i]],l2[[j]]}. (Motivation: I'm trying to implement some basic Haskell programs in Mathematica. In particular, I'd like to be able to code the Haskell program isMatroid::[[Int]]->Bool isMatroid b =and[or[sort(union(xs\\[x])[y]'elem'b|y<-ys]|xs<-b,ys<-b, xs<-x] I think I can do the rest of it, if I can figure out the original question, but I'd like the code to be Haskell-like. Any suggestions for implementing Haskell-like code in Mathematica would be appreciated.)

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  • In Java, is there a way to obtain the command line parameters even if main() didn't save them?

    - by Uri
    We have a program with a main() that parses certain CLPs but does not save them anywhere. I then have my own plug-in code that needs access to the original CLPs (so I can transmit more parameters) for it. However, I cannot change main() I saw that there is apparently a way to do this in C#, I'm looking for an equivalent Java solution on Linux. UPDATE: Obviously, I'm aware of how main() works. Unfortunately, I cannot change the existing application or the way it is invoked (except for CLPs). I can only access via a sandboxed plugin code. My question is whether there is a way to get the command line (rather then the environment variables with -D) that the JVM was invoked with.

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  • ghc can't find my cabal installed packages

    - by nont
    I've installed ghc 6.12.3, and then the Haskell Platform. I'm trying to compile a test program: $ ghc test.hs test.hs:3:0: Failed to load interface for `Bindings': Use -v to see a list of the files searched for. so, naturally, I do cabal install Bindings Which works fine, and places the package in ~/.cabal/lib/bindings-0.1.2 The problem is, that when I go to compile again with ghc, it still doesn't find the package I've installed with cabal. compiling in verbose mode gives: ghc -v test.hs Using binary package database: /home/ludflu/ghc/lib/ghc-6.12.3/package.conf.d/package.cache Using binary package database: /home/ludflu/.ghc/x86_64-linux 6.12.3/package.conf.d/package.cache As suggested by another stackoverflow user, I tried: ghc-pkg describe rts > rts.pkg vi rts.pkg # add the /home/ludflu/.cabal/lib to `library-dirs` field ghc-pkg update rts.pkg But to no avail. How to I add the .cabal to the list of package directories to search? Thank you!

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  • midlet as EJB webservice client

    - by Kemmal
    hello. i have a midlet that is a client for an ejb web service. i have the following problems, my goal is to make an sms program that sends and receives sms through http. when the midlet accesses the web service, i would like to find a way to later asynchronously push a message to the midlet. how can i do this? can my stateless web service access a stateful session bean to keep states of clients? if there are better approaches to my problem, please help.

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  • Test for external undefined references in Linux

    - by Charles
    Is there a built in linux utility that I can use to test a newly compiled shared library for external undefined references? Gcc seems to be intelligent enough to check for undefined symbols in my own binary, but if the symbol is a reference to another library gcc does not check at link time. Instead I only get the message when I try to link to my new library from another program. It seems a little silly to get undefined reference messages in a library when I am compiling a different project so I want to know if I can do a check on all references internal and external when I build the library not when I link to it. Example error: make -C UnitTests debug make[1]: Entering directory `~/projects/Foo/UnitTests` g++ [ tons of objects ] -L../libbar/bin -lbar -o UnitTests libbar.so: undefined reference to `DoSomethingFromAnotherLibrary` collect2: ld returned 1 exit status make[1]: *** [~/projects/Foo/UnitTests] Error 1

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  • Upgrading website from VS2005(2.0 Framework) to VS2008(2.0 Framework)

    - by Sravan
    We have a website that is created in VS2005 Recently we upgraded the website to VS2008 with 2.0 framework. While compiling the website Compilation errors are occuring i.e Licenses.licx file is not compiling, if it compile than it will reproduces an AppLicenses.dll. In the licensing.licx file containing one class and a namespace(i.e. OSADirectLicensing.OSADirectLicensedClass, OSADirectLicensing). The compilation error is as follows: Error 1 C:\Program Files\Sharp\Sharp Developer Tools\OSA SDK\Samples\DirectOSA\ExternalAuthority\licenses.licx: Could not transform licenses file into a binary resource. (1) : error LC0004 : Exception occurred creating type 'OSADirectLicensing.OSADirectLicensedClass, OSADirectLicensing, Version=1.0.4006.31768, Culture=neutral, PublicKeyToken=null System.ComponentModel.LicenseException: Invalid License at System.ComponentModel.LicenseManager.CreateWithContext(Type type, LicenseContext creationContext, Object[] args) at System.ComponentModel.LicenseManager.CreateWithContext(Type type, LicenseContext creationContext) at System.Tools.LicenseCompiler.GenerateLicenses(String fileContents, String targetPE, ITypeResolutionService resolver, DesigntimeLicenseContext ctx)' . Does VS2008 support licenses.licx or not? We should not remove this file from website. How can we solve this issue?

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  • Trying to reduce the speed overhead of an almost-but-not-quite-int number class

    - by Fumiyo Eda
    I have implemented a C++ class which behaves very similarly to the standard int type. The difference is that it has an additional concept of "epsilon" which represents some tiny value that is much less than 1, but greater than 0. One way to think of it is as a very wide fixed point number with 32 MSBs (the integer parts), 32 LSBs (the epsilon parts) and a huge sea of zeros in between. The following class works, but introduces a ~2x speed penalty in the overall program. (The program includes code that has nothing to do with this class, so the actual speed penalty of this class is probably much greater than 2x.) I can't paste the code that is using this class, but I can say the following: +, -, +=, <, > and >= are the only heavily used operators. Use of setEpsilon() and getInt() is extremely rare. * is also rare, and does not even need to consider the epsilon values at all. Here is the class: #include <limits> struct int32Uepsilon { typedef int32Uepsilon Self; int32Uepsilon () { _value = 0; _eps = 0; } int32Uepsilon (const int &i) { _value = i; _eps = 0; } void setEpsilon() { _eps = 1; } Self operator+(const Self &rhs) const { Self result = *this; result._value += rhs._value; result._eps += rhs._eps; return result; } Self operator-(const Self &rhs) const { Self result = *this; result._value -= rhs._value; result._eps -= rhs._eps; return result; } Self operator-( ) const { Self result = *this; result._value = -result._value; result._eps = -result._eps; return result; } Self operator*(const Self &rhs) const { return this->getInt() * rhs.getInt(); } // XXX: discards epsilon bool operator<(const Self &rhs) const { return (_value < rhs._value) || (_value == rhs._value && _eps < rhs._eps); } bool operator>(const Self &rhs) const { return (_value > rhs._value) || (_value == rhs._value && _eps > rhs._eps); } bool operator>=(const Self &rhs) const { return (_value >= rhs._value) || (_value == rhs._value && _eps >= rhs._eps); } Self &operator+=(const Self &rhs) { this->_value += rhs._value; this->_eps += rhs._eps; return *this; } Self &operator-=(const Self &rhs) { this->_value -= rhs._value; this->_eps -= rhs._eps; return *this; } int getInt() const { return(_value); } private: int _value; int _eps; }; namespace std { template<> struct numeric_limits<int32Uepsilon> { static const bool is_signed = true; static int max() { return 2147483647; } } }; The code above works, but it is quite slow. Does anyone have any ideas on how to improve performance? There are a few hints/details I can give that might be helpful: 32 bits are definitely insufficient to hold both _value and _eps. In practice, up to 24 ~ 28 bits of _value are used and up to 20 bits of _eps are used. I could not measure a significant performance difference between using int32_t and int64_t, so memory overhead itself is probably not the problem here. Saturating addition/subtraction on _eps would be cool, but isn't really necessary. Note that the signs of _value and _eps are not necessarily the same! This broke my first attempt at speeding this class up. Inline assembly is no problem, so long as it works with GCC on a Core i7 system running Linux!

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • How to debug/reformat C printf calls with lots of arguments in vim?

    - by Costi
    I have a function call in a program that I'm maintaining has 28 arguments for a printf call. It's printing a lot of data in a CSV file. I have problems following finding where what goes and I have some mismatches in the parameters types. I enabled -Wall in gcc and I get warnings like: n.c:495: warning: int format, pointer arg (arg 15) n.c:495: warning: format argument is not a pointer (arg 16) n.c:495: warning: double format, pointer arg (arg 23) The function is like this: fprintf (ConvFilePtr, "\"FORMAT3\"%s%04d%s%04d%s%s%s%d%s%c%s%d%c%s%s%s%s%s%s%s%11.lf%s%11.lf%s%11.lf%s%d\n", some_28_arguments_go_here); I would like to know if there is a vim plugin that highlights the printf format specifier when i go with the cursor over a variable. Other solutions? How to better reformat the code to make it more readable?

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  • Internet and Intellisense bad for your memory?

    - by Barry Jones
    Having programmed for a while now I have noticed that I am becoming more and more reliant on the internet and intellisense to do my job. But I was wondering how much that has effected my knowledge over the past year or so. But does this matter? For example I am more likely now to remember that when I need to program against objects I have no knowledge about, I will go to the System.Reflection namespace and a quick look down the list will provide me with enough detail to get going again. But if you was to ask me which classes etc are required I would struggle to name them all. This problem of remembering seems to manifest itself more when going for interviews when people seem to focus more on the minute detail of obscure areas of the .NET framework and not on the wide and varied knowledge and experience of the applicant. Anyway I digress. Does anyone else think that maybe its time to turn of the intellisense and try and find better ways to learn, then quick fixes and work arounds of the internet?

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  • Why would the first call to a KVC setter have an NSTextField instance as the argument?

    - by Stephen
    If I have a NSTextField bound through an NSObjectController to a model object, I would expect the setter of the model object to be called with an NSString as the argument, but instead, I receive the instance of the control that I am bound too the first time I am called. - (NSString *)property { NSLog(@"returning property"); return property; } - (void)setProperty:(NSString *)string { NSLog(@"recieved %@", string) } - (id) init { if (self = [super init]) { property = [[NSString alloc] initWithString:@"value"]; } NSLog(@"property is %@",property"); return self; } (The program doesn't run if you try anything in setProperty, because it tries to send NSString messages to string - which might be an NSTextField.) Console Output: 2010-05-12 14:19:14.096 Trouble[13108:10b] property is enter value 2010-05-12 14:19:14.100 Trouble[13108:10b] recieved <NSTextField: 0x1025210> 2010-05-12 14:19:14.106 Trouble[13108:10b] returning property

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  • java.io in debian

    - by Stig
    Hello, i try to compile a java program but in the import section of the code fails: import java.net.; import java.io.; import java.util.; import java.text.; import java.awt.; //import java.awt.image.; import java.awt.event.; //import java.awt.image.renderable.; import javax.swing.; import javax.swing.border.; //import javax.swing.border.EtchedBorder; //import javax.media.jai.; //import javax.media.jai.operator.; //import com.sun.media.jai.codec.; //import java.lang.reflect.; how can i fix the problem in a linux debian machine?. Thanks

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  • A simple way (in java) to remove headers from xml files

    - by Andersson Melo
    I need remove non-xml tags from file generated by another program. The file is some like this: Executing Command - Blah.exe ... -----Command Output----- HTTP/1.1 200 OK Connection: close Content-Type: text/xml <?xml version="1.0"?> <testResults> <right>7</right> <wrong>4</wrong> <ignores>0</ignores> <exceptions>0</exceptions> </finalCounts> </testResults> Exit-Code: 15 How to remove the non-xml text easily in java?

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  • [C] this code, its work fine and return what i want, but its hang before print it ??

    - by Rami Jarrar
    I make this program :: #include<stdio.h> char *raw_input(char *msg); main() { char *s; *s = *raw_input("Message Here Is: "); printf("Return Done.."); printf(s); } char *raw_input(char *msg){ char *d; printf("%s", msg); scanf("%s",&d); return d; } What this do is, it print my message and scan for input from the user, then print it,, but whats the problem in print the input from the user ???

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  • Why it's not "if" and not "else"?

    - by Roman
    I have this code: $link = mysql_connect("localhost", "ctmanager", "pswsafgcsadfgG"); if ( ! $link ) die("I cannot connect to MySQL.<br>\n"); else print "Connection is established.<br>\n"; print "a"; if ( mysql_create_db("ct", $link) ) print "AAA"; else print "BBB"; print "2"; die(); And this is the output: Connection is established. a So, I cannot understand how it's possible that neither "AAA" no "BBB" is outputted. Is it because program dies at mysql_create_db?

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  • Multi-Core Programming. Boost's MPI, OpenMP, TBB, or something else?

    - by unknownthreat
    Hello, I am totally a novice in Multi-Core Programming, but I do know how to program C++. Now, I am looking around for Multi-Core Programming library. I just want to give it a try, just for fun, and right now, I found 3 APIs, but I am not sure which one should I stick with. Right now, I see Boost's MPI, OpenMP and TBB. For anyone who have experienced with any of these 3 API (or any other API), could you please tell me the difference between these? Are there any factor to consider, like AMD or Intel architecture?

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  • Logging into oracle db as a global user

    - by kineas
    We are trying to shape up an old, 2 tier, Delphi based application. It originally uses database authentication, we'd like to transform the db user accounts to global users, so an OID server could perform the authentication instead of the database. The Delphi program can no longer log into the database if the account is a global user. I'm trying to understand the login protocol, so far without results. Similar thing happens with SQLDeveloper, I can't connect as a global user. SQLPlus however works with both kinds of users. We checked the information flow with Wireshark. When the dbserver asks back for a password, the SQLPlus sends it, while the SQLDeveloper doesn't send a password when attempting to connect as a global user. The client sends the application name too in the login request. Is it possible that we have to store the client app name in the LDAP itself?

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  • Embarrassingly parallel workflow creates too many output files

    - by Hooked
    On a Linux cluster I run many (N > 10^6) independent computations. Each computation takes only a few minutes and the output is a handful of lines. When N was small I was able to store each result in a separate file to be parsed later. With large N however, I find that I am wasting storage space (for the file creation) and simple commands like ls require extra care due to internal limits of bash: -bash: /bin/ls: Argument list too long. Each computation is required to run through a qsub scheduling algorithm so I am unable to create a master program which simply aggregates the output data to a single file. The simple solution of appending to a single fails when two programs finish at the same time and interleave their output. I have no admin access to the cluster, so installing a system-wide database is not an option. How can I collate the output data from embarrassingly parallel computation before it gets unmanageable?

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  • Retain Count Question: Some Guidance, Please

    - by yar
    [I'm sure this is not odd at all, but I need just a bit of help] I have two retain properties @property (nonatomic, retain) NSArray *listContent; @property (nonatomic, retain) NSArray *filteredListContent; and in the viewDidLoad method I set the second equal to the first (so now the retainCount is two, I think): self.filteredListContent = self.listContent; and then on every search I do this self.filteredListContent = [listContent filteredArrayUsingPredicate:predicate]; I thought I should do a release right above this assignment -- since the property should cause an extra retain, right? -- but that causes the program to explode the second time I run the search method. The retain counts (without the extra release) are 2 the first time I come into the search method, and 1 each subsequent time (which is what I expected, unfortunately). Some guidance would help, thanks! Is it correct to not release?

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  • Measuring CPU time per-thread on Windows

    - by Eli Courtwright
    I'm developing a long-running multi-threaded Python application for Windows, and I want the process to know the CPU time that each of its threads has taken. I can get the overall times for the entire process with os.times() but I need to know the per-thread times. I know that there are external tools such as the Sysinternals Process Explorer, but my program itself needs to have this information. If I were on Linux, I look in the /proc filesystem, as described here. If I were writing C code, I'd use the GetThreadTimes call, as described here. So how can I accomplish this on Windows using Python?

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  • PHP complete sample website source

    - by MarceloRamires
    I'm new to PHP, and it appears that the way I learn the fastest is to study a new language a well developed complete program (or website, in this case) changing stuff seeing what happens and consulting books. There are lots of recommendations of books all around, and that's pretty much covered. I'd like to find the sourcecode of a website. Either a well known, well developed open-source website, or a sample sourcecode of a complete website (maybe one used in a book or something). Everyone says they should find the way they learn better.. Well, that's mine. PS.: By complete I mean having several common functionalities (such as login), database connection, use of security conventions, maybe a popular framework, and being up-to-date.

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  • Loose Coupling of Components

    - by David
    I have created a class library (assembly) that provides messaging, email and sms. This class library defines an interface IMessenger which the classes EmailMessage and SmsMessage both implement. I see this is a general library that would be part of my infrastructure layer and would / can be used across any development. Now, in my application layer I have a class that requires to use a messaging component, I obviously want to use the messaging library that I have created. Additionally, I will be using an IoC container (Spring.net) to allow me to inject my implementation i.e. either email or sms. Therefore, I want to program against an interface in my application layer class, do I then need to reference my message class library from my application layer class? Is this tightly coupling my application layer class to my message class library? Should I be defining the interface - IMessenger in a seperate library? Or should I be doing something else?

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  • Need help understanding the MVC design pattern

    - by Doron Sinai
    Hi, I am trying to find a ood example of MVC design pattern in java. This is what i understood from reading about it, please correct me if I am wrong: I have the Model part which is the logic behind the program, let's say if we have a phonebook, so adding and removing contact from the Array will be the model. The Gui is the view and it contains buttons that upon clicking them, the model is changing. What I am trying to undersand what is the controller part, is it the ActionListeners? how to you seperate those modules in practice. thank you

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