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  • Opening ports with IPTables not working - Ubuntu

    - by user41416
    So, I have these rules set in iptables: # iptables -L Chain INPUT (policy ACCEPT) target prot opt source destination ACCEPT tcp -- anywhere anywhere tcp dpts:6850:6999 ACCEPT udp -- anywhere anywhere udp dpts:6850:6999 ACCEPT tcp -- anywhere anywhere tcp dpt:6881 Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination Although, the ports are not open :/ here is a telnet attempt: # telnet localhost 6999 Trying 127.0.0.1... telnet: Unable to connect to remote host: Connection refused Any idea why this is happening? Do I need to reboot or do someone to make the changes permanent? Last time I rebooted the rules disappeared from iptables :/

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  • SQL Cluster install on Hyper V options

    - by Chris W
    I've been reading up on running a SQL Cluster in a Hyper V environment and there seems to be a couple of options: Install guest cluster on 2 VMs that are themselves part of a fail over cluster. Install SQL cluster on 2 VMs but the VMs themselves are not part of an underlying cluster. With option 1, it's little more complex as there's effectively two clusters in play but this adds some flexibility in the sense that I'm free to migrate the VMs between and physical blades in their cluster for physical maintenance without affecting the status of the SQL guest cluster that's running within them. With option 2, the set-up is a bit simpler as there's only 1 cluster in the mix but my VMs are anchored to the physical blades that they're set-up on (I'll ignore the fact I could manually move the VHDs for the purposes of this question). Are there any other factors that I should consider here when deciding which option to go for? I'm free to test out both options and probably will do but if any one has working experience of these set-ups and can offer some input that would be great.

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  • Error installing Java on Ubuntu Server

    - by Camran
    I get this error almost when installation is finished: /proc is not mounted; some java apps may fail Could not create the Java virtual machine. Error occurred during initialization of VM Could not reserve enough space for object heap Ignoring error generating classes.jsa Why is this? I just entered sudo apt-get install sun-java6-jre sun-java6-plugin sun-java6-fonts Is there something I must do first? What is Proc? If you need more input let me know. Thanks

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  • Rearrange content of a file

    - by VikJES
    I'd like to rearrange the content of a file on a per line basis (see below), ideally without using Perl or Python (I'm not allowed to... Don't ask.) The input file contains unordered header lines and lines with backup operation results. The output files should contain the lines ordered as shown below. Original file: Completed Backups Backups with Warnings Failed Backups Server A backup was completed with warnings Server B backup was successful Server C backup failed Server D backup was completed with warnings End result: Completed Backups Server B backup was successful Backups with Warnings Server A backup was completed with warnings Server D backup was completed with warnings Failed Backups Server C backup failed

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  • Server Sizing Methodology

    - by adbrpc
    Our development environment consist of JBoss 5.0.1 DB Server, SQL Server 2008, Oracle IDM. Hardware is Win 2008 32 bit, 4GB RAM. We have reached stage where our environment can not handle application resulting in JBoss shut down throwing out of memory errors and CPU reaching to 90% usage. I am looking methodology to calculate correct server sizing where I input TPS, max number of concurrent users, max CPU utilization etc.. to give me number of servers, RAM size, number of cores. I am expecting application to grow 10% annually. Load Balancer and Failover should also be taken in account while sizing.

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  • How to configure a longer version Number in artifactory

    - by claudine
    The version-numbers for our jars have to be longer them x.x.x. We would rather need x.x.x.x to integrate some old-fashioned self-made mechanism. This is, because we tag our software with x.x.x and as soon as we have a delivery to a customer one specific jar has to be build exactly at this point of time to fit to another backend, which communicates with our program. For that reason this one jar has the version 2.3.4.1, when generated and in next delivery of the same Version it is build and named 2.3.4.2. Now artifactory cannot handle this an doesn't save more than x.x.x.2 in some cases. So we thought of maybe edit the regular expression in the maven repository layout (see attached Screenshot) Because testing the path in the field below shows, that it cannot handle the version number. Of course for the rest of our jars still x.x.x has to work.. For Example here is the maven-metadata.xml <?xml version="1.0" encoding="UTF-8"?> <metadata> <groupId>com.firm</groupId> <artifactId>someid</artifactId> <version>1.5.1</version> <versioning> <latest>1.5.1</latest> <release>1.5.1</release> <versions> <version>1.4.62</version> </versions> <lastUpdated>20120926073942</lastUpdated> </versioning> </metadata> The folder structure looks like: someid 1.4.62 1.4.62.1 1.4.62.2 1.4.62.3 If we deploy an new artifact version (1.4.62.1), the maven-metadata.xml contains the 1.4.62.1 version. But the artifactory overrides the version number (1.4.62.x) to (1.4.62) after an unspecified time. It seems that the artifactory only support major, minor and revision numbers, and deletes the buildnumber. Now we looking for a solution do disable this behavior. We use the JFrog Artifactory version 2.5.0 (rev. 13086). Any ideas, maybe? Thanks in andvance

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  • How should I structure the implementation of turn-based board game rules?

    - by Setzer22
    I'm trying to create a turn-based strategy game on a tilemap. I'm using design by component so far, but I can't find a nice way to fit components into the part I want to ask. I'm struggling with the "game rules" logic. That is, the code that displays the menu, allows the player to select units, and command them, then tells the unit game objects what to do given the player input. The best way I could thing of handling this was using a big state machine, so everything that could be done in a "turn" is handled by this state machine, and the update code of this state machine does different things depending on the state. However, this approach leads to a large amount of code (anything not model-related) going into a big class. Of course I can subdivide this big class into more classes, but it doesn't feel modular and upgradable enough. I'd like to know of better systems to handle this in order to be able to upgrade the game with new rules without having a monstruous if/else chain (or switch / case, for that matter). Any ideas? What specific design pattern other than MVC should I be using?

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  • Re: # 47209 How to copy an Existing HD to a new one and have it be bootable?

    - by user281151
    Help please! My backup method of choice is to clone my "working" drive to another identical drive. I have 2 windows drives and I clone my working one to the other one once per month. No problem - each will boot if I select it. Now with the lack of future support for XP, I am getting familiar with Ubuntu 14.04 LTS. I have it on one drive and I have a second identical drive that I want to be able to clone it to once/month. Not as necessary to do this with Ubuntu as with windows, I know, but I'm anal. So I have followed #47209 MestreLion's procedure with just the two Ubuntu drives "on line". I.e., boot my "working" drive with Live CD, use Gparted to be sure I know what's what, open terminal and enter and execute the dd command, Go to bed till the clone is done, shut down the computer, disconnect the input/source drive, boot up using BIOS to select the remaining output drive. The drive starts fine but all is not OK. It puts up a screen that says I'm on a Guest Session and asks for a password. Well, for one thing I have my Ubuntu set up to start without a password being entered. I have one, of course, I put it in but it isn't accepted. I can't get by this Guest Session screen. I am fine, of course. I can disconnect this drive, hook up my "main" ubuntu drive and all the rest, and go on with my business. But I don't have the desired "emergency backup" drive working where I could jump on and use it immediately if I needed it. Can someone give me some guidance here?? What (else) do I need to do. Love Ubuntu but learning. Thanks, Wes.

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  • Cocos2D: Change animation based on joystick direction

    - by Blade
    I'm trying to get my figure to look in the right directions, based on the input of the joystick. So if I tilt left it looks left and the left animation is used, if I used right, it looks right and right animation is used, if up, then up, down, down and so on. I just get animation for front and back. Also if I press up I see the back of the figure correctly, but it won't go back into the original state when I don't press up anymore. -(void)applyJoystick:(SneakyJoystick *)aJoystick forTimeDelta:(float) deltaTime { CGPoint scaledVelocity = ccpMult(aJoystick.velocity, 128.0f); CGPoint oldPosition = [self position]; CGPoint newPosition = ccp(oldPosition.x + scaledVelocity.x * deltaTime, oldPosition.y + scaledVelocity.y * deltaTime); [self setPosition:newPosition]; id action = nil; int extra = 50; if ((int) aJoystick.degrees > 180 - extra && aJoystick.degrees < 180 + extra) { action = [CCAnimate actionWithAnimation:walkingAnimLeft restoreOriginalFrame:NO]; } else if ((int) aJoystick.degrees > 360 - extra && aJoystick.degrees < 360 + extra) { action = [CCAnimate actionWithAnimation:walkingAnimRight restoreOriginalFrame:NO]; } else if ((int) aJoystick.degrees > 90 - extra && aJoystick.degrees < 90 + extra) { action = [CCAnimate actionWithAnimation:walkingAnimBack restoreOriginalFrame:NO]; } else if ((int) aJoystick.degrees > 270 - extra && aJoystick.degrees < 270 + extra) { action = [CCAnimate actionWithAnimation:walkingAnimFront restoreOriginalFrame:NO]; } if (action != nil) { [self runAction:action]; } } }

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  • Windows 8.1 triple monitors - can't enable all 3 at the same time

    - by Jeckerson
    Today decided to update from Win8 Pro to Win8.1. Everything was fine with enabled 3 monitors (Extended mode, not Eyefinity) at the same time. But after update can't enable 3d monitor, only 2 could be enabled at the same time. Did current things before write question here: Remove all drivers, reboots, re-installs Different cable input's and orders of enabling Tried to enable each monitor from Catalyst and Windows Screen Resolution Spec's: Windows 8.1 Pro XFX HD7970 3 of LG E2442 Cables: 2 DVI 1 HDMI Googled for many time and found one of possible solution is to buy ACTIVE mini DisplayPort to DVI/HDMI, but maybe there are some another more simple solutions?

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  • what do you use for storage discovery / storage management?

    - by lysdexic
    I am looking for some ideas on what would be the best way to discover and manage network storage. Discovery: Any good tools that will scan hosts and storage devices and report back their findings? Maybe using SNMP or WMI? Management: I'm currently looking at Storage Manager by Solar Winds, but it is a bit pricey. Any good open source projects like this? Just looking for ideas of how to get better visibility into the storage infrastructure on this network. It includes a HP Lefthand Iscsi san and EC VNX san. As well as individual hosts with local storage. Thanks for reading and thanks for any input.

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  • Viewsonic monitor keeps showing its on-screen menu incessantly

    - by markvgti
    Since yesterday my Viewsonic 22" monitor (VX2255wmb) keeps showing its on-screen menu incessantly, without my touching any of its buttons. The menu comes on in the centre of the screen, stays on for 8-10 seconds, disappears for a second or two, then repeats the cycle. This happens whenever there's a signal being sent to the monitor. I can't actually navigate the menu when it appears on-screen. Pressing the power button, or the Up and Down buttons on its right edge dismiss the menu, only for it to reappear again. These symptoms have appeared before, but earlier they'd stop after 5-10 mins. The power button on the monitor has always been iffy, but now it doesn't seem to be working at all--have to switch off power supply from mains when I leave my desk. Using DVI input on this monitor as my HP desktop has DVI output.

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  • Set one homepage for all browsers simultaneously

    - by MorganTiley
    For testing purposes, I would like to set the homepage of all browsers installed on my computer — Internet Explorer, Chrome, Firefox and Safari — to the same page. I'd like to do this all at the same time. I imagine that there's an application that has an input box for the URL I want to use as homepage and an OK button to set it in all browsers. Where can I get a utility or script that can do this?

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  • Client and Server game update speed

    - by user20686
    I am working on a simple two player networked asteroids game using XNA and the Lidgren networking library. For this set up I have a Lidgren server maintaining what I want to be the true state of the game, and the XNA game is the Lidgren client. The client sends key inputs to the server, and the server process the key inputs against game logic, sending back updates. (This seemed like a better idea then sending local positions to the server.) The client also processes the key inputs on its own, so as to not have any visible lag, and then interpolates between the local position and remote position. Based on what I have been reading this is the correct way to smooth out a networked game. The only thing I don’t get is what value to use as the time deltas. Currently every message the server sends it also sends a delta-time update with it, which is time between the last update. The client then saves this delta time to use for its local position updates, so they can be using roughly the same time deltas to calculate position updates. I know the XNA game update gets called 60 times a second, so I set my server to update the game state at the same speed. This will probably only work as long as the game is working on a fixed time step and will probably cause problems if I want to change that in the future. The server sends updates to clients on another thread, which runs at 10 updates per second to cut down on bandwidth. I do not see noticeable lag in movement and over time if no user input is received the local and remote positions converge on each other as they should. I am also not currently calculating for any latency as I am trying to go one step at a time. So my question is should the XNA client be using its current game time to update the local game state and not being using time deltas sent by the server? If I should be using the clients time delta between updates how do I keep it in-line with how fast the server is updating its game state?

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  • get focus only by clicking the title bar of xterm

    - by sandyleo
    ...I've suffered this problem many times and so do my colleagues Sometimes after you stroked some keyboard and mouse combinations this behavior showed up : you have to click a xterm's title bar to focus on that term so that you can input, instead of any places in that window. Whatever you do, minimize, resize don't help. This only thing you can do is logout that session but all the working history will be gone(of course I can save that but it's awkward) I'm eagerly wondering is there any solutions to this? I use ctrix XenApp plugin 11.0. The other platform info: Linux 2.6.9-67.ELsmp x86_64 OS: RedHat Enterprise Linux 4.0 U6 xterm:X.Org 6.8.2(192) THanks!

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  • Is it possible to share Skype's profile across OSs?

    - by Mihail
    in my machine I have two Windows OSs plus a Linux based one and I have Skype in them all. I don't mind Linux because there software is already different, but I wanted to sync my profile between both Windows so that I have access to all the conversiations and settings independently of which I'm using. So I created a directory junction of %AppData%\Skype\username but when I change OS when I start Skype I get a message telling me that the password was wrong and I have to input it again. This works until I change to the other where I get the same message. Is it possible to share Skype's profile across OSs? If so, how?

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  • Recently used contacts getting corrupted Outlook 2010

    - by advis12
    We are using Microsoft's Identity Integration Feature Pack to sync contacts between two separate domains at two separate branches of our company. Recently we have run into an issue with a few of the contacts being pulled/synced from this remote location. When people in our organizaion are sending emails to certain contacts that are being synced from the remote location, the message delivery fails. After looking into the issue we are seeing that this failure is the result of the email being sent to some obscure email address rather than the correct email address. For example, the email address is getting changed to IMCEAEX_O=NT5_ou=44C5AE1BBEE0ED499F607407769311BB_cn=2F31FA0CA187314FA8D6A99BEFC52C36@domain.com rather than [email protected] Clearing the recently used contact list seems to solve the issue, but it does not solve the underlying problem. Because this issue is starting to happen to several different people I would like to solve the underlying cause. Does anyone have any input on how to start troubleshooting this issue? Also, we are using Exchange 2010. Thank you for taking the time to look at this.

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  • Are we queueing and serializing properly?

    - by insta
    We process messages through a variety of services (one message will touch probably 9 services before it's done, each doing a specific IO-related function). Right now we have a combination of the worst-case (XML data contract serialization) and best-case (in-memory MSMQ) for performance. The nature of the message means that our serialized data ends up about 12-15 kilobytes, and we process about 4 million messages per week. Persistent messages in MSMQ were too slow for us, and as the data grows we are feeling the pressure from MSMQ's memory-mapped files. The server is at 16GB of memory usage and growing, just for queueing. Performance also suffers when the memory usage is high, as the machine starts swapping. We're already doing the MSMQ self-cleanup behavior. I feel like there's a part we're doing wrong here. I tried using RavenDB to persist the messages and just queueing an identifier, but the performance there was very slow (1000 messages per minute, at best). I'm not sure if that's a result of using the development version or what, but we definitely need a higher throughput[1]. The concept worked very well in theory but performance was not up to the task. The usage pattern has one service acting as a router, which does all reads. The other services will attach information based on their 3rd party hook, and forward back to the router. Most objects are touched 9-12 times, although about 10% are forced to loop around in this system for awhile until the 3rd parties respond appropriately. The services right now account for this and have appropriate sleeping behaviors, as we utilize the priority field of the message for this reason. So, my question, is what is an ideal stack for message passing between discrete-but-LAN'ed machines in a C#/Windows environment? I would normally start with BinaryFormatter instead of XML serialization, but that's a rabbit hole if a better way is to offload serialization to a document store. Hence, my question. [1]: The nature of our business means the sooner we process messages, the more money we make. We've empirically proven that processing a message later in the week means we are less likely to make that money. While performance of "1000 per minute" sounds plenty fast, we really need that number upwards of 10k/minute. Just because I'm giving numbers in messages per week doesn't mean we have a whole week to process those messages.

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  • How do I backup (from Vista Home Premium) to a FAT32 HDD connected to a wireless router with no user account or password set?

    - by Scubadooper
    I have a Seagate expansion 2TB HDD which I've managed to get working on my wireless router (thanks to fat32format) however I haven't managed to set my backup to work with it. Vist Home Premium requires that I input a username and password in the backup utility. As far as I'm aware that type of access control isn't set on the HDD: Can I set up the access control on the HDD? If so how Or, can I set the backup to work without it? If so how Thanks for your help, I haven't been able to find the answer anywhere on the net so far

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  • Very small image for rebuilds

    - by Deon
    I worked at a place last year that had a very small image for Windows XP re-builds. It was two Norton GHO files, totalling about 2-3 GB. This is how it worked: Boot into Norton Ghost Map to the network share where the images lived Apply the image to the workstation Reboot It would then load into Windows Setup Enter the Domain Admin credentials so it can join the domain That's it... it would then reboot into Windows and the image was complete. How did they make an image so small? Did they perhaps kick off a Windows install and create an image then? I particularly liked how it required no user input other than a domain admin login.

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  • Keyboard/Mouse not working when windows vista has reached login screen

    - by Jonas
    I currently have a problem with a system (vista home premium, 64bit). USB kbd/mouse will not work when windows has booted/loaded their drivers and Im stuck at the login screen with no working input devices. None of the available boot options after F8 will boot to working kbd/mouse. They work in the bios setup and they seem powered all the way until a few seconds before the login screen. Legacy USB devices is also enabled in the bios. They also work with the recovery dvd, but I am unable to start the device manager to check or uninstall the mouse/kbd drivers. Cant get devmgmt.msc nor devmgr.dll (with rundll32) to work. System repair does not detect the problem and there are no available restore points (it was disabled). Any ideas?

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  • I need a decent alternative to c++ [closed]

    - by wxiiir
    I've learned php and c++, i will list the things i liked and didn't liked on each of them, how i decided to learn them in the first place and why i feel the need to learn a decent alternative to c++, i'm not a professional programmer and only do projects for myself. PHP - Decided to learn because i wanted to build a dynamic website, that i did and turned out very good, i even coded a 'not so basic' search engine for it that would display the results 'google style' and really fast, pretty cool stuff. PROS - Pretty consistent syntax for all stuff (minor caveats), great functionality, a joy for me to code in it (it seems to 'know' what i want it to do and just does it) CONS - Painfully slow for number crunching (which takes me to c++ that i only learned because i wanted to do some number crunching and it had to be screaming fast) C++ - Learned because number crunching was so slow in php and manipulating large amounts of data was very difficult, i thought, it's popular programming language and all, and tests show that it's fast, the basic stuff resemble php so it shouldn't be hard to pick up PROS - It can be used to virtually anything, very very fast CONS - Although fun to code at the start, if i need to do something out of the ordinary, memory allocation routines, pointer stuff, stack sizes etc... will get me tired really quick, syntax is a bit inconsistent some times (more caveats) I guess that from what i wrote you guys will understand what i'm looking for, there are thousands of languages out there, it's likely that one of them will suit my needs, i've been seeing stuff today and a friend of mine that is a professional programmer tried OCaml and Fortran and said that both are fast for numerical stuff, i've been inclined to test Fortran, but i need some more input because i want to have some other good 'candidates' to choose from, for example the python syntax seemed great to me, but then i found out from some tests that it was a lot slower than c++ and i simply don't want to twiddle my thumbs all day.

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  • Our company has 100,000s+ photos, how to store and browse/find these efficiently?

    - by tobefound
    We currently store our photos in a structure like this: folder\1\10000 - 19999.JPG|ORF|TIF (10 000 files) folder\2\20000 - 29999.JPG|ORF|TIF (10 000 files) etc... They are stored on 4 different 2TB D-link NASes attached and shared on our office network (\\nas1, \\nas2, and so on...) Problems: 1) When a client (Windows only, Vista and 7) wishes to browse the let's say \\nas1\folder\1\ folder, performance is quite poor. A problem. List takes a long time to generate in explorer window. Even with icons turned off. 2) Initial access to the NAS itself is sometimes slow. Problem. SAN disks too expensive for us. Even with iSCSI interface/switch technology. I've read a lot of tech pages saying that storing 100 000+ files in one single folder shouldn't be a problem. But we don't dare go there now that we experience problems on a 10K level. All input greatly appreciated, /T

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  • Why is the remove function not working for hashmaps? [migrated]

    - by John Marston
    I am working on a simple project that obtains data from an input file, gets what it needs and prints it to a file. I am basically getting word frequency so each key is a string and the value is its frequency in the document. The problem however, is that I need to print out these values to a file in descending order of frequency. After making my hashmap, this is the part of my program that sorts it and writes it to a file. //Hashmap I create Map<String, Integer> map = new ConcurrentHashMap<String, Integer>(); //function to sort hashmap while (map.isEmpty() == false){ for (Entry<String, Integer> entry: map.entrySet()){ if (entry.getValue() > valueMax){ max = entry.getKey(); System.out.println("max: " + max); valueMax = entry.getValue(); System.out.println("value: " + valueMax); } } map.remove(max); out.write(max + "\t" + valueMax + "\n"); System.out.println(max + "\t" + valueMax); } When I run this i get: t 9 t 9 t 9 t 9 t 9 .... so it appears the remove function is not working as it keeps getting the same value. I'm thinking i have an issue with a scope rule or I just don't understand hashmaps very well. If anyone knows of a better way to sort a hashmap and print it, I would welcome a suggestion. thanks

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  • Protobuf design patterns

    - by Monster Truck
    I am evaluating Google Protocol Buffers for a Java based service (but am expecting language agnostic patterns). I have two questions: The first is a broad general question: What patterns are we seeing people use? Said patterns being related to class organization (e.g., messages per .proto file, packaging, and distribution) and message definition (e.g., repeated fields vs. repeated encapsulated fields*) etc. There is very little information of this sort on the Google Protobuf Help pages and public blogs while there is a ton of information for established protocols such as XML. I also have specific questions over the following two different patterns: Represent messages in .proto files, package them as a separate jar, and ship it to target consumers of the service --which is basically the default approach I guess. Do the same but also include hand crafted wrappers (not sub-classes!) around each message that implement a contract supporting at least these two methods (T is the wrapper class, V is the message class (using generics but simplified syntax for brevity): public V toProtobufMessage() { V.Builder builder = V.newBuilder(); for (Item item : getItemList()) { builder.addItem(item); } return builder.setAmountPayable(getAmountPayable()). setShippingAddress(getShippingAddress()). build(); } public static T fromProtobufMessage(V message_) { return new T(message_.getShippingAddress(), message_.getItemList(), message_.getAmountPayable()); } One advantage I see with (2) is that I can hide away the complexities introduced by V.newBuilder().addField().build() and add some meaningful methods such as isOpenForTrade() or isAddressInFreeDeliveryZone() etc. in my wrappers. The second advantage I see with (2) is that my clients deal with immutable objects (something I can enforce in the wrapper class). One disadvantage I see with (2) is that I duplicate code and have to sync up my wrapper classes with .proto files. Does anyone have better techniques or further critiques on any of the two approaches? *By encapsulating a repeated field I mean messages such as this one: message ItemList { repeated item = 1; } message CustomerInvoice { required ShippingAddress address = 1; required ItemList = 2; required double amountPayable = 3; } instead of messages such as this one: message CustomerInvoice { required ShippingAddress address = 1; repeated Item item = 2; required double amountPayable = 3; } I like the latter but am happy to hear arguments against it.

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