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  • MKMapView memory usage grows out of control with setRegion: calls

    - by Kurt
    Hi, I have a single MKMapView instance that I have programmatically added to a UIView. As part of the UI, the user can cycle through a list of addresses and the map view is updated to show the correct map for each address as the user goes through them. I create the map view once, and simply change what it displays with setRegion:animated:. The problem is that each time the map is changed to show a new address, the memory usage of my program increases by 200K-500K (as reported by Memory Monitor in Instruments). According to Object Allocations, it appears that a lot of 1.0K Mallocs are happening each time, and the Extended Detail pane for these 1.0K allocations shows that the Responsible Caller is convert_image_data and the Extended Detail pane shows that this is the result of [MKMapTileView drawLayer:inContext:]. So, seems likely to me that the memory usage is due to MKMapView not freeing memory it uses to redraw the map each time. In fact, when I don't display the map at all (by not even adding it as a subview of my main UIView) but still cycle through the addresses (which changes various UILabels and other displayed info) the memory usage for the app does NOT increase. If I add the map view but never update it with setRegion:, the memory also does NOT increase when changing to a new address. One more bit of info: if I go to a new address (and therefore ask the map to display the new address) the memory jumps as described above. However, if I go back to an address that was already displayed, the memory does not jump when the map redraws with the old address. Also, this happens on iPad (real device) with 3.2 and on iPhone (again, real device) with 3.1.2. Here's how I initialize the MKMapView (I only do this once): CGRect mapFrame; mapFrame.origin.y = 460; // yes, magic numbers. just for testing. mapFrame.origin.x = 0; mapFrame.size.height = 500; mapFrame.size.width = 768; mapView = [[MKMapView alloc] initWithFrame:mapFrame]; mapView.delegate = self; [self.view insertSubview:mapView atIndex:0]; And in response to the user selecting an address, I set the map like so: MKCoordinateRegion region; MKCoordinateSpan span; span.latitudeDelta=kStreetMapSpan; // 0.003 span.longitudeDelta=kStreetMapSpan; // 0.003 region.center = address.coords; // coords is CLLocationCoordinate2D region.span = span; mapView.region.span = span; [mapView setRegion:region animated:NO]; Any thoughts? I've scoured the net but haven't seen mention of this problem, and I've reached the limits of my Instruments knowledge. Thanks for any ideas.

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  • Core Location - fallback, location caching and alternatives...

    - by Moshe
    I have a few questions about Core Location. 1) Should the user refuse permission for my app to use core location, or core location is unavailable for some reason, is there a fallback? (Device Locale, for example?) 2)Can I cache a device's location for next time? Does Core Location do this itself? 3)I really need the sunset time in the user's area during the mid-spring season and I have a function to do that, once I have the Latitude and Longitude of the device. Perhaps I can just make an assumption about the time based on Locale? (Example: In the US, assume approximately 7:00pm.)

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  • Update Query using the Objective C Wrapper for sqlite

    - by user271753
    Hey I am using the http://th30z.netsons.org/2008/11/objective-c-sqlite-wrapper/ wrapper . My code is this : - (IBAction)UpdateButtonPressed:(id)sender { Sqlite *sqlite = [[Sqlite alloc] init]; NSString *writableDBPath = [[NSBundle mainBundle]pathForResource:@"Money"ofType:@"sqlite"]; if (![sqlite open:writableDBPath]) return; NSArray *query = [sqlite executeQuery:@"UPDATE UserAccess SET Answer ='Positano';"]; NSDictionary *dict = [query objectAtIndex:2]; NSString *itemValue = [dict objectForKey:@"Answer"]; NSLog(@"%@",itemValue); } Answer is the Column name , UserAccess the table name . the column is at 3rd place in the table What am I doing wrong why is it crashing ???

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  • UITableViewCell with UITableViewCellStyleValue1, adding new line to detailTextLabel at cell at botto

    - by slim
    on my tableview i have the last cell that is not initially visible as seen in the first image, when i scroll the list up, you can see in the second image that the price or my detailTextLabel is put on a new line not maintaining the right justification. Here is the code, i can't figure out why its doing this, any direction or help would be much appreciated - (UITableViewCell *)tableView:(UITableView *)ltableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [ltableView dequeueReusableCellWithIdentifier:CellIdentifier]; // Configure the cell. NSUInteger indexRow = [indexPath row]; switch (indexRow) { case 0:{ NSCharacterSet *set = [NSCharacterSet whitespaceCharacterSet]; NSString *description = [[currentData objectForKey:@"Description"] stringByTrimmingCharactersInSet:set]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } cell.selectionStyle = UITableViewCellSelectionStyleNone; cell.accessoryType = UITableViewCellAccessoryNone; cellShift = 1; if (![description isEqualToString:@""]) { cell.textLabel.text = @""; cell.detailTextLabel.text = description; cell.detailTextLabel.numberOfLines = 2; } else { cell.textLabel.text = @""; cell.detailTextLabel.text = @""; cell.detailTextLabel.numberOfLines = 0; } break; } default:{ if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier] autorelease]; } NSDictionary *item = [tableData objectAtIndex:(indexRow-cellShift)]; NSString *name = [item objectForKey:@"Name"]; if ([name length] > MaxVendorsLength ) { name = [NSString stringWithFormat:@"%@ ...",[name substringToIndex:MaxVendorsLength]]; } cell.textLabel.text = name; cell.textLabel.minimumFontSize = 12; NSString *priceString; float price = [[item objectForKey:@"Price"] floatValue]; //NSLog(@"| %@ | : | %@ |",[item objectForKey:@"Name"], [item objectForKey:@"Price"]); if (price != 0) { priceString = [[NSString alloc] initWithFormat:@"$%.2f",price]; } else { priceString = [[NSString alloc] initWithString:@"--"]; } cell.detailTextLabel.text = priceString; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; [priceString release]; break; } } cell.textLabel.font = [UIFont boldSystemFontOfSize:15]; cell.textLabel.minimumFontSize = 14; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:15]; cell.detailTextLabel.minimumFontSize = 14; return cell; } Let me know if i need to post anything else to get help with this ???

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  • UIWebView links inactive

    - by user292781
    I have a webview that displays properly, however the links are entirely inactive. If I try to select a link the selection magnifying glass appears. I've tried overriding - (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType but the method will not execute. The class extends UIViewController <UIWebViewDelegate>, and my view is located in a tabbar, but I'm fairly certain everything's connected properly. Any suggestions?

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  • Generate JSON object with transactionReceipt

    - by Carlos
    Hi, I've been the past days trying to test my first in-app purchse iphone application. Unfortunately I can't find the way to talk to iTunes server to verify the transactionReceipt. Because it's my first try with this technology I chose to verify the receipt directly from the iPhone instead using server support. But after trying to send the POST request with a JSON onbject created using the JSON api from google code, itunes always returns a strange response (instead the "status = 0" string I wait for). Here's the code that I use to verify the receipt: - (void)recordTransaction:(SKPaymentTransaction *)transaction { NSString *receiptStr = [[NSString alloc] initWithData:transaction.transactionReceipt encoding:NSUTF8StringEncoding]; NSDictionary *jsonDictionary = [NSDictionary dictionaryWithObjectsAndKeys:@"algo mas",@"receipt-data",nil]; NSString *jsonString = [jsonDictionary JSONRepresentation]; NSLog(@"string to send: %@",jsonString); NSLog(@"JSON Created"); urlData = [[NSMutableData data] retain]; //NSURL *sandboxStoreURL = [[NSURL alloc] initWithString:@"https://sandbox.itunes.apple.com/verifyReceipt"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:@"https://sandbox.itunes.apple.com/verifyReceipt"]]; [request setHTTPMethod:@"POST"]; [request setHTTPBody:[jsonString dataUsingEncoding:NSUTF8StringEncoding]]; NSLog(@"will create connection"); [[NSURLConnection alloc] initWithRequest:request delegate:self]; } maybe I'm forgetting something in the request's headers but I think that the problem is in the method I use to create the JSON object. HEre's how the JSON object looks like before I add it to the HTTPBody : string to send: {"receipt-data":"{\n\t\"signature\" = \"AUYMbhY ........... D0gIjEuMCI7Cn0=\";\n\t\"pod\" = \"100\";\n\t\"signing-status\" = \"0\";\n}"} The responses I've got: complete response { exception = "java.lang.IllegalArgumentException: Property list parsing failed while attempting to read unquoted string. No allowable characters were found. At line number: 1, column: 0."; status = 21002; } Thanks a lot for your guidance.

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  • Center content of UISCrollView when smaller

    - by hgpc
    I have an UIImageView inside a UIScrollView which I use for zooming and scrolling. If the image/content of the scroll view if bigger than the scroll view everything works fine. However, when the image becomes smaller than the scroll view, it sticks to the top left corner of the scroll view. I would like to keep it centered, like the Photos app. Any ideas or examples about keeping the content of the UIScrollView centered when smaller? I am working with iPhone 3.0. The following code almost works. The image returns to the top left corner if I pinch it after reaching the minimum zoom level. - (void)loadView { [super loadView]; // set up main scroll view imageScrollView = [[UIScrollView alloc] initWithFrame:[[self view] bounds]]; [imageScrollView setBackgroundColor:[UIColor blackColor]]; [imageScrollView setDelegate:self]; [imageScrollView setBouncesZoom:YES]; [[self view] addSubview:imageScrollView]; UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"WeCanDoIt.png"]]; [imageView setTag:ZOOM_VIEW_TAG]; [imageScrollView setContentSize:[imageView frame].size]; [imageScrollView addSubview:imageView]; CGSize imageSize = imageView.image.size; [imageView release]; CGSize maxSize = imageScrollView.frame.size; CGFloat widthRatio = maxSize.width / imageSize.width; CGFloat heightRatio = maxSize.height / imageSize.height; CGFloat initialZoom = (widthRatio heightRatio) ? heightRatio : widthRatio; [imageScrollView setMinimumZoomScale:initialZoom]; [imageScrollView setZoomScale:1]; float topInset = (maxSize.height - imageSize.height) / 2.0; float sideInset = (maxSize.width - imageSize.width) / 2.0; if (topInset < 0.0) topInset = 0.0; if (sideInset < 0.0) sideInset = 0.0; [imageScrollView setContentInset:UIEdgeInsetsMake(topInset, sideInset, -topInset, -sideInset)]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return [imageScrollView viewWithTag:ZOOM_VIEW_TAG]; } /************************************** NOTE **************************************/ /* The following delegate method works around a known bug in zoomToRect:animated: */ /* In the next release after 3.0 this workaround will no longer be necessary */ /**********************************************************************************/ - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale { [scrollView setZoomScale:scale+0.01 animated:NO]; [scrollView setZoomScale:scale animated:NO]; // END Bug workaround CGSize maxSize = imageScrollView.frame.size; CGSize viewSize = view.frame.size; float topInset = (maxSize.height - viewSize.height) / 2.0; float sideInset = (maxSize.width - viewSize.width) / 2.0; if (topInset < 0.0) topInset = 0.0; if (sideInset < 0.0) sideInset = 0.0; [imageScrollView setContentInset:UIEdgeInsetsMake(topInset, sideInset, -topInset, -sideInset)]; }

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  • Android: Saving custom button and spinner on orientation change

    - by Jacob Huggart
    Hello All, I am new to Android programming and was handed a fairly large program that is almost complete, but needed support for switching between portrait and landscape view. I added android:configChanges="keyboardHidden|orientation" to the manifest and used onConfigurationChanged to save the view data and that works. However, there is a button that displays the date selected (when pressed a calendar to select the date comes up) and a spinner that displays the current view and is used to select a new view. Those two items are being cleared/reset and do not work at all after the screen flip. I have been attempting to use onSaveInstanceState and onRestoreInstanceState to fix that, but I cannot figure out how to get it to work. Any advice? FYI, This is how my spinner is set up: Spinner s = (Spinner) findViewById(R.id.siteSelector); ArrayAdapter<?> adapter = ArrayAdapter.createFromResource( this, R.array.sites, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); s.setAdapter(adapter);

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  • UIResponder Delays

    - by Dylan Copeland
    I have a UIView subclass that overrides UIResponder's touchesMoved: message. I've noticed that when I swipe my finger very quickly across the UIView, my touchesMoved: message only gets called every so often and not constantly getting messaged. Any ideas? Thanks.

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  • Android Update Layout Content

    - by GuyNoir
    I'm looking for a way to update a layout's content with a new view. Is there any way to easily do this. It would be similar to how tabs work, but I don't want to have to get into extending the current tab structure if I don't have to. The final result would be a few buttons that would switch the content in a specific linearlayout for each button. Any help?

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  • iphone - Programmatically set (System-wide) proxy settings?

    - by Andrew
    I am new to iPhone development, so I'm sorry if this is a stupid question. I am developing an application whose purpose will be to route all iPhone activity through my company's proxy. Is there a way to programmatically set system-wide proxy settings in the iPhone (which will also take effect on the 3G connection)? I know there is a way to manually set proxy settings for each wifi connection. Detecting new networks and setting the proxy on them would be acceptable. However, I need to also be able to set the proxy on the 3G connection. Also, bonus: Is there a way to programmatically change the "Restrictions" settings? If anyone has any tips or can point me in the right direction, I would appreciate it. Thanks. EDIT: Please understand that this is for a legitimate purpose. Apple has to approve app store additions, so it's not like I'm trying to spread a virus. Please, constructive answers only.

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  • UIWebView rotation and memory problem

    - by Fer
    Hi. I have an UIWebView that loads a embedded XHTML like this: body = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)]; body.scalesPageToFit = YES; body.backgroundColor = [UIColor scrollViewTexturedBackgroundColor]; body.autoresizingMask = UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin; [self.view addSubview:body]; [body loadRequest:[NSURLRequest requestWithURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"article16" ofType:@"xhtml"]isDirectory:NO]]]; This XHTML have a lot of images, and when I rotate the device I got some memory warnings, and sometimes the app crashes. If I remove the autoresizing mask, specifically the UIViewAutoresizingFlexibleWidth (I have tryed with only UIViewAutoresizingFlexibleLeftMargin and UIViewAutoresizingFlexibleRightMargin with no problems), the memory warning stops, and the app does not crash anymore. If I remove all autoresizing mask, and set the new webView frame in didRotate or willRotate, I got the same warnings as using the UIViewAutoresizingFlexibleWidth. There's a app, called Atomic Web that could open the same XHTML and rotate with no memory warnings, and safari can open it as well, but if I create a project with only that UIWebView, the app sometimes crashes. Someone knows what this may be? Can I set the webview frame in other way? Why can't I use the autoresizing mask? Thanks for your attention.

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  • UITableViewCell no userInteraction but on cell.accessoryView

    - by Simon
    hello genius and nerds I have a TableViewCell with a UISwitch in accessoryView. I don't want that blue background if someone selected it. There fore i used cell.userInteractionEnabled = NO; but then the whole cell isnt accessable so i tried that cell.userInteractionEnabled = NO; cell.accessoryView.userInteractionEnabled = YES; i think this wont work because cell is the parent of the accessoryView. but how can i manage this issue ? A hint in the right direction would be great. Simon Here is the complete cellForRowAtIndexPath method: cell.textLabel.text = @"dasda"; cell.userInteractionEnabled = NO; cell.accessoryType = UITableViewCellAccessoryNone; UISwitch *mySwitch = [[[UISwitch alloc] initWithFrame:CGRectZero] autorelease]; mySwitch.tag = row; [cell addSubview:mySwitch]; cell.accessoryView = mySwitch; cell.accessoryView.userInteractionEnabled = YES; [(UISwitch *)cell.accessoryView setOn: YES]; [(UISwitch *)cell.accessoryView addTarget:self action:@selector(someAction:) forControlEvents:UIControlEventValueChanged]; return cell;

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  • Simple iPhone drawing app with Quartz 2D

    - by Mr guy 4
    I am making a simple iPhone drawing program as a personal side-project. I capture touches event in a subclassed UIView and render the actual stuff to a seperate CGLayer. After each render, I call [self setNeedsLayout] and in the drawRect: method I draw the CGLayer to the screen context. This all works great and performs decently for drawing rectangles. However, I just want a simple "freehand" mode like a lot of other iPhone applications have. The way I thought to do this was to create a CGMutablePath, and simply: CGMutablePathRef path; -(void)touchBegan { path = CGMutablePathCreate(); } -(void)touchMoved { CGPathMoveToPoint(path,NULL,x,y); CGPathAddLineToPoint(path,NULL,x,y); } -(void)drawRect:(CGContextRef)context { CGContextBeginPath(context); CGContextAddPath(context,path); CGContextStrokePath(context); } However, after drawing for more than 1 second, performance degrades miserably. I would just draw each line into the off-screen CGLayer, if it were not for variable opacity! The less-than-100% opacity causes dots to be left on the screen connecting the lines. I have looked at CGContextSetBlendingMode() but alas I cannot find an answer. Can anyone point me in the right direction? Other iPhone apps are able to do this with very good efficiency.

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  • Apple Push Notification-Unable to callback didRegisterForRemoteNotificationsWithDeviceToken

    - by Shailesh Kanzariya
    I have been simply trying to get deviceToken from my iPhone application using Apple Push Notification Service. I don't have any implementation on server side for the time being. I have created APP Id, got SSL certificate, Provision Profile with APN and calling - (void)applicationDidFinishLaunching:(UIApplication *)application { //view init and add sub view to window [[UIApplication sharedApplication] registerForRemoteNotificationTypes:UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound]; } method. When I execute the application it pop ups action box to allow Push Notification (means my request for APN registration is working) but my callback is not executed. Neither didRegisterForRemoteNotificationsWithDeviceToken nor didFailToRegisterForRemoteNotificationsWithError is called? can anybody help me to resolve the issue? Following are my callbacs for reference. - (void)application:(UIApplication *)app didFailToRegisterForRemoteNotificationsWithError:(NSError *)err { UIAlertView *myAlert = [[UIAlertView alloc] initWithTitle:@"APNClient" message:@"Entered into Error Method" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [myAlert show]; [myAlert release]; NSLog(@"Error in registration. Error: %@", err); } - (void)application:(UIApplication *)app didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)devToken { UIAlertView *myAlert = [[UIAlertView alloc] initWithTitle:@"APNClient" message:@"Got the deviceToken..!" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [myAlert show]; [myAlert release]; }

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  • iPhone CoreData join

    - by Ken
    Hi guys, long time reader, first time poster. (A link to this schema is located here) http://www.weeshsoft.com/pix/DatabasePic.jpg I'm trying to get all LanguageEntries from a database for a given category.categoryName and languageset.languageSetName e.g. NSFetchRequest* fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"LanguageEntry" inManagedObjectContext:del.managedObjectContext]; [fetchRequest setEntity:entity]; NSString* predicateString = [NSString stringWithFormat:@"Category.categoryName = %@ AND LanguageSet.languageSetName = %@", @"Food", @"English####Spanish"]; fetchRequest.predicate = [NSPredicate predicateWithFormat:predicateString]; NSError *error = nil; NSArray* objects = [del.managedObjectContext executeFetchRequest:fetchRequest error:&error]; This always returns 0 objects. If I set the predicate string to match on one relationship (e.g. Category.categoryName = Food or languageSet.languageSetName = English####Spanish) it will return data. This is baffling, can anyone shed some light? -Ken

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  • "wait_fences: failed to receive reply: 10004003"?

    - by Michael
    I get this cryptic error the first time (and only the first time) my view is loaded due to the following line of code: - (void)viewWillAppear:(BOOL)animated { [textField becomeFirstResponder]; } There is a noticeable (~3 – 4 second, even on the simulator) delay due to this that makes my app feel unresponsive. Does anyone know how to fix this? I can't find any documentation on it on Apple's site, or any solutions here or on Google. Strangely, the opposite situation happens if I put the line in -viewDidAppear: instead of -viewWillAppear:; that is, instead of printing the error only the first time the keyboard is shown and never again, the error is not printed the first time but every time after. This is causing a major headache for me.

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  • Custom UIView built with Interface Builder accessible/positionable via Interface Builder

    - by Nader
    This shouldn't be this confusing. I have a custom UIView with a bunch on controls on it. UILabels, buttons, etc. I've created this Nib using Interface Builder. I want to be able to position this custom uiview on another UIView using the interface builder. How do I link my UIView custom class, to the nib? initWithCoder gets called, but I want this class to get loaded from the nib. Thanks

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  • What to do with CSV after export on the iPhone?

    - by alku83
    One of the requested features for my apps is to have an export feature. Most of the time the data is table-like in nature. As an example, users might enter every day what types of food they ate that day, and how many portions of each food type. As the data is table-like, I figure the most useful for export would be into CSV format. Then it can be read in spreadsheet software. I'm confident I can get the data into a CSV like format without too much trouble, and found this post would should help me: http://stackoverflow.com/questions/1512883/how-to-convert-data-to-csv-or-html-format What I'm wondering about is what I can do with the file once it has been created? Can I attach it to an email? How else can I make it available to the user so that it has some use? Alternatively, am I going about this the wrong way and would there be a better way to offer an export function?

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  • How to release MPMoviePlayerController?

    - by 4thSpace
    I have a couple of views that access the movie player. I've put the following code in a method in AppDelegate for these views. They send in the filename to play. The code works fine but I know a release is required somewhere. If I add the last line as a release or autorelease, the app will crash once the user presses done on the movieplayer. MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL fileURLWithPath:moviePath]]; moviePlayer.movieControlMode = MPMovieControlModeDefault; [moviePlayer play]; //[moviePlayer release]; I get this error: objc[51051]: FREED(id): message videoViewController sent to freed object=0x1069b30 Program received signal: “EXC_BAD_INSTRUCTION”. How should I be releasing the player?

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  • How to check if variable is a CFString?

    - by Sheehan Alam
    I am trying to set some text on a label descriptionLabel.text = [NSString stringWithFormat:mySTUser.bio]; The bio property of mySTUser is an NSString. Sometimes it is not an NSString when I set it. How can I check if mySTUser.bio is an NSString so I can prevent it from being assigned to my label text?

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  • How do I break down an NSTimeInterval into year, months, days, hours, minutes and seconds on iPhone?

    - by willc2
    I have a time interval that spans years and I want all the time components from year down to seconds. My first thought is to integer divide the time interval by seconds in a year, subtract that from a running total of seconds, divide that by seconds in a month, subtract that from the running total and so on. That just seems convoluted and I've read that whenever you are doing something that looks convoluted, there is probably a built-in method. Is there? I integrated Alex's 2nd method into my code. It's in a method called by a UIDatePicker in my interface. NSDate *now = [NSDate date]; NSDate *then = self.datePicker.date; NSTimeInterval howLong = [now timeIntervalSinceDate:then]; NSDate *date = [NSDate dateWithTimeIntervalSince1970:howLong]; NSString *dateStr = [date description]; const char *dateStrPtr = [dateStr UTF8String]; int year, month, day, hour, minute, sec; sscanf(dateStrPtr, "%d-%d-%d %d:%d:%d", &year, &month, &day, &hour, &minute, &sec); year -= 1970; NSLog(@"%d years\n%d months\n%d days\n%d hours\n%d minutes\n%d seconds", year, month, day, hour, minute, sec); When I set the date picker to a date 1 year and 1 day in the past, I get: 1 years 1 months 1 days 16 hours 0 minutes 20 seconds which is 1 month and 16 hours off. If I set the date picker to 1 day in the past, I am off by the same amount. Update: I have an app that calculates your age in years, given your birthday (set from a UIDatePicker), yet it was often off. This proves there was an inaccuracy, but I can't figure out where it comes from, can you?

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