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  • What is needed for a networked home printer?

    - by Jay
    I've seen this question: Home network printer recommendations but I think I'm asking something more basic. I'm not really familiar with networked printers or how they work or what they do really. What I'd like is to have a printer that is accessible to anyone connected to my home network, without having to plug into the printer itself. An alternative setup might to be to have a printer that is always hooked up to one computer, like a desktop, that is almost always on and allows other computers connected on the network to print to it as well. I believe the first option is called a networked printer and the second is printer sharing. But again I'm new to this so I don't really know the details or if I'm using the correct terminology. I was wondering if someone might be able to shed some light on this and let me know what is needed for either of these setup. Thanks.

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  • Develop website locally and push updates on Remote Server using Git

    - by John
    Together with a friend we are looking to develop a website (using Symfony2). We are on a Shared Hosting with SSH access. Below is the environment we'd like to setup: * Use git as Version Control (we are new to Git) * Share the tasks and develop on our local machines * Push the updates onto the remote server Here's our initial thoughts on how to do it (assuming Git is already running both locally and remotely): * Install Symfony on the Remote Server (basic setup) * Get a clone (using Git) of the project locally * Develop project locally and push updates (using Git) on the remote server Does this approach make sense, if not, any recommendations? Thanks

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  • Serverside memory efficiency and threading for a turn based game

    - by SkeletorFromEterenia
    Im programming on a turn based war-game for some years now (along with the engine) and Im having quite a hard time at figuring out what the games server architecture should look like, since most game server architecture articles I found focus either on FPS oder MMOGs, which doesn't really fit since I want many matches with 1- 16 players on my server, with each match being played in turn based mode. My chief concern is memory usage, since the most basic approach of loading every game that is being played completely into RAM should be quite inefficient, so is there a suitable strategy for selecting only the needed bits and loading them? Another question I got is how to design the threading on the server, since I think using only a single thread could be a problem due to the fact that the game or part of it might have to be loaded from the database. I would be very happy if you could share your knowledge or point me to material on this topic.

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  • What benefits does a game design degree have for a hobby game programmer?

    - by sm4
    I am interested in studying game design, not because I want a job in the games industry, but because I am interested in the subject itself. I read the following questions, but they mostly deal with the effects on your career in game industry. Should I consider a graduate degree in game development? Game Development Degree vs Computer Science Degree First I thought a game development degree could be beneficial. But from the websites of colleges that offer such degrees, I feel like its more about basic programming with examples from games. This college offers game design degrees, for example. My question is, can I benefit from such a degree when I already have a degree in Computer Science, I already know programming, I'm already developing a game and finally, I have this site to help me when I get stuck?

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  • Visual Studio 2010 and .NET Framework 4 Training Kit

    - by Jim Duffy
    Now that you’ve had time to download and install Visual Studio 2010 its time to start learning about all the new features and capabilities. That’s where this post comes in. Microsoft released the Visual Studio 2010 and .NET Framework 4 Training Kit on the same day Visual Studio 2010 became available to download. It contains presentations, hands-on labs, and demos on a variety of features and framework technologies including: C# 4 Visual Basic 10 F# Parallel Extensions Windows Communication Foundation Windows Workflow Windows Presentation Foundation ASP.NET 4 Windows 7 Entity Framework ADO.NET Data Services Managed Extensibility Framework Visual Studio Team System As you can see the Developer & Platform Evangelism group has gone the extra mile to make sure you have the resources you need to fully leverage the power of Microsoft’s latest version of Visual Studio. Have a day. :-|

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  • StorageTek SL8500 Release 8.3 available

    - by uwes
    Boosting Performance and Enhancing Reliability with StorageTek SL8500 Release 8.3! We’re pleased to announce the availability of SL8500 8.3 firmware, which supports partitioning for library complexes, library media validation, drive tray serial number reporting, and StorageTek T10000D tape drives! StorageTek SL8500 8.3 support the following: Library Complex Partitioning: Provides support for partitioning across an SL8500 library complex  Supports up to 16 partitions per library complex   Library Media Validation: Utilizing StorageTek Library Console, users can initiate media verifications with our StorageTek T10000C/D tape drives on StorageTek T10000 T1 and T2 media  Supports 3 scan options: basic verify, standard verify and complete verify Please read the Sales Bulletin (Firmware reales 8.31) on Oracle HW TRC for more details. (If you are not registered on Oracle HW TRC, click here ... and follow the instructions..) For More Information Go To: Oracle.com Tape Page Oracle Technology Network Tape Page

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  • Is there a IRC Client which can use or emulate mIRC scripts

    - by fred.bear
    I've used mIRC (Windows) for years, and have some custom scripts, written in mIRC's own scripting language. Is there an Ubuntu/Linux IRC Client which will allow me to use my scripts as-is? Failing that, is there a "functions a lot like mIRC" Client available? I've just tried Pidgin's IRC client, but it seems to be quite basic. I couldn't see any way for it to tap into channel activity via scripts. I don't want to use Wine... WineHQ reports it as having too many bugs for my liking, and anyhow, I try to avoid using Wine like I do Windows :)

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  • JMonkey Engine (JME) load Blender scene with textures?

    - by leigero
    I am having the hardest time trying to accomplish the simplest task. I have created a floor and 4 walls (not that complicated) in Blender. I added a basic material and cloud texture so they have something to look at other than gray. When I import them into JMonkey they show up as solid white objects with no shading or depth. White silhouettes. I thought this may be a lighting issue, but I have ambient light added to the scene. I can remove that light or adjust its intensity and it has no affect on the scene. I exported all Blender files into OgreXML format, then converted them to .j3o format in JMonkey. I renamed the textures to match their corresponding mesh and this didn't do anything. Does anybody know how to create a flat object and put it into JMonkey with a texture? This sounds simple and there is absolutely no information on this. This should be step 1!

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  • A bunch of SharePoint 2010 Videos

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). DNRTV – Developing for SharePoint 2010 Talks about LINQ to SharePoint, and a basic intro of the dev tools. watch Telerik Silverlight Chart showing live data from SharePoint 2010. This video demonstrates the usage of a custom WCF service and a custom silverlight frontend. watch. Telerik Silverlight Grid with BCS Lists in SharePoint 2010 This video demonstrates BCS + Client Object Model + A silverlight front end. watch Telerik R.A.D Calendar shown working with an OOTB Calendar list watch Large file upload in SP using Silverlight. watch Silverlight coverflow implemented on a picture library watch Integrating Yahoo Geocoding API, Bing maps, and Bing search engine in a Silverlight UI in SharePoint watch SharePoint 2010 scalability, RBS, and related stuff. watch SharePoint 2007 and Silverlight – talks about TDD etc. watch Comment on the article ....

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  • GPT Not mounting using "normal" GPT mounting techniques 12.04

    - by Roy Markham
    I've got two 2TB drivess: one MBR and the other GPT. sudo blckid /dev/sdb1 returns a blank. gdisk shows: Partition table scan: MBR: protective BSD: not present APM: not present GPT: present Found valid GPT with protective MBR; using GPT. Warning! Secondary partition table overlaps the last partition by 1970 blocks! You will need to delete this partition or resize it in another utility. Disk /dev/sdb: 3907027055 sectors, 1.8 TiB Logical sector size: 512 bytes Disk identifier (GUID): 38A1113D-B5E9-4B69-ABFF-ACB27AFB3DDD Partition table holds up to 128 entries First usable sector is 34, last usable sector is 3907027021 Partitions will be aligned on 8-sector boundaries Total free space is 2014 sectors (1007.0 KiB) Number Start (sector) End (sector) Size Code Name 1 34 262177 128.0 MiB 0C01 Microsoft reserved part 2 264192 3907028991 1.8 TiB 0700 Basic data partition mounting via fstab or -t gives same error when using NTFS or NTFS-3g "NTFS signature is missing" GParted says one partition is overwriting another, yet windows shows no errors at all. The drive is also mounted easily via MacOs (triple boot)

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  • What are the pre-requisites for writing .NET web services?

    - by wackytacky99
    I am very new to web development. I have been a C,C++ programmer for 5 years and I'm starting to get into the web development, writing web services, etc. I understand that basic concepts of web services. I know .Net web services can be written in VB or C#. Working with C,C++ will help getting used to writing code in C#. I do not have experience in .Net framework. I'd like to quickly get into writing .Net web services and learning on the go, without extensively spending a lot of time learning .Net framework (if possible) Any suggestions? Update - I know my way around databases and sql express in Visual Studio

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  • Compiz command plugin won't register keyboard shortcuts

    - by David Moles
    Per this discussion I've enabled the Compiz commands plugin in order to try to bind some keyboard shortcuts to wmctrl actions. CCSM captures my keystrokes just fine, but no matter what keystroke I try or what command I bind it to (everything from my original intention of binding Super-1, Super-2 etc. to wmctrl -o 0,0, wmctrl -o 2560,0, etc., to binding Ctrl-Alt-Shift-L to gnome-terminal). Basic compiz shortcuts for window switching and so on -- even custom ones -- seem to work fine, but the command plugin doesn't seem to be working at all. I also notice the following symptom: when I open the keyboard shortcut tab in CCSM, the keyboard shortcuts often at first appear blank, though if you click on the blank button, the correct value is still there. Also possibly related, I've noticed that gnome-terminal doesn't seem to notice the Super key, though other apps (e.g. CCSM, Emacs) register it fine. Anyway, it seems like something's eating my keystrokes. Any ideas?

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  • What programming Language Would you learn to Re-engineer USB Devices? [closed]

    - by user70113
    Currently Work in IT support and am retraining in electrical engineering / electronics, I am also interested in Reverse Engineering which language would be best for Hardware RE, I have seen a few sources say C, C++ and Python? I am not familiar with Linux, but installed Ubuntu to learn with. I am not a programmer. Far from it. But, I can understand enough basic VB,Java and PHP to edit it for simple things. One of my immediate projects would be to learn to reverse engineer USB devices and write my own low level drivers. I know there are porting kits, but I really want to know it from the ground up. Thanks for any advise folks Most Appreciated.

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  • How to stop camera from rotating in 2.5d platformer

    - by Artem Suchkov
    I'm stuck with a problem: I can not make my camera stop rotating after character. What I already have tried: using empty game object with rigid body and locked rotation and make it parent of camera, while player being the parent of object. Also, I've tried using few scripts from web, that did not help. Right now I'm bad with using JS in Unity (can handle JS on website, but I dont know how to integrate it for now) and practicing the basics, making easy 2.5d platformer with basic features, so I can not write code for now.

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  • Renewing a SSL certificate with GoDaddy

    - by Flavien
    GoDaddy sells SSL certificates for $12 per year (the most basic one). I have bought one of those last year, and now is the time to renew. However they are now asking for $50 for the renewal (the $12 is apparently a discount). Is there a way to get the $12 price for a renewal. Is it going to work if I buy a new certificate at $12, and use the same host as the one I had before, or are they going to prevent me from doing that?

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  • Working with CPU cycles in Gameboy Advance

    - by Preston Sexton
    I am working on an GBA emulator and stuck at implementing CPU cycles. I just know the basic knowledge about it, each instruction of ARM and THUMB mode as each different set of cycles for each instructions. Currently I am simply saying every ARM instructions cost 4 cycles and THUMB instructions cost 2 cycles. But how do you implement it like the CPU documentation says? Does instruction cycles vary depending on which section of the memory it's currently accessing to? http://nocash.emubase.de/gbatek.htm#cpuinstructioncycletimes According to the above specification, it says different memory areas have different waitstates but I don't know what it exactly mean. Furthermore, what are Non-sequential cycle, Sequential cycle, Internal Cycle, Coprocessor Cycle for? I saw in some GBA source code that they are using PC to figure out how many cycles each instruction takes to complete, but how are they doing it?

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  • What are the 'must know' GDB commands?

    - by Chris Smith
    I'm starting to get the hang of GDB, but everything still feels much slower than when debugging in Eclipse or Visual Studio. Are there any GDB commands you find particularly useful/productive? My life became dramatically better when I discovered: list - Display source code near the current instruction But that is still pretty basic. (And unnecessary when running GDB from Emacs.) Is there any way to do things like setup a watch window? (Print and update the result of an expression every time execution stops.)

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  • Can't center dialog window above main window when using Glade (Quickly)

    - by Niklas
    I have a dialog opening when I press a button in my application and I want it to center above the application's main window, but I can't find a way to do this. I'm using Quickly (Python) and Glade. In Glade I've tried the following settings: Window Type = Popup Modal = Yes Window Position = Center on Parent But I simply can't get the behaviour I'm after. When using the "Window Type" option "Top level" the dialog opens in the center of the screen. When I use "Window Type" = "Popup" it opens in the very top left corner, with the window controls unaccessible. I know this must be a very basic setting but I've just started developing with GTK and Python so I obviously managed to miss this. Thanks for any advice! :)

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  • Interviewing someone for general unix skills

    - by Christophe Vanfleteren
    How would you test a developer that claims to have *nix shell experience (just to be clear, we don't want to test if someone can develop on *nix, only that they know their way around the command line). I was thinking about making them solve a problem of getting information out of log files, which would involve some basics like cat, grep, cut, ... combined with piping. What other basic knowledge would you ask for? Once again, this isn't for interviewing someone who will develop for *nix systems, and also not for *nix system admins, but just for regular developers that sometimes need to do some work on a *nix system.

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  • set left handed mouse, then wacom stylus buttons switch too

    - by begtognen
    I'm using Lubuntu 12.04. I can set my mouse (basic usb mouse) to left hand (i.e. switch the left and right mouse buttons which is all I need) by going into Preferences / Keyboard and Mouse. However, it changes my Wacom stylus, so that when the tip touches the tablet it acts like the right mouse button, making it impossible to draw. Is there a way to have both happen at once? The stylus buttons working in right handed configuration, while the mouse works in left handed configuration? Thanks for any help/suggestions.

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  • How to install downloaded Canon ScanGear

    - by GreenSee
    I have newly installed Ubuntu 12.04. I have Canon MG6360 printer/scanner. I have successfully installed printer drivers and can print okay. Have downloaded MG6300 series ScanGear MP Ver. 2.00 for Linux (deb) from Canon but don't know how to install this from terminal. I apologise for having to ask such a basic question! Thanks. Later...I have extracted the files. Question appears: Do I want to run install.sh? I click 'run in terminal', and enter password. I don't know if it installed and don't know how to check. Scanner does not work or 'see' the PC. Any advice would be greatly appreciated.

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  • Techniques for getting off the ground in any language

    - by AndyBursh
    When I start learning a new language, I have a couple of simple implementations that I like to complete to familiarise myself with the language. Currently, I write: Fibonacci and/or factorial to get the hang of writing and calling methods, and basic recursion Djikstras shortest path (with a node type) to get to grips with making classes (or whatever the language equivalent is) with methods and properties, and also using them in slightly more complex code. I was wondering: does anybody else have any techniques or tools they like to use when getting off the ground in a new language? I'm always looking for new things to add to my "start-up routine".

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  • Calculate an AABB for bone animated model

    - by Byte56
    I have a model that has its initial bounding box calculated by finding the maximum and minimum on the x, y and z axes. Producing a correct result like so: The vertices are then stored in a VBO and only altered with matrices for rotation and bone animation. Currently the bounds are not updated when the model is altered. So the animated and rotated model has bounds like so: (Maybe it's hard to tell, but the bounds are the same as before, and don't accurately represent the rotated/animated model) So my question is, how can I calculate the bounding box using the armature matrices and rotation/translation matrices for each model? Keep in mind the modified vertex data is not available because those calculations are performed on the GPU in the shader. The end result I want is to have an accurate AABB the represents the animated model for picking/basic collision checks.

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  • How can I edit/create new launcher items in Unity by hand?

    - by Ike
    Will Unity allow making custom launcher icons from .desktop files or via menu editing system? (Right now the launcher doesn't give the option to "keep in launcher" on all programs. For some programs I use, I have to make custom launchers or .desktop files. For instance, daily blender builds are generally just folders with an executable. In basic gnome or kde, I can make a new menu entry with the menu editing system. Then, I can also add it to docky either from the menu or by dragging a .desktop file to it. Unity launcher doesn't support drag and drop, so thats not a bug or anything, but when i open a .desktop file, it has unpredictable results. Most time it will not have"keep in launcher". Sometime it will have a pinnable item without the .desktop's icon, and if i pin the item to the launcher, it will not call upon the program again after closing it. I've also gotten it to just work with a .desktop file for "celtx".

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  • Mesh with quads to triangle mesh

    - by scape
    I want to use Blender for making models yet realize some of the polygons are not triangles but contain quads or more (example: cylinder top and bottom). I could export the the mesh as a basic mesh file and import it in to an openGL application and workout rendering the quads as tris, but anything with more than 4 vert indices is beyond me. Is it typical to convert the mesh to a triangle-based mesh inside blender before exporting it? I actually tried this through the quads_convert_to_tris method within a blender py script and the top of the cylinder does not look symmetrical. What is typically done to render a loaded mesh as a tri?

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