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  • Mis-spelling in the .NET configuration system, a design flaw?

    - by smwikipedia
    I just wrote some .NET code to get connection string from the config file. The config file is as below: <?xml version="1.0" encoding="utf-8" ?> <configuration> <appSettings> <add key="key1" value="hello,world!"/> </appSettings> <connectionStrings> <add name="conn1" connectionString="abcd"/> </connectionStrings> </configuration> .NET Framework provide the following types to get the connection string: 1- ConnectionStringsSection : stands for the config section containing several connection strings 2- ConnectionStringSettingsCollection : stands for the connection string collection 3- ConnectionStringSettings : stands for a certain connection string. .NET Framework also provide the following types to get the App Settings: 4- AppSettingsSection 5- KeyValueConfigurationCollection 6- KeyValueConfigurationElement Compare 2 to 5, 3 to 6, why are there extra "s" in ConnectionStringSetting[s]Collection and ConnectionStringSetting[s]? This mis-spelling is really mis-leading. I think it's a design flaw. Has anyone noticed that?

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  • Which is the event listener after doSave() in Symfony?

    - by fesja
    Hi, I've been looking at this event-listeners page http://www.doctrine-project.org/documentation/manual/1_1/pl/event-listeners and I'm not sure which is the listener I have to use to make a change after the doSave() method in the BaseModelForm.class.php. // PlaceForm.class.php protected function doSave ( $con = null ) { ... parent::doSave($con); .... // Only for new forms, insert place into the tree if($this->object->level == null){ $parent = Place::getPlace($this->getValue('parent'), Language::getLang()); ... $node = $this->object->getNode(); $method = ($node->isValidNode() ? 'move' : 'insert') . 'AsFirstChildOf'; $node->$method($parent); //calls $this->object->save internally } return; } What I want to do is to make a custom slug with the ancestors' name of that new place. So if I inserting "San Francisco", the slug would be "usa-california-san-francisco" public function postXXXXXX($event) { ... $event->getInvoker()->slug = $slug; } The problem is that I'm inserting a new object with no reference to its parent. After it's saved, I insert it to the tree. So I can't change the slug until then. I think a Transaction listener could work, but I'm use there is a better way I'm not seeing right now. thanks!

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  • Error with threads during automatic testing on TeamCity 5

    - by yeyeyerman
    Hello, I'm having some problems executing the tests of the application I'm developing. All the tests execute normally with ReSharper and in NCover. However, the execution of one of these tests in TeamCity is generating an error. This test initializes two objects, the object under test and a simulator of a real object. Both objects will communicate throug a serial link in a representation of the real scenario. ObjectSimulator r_simulator = new ObjectSimulator(...); ObjectDriver r_driver = new ObjectDriver(...); Assert.IsTrue(r_driver.Connect() == ErrorCode.Success); The simulator just do the following in the constructor public class ObjectSimulator { ... public ObjectSimulator() { // serial port configuration m_port = new SerialPort(); m_port.DataReceived += DataReceivedEvent; } ... } The main object has two threads. The main thread of the application and a timer to refresh a watchdog timer in the real object. public ErrorCode Connect() { ... StartSynchroTimer(); Thread.Sleep(4); // to check if the timer is working properly ... } The problem is comming from the Thread.Sleep() call, as when I remove it everything works. It seems like the ObjectSimulator also sleeps and doesn't receive the DataReceived event. How can I resolve this issue?

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  • How to filter List<T> with LINQ and Reflection

    - by Ehsan Sajjad
    i am getting properties via reflection and i was doing like this to iterate on the list. private void HandleListProperty(object oldObject, object newObject, string difference, PropertyInfo prop) { var oldList = prop.GetValue(oldObject, null) as IList; var newList = prop.GetValue(newObject, null) as IList; if (prop.PropertyType == typeof(List<DataModel.ScheduleDetail>)) { List<DataModel.ScheduleDetail> ScheduleDetailsOld = oldList as List<DataModel.ScheduleDetail>; List<DataModel.ScheduleDetail> ScheduleDetailsNew = newList as List<DataModel.ScheduleDetail>; var groupOldSchedules = ScheduleDetailsOld .GroupBy(x => x.HomeHelpID) .SelectMany(s => s.DistinctBy(d => d.HomeHelpID) .Select(h => new { h.HomeHelpID, h.HomeHelpName })); } } Now i am making it generic because there will be coming different types of Lists and i don't want to put if conditions this way i want to write generic code to handle any type of list. I came up with this way: private void HandleListProperty(object oldObject, object newObject, string difference, PropertyInfo prop) { var oldList = prop.GetValue(oldObject, null) as IList; var newList = prop.GetValue(newObject, null) as IList; var ListType = prop.PropertyType; var MyListInstance = Activator.CreateInstance(ListType); MyListInstance = oldList; } i am able to get the items in MyListInstance but as the type will come at runtime i am not getting how to write linq query to filter them, any ideah how to do.

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  • How to implement button in a vector

    - by user1880497
    In my table. I want to put some buttons into each row that I can press. But I do not know how to do it public static DefaultTableModel buildTableModel(ResultSet rs) throws SQLException { java.sql.ResultSetMetaData metaData = rs.getMetaData(); // names of columns Vector<String> columnNames = new Vector<String>(); int columnCount = metaData.getColumnCount(); for (int column = 1; column <= columnCount; column++) { columnNames.add(metaData.getColumnName(column)); } // data of the table Vector<Vector<Object>> data = new Vector<Vector<Object>>(); while (rs.next()) { Vector<Object> vector = new Vector<Object>(); for (int columnIndex = 1; columnIndex <= columnCount; columnIndex++) { vector.add(rs.getObject(columnIndex)); } data.add(vector); } return new DefaultTableModel(data, columnNames); }

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  • How do I check if a scalar has a compiled regex in it with Perl?

    - by Robert P
    Let's say I have a subroutine/method that a user can call to test some data that (as an example) might look like this: sub test_output { my ($self, $test) = @_; my $output = $self->long_process_to_get_data(); if ($output =~ /\Q$test/) { $self->assert_something(); } else { $self->do_something_else(); } } Normally, $test is a string, which we're looking for anywhere in the output. This was an interface put together to make calling it very easy. However, we've found that sometimes, a straight string is problematic - for example, a large, possibly varying number of spaces...a pattern, if you will. Thus, I'd like to let them pass in a regex as an option. I could just do: $output =~ $test if I could assume that it's always a regex, but ah, but the backwards compatibility! If they pass in a string, it still needs to test it like a raw string. So in that case, I'll need to test to see if $test is a regex. Is there any good facility for detecting whether or not a scalar has a compiled regex in it?

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  • Passing bundle to activity set as singletask

    - by Falmarri
    So I have a MapActivity that runs an asynchtask that occasionally updates what exactly it's displaying on the map (via a string). I originally pass this string in from the intent when the activity is first created. And then if you click on one of the drawables on the map, it opens a new activity, which can then create a new mapview (same class) with a different string setting. The problem I have is that I only want one instance of the mapview to be running at once. Thus I set android:launchmode="singletask" in the manifest. This works in that it brings the mapactivity to the front, but is there any way to send it a new intent bundle to get a new setting for the string it needs? I tried regetting the extras from the bundle, but it seems to retain the old bundle, not the new intent that was passed to it. I'm not sure I want to do startActivityForResult because the 2nd activity may or may not want to update the original activity. I hope that made sense. I can post code if necessary, but I think that should explain my situation.

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  • Porting Python algorithm to C++ - different solution

    - by cb0
    Hello, I have written a little brute string generation script in python to generate all possible combinations of an alphabet within a given length. It works quite nice, but for the reason I wan't it to be faster I try to port it to C++. The problem is that my C++ Code is creating far too much combination for one word. Heres my example in python: ./test.py gives me aaa aab aac aad aa aba .... while ./test (the c++ programm gives me) aaa aaa aaa aaa aa Here I also get all possible combinations, but I get them twice ore more often. Here is the Code for both programms: #!/usr/bin/env python import sys #Brute String Generator #Start it with ./brutestringer.py 4 6 "abcdefghijklmnopqrstuvwxyz1234567890" "" #will produce all strings with length 4 to 6 and chars from a to z and numbers 0 to 9 def rec(w, p, baseString): for c in "abcd": if (p<w - 1): rec(w, p + 1, baseString + "%c" % c) print baseString for b in range(3,4): rec(b, 0, "") And here the C++ Code #include <iostream> using namespace std; string chars="abcd"; void rec(int w,int b,string p){ unsigned int i; for(i=0;i<chars.size();i++){ if(b < (w-1)){ rec(w, (b+1), p+chars[i]); } cout << p << "\n"; } } int main () { int a=3, b=0; rec (a+1,b, ""); return 0; } Does anybody see my fault ? I don't have much experience with C++. Thanks indeed

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  • Need advice on C++ coding pattern

    - by Kotti
    Hi! I have a working prototype of a game engine and right now I'm doing some refactoring. What I'm asking for is your opinion on usage of the following C++ coding patterns. I have implemented some trivial algorithms for collision detection and they are implemented the following way: Not shown here - class constructor is made private and using algorithms looks like Algorithm::HandleInnerCollision(...) struct Algorithm { // Private routines static bool is_inside(Point& p, Object& object) { // (...) } public: /** * Handle collision where the moving object should be always * located inside the static object * * @param MovingObject & mobject * @param const StaticObject & sobject * @return void * @see */ static void HandleInnerCollision(MovingObject& mobject, const StaticObject& sobject) { // (...) } So, my question is - somebody advised me to do it "the C++" way - so that all functions are wrapped in a namespace, but not in a class. Is there some good way to preserve privating if I will wrap them into a namespace as adviced? What I want to have is a simple interface and ability to call functions as Algorithm::HandleInnerCollision(...) while not polluting the namespace with other functions such as is_inside(...) Of, if you can advise any alternative design pattern for such kind of logics, I would really appreciate that...

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  • Managing a log stream in C++ in a cout-like notation

    - by Andry
    Hello! I have a class in c++ in order to write log files for an application of mine. I have already built the class and it works, it is something like this: class Logger { std::string _filename; public: void print(std::string tobeprinted); } Well, it is intuitive that, in order to print a line in the log file, for an object of Logger, it is simply necessary to do the following: Logger mylogger("myfile.log"); mylogger.print(std::string("This is a log line")); Well. Using a method approach is not the same as using a much better pattern like << is. I would like to do the following: Logger mylogger("myfile.log"); mylogger << "This is a log line"; That's all. I suppose I must overload the << operator... But overloading using this signature (the classic one): ostream& operator<<(ostream& output, const MyObj& o); But I do not have a ostream... So, should I do as follows? Logger& operator<<(Logger& output, const std::string& o); Is this the right way? Thanks

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  • Porting Perl to C++ `print "\x{2501}" x 12;`

    - by jippie
    I am porting a program from Perl to C++ as a learning objective. I arrived at a routine that draws a table with commands like the following: Perl: print "\x{2501}" x 12; And it draws 12 times a '?' ("box drawings heavy horizontal"). Now I figured out part of the problem already: Perl: \x{}, \x00 Hexadecimal escape sequence; C++: \unnnn To print a single Unicode character: C++: printf( "\u250f\n" ); But does C++ have a smart equivalent for the 'x' operator or would it come down to a for loop? UPDATE Let me include the full source code I am trying to compile with the proposed solution. The compiler does throw an errors: g++ -Wall -Werror project.cpp -o project project.cpp: In function ‘int main(int, char**)’: project.cpp:38:3: error: ‘string’ is not a member of ‘std’ project.cpp:38:15: error: expected ‘;’ before ‘s’ project.cpp:39:3: error: ‘cout’ is not a member of ‘std’ project.cpp:39:16: error: ‘s’ was not declared in this scope #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <string.h> int main ( int argc, char *argv[] ) { if ( argc != 2 ) { fprintf( stderr , "usage: %s matrix\n", argv[0] ); exit( 2 ); } else { //std::string s(12, "\u250f" ); std::string s(12, "u" ); std::cout << s; } }

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  • Android Facebook RequestListener

    - by Marcus King
    I'm new to Java, but have been a .NET developer for years now and I am a bit confused about the point of the RequestListener object as I can't retrieve the results of my asynchronous calls on the UI thread from what I can tell. My research has told me I should not use singletons or the application context object for getting and storing data. I could use sqlLite, but the data I need is too transient to bother. I would like to know how to have the asyncfacebookrunner object report back it's responses to the UI thread so I can proceed to make decisions between my own api and the objects returned to me from the facebook calls I am making in the async calls. Am I missing something? I can't seem to find a way to get data out. I can pass a Bundle in, but I'm not too sure how to get data out. I would think I would pass it an Intent object to retrieve, but I am not seeing it. I think my eyes are crossed from lack of sleep at this point. Any help here?

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  • Using an empty column as a divider in a JTable.

    - by Catalina Island
    I'm trying to use an empty column as a divider between pairs of columns in a JTable. Here's a picture and code for what I have so far. I know I can change the look using a custom TableCellRenderer. Before I go down that road, is there a better way to do this? Any ideas appreciated. import javax.swing.*; import javax.swing.table.*; public class TablePanel extends JPanel { public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { @Override public void run() { JFrame f = new JFrame("TablePanel"); f.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); f.add(new TablePanel()); f.pack(); f.setVisible(true); } }); } public TablePanel() { TableModel dataModel = new MyModel(); JTable table = new JTable(dataModel); table.getColumnModel().getColumn(MyModel.DIVIDER).setMaxWidth(0); JScrollPane jsp = new JScrollPane(table); jsp.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS); this.add(jsp); } private static class MyModel extends AbstractTableModel { private static final int DIVIDER = 2; private final String[] names = { "A1", "A2", "", "B1", "B2" }; @Override public int getRowCount() { return 32; } @Override public int getColumnCount() { return names.length; } @Override public String getColumnName(int col) { if (col == DIVIDER) return ""; return names[col]; } @Override public Object getValueAt(int row, int col) { if (col == DIVIDER) return ""; return (row + 1) / 10.0; } @Override public Class<?> getColumnClass(int col) { if (col == DIVIDER) return String.class; return Number.class; } } }

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  • How to avoid geometric slowdown with large Linq transactions?

    - by Shaul
    I've written some really nice, funky libraries for use in LinqToSql. (Some day when I have time to think about it I might make it open source... :) ) Anyway, I'm not sure if this is related to my libraries or not, but I've discovered that when I have a large number of changed objects in one transaction, and then call DataContext.GetChangeSet(), things start getting reaalllly slooowwwww. When I break into the code, I find that my program is spinning its wheels doing an awful lot of Equals() comparisons between the objects in the change set. I can't guarantee this is true, but I suspect that if there are n objects in the change set, then the call to GetChangeSet() is causing every object to be compared to every other object for equivalence, i.e. at best (n^2-n)/2 calls to Equals()... Yes, of course I could commit each object separately, but that kinda defeats the purpose of transactions. And in the program I'm writing, I could have a batch job containing 100,000 separate items, that all need to be committed together. Around 5 billion comparisons there. So the question is: (1) is my assessment of the situation correct? Do you get this behavior in pure, textbook LinqToSql, or is this something my libraries are doing? And (2) is there a standard/reasonable workaround so that I can create my batch without making the program geometrically slower with every extra object in the change set?

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  • Any way to define getters for lazy variables in Javascript arrays?

    - by LLer
    I'm trying to add elements to an array that are lazy-evaluated. This means that the value for them will not be calculated or known until they are accessed. This is like a previous question I asked but for objects. What I ended up doing for objects was Object.prototype.lazy = function(var_name, value_function) { this.__defineGetter__(var_name, function() { var saved_value = value_function(); this.__defineGetter__(var_name, function() { return saved_value; }); return saved_value; }); } lazy('exampleField', function() { // the code that returns the value I want }); But I haven't figured out a way to do it for real Arrays. Arrays don't have setters like that. You could push a function to an array, but you'd have to call it as a function for it to return the object you really want. What I'm doing right now is I created an object that I treat as an array. Object.prototype.lazy_push = function(value_function) { if(!this.length) this.length = 0; this.lazy(this.length++, value_function); } So what I want to know is, is there a way to do this while still doing it on an array and not a fake array?

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  • help configuring a mail server for use with mail.jar and activation.jar

    - by bobbyblue
    im trying to work with the below code: import javax.servlet.*; import javax.servlet.http.*; import java.io.*; import javax.mail.*; import javax.mail.internet.*; // important import javax.mail.event.*; // important import java.net.*; import java.util.*; public class servletmail extends HttpServlet { public void doPost(HttpServletRequest request,HttpServletResponse response) throws ServletException, IOException { PrintWriter out=response.getWriter(); response.setContentType("text/html"); try { Properties props=new Properties(); props.put("mail.smtp.host","localhost"); // 'localhost' for testing Session session1 = Session.getDefaultInstance(props,null); String s1 = request.getParameter("text1"); //sender (from) String s2 = request.getParameter("text2"); String s3 = request.getParameter("text3"); String s4 = request.getParameter("area1"); Message message =new MimeMessage(session1); message.setFrom(new InternetAddress(s1)); message.setRecipients (Message.RecipientType.TO,InternetAddress.parse(s2,false)); message.setSubject(s3); message.setText(s4); Transport.send(message); out.println("mail has been sent"); } catch(Exception ex) { System.out.println("ERROR....."+ex); } } } im using mail.jar and activation.jar but i cant understand how shouls i configure it with a mail server which mail server should i use will i be able to send an email using above what are the requirements a mail server? how should i configure it

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  • Where do I control the behavior of the "X" close button in the upper right of a winform?

    - by John at CashCommons
    I'm venturing into making my VB.NET application a little better to use by making some of the forms modeless. I think I've figured out how to use dlg.Show() and dlg.Hide() instead of calling dlg.ShowDialog(). I have an instance of my modeless dialog in my main application form: Public theModelessDialog As New dlgModeless To fire up the modeless dialog I call theModelessDialog.Show() and within the OK and Cancel button handlers in dlgModeless I have Private Sub OK_Button_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles OK_Button.Click Me.DialogResult = System.Windows.Forms.DialogResult.OK Me.Hide() End Sub Private Sub Cancel_Button_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Cancel_Button.Click Me.DialogResult = System.Windows.Forms.DialogResult.Cancel Me.Hide() End Sub and that seems to work fine. The "X" button in the upper right is getting me, though. When I close the form with that button, then try to reopen the form, I get ObjectDisposedException was unhandled. Cannot access a disposed object. I feel like I'm most of the way there but I can't figure out how to do either of the following: Hide that "X" button Catch the event so I don't dispose of the object (just treat it like I hit Cancel) Any ideas? The class of this dialog is System.Windows.Forms.Form. Thanks as always!

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  • can't create partial objects with accepts_nested_attributes_for

    - by Isaac Cambron
    I'm trying to build a form that allows users to update some records. They can't update every field, though, so I'm going to do some explicit processing (in the controller for now) to update the model vis-a-vis the form. Here's how I'm trying to do it: Family model: class Family < ActiveRecord::Base has_many :people, dependent: :destroy accepts_nested_attributes_for :people, allow_destroy: true, reject_if: ->(p){p[:name].blank?} end In the controller def check edited_family = Family.new(params[:family]) #compare to the one we have in the db #update each person as needed/allowed #save it end Form: = form_for current_family, url: check_rsvp_path, method: :post do |f| = f.fields_for :people do |person_fields| - if person_fields.object.user_editable = person_fields.text_field :name, class: "person-label" - else %p.person-label= person_fields.object.name The problem is, I guess, that Family.new(params[:family]) tries to pull the people out of the database, and I get this: ActiveRecord::RecordNotFound in RsvpsController#check Couldn't find Person with ID=7 for Family with ID= That's, I guess, because I'm not adding a field for family id to the nested form, which I suppose I could do, but I don't actually need it to load anything from the database for this anyway, so I'd rather not. I could also hack around this by just digging through the params hash myself for the data I need, but that doesn't feel a slick. It seems nicest to just create an object out of the params hash and then work with it. Is there a better way? How can I just create the nested object?

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  • Image rotate opecv error

    - by avd
    When I use this code to rotate the image, the destination image size remains same and hence the image gets clipped. Please provide me a way/code snippet to resize accordingly (like matlab does in imrotate) so that image does not get clipped and outlier pixels gets filled with all white instead of black. void imrotate(std::string imgPath,std::string angleStr,std::string outPath) { size_t found1,found2; found1=imgPath.find_last_of('/'); found2=imgPath.size()-4; IplImage* src=cvLoadImage(imgPath.c_str(), -1);; IplImage* dst; dst = cvCloneImage( src ); int angle = atoi(angleStr.c_str()); CvMat* rot_mat = cvCreateMat(2,3,CV_32FC1); CvPoint2D32f center = cvPoint2D32f( src->width/2, src->height/2 ); double scale = 1; cv2DRotationMatrix( center, angle, scale, rot_mat ); cvWarpAffine( src, dst, rot_mat); char angStr[4]; sprintf(angStr,"%d",angle); cvSaveImage(string(outPath+imgPath.substr(found1+1,found2-found1-1)+"_"+angStr+".jpg").c_str(),dst); cvReleaseImage(&src); cvReleaseImage(&dst); cvReleaseMat( &rot_mat ); } Original Image: Rotated Image:

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  • Calling base Text method on custom TextBox

    - by The Demigeek
    I'm trying to create a CurrencyTextBox that inherits from TextBox. I'm seeing some really weird behavior that I just don't understand. After lots of testing, I think I can summarize as follows: In the class code, when I access base.Text (to get the textbox's text), I'm actually getting the return value of my overridden Text property. I thought the base keyword would ensure that the underlying object's methods get called. To demonstrate: public class cTestTextBox : System.Windows.Forms.TextBox { string strText = ""; public cTestTextBox() { SetVal("AAA"); base.Text = "TEST"; } public override string Text { get { string s = strText; s = "++" + s + "++"; return s; } } public void SetVal(string val) { strText = val; } } Place this control on a form and set a breakpoint on the constructor. Run the app. Hover your mouse over the base.Text expression. Note that the tooltip shows you the value of the overridden property, not the base property. Execute the SetVal() statement and again hover your mouse over the base.Text expression. Note that the tooltop shows you the value of the overridden property, not the base property. How do I reliably access the Text property of the textbox from which I'm inheriting?

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  • Which way is preferred when doing asynchronous WCF calls?

    - by Mikael Svenson
    When invoking a WCF service asynchronous there seems to be two ways it can be done. 1. public void One() { WcfClient client = new WcfClient(); client.BegindoSearch("input", ResultOne, null); } private void ResultOne(IAsyncResult ar) { WcfClient client = new WcfClient(); string data = client.EnddoSearch(ar); } 2. public void Two() { WcfClient client = new WcfClient(); client.doSearchCompleted += TwoCompleted; client.doSearchAsync("input"); } void TwoCompleted(object sender, doSearchCompletedEventArgs e) { string data = e.Result; } And with the new Task<T> class we have an easy third way by wrapping the synchronous operation in a task. 3. public void Three() { WcfClient client = new WcfClient(); var task = Task<string>.Factory.StartNew(() => client.doSearch("input")); string data = task.Result; } They all give you the ability to execute other code while you wait for the result, but I think Task<T> gives better control on what you execute before or after the result is retrieved. Are there any advantages or disadvantages to using one over the other? Or scenarios where one way of doing it is more preferable?

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  • pass Value from class to JFrame

    - by MYE
    Hello everybody! i have problem between pass value from Class to another JFrame my code write follow MVC Model. Therefore i have 1 class is controller , one jframe is view and 1 class is model. i have some handle process on controller to get value on it and i want this value to jframe but not pass by constructor . How can i pass value from class to jframe and when value be pass jframe will use it to handle. Ex: public class A{ private String str; public A(){ } public void handle(){ ViewFrame v = new ViewFrame(); v.setVisible(true); v.pack(). v.setSize(330,600); str = "Hello World"; //init value here v.getString(str);// pass value to jframe here. } } ======================= public class ViewFrame extends JFrame{ private String str; public ViewFrame (){ System.out.println(str); } public String getString(String str){ return this.str = str; } } but it return null??

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  • Receiving "expected expression before" Error When Using A Struct

    - by Zach Dziura
    I'm in the process of creating a simple 2D game engine in C with a group of friends at school. I'd like to write this engine in an Object-Oriented way, using structs as classes, function pointers as methods, etc. To emulate standard OOP syntax, I created a create() function which allocates space in memory for the object. I'm in the process of testing it out, and I'm receiving an error. Here is my code for two files that I'm using to test: test.c: #include <stdio.h> int main() { typedef struct { int i; } Class; Class *test = (Class*) create(Class); test->i = 1; printf("The value of \"test\" is: %i\n", test->i); return 0; } utils.c: #include <stdio.h> #include <stdlib.h> #include "utils.h" void* create(const void* class) { void *obj = (void*) malloc(sizeof(class)); if (obj == 0) { printf("Error allocating memory.\n"); return (int*) -1; } else { return obj; } } void destroy(void* object) { free(object); } The utils.h file simply holds prototypes for the create() and destroy() functions. When I execute gcc test.c utils.c -o test, I'm receiving this error message: test.c: In function 'main': test.c:10:32: error: expected expression before 'Class' I know it has something to do with my typedef at the beginning, and how I'm probably not using proper syntax. But I have no idea what that proper syntax is. Can anyone help?

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  • Validating a phone number in Android PreferenceScreen

    - by djechelon
    I have a PreferenceScreen in which the user is capable, if system can't autodetect it, to enter the device's phone number. I'm still learning this part of Android but I managed to understand a bit of PreferenceScreens by examples provided by Android SDK itself and a few tutorials. What I want is that the user can save the phone number only if null or valid, where by "valid" I mean running a generic validation logic (ie. an anonymous method that returns true or false, that can be reused in any possible situation*) or better, just to simplify things, ^(\+39)?3[0-9]{9}$ For now I have the following XML snip <EditTextPreference android:inputType="phone" android:key="@string/preference_phoneNo" android:selectAllOnFocus="true" android:singleLine="true" android:summary="@string/pref_phoneNumber_description" android:title="@string/pref_phoneNumber" /> and following code by courtesy of Eclipse New Activity wizard: private void setupSimplePreferencesScreen() { if (!isSimplePreferences(this)) { return; } addPreferencesFromResource(R.xml.pref_general); bindPreferenceSummaryToValue(findPreference(getString(R.string.preference_phoneNo))); } addPreferenceFromResource is supposed to load the XML node and add the preference to the screen, while binPreferenceSummaryToValue is supposed to make description text change when preference is updated. Just for sake of completeness for those who don't like code courtesy of the IDE, the second method is provided by Eclipse who also provides a private class in the code file that is /** * A preference value change listener that updates the preference's summary * to reflect its new value. */ In the general case, what should I do to perform validation logic before the preference gets saved when I click OK on the preference editor? Where is the validation logic to be put in a PreferenceScreen? *Aren't we all here to learn?

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  • WCF operationcontract with List type unavailable in (Silverlight) client

    - by Dave
    This is the first time I have tried returning a List of data to a Silverlight client, so I'm having trouble getting the client to recognize this operationcontract. All others are fine. I have a method on the server called ReadOwFileData that needs to return a List. ReadOwFileDataCompletedEventArgs shows up in the Object Browser in the client, but not ReadOwFileDataAsync. What I want is similar to the tutorial here. The Dictionary collection type on the client is set to System.Collections.Generic.List. I tried deleting and recreating the service reference. Web.Config on the server is using basicHttpBinding. Here is the operationcontract on the server: [OperationContract] public List<OwFileData> ReadOwFileData(string OrderID) { DataClasses1DataContext db = new DataClasses1DataContext(); var dFileData = (from p in db.OwFileDatas where p.OrderID == OrderID select p).ToList(); List<OwFileData> x = new List<OwFileData>(dFileData); return x; } Incidently, this works fine: [OperationContract] public Customer GetShippingAndContactInfo(string login, string ordernum) { DataClasses1DataContext db = new DataClasses1DataContext(); Customer dInfo = (from p in db.Customers where p.Login == login select p).Single(); return dInfo; } I would like to read this data in the client and place it into an object I created called ObservableCollection. But that obviously can't happen until the client can see the method on the server. I do not know if this is an acceptable start, but this is what is on the client so far. The ReadOwFileDataAsync object is null: void populatefilesReceivedDataSource(string OrderID) { ArtUpload.ServiceReference1.UploadServiceClient client = new ArtUpload.ServiceReference1.UploadServiceClient(); var myList = client.ReadOwFileDataAsync(OrderID); // can I just itterate thru the list instead of 'binding' }

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