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  • DataGrid rendering fails

    - by patryk.beza
    I have DataGrid with groups of data. The problem is that after binding data I have strange effect (text was blured by me; the problem are cells' paddings/margins). This effect can be easily 'fixed' by user because after one click on top expander data hides and after second click on the expander, rows in DataGrid are displayed correctly. My XAML code: <DataGrid Name="myDataGrid" Grid.Row="0" ItemsSource="{Binding}" AutoGenerateColumns="False" Background="White" RowBackground="#FBFFFA" AlternatingRowBackground="#EEFAEB" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"> <DataGrid.Columns> <!-- Columns definitions with binding ( . . . ) --> </DataGrid.Columns> <DataGrid.CellStyle> <Style TargetType="{x:Type DataGridCell}"> <Setter Property="Padding" Value="7,3"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type DataGridCell}"> <Border Padding="{TemplateBinding Padding}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}" SnapsToDevicePixels="True"> <ContentPresenter SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" VerticalAlignment="Center" /> </Border> </ControlTemplate> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="DataGridCell.IsSelected" Value="True"> <Setter Property="Background"> <Setter.Value> <LinearGradientBrush EndPoint="0.504,1.5" StartPoint="0.504,0.03"> <GradientStop Color="#008C13" Offset="0"/> <GradientStop Color="#19FF38" Offset="0.8"/> </LinearGradientBrush> </Setter.Value> </Setter> </Trigger> </Style.Triggers> </Style> </DataGrid.CellStyle> <DataGrid.GroupStyle> <GroupStyle> <GroupStyle.HeaderTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding Path=Name}" FontWeight="Bold" Padding="3" /> </StackPanel> </DataTemplate> </GroupStyle.HeaderTemplate> <GroupStyle.ContainerStyle> <Style TargetType="{x:Type GroupItem}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type GroupItem}"> <Expander> <Expander.Header> <StackPanel Orientation="Horizontal"> <TextBlock Text="Rok " /> <TextBlock Text="{Binding Name}" /> </StackPanel> </Expander.Header> <ItemsPresenter /> </Expander> </ControlTemplate> </Setter.Value> </Setter> </Style> </GroupStyle.ContainerStyle> </GroupStyle> </DataGrid.GroupStyle> </DataGrid> DataGrid's DataContext is set from code (rows with data in DataGrid are displayed after clicking proper button): ICollectionView myView = CollectionViewSource.GetDefaultView(myList); if (operationsView.GroupDescriptions.Count > 0) operationsView.GroupDescriptions.Clear(); operationsView.GroupDescriptions.Add(new PropertyGroupDescription("myGroupDescProperty")); FinancialIncomeOperationsListDataGrid.DataContext = operationsView; Is there any way to manually update layout of the DataGrid? Or maybe there is a better solution?

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  • Starting to make progress Was [MediaRecorder prepare() causes segfault]

    - by dwilde1
    Folks, I have a situation where my MediaRecorder instance causes a segfault. I'm working with a HTC Hero, Android 1.5+APIs. I've tried all variations, including 3gpp and H.263 and reducing the video resolution to 320x240. What am I missing? The state machine causes 4 MediaPlayer beeps and then turns on the video camera. Here's the pertinent source: UPDATE: ADDING SURFACE CREATE INFO I have rebooted the device based on previous answer to similar question. UPDATE 2: I seem to be following the MediaRecorder state machine perfectly, and if I trap out the MR code, the blank surface displays perfectly and everything else functions perfectly. I can record videos manually and play back via MediaPlayer in my code, so there should be nothing wrong with the underlying code. I've copied sample code on the surface and surfaceHolder code. I've looked at the MR instance in the Debug perspective in Eclipse and see that all (known) variables seem to be instantiated correctly. The setter calls are all now implemented in the exaxct order specced in the state diagram. UPDATE 3: I've tried all permission combinations: CAMERA + RECORD_AUDIO+RECORD_VIDEO, CAMERA only, RECORD_AUDIO+RECORD_VIDEO This is driving me bats! :))) UPDATE 4: starting to work... but with puzzling results. Based on info in bug #5050, I spaced everything out. I have now gotten the recorder to actually save a snippet of video (a whole 2160 bytes!), and I did it by spacing the view visibility, prepare() and start() w.a.a.a.a.a.y out (like several hundred milliseconds for each step). I think what happens is that either bringing the surface VISIBLE has delayed processing or else the start() steps on the prepare() operation before it is complete. What is now happening, however, is that my simple timer tickdown counter is getting clobbered. Is it now that the preview and save operations are causing my main process thread to become unavailable? I'm recording only 10fps at 176x144. Referencing the above code, I've added a timer tickdown after setPreviewDisplay(), prepare() and start(). As I say, it now functions to some degree, but the results still have anomalies. // in activity class definition protected MediaPlayer mPlayer; protected MediaRecorder mRecorder; protected boolean inCapture = false; protected int phaseCapture = 0; protected int durCapturePhase = INF; protected SurfaceView surface; protected SurfaceHolder surfaceHolder; // in onCreate() // panelPreview is an empty LinearLayout surface = new SurfaceView(getApplicationContext()); surfaceHolder = surface.getHolder(); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); panelPreview.addView(surface); // in timer handler runnable if (mRecorder == null) mRecorder = new MediaRecorder(); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setOutputFile(path + "/" + vlip); mRecorder.setVideoSize(320, 240); mRecorder.setVideoFrameRate(15); mRecorder.setPreviewDisplay(surfaceHolder.getSurface()); panelPreview.setVisibility(LinearLayout.VISIBLE); mRecorder.prepare(); mRecorder.start(); Here is a complete log trace for the process run and crash: I/ActivityManager( 80): Start proc com.ejf.convince.jenplus for activity com.ejf.convince.jenplus/.JenPLUS: pid=17738 uid=10075 gids={1006, 3003} I/jdwp (17738): received file descriptor 10 from ADB W/System.err(17738): Can't dispatch DDM chunk 46454154: no handler defined W/System.err(17738): Can't dispatch DDM chunk 4d505251: no handler defined I/WindowManager( 80): Screen status=true, current orientation=-1, SensorEnabled=false I/WindowManager( 80): needSensorRunningLp, mCurrentAppOrientation =-1 I/WindowManager( 80): Enabling listeners W/ActivityThread(17738): Application com.ejf.convince.jenplus is waiting for the debugger on port 8100... I/System.out(17738): Sending WAIT chunk I/dalvikvm(17738): Debugger is active I/AlertDialog( 80): [onCreate] auto launch SIP. I/WindowManager( 80): onOrientationChanged, rotation changed to 0 I/System.out(17738): Debugger has connected I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): debugger has settled (1370) I/ActivityManager( 80): Displayed activity com.ejf.convince.jenplus/.JenPLUS: 5186 ms I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/AudioHardwareMSM72XX( 2696): AUDIO_START: start kernel pcm_out driver. W/AudioFlinger( 2696): write blocked for 96 msecs I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 W/AuthorDriver( 2696): Intended width(640) exceeds the max allowed width(352). Max width is used instead. W/AuthorDriver( 2696): Intended height(480) exceeds the max allowed height(288). Max height is used instead. I/AudioHardwareMSM72XX( 2696): AudioHardware pcm playback is going to standby. I/DEBUG (16094): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (16094): Build fingerprint: 'sprint/htc_heroc/heroc/heroc: 1.5/CUPCAKE/85027:user/release-keys' I/DEBUG (16094): pid: 17738, tid: 17738 com.ejf.convince.jenplus Thanks in advance! -- Don Wilde http://www.ConvinceProject.com

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  • Silverlight Image Loading Question

    - by Matt
    I'm playing around with Silverlight Images and a listbox. Here's the scenario. Using WCF I grab some images out of my database and, using a custom class, add items to a listbox. It's working great right now. The images load and appear in the listbox, just like I want them to. I want to refine and improve my control just a little more so here's what I've done. <ListBox x:Name="lbMedia" Background="Transparent" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Auto"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <c:WrapPanel></c:WrapPanel> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> <ItemsControl.ItemTemplate> <DataTemplate> <im:MediaManagerItem></im:MediaManagerItem> </DataTemplate> </ItemsControl.ItemTemplate> </ListBox> Just a simple listbox. The datatemplate is a custom control and literally it contains a contentpresenter, nothing more. Now the class that I use as the ItemSource has a Source property. Here's what it looks like. private UIElement _LoadingSource; private UIElement _Source; public UIElement Source { get { if( _Source == null ) { LoadMedia(); return new LoadingElement(); } return _Source; } set { if( !( value is Image ) && !( value is MediaElement ) ) throw new Exception( "Media Source must be an Image or MediaElement" ); _Source = value; NotifyPropertyChanged( "Source" ); } } Essentially, on the get I check if the image/video has been loaded from the server. If it hasn't I return a loading control, then I proceed to load my image. Here's the code for my LoadMedia method. private void LoadMedia() { if( _Media != null && _Media.MediaId > 0 ) { //load the media BackgroundWorker mediaLoader = new BackgroundWorker(); mediaLoader.DoWork += mediaLoader_DoWork; mediaLoader.RunWorkerCompleted += mediaLoader_RunWorkerCompleted; mediaLoader.RunWorkerAsync(); } } void mediaLoader_RunWorkerCompleted( object sender, RunWorkerCompletedEventArgs e ) { if(_LoadingSource != null) Source = _LoadingSource; } void mediaLoader_DoWork( object sender, DoWorkEventArgs e ) { string url = App.siteUrl + "download.ashx?MediaId=" + _Media.MediaId; SmartDispatcher.BeginInvoke( () => { Image img = new Image(); img.Source = new BitmapImage( new Uri( url, UriKind.Absolute ) ); _LoadingSource = img; } ); } So as the code goes, I create a new image element, and set the Uri. The images that I'm downloading take about 2-5 seconds to download. Now for the problem / fine tuning. Right now my code will check if the source is null and if it is, return a loading element, and run the background worker to get the image. Once the background worker finishes, set the source to the new downloaded image. I want to be able to set the Source property AFTER the image has fully downloaded. Right now my loading element appears for a brief second, then there's nothing for 2-5 seconds until the image finishes downloading. I want the loading elements to stick around until the image is completely ready but I'm having troubles doing this. I've tried adding a a listener to the ImageOpened event and update the Source property then, but it doesn't work. Thanks in advance.

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  • Visitor and templated virtual methods

    - by Thomas Matthews
    In a typical implementation of the Visitor pattern, the class must account for all variations (descendants) of the base class. There are many instances where the same method content in the visitor is applied to the different methods. A templated virtual method would be ideal in this case, but for now, this is not allowed. So, can templated methods be used to resolve virtual methods of the parent class? Given (the foundation): struct Visitor_Base; // Forward declaration. struct Base { virtual accept_visitor(Visitor_Base& visitor) = 0; }; // More forward declarations struct Base_Int; struct Base_Long; struct Base_Short; struct Base_UInt; struct Base_ULong; struct Base_UShort; struct Visitor_Base { virtual void operator()(Base_Int& b) = 0; virtual void operator()(Base_Long& b) = 0; virtual void operator()(Base_Short& b) = 0; virtual void operator()(Base_UInt& b) = 0; virtual void operator()(Base_ULong& b) = 0; virtual void operator()(Base_UShort& b) = 0; }; struct Base_Int : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_Long : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_Short : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_UInt : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_ULong : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_UShort : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; Now that the foundation is laid, here is where the kicker comes in (templated methods): struct Visitor_Cout : public Visitor { template <class Receiver> void operator() (Receiver& r) { std::cout << "Visitor_Cout method not implemented.\n"; } }; Intentionally, Visitor_Cout does not contain the keyword virtual in the method declaration. All the other attributes of the method signatures match the parent declaration (or perhaps specification). In the big picture, this design allows developers to implement common visitation functionality that differs only by the type of the target object (the object receiving the visit). The implementation above is my suggestion for alerts when the derived visitor implementation hasn't implement an optional method. Is this legal by the C++ specification? (I don't trust when some says that it works with compiler XXX. This is a question against the general language.)

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  • error at calling custom web service from plugin

    - by Volodymyr Vykhrushch
    hi guys, I try to call my custom web service which deployed as part of CRM4 and receive the following error: Client found response content type of 'text/html; charset=utf-8', but expected 'text/xml'. The request failed with the error message: -- <html> <head> <title>No Microsoft Dynamics CRM user exists with the specified domain name and user ID</title> <style> ... </style> </head> <body bgcolor="white"> <span><H1>Server Error in '/RecurrenceService' Application.<hr width=100% size=1 color=silver></H1> <h2> <i>No Microsoft Dynamics CRM user exists with the specified domain name and user ID</i> </h2></span> ... <table width=100% bgcolor="#ffffcc"> <tr> <td> <code><pre> [CrmException: No Microsoft Dynamics CRM user exists with the specified domain name and user ID] Microsoft.Crm.Authentication.WindowsAuthenticationProvider.Authenticate(HttpApplication application) +895 Microsoft.Crm.Authentication.AuthenticationStep.Authenticate(HttpApplication application) +125 Microsoft.Crm.Authentication.AuthenticationPipeline.Authenticate(HttpApplication application) +66 Microsoft.Crm.Authentication.AuthenticationEngine.Execute(Object sender, EventArgs e) +513 System.Web.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +92 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +64 </pre></code> </td> </tr> </table> <br> <hr width=100% size=1 color=silver> <b>Version Information:</b> Microsoft .NET Framework Version:2.0.50727.1433; ASP.NET Version:2.0.50727.1433 </font> </body> </html> <!-- [CrmException]: No Microsoft Dynamics CRM user exists with the specified domain name and user ID at Microsoft.Crm.Authentication.WindowsAuthenticationProvider.Authenticate(HttpApplication application) at Microsoft.Crm.Authentication.AuthenticationStep.Authenticate(HttpApplication application) at Microsoft.Crm.Authentication.AuthenticationPipeline.Authenticate(HttpApplication application) at Microsoft.Crm.Authentication.AuthenticationEngine.Execute(Object sender, EventArgs e) at System.Web.HttpApplication.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) --> --. There are some additional data: code for calling my web service: RecurrenceService serv = new RecurrenceService(); serv.Credentials = System.Net.CredentialCache.DefaultCredentials; string result = serv.UpdateSeries(); CRM4 url: "http://cw-dev-5/loader.aspx" custom service url: "http://cw-dev-5/RecurrenceService/RecurrenceService.asmx" the following code snippet System.Security.Principal.WindowsIdentity.GetCurrent().Name return: NT AUTHORITY\NETWORK SERVICE (I suppose it's a cause of error) Could someone suggest me any solution to resolve my issue?

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  • System.UnsupportedException using WCF on Windows Phone 7

    - by Igor Zevaka
    Has anyone been able to communicate using WCF on Windows Phone Series 7 emulator? I've been trying for the past two days and it's just happening for me. I can get a normal Silverlight control to work in both Silverlight 3 and Silverlight 4, but not the phone version. Here are two versions that I've tried: Version 1 - Using Async Pattern BasicHttpBinding basicHttpBinding = new BasicHttpBinding(); EndpointAddress endpointAddress = new EndpointAddress("http://localhost/wcf/Authentication.svc"); Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); AsyncCallback callback = (result) => { Action<string> write = (str) => { this.Dispatcher.BeginInvoke(delegate { //Display something }); }; try { Wcf.IAuthentication auth = result.AsyncState as Wcf.IAuthentication; Wcf.AuthenticationResponse response = auth.EndLogin(result); write(response.Success.ToString()); } catch (Exception ex) { write(ex.Message); System.Diagnostics.Debug.WriteLine(ex.Message); } }; auth1.BeginLogin("user0", "test0", callback, auth1); This version breaks on this line: Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); Throwing System.NotSupportedException. The exception is not very descriptive and the callstack is equally not very helpful: at System.ServiceModel.DiagnosticUtility.ExceptionUtility.BuildMessage(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.LogException(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.ThrowHelperError(Exception e) at System.ServiceModel.ChannelFactory`1.CreateChannel(EndpointAddress address) at WindowsPhoneApplication2.MainPage.DoLogin() .... Version 2 - Blocking WCF call Here is the version that doesn't use the async pattern. [System.ServiceModel.ServiceContract] public interface IAuthentication { [System.ServiceModel.OperationContract] AuthenticationResponse Login(string user, string password); } public class WcfClientBase<TChannel> : System.ServiceModel.ClientBase<TChannel> where TChannel : class { public WcfClientBase(string name, bool streaming) : base(GetBinding(streaming), GetEndpoint(name)) { ClientCredentials.UserName.UserName = WcfConfig.UserName; ClientCredentials.UserName.Password = WcfConfig.Password; } public WcfClientBase(string name) : this(name, false) {} private static System.ServiceModel.Channels.Binding GetBinding(bool streaming) { System.ServiceModel.BasicHttpBinding binding = new System.ServiceModel.BasicHttpBinding(); binding.MaxReceivedMessageSize = 1073741824; if(streaming) { //binding.TransferMode = System.ServiceModel.TransferMode.Streamed; } /*if(XXXURLXXX.StartsWith("https")) { binding.Security.Mode = BasicHttpSecurityMode.Transport; binding.Security.Transport.ClientCredentialType = HttpClientCredentialType.None; }*/ return binding; } private static System.ServiceModel.EndpointAddress GetEndpoint(string name) { return new System.ServiceModel.EndpointAddress(WcfConfig.Endpoint + name + ".svc"); } protected override TChannel CreateChannel() { throw new System.NotImplementedException(); } } auth.Login("test0", "password0"); This version crashes in System.ServiceModel.ClientBase<TChannel> constructor. The call stack is a bit different: at System.Reflection.MethodInfo.get_ReturnParameter() at System.ServiceModel.Description.ServiceReflector.HasNoDisposableParameters(MethodInfo methodInfo) at System.ServiceModel.Description.TypeLoader.CreateOperationDescription(ContractDescription contractDescription, MethodInfo methodInfo, MessageDirection direction, ContractReflectionInfo reflectionInfo, ContractDescription declaringContract) at System.ServiceModel.Description.TypeLoader.CreateOperationDescriptions(ContractDescription contractDescription, ContractReflectionInfo reflectionInfo, Type contractToGetMethodsFrom, ContractDescription declaringContract, MessageDirection direction) at System.ServiceModel.Description.TypeLoader.CreateContractDescription(ServiceContractAttribute contractAttr, Type contractType, Type serviceType, ContractReflectionInfo& reflectionInfo, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescriptionHelper(Type contractType, Type serviceType, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescription(Type contractType) at System.ServiceModel.ChannelFactory1.CreateDescription() at System.ServiceModel.ChannelFactory.InitializeEndpoint(Binding binding, EndpointAddress address) at System.ServiceModel.ChannelFactory1..ctor(Binding binding, EndpointAddress remoteAddress) at System.ServiceModel.ClientBase1..ctor(Binding binding, EndpointAddress remoteAddress) at Wcf.WcfClientBase1..ctor(String name, Boolean streaming) at Wcf.WcfClientBase`1..ctor(String name) at Wcf.AuthenticationClient..ctor() at WindowsPhoneApplication2.MainPage.DoLogin() ... Any ideas?

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  • Drawing lines between views in a TableLayout

    - by RiThBo
    Firstly - sorry if you saw my other question which I deleted. My question was flawed. Here is a better version If I have two views, how do I draw a (straight) line between them when one of them is touched? The line needs to be dynamic so it can follow the finger until it reaches the second view where it "locks on". So, when view1 is touched a straight line is drawn which then follows the finger until it reaches view2. I created a LineView class that extends view, but I don't how to proceed. I read some tutorials but none show how to do this. I think I need to get the coordinates of both view, and then create a path which "updates" on MotionEvent. I can get the coordinates and the ids of the views I want to draw a line between, but the line that I try to draw between them either goes above it, or the line does not reach past the width and height of the view. Any advice/code/clarity would be much appreciated! Here is some code: My layout. I want to draw a line between two views contained in theTableLayout.# <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/activity_game_relative_layout" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <TableLayout android:layout_marginTop="35dp" android:layout_marginBottom="35dp" android:id="@+id/tableLayout1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" > <TableRow android:id="@+id/table_row_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="5dip" > <com.example.view.DotView android:id="@+id/game_dot_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_3" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> </TableRow> <TableRow android:id="@+id/table_row_2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="5dip" > <com.example.view.DotView android:id="@+id/game_dot_7" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_8" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.dotte.DotView android:id="@+id/game_dot_9" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> </TableRow> </TableLayout> </RelativeLayout> This is my LineView class. I use this to try and draw the actual line between the points. public class LineView extends View { Paint paint = new Paint(); float startingX, startingY, endingX, endingY; public LineView(Context context) { super(context); // TODO Auto-generated constructor stub paint.setColor(Color.BLACK); paint.setStrokeWidth(10); } public void setPoints(float startX, float startY, float endX, float endY) { startingX = startX; startingY = startY; endingX = endX; endingY = endY; invalidate(); } @Override public void onDraw(Canvas canvas) { canvas.drawLine(startingX, startingY, endingX, endingY, paint); } } And this is my Activity. public class Game extends Activity { DotView dv1, dv2, dv3, dv4, dv5, dv6, dv7; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_game); getWindow().getDecorView().setSystemUiVisibility( View.SYSTEM_UI_FLAG_LOW_PROFILE); findDotIds(); RelativeLayout rl = (RelativeLayout) findViewById(R.id.activity_game_relative_layout); LineView lv = new LineView(this); lv.setPoints(dv1.getLeft(), dv1.getTop(), dv7.getLeft(), dv7.getTop()); rl.addView(lv); // TODO: Get the coordinates of all the dots in the TableLayout. Use view tree observer. } private void findDotIds() { // TODO Auto-generated method stub dv1 = (DotView) findViewById(R.id.game_dot_1); dv2 = (DotView) findViewById(R.id.game_dot_2); dv3 = (DotView) findViewById(R.id.game_dot_3); dv4 = (DotView) findViewById(R.id.game_dot_4); dv5 = (DotView) findViewById(R.id.game_dot_5); dv6 = (DotView) findViewById(R.id.game_dot_6); dv7 = (DotView) findViewById(R.id.game_dot_7); } } The views I want to draw lines between are in the TableLayout.

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  • Parsing JSON into XML using Windows Phone

    - by Henry Edwards
    I have this code, but can't get it all working. I am trying to get a json string into xml. So that I can get a list of items when i parse the data. Is there a better way to parse json into xml. If so what's the best way to do it, and if possible could you give me a working example? The URL that is in the code is not the URL that i am using using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls; using Newtonsoft.Json; using Newtonsoft.Json.Serialization; using Newtonsoft.Json.Converters; using Newtonsoft.Json.Utilities; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Schema; using Newtonsoft.Json.Bson; using System.Xml; using System.Xml.Serialization; using System.Xml.Linq; using System.Xml.Linq.XDocument; using System.IO; namespace WindowsPhonePanoramaApplication3 { public partial class Page2 : PhoneApplicationPage { public Page2() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e1) { /* because the origional JSON string has multiple root's this needs to be added */ string json = "{BFBC2_GlobalStats:"; json += DownlodUrl("http://api.bfbcs.com/api/xbox360?globalstats"); json += "}"; XmlDocument doc = (XmlDocument)JsonConvert.DeserializeObject(json); textBox1.Text = GetXmlString(doc); } private string GetXmlString() { throw new NotImplementedException(); } private string DownlodUrl(string url) { string result = null; try { WebClient client = new WebClient(); result = client.DownloadString(url); } catch (Exception ex) { // handle error result = ex.Message; } return result; } private string GetXmlString(XmlDocument xmlDoc) { sw = new StringWriter(); XmlTextWriter xw = new XmlTextWriter(sw); xw.Formatting = System.Xml.Formatting.Indented; xmlDoc.WriteTo(xw); return sw.ToString(); } } } The URL outputs the following code: {"StopName":"Race Hill", "stopId":7553, "NaptanCode":"bridwja", "LongName":"Race Hill", "OperatorsCode1":" 5", "OperatorsCode2":" ", "OperatorsCode3":" ", "OperatorsCode4":"bridwja", "Departures":[ { "ServiceName":"", "Destination":"", "DepartureTimeAsString":"", "DepartureTime":"30/01/2012 00:00:00", "Notes":""}` Thanks for your responses. So Should i just leave the data a json and then view the data via that??? Is this a way to show the data from a json string. public void Load() { // form the URI UriBuilder uri = new UriBuilder("http://mysite.com/events.json"); WebClient proxy = new WebClient(); proxy.OpenReadCompleted += new OpenReadCompletedEventHandler(OnReadCompleted); proxy.OpenReadAsync(uri.Uri); } void OnReadCompleted(object sender, OpenReadCompletedEventArgs e) { if (e.Error == null) { var serializer = new DataContractJsonSerializer(typeof(EventList)); var events = (EventList)serializer.ReadObject(e.Result); foreach (var ev in events) { Items.Add(ev); } } } public ObservableCollection<EventDetails> Items { get; private set; } Edit: Have now kept the url as json and have now got it working by using the json way.

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  • What is the coolest thing you can do in <10 lines of simple code? Help me inspire beginners!

    - by Tom Ritter
    I'm looking for the coolest thing you can do in a few lines of simple code. I'm sure you can write a Mandelbrot set in Haskell in 15 lines but it's difficult to follow. My goal is to inspire students that programming is cool. We know that programming is cool because you can create anything you imagine - it's the ultimate creative outlet. I want to inspire these beginners and get them over as many early-learning humps as I can. Now, my reasons are selfish. I'm teaching an Intro to Computing course to a group of 60 half-engineering, half business majors; all freshmen. They are the students who came from underprivileged High schools. From my past experience, the group is generally split as follows: a few rock-stars, some who try very hard and kind of get it, the few who try very hard and barely get it, and the few who don't care. I want to reach as many of these groups as effectively as I can. Here's an example of how I'd use a computer program to teach: Here's an example of what I'm looking for: a 1-line VBS script to get your computer to talk to you: CreateObject("sapi.spvoice").Speak InputBox("Enter your text","Talk it") I could use this to demonstrate order of operations. I'd show the code, let them play with it, then explain that There's a lot going on in that line, but the computer can make sense of it, because it knows the rules. Then I'd show them something like this: 4(5*5) / 10 + 9(.25 + .75) And you can see that first I need to do is (5*5). Then I can multiply for 4. And now I've created the Object. Dividing by 10 is the same as calling Speak - I can't Speak before I have an object, and I can't divide before I have 100. Then on the other side I first create an InputBox with some instructions for how to display it. When I hit enter on the input box it evaluates or "returns" whatever I entered. (Hint: 'oooooo' makes a funny sound) So when I say Speak, the right side is what to Speak. And I get that from the InputBox. So when you do several things on a line, like: x = 14 + y; You need to be aware of the order of things. First we add 14 and y. Then we put the result (what it evaluates to, or returns) into x. That's my goal, to have a bunch of these cool examples to demonstrate and teach the class while they have fun. I tried this example on my roommate and while I may not use this as the first lesson, she liked it and learned something. Some cool mathematica programs that make beautiful graphs or shapes that are easy to understand would be good ideas and I'm going to look into those. Here are some complicated actionscript examples but that's a bit too advanced and I can't teach flash. What other ideas do you have?

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  • Tracking finger move in order to rotate a triangle : tracking is not perfect

    - by Laurent BERNABE
    I've written a custom view, with the OpenGL_1 technology, in order to let user rotate a red triangle just by dragging it along x axis. (Will give a rotation around Y axis). It works, but there is a bit of latency when dragging from one direction to the other (without releasing the mouse/finger). So it seems that my code is not yet "goal perfect". (I am convinced that no code is perfect in itself). I thought of using a quaternion, but maybe it won't be so usefull : must I really use a Quaternion (or a kind of Matrix) ? I've designed application for Android 4.0.3, but it could fit into Android api 3 (Android 1.5) as well (at least, I think it could). So here is my main layout : activity_main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <com.laurent_bernabe.android.triangletournant3d.MyOpenGLView android:layout_width="match_parent" android:layout_height="match_parent" /> </LinearLayout> Here is my main activity : MainActivity.java package com.laurent_bernabe.android.triangletournant3d; import android.app.Activity; import android.os.Bundle; import android.support.v4.app.NavUtils; import android.view.Menu; import android.view.MenuItem; public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: NavUtils.navigateUpFromSameTask(this); return true; } return super.onOptionsItemSelected(item); } } And finally, my OpenGL view MyOpenGLView.java package com.laurent_bernabe.android.triangletournant3d; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; import android.content.Context; import android.graphics.Point; import android.opengl.GLSurfaceView; import android.opengl.GLSurfaceView.Renderer; import android.opengl.GLU; import android.util.AttributeSet; import android.view.MotionEvent; public class MyOpenGLView extends GLSurfaceView implements Renderer { public MyOpenGLView(Context context, AttributeSet attrs) { super(context, attrs); setRenderer(this); } public MyOpenGLView(Context context) { this(context, null); } @Override public boolean onTouchEvent(MotionEvent event) { int actionMasked = event.getActionMasked(); switch(actionMasked){ case MotionEvent.ACTION_DOWN: savedClickLocation = new Point((int) event.getX(), (int) event.getY()); break; case MotionEvent.ACTION_UP: savedClickLocation = null; break; case MotionEvent.ACTION_MOVE: Point newClickLocation = new Point((int) event.getX(), (int) event.getY()); int dx = newClickLocation.x - savedClickLocation.x; angle += Math.toRadians(dx); break; } return true; } @Override public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); GLU.gluLookAt(gl, 0f, 0f, 5f, 0f, 0f, 0f, 0f, 1f, 0f ); gl.glRotatef(angle, 0f, 1f, 0f); gl.glColor4f(1f, 0f, 0f, 0f); gl.glVertexPointer(2, GL10.GL_FLOAT, 0, triangleCoordsBuff); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 3); } @Override public void onSurfaceChanged(GL10 gl, int width, int height) { gl.glViewport(0, 0, width, height); gl.glMatrixMode(GL10.GL_PROJECTION); gl.glLoadIdentity(); GLU.gluPerspective(gl, 60f, (float) width / height, 0.1f, 10f); gl.glMatrixMode(GL10.GL_MODELVIEW); } @Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { gl.glEnable(GL10.GL_DEPTH_TEST); gl.glClearDepthf(1.0f); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); buildTriangleCoordsBuffer(); } private void buildTriangleCoordsBuffer() { ByteBuffer buffer = ByteBuffer.allocateDirect(4*triangleCoords.length); buffer.order(ByteOrder.nativeOrder()); triangleCoordsBuff = buffer.asFloatBuffer(); triangleCoordsBuff.put(triangleCoords); triangleCoordsBuff.rewind(); } private float [] triangleCoords = {-1f, -1f, +1f, -1f, +1f, +1f}; private FloatBuffer triangleCoordsBuff; private float angle = 0f; private Point savedClickLocation; } I don't think I really have to give you my manifest file. But I can if you think it is necessary. I've just tested on Emulator, not on real device. So, how can improve the reactivity ? Thanks in advance.

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  • DataGridView CheckBox events

    - by Kevin
    I'm making a DataGridView with a series of Checkboxes in it with the same labels horizontally and vertically. Any labels that are the same, the checkboxes will be inactive, and I only want one of the two "checks" for each combination to be valid. The following screenshot shows what I have: Anything that's checked on the lower half, I want UN-checked on the upper. So if [quux, spam] (or [7, 8] for zero-based co-ordinates) is checked, I want [spam, quux] ([8, 7]) un-checked. What I have so far is the following: dgvSysGrid.RowHeadersWidthSizeMode = DataGridViewRowHeadersWidthSizeMode.AutoSizeToAllHeaders; dgvSysGrid.AutoSizeColumnsMode = DataGridViewAutoSizeColumnsMode.AllCells; string[] allsysNames = { "heya", "there", "lots", "of", "names", "foo", "bar", "quux", "spam", "eggs", "bacon" }; // Add a column for each entry, and a row for each entry, and mark the "diagonals" as readonly for (int i = 0; i < allsysNames.Length; i++) { dgvSysGrid.Columns.Add(new DataGridViewCheckBoxColumn(false)); dgvSysGrid.Columns[i].HeaderText = allsysNames[i]; dgvSysGrid.Rows.Add(); dgvSysGrid.Rows[i].HeaderCell.Value = allsysNames[i]; // Mark all of the "diagonals" as unable to change DataGridViewCell curDiagonal = dgvSysGrid[i, i]; curDiagonal.ReadOnly = true; curDiagonal.Style.BackColor = Color.Black; curDiagonal.Style.ForeColor = Color.Black; } // Hook up the event handler so that we can change the "corresponding" checkboxes as needed //dgvSysGrid.CurrentCellDirtyStateChanged += new EventHandler(dgvSysGrid_CurrentCellDirtyStateChanged); dgvSysGrid.CellValueChanged += new DataGridViewCellEventHandler(dgvSysGrid_CellValueChanged); } void dgvSysGrid_CellValueChanged(object sender, DataGridViewCellEventArgs e) { Point cur = new Point(e.ColumnIndex, e.RowIndex); // Change the diagonal checkbox to the opposite state DataGridViewCheckBoxCell curCell = (DataGridViewCheckBoxCell)dgvSysGrid[cur.X, cur.Y]; DataGridViewCheckBoxCell diagCell = (DataGridViewCheckBoxCell)dgvSysGrid[cur.Y, cur.X]; if ((bool)(curCell.Value) == true) { diagCell.Value = false; } else { diagCell.Value = true; } } /// <summary> /// Change the corresponding checkbox to the opposite state of the current one /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void dgvSysGrid_CurrentCellDirtyStateChanged(object sender, EventArgs e) { Point cur = dgvSysGrid.CurrentCellAddress; // Change the diagonal checkbox to the opposite state DataGridViewCheckBoxCell curCell = (DataGridViewCheckBoxCell)dgvSysGrid[cur.X, cur.Y]; DataGridViewCheckBoxCell diagCell = (DataGridViewCheckBoxCell)dgvSysGrid[cur.Y, cur.X]; if ((bool)(curCell.Value) == true) { diagCell.Value = false; } else { diagCell.Value = true; } } The problem comes is that the cell value changed always seems to be "one behind" where you actually click if I use the CellValueChanged event, and I'm not sure how to get the current cell if I'm in the "dirty" state as curCell comes in as a null (suggesting the current cell address is wrong somehow, but I didn't try and get that value out) meaning that path isn't working at all. Basically, how do I get the "right" address with the right boolean value so that my flipping algorithm will work?

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  • NSMutableString leaks on append or replaceOccurrencesOfString

    - by John
    Hello Folks, I know similar questions have been asked time and time again but I ask that you please bear with me as I cannot seem to find an answer that helps. My application has leaks that are driving me out of my mind. Actually, they are not reported as leaks using Leaks, but my net bytes in ObjectAlloc goes up and up and up and never stops, eventually leading to a crash if it goes on long enough (not very long). The problem occurs with NSMutableStrings. I think there is either something fundamental I don't understand about them, or I am facing another problem that I am having difficulty tracking down but keeps hiding behind the NSMutableStrings. Specifically, I am noticing that whenever I append to or perform a replace on a NSMutableString, ObjectAlloc reports what appear to be mismatches in malloc/frees behind the scene when resizing the NSMutableString. I'm sorry to say this is the second time I'm facing this problem - the first time I messed around for hours and hours and finally the problem went away (magic!) but I don't really know why. When I look at the code below (and believe me, I've stared at it for hours) I cannot see the problem. I look at the code and think to myself that I should be fine because I'm releasing the only object for which I am responsible (aString) and that NSMutableString should be taking care of cleaning up after any resizing it does. In the second example, just so you know in case it helps, the string being passed in comes from an ASIHTTPRequest object (it's the responseString) and I don't do anything at all with it. It's being called simply like so ([self DoStuff2:[request responseString]]) and I don't free the request myself either (I'm using a ASINetworkQueue and I assume that the requests are destroyed for me (I tried and caused errors because the request was already being release somewhere else). Also, I know it shouldn't do anything, but I even tried wrapping the code in autorelease pools, which of course did nothing. I should mention that this code is being run inside of an NSOperation. I thought that perhaps I am experiencing problems because NSOperations should create an autorelease pool for themselves, but I've tried that to no avail. Not related to NSMutableString, but I find I also have similar problems using the NSString componentsSeparatedByString method. Sometimes the memory used by the array that gets the separated components is never released. Hmmm...strings in general seem to be somewhat problematic for me it seems. I would appreciate ANY help anyone can provide. If you require more info, I'll be glad to add it. I do promise you that I've struggled with this (and other problems) for weeks and every problem I encounter I research hard and long until I find a solution - this is not an idle request, but a true cry for help! I've written so much code and now I'm trying to seal some small leaks etc and I notice this problem. Honestly, I cannot believe how memory management in Objective C can stump me so at times...I've read Apple's memory mgmt docs many times and I thought I thoroughly understood it and I try to be diligent about releasing objects I own, but sometimes I find myself wondering if I truly understand...I would like to put this to bed once and make sure I understand all this fully - to have this sort of question/problem after writing thousands of lines of code is more than a little scary/embarrassing/annoying. So again, if anybody has any insight, I'd be grateful. Thanks for your time and efforts. -(void)DoStuff { NSString *aString [ [[NSString alloc] initWithFormat:@"text %@ more text", self.strVariable]; [self.someMutableStringVar replaceOccurrencesOfString:@"replace" withString:aString options:NSCaseInsensitiveSearch range:NSMakeRange(0, [self.someMutableStringVar length])]; [aString release]; } -(void)DoStuff2:(NSString *)aString { [self.someMutableStringVar appendString:aString]; }

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  • image processing algorithm in MATLAB

    - by user261002
    I am trying to reconstruct an algorithm belong to this paper: Decomposition of biospeckle images in temporary spectral bands Here is an explanation of the algorithm: We recorded a sequence of N successive speckle images with a sampling frequency fs. In this way it was possible to observe how a pixel evolves through the N images. That evolution can be treated as a time series and can be processed in the following way: Each signal corresponding to the evolution of every pixel was used as input to a bank of filters. The intensity values were previously divided by their temporal mean value to minimize local differences in reflectivity or illumination of the object. The maximum frequency that can be adequately analyzed is determined by the sampling theorem and s half of sampling frequency fs. The latter is set by the CCD camera, the size of the image, and the frame grabber. The bank of filters is outlined in Fig. 1. In our case, ten 5° order Butterworth11 filters were used, but this number can be varied according to the required discrimination. The bank was implemented in a computer using MATLAB software. We chose the Butter-worth filter because, in addition to its simplicity, it is maximally flat. Other filters, an infinite impulse response, or a finite impulse response could be used. By means of this bank of filters, ten corresponding signals of each filter of each temporary pixel evolution were obtained as output. Average energy Eb in each signal was then calculated: where pb(n) is the intensity of the filtered pixel in the nth image for filter b divided by its mean value and N is the total number of images. In this way, en values of energy for each pixel were obtained, each of hem belonging to one of the frequency bands in Fig. 1. With these values it is possible to build ten images of the active object, each one of which shows how much energy of time-varying speckle there is in a certain frequency band. False color assignment to the gray levels in the results would help in discrimination. and here is my MATLAB code base on that : clear all for i=0:39 str = num2str(i); str1 = strcat(str,'.mat'); load(str1); D{i+1}=A; end new_max = max(max(A)); new_min = min(min(A)); for i=20:180 for j=20:140 ts = []; for k=1:40 ts = [ts D{k}(i,j)]; %%% kth image pixel i,j --- ts is time series end ts = double(ts); temp = mean(ts); ts = ts-temp; ts = ts/temp; N = 5; % filter order W = [0.00001 0.05;0.05 0.1;0.1 0.15;0.15 0.20;0.20 0.25;0.25 0.30;0.30 0.35;0.35 0.40;0.40 0.45;0.45 0.50]; N1 = 5; for ind = 1:10 Wn = W(ind,:); [B,A] = butter(N1,Wn); ts_f(ind,:) = filter(B,A,ts); end for ind=1:10 imag_test1{ind}(i,j) =sum((ts_f(ind,:)./mean(ts_f(ind,:))).^2); end end end for i=1:10 temp_imag = imag_test1{i}(:,:); x=isnan(temp_imag); temp_imag(x)=0; temp_imag=medfilt2(temp_imag); t_max = max(max(temp_imag)); t_min = min(min(temp_imag)); temp_imag = (temp_imag-t_min).*(double(new_max-new_min)/double(t_max-t_min))+double(new_min); imag_test2{i}(:,:) = temp_imag; end for i=1:10 A=imag_test2{i}(:,:); B=A/max(max(A)); B=histeq(B); figure,imshow(B) colorbar end but I am not getting the same result as paper. has anybody has aby idea why? or where I have gone wrong? Refrence Link to the paper

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  • Help deciphering exception details from WebRequestCreator when setting ContentType to "application/json"

    - by Stephen Patten
    Hello, This one is real simple, run this Silverlight4 example with the ContentType property commented out and you'll get back a response from from my service in xml. Now uncomment the property and run it and you'll get an exception similar to this one. System.Net.ProtocolViolationException occurred Message=A request with this method cannot have a request body. StackTrace: at System.Net.Browser.AsyncHelper.BeginOnUI(SendOrPostCallback beginMethod, Object state) at System.Net.Browser.ClientHttpWebRequest.EndGetResponse(IAsyncResult asyncResult) at com.patten.silverlight.ViewModels.WebRequestLiteViewModel.<MakeCall>b__0(IAsyncResult cb) InnerException: What I am trying to accomplish is just pulling down some JSON formatted data from my wcf endpoint. Can this really be this hard, or is it another classic example of just overlooking something simple. Edit: While perusing SO, I noticed similar posts, like this one Why am I getting ProtocolViolationException when trying to use HttpWebRequest? Thank you, Stephen try { Address = "http://stephenpattenconsulting.com/Services/GetFoodDescriptionsLookup(2100)"; // Get the URI Uri httpSite = new Uri(Address); // Create the request object using the Browsers networking stack // HttpWebRequest wreq = (HttpWebRequest)WebRequest.Create(httpSite); // Create the request using the operating system's networking stack HttpWebRequest wreq = (HttpWebRequest)WebRequestCreator.ClientHttp.Create(httpSite); // http://stackoverflow.com/questions/239725/c-webrequest-class-and-headers // These headers have been set, so use the property that has been exposed to change them // wreq.Headers[HttpRequestHeader.ContentType] = "application/json"; //wreq.ContentType = "application/json"; // Issue the async request. // http://timheuer.com/blog/archive/2010/04/23/silverlight-authorization-header-access.aspx wreq.BeginGetResponse((cb) => { HttpWebRequest rq = cb.AsyncState as HttpWebRequest; HttpWebResponse resp = rq.EndGetResponse(cb) as HttpWebResponse; StreamReader rdr = new StreamReader(resp.GetResponseStream()); string result = rdr.ReadToEnd(); Jounce.Framework.JounceHelper.ExecuteOnUI(() => { Result = result; }); rdr.Close(); }, wreq); } catch (WebException ex) { Jounce.Framework.JounceHelper.ExecuteOnUI(() => { Error = ex.Message; }); } catch (Exception ex) { Jounce.Framework.JounceHelper.ExecuteOnUI(() => { Error = ex.Message; }); } EDIT: This is how the WCF 4 end point is configured, primarily 'adapted' from this link http://geekswithblogs.net/michelotti/archive/2010/08/21/restful-wcf-services-with-no-svc-file-and-no-config.aspx [ServiceContract] public interface IRDA { [OperationContract] IList<FoodDescriptionLookup> GetFoodDescriptionsLookup(String id); [OperationContract] FOOD_DES GetFoodDescription(String id); [OperationContract] FOOD_DES InsertFoodDescription(FOOD_DES foodDescription); [OperationContract] FOOD_DES UpdateFoodDescription(String id, FOOD_DES foodDescription); [OperationContract] void DeleteFoodDescription(String id); } // RESTfull service [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class RDAService : IRDA { [WebGet(UriTemplate = "FoodDescription({id})")] public FOOD_DES GetFoodDescription(String id) { ... } [AspNetCacheProfile("GetFoodDescriptionsLookup")] [WebGet(UriTemplate = "GetFoodDescriptionsLookup({id})")] public IList<FoodDescriptionLookup> GetFoodDescriptionsLookup(String id) { return rda.GetFoodDescriptionsLookup(id); ; } [WebInvoke(UriTemplate = "FoodDescription", Method = "POST")] public FOOD_DES InsertFoodDescription(FOOD_DES foodDescription) { ... } [WebInvoke(UriTemplate = "FoodDescription({id})", Method = "PUT")] public FOOD_DES UpdateFoodDescription(String id, FOOD_DES foodDescription) { ... } [WebInvoke(UriTemplate = "FoodDescription({id})", Method = "DELETE")] public void DeleteFoodDescription(String id) { ... } } And the portion of my web.config that pertains to WCF <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> <standardEndpoints> <webHttpEndpoint> <standardEndpoint name="" helpEnabled="true" automaticFormatSelectionEnabled="true" /> </webHttpEndpoint> </standardEndpoints> </system.serviceModel>

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  • force close when assign onclick to button

    - by Lynnooi
    hi, i am very new in android development as well as in java. i had developed an application that gets an image url from a site and wanted to download it into the device and later on i would like to enable users to set it as wallpapers. however, i am met a problem when assigning onclick event to a button. Once i uncomment the line in red, it will pop up a box stating that the application was stopped unexpectedly. Can someone please help me with this? private ImageView imView = null; public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); try { /* Create a URL we want to load some xml-data from. */ URL url = new URL(xmlURL); /* Get a SAXParser from the SAXPArserFactory. */ SAXParserFactory spf = SAXParserFactory.newInstance(); SAXParser sp = spf.newSAXParser(); /* Get the XMLReader of the SAXParser we created. */ XMLReader xr = sp.getXMLReader(); /* Create a new ContentHandler and apply it to the XML-Reader */ ExampleHandler myExampleHandler = new ExampleHandler(); xr.setContentHandler(myExampleHandler); /* Parse the xml-data from our URL. */ xr.parse(new InputSource(url.openStream())); /* Parsing has finished. */ /* Our ExampleHandler now provides the parsed data to us. */ ParsedExampleDataSet parsedExampleDataSet = myExampleHandler .getParsedData(); /* Set the result to be displayed in our GUI. */ if (myExampleHandler.filenames != null) { a = a + "\n" + myExampleHandler.filenames + ", by " + myExampleHandler.authors + "\nhits: " + myExampleHandler.hits + " downloads"; this.ed = myExampleHandler.thumbs; this.imageURL = myExampleHandler.mediafiles; } } catch (Exception e) { a = e.getMessage(); } // get thumbnail Context context = this.getBaseContext(); if (ed.length() != 0) { Drawable image = ImageOperations(context, this.ed, "image.jpg"); ImageView imgView = new ImageView(context); imgView = (ImageView) findViewById(R.id.image1); imgView.setImageDrawable(image); } TextView tv = (TextView) findViewById(R.id.txt_name); tv.setText(a); Button bt3 = (Button) findViewById(R.id.get_imagebt); //bt3.setOnClickListener(getImageBtnOnClick); } OnClickListener getImageBtnOnClick = new OnClickListener() { public void onClick(View view) { downloadFile(imageURL); } }; void downloadFile(String fileUrl) { URL myFileUrl = null; try { myFileUrl = new URL(fileUrl); } catch (MalformedURLException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { HttpURLConnection conn = (HttpURLConnection) myFileUrl .openConnection(); conn.setDoInput(true); conn.connect(); int length = conn.getContentLength(); InputStream is = conn.getInputStream(); bmImg = BitmapFactory.decodeStream(is); // this.imView.setImageBitmap(bmImg); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } private Drawable ImageOperations(Context ctx, String url, String saveFilename) { try { InputStream is = (InputStream) this.fetch(url); Drawable d = Drawable.createFromStream(is, "src"); return d; } catch (MalformedURLException e) { e.printStackTrace(); return null; } catch (IOException e) { e.printStackTrace(); return null; } } public Object fetch(String address) throws MalformedURLException, IOException { URL url = new URL(address); Object content = url.getContent(); return content; } Main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/viewgroup"> <ImageView android:id="@+id/image1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> <ImageView android:id="@+id/image2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> <TextView android:id="@+id/txt_name" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" /> <Button id="@+id/get_imagebt" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="xxx Get an image" android:layout_gravity="center" /> <ImageView id="@+id/imview" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> </LinearLayout>

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  • Zend_Nav in zend framework issue getting menu to show up

    - by Kalle Johansson
    Hi ! First time of here, so please bare with me. I have to following problem, using zend framework, specifically zend_nav to create a reusable menu to be passed in via the layout/layout.phtml page. These are the code fragments in their respective files. first of in application/configs/navigation.xml, <configdata> <nav> <label>Home</label> <controller>index</controller> <action>index</action> <pages> <add> <label>Add</label> <controller>post</controller> <action>add</action> </add> <login> <label>Admin</label> <controller>login</controller> <action>login</action> </login> </pages> </nav> </configdata> this is then passed into an object in the Bootstrap.php file(only showing that specific method) protected function __initNavigation(){ $this->bootstrap('layout'); $layout = $this->getResource('layout'); $view = $layout->getView(); $config = new Zend_Config_Xml(APPLICATION .'/config/navigation.xml', 'nav'); $container = new Zend_Navigation($config); $view->navigation($container); } and then finally in the view layout.phtml, the object should return the menu <!-- application/layouts/scripts/layout.phtml --> <?php echo $this->doctype() ?> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Zend Blog !</title> <?php echo $this->headLink()->appendStylesheet('/css/global.css')?> </head> <body> <div id="header"> <div id="header-logo"> <b>Blog Me !</b> </div> </div> <div id="menu"> <?php echo $this->navigation()->menu() ?> </div> <div id="content"> <?php echo $this->layout()->content ?> </div> </body> </html> The menu does however not show up when i start up my app in the browser, any ideas as to might have gone wrong, is humbly received. Thanks in advance Kalle Johansson

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  • WCF Stream.Read always returns 0 in client

    - by G_M
    I've spent most of my day trying to figure out why this isn't working. I have a WCF service that streams an object to the client. The client is then supposed to write the file to its disk. But when I call stream.Read(buffer, 0, bufferLength) it always returns 0. Here's my code: namespace StreamServiceNS { [ServiceContract] public interface IStreamService { [OperationContract] Stream downloadStreamFile(); } } class StreamService : IStreamService { public Stream downloadStreamFile() { ISSSteamFile sFile = getStreamFile(); BinaryFormatter bf = new BinaryFormatter(); MemoryStream stream = new MemoryStream(); bf.Serialize(stream, sFile); return stream; } } Service config file: <system.serviceModel> <services> <service name="StreamServiceNS.StreamService"> <endpoint address="stream" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IStreamService" name="BasicHttpEndpoint_IStreamService" contract="SWUpdaterService.ISWUService" /> </service> </services> <bindings> <basicHttpBinding> <binding name="BasicHttpBinding_IStreamService" transferMode="StreamedResponse" maxReceivedMessageSize="209715200"></binding> </basicHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior> <serviceThrottling maxConcurrentCalls ="100" maxConcurrentSessions="400"/> <serviceMetadata httpGetEnabled="true"/> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> Client: TestApp.StreamServiceRef.StreamServiceClient client = new StreamServiceRef.StreamServiceClient(); try { Stream stream = client.downloadStreamFile(); int bufferLength = 8 * 1024; byte[] buffer = new byte[bufferLength]; FileStream fs = new FileStream(@"C:\test\testFile.exe", FileMode.Create, FileAccess.Write); int bytesRead; while ((bytesRead = stream.Read(buffer, 0, bufferLength)) > 0) { fs.Write(buffer, 0, bytesRead); } stream.Close(); fs.Close(); } catch (Exception e) { Console.WriteLine("Error: " + e.Message); } Client app.config: <system.serviceModel> <bindings> <basicHttpBinding> <binding name="BasicHttpEndpoint_IStreamService" maxReceivedMessageSize="209715200" transferMode="StreamedResponse"> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://[server]/StreamServices/streamservice.svc/stream" binding="basicHttpBinding" bindingConfiguration="BasicHttpEndpoint_IStreamService" contract="StreamServiceRef.IStreamService" name="BasicHttpEndpoint_IStreamService" /> </client> </system.serviceModel> (some code clipped for brevity) I've read everything I can find on making WCF streaming services, and my code looks no different than theirs. I can replace the streaming with buffering and send an object that way fine, but when I try to stream, the client always sees the stream as "empty". The testFile.exe gets created, but its size is 0KB. What am I missing?

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  • Backbone.js Model change events in nested collections not firing as expected

    - by Pallavi Kaushik
    I'm trying to use backbone.js in my first "real" application and I need some help debugging why certain model change events are not firing as I would expect. I have a web service at /employees/{username}/tasks which returns a JSON array of task objects, with each task object nesting a JSON array of subtask objects. For example, [{ "id":45002, "name":"Open Dining Room", "subtasks":[ {"id":1,"status":"YELLOW","name":"Clean all tables"}, {"id":2,"status":"RED","name":"Clean main floor"}, {"id":3,"status":"RED","name":"Stock condiments"}, {"id":4,"status":"YELLOW","name":"Check / replenish trays"} ] },{ "id":47003, "name":"Open Registers", "subtasks":[ {"id":1,"status":"YELLOW","name":"Turn on all terminals"}, {"id":2,"status":"YELLOW","name":"Balance out cash trays"}, {"id":3,"status":"YELLOW","name":"Check in promo codes"}, {"id":4,"status":"YELLOW","name":"Check register promo placards"} ] }] Another web service allows me to change the status of a specific subtask in a specific task, and looks like this: /tasks/45002/subtasks/1/status/red [aside - I intend to change this to a HTTP Post-based service, but the current implementation is easier for debugging] I have the following classes in my JS app: Subtask Model and Subtask Collection var Subtask = Backbone.Model.extend({}); var SubtaskCollection = Backbone.Collection.extend({ model: Subtask }); Task Model with a nested instance of a Subtask Collection var Task = Backbone.Model.extend({ initialize: function() { // each Task has a reference to a collection of Subtasks this.subtasks = new SubtaskCollection(this.get("subtasks")); // status of each Task is based on the status of its Subtasks this.update_status(); }, ... }); var TaskCollection = Backbone.Collection.extend({ model: Task }); Task View to renders the item and listen for change events to the model var TaskView = Backbone.View.extend({ tagName: "li", template: $("#TaskTemplate").template(), initialize: function() { _.bindAll(this, "on_change", "render"); this.model.bind("change", this.on_change); }, ... on_change: function(e) { alert("task model changed!"); } }); When the app launches, I instantiate a TaskCollection (using the data from the first web service listed above), bind a listener for change events to the TaskCollection, and set up a recurring setTimeout to fetch() the TaskCollection instance. ... TASKS = new TaskCollection(); TASKS.url = ".../employees/" + username + "/tasks" TASKS.fetch({ success: function() { APP.renderViews(); } }); TASKS.bind("change", function() { alert("collection changed!"); APP.renderViews(); }); // Poll every 5 seconds to keep the models up-to-date. setInterval(function() { TASKS.fetch(); }, 5000); ... Everything renders as expected the first time. But at this point, I would expect either (or both) a Collection change event or a Model change event to get fired if I change a subtask's status using my second web service, but this does not happen. Funnily, I did get change events to fire if I added one additional level of nesting, with the web service returning a single object that has the Tasks Collection embedded, for example: "employee":"pkaushik", "tasks":[{"id":45002,"subtasks":[{"id":1..... But this seems klugey... and I'm afraid I haven't architected my app right. I'll include more code if it helps, but this question is already rather verbose. Thoughts?

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  • Problem to cretate dynamic radio button in flex.

    - by nemade-vipin
    hi friends, I am creating the flex ARI application in which I am accessing the webservice method this method is returning me a childList.I am accessing it in my flex appliction using the Array object in my action script code.Now I want to cretate one flex page in which I get child list with radio button.I have done it using Arraycollection in which i put all the child name.Now I am getting each child name in mxml using the Repeater component in mxml.But I have problem is that I am getting the only list of child name.I also want to get child id for to set value for each radio button. how can I refer same childname and it's id for radio button using same Arraycollection list.my code is import mx.controls.*; [Bindable] private var childName:ArrayCollection; private var photoFeed:ArrayCollection; private var arrayOfchild:Array; [Bindable] private var childObj:Child; public var user:SBTSWebService; public function initApp():void { user = new SBTSWebService(); user.addSBTSWebServiceFaultEventListener(handleFaults); } public function displayString():void { // Instantiate a new Entry object. var newEntry:GetSBTSMobileAuthentication = new GetSBTSMobileAuthentication(); newEntry.mobile=mobileno.text; newEntry.password=password.text; user.addgetSBTSMobileAuthenticationEventListener(authenticationResult); user.getSBTSMobileAuthentication(newEntry); } public function handleFaults(event:FaultEvent):void { Alert.show("A fault occured contacting the server. Fault message is: " + event.fault.faultString); } public function authenticationResult(event:GetSBTSMobileAuthenticationResultEvent):void { if(event.result != null) { if(event.result._return > 0) { var UserId:int = event.result._return; getChildList(UserId); viewstack2.selectedIndex=1; } else { Alert.show("Authentication fail"); } } } public function getChildList(userId:int):void { var childEntry:GetSBTSMobileChildrenInfo = new GetSBTSMobileChildrenInfo(); childEntry.UserId = userId; user.addgetSBTSMobileChildrenInfoEventListener(sbtsChildrenInfoResult); user.getSBTSMobileChildrenInfo(childEntry); } public function sbtsChildrenInfoResult(event:GetSBTSMobileChildrenInfoResultEvent):void { if(event.result != null && event.result._return!=null) { arrayOfchild = event.result._return as Array; photoFeed = new ArrayCollection(arrayOfchild); childName = new ArrayCollection(); for( var count:int=0;count<photoFeed.length;count++) { childObj = photoFeed.getItemAt(count,0) as Child; childName.addItem(childObj.strName); } } } ]]> <mx:Panel width="500" height="300" headerColors="[#000000,#FFFFFF]"> <mx:TabNavigator id="viewstack2" selectedIndex="0" creationPolicy="all" width="100%" height="100%"> <mx:Form label="Login Form"> <mx:FormItem label="Mobile NO:"> <mx:TextInput id="mobileno" /> </mx:FormItem> <mx:FormItem label="Password:"> <mx:TextInput displayAsPassword="true" id="password" /> </mx:FormItem> <mx:FormItem> <mx:Button label="Login" click="displayString()"/> </mx:FormItem> </mx:Form> <mx:Form label="Child List"> <mx:Label width="100%" color="blue" text="Select Child."/> <mx:RadioButtonGroup id="radioGroup" /> <mx:Repeater id="fieldRepeater" dataProvider="{childName}"> <mx:RadioButton groupName="radioGroup" label="{fieldRepeater.currentItem}"/> </mx:Repeater> </mx:Form> <mx:Form label="Child Information"> </mx:Form> <mx:Form label="Trace Path"> </mx:Form> </mx:TabNavigator> </mx:Panel> please tell me the sol.

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  • Opening an SQL CE file at runtime with Entity Framework 4

    - by David Veeneman
    I am getting started with Entity Framework 4, and I an creating a demo app as a learning exercise. The app is a simple documentation builder, and it uses a SQL CE store. Each documentation project has its own SQL CE data file, and the user opens one of these files to work on a project. The EDM is very simple. A documentation project is comprised of a list of subjects, each of which has a title, a description, and zero or more notes. So, my entities are Subject, which contains Title and Text properties, and Note, which has Title and Text properties. There is a one-to-many association from Subject to Note. I am trying to figure out how to open an SQL CE data file. A data file must match the schema of the SQL CE database created by EF4's Create Database Wizard, and I will implement a New File use case elsewhere in the app to implement that requirement. Right now, I am just trying to get an existing data file open in the app. I have reproduced my existing 'Open File' code below. I have set it up as a static service class called File Services. The code isn't working quite yet, but there is enough to show what I am trying to do. I am trying to hold the ObjectContext open for entity object updates, disposing it when the file is closed. So, here is my question: Am I on the right track? What do I need to change to make this code work with EF4? Is there an example of how to do this properly? Thanks for your help. My existing code: public static class FileServices { #region Private Fields // Member variables private static EntityConnection m_EntityConnection; private static ObjectContext m_ObjectContext; #endregion #region Service Methods /// <summary> /// Opens an SQL CE database file. /// </summary> /// <param name="filePath">The path to the SQL CE file to open.</param> /// <param name="viewModel">The main window view model.</param> public static void OpenSqlCeFile(string filePath, MainWindowViewModel viewModel) { // Configure an SQL CE connection string var sqlCeConnectionString = string.Format("Data Source={0}", filePath); // Configure an EDM connection string var builder = new EntityConnectionStringBuilder(); builder.Metadata = "res://*/EF4Model.csdl|res://*/EF4Model.ssdl|res://*/EF4Model.msl"; builder.Provider = "System.Data.SqlServerCe"; builder.ProviderConnectionString = sqlCeConnectionString; var entityConnectionString = builder.ToString(); // Connect to the model m_EntityConnection = new EntityConnection(entityConnectionString); m_EntityConnection.Open(); // Create an object context m_ObjectContext = new Model1Container(); // Get all Subject data IQueryable<Subject> subjects = from s in Subjects orderby s.Title select s; // Set view model data property viewModel.Subjects = new ObservableCollection<Subject>(subjects); } /// <summary> /// Closes an SQL CE database file. /// </summary> public static void CloseSqlCeFile() { m_EntityConnection.Close(); m_ObjectContext.Dispose(); } #endregion }

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  • Python - help on custom wx.Python (pyDev) class

    - by Wallter
    I have been hitting a dead end with this program. I am trying to build a class that will let me control the BIP's of a button when it is in use. so far this is what i have (see following.) It keeps running this weird error TypeError: 'module' object is not callable - I, coming from C++ and C# (for some reason the #include... is so much easier) , have no idea what that means, Google is of no help so... I know I need some real help with sintax and such - anything woudl be helpful. Note: The base code found here was used to create a skeleton for this 'custom button class' Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): # The BMP's # AM I DOING THIS RIGHT? - I am trying to get empty 'global' # variables within the class Mouse_over_bmp = None #wxEmptyBitmap(1,1,1) # When the mouse is over Norm_bmp = None #wxEmptyBitmap(1,1,1) # The normal BMP Push_bmp = None #wxEmptyBitmap(1,1,1) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # The conversions, hereafter, were to solve another but. I don't know if it is # necessary to do this since the source being given to the class (in this case) # is a BMP - is there a better way to prevent an error that i have not # stumbled accost? # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(wx.Image(MOUSE_OVER_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Norm_bmp = wx.Bitmap(wx.Image(NORM_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Push_bmp = wx.Bitmap(wx.Image(PUSH_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Pos_bmp = self.pos self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False) Main.py import wx import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Errors (and traceback) /home/wallter/python/Custom Button overlay/src/Custom_Button.py:8: DeprecationWarning: The wxPython compatibility package is no longer automatically generated or actively maintained. Please switch to the wx package as soon as possible. I have never been able to get this to go away whenever using wxPython any help? from wxPython.wx import * Traceback (most recent call last): File "/home/wallter/python/Custom Button overlay/src/Main.py", line 57, in <module> app = MyApp(0) File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7978, in __init__ self._BootstrapApp() File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7552, in _BootstrapApp return _core_.PyApp__BootstrapApp(*args, **kwargs) File "/home/wallter/python/Custom Button overlay/src/Main.py", line 52, in OnInit frame = MyFrame(NULL, -1, "wxPython | Buttons") File "/home/wallter/python/Custom Button overlay/src/Main.py", line 32, in __init__ wx.Point(200,200), wx.Size(300,100)) TypeError: 'module' object is not callable I have tried removing the "wx.Point(200,200), wx.Size(300,100))" just to have the error move up to the line above. Have I declared it right? help?

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  • Hidden Field asp.net

    - by user329419
    I want to hide columns in asp.net in GridView then access the values in GridViewSelectIndexChanged using vb.net. I am using hidden fields in the GridView. When I try to access gives me an error object reference not set to an instance here is the code <asp:GridView ID="GridView1" runat="server" OnSorting="GridView1_OnSorting" AllowPaging="True" AllowSorting="True" AutoGenerateColumns="False" BorderStyle="Outset" CellPadding="4" DataSourceID="odsA02_Tracking" ForeColor="#333333" GridLines="Vertical" Style="border-right: #0000ff thin solid; table-layout: auto; border-top: #0000ff thin solid; font-size: x-small; border-left: #0000ff thin solid; border-bottom: #0000ff thin solid; font-family: Arial; border-collapse: separate" Font-Size="Small" PageSize="30"> <FooterStyle BackColor="#507CD1" Font-Bold="True" ForeColor="White" /> <RowStyle BackColor="#EFF3FB" /> <EditRowStyle BackColor="#2461BF" /> <SelectedRowStyle BackColor="#D1DDF1" Font-Bold="True" ForeColor="#333333" /> <PagerStyle BackColor="#2461BF" ForeColor="White" HorizontalAlign="Center" /> <HeaderStyle BackColor="#507CD1" Font-Bold="True" ForeColor="White" /> <AlternatingRowStyle BackColor="White" /> <Columns> <asp:CommandField ShowSelectButton="True" /> <asp:boundfield datafield="Since" HeaderText="Submit Date" ReadOnly=true SortExpression="Since" /> <asp:BoundField DataField="Started_By" HeaderText="Submitted By" SortExpression="Started_By" /> <asp:BoundField DataField="Client_FullName" HeaderText="Client Name" ReadOnly="True" SortExpression="Client_FullName" /> <asp:BoundField DataField="Product_Desc" HeaderText="Product" ReadOnly="True" SortExpression="Product_Desc" /> <asp:BoundField DataField="Branch_List" HeaderText="Branch" ReadOnly="True" SortExpression="Branch_List" /> <asp:BoundField DataField="Event_AssignedID" HeaderText="Assigned To" ReadOnly="True" SortExpression="Event_AssignedID" /> <asp:BoundField DataField="DaysElapsed" HeaderText="Days Open" ReadOnly="True" SortExpression="DaysElapsed" /> <asp:BoundField DataField="Status" HeaderText="Status" SortExpression="Status" /> <asp:TemplateField HeaderText=Instance_ID > <ItemTemplate> <asp:HiddenField ID=lblInstanceID Value='<%#Eval("Instance_ID") %>' runat=server> </asp:HiddenField> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText=Seq_ID> <ItemTemplate> <asp:HiddenField ID=lblSeqID Value='<%#Eval("Seq_ID") %>' runat=server/> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText=Form_Code> <ItemTemplate> <asp:HiddenField ID=lblFormCode Value='<%#Eval("Form_Code") %>' runat=server/> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> Protected Sub GridView1_SelectedIndexChanged(ByVal sender As Object, ByVal e As System.EventArgs) Handles GridView1.SelectedIndexChanged Dim Instance_ID As String Dim Seq_ID As String Dim Form_Code As String Dim PARMS As String Dim DestinationURL As String Dim DestinationParms As String Dim instanceID As String = CType(GridView1.FindControl("lblInstanceID"), HiddenField).Value End sub

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  • LinkButtons Created Dynamically in a Repeater Don't Fire ItemCommand Event

    - by 5arx
    Hi. I've got a repeater that's used to display the output of a dynamic report that takes criteria from webcontrols on the page. Within the repeater's ItemDataBound method I'm adding controls (Linkbuttons for sorting by column values) dynamically to the header of the repeater based on values selected in a checkbox list and at this point setting the CommandArgument and CommandName properties of the linkbuttons. The issue is that when the linkbuttons are clicked they don't fire the ItemCommand event although they are clearly being correctly created and added to the header (there is some additional code to set the cssClass, text etc. and this works as expected.) The first column header in the repeater is set in the markup and the itemcommand event fires correctly on this one only. When the other column headers are clicked the repeater rebinds as programmed, but the columns are not dynamically re-generated. I would really appreciate somebody explaining what I'm doing wrong - afaik I'm following the approved way of doing this :-( Simplified code follows: Nightmare.ascx <asp:repeater runat="server" id="rptReport" OnItemDataBound="rptResults_ItemDataBound" OnItemCommand="rptResults_ItemCommand" EnableViewState="true"> <headertemplate> <table> <tr runat="Server" id="TRDynamicHeader"> <th> <!-- This one works --> <asp:Linkbutton runat="server" CommandName="sort" commandArgument='<%# Eval("Name")%?' /> </th> <!-- additional header cells get added dynamically here --> </tr> </headertemplate> <itemTemplate> <td><%# Eval("Name")</td> ... </itemTemplate> </asp:repeater> Nightmare.ascx.cs protected void PageLoad(object sender, eventArgs e){ if (! isPostback){ setupGui();//just binds dropdowns etc. to datasources } } protected void btnRunReport_Click(...){ List<ReportLines> lstRep = GetReportLines(); rptReport.DataSource = lstRep; repReport.DataBind(); } protected void rptReport_ItemDataBound (...){ if (e.Item.ItemType == ListItemType.Header) { foreach (ListItem li in chbxListBusFuncs.Items) { if (li.Selected) { th = new HtmlTableCell(); lb = new LinkButton(); lb.CssClass = "SortColHeader"; lb.CommandArgument = li.Text.Replace(" ", ""); lb.CommandName = "sort"; lb.Text = li.Text; th.Controls.Add(lb); ((HtmlTableRow)e.Item.FindControl("TRDynamicHeader")).Cells.Add(th); } } } if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { //Row level customisations, totals calculations etc. } } <!-- this only gets called when the 'hardcoded' linkbutton in the markup is clicked. protected void rptReport_ItemCommand(object sender, Eventargs e){ lblDebug.Text = string.Format("Well? What's Happening? -> {0}:{1}", e.CommandName, e.CommandArgument.ToString()); } (The only thing that can call the runreport routine is a single button on the page, not shown in the code snippet above.)

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  • C#: Inheritence, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel?

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  • boost::serialization with mutable members

    - by redmoskito
    Using boost::serialization, what's the "best" way to serialize an object that contains cached, derived values in mutable members, such that cached members aren't serialized, but on deserialization, they are initialized the their appropriate default. A definition of "best" follows later, but first an example: class Example { public: Example(float n) : num(n), sqrt_num(-1.0) {} float get_num() const { return num; } // compute and cache sqrt on first read float get_sqrt() const { if(sqrt_num < 0) sqrt_num = sqrt(num); return sqrt_num; } template <class Archive> void serialize(Archive& ar, unsigned int version) { ... } private: float num; mutable float sqrt_num; }; On serialization, only the "num" member should be saved. On deserialization, the sqrt_num member must be initialized to its sentinel value indicating it needs to be computed. What is the most elegant way to implement this? In my mind, an elegant solution would avoid splitting serialize() into separate save() and load() methods (which introduces maintenance problems). One possible implementation of serialize: template <class Archive> void serialize(Archive& ar, unsigned int version) { ar & num; sqrt_num = -1.0; } This handles the deserialization case, but in the serialization case, the cached value is killed and must be recomputed. Also, I've never seen an example of boost::serialize that explicitly sets members inside of serialize(), so I wonder if this is generally not recommended. Some might suggest that the default constructor handles this, for example: int main() { Example e; { std::ifstream ifs("filename"); boost::archive::text_iarchive ia(ifs); ia >> e; } cout << e.get_sqrt() << endl; return 0; } which works in this case, but I think fails if the object receiving the deserialized data has already been initialized, as in the example below: int main() { Example ex1(4); Example ex2(9); cout << ex1.get_sqrt() << endl; // outputs 2; cout << ex2.get_sqrt() << endl; // outputs 3; // the following two blocks should implement ex2 = ex1; // save ex1 to archive { std::ofstream ofs("filename"); boost::archive::text_oarchive oa(ofs); oa << ex1; } // read it back into ex2 { std::ifstream ifs("filename"); boost::archive::text_iarchive ia(ifs); ia >> ex2; } // these should be equal now, but aren't, // since Example::serialize() doesn't modify num_sqrt cout << ex1.get_sqrt() << endl; // outputs 2; cout << ex2.get_sqrt() << endl; // outputs 3; return 0; } I'm sure this issue has come up with others, but I have struggled to find any documentation on this particular scenario. Thanks!

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