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  • Regex take too long to match the result

    - by Joe Ijam
    Hi all I have this regex pattern <(\d+)>(\d+\.\d+|\d{4}\-\d+\-\d+\s+\d{2}:\d{2}:\d{2})(?:\..*?)*\s+(ALER|NOTI) and this is my input (will not matched at all) <150>2010-12-29 18:11:30.883 -0700 192.168.2.145 80 192.168.2.87 2795 "-" "-" GET HTTP 192.168.2.145 HTTP/1.1 200 36200 0 1038 544 192.168.2.221 80 540 SERVER DEFAULT PASSIVE VALID /joomla/ "-" http://192.168.2.145/joomla/index.php?option=com_content&view=a be4d44e8f3986183a87991398c1c212e=1; be4d44e8f3986183a87991398c1c212e=1 This will return not matched result but it takes too long to output the result. Since i have a thousand of logs/inputs in a second, it should finish very fast for every single log/input. Sometime it reaches CPU 100%. Can anyone help me to solve this regex problem? Thanks

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  • How to disable all hardware keys programatically in android?

    - by Raghu Rami Reddy
    I am developing android application with lock functionality. please suggest me how to disable all the hard keys programatically. here i am using beleow code to disable back button. i want like this functionality for all hard keys like home,search,camera, shortcut keys here is my code: @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_SEARCH) { Log.d("KeyPress", "search"); return true; } return false; } Thanks in advance.

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  • iPhone: custom UITableViewCell with Interface Builder -> how to release cell objects?

    - by Stefan Klumpp
    The official documentation tells me I've to do these 3 things in order to manage the my memory for "nib objects" correctly. @property (nonatomic, retain) IBOutlet UIUserInterfaceElementClass *anOutlet; "You should then either synthesize the corresponding accessor methods, or implement them according to the declaration, and (in iPhone OS) release the corresponding variable in dealloc." - (void)viewDidUnload { self.anOutlet = nil; [super viewDidUnload]; } That makes sense for a normal view. However, how am I gonna do that for a UITableView with custom UITableViewCells loaded through a .nib-file? There the IBOutlets are in MyCustomCell.h (inherited from UITableViewCell), but that is not the place where I load the nib and apply it to the cell instances, because that happens in MyTableView.m So do I still release the IBOutlets in the dealloc of MyCustomCell.m or do I have to do something in MyTableView.m? Also MyCustomCell.m doesn't have a - (void)viewDidUnload {} where I can set my IBOutlets to nil, while my MyTableView.m does.

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  • downloading archives response corrupts files

    - by panchicore
    wrapper = FileWrapper(file("C:/pics.zip")) content_type = mimetypes.guess_type(result.files)[0] response = HttpResponse(wrapper, content_type=content_type) response['Content-Length'] = os.path.getsize("C:/pics.zip") response['Content-Disposition'] = "attachment; filename=pics.zip" return response pics.zip is a valid file with 3 pictures inside. server response the download, but when I am going to open the zip, winrar says This archive is either in unknown format or damaged! If I change the file path and the file name to a valid image C:/pic.jpg is downloaded damaged too. What Im missing in this download view?

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  • Django - transactions in the model?

    - by orokusaki
    Models (disregard typos / minor syntax issues. It's just pseudo-code): class SecretModel(models.Model): some_unique_field = models.CharField(max_length=25, unique=True) # Notice this is unique. class MyModel(models.Model): secret_model = models.OneToOneField(SecretModel, editable=False) # Not in the form spam = models.CharField(max_length=15) foo = models.IntegerField() def clean(self): SecretModel.objects.create(some_unique_field=self.spam) Now if I go do this: MyModel.objects.create(spam='john', foo='OOPS') # Obviously foo won't take "OOPS" as it's an IntegerField. #.... ERROR HERE MyModel.objects.create(spam='john', foo=5) # So I try again here. #... IntegrityError because SecretModel with some_unique_field = 'john' already exists. I understand that I could put this into a view with a request transaction around it, but I want this to work in the Admin, and via an API, etc. Not just with forms, or views. How is it possible?

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  • How to save some values from an array in a controller in Rails?

    - by Alfred Nerstu
    I've got a links array that I'm saving to a database. The problem is that the records aren't saved in the order of the array ie links[1] is saved before links[2] and so on... This is a example from the view file: <p> <label for="links_9_label">Label</label> <input id="links_9_name" name="links[9][name]" size="30" type="text" /> <input id="links_9_url" name="links[9][url]" size="30" type="text" /> </p> And this is my controller: def create @links = params[:links].values.collect { |link| @user.links.new(link) } respond_to do |format| if @links.all?(&:valid?) @links.each(&:save!) flash[:notice] = 'Links were successfully created.' format.html { redirect_to(links_url) } else format.html { render :action => "new" } end end end Thanks in advance! Alfred

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  • Why is forControlEvents UNDEFINED?

    - by munchine
    Hi Guys, I've got a simple question but it has got me confounded. The code below gets a UNDEFINED error for UIControlTouchUpInside. What do I need to include or import? If I comment out the line, it works. So that means forState:UIControlStateNormal is defined. I'm new so hope you can help. UIButton * button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button setTitle:@"Accept?" forState:UIControlStateNormal]; [button addTarget:self action:@selector(acceptTapped) forControlEvents:UIControlTouchUpInside]; button.frame = CGRectMake(225.0, 145.0, 80.0, 30.0); [self.view addSubview:button];

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  • innovation for technical high school

    - by gnuze
    I work in a high school in Italy. Our goal is forming computer programmers in 5 years. Nowaday, we teach vb.net on Win ( desktop applications using ADO on Access ), C on linux ( process, threads ) , C++ on Linux ( sockets TCP/UDP with UML ), and a bit of ASP.net, flash programming, PHP, Joomla and PIC Microcontrollers. We are looking for something innovative to add in our programs of study, but every teacher have a different point of view: we are debating about python, C#, Arduino, Silverlight and smartphones programming. Any suggestions? Tx in advance.

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  • Help on writing your own javax.swing.text.Document

    - by DJClayworth
    I'm writing a Java TextComponent where the underlying document has some structure. It is very short, basically one line. I need to be able to override the response to inserting or deleting characters in some parts of the document. My initial approach was to implement javax.swing.text.Document, but this seems to involve developing many associated classes (Element, EditorKit, View) and there don't seem to be many examples or tutorials on how to do this. There are plenty on using the pre-defined implementations. Can anyone point me at tutorials or other aids for simple implementations of Document and what other classes I need to create to make this work.

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  • Complex sound handling (I.E. pitch change while looping)

    - by Matthew
    Hi everyone I've been meaning to learn Java for a while now (I usually keep myself in languages like C and Lua) but buying an android phone seems like an excellent time to start. now after going through the lovely set of tutorials and a while spent buried in source code I'm beginning to get the feel for it so what's my next step? well to dive in with a fully featured application with graphics, sound, sensor use, touch response and a full menu. hmm now there's a slight conundrum since i can continue to use cryptic references to my project or risk telling you what the application is but at the same time its going to make me look like a raving sci-fi nerd so bare with me for the brief... A semi-working sonic screwdriver (oh yes!) my grand idea was to make an animated screwdriver where sliding the controls up and down modulate the frequency and that frequency dictates the sensor data it returns. now I have a semi-working sound system but its pretty poor for what its designed to represent and I just wouldn't be happy producing a sub-par end product whether its my first or not. the problem : sound must begin looping when the user presses down on the control the sound must stop when the user releases the control when moving the control up or down the sound effect must change pitch accordingly if the user doesn't remove there finger before backing out of the application it must plate the casing of there device with gold (Easter egg ;P) now I'm aware of how monolithic the first 3 look and that's why I would really appreciate any help I can get. sorry for how bad this code looks but my general plan is to create the functional components then refine the code later, no good painting the walls if the roofs not finished. here's my user input, he set slide stuff is used in the graphics for the control @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); //this is from my latest attempt at loop pitch change, look for this in my soundPool class mSonicAudio.startLoopedSound(); } } if(event.getAction() == MotionEvent.ACTION_MOVE) { if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); setSlideY ( (int) event.getY() ); } } if(event.getAction() == MotionEvent.ACTION_UP) { mSonicAudio.stopLoopedSound(); SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); } return true; } and here's where those methods end up in my sound pool class its horribly messy but that's because I've been trying a ton of variants to get this to work, you will also notice that I begin to hard code the index, again I was trying to get the methods to work before making them work well. package com.mattster.sonicscrewdriver; import java.util.HashMap; import android.content.Context; import android.media.AudioManager; import android.media.SoundPool; public class SoundManager { private float mPowerLvl = 1f; private SoundPool mSoundPool; private HashMap mSoundPoolMap; private AudioManager mAudioManager; private Context mContext; private int streamVolume; private int LoopState; private long mLastTime; public SoundManager() { } public void initSounds(Context theContext) { mContext = theContext; mSoundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0); mSoundPoolMap = new HashMap<Integer, Integer>(); mAudioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE); streamVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC); } public void addSound(int index,int SoundID) { mSoundPoolMap.put(1, mSoundPool.load(mContext, SoundID, 1)); } public void playUpdate(int index) { if( LoopState == 1) { long now = System.currentTimeMillis(); if (now > mLastTime) { mSoundPool.play(mSoundPoolMap.get(1), streamVolume, streamVolume, 1, 0, mPowerLvl); mLastTime = System.currentTimeMillis() + 250; } } } public void stopLoopedSound() { LoopState = 0; mSoundPool.setVolume(mSoundPoolMap.get(1), 0, 0); mSoundPool.stop(mSoundPoolMap.get(1)); } public void startLoopedSound() { LoopState = 1; } public void setPower(int index, float mPower) { mPowerLvl = mPower; mSoundPool.setRate(mSoundPoolMap.get(1), mPowerLvl); } } ah ha! I almost forgot, that looks pretty ineffective but I omitted my thread which actuality updates it, nothing fancy it just calls : mSonicAudio.playUpdate(1); thanks in advance, Matthew

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  • Presenting MVC to Old C++ Spaghetti Coders?

    - by leeand00
    I wish to present the idea of MVC to a bunch of old C++ spaghetti coders (at my local computer club). One of them that has alot of influence on the rest of the group seems to finally be getting the idea of encapsulation (largely due in part to this website). I was hoping that I could also point him in the right direction by showing him Model View Controller, but I need to do it in a way that makes sense to him, as well as it probably needs to be written in C/C++! I realize that MVC is a very old architectural pattern so it would seem to me that there should be something out there that would do the job. I'm more of a web developer, so I was wondering if anybody out there who is a good C/C++ coder could tell me what it is that made the MVC light switch turn on in your head.

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  • Override ~ behaviour in controls

    - by cpf
    Quick backstory: I'm making a "framed" version of my site that has a different master page than normal (one suitable for iframing). It's accessed by mysite.com/Framed/whatever, instead of mysite.com/whatever. This is rewritten in IIS to mysite.com/whatever?framed=true. That works fine. The issue I'm having is that all the links are relative using a ~ like ~/Server.aspx which works fine in the normal site. I need to override that so instead of producing ../Server.aspx (as it "should") it produces ../Framed/Server.aspx or Server.aspx. Currently this means that the page goes back to it's normal view (mystite.com/whatever2) as soon as you click on a link, I want it to continue to stay in mysite.com/Framed/...

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  • NSTimer freezes the app until it gets fired again?

    - by itai alter
    Hello all, I have a simple app with a button, UIImageView and a NSTimer. The timer is fired up every 5 seconds repeatedly to update the ImageView with a new image, while the button simply stops the timer and switches to another View. The problem is that when I press the button, nothing happens for a few seconds (until the timer fires up again). Is there a way to cause the button to stop the timer and do its job at any given time instead of between intervals of the timer? Thanks!

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  • Serialized form fields in Ruby on Rails problem

    - by Violet
    I'm having a problem making serialized columns in my model persist correctly in forms. If my model validation fails I want to redisplay the "new" page with all my model data still in the forms. Right now, everything except the serialized fields seem to persist (if my Order fails to purchase, on the "new" page the email is still filled in but the shipping address fields are not). Is this a Rails bug or am I doing something wrong? My model: class Order < ActiveRecord::Base serialize :shipping_address end My controller: def new @order = Order.new end def create @order = Order.new params[:order] if @order.purchase then render :action => "success" else render :action => "new" end end My view, new.html.haml: = form_for @order do |f| - if @order.errors.any? #errorExplanation %p The following errors occurred: %ul - for msg in @order.errors.full_messages %li= msg %h2 Billing Information = f.label :email = f.text_field :email %h2 Shipping Address = f.fields_for :shipping_address do |b| %p.field.address = b.label :address1 = b.text_field :address1 %p= f.submit "Place Order"

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  • Visual Studio ASP.Net MVC undo set as start page action

    - by kingrichard2005
    I have an web application that I'm working on, it was working fine until my curiosity got the better of me and I right-clicked on a view and chose Set As Start Page option. Now, whenever I run my application it takes me to the Resource Not Found error page. I have the default register route set in my Global config route which was working fine before. I notice that the URL now reads: http://localhost:1234/Views/User/Login.aspx instead of http://localhost:1234/ like it was before. I'm not sure how to undo this action or what was changed, I've looked in my web.config file but I'm not sure what to look for exactly, Help is appreciated.

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  • Why do we use Pythagoras in game physics?

    - by Starkers
    I've recently learned that we use Pythagoras a lot in our physics calculations and I'm afraid I don't really get the point. Here's an example from a book to make sure an object doesn't travel faster than a MAXIMUM_VELOCITY constant in the horizontal plane: MAXIMUM_VELOCITY = <any number>; SQUARED_MAXIMUM_VELOCITY = MAXIMUM_VELOCITY * MAXIMUM_VELOCITY; function animate(){ var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; x_velocity = x_velocity / scalar; z_velocity = x_velocity / scalar; } } Let's try this with some numbers: An object is attempting to move 5 units in x and 5 units in z. It should only be able to move 5 units horizontally in total! MAXIMUM_VELOCITY = 5; SQUARED_MAXIMUM_VELOCITY = 5 * 5; SQUARED_MAXIMUM_VELOCITY = 25; function animate(){ var x_velocity = 5; var z_velocity = 5; var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); var squared_horizontal_velocity = 5 * 5 + 5 * 5; var squared_horizontal_velocity = 25 + 25; var squared_horizontal_velocity = 50; // if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ if( 50 <= 25 ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; scalar = 50 / 25; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Now this works well, but we can do the same thing without Pythagoras: MAXIMUM_VELOCITY = 5; function animate(){ var x_velocity = 5; var z_velocity = 5; var horizontal_velocity = x_velocity + z_velocity; var horizontal_velocity = 5 + 5; var horizontal_velocity = 10; // if( horizontal_velocity >= MAXIMUM_VELOCITY ){ if( 10 >= 5 ){ scalar = horizontal_velocity / MAXIMUM_VELOCITY; scalar = 10 / 5; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Benefits of doing it without Pythagoras: Less lines Within those lines, it's easier to read what's going on ...and it takes less time to compute, as there are less multiplications Seems to me like computers and humans get a better deal without Pythagoras! However, I'm sure I'm wrong as I've seen Pythagoras' theorem in a number of reputable places, so I'd like someone to explain me the benefit of using Pythagoras to a maths newbie. Does this have anything to do with unit vectors? To me a unit vector is when we normalize a vector and turn it into a fraction. We do this by dividing the vector by a larger constant. I'm not sure what constant it is. The total size of the graph? Anyway, because it's a fraction, I take it, a unit vector is basically a graph that can fit inside a 3D grid with the x-axis running from -1 to 1, z-axis running from -1 to 1, and the y-axis running from -1 to 1. That's literally everything I know about unit vectors... not much :P And I fail to see their usefulness. Also, we're not really creating a unit vector in the above examples. Should I be determining the scalar like this: // a mathematical work-around of my own invention. There may be a cleverer way to do this! I've also made up my own terms such as 'divisive_scalar' so don't bother googling var divisive_scalar = (squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY); var divisive_scalar = ( 50 / 25 ); var divisive_scalar = 2; var multiplicative_scalar = (divisive_scalar / (2*divisive_scalar)); var multiplicative_scalar = (2 / (2*2)); var multiplicative_scalar = (2 / 4); var multiplicative_scalar = 0.5; x_velocity = x_velocity * multiplicative_scalar x_velocity = 5 * 0.5 x_velocity = 2.5 Again, I can't see why this is better, but it's more "unit-vector-y" because the multiplicative_scalar is a unit_vector? As you can see, I use words such as "unit-vector-y" so I'm really not a maths whiz! Also aware that unit vectors might have nothing to do with Pythagoras so ignore all of this if I'm barking up the wrong tree. I'm a very visual person (3D modeller and concept artist by trade!) and I find diagrams and graphs really, really helpful so as many as humanely possible please!

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  • Error using CreateFileMapping - C

    - by Jamie Keeling
    Hello, I am using the tutorial on this MSDN link to implement a way of transferring data from one process to another. Although I was advised in an earlier question to use the Pipe methods, due to certain constraints I have no choice but to use the CreateFileMapping method. Now, i've succesfully managed to make two seperate window form projects within the same solution and by editing some properties both of the forms load at the same time. Furthermore I have managed to implement the code given in the MSDN sample into the first (Producer) and second (Consumer) program without any compilation errors. The problem I am having now is when I run the first program and try to create the handle to the mapped file, I am given an error saying it was unsuccesful and I do not understand why this is happening. I have added both the Producer and Consumer code files to demonstrate what I am trying to do. Producer: #include <windows.h> #include <stdio.h> #include <conio.h> //File header definitions #define IDM_FILE_ROLLDICE 1 #define IDM_FILE_QUIT 2 #define BUF_SIZE 256 TCHAR szName[]=TEXT("Global\\MyFileMappingObject"); TCHAR szMsg[]=TEXT("Message from first process!"); void AddMenus(HWND); LRESULT CALLBACK WindowFunc(HWND, UINT, WPARAM, LPARAM); ////Standard windows stuff - omitted to save space. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { WCHAR buffer[256]; LPCTSTR pBuf; struct DiceData storage; HANDLE hMapFile; switch(message) { case WM_CREATE: { // Create Menus AddMenus(hMainWindow); } break; case WM_COMMAND: // Intercept menu choices switch(LOWORD(wParam)) { case IDM_FILE_ROLLDICE: { //Roll dice and store results in variable //storage = RollDice(); ////Copy results to buffer //swprintf(buffer,255,L"Dice 1: %d, Dice 2: %d",storage.dice1,storage.dice2); ////Show via message box //MessageBox(hMainWindow,buffer,L"Dice Result",MB_OK); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { MessageBox(hMainWindow,L"Could not create file mapping object",L"Error",NULL); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainWindow,L"Could not map view of file",L"Error",NULL); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, szMsg, (_tcslen(szMsg) * sizeof(TCHAR))); _getch(); UnmapViewOfFile(pBuf); CloseHandle(hMapFile); } break; case IDM_FILE_QUIT: SendMessage(hMainWindow, WM_CLOSE, 0, 0); break; } break; case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hMainWindow, message, wParam, lParam); } // //Setup menus // Consumer: #include <windows.h> #include <stdio.h> #include <conio.h> //File header definitions #define IDM_FILE_QUIT 1 #define IDM_FILE_POLL 2 #define BUF_SIZE 256 TCHAR szName[]=TEXT("Global\\MyFileMappingObject"); //Prototypes void AddMenus(HWND); LRESULT CALLBACK WindowFunc(HWND, UINT, WPARAM, LPARAM); //More standard windows creation, again omitted. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { HANDLE hMapFile; LPCTSTR pBuf; switch(message) { case WM_CREATE: { // Create Menus AddMenus(hMainWindow); break; } case WM_COMMAND: { // Intercept menu choices switch(LOWORD(wParam)) { case IDM_FILE_POLL: { hMapFile = OpenFileMapping( FILE_MAP_ALL_ACCESS, // read/write access FALSE, // do not inherit the name szName); // name of mapping object if (hMapFile == NULL) { MessageBox(hMainWindow,L"Could not open file mapping object",L"Error",NULL); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainWindow,L"Could not map view of file",L"Error",NULL); CloseHandle(hMapFile); return 1; } MessageBox(NULL, pBuf, TEXT("Process2"), MB_OK); UnmapViewOfFile(pBuf); CloseHandle(hMapFile); break; } case IDM_FILE_QUIT: SendMessage(hMainWindow, WM_CLOSE, 0, 0); break; } break; } case WM_DESTROY: { PostQuitMessage(0); break; } } return DefWindowProc(hMainWindow, message, wParam, lParam); } // //Setup menus // It's by no means tidy and final but it's just a start, thanks for any help.

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  • How to create the slide show option for the photos in my application in iphone?

    - by Warrior
    I am new to iphone development.I want to create an application which shows the photos in the device.I have to implement the feature of slide show also.I am using UIImagePickerController to access the photos of the device. Here is my code - (void)viewDidLoad { self.navigationItem.title = @"Pictures"; self.navigationController.navigationBar.tintColor = [UIColor blackColor]; self.imgpicker = [[UIImagePickerController alloc] init]; self.imgpicker.allowsImageEditing = YES; self.imgpicker.delegate = self; self.imgpicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [super viewDidLoad]; } I am not able to see the slide show tool bar at the bottom of the photo list view.I am able to see the slide show tab bar, when i directly click on photos application on my device.How can i add the slide show tool bar in my application.Please help me out.Thanks.

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  • GKSession sendDataToAllPeers including sender?

    - by Typeoneerror
    I've got a number of devices connected over wifi using GameKit. I have a simple UIAlertView popping up when peers receive data. All but the sendee show this alert view when data is sent, so I'm wondering if that's a bug in my app or if that's expected behavior. If the device doing the sending is also a GKSessionModePeer, I would expect it to "fire" its receiveData: message as well since I'm sending to all peers. Should I call a method manually at the same on the sendee device? For example, if I wanted to send a "GameStart" packet to the 4 phones, the peers would call startGame: in the receiveData:fromPeer:inSession:context: method when it receives that packet and the sendee would be calling sendDataToAllPeers: and call startGame: on itself. Does that sound right or is there a way to include the sendee in the sendDataToAllPeers: list so that it responds exactly the same as all connected peers?

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  • Mercurial: What is the benefit of fixing errors in earlier versions

    - by Ken Earley
    According to the guide, under the heading: Fixing errors in earlier revisions, it states this: When you find a bug in some earlier revision you have two options: either you can fix it in the current code, or you can go back in history and fix the code exactly where you did it, which creates a cleaner history. How does going back in history make it cleaner? It still makes a new changeset at tip. Does it have something to do with what is recorded as it's parent? Is there a way to view the logs seeing the newly inserted changeset in that order? This lesson is under the main heading of Lone developer with nonlinear history. Is this good practice when working on a team?

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  • Please suggest some alternative to Drupal

    - by abovesun
    Drupal propose completely different approach in web development (comparing with RoR like frameworks) and it is extremely good from development speed perspective. For example, it is quite easy to clone 90% of stackoverflow functionality using Drupal. But it has several big drawbacks: it is f''cking slow (100-400 requests per page) db structure very complicated, need at least 2 tables for easy content (entity) type, CCK fields very easy generate tons of new db tables anti-object oriented, rather aspect-oriented bad "view" layer implementation, no strange forward layouts and so on. After all this items I can say I like Drupal, but I would like something same, but more elegant and more object oriented. Probably something like http://drupy.net/ - drupal emulation on the top of django. P.S. I wrote this question not for new holy word flame, just write if you know alternative that uses something similar approach.

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  • FTS: Searching across multiple fields 'intelligently'

    - by Wild Thing
    Hi, I have a SP using FTS (Full Text Search). I want searches across multiple fields, 'intelligently' ranking results based on the weights I assign. Consider a search on a view fetching data from tables: Book, Author and Genre. Now, I want the searcher to be able to do: "Ludlum Fiction", "Robert Ludlum Bourne", "Bourne Ludlum", etc. Unfortunately, the only way I have been able to do that at present is this: http://pastebin.com/fdce11ff This is pretty bad, because I am manually breaking up the search string. I know I am doing this completely the wrong way, but can't figure out the right way to search across multiple fields in FTS. Can somebody help please?

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  • iPhone App Development - UITableView DetailsView

    - by leo
    Hi, I have a UITableView with a list of items such as item1, item2, item3, item4 and so on. If I select on item1, it will go to the detail view of item1 (which is controlled by DetailsViewController). What I am trying to do is to add a button called "Next" on DetailsView. When clicked, the DetailsView will refresh and show item2. When clicked again, it will show item3 and so on. I have been searching high and low for that to implement. But to no avail. Many thanks in advance!!!

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  • google map in android emulator problem

    - by Hiren Dabhi
    Hi, instead of it displaying google map it only display grid view. - i followed all the steps that are in following sites examples http://mobiforge.com/developing/story/using-google-maps-android or http://www.androidpeople.com/android-google-map-application-example/ - i also set the proxy server run -- run configuration.. -- myapplication--target tab-- additional command line -http-proxy http://192.68.100.101:8080/ Still i am not getting the google map. NOTE: i tried this in my mobile it works fine but not display in android emulator. where i made mistake plz help me. thank in advance

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  • UIActionSheet With PickerView not showing up in iPad

    - by user717452
    I am using the following code to add an actionsheet with a picker view on it to my app. From the iPhone, it displays perfectly, but when viewing on iPad (Universal app), it shows a very small pickerview with none of the other buttons right on the center of the page. UIActionSheet *menu = [[UIActionSheet alloc] initWithTitle:@"Select Chapter" delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle:@"Select" otherButtonTitles:nil]; // Add the picker UIPickerView *pickerView = [[UIPickerView alloc] initWithFrame:CGRectMake(0,185,0,0)]; pickerView.delegate = self; pickerView.showsSelectionIndicator = YES; // note this is default to NO [menu addSubview:pickerView]; [menu showFromTabBar:self.tabBarController.tabBar]; [menu setBounds:CGRectMake(0,0,320, 700)]; [pickerView release]; [menu release];

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