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  • Shows different behaviour in release and debug mode .apk

    - by Ashique Muhammed
    My android application get restarted when I take the application from home screen, but this not a consistent. Some time it works perfectly (resume with the last visited activity). My application contains a splash screen activity and 5 activities in tab layout. Usage Start application After splash screen the application shows one of the activity in tab Press home button Try to invoke application from home screen Application gets restarted, it is not happening always. I am working on actual device. Android version 2.3.3 Here is the root activity in my manifest file. <activity android:name="com.nes.smrt.gui.Survey" android:theme="@android:style/Theme.NoTitleBar" android:screenOrientation="portrait" android:alwaysRetainTaskState="true"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> Any help would be greatly appreciated!

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  • How to prevent autoplay and run my own app when inserting an USB-Flash drive

    - by Thomas
    when inserting an USB-Flash drive, Windows normally opens the Autoplay dialog that offers to browse the drive or if there are multimedia files it offers to choose an app to open them. We developed a media player that is connected to the USB-Drive and registers itself as Mass Storage Device. What I need is, that when inserting the Player that this Dialog is not shown, but instead my own application is launched. Ideally the application would be on the Flash Drive itself, but as I understood is that Autorun is disabled for USB-Drives. It would be enough if a preinstalled application is launched. I already tried to catch the WM_DRIVE_CHANGE message, but this only works if my application is the top most window, otherwise the Autoplay Dialog is displayed. Best Tom

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  • glDrawElements allocating memory and not releasing it

    - by Joshua Weinberg
    Using OpenGLES 1.1 on the iPhone 3G (device, not simulator), I do normal drawing fun. But at points during the run of the application I get giant memory spikes, after a lot of digging with instruments I have found that it is glDrawElements that is grabbing the memory. The buffer being allocated is 4 meg, which to me means its loading a texture into RAM, which I guess could be valid, but its never releasing this buffer, and is allocating multiple of them. How do I make sure that these buffers that GL is creating get destroyed, instead of just hanging around?

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  • Xcode 3.2 says the version of iPhone OS isn't supported when my iPhone OS is version 3.1.3

    - by fr0man
    I just went through the whole certificate/keychain/provisioning/appID/profile/DNA test process to get my app running on my iPhone. Turns out my iPhone OS was out of date (3.0.1 I think), so I updated it. Now it says The version of iPhone OS on “Stefanie's phone” does not match any of the versions of iPhone OS supported for development with this copy of Xcode. Please restore the device to a version of the OS listed below. If necessary, the latest version of Xcode is available here. OS Installed on Stefanie's phone 3.1.3 (7E18) Xcode Supported iPhone OS Versions 3.1.2 (7D11) 3.1.1 (7C146) 3.1.1 (7C145) 3.1 (7C144) 3.0.1 (7A400) 3.0 2.2.1 2.2 2.1.1 2.1 2.0.2 (5C1) 2.0.1 (5B108) 2.0 (5A347) But I have Xcode 3.2.1, which is supposed to support iPhone OS 3.1.3. What am I doing wrong? I have a cruddy internet connection (HughesNet), so I can't upgrade the Xcode SDK without it taking literally days.

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  • MediaElement seems to disable lock screen when playing a video

    - by CrossProduct
    I am working on an application that plays a video using the MediaElement component. Now, I would like that if the user is idle, the lock screen appears, as configured by the user in the Settings of the device. If I don't play a video, the lock screen indeed appears. But, when a video is playing no lock screen appears. I cannot find any information on this. Currently I set the idle detection modes like this: PhoneApplicationService.Current.ApplicationIdleDetectionMode = IdleDetectionMode.Enabled; PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Enabled; I am a bit lost now. The only solution I can think of is running a timer myself and stop the video playback after a certain time. (but there seems to be no API calls to receive the configured lock timeout.) Any suggestions are welcome, thanks.

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  • Limit size of cache directory.

    - by M.A. Cape
    I have some questions about the cache directory in android. Does anyone knows the limit for each app's cache directory? Also what will happen if there is not enough disk space to cache data? All I know is when the device runs low on storage, the files here (cache directory)will be the ones that get deleted first and each app has its own cache directory. Now, are the files of other app's cache directory will be cleared to accommodate my app's request to add files in the cache dir when there is not enough storage?

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  • JNI: Passing multiple parameters in the function signature for GetMethodID

    - by Jary
    I am trying to execute a function in Java (from C) that has the following signature: public void execute(int x, int y, int action); My problem is to define the function signature in GetMethodID: env->GetMethodID(hostClass, "execute", "(I;I;I;)V"); The problem I ma getting is: W/dalvikvm( 1849): Bogus method descriptor: (I;I;I;)V W/dalvikvm( 1849): Bogus method descriptor: (I;I;I;)V D/dalvikvm( 1849): GetMethodID: method not found: Lcom/device/client/HostConnection;.execute:(I;I;I;)V I am not sure how to specify the method signature in GetMethodID (for 3 integers as parameters). I saw people use the ";" to separate parameters in other posts for the String and File class, but nothing with primitives like integer. What would be the correct way to do this please? Thank you.

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  • parse JSON . I have server response

    - by GauravBOSS
    i am new in JSON Parsing . i have a server response how i can fetch the "Device Name and Id" of 0 index. thanks in Advance { Successfully = ( { 0 = { DeviceName = Tommy; DeviceTypeId = 1; EMEI = xxxxxx; GId = xxxxx; Id = 105; Pet = "<null>"; PetImage = "352022008228784.jpg"; ProtocolId = xxxx; SimNo = xxxxx; }; } ); }

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  • UISearchDisplayController automatically creates a UIPopovercontroller to display content search result ?! How to dismiss it ?

    - by yonel
    Hi, I'm using a UISearchDisplayController with a UISearchBar. I put this UISearchBar in my app using IB and I get : Fine : when you start taping, the result popovercontroller appears magically (I didn't write anything on my own to make it appear !) Then, when a row is clicked among the result, I want to dismiss the PopoverController BUT at this stage, I never instantiated the UIPopoverController on my side : it looks like if there's an encapsulated behavior in the UISearchDisplayController that automatically wraps its searchContentsController inside a UIPopoverController. That's really great because everything works perfectly without doing anything except that I cannot get the reference to this UIPopoverController to dismiss it :( Does anyone know how to get the reference to this "magically" created UIPopoverController ? (this is the proof the iPad is really a "magical" device ;) I thought there would be a reference to the UIPopoverController from its contentController (through its parent property for instance), but I cannot find any way to get a pointer to it :/

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  • Decrease the load time for Mobile Version Rails Site

    - by Ramoji
    I have been working on the mobile version of my rails application.I am using the approach of using the same controller and rendering a mobile view when the request is from a mobile device. I am using jquery mobile in mobile views. For mobile views I did not use any layout for the views because it is the same as loading the required files in each view. In this approach, Every request essentially loads all of the required js,css files which i feel is making the mobile site to load slowly. How could i make my views to load the js and css files just once? Thanks, Ramoji.

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  • How to programaticaly gain root privileges ?

    - by ereOn
    I am writing a software (in C++, for Linux/Mac OSX) which runs as a non-privileged user and but needs root privileges at some point (to create a new virtual device). Running this program as root is not a option (mainly for security issues) and I need to know the identity (uid) of the "real" user. Is there a way to mimic the "sudo" command behavior (ask for user password) to temporarily gain root privileges and perform the particular task ? If so, which functions would I use ? Thank you very much for your help !

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  • The mobile application cannot connect to the web service

    - by cancelledout
    Hello everyone. I have a mobile app webservice client that connects to a WCF webservice(on my PC) deployed in a WiMo Device. The OS is Windows Mobile 6.0. It is connected to my PC using a USB cable and ActiveSync 4.5. Problem: When I use a mobile emulator to run the application, it was able to connect to the web service successfully. But if I use the mobile phone to run the application, it cannot connect to the web service. However, I can view the webservice's test webpage using phone's browser(IE) (http://153.xxx.xxx.xxx:8080/Design_Time_Addresses/SOAP11demo/Service1/) Can you guys help me identify on what is wrong?

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  • Program LED with just USB port

    - by LifeH2O
    I want to control LED with C# using only USB port. I don't want to attach any other device with USB. I just want to attach LED directly to USB port pins and program it (blink etc). How can i do that? I am new to hardware programming and it will be my first program. EDIT: I can do it already (blink LED) using printer port by attaching one led pin to data pin and other to ground. How can i do the same with USB port? My motherboard does not have a printer port. USB is the only option.

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  • Linker Error: iPhone Unit Test Bundle referencing App classes

    - by ohhorob
    Starting with an app already in development, I have carried out the instructions in the iPhone Development Guide – Unit Testing Applications I can successfully include and use my App's classes in Application-style tests that run on the device, and output their results to the console. If I add the following line of code: STAssertTrue([viewController isKindOfClass:[LoginViewController class]], @"Top view controller is not LoginViewController"); The following build error is generated: Undefined symbols: "_OBJC_CLASS_$_LoginViewController", referenced from: __objc_classrefs__DATA@0 in LoginViewTest.o ld: symbol(s) not found collect2: ld returned 1 exit status I can provide more configuration information for the project and the Testing target, but the setup works file without the [LoginViewController class] line in the test source. Without that line, I can reference the class, use it's properties and send it messages successfully. Is there a linking build setting, or bundle loading option that is required when attempting to use an App class in this fashion? Or should I find another type of test to confirm that the class of an object is the expected one?

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  • Corrupted image if variable is not static

    - by Jaka Jancar
    I'm doing the following: static GLfloat vertices[3][3] = { {0.0, 1.0, 0.0}, {1.0, 0.0, 0.0}, {-1.0, 0.0, 0.0} }; glColor4ub(255, 0, 0, 255); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, vertices); glDrawArrays(GL_TRIANGLES, 0, 9); glDisableClientState(GL_VERTEX_ARRAY); This works ok: However, if I remove static from vertices and therefore re-create the data on the stack on each rendering, I get the following: This happens both on the simulator and on the device. Should I be keeping the variables around after I call glDrawArrays?

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  • Standalone jQuery "touch" method?

    - by dclowd9901
    So, I'm looking to implement the ability for a plugin I wrote to read a touch "swipe" from a touch-capable internet device, like an iPhone, iPad or android. Is there anything out there? I'm not looking for something as full as jQtouch, though was considering reverse engineering the code I would need out of it. Any suggestions on the best way to approach this? A snippet of code already available? Addendum: I realize in hindsight the solution won't strictly be jQuery, as I'm pretty sure there aren't any built-in methods to handle this. I would expect standard Javascript to find itself in the answer.

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  • google spreadsheet api from android: google-api-java-client or handmade?

    - by yetanothercoderu
    For working with google spreadsheet api from android (2.2) - google suggests using google-api-java-client for android. For that you have to include 5 jars to your android application: guava-r09.jar google-http-client-extensions-android2-1.6.0-beta.jar google-api-client-extensions-android2-1.6.0-beta.jar google-http-client-1.6.0-beta.jar google-api-client-1.6.0-beta.jar and digging into google-api-java-client javadocs for fast-changing api. Does it worth the effort? in term of android specifics and device fragmentation? Isn't it reasonable to write your own simple http response parser or take small existing library like google-spreadsheet-lib-android ? Thanks! UPD: choosed google-api-java-client finally as it has all routine stuff (like parsing http, xml) out of box

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  • how to change orientation of the iphone /ipod ?

    - by Balraj
    HI All i am using the device orientation for some functionality like as in stating the as we run the app it should be in the landscape mode and in this mode if we orientate the phone in 90 angle than it should play some video than problem comes video play by default in the landscape mode but we need it in the portrait mode than for playing video in the portrait mode we put the code [ mPlayer setOrientation:UIDeviceOrientationPortrait animated:NO]; like this even this method show a warning but it do work for playing the video in the portrait mode. now what is the problem :-as we start the app the screen we were showing in the starting of the app just comes and disaapper and it just starts playing the video and not come to that screen we even use the default rotation function to make it usable but it doesn't work any suggestion thanks Balraj Verma

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  • quick check on use of map api (android)

    - by Peter vdL
    When you use the Google map api, it is not part of the Android SDK, and you have to mention it in your manifest xml file. Do you have to do anything to access the jar file containing the map api code? Or is that automatically present on the device or emulator, the way the SDK code is? Do you need put the map api jar file in your class path, either when compiling or when executing? Or is it kept somewhere where it is already visible, and the requirement of an XML mention is merely to remind you of the licensing issue? Thanks, Peter

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  • QT: QPainter + GDI in the same widget?

    - by shoosh
    I'm trying to use the method described here to use a QPainter and GDI calls on the same widget. Unfortunately this tutorial seem to have been written on an earlier version of QT and now it does not work. I set the WA_PaintOnScreen flag and reimplement paintEngine() to return NULL. Then on the paintEvent() I create a QPainter, use it and then use some GDI calls to paint a bitmap. The GDI calls work fine but the QPainter does nothing. I get the following error on the console: QPainter::begin: Paint device returned engine == 0, type: 1 Is this simply not supported anymore? how can I do it? I've also tried creating an additional widget on top of the GDI-painting widget but that didn't go well as well since the top widget appears black and blocks the GDI widget.

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  • Getting wrong serial-port names from bluetoothdevice (c#)

    - by wurlog
    To get all avaliable Serialports from the system i use the following command. SerialPort.GetPortNames It works fine for the mainboard serial port, but with the bluetooth device i get the wrong portnames. For Example: Instead of COM7 i get sometimes COM70 or COM7ö. Its always 1 letter to much. any suggestens? PS: I am using newest Visual Studio Express in Windows 7 PPS: The dirty hack to cut the last letter didn't work because i don't know which one is the bluetooth serial port (with various bluetoothstick or devices it changes the number of the comport) and after trying various sticks i reached COM10, ergo COM100 or COM10f

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  • Unwanted virtual keyboard in Blackberry app

    - by matkas
    I have developed a Blackberry app for the 4.5 os series. It works fine on all device except on the storm 1 (storm2 untested). The problem (on the storm) is that the main screen of my application (and all other screens in fact) is shown with the virtual keybord. But there is no text field displayed on the screen that would justify the VK to show up. I have bitmap fields and button fields only on that screen. The use of a single program for all devices (4.5 and up) is seriously preferred. What is causing the VK to show up and what can I do to prevent it (in JDE 4.5)?

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  • does windows 7 bluetooth stack and API support connection of headsets

    - by markh44
    We need to write code to search for, pair and connect to a bluetooth headset with Windows 7 Embedded. Once connected the headset will be used as a normal windows audio device. We fully control what software is installed on the system so conflicting stacks and similar concerns are not a problem. We would however like to minimize as far as possible installing extra software such as 3rd party stacks. Therefore my question is: can the built in windows 7 bluetooth stack and C++ API alone be used to create the functionality we need?

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  • Android Admob is not Showing Up

    - by Brandon
    Admob is not showing up on my emulator or on the device it self. I tried with testing mode on and off. Relevant Manifest data: permissions: <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" /> meta data: <meta-data android:value="true" android:name="AD_REQUEST" /> The x's are actually my ID. My whole main.xml: <com.admob.android.ads.AdView android:id="@+id/ad" android:layout_width="fill_parent" android:layout_height="wrap_content" android:visibility="visible" android:layout_alignParentTop="true"/> Hopefully I can get this solved soon...

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  • Why can't I access a web app running on my Mac via my iPhone?

    - by bpapa
    I'm developing an iPhone app that has a network component. I'm developing the app in Java (Google App Engine actually), running on port 8080. And it works, when I test my app in the iPhone simulator. But now I am trying to test on the device, and I can't hit my Jetty instance. I can certainly access my Mac via the iPhone because I'm able to hit http://10.0.1.7/~brianpapa/ and view my Home Folder when Web Sharing is turned on. But when I try to hit http://10.0.1.7:8080/, it says it can't connect to the server. Interestingly, if I try to hit http://10.0.1.7:8080/ from my mac, it doesn't work either - I have to use localhost as the hostname instead, then it's fine. Has anybody ever encountered this before, and know how to fix it?

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