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  • Invoking external shell application through RubyCocoa

    - by Shyam
    Hi, How would I invoke an external application through the RubyCocoa bridge? I read something about NSTask, yet I have no idea how this should be translated in RubyCocoa. My goal is to have an IB_action to trigger a method which will run a terminal application with some parameters, i.e. ls -p $mydir, where mydir comes from an IB_outlet such as an Textfield. Any directions or help would be greatly appreciated!

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  • how to detect touch on UIView with UIimage ontop of it?

    - by Silent
    hello all, i want to use a UIview and a UIImage ontop of it with a text box and button i want the user to drag it when the UIview or anything in the view is touched, what would be the best way to implement this method? the UIView is on a single View Controller and using Interface Builder to make my UIviews and UIimages.

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  • jQuery AJAX type: 'GET', passing value problem.

    - by Trez
    I have a jQuery AJAX call with type:'GET' like this: $.ajax({type:'GET',url:'/createUser',data:"userId=12345&userName=test"}, success:function(data){ alert('successful'); } ); In my console output is: GET:http://sample.com/createUser?userId=12345&userName=test params: userId 12345 userName test In my script i should get the value using $_GET['userId'] and $_GET['userName'] but i can't get the value passed in by ajax request using GET method. Any ideas on how to do this? thanks,

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  • Is it possible to have all "git diff" commands use the "Python diff", in all git projects?

    - by EOL
    When including the line *.py diff=python in a local .gitattributes file, git diff produces nice labels for the different diff hunks of Python files (with the name of the function where the lines changed take place, etc.). Is is possible to ask git to use this diff mode for all Python files across all git projects? I tried to set a global ~/.gitattributes, but it is not used by local git repositories. Is there a more convenient method than initializing each new git project with a ln -s ~/.gitattributes?

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  • cystal report calling in php

    - by khurshid
    I want to call crystal report in php. now after searching i reach at that point that it is possible through COM object but now one error is created which is Fatal error: Call to undefined method com::OpenReport() so how to remove it

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  • How to convert a character to key code?

    - by Murat
    Hello everyone, How can I convert backslash key ('\') to key code? On my keyboard backslash code is 220, but the method below (int)'\\' returns me 92. I need some generic conversion like int ConvertCharToKeyValue(char c) { // some code here... } Any ideas?

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  • issues with live function

    - by Do Good
    I am using the .live function to fire of a function aaa(). Unable to fire the function because code does not reach alert msg The structure of my html is body id="plants" form id= flower method="post" div class= "rose" div class= "red" ul id = "colors" li a li a li a Cuurently I am using $( 'body#plants form#flower div.rose div.red ul#colors li a' ).live('click', function(){ alert('code reaches'); aaa(); }); How can I get this to work?

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  • Changing css-class-wrapper parameter of liferay portlet at runtime

    - by 2DH
    As the title says - I need to change css-class-wrapper parameter at runtime, preferably in action class. I've found that Portlet interface has setCssClassWrapper method that could probably do what I want, but I can't seem to find any easy way to access current portlet object from my code. Could anyone please give me a hand with what I want to achieve. Thanks.

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  • use split() for splitting a string

    - by Hamed
    Hi again... Guys I'd asked 2 questions before and I'd said that I want to split a string like below: Input string: a=aa|b=b||b|c=cc and the output: a=aa b=b||b c=cc some guys answer my question but they use .Match(): var matches = "a=aa|b=b||b|c=cc".match(/(?:[^|]|\|\|)+/g) but I need to use the .split() method and store the outputs in an array. please help me guys... It's so critical... Thanks...

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  • java api design - NULL or Exception

    - by srini.venigalla
    Is it better to return a null value or throw an exception from an API method? Returning a null requires ugly null checks all over, and cause a major quality problem if the return is not checked. Throwing an exception forces the user to code for the faulty condition, but since Java exceptions bubble up and force the caller code to handle them, in general, using custom exceptions may be a bad idea (specifically in java). Any sound and practical advice?

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  • Using glDrawElements does not draw my .obj file

    - by Hallik
    I am trying to correctly import an .OBJ file from 3ds Max. I got this working using glBegin() & glEnd() from a previous question on here, but had really poor performance obviously, so I am trying to use glDrawElements now. I am importing a chessboard, its game pieces, etc. The board, each game piece, and each square on the board is stored in a struct GroupObject. The way I store the data is like this: struct Vertex { float position[3]; float texCoord[2]; float normal[3]; float tangent[4]; float bitangent[3]; }; struct Material { float ambient[4]; float diffuse[4]; float specular[4]; float shininess; // [0 = min shininess, 1 = max shininess] float alpha; // [0 = fully transparent, 1 = fully opaque] std::string name; std::string colorMapFilename; std::string bumpMapFilename; std::vector<int> indices; int id; }; //A chess piece or square struct GroupObject { std::vector<Material *> materials; std::string objectName; std::string groupName; int index; }; All vertices are triangles, so there are always 3 points. When I am looping through the faces f section in the obj file, I store the v0, v1, & v2 in the Material-indices. (I am doing v[0-2] - 1 to account for obj files being 1-based and my vectors being 0-based. So when I get to the render method, I am trying to loop through every object, which loops through every material attached to that object. I set the material information and try and use glDrawElements. However, the screen is black. I was able to draw the model just fine when I looped through each distinct material with all the indices associated with that material, and it drew the model fine. This time around, so I can use the stencil buffer for selecting GroupObjects, I changed up the loop, but the screen is black. Here is my render loop. The only thing I changed was the for loop(s) so they go through each object, and each material in the object in turn. void GLEngine::drawModel() { glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Vertex arrays setup glEnableClientState( GL_VERTEX_ARRAY ); glVertexPointer(3, GL_FLOAT, model.getVertexSize(), model.getVertexBuffer()->position); glEnableClientState( GL_NORMAL_ARRAY ); glNormalPointer(GL_FLOAT, model.getVertexSize(), model.getVertexBuffer()->normal); glClientActiveTexture( GL_TEXTURE0 ); glEnableClientState( GL_TEXTURE_COORD_ARRAY ); glTexCoordPointer(2, GL_FLOAT, model.getVertexSize(), model.getVertexBuffer()->texCoord); glUseProgram(blinnPhongShader); objects = model.getObjects(); // Loop through objects... for( int i=0 ; i < objects.size(); i++ ) { ModelOBJ::GroupObject *object = objects[i]; // Loop through materials used by object... for( int j=0 ; j<object->materials.size() ; j++ ) { ModelOBJ::Material *pMaterial = object->materials[j]; glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, pMaterial->ambient); glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, pMaterial->diffuse); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, pMaterial->specular); glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, pMaterial->shininess * 128.0f); // Draw faces, letting OpenGL loop through them glDrawElements( GL_TRIANGLES, pMaterial->indices.size(), GL_UNSIGNED_INT, &pMaterial->indices ); } } if (model.hasNormals()) glDisableClientState(GL_NORMAL_ARRAY); if (model.hasTextureCoords()) { glClientActiveTexture(GL_TEXTURE0); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } if (model.hasPositions()) glDisableClientState(GL_VERTEX_ARRAY); glBindTexture(GL_TEXTURE_2D, 0); glUseProgram(0); glDisable(GL_BLEND); } I don't know what I am missing that's important. If it's also helpful, here is where I read a 'f' face line and store the info in the obj importer in the pMaterial-indices. else if (sscanf(buffer, "%d/%d/%d", &v[0], &vt[0], &vn[0]) == 3) // v/vt/vn { fscanf(pFile, "%d/%d/%d", &v[1], &vt[1], &vn[1]); fscanf(pFile, "%d/%d/%d", &v[2], &vt[2], &vn[2]); v[0] = (v[0] < 0) ? v[0] + numVertices - 1 : v[0] - 1; v[1] = (v[1] < 0) ? v[1] + numVertices - 1 : v[1] - 1; v[2] = (v[2] < 0) ? v[2] + numVertices - 1 : v[2] - 1; currentMaterial->indices.push_back(v[0]); currentMaterial->indices.push_back(v[1]); currentMaterial->indices.push_back(v[2]); Again, this worked drawing it all together only separated by materials, so I haven't changed code anywhere else except added the indices to the materials within objects, and the loop in the draw method. Before everything was showing up black, now with the setup as above, I am getting an unhandled exception write violation on the glDrawElements line. I did a breakpoint there, and there are over 600 elements in the pMaterial-indices array, so it's not empty, it has indices to use. When I set the glDrawElements like this, it gives me the black screen but no errors glDrawElements( GL_TRIANGLES, pMaterial->indices.size(), GL_UNSIGNED_INT, &pMaterial->indices[0] ); I have also tried adding this when I loop through the faces on import if ( currentMaterial->startIndex == -1 ) currentMaterial->startIndex = v[0]; currentMaterial->triangleCount++; And when drawing... //in draw method glDrawElements( GL_TRIANGLES, pMaterial->triangleCount * 3, GL_UNSIGNED_INT, model.getIndexBuffer() + pMaterial->startIndex );

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  • Java Netscape LDAP Remove One Attribute

    - by spex
    Hi, I have LDAP schema where are users. I need remove one attribute named "notify" which have values: phone number or mail or remove attribute from user. I found method LDAPConnection myCon = new LDAPConnection("localhost",389); myCon.delete("uid=test1, ou=People, o=domain.com, o=isp"); but this remove whole user and i need remove only one attribute "notifyTo" of this user. I need remove whole attribute not only its value. Thanks for reply

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  • How to embed a hgactivity graph in hgweb

    - by Ton
    I would like to embed an actity graph created by hgactivity inside my hgweb webinterface. What's the best method to do so. Here's a screenshot of a hgactivity graph: It shows the number of commits through time to a Mercurial repository.

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  • Use Rails 3's ActiveSupport core extensions outside rails

    - by changelog
    Hi guys. I'm having a problem using ActiveSupport's core extensions on a gem I am developing. I had it working with AS 2.3.8, but as soon as I wanted to port it to 3b4, the extensions stopped working and my test results are filled with lines such as: undefined method `blank?' for "something":String I've included it via gem "activesupport" followed by require "active_support" Is there anything else I need to call to include those extensions? Thanks

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  • Break the nested(double) loop in python

    - by prosseek
    I use the following method to break the double loop in Python. for word1 in buf1: find = False for word2 in buf2: ... if res == res1: print "BINGO " + word1 + ":" + word2 find = True if find: break Is there better way to break the double loop?

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  • java.util.concurrent.ThreadPoolExecutor strange logic

    - by rodrigoap
    Look ath this method of ThreadPoolExcecutor: public void execute(Runnable command) { ... if (runState == RUNNING && workQueue.offer(command)) { if (runState != RUNNING || poolSize == 0) ensureQueuedTaskHandled(command); } ... } It check that runState is RUNNING and then the oposite. As I'm trying to do some tuning on a SEDA like model I wanted to understand the internals of the thread pool. Do you think this code is correct?

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  • C# Select clause returns system exception instead of relevant object

    - by Kashif
    I am trying to use the select clause to pick out an object which matches a specified name field from a database query as follows: objectQuery = from obj in objectList where obj.Equals(objectName) select obj; In the results view of my query, I get: base {System.SystemException} = {"Boolean Equals(System.Object)"} Where I should be expecting something like a Car, Make, or Model Would someone please explain what I am doing wrong here? The method in question can be seen here: // this function searches the database's table for a single object that matches the 'Name' property with 'objectName' public static T Read<T>(string objectName) where T : IEquatable<T> { using (ISession session = NHibernateHelper.OpenSession()) { IQueryable<T> objectList = session.Query<T>(); // pull (query) all the objects from the table in the database int count = objectList.Count(); // return the number of objects in the table // alternative: int count = makeList.Count<T>(); IQueryable<T> objectQuery = null; // create a reference for our queryable list of objects T foundObject = default(T); // create an object reference for our found object if (count > 0) { // give me all objects that have a name that matches 'objectName' and store them in 'objectQuery' objectQuery = from obj in objectList where obj.Equals(objectName) select obj; // make sure that 'objectQuery' has only one object in it try { foundObject = (T)objectQuery.Single(); } catch { return default(T); } // output some information to the console (output screen) Console.WriteLine("Read Make: " + foundObject.ToString()); } // pass the reference of the found object on to whoever asked for it return foundObject; } } Note that I am using the interface "IQuatable<T>" in my method descriptor. An example of the classes I am trying to pull from the database is: public class Make: IEquatable<Make> { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual IList<Model> Models { get; set; } public Make() { // this public no-argument constructor is required for NHibernate } public Make(string makeName) { this.Name = makeName; } public override string ToString() { return Name; } // Implementation of IEquatable<T> interface public virtual bool Equals(Make make) { if (this.Id == make.Id) { return true; } else { return false; } } // Implementation of IEquatable<T> interface public virtual bool Equals(String name) { if (this.Name.Equals(name)) { return true; } else { return false; } } } And the interface is described simply as: public interface IEquatable<T> { bool Equals(T obj); }

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  • Spark show logged in user

    - by Jose
    How do I show the username of the person logged in within a Spark View? The default MVC view engine had a Page object that you could get the info from. How would I do that in spark? I know that I could put the info into the viewdata dictionary, which is probably the best, but I don't want to have to write ViewData["User"] = myUser; before I return from EVERY action method. I'd like some feedback

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  • Print Alternating Characters From Two Strings (Interleaving) Using Recursion Java

    - by babi2balla
    I'm trying to write a method that uses recursion to print the string formed by "interleaving" the strings str1 and str2. In other words, it should alternate characters from the two strings: the first character from str1, followed by the first character from str2, followed by the second character from str1, followed by the second character from str2, etc. How would I go about this? Any ideas are greatly appreciated!! Thanks

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  • Android HelloGoogleMaps to OSMdroid (Open Street Maps)

    - by birgit
    I am trying to reproduce a working HelloGoogleMaps app in Open Street Maps - but I have trouble including the itemized overlay in OSMdroid. I have looked at several resources but I cannot figure out how to fix the error on OsmItemizedOverlay - I guess I am constructing OsmItemizedOverlay wrongly or have a mixup with OsmItemizedOverlay and ItemizedOverlay? But everything I tried to change just raised more errors... "Implicit super constructor ItemizedOverlay() is undefined. Must explicitly invoke another constructor" "Cannot make a static reference to the non-static method setMarker(Drawable) from the type OverlayItem" - I hope someone can help me getting the class definition straight? Thanks so much! package com.example.osmdroiddemomap; import java.util.ArrayList; import android.app.AlertDialog; import android.content.Context; import android.graphics.Point; import android.graphics.drawable.Drawable; import org.osmdroid.api.IMapView; import org.osmdroid.views.*; import org.osmdroid.views.overlay.*; import org.osmdroid.views.overlay.OverlayItem.HotspotPlace; public class OsmItemizedOverlay extends ItemizedOverlay<OverlayItem> { Context mContext; private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>(); //ERRORS are raised by the following 3 lines: public OsmItemizedOverlay(Drawable defaultMarker, Context context) { OverlayItem.setMarker(defaultMarker); OverlayItem.setMarkerHotspot(HotspotPlace.CENTER); mContext = context; } public void addOverlay(OverlayItem overlay) { mOverlays.add(overlay); populate(); } @Override protected OverlayItem createItem(int i) { return mOverlays.get(i); } @Override public int size() { return mOverlays.size(); } protected boolean onTap(int index) { OverlayItem item = mOverlays.get(index); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle(item.getTitle()); dialog.setMessage(item.getSnippet()); dialog.show(); return true; } @Override public boolean onSnapToItem(int arg0, int arg1, Point arg2, IMapView arg3) { // TODO Auto-generated method stub return false; } }

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  • How to record sound from a microphone in VB6?

    - by Clay Nichols
    We've been recording sound for over a decade using what seems like a very clunky method using the Winmm.dll and the MCIsendString. I've read that this doesn't set the recording quality value correctly (not sure if that article was ever true or is still true). I was wondering if there is any better way to record sound.

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  • How do you implement an MPVolumeView?

    - by Emil
    Hey! I want the user to be able to change the system volume with a slider, and I realized the only way to do this is with an MPVolumeView. But I can't find any example code for it, and every method I try to implement won't show up. So what is the easiest and correct, working way of implementing a MPVolumeView?

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