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  • All my UIButtons and UITableRowViews are now gray

    - by Greg Maletic
    Not sure how this happened, but all of the UITableRowViews and roundrect-style UIButtons in my app—spanning a dozen or so views—are now all gray instead of white. Unfortunately, I have no idea how this happened. (In fact, I had no idea it was possible to do this.) Explicitly setting the button's or tableRowView's background color to white gets it back to normal. But it'll be a lot of work to do that to every one of my views...and I'd rather not have to do it since there's obviously something simple that caused it in the first place. How did I break this? Thanks very much.

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  • NSTableView binding problem

    - by Niklas Ottosson
    I have only just started with XCode (v3.2.2) and Interface Builder and have run into a problem. Here is what I have done: I have made a class to be the datasource of a NSTableView: @interface TimeObjectsDS : NSControl { IBOutlet NSTableView * idTableView; NSMutableArray * timeObjects; } @property (assign) NSMutableArray * timeObjects; @property (assign) NSTableView * idTableView; - (id) init; - (void) dealloc; - (void) addTimeObject: (TimeObj *)timeObject; - (int) count; // NSTableViewDataSource Protocol functions - (int)numberOfRowsInTableView:(NSTableView *)tableView; - (id)tableView:(NSTableView *)tableView objectValueForTableColumn:(NSTableColumn *)tableColumn row: (int)row; I have then bound my NSTableView in the View to this datasource like so: I have also bound the View NSTableView to the Model idTableView variable in Interface Builder seen above In the init function I add a element to the mutable array. This is displayed correctly in the NSTableView when I run the application. However when I add another element to the array (of same type as in init) and try to call [idTableView reloadData] on the View nothing happens. In fact the Model idTableView is null. When printing the variable with NSLog(@"idTableView: %@", idTableView) I get "idTableView: (null)" Im runing out of ideas how to fix this. Any ideas to what I could do to fix the binding?

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  • NSMutableDictionary of NSMutableSets... sorting this out

    - by Mike
    I have a NSMutableDictionary of NSMutableSets. Each set entry is a string, something like this: NSMutableSet *mySet = [NSMutableSet setWithObjects: [NSString stringWithFormat:@"%d", time1], [NSString stringWithFormat:@"%d", time2], [NSString stringWithFormat:@"%d", time3], nil]; // time 1,2,3, are NSTimeInterval variables then I store each set on the dictionary using this: NSString *rightNowString = [NSString stringWithFormat:@"%d", rightNow]; [myDict setValue:mySet forKey:rightNow]; // rightNow is NSTimeInterval as rightNow key can occur out of order, I end with a NSDictionary that is not ordered by rightNow. How can I sort this NSDictionary by its keys considering that they are numbers stored as strings on the dictionary...? I don't care for ordering the sets, just the dictionary. thanks for any help.

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  • Getting Custom NSCell with NSButtonCell instance to handle mouse click/mouse events

    - by sidha
    OK I'm really stumped on this one. I want to make a checkbox with a NSTextFieldCell combined together. It's important that the checkbox goes ON if the mouse hits the box, NOT the text. I've accomplished this, more or less, but the issue is receiving the mouse event because I click one checkbox in a row, but ALL of them turn to NSOnState. I will show what I've done and my various failed attempts in order to get this to work. So this is how I've done it so far: header: @interface MyCheckboxCellToo : NSTextFieldCell { NSButtonCell *_checkboxCell; } implementation: - (NSUInteger)hitTestForEvent:(NSEvent *)event inRect:(NSRect)cellFrame ofView:(NSView *)controlView { NSPoint point = [controlView convertPoint:[event locationInWindow] fromView:nil]; NSLog(@"%@", NSStringFromPoint(point)); NSRect checkFrame; NSDivideRect(cellFrame, &checkFrame, &cellFrame, cellFrame.size.height/*3 + [[_checkboxCell image] size].width*/, NSMinXEdge); if (NSMouseInRect(point, checkFrame, [controlView isFlipped])) { // the checkbox, or the small region around it, was hit. so let's flip the state NSCellStateValue checkState = ([_checkboxCell state] == NSOnState) ? NSOffState:NSOnState; [self setState:checkState]; [_checkboxCell setState:checkState]; [controlView setNeedsDisplay:YES]; return NSCellHitTrackableArea; } return [super hitTestForEvent:event inRect:cellFrame ofView:controlView]; } I know I probably shouldn't be doing: [self setState:checkState]; [_checkboxCell setState:checkState]; [controlView setNeedsDisplay:YES]; in there... because the result is that EVERY checkbox in every goes to NSOnState. Is this because cells are re-used? How come the ImageAndTextCell can have different images in the same tableview? How do I handle the mouse event? I have tried: - (BOOL)trackMouse:(NSEvent *)theEvent inRect:(NSRect)cellFrame ofView:(NSView *)controlView untilMouseUp:(BOOL)untilMouseUp { NSLog(@"%s %@", _cmd, theEvent); return [_checkboxCell trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; // return YES; // return [super trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; } - (BOOL)startTrackingAt:(NSPoint)startPoint inView:(NSView *)controlView { NSLog(@"%s %@", _cmd, NSStringFromPoint(startPoint)); return [super startTrackingAt:startPoint inView:controlView]; } - (BOOL)continueTracking:(NSPoint)lastPoint at:(NSPoint)currentPoint inView:(NSView *)controlView { NSLog(@"%s %@", _cmd, NSStringFromPoint(currentPoint)); return [super continueTracking:lastPoint at:currentPoint inView:controlView]; } - (void)stopTracking:(NSPoint)lastPoint at:(NSPoint)stopPoint inView:(NSView *)controlView mouseIsUp:(BOOL)flag { NSLog(@"%s %d %@", _cmd, flag, NSStringFromPoint(stopPoint)); } trackMouse: ... DOES gets called but startTrackingAt:..., continueTracking:..., and stopTracking:.... DO NOT get called when I click on the checkbox "hit area" in trackMouse:... I have tried return [_checkboxCell trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; and return [super trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; and neither seems to result in the mouse event being handled by the checkbox. How do I get that single checkbox to go NSOnState? I know I'm pretty close but after a lot of doc reading and google searching I haven't been successful at solving this. suggestions and comments welcome.. OK here is a bit more to show creation and destruction of the object.. - (id)init { if ((self = [super init])) { _checkboxCell = [[NSButtonCell alloc] init]; [_checkboxCell setButtonType:NSSwitchButton]; [_checkboxCell setTitle:@""]; [_checkboxCell setTarget:self]; [_checkboxCell setImagePosition:NSImageLeft]; [_checkboxCell setControlSize:NSRegularControlSize]; } return self; } - copyWithZone:(NSZone *)zone { MyCheckboxCellToo *cell = (MyCheckboxCellToo *)[super copyWithZone:zone]; cell->_checkboxCell = [_checkboxCell copyWithZone:zone]; return cell; } - (void)dealloc { [_checkboxCell release]; [super dealloc]; }

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  • Error Playing video from server with MPMoviePlayerController

    - by skiria
    I try to play a video on the server with this code. I have a error. //Play the video from server - (IBAction)playVideo:(id)sender; { NSLog(@"URLVIDEO %@", aVideo.urlVideo); MPMoviePlayerController *VideoPlayer = [[MPMoviePlayerController alloc]initWithContentURL:[NSURL URLWithString:aVideo.urlVideo]]; [VideoPlayer play]; } //Error on con console Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Content URL must not be nil.' aVideo.urlVideo is a NSString and it's correct when I copy the result on the NSLog on the browser.

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  • How to make a transparent NSScroller?

    - by aquaibm
    This is my application screenshot.There is only one NSScrollView on the window.I try to make all the scrollview elements transparent,and obviously parts of my code work, but the scroller doesn't. Here is my draw code for custom NSScroller subclass. - (void) drawRect: (NSRect)dirtyRect { [[NSColor clearColor] set]; NSRectFill(dirtyRect); [self drawKnob]; } Does anyone have a clue to make this work? Thanks a lot.

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  • UIScrollView notifications

    - by ryyst
    Hi, I'm coding an app that works much like Apple's Weather.app: There's a UIPageControl at the bottom and a UIScrollView in the middle of the screen. In my code, I implemented the - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView method to figure out when the user did move to a new page. If they move to a new page, I load the adjacent pages' data, as to make further page-switching faster. (In one of Apple's examples, the - (void)scrollViewDidScroll:(UIScrollView *)sender is used, but that causes my app to shortly hang when loading a new page, so it's not suitable.) That code works very well. I'm using scrollRectToVisible:: to programmatically scroll inside the scrollview when the user clicks the UIPageControl. The problem is that the scrollRectToVisible: doesn't post a notification to the UIScrollViewDelegate when it's done scrolling - so the code responsible for loading adjacent pages never get's called when using the UIPageControl. Is there any way to make the UIScrollView notify its delegate when it gets called by the scrollRectToVisible: method? Or will I have to use threads in order to prevent my app from freezing? Thanks! -- Ry

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  • UIViewController rotate methods

    - by Corey Floyd
    What object is responsible for dipatching the UIViewController rotation method calls, i.e: – shouldAutorotateToInterfaceOrientation: – willRotateToInterfaceOrientation:duration: – willAnimateFirstHalfOfRotationToInterfaceOrientation:duration: – willAnimateSecondHalfOfRotationFromInterfaceOrientation:duration: – didRotateFromInterfaceOrientation: I imagine it is UIApplication (but maybe the AppDelegate or UIWindow). The next question, is how does the object know which UIViewController to talk to? How does it know which UIViewController has its view as the subview of the window? Is there a message you can send or a property you can set (of some object) that sets the "Active" UIViewController for the app?

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  • NSScrollView - pattern background - how to start from top-left corner?

    - by dzolanta
    To fill NSScrollview with pattern image I use - (void)setBackgroundColor:(NSColor *)aColor method where aColor is created with + (NSColor *)colorWithPatternImage:(NSImage *)image method. Despite of what isFlipped returns for NSScrollView and its content view, pattern start repeat from bottom-left corner while I want it to start from top-left corner. How can I achieve that?

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  • disable javascript in a UIWebView

    - by adrien Coye
    Hi, Is there a way to disable the Javascript in a UIwebView ? I have memory consumption problem, and I'm looking for a trick here because it seems to not be be possible with the official stuff. Maybe a call with javascript can stop javascript itself, i don't know. Thanks in advance for any help, Adrian C

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  • Unable to find CFNetwork in XCode

    - by Baishampayan Ghose
    Hello, I am trying to use CFNetwork in my app so I tried adding CFNetwork.framework from the Edit Target dialog in XCode. The interesting thing is that CFNetwork is not visible in the dialog box at all. Am I missing anything? Do I have to add/install CFNetwork in some other way? Screenshot - Thanks in advance.

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  • iPhone image distortion

    - by Corey Floyd
    Are there any reasons why the simulator will display UIImageViews properly, but incorrectly on the iPhone? My Process: An image in a PNG file Start a UIGraphicsBeginImageContext() Draw the PNG in a CGrect Draw text in the CGRect Create an UIImage from the context Set the image of a UIImaveView to the UIImage Set the frame of the UIImageView to the size of the PNG Add as a subview Outcome: The image does not display correctly. The rightmost 1-3 pixels of the image is just a vertical white line. This occurs only on the device and not on the simulator. I can fix the problem, but only by increasing the size of the UIImageView. If I increase the size.height of the UIImageView by 1 pixel, it displays the UIImage correctly. Of course, these leaves the iPhone to scale my image before drawing it on screen which is not desirable. Any ideas why this occurs or any fixes for it? (I will post my code if needed)

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  • Outline view from UITableView

    - by Raj
    Hi guys, I need to implement a 1 level outline view out of UITableView. The cells which have children in them will have a '+' symbol and if user taps on it, the cells below it should slide down and the children cells of current selected row should appear. The sliding of cells should be visible and if the user taps '-' button of the already expanded row, the children cells should slide back into the parent. I have tried googling but did not find any pointers. How should I start, should I subclass UITableView? Or should I implement my own view sub-class and handle all the stuff there? I somehow feel it would be easier to sub-class UITableView because it will handle all the row selection for us, but I cannot figure out how to do it. Thanks and Regards, Raj

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  • Can't Convert NSNamedColorSpace to NSDeviceRGBColorSpace?

    - by Bret
    Can anyone tell me why this colorUsingColorSpaceName is returning nil? For example, the following code block will print "deviceColor is nill": NSColor *color = [NSColor windowBackgroundColor]; NSColor *deviceColor = [color colorUsingColorSpaceName: NSDeviceRGBColorSpace]; if(deviceColor == nil) NSLog(@"deviceColor is nill"); How can I convert an NSColor in the NSNamedColorSpace? I need to be able to get the color components so i can convert an NSColor to a CGColorRef

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  • ASIHTTPRequest crash in ASIInputStream forwardInvocation:

    - by catlan
    Does somebody else has randomly seen crashes in ASIInputStream forwardInvocation: during the use of ASIFormDataRequest? (the request was startAsynchronous) Here is the backtrace: #0 0x95877b83 in CFRunLoopSourceSignal () #1 0x958daa45 in _CFStreamScheduleWithRunLoop () #2 0x9588d05d in __invoking___ () #3 0x9588cfc8 in -[NSInvocation invoke] () #4 0x958c8f28 in -[NSInvocation invokeWithTarget:] () #5 0x0001d7ee in -[ASIInputStream forwardInvocation:] (self=0x228d40, _cmd=0x972d80c0, anInvocation=0x225a70) at /Users/catlan/Projekte/TBU/ASIInputStream.m:75 #6 0x9588de54 in ___forwarding___ () #7 0x9588d982 in __forwarding_prep_0___ () #8 0x958da8f8 in CFReadStreamScheduleWithRunLoop () #9 0x958daa26 in _CFStreamScheduleWithRunLoop () #10 0x958daa26 in _CFStreamScheduleWithRunLoop () #11 0x00015d4d in -[ASIHTTPRequest scheduleReadStream] (self=0x2318e0, _cmd=0x23490) at /Users/catlan/Projekte/TBU/ASIHTTPRequest.m:2608 #12 0x0000de97 in -[ASIHTTPRequest startRequest] (self=0x2318e0, _cmd=0x23827) at /Users/catlan/Projekte/TBU/ASIHTTPRequest.m:1005 #13 0x0000b56c in -[ASIHTTPRequest main] (self=0x2318e0, _cmd=0x973cfd56) at /Users/catlan/Projekte/TBU/ASIHTTPRequest.m:624 #14 0x0000b0a8 in -[ASIHTTPRequest startAsynchronous] (self=0x2318e0, _cmd=0x2136e) at /Users/catlan/Projekte/TBU/ASIHTTPRequest.m:546 #15 0x00004b0f in -[TBUploadWindowController requestUserInfo] (self=0x2f09e10, _cmd=0x205ed) at /Users/catlan/Projekte/TBU/TBUploadWindowController.m:119 #16 0x92591ad9 in __NSFireDelayedPerform () #17 0x95851edb in __CFRunLoopRun () #18 0x9584f864 in CFRunLoopRunSpecific () #19 0x9584f691 in CFRunLoopRunInMode () #20 0x908fdf6c in RunCurrentEventLoopInMode () #21 0x908fdd23 in ReceiveNextEventCommon () #22 0x908fdba8 in BlockUntilNextEventMatchingListInMode () #23 0x96b4eac5 in _DPSNextEvent () #24 0x96b4e306 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] () #25 0x96b1049f in -[NSApplication run] () #26 0x96b08535 in NSApplicationMain () #27 0x00002c8c in main (argc=1, argv=0xbffff858) at /Users/catlan/Projekte/TBU/main.m:13 Any idea on how to debug this?

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  • NSTableView setting the sort column?

    - by overcyn
    I have a NSTableView with multiple columns. clicking each of the columns sorts by the column like in iTunes. However when the tableview first loads the rows are unsorted and no tablecolumn is highlighted or displaying the up/down indicator image. I'm wondering if theres a simple way I can programmatically set the column the table is sorted by and set the indicator image on startup. The only solution I can think of is using [NSTableView setIndicatorImage: inTableColumn:] and [NSTableView setHighlightedColumn:], but that makes it so that clicking on the header doesnt highlight the column. I would rather not have to use tableView:mouseDownInHeaderOfTableColumn: and rewrite the whole click on header to sort thing.

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  • Get text of button from IBAction - iPhone

    - by Organiccat
    When an IBAction is called: -(IBAction) onClick1: (id) sender; What is passed in the sender? Since it's hooked up through the IB, I'm not really sure. My question is how to get the text of the button to be the passed object (NSString most likely) so that I could call it inside the action implementation. -(IBAction) onClick1: (id) sender { NSLog(@"User clicked %@", sender); // Do something here with the variable 'sender' }

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  • Endless iPad Swipe?

    - by Clemens
    Hi, i want to implement a ipad view, where i parse an xml file and put the entries side by side on an "endless" ipad view, so you have to swipe through it left and right. could someone tell me how i can implement this? which type of view do i have to use? thanks in advance regards

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  • How to clip the contents of a custom NSView?

    - by Paperflyer
    I have a custom NSView that displays a nice scale/ruler. I am drawing text labels that are partly outside the actual drawing area so they get clipped by the view (looks nice). Now, I want to introduce empty side margins into the view and need to clip its content manually. How can I set up a custom clipping rectangle?

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  • problem with reload data from table view after come back from another view

    - by user129677
    I have a problem in my application. Any help will be greatly appreciated. Basically it is from view A to view B, and then come back from view B. In the view A, it has dynamic data loaded in from the database, and display on the table view. In this page, it also has the edit button, not on the navigation bar. When user tabs the edit button, it goes to the view B, which shows the pick view. And user can make any changes in here. Once that is done, user tabs the back button on the navigation bar, it saves the changes into the NSUserDefaults, goes back to the view A by pop the view B. When coming back to the view A, it should get the new data from the UIUserDefaults, and it did. I user NSLog to print out to the console and it shows the correct data. Also it should invoke the viewWillAppear: method to get the new data for the table view, but it didn't. It even did not call the tableView:numberOfRowsInSection: method. I place a NSLog statement inside this method but didn't print out in the console. as the result, the view A still has the old data. the only way to get the new data in the view A is to stop and start the application. both view A and view B are the subclass of UIViewController, with UITableViewDelegate and UITableViewDataSource. here is my code in the view A : - (void)viewWillAppear:(BOOL)animated { NSLog(@"enter in Schedule2ViewController ..."); // load in data from database, and store into NSArray object //[self.theTableView reloadData]; [self.theTableView setNeedsDisplay]; //[self.theTableView setNeedsLayout]; } in here, the "theTableView" is a UITableView variable. And I try all three cases of "reloadData", "setNeedsDisplay", and "setNeedsLayout", but didn't seem to work. in the view B, here is the method corresponding to the back button on the navigation bar. - (void)viewDidLoad { UIBarButtonItem *saveButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemSave target:self action:@selector(savePreference)]; self.navigationItem.leftBarButtonItem = saveButton; [saveButton release]; } - (IBAction) savePreference { NSLog(@"save preference."); // save data into the NSUSerDefaults [self.navigationController popViewControllerAnimated:YES]; } Am I doing in the right way? Or is there anything that I missed? Many thanks.

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  • The accossoryView of a UITableViewCell disappears after the visible view is changed

    - by Luca
    Hi! I'm experiencing this strange situation. I have a UITableView where, when the user selects a cell, a long (network) process begins. So, I performed this in a background thread and I placed (in the didSelectRowAtIndexPath) a UIActivityIndicatorView as the accessory view. This is what I wrote: UITableViewCell* cell = [self.tableView cellForRowAtIndexPath:indexPath]; UIActivityIndicatorView* activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; cell.accessoryView = activityView; [activityView startAnimating]; [activityView release]; everything seems to work correctly, except that, if during a loading process (when the indicator is animated), I switch the view using a UITabBar, when I go back to the UITableView, the UIActivityIndicatorView that should still be there has disappeared. Any idea of what I did wrong? Thanks!

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  • Calculating string sizes on iPhone on a background thread

    - by jbrennan
    I've got some somewhat hefty string size calculations happening in my app (each one takes close to 500ms, and happens when the user scrolls to a new "page" in my app (like the Weather app). The delay only happens once per page, as the calculation only needs to be run once (and can even be cached for subsequent launches with the same data). Anyway, I still like to not block the UI for this type of work, as to me it screams using threads, but I know UIKit is not meant to be used from other threads. (I know NSString is not part of UIKit, but the string sizing methods are part of the UIKitAdditions...) So how should I go about doing this? What's the best way to not block the UI and do so safely?

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