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  • SCOM, 90 Days In, I

    - by merrillaldrich
    At my office we’re about 90 days into our implementation of System Center Operations Manager for Windows Server and SQL Server monitoring. All in all it’s been a good experience, and I’m really excited to have access to this tool. I’ve logged a fair number of years as a DBA on products like Idera’s SQL Diagnostic Manager and Quest Spotlight on SQL Server Enterprise (and “roll-your-own” solutions) in smaller environments, and liked them, but they always, in my experience, struggled with really large...(read more)

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  • HTML5 - check if font has loaded

    - by espais
    At present I load my font for my game in with @font-face For instance: @font-face { font-family: 'Orbitron'; src: url('res/orbitron-medium.ttf'); } and then reference it throughout my JS implementation as such: ctx.font = "12pt Orbitron"; where ctx is my 2d context from the canvas. However, I notice a certain lag time while the font is downloaded to the user. Is there a way I can use a default font until it is loaded in?

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  • WebM dans Firefox, le nouveau codec vidéo open-source fait son apparition dans une version développe

    Mise à jour du 11/06/10 WebM dans Firefox Le nouveau codec vidéo open-source fait son apparition dans une version développeur du navigateur Jusqu'ici tout le monde était d'accord (sauf Apple) au sujet du WebM, le nouveau codec open-source issu du VP8 de Google. Mais une question de licence (lire par ailleurs) avait posé quelques problèmes pour le début de son implémentation dans les navigateurs. Ces problèmes sont aujourd'hui et réglés et Mozilla tient p...

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  • Can anyone explain segmented sieve of eratosthenes [on hold]

    - by Utkarsh
    I've searched all over the web on implementation of segmented sieve of eratosthenes. But I found none of them suitable for a beginner. Can anyone explain me the underlying principle behind this method? EDIT: I know that in Sieve of Eratosthenes, we find all primes upto the square root of given number and cross out all multiples of them till the given number. But what do we exactly do in its segmented version?

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  • Maxco Quickly Implements JD Edwards World A9.1

    David Bryant, Vice President and CFO of Maxco, explains to Cliff why Maxco chose to be one of the first to implement JD Edwards World A9.1, how the implementation is going to be a huge competitive advantage for Maxco and its customers, and the value Bryant sees in being part of the Quest User Group community.

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  • Welcome to ubiquitous file sharing (December 08, 2009)

    - by user12612012
    The core of any file server is its file system and ZFS provides the foundation on which we have built our ubiquitous file sharing and single access control model.  ZFS has a rich, Windows and NFSv4 compatible, ACL implementation (ZFS only uses ACLs), it understands both UNIX IDs and Windows SIDs and it is integrated with the identity mapping service; it knows when a UNIX/NIS user and a Windows user are equivalent, and similarly for groups.  We have a single access control architecture, regardless of whether you are accessing the system via NFS or SMB/CIFS.The NFS and SMB protocol services are also integrated with the identity mapping service and shares are not restricted to UNIX permissions or Windows permissions.  All access control is performed by ZFS, the system can always share file systems simultaneously over both protocols and our model is native access to any share from either protocol.Modal architectures have unnecessary restrictions, confusing rules, administrative overhead and weird deployments to try to make them work; they exist as a compromise not because they offer a benefit.  Having some shares that only support UNIX permissions, others that only support ACLs and some that support both in a quirky way really doesn't seem like the sort of thing you'd want in a multi-protocol file server.  Perhaps because the server has been built on a file system that was designed for UNIX permissions, possibly with ACL support bolted on as an add-on afterthought, or because the protocol services are not truly integrated with the operating system, it may not be capable of supporting a single integrated model.With a single, integrated sharing and access control model: If you connect from Windows or another SMB/CIFS client: The system creates a credential containing both your Windows identity and your UNIX/NIS identity.  The credential includes UNIX/NIS IDs and SIDs, and UNIX/NIS groups and Windows groups. If your Windows identity is mapped to an ephemeral ID, files created by you will be owned by your Windows identity (ZFS understands both UNIX IDs and Windows SIDs). If your Windows identity is mapped to a real UNIX/NIS UID, files created by you will be owned by your UNIX/NIS identity. If you access a file that you previously created from UNIX, the system will map your UNIX identity to your Windows identity and recognize that you are the owner.  Identity mapping also supports access checking if you are being assessed for access via the ACL. If you connect via NFS (typically from a UNIX client): The system creates a credential containing your UNIX/NIS identity (including groups). Files you create will be owned by your UNIX/NIS identity. If you access a file that you previously created from Windows and the file is owned by your UID, no mapping is required. Otherwise the system will map your Windows identity to your UNIX/NIS identity and recognize that you are the owner.  Again, mapping is fully supported during ACL processing. The NFS, SMB/CIFS and ZFS services all work cooperatively to ensure that your UNIX identity and your Windows identity are equivalent when you access the system.  This, along with the single ACL-based access control implementation, results in a system that provides that elusive ubiquitous file sharing experience.

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  • SPARC Architecture 2011

    - by Darryl Gove
    With what appears to be minimal fanfare, an update of the SPARC Architecture has been released. If you ever look at SPARC disassembly code, then this is the document that you need to bookmark. If you are not familiar with it, then it basically describes how a SPARC processor should behave - it doesn't describe a particular implementation, just the "generic" processor. As with all revisions, it supercedes the SPARC v9 book published back in the 90s, having both corrections, and definitions of new instructions. Anyway, should be an interesting read

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  • Virtual PC Guide

    <b>Datamation:</b> "A virtual PC, or a PC with desktop virtualization software, is an end-user implementation of virtual computing where a desktop application (rather than a server) is used to emulate a PC."

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  • Filing the XBRL version of Oracle's 2011 10K with the SEC using Oracle Hyperion Disclosure Management

    Oracle Hyperion Disclosure Management is designed to "demystify" the creation of XBRL documents. Featuring deep integration with existing Oracle financial reporting tools, it is the easiest and most straightforward approach to XBRL reporting for Oracle's enterprise performance management and enterprise resource planning customers. In this podcast hear how Oracle itself has improved its SEC XBRL submission process through the implementation of Oracle Hyperion Disclosure Management.

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  • An Introduction to ASP.NET MVC Extensibility

    Because ASP.NET MVC has been designed with extensibility as its design principle; almost every logical step of the processing pipeline can be replaced with your own implementation. In fact, the best way to develop applications with ASP.NET MVC is to extend the system, Simone starts a series that explains how to implement extensions to ASP.NET MVC, starting with the ones at the beginning of the pipeline (routing extensions) and finishing with the view extensions points.

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  • Compiler Mono sous Fedora, par Romain Puyfoulhoux

    Citation: Mono est une implémentation libre du framework .Net, disponible pour Linux, Windows et Mac OS X. Cet article explique comment compiler Mono ainsi que l'IDE MonoDevelop à partir des sources. Cette méthode est en effet bien souvent nécessaire si l'on veut installer la dernière version du framework ou de l'IDE. c'est par ici n'hésitez pas à laisser vos remarques et commentaires dans ce thread...

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  • Improving Strategic Financial Planning at Wyndham Worldwide

    Timothy Koropsak, Manager of Corporate Financial Planning at $3B hospitality company Wyndham Worldwide, talks with Nigel Youell, Product Marketing Director for Enterprise Performance Management at Oracle about their implementation of Hyperion solutions and how this has helped them improve their strategic financial planning processes. Tim highlights how they now have Operating and Treasury forecasts on one common platform and can produce fully integrated financial statements with GAAP accounting integrity and ensures that the strategic plans consolidating from their three business units are reliable and accurate.

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  • Will multivariate (A/B) testing applied with 302 redirects to a subdomain affect my Google ranking?

    - by Lior
    I want to do an A B test of an entire site for a new design and UX with only slight changes in content (a big brand site that has good Google rankings for many generic keywords. My idea of implementation is doing a 302 redirect to the new version (placing it on www1 subdomain) and allowing only user agents of known browsers to pass. The test version will have disallow all in the robots text. Will Google treat this favorably or do I have to use Google Website Optimizer (which will give me tracking headaches)?

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  • SQL Server Hardware Configuration Best Practices

    You have been asked to deploy a brand new SQL Server instance. Your management asks you to come up with the best balance of availability, performance and cost for SQL Server. Richard Vantrease has some recommendations. Get to grips with SQL Server replicationIn this new eBook Sebastian Meine gives a hands-on introduction to SQL Server replication, including implementation and security. Download free ebook now.

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  • Multiple Tomcat vulnerabilities in Oracle Health Sciences LabPas

    - by RitwikGhoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-2733 Improper Input Validation vulnerability 5.0 Apache Tomcat Oracle Health Sciences LabPas upgrade to Apache Tomcat v6.0.36 CVE-2012-3439 DIGEST authentication implementation issues 5.0 CVE-2012-3546 Security constraints bypass vulnerability 5.5 CVE-2012-4431 CSRF prevention filter bypass vulnerability 4.3 CVE-2012-4534 Denial of Service (DoS) vulnerability 4.3 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • PowerPivot FILTER condition optimizations

    - by Marco Russo (SQLBI)
    In the comments of a recent post from Alberto Ferrari there was an interesting note about different performance related to the order of conditions in a FILTER call. I investigated about that and Jeffrey Wang has been so nice to give me some info about actual implementation that I can share on a blog post. First of all, an important disclaimer: PowerPivot is intended to make life easier, not requiring the user to think how to write the order of elements in a formula just to get better performance....(read more)

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  • Custom Scrollbars with CSS

    CSS 3 is well on its way and promises some amazing features, including scrollable divs. There are several implementations of custom scrollbars, but the following implementation works across all popular browsers and supports scrolling with the mouse wheel.

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  • Software Agent construction guidelines

    - by lsoto
    I'm currently studying a Master in Computer Science and I am interested in working with Software Agents and C#. I have found so much information regarding theoretical aspects but just a few articles focused on practical programming aspects such as architecture, design or implementation. Could anybody suggest any good source that I could explore? I wouldn't like to "reinvent the wheel" but to contribute with something better to the current state of the art.

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  • Why avoid Java Inheritance "Extends"

    - by newbie
    Good day! Jame Gosling said “You should avoid implementation inheritance whenever possible.” and instead, use interface inheritance. But why? How can we avoid inheriting the structure of an object using the keyword "extends", and at the same time make our code Object Oriented? Could someone please give an Object Oriented example illustrating this concept in a scenario like "ordering a book in a bookstore?" Thank you in advance.

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric (2D) game with moderate-scale multiplayer - 20-30 players. I've had some difficulty getting a good movement prediction implementation in place. Right now, clients are authoritative for their own position. The server performs validation and broad-scale cheat detection, and I fully realize that the system will never be fully robust against cheating. However, the performance and implementation tradeoffs work well for me right now. Given that I'm dealing with sprite graphics, the game has 8 defined directions rather than free movement. Whenever the player changes their direction or speed (walk, run, stop), a "true" 3D velocity is set on the entity and a packet it sent to the server with the new movement state. In addition, every 250ms additional packets are transmitted with the player's current position for state updates on the server as well as for client prediction. After the server validates the packet, it gets automatically distributed to all of the other "nearby" players. Client-side, all entities with non-zero velocity (ie/ moving entities) are tracked and updated by a rudimentary "physics" system - basically nothing more than changing the position by the velocity according to the elapsed time slice (40ms or so). What I'm struggling with is how to implement clean movement prediction. I have the nagging suspicion that I've made a design mistake somewhere. I've been over the Unreal, Half-life, and all other movement prediction/lag compensation articles I could find, but they all seam geared toward shooters: "Don't send each control change, send updates every 120ms, server is authoritative, client predicts, etc". Unfortunately, that style of design won't work well for me - there's no 3D environment so each individual state change is important. 1) Most of the samples I saw tightly couple movement prediction right into the entities themselves. For example, storing the previous state along with the current state. I'd like to avoid that and keep entities with their "current state" only. Is there a better way to handle this? 2) What should happen when the player stops? I can't interpolate to the correct position, since they might need to walk backwards or another strange direction if their position is too far ahead. 3) What should happen when entities collide? If the current player collides with something, the answer is simple - just stop the player from moving. But what happens if two entities take up the same space on the server? What if the local prediction causes a remote entity to collide with the player or another entity - do I stop them as well? If the prediction had the misfortune of sticking them in front of a wall that the player has gone around, the prediction will never be able to compensate and once the error gets to high the entity will snap to the new position.

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  • Extract and convert all Excel worksheets into CSV files using PowerShell

    Can PowerShell provide an easy way to export Excel as a CSV? Yes. Tim Smith demonstrates that whether you have multiple Excel files, or just multiple worksheets in Excel, PowerShell simplifies the process. Get to grips with SQL Server replicationIn this new eBook Sebastian Meine gives a hands-on introduction to SQL Server replication, including implementation and security. Download free ebook now.

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  • Animation in Silverlight

    In this chapter you will be learning the basic fundamental concepts of Animations in Silverlight Application, which includes Animation Types, namespace details, classes, objects used, implementation of different types of animations with XAML and with C# code and some more interesting samples for each animation.

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  • Animation in Silverlight

    In this chapter, you will be learning the fundamental concepts of Animations in Silverlight Application, which includes Animation Types, namespace details, classes, objects used, implementation of different types of animations with XAML and with C# code ...

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  • Animation in Silverlight

    In this chapter you will be learning the basic fundamental concepts of Animations in Silverlight Application, which includes Animation Types, namespace details, classes, objects used, implementation of different types of animations with XAML and with C# code and some more interesting samples for each animation.

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