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  • What is the simplest way to automatically populate a form? [on hold]

    - by ElendilTheTall
    I am updating a site for a training company. Each course has its own page, on which the dates of upcoming courses are listed. At present, the customer manually fills in a booking form with all the relevant information, including the course name, venue, and dates. What I would like to implement is a system whereby, when the user clicks the relevant date, the booking form (which is on a separate page) is automatically populated with the course name and date. Is that possible? Would it be simpler to have a form on each page and then have just the date and venue automatically filled in on click?

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  • Is there anyway i can create an intranet request form and have it be stored in a database? [on hold]

    - by eternalearth888
    I am trying to create a form for my companies intraNet site. The idea is as follows: An employee wants to make a purchase, so they will go to the appropriate page in the intraNet They will fill out the form on the intraNet page They click the email button The data in the form is saved in a database, and an email is sent to me stating that there is purchase order request form filled out I am not exactly sure how to go about this. Part of me wants to create it in a Data Access Page but I am not sure that's correct. If there is no one here who can help, is there anyone who can direct me to someone/something that can help me?

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  • C#: Inheritence, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel?

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  • OBJ model loaded in LWJGL has a black area with no texture

    - by gambiting
    I have a problem with loading an .obj file in LWJGL and its textures. The object is a tree(it's a paid model from TurboSquid, so I can't post it here,but here's the link if you want to see how it should look like): http://www.turbosquid.com/FullPreview/Index.cfm/ID/701294 I wrote a custom OBJ loader using the LWJGL tutorial from their wiki. It looks like this: public class OBJLoader { public static Model loadModel(File f) throws FileNotFoundException, IOException { BufferedReader reader = new BufferedReader(new FileReader(f)); Model m = new Model(); String line; Texture currentTexture = null; while((line=reader.readLine()) != null) { if(line.startsWith("v ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.verticies.add(new Vector3f(x,y,z)); }else if(line.startsWith("vn ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.normals.add(new Vector3f(x,y,z)); }else if(line.startsWith("vt ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); m.texVerticies.add(new Vector2f(x,y)); }else if(line.startsWith("f ")) { Vector3f vertexIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[0]), Float.valueOf(line.split(" ")[2].split("/")[0]), Float.valueOf(line.split(" ")[3].split("/")[0])); Vector3f textureIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[1]), Float.valueOf(line.split(" ")[2].split("/")[1]), Float.valueOf(line.split(" ")[3].split("/")[1])); Vector3f normalIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[2]), Float.valueOf(line.split(" ")[2].split("/")[2]), Float.valueOf(line.split(" ")[3].split("/")[2])); m.faces.add(new Face(vertexIndicies,textureIndicies,normalIndicies,currentTexture.getTextureID())); }else if(line.startsWith("g ")) { if(line.length()>2) { String name = line.split(" ")[1]; currentTexture = TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/" + name + ".png")); System.out.println(currentTexture.getTextureID()); } } } reader.close(); System.out.println(m.verticies.size() + " verticies"); System.out.println(m.normals.size() + " normals"); System.out.println(m.texVerticies.size() + " texture coordinates"); System.out.println(m.faces.size() + " faces"); return m; } } Then I create a display list for my model using this code: objectDisplayList = GL11.glGenLists(1); GL11.glNewList(objectDisplayList, GL11.GL_COMPILE); Model m = null; try { m = OBJLoader.loadModel(new File("res/untitled4.obj")); } catch (Exception e1) { e1.printStackTrace(); } int currentTexture=0; for(Face face: m.faces) { if(face.texture!=currentTexture) { currentTexture = face.texture; GL11.glBindTexture(GL11.GL_TEXTURE_2D, currentTexture); } GL11.glColor3f(1f, 1f, 1f); GL11.glBegin(GL11.GL_TRIANGLES); Vector3f n1 = m.normals.get((int) face.normal.x - 1); GL11.glNormal3f(n1.x, n1.y, n1.z); Vector2f t1 = m.texVerticies.get((int) face.textures.x -1); GL11.glTexCoord2f(t1.x, t1.y); Vector3f v1 = m.verticies.get((int) face.vertex.x - 1); GL11.glVertex3f(v1.x, v1.y, v1.z); Vector3f n2 = m.normals.get((int) face.normal.y - 1); GL11.glNormal3f(n2.x, n2.y, n2.z); Vector2f t2 = m.texVerticies.get((int) face.textures.y -1); GL11.glTexCoord2f(t2.x, t2.y); Vector3f v2 = m.verticies.get((int) face.vertex.y - 1); GL11.glVertex3f(v2.x, v2.y, v2.z); Vector3f n3 = m.normals.get((int) face.normal.z - 1); GL11.glNormal3f(n3.x, n3.y, n3.z); Vector2f t3 = m.texVerticies.get((int) face.textures.z -1); GL11.glTexCoord2f(t3.x, t3.y); Vector3f v3 = m.verticies.get((int) face.vertex.z - 1); GL11.glVertex3f(v3.x, v3.y, v3.z); GL11.glEnd(); } GL11.glEndList(); The currentTexture is an int - it contains the ID of the currently used texture. So my model looks absolutely fine without textures: (sorry I cannot post hyperlinks since I am a new user) i.imgur.com/VtoK0.png But look what happens if I enable GL_TEXTURE_2D: i.imgur.com/z8Kli.png i.imgur.com/5e9nn.png i.imgur.com/FAHM9.png As you can see an entire side of the tree appears to be missing - and it's not transparent, since it's not in the colour of the background - it's rendered black. It's not a problem with the model - if I load it using Kanji's OBJ loader it works fine(but the thing is,that I need to write my own OBJ loader) i.imgur.com/YDATo.png this is my OpenGL init section: //init display try { Display.setDisplayMode(new DisplayMode(Support.SCREEN_WIDTH, Support.SCREEN_HEIGHT)); Display.create(); Display.setVSyncEnabled(true); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glLoadIdentity(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glClearColor(1.0f, 0.0f, 0.0f, 1.0f); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LESS); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_NORMALIZE); GL11.glMatrixMode(GL11.GL_PROJECTION); GLU.gluPerspective (90.0f,800f/600f, 1f, 500.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glCullFace(GL11.GL_BACK); //enable lighting GL11.glEnable(GL11.GL_LIGHTING); ByteBuffer temp = ByteBuffer.allocateDirect(16); temp.order(ByteOrder.nativeOrder()); GL11.glMaterial(GL11.GL_FRONT, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse).flip()); GL11.glMaterialf(GL11.GL_FRONT, GL11.GL_SHININESS,(int)material_shinyness); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); // Setup The Diffuse Light GL11.glLight(GL11.GL_LIGHT2, GL11.GL_POSITION,(FloatBuffer)temp.asFloatBuffer().put(lightPosition2).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_AMBIENT,(FloatBuffer)temp.asFloatBuffer().put(lightAmbient).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_SPECULAR,(FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_CONSTANT_ATTENUATION, 0.1f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_LINEAR_ATTENUATION, 0.0f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_QUADRATIC_ATTENUATION, 0.0f); GL11.glEnable(GL11.GL_LIGHT2); Could somebody please help me?

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  • In a multithreaded app, would a multi-core or multiprocessor arrangement be better?

    - by Michael
    I've read a lot on this topic already both here (e.g., stackoverflow.com/questions/1713554/threads-processes-vs-multithreading-multi-core-multiprocessor-how-they-are or http://stackoverflow.com/questions/680684/multi-cpu-multi-core-and-hyper-thread) and elsewhere (e.g., ixbtlabs.com/articles2/cpu/rmmt-l2-cache.html or software.intel.com/en-us/articles/multi-core-introduction/), but I still am not sure about a couple things that seem very straightforward. So I thought I'd just ask. (1) Is a multi-core processor in which each core has dedicated cache effectively the same as a multiprocessor system (balanced of course for processor speed, cache size, and so on)? (2) Let's say I have some images to analyze (i.e., computer vision), and I have these images loaded into RAM. My app spawns a thread for each image that needs to be analyzed. Will this app on a shared cache multi-core processor run slower than on a dedicated cache multi-core processor, and would the latter run at the same speed as on an equivalent single-core multiprocessor machine? Thank you for the help!

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  • Invalid BOOT.INI (dual boot XP with 7)

    - by Muxa
    I had Windows XP x64 as my main system, and i also had a second partition with Windows XP x64. Both booted from first partition (C:) I then installed Windows 7 Ultimate on the first partition. I've added NTLDR using BCDRDIT. I've also copied NTLDR, NTDETECT.COM and BOOT.INI onto the drive where XP remained. However then i try to boot into Windows XP x64 i get Invalid BOOT.INI file Booting from c:\windows\ NTDETECT failed I found instructions on how to fix it using a boot disk, however the partitions are on a software RAID. I've tried to boot from a customized XP CD with the drivers, however it does not offer me a Repair option for some reason - just setup. Partitions that i have:'= System Reserved Main (Windows 7) Secondary (Windows XP x64) Here's the contents of my BOOT.INI: [boot loader] timeout=30 default=multi(0)disk(0)rdisk(0)partition(3)\WINDOWS [operating systems] multi(0)disk(0)rdisk(0)partition(3)\WINDOWS="Windows XP Professional x64 Edition" /fastdetect

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  • Mutli-processor workstation as a workstation/server

    - by posdef
    I work in a research institute and a number of programs we use are computationally intensive (I actually wrote one of them). Right now we have one computer that is dedicated for one of these programs (with local accounts only, as in users physically sitting in front of that pc) and the other programs are run on individual workstations assigned to people. I have been looking around to common brands such as Dell and HP, for a some sort of a small/medium scale server, which can be used as a workhorse by sending tasks remotely. It appears as if there is nothing in between workstations with one 6-core processor and a bunch of extras (like fancy graphics etc) and rack mount servers with ridiculous amount of RAM and HDD expansion capabilities but still relatively little number of processors/cores. I wonder if what I am looking for is such a small niche product? Are there other solutions that I might not be aware of? Does anyone know of a multi proc- multi-core workstation/server that is still within the reasonable

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  • Sharing the model in MVP Winforms App

    - by Keith G
    I'm working on building up an MVP application (C# Winforms). My initial version is at http://stackoverflow.com/questions/1422343/ ... Now I'm increasing the complexity. I've broken out the code to handle two separate text fields into two view/presenter pairs. It's a trivial example, but it's to work out the details of multiple presenters sharing the same model. My questions are about the model: I am basically using a property changed event raised by the model for notifying views that something has changed. Is that a good approach? What if it gets to the point where I have 100 or 1000 properties? Is it still practical at that point? Is instantiating the model in each presenter with   NoteModel _model = NoteModel.Instance   the correct approach? Note that I do want to make sure all of the presenters are sharing the same data. If there is a better approach, I'm open to suggestions .... My code looks like this: NoteModel.cs public class NoteModel : INotifyPropertyChanged { private static NoteModel _instance = null; public static NoteModel Instance { get { return _instance; } } static NoteModel() { _instance = new NoteModel(); } private NoteModel() { Initialize(); } public string Filename { get; set; } public bool IsDirty { get; set; } public readonly string DefaultName = "Untitled.txt"; string _sText; public string TheText { get { return _sText; } set { _sText = value; PropertyHasChanged("TheText"); } } string _sMoreText; public string MoreText { get { return _sMoreText; } set { _sMoreText = value; PropertyHasChanged("MoreText"); } } public void Initialize() { Filename = DefaultName; TheText = String.Empty; MoreText = String.Empty; IsDirty = false; } private void PropertyHasChanged(string sPropName) { IsDirty = true; if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(sPropName)); } } public event PropertyChangedEventHandler PropertyChanged; } TextEditorPresenter.cs public class TextEditorPresenter { ITextEditorView _view; NoteModel _model = NoteModel.Instance; public TextEditorPresenter(ITextEditorView view)//, NoteModel model) { //_model = model; _view = view; _model.PropertyChanged += new PropertyChangedEventHandler(model_PropertyChanged); } void model_PropertyChanged(object sender, PropertyChangedEventArgs e) { if (e.PropertyName == "TheText") _view.TheText = _model.TheText; } public void TextModified() { _model.TheText = _view.TheText; } public void ClearView() { _view.TheText = String.Empty; } } TextEditor2Presenter.cs is essentially the same except it operates on _model.MoreText instead of _model.TheText. ITextEditorView.cs public interface ITextEditorView { string TheText { get; set; } } ITextEditor2View.cs public interface ITextEditor2View { string MoreText { get; set; } }

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  • System.Reflection and InvokeMember, storing type, assembly, and object in a class

    - by Cyclone
    I have tested code to call a method inside of a compiled DLL, and it works. I created a class to store the object, type, and loaded assembly, but something is lost in translation because it is unable to find the member I wish to invoke. If I create a type, object, and assembly, and properly load everything into these and perform InvokeMember on the type, it works just fine. However, when I use the things inside of my class, it throws a MissingMemberException and does not invoke the member, obviously. What am I doing wrong? The member in question is a subroutine which takes one argument, a string. This is quite frustrating. Code being called: Dim MyLoadedAssembly As New LoadedAssembly() MyLoadedAssembly.MyAssembly = Assembly.LoadFrom("display.dll") MyLoadedAssembly.MyObject = MyLoadedAssembly.MyAssembly.CreateInstance("Display.UI.Window") MyLoadedAssembly.MyType = MyLoadedAssembly.MyAssembly.GetType("Display.UI.Window") Dim args() As Object = {"test"} MyLoadedAssembly.InvokeMember("Show", args) Private Class LoadedAssembly Public MyType As Type Public MyObject As Object Public MyAssembly As Assembly Public Function InvokeMember(ByVal name As String, ByVal args() As Object) Return MyType.InvokeMember(name, BindingFlags.Default Or BindingFlags.InvokeMethod Or BindingFlags.GetProperty Or BindingFlags.Instance, Nothing, MyObject, args) End Function End Class Code inside of display.dll: Namespace UI Public Class Window Private wind As New System.Windows.Forms.Form Public FullScreen As Boolean = False Public Overloads Sub Show(ByVal text As String) wind.Show() wind.Text = text End Sub Public Overloads Sub Show() wind.Show() End Sub End Class End Namespace The root namespace for display.dll is Display. Why is my code only working when not within this class? System.MissingMethodException was unhandled Message="Method 'Display.UI.Window.Show' not found." Source="mscorlib" StackTrace: at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at IDE.IDE.LoadedAssembly.InvokeMember(String name, Object[] args) in C:\Documents and Settings\Davey\Desktop\RaptorScript\RaptorScript\RaptorScript\IDE.vb:line 69 at IDE.IDE.IDE_Load(Object sender, EventArgs e) in C:\Documents and Settings\Davey\Desktop\RaptorScript\RaptorScript\RaptorScript\IDE.vb:line 50 at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.SafeNativeMethods.ShowWindow(HandleRef hWnd, Int32 nCmdShow) at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Control.set_Visible(Boolean value) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(ApplicationContext context) at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[] commandLine) at IDE.My.MyApplication.Main(String[] Args) in 17d14f5c-a337-4978-8281-53493378c1071.vb:line 81 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:

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  • Is there a way to update a ViewModel in MVC2?

    - by Juvaly
    This code works: [HttpPost] public ActionResult Edit(int id, FormCollection fc) { Movie movie = ( from m in _ctx.Movie.Include("MovieActors") where m.MovieID == id select m ).First(); MovieActorViewModel movieActor = new MovieActorViewModel(movie); if (TryUpdateModel(movieActor)) { _ctx.ApplyPropertyChanges(movieActor.Movie.EntityKey.EntitySetName, movieActor.Movie); _ctx.SaveChanges(); } return View(movieActor); } However, I am not sure how to test this, and in general would much rather have the method take a typed model like: [HttpPost] public ActionResult Edit(MovieActorViewModel movieActor) Is this possible? What changes to my MovieActorViewModel class do I need to make in order to enable this? That class looks like this: public class MovieActorViewModel { public Movie Movie { get; set; } public Actor Actor { get; set; } public PublisherDealViewModel(Movie movie) { this.Movie = movie; this.Actor = ( from a in this.Movie.Actors where a.ActorID == 1 select a ).First(); } } The view is typed (inherits ViewPage) simple: <% using (Html.BeginForm()) {%> Movie Title: <%= Html.TextBoxFor(model=>model.Movie.Title) %><br/> Actor Name: <%= Html.TextBoxFor(model=>model.Actor.Name) %> <% } %>

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  • Django ModelForm for Many-to-Many fields

    - by theycallmemorty
    Consider the following models and form: class Pizza(models.Model): name = models.CharField(max_length=50) class Topping(models.Model): name = models.CharField(max_length=50) ison = models.ManyToManyField(Pizza, blank=True) class ToppingForm(forms.ModelForm): class Meta: model = Topping When you view the ToppingForm it lets you choose what pizzas the toppings go on and everything is just dandy. My questions is: How do I define a ModelForm for Pizza that lets me take advantage of the Many-to-Many relationship between Pizza and Topping and lets me choose what Toppings go on the Pizza?

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  • How to save many to many fields by using an auto complete text box

    - by iHeartDucks
    If I have two models like class Author(models.Model): name = models.CharField(max_length=100) title = models.CharField(max_length=3, choices=TITLE_CHOICES) birth_date = models.DateField(blank=True, null=True) def __unicode__(self): return self.name class Book(models.Model): name = models.CharField(max_length=100) authors = models.ManyToManyField(Author) I can render the book form using a model form like this class BookForm(ModelForm): class Meta: model = Book widgets = { 'authors' : TextInput() } The authors fields is now rendered as a text box and I want to use an auto complete (where I can enter multiple authors) text box to populate the field. I am having a hard time to understand how I can save the authors in view function? I am thinking of using a hidden field to record all the author id's but I am having a hard time figuring out how to save it on the postback.

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  • PS/2 to USB adapter doesn't work with Model M keyboard

    - by mickburkejnr
    I bought a server about 3 months ago from a friend, and I have only had time to tinker with it in the last week. I noticed that this server doesn't have any PS/2 ports, which meant configuring it was near impossible. I don't have any USB keyboards in the house, I only have an IBM Model M keyboard (built 1994) and another IBM keyboard that was built circa 2001. Both of them have PS/2 connections. I bought an adapter off eBay, and when I used it with the Model M keyboard the three lights on the keyboard flashed for a split second, but then the keyboard is then unresponsive. I can bash away at the keys for ages and nothing will happen. The same applies to the later built IBM keyboard. What could I do to make the adapter work? I am getting the loan of a USB keyboard in two weeks time, but I'd like a more permanent solution without having to rely on getting the loan of a keyboard every time I have to perform maintenance on the server. And as I already have two keyboards which work fine and I like using, I don't really want to have to buy another keyboard just for use on the server.

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  • SELECT SQL statement problem when getting info from an accdb in VB.Net

    - by Shane Fagan
    Hi again all, im getting the error below for this SQL statement in VB.Net SQLString = "SELECT AllPropertyDetails.PropertyID, Street, Town, County, Acres, Quotas, ResidenceDetails, Status, HighestBid, AskingPrice FROM AllPropertyDetails " SQLString += "INNER JOIN Land ON AllPropertyDetails.PropertyID = Land.PropertyID " SQLString += "WHERE Deleted = False " If PriceRadioButton.Checked = True Then SQLString += "ORDER BY AskingPrice ASC" ElseIf AcresRadioButton.Checked = True Then SQLString += "ORDER BY Acres ASC" End If Any ideas why its not working? The fields in the DB and the table names seem ok but its not working :/ System.InvalidOperationException was unhandled Message="An error occurred creating the form. See Exception.InnerException for details. The error is: No value given for one or more required parameters." Source="AuctioneerProject" StackTrace: at AuctioneerProject.My.MyProject.MyForms.Create__Instance__[T](T Instance) in 17d14f5c-a337-4978-8281-53493378c1071.vb:line 190 at AuctioneerProject.My.MyProject.MyForms.get_LandReport() at AuctioneerProject.ReportsMenu.LandButton_Click(Object sender, EventArgs e) in C:\Users\admin\Desktop\Auctioneers\AuctioneerProject\AuctioneerProject\ReportsMenu.vb:line 4 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(ApplicationContext context) at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[] commandLine) at AuctioneerProject.My.MyApplication.Main(String[] Args) in 17d14f5c-a337-4978-8281-53493378c1071.vb:line 81 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.Data.OleDb.OleDbException ErrorCode=-2147217904 Message="No value given for one or more required parameters." Source="Microsoft Office Access Database Engine" StackTrace: at System.Data.OleDb.OleDbCommand.ExecuteCommandTextErrorHandling(OleDbHResult hr) at System.Data.OleDb.OleDbCommand.ExecuteCommandTextForSingleResult(tagDBPARAMS dbParams, Object& executeResult) at System.Data.OleDb.OleDbCommand.ExecuteCommandText(Object& executeResult) at System.Data.OleDb.OleDbCommand.ExecuteCommand(CommandBehavior behavior, Object& executeResult) at System.Data.OleDb.OleDbCommand.ExecuteReaderInternal(CommandBehavior behavior, String method) at System.Data.OleDb.OleDbCommand.ExecuteReader(CommandBehavior behavior) at System.Data.OleDb.OleDbCommand.ExecuteReader() at AuctioneerProject.LandReport.load_Land() in C:\Users\admin\Desktop\Auctioneers\AuctioneerProject\AuctioneerProject\LandReport.vb:line 37 at AuctioneerProject.LandReport.PriceRadioButton_CheckedChanged(Object sender, EventArgs e) in C:\Users\admin\Desktop\Auctioneers\AuctioneerProject\AuctioneerProject\LandReport.vb:line 79 at System.Windows.Forms.RadioButton.OnCheckedChanged(EventArgs e) at System.Windows.Forms.RadioButton.set_Checked(Boolean value) at AuctioneerProject.LandReport.InitializeComponent() in C:\Users\admin\Desktop\Auctioneers\AuctioneerProject\AuctioneerProject\LandReport.designer.vb:line 40 at AuctioneerProject.LandReport..ctor() in C:\Users\admin\Desktop\Auctioneers\AuctioneerProject\AuctioneerProject\LandReport.vb:line 5 InnerException:

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  • Django: How can I delete a formset entry if one of it's data is blank?

    - by mkret
    Hi, I have the following scenario: I have a form with data that does not need translation and a formset with a textfield that should be translated into an undefined amount of languages. Both parts are bound to a model. Each translated text is kept in a model with a foreign key that binds it to the untranslatable data. Something like: class Person(models.Model): name = models.CharField(max_length=60) birth_date = models.DateField() class PersonBio(models.Model): person = models.ForeignKey(Person) locale = models.CharField(max_length=10) bio = models.TextField() Each form in the formset has 2 fields: A textfield (with the translated text) A locale field (with the language into which the text was translated) I've got it working with no problems until I tryed to change it's normal behaviour. I wanted to eliminate the need for the DELETE field by deleting an instance of the translated text if the textfield was left blank. I've googled quite a lot now and read the whole documentation for forms, formsets and model validation but had no luck. To be honest, I couldn't even think of a solution. Where should I implement this? On a Form clean() method? On the view? Somewhere in the Fieldset? Fieldset's save() method, maybe? I'll keep trying to find a way to do that, but any help/tip/clue is appreciated. Thanks in advance.

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  • access exception when invoking method of an anonymous class using java reflection

    - by Asaf David
    Hello I'm trying to use an event dispatcher to allow a model to notify subscribed listeners when it changes. the event dispatcher receives a handler class and a method name to call during dispatch. the presenter subscribes to the model changes and provide a Handler implementation to be called on changes. Here's the code (I'm sorry it's a bit long). EventDispacther: package utils; public class EventDispatcher<T> { List<T> listeners; private String methodName; public EventDispatcher(String methodName) { listeners = new ArrayList<T>(); this.methodName = methodName; } public void add(T listener) { listeners.add(listener); } public void dispatch() { for (T listener : listeners) { try { Method method = listener.getClass().getMethod(methodName); method.invoke(listener); } catch (Exception e) { System.out.println(e.getMessage()); } } } } Model: package model; public class Model { private EventDispatcher<ModelChangedHandler> dispatcher; public Model() { dispatcher = new EventDispatcher<ModelChangedHandler>("modelChanged"); } public void whenModelChange(ModelChangedHandler handler) { dispatcher.add(handler); } public void change() { dispatcher.dispatch(); } } ModelChangedHandler: package model; public interface ModelChangedHandler { void modelChanged(); } Presenter: package presenter; public class Presenter { private final Model model; public Presenter(Model model) { this.model = model; this.model.whenModelChange(new ModelChangedHandler() { @Override public void modelChanged() { System.out.println("model changed"); } }); } } Main: package main; public class Main { public static void main(String[] args) { Model model = new Model(); Presenter presenter = new Presenter(model); model.change(); } } Now, I except to get the "model changed" message. However, I'm getting an java.lang.IllegalAccessException: Class utils.EventDispatcher can not access a member of class presenter.Presenter$1 with modifiers "public". I understand that the class to blame is the anonymous class i created inside the presenter, however I don't know how to make it any more 'public' than it currently is. If i replace it with a named nested class it seem to work. It also works if the Presenter and the EventDispatcher are in the same package, but I can't allow that (several presenters in different packages should use the EventDispatcher) any ideas?

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  • Model-View-Controller in JavaScript

    - by Casey Hope
    tl;dr: How does one implement MVC in JavaScript in a clean way? I'm trying to implement MVC in JavaScript. I have googled and reorganized with my code countless times but have not found a suitable solution. (The code just doesn't "feel right".) Here's how I'm going about it right now. It's incredibly complicated and is a pain to work with (but still better than the pile of code I had before). It has ugly workarounds that sort of defeat the purpose of MVC. And behold, the mess, if you're really brave: // Create a "main model" var main = Model0(); function Model0() { // Create an associated view and store its methods in "view" var view = View0(); // Create a submodel and pass it a function // that will "subviewify" the submodel's view var model1 = Model1(function (subview) { view.subviewify(subview); }); // Return model methods that can be used by // the controller (the onchange handlers) return { 'updateModel1': function (newValue) { model1.update(newValue); } }; } function Model1(makeSubView) { var info = ''; // Make an associated view and attach the view // to the parent view using the passed function var view = View1(); makeSubView(view.__view); // Dirty dirty // Return model methods that can be used by // the parent model (and so the controller) return { 'update': function (newValue) { info = newValue; // Notify the view of the new information view.events.value(info); } }; } function View0() { var thing = document.getElementById('theDiv'); var input = document.getElementById('theInput'); // This is the "controller", bear with me input.onchange = function () { // Ugly, uses a global to contact the model main.updateModel1(this.value); }; return { 'events': {}, // Adds a subview to this view. 'subviewify': function (subview) { thing.appendChild(subview); } }; } // This is a subview. function View1() { var element = document.createElement('div'); return { 'events': { // When the value changes this is // called so the view can be updated 'value': function (newValue) { element.innerHTML = newValue; } }, // ..Expose the DOM representation of the subview // so it can be attached to a parent view '__view': element }; } How does one implement MVC in JavaScript in a cleaner way? How can I improve this system? Or is this the completely wrong way to go, should I follow another pattern?

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  • Django: how to cleanup form fields and avoid code duplication

    - by Alexander Konstantinov
    Quite often I need to filter some form data before using it (saving to database etc.) Let's say I want to strip whitespaces and replace repeating whitespaces with a single one in most of the text fields, in many forms. It's not difficult to do this using clean_<fieldname> methods: # Simplified model with two text fields class MyModel(models.Model): title = models.CharField() description = models.CharField() # Model-based form class MyForm(forms.ModelForm): class Meta: model = MyModel def clean_title(self): title = self.cleaned_data['title'] return re.sub(r'\s{2,}', ' ', title.strip()) def clean_description(self): description = self.cleaned_data['description'] return re.sub(r'\s{2,}', ' ', description.strip()) It does exactly what I need, and has a nice side effect which I like: if user enters only whitespaces, the field will be considered empty and therefore invalid (if it is required) and I don't even have to throw a ValidationError. The obvious problem here is code duplication. Even if I'll create some function for that, say my_text_filter, I'll have to call it for every text field in all my forms: from myproject.filters import my_text_filter class MyForm(forms.ModelForm): class Meta: model = MyModel def clean_title(self): return my_text_filter(self.cleaned_data['title']) def clean_description(self): return my_text_filter(self.cleaned_data['description']) The question: is there any standard and simple way in Django (I use version 1.2 if that matters) to do this (like, for example, by adding property validators = {'title': my_text_filter, 'description': my_text_filter} to MyModel), or at least some more or less standard workaround? I've read about form validation and validators in the documentation, but couldn't find what I need there.

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  • Cakephp Insert Ignore Feature?

    - by SeanDowney
    Is there a way to do an "insert ignore" in cake without using a model-query function? $this->Model->save(array( 'id' => NULL, 'guid' => $guid, 'name' => $name, )); Generates error: Warning (512): SQL Error: 1062: Duplicate entry 'GUID.....' for key 'unique_guid' [CORE/cake/libs/model/datasources/dbo_source.php, line 524] It would be great to be able to set some flag or option that says "don't care"

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  • Checking a set of listbox items against a text box vb.net

    - by Shane Fagan
    Hi all I have this code to check if an item from a textbox is in a listbox and its giving me the error at the bottom. Any ideas what im doing wrong? I copied it from another part of my project and it was working for that part so I cant see whats wrong. If LocationsSearchTextBox.Text <> "" And LocationListBox.Items.Count > 0 Then tempInt = 0 While (tempInt < ClientListBox.Items.Count) If LocationListBox.Items(tempInt).ToString.Contains(LocationsSearchTextBox.Text) = False Then LocationListBox.Items.RemoveAt(tempInt) End If tempInt += 1 End While End If System.ArgumentOutOfRangeException was unhandled Message="InvalidArgument=Value of '2' is not valid for 'index'. Parameter name: index" ParamName="index" Source="System.Windows.Forms" StackTrace: at System.Windows.Forms.ListBox.ObjectCollection.get_Item(Int32 index) at AuctioneerProject.Viewing.LocationsSearchTextBox_KeyPress(Object sender, KeyPressEventArgs e) in C:\Users\admin\Desktop\Auctioneers\AuctioneerProject\AuctioneerProject\Viewing.vb:line 301 at System.Windows.Forms.Control.OnKeyPress(KeyPressEventArgs e) at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m) at System.Windows.Forms.Control.ProcessKeyMessage(Message& m) at System.Windows.Forms.Control.WmKeyChar(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.TextBoxBase.WndProc(Message& m) at System.Windows.Forms.TextBox.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(ApplicationContext context) at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[] commandLine) at AuctioneerProject.My.MyApplication.Main(String[] Args) in 17d14f5c-a337-4978-8281-53493378c1071.vb:line 81 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:

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  • Ruby on Rails: reducing complexity of parameters in a RESTFul HTTP POST request (multi-model)

    - by randombits
    I'm using cURL to test a RESTFul HTTP web service. The problem is I'm normally submitting a bunch of values normally like this: curl -d "firstname=bob&lastname=smith&age=25&from=kansas&someothermodelattr=val" -H "Content-Type: application/x-www-form-urlencoded" http://mysite/people.xml -i The problem with this is my controller will then have code like this: unless params[:firstname].nil? end unless params[:lastname].nil? end // FINALLY @person = People.new(params[:firstname], params[:lastname], params[:age], params[:from]) etc.. What's the best way to simplify this? My Person model has all the validations it needs. Is there a way (assuming the request has multi-model parameters) that I can just do: @person = People.new(params[:person]) and then the initializer can take care of the rest?

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  • Serialized form fields in Ruby on Rails problem

    - by Violet
    I'm having a problem making serialized columns in my model persist correctly in forms. If my model validation fails I want to redisplay the "new" page with all my model data still in the forms. Right now, everything except the serialized fields seem to persist (if my Order fails to purchase, on the "new" page the email is still filled in but the shipping address fields are not). Is this a Rails bug or am I doing something wrong? My model: class Order < ActiveRecord::Base serialize :shipping_address end My controller: def new @order = Order.new end def create @order = Order.new params[:order] if @order.purchase then render :action => "success" else render :action => "new" end end My view, new.html.haml: = form_for @order do |f| - if @order.errors.any? #errorExplanation %p The following errors occurred: %ul - for msg in @order.errors.full_messages %li= msg %h2 Billing Information = f.label :email = f.text_field :email %h2 Shipping Address = f.fields_for :shipping_address do |b| %p.field.address = b.label :address1 = b.text_field :address1 %p= f.submit "Place Order"

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  • Binding, Prefixes and generated HTML

    - by Vman
    MVC newbie question re binders. Supposing I have two strongly typed partial actions that happen to have a model attributes with the same name, and are rendered in the same containing page i.e.: Class Friend {string Name {get; set ;} DateTime DOB {get; set ;}} Class Foe {string Name {get; set ;} string ReasonForDislike {get; set ;}} Both partials will have a line: <%= Html.TextBoxFor(model => model.Name) %> And associated controller actions: public ActionResult SaveFriend(Friend friend) public ActionResult SaveFoe(Foe foe) My problem is that both will render on my containing page with the same id (of course, bad for lots of reasons). I’m aware of the [Bind] attribute that allows me add a prefix, resulting in code: public ActionResult SaveFriend([Bind(Prefix = “friend”)] Friend friend) <%= Html.TextBox("friend.Name", Model. Name) %> //Boo, no TextBoxFor :( But this still doesn’t cut it. I can just about tolerate the loss of the strongly typed TextBoxFor helpers but I’ve yet to get clientside validation to work with prefixes: I’ve tried: <%= Html.ValidationMessage("friend.Name") %> ...and every other variant I can think of. I seem to need the model to be aware of the prefix in both directions but bind only applies when mapping the inbound request. It seems (to me) a common scenario but I’m struggling to find examples out there. What am I missing! Thanks in advance.

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