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  • How to Make a DVCS Completely Interoperable with Subversion?

    - by David M
    What architectural changes would a DVCS need to be completely interoperable with Subversion? Many DVCSs have some kind of bidirectional interface with Subversion, but there are limitations and caveats. For instance, git-svn can create a repository that mirrors Subversion, and changes to that repo can be sent back to Subversion via 'dcommit'. But the git-svn manpage explicitly cautions against making clones of that repository, so essentially, it's a Subversion working copy that you can use git commands on. Bazaar has a bidirectional Subversion capability too, but its documentation notes that Subversion properties aren't supported at all. Here's the end that I'm pursuing. I want a Subversion repository and a DVCS repository that, in the steady state, have identical content. When something is changed on one, it's automatically mirrored to the other. Subversion users interact with the Subversion repository normally. DVCS users clone the DVCS repository, pull changes from it, and push changes back to it. Most importantly, they don't need to know that this special DVCS repository is associated with a Subversion repository. It would probably be nifty if any clone of the special repository is itself a special repository and could commit directly to Subversion, but it might be sufficient if only the special repository directly interacts with Subversion. I think that's what mostly needed is to improve the bidirectional capability so that changes to Subversion properties are translated to changes in the DVCS repository. Some changes in the DVCS repository would be translated to changes to Subversion properties. Or is the answer to create a new capability in Subversion that interacts with a DVCS repository, using the DVCS repository as just a special storage layer such as fsfs or bdb? If there's not a direct mapping between the things that Subversion and a DVCS regard as having versions, does that imply that there's always going to be some activity that cannot be recorded properly on one or the other?

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  • What are .git/info/grafts for?

    - by Big 40wt Svetlyak
    I am trying to figure out what is the 'grafts' in the Git. For example, in one of the latest comments here, Tobu suppose to use git-filter-branch and .git/info/grafts to join two repositories. But I don't understand why I need these grafts? It seems, that all work without last two commands.

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  • How do I protect the trunk from hapless newbies?

    - by Michael Haren
    A coworker relayed the following problem, let's say it's fictional to protect the guilty: A team of 5-10 works on a project which is issue-driven. That is, the typical flow goes like this: a chunk of work (bug, enhancement, etc.) is created as an issue in the issue tracker The issue is assigned to a developer The developer resolves the issue and commits their code changes to the trunk At release time, the frozen, and heavily tested trunk or release branch or whatever is built in release mode and released The problem he's having is that a couple newbies made several bad commits that weren't caught due to an unfortunate chain of events. This was followed by a bad release with a rollback or flurry of hot fixes. One idea we're toying with: Revoke commit access to the trunk for newbies and make them develop on a per-developer branch (we're using SVN): Good: newbies are isolated and can't hurt others Good: committers merge newbie branches with the trunk frequently Good: this enforces rigid code reviews Bad: this is burdensome on the committers (but there's probably no way around it since the code needs reviewed!) Bad: it might make traceability of trunk changes a little tougher since the reviewer would be doing the commit--not too sure on this. Update: Thank you, everyone, for your valuable input. I have concluded that this is far less a code/coder problem than I first presented. The root of the issue is that the release procedure failed to capture and test some poor quality changes to the trunk. Plugging that hole is most important. Relying on the false assumption that code in the trunk is "good" is not the solution. Once that hole--testing--is plugged, mistakes by everyone--newbie or senior--will be caught properly and dealt with accordingly. Next, a greater emphasis on code reviews and mentorship (probably driven by some systematic changes to encourage it) will go a long way toward improving code quality. With those two fixes in place, I don't think something as rigid or draconian as what I proposed above is necessary. Thanks!

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  • Would Mercurial help me work from 2 PCs?

    - by rikh
    I currently use Perforce for source control, but want to start working on the code from 2 different PCs at the same time (desktop and laptop). The laptop would not be able to access the perforce server very often, which makes Perforce a poor choice in this setup. Distributed source control tools like Mercurial seem better suited to the task, but I am still not clear if this would work or not. Does anyone have any experience of using Mercurial to work on 2 machines at once (eg desktop in the week, laptop in evening and weekends). Does it help, or is it still a pain the butt keeping everything in sync and knowing what is going on.

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  • Branching Strategies

    - by Craig H
    The company I work for is starting to have issues with their current branching model, and I was wondering what different kinds of branching strategies the community has been exposed to? Are there any good ones for different situations? What does your company use? What are the advantages and disadvantages of them?

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  • FogBugz On Demand + online source control at low/no cost?

    - by quux
    I have a project in the free hosted FogBugz On Demand (FOD) product right now. This is great for feature/issue tracking. But I've been working from a codebase that is solely on my development machine. I'd like to collaborate with another guy who is thousands of miles from me. So we need a source control solution (SCM)! I use Visual Studio (2005, but can upgrade to later versions as needed). I am aware that FogBugz can integrate with a number of source control systems. So now the question is: which online SCM products can integrate well with FOD and VS? And which ones do so well at low or no cost, for a small code repository. And where might I find a proven recipe for putting this together. I'm open to other solutions which provide the same functionality. Please don't suggest Trac - I regard it highly, but I want the features of FOB (especially the evidence based scheduling) in my issue tracking solution. So really, I need to combine FOB + VS + some online SCM product into a low or no cost solution for two coders to collaborate on.

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  • How does mercurial's bisect work when the range includes branching?

    - by Joshua Goldberg
    If the bisect range includes multiple branches, how does hg bisect's search work. Does it effectively bisect each sub-branch (I would think that would be inefficient)? For instance, borrowing, with gratitude, a diagram from an answer to this related question, what if the bisect got to changeset 7 on the "good" right-side branch first. @ 12:8ae1fff407c8:bad6 | o 11:27edd4ba0a78:bad5 | o 10:312ba3d6eb29:bad4 |\ | o 9:68ae20ea0c02:good33 | | | o 8:916e977fa594:good32 | | | o 7:b9d00094223f:good31 | | o | 6:a7cab1800465:bad3 | | o | 5:a84e45045a29:bad2 | | o | 4:d0a381a67072:bad1 | | o | 3:54349a6276cc:good4 |/ o 2:4588e394e325:good3 | o 1:de79725cb39a:good2 | o 0:2641cc78ce7a:good1 Will it then look only between 7 and 12, missing the real first-bad that we care about? (thus using "dumb" numerical order) or is it smart enough to use the full topography and to know that the first bad could be below 7 on the right-side branch, or could still be anywhere on the left-side branch. The purpose of my question is both (a) just to understand the algorithm better, and (b) to understand whether I can liberally extend my initial bisect range without thinking hard about what branch I go to. I've been in high-branching bisect situations where it kept asking me after every test to extend beyond the next merge, so that the whole procedure was essentially O(n). I'm wondering if I can just throw the first "good" marker way back past some nest of merges without thinking about it much, and whether that would save time and give correct results.

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  • Is Git ready to be recommended to my boss?

    - by Mike Weller
    I want to recomment Git to my boss as a new source control system, since we're stuck in the 90s with VSS (ouch), but are the tools and 3rd party support good enough yet? Specifically I'm talking about GUI front-ends similar to TortoiseSVN, decent visual diff/merge support, as well as stuff like email commit notifications and general support from 3rd parties like IDEs and build systems. Even though this will be used by programmers, we really need this kind of stuff in our team. I don't want to leave everyone stuck with a new tool, and even a new source control paradigm (distributed), with nothing but a command-line app and some online tutorials. This would be a step backwards. So what do you think... is Git ready? What decent tools exist for Git and what third party development apps support it? EDIT: My original question was pretty vague so I'm updating it to specifically ask for a list of available tools and 3rd party support for Git. Maybe we can get a community wiki post with a list of stuff. I also do not consider 'use subversion' to be an adequate answer. There are other reasons to use a distributed source control system other than offline editing - private and cheap branches being one of them.

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  • Unable to add Solution to TFS 2010 due to existing (invisible)binding

    - by Refracted Paladin
    I have a smallish utility library I made that I had created in TFS Beta 2 to test out TFS. I now have TFS rc1 installed(and Beta 2 uninstalled) and am trying to add my Solution to TFS. I get an error saying that it is already bound to my old TFS, which was on a different system then this one. Strangely, when I go into Source Control and look at the bindings it says there aren't any. Also, I manually deleted the .vss and .vsc files and it still does it. Ideas? I looked through the numerous other SO topics related to this but unless I missed one none of them are dealing with my issue. Ideas?

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  • What Eclipse metadata files should be in the repository?

    - by MrSpandex
    I'm working on a new project with a full ANT build. I use eclipse to write my code, and I would like others to be able to check out the project to have a full working eclipse workspace. I do not want to have specific user settings committed though. What files and directories should I have in source control? (I'd rather not just go grab a plugin - I prefer more control over what goes in the repository)

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  • How well do (D)VCS cooperate with workflows involving several people editing files in the same direc

    - by frankster
    Imagine because of tradition that your team's preferred development method involved several people with a shared login, editing files on a build server using vim. [Note that there are well known issues to do with only one person being able to edit a file at once, people going away from their desk and leaving the file locked in vim, system builds/restarts requiring everybody to stop debugging while this occurs. This is not what the question is about] If source control was to be introduced without changing the workflow, would there be much benefit? I am guessing that the commit history won't be much use as it will contain all changes by everybody in big lumps. So it wouldn't really be possible to rewind individual changes apart from at a really big level.

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  • svn track brand new code base

    - by Fire Crow
    I'm at a company, we keep recieviing new codebases from a third party vendor. we'd like to track the changes in subversion. is there a way to replace a branch with the new code and track the changes? currently we just delete all files in the branch, and then add the new files and commit. we'd like to track the files, but I havn't found a tool that will easily deal with all the .svn directories found in subfolders. does anyone know a tool that will replace an svn directory with a new branch and create the respective modify add and delete records as if the code base was organically modified?

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  • VCScommand for VIM

    - by modal
    I am trying to use HG (Mercurial) with the Vim VCScommand plugin, but am running into a problem "Too many matching VCS: git HG". I removed the vcsgit.vim and the HG binding seemed to work. I thought VCScommand used the folder to determine, which VCS one was using. I guess this is a flawed assumption.

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  • What is a good way to sync code files between computer?

    - by erotsppa
    I have a need to code from two computers during the week. What is the best way to sync the two computers (mac)? I've started using source control, like SVN. It works pretty good, except sometimes I check in code that I want to sync but they don't compile and it interferes with other people on the team working on the same project. I don't want to use branch. It wouldn't make sense to branch every night when I head home from office.

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  • Graph diffing and versioning tool

    - by hashable
    I am working with a team that edits large DAGs represented as single files. Currently we are unable to work with multiple users concurrently modifying the DAG. Is there a tool (somewhat like the Eclipse SVN plugin) that can do do revision control on the file (manage timestamps/revision stamps) to identify incoming/outgoing/conflicting changes (Node/Link insertion/deletion/modification) and merge changes just like programmers do with source code files? The system should be able to do dependency management also. E.g. an incoming Link must not be accepted when one of the two Nodes is absent. That is, it should not "break" the existing DAG by allowing partial updates. If there is a framework to do this using generic "Node" and "Link" interfaces? Note: I am aware of Protege and its plugins. They currently do not satisfy my requirements.

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  • Can Perforce and SourceSafe co-exist in Visual Studio?

    - by Chris
    Visual Studio 2008, to be more specific. We're testing out moving to Perforce for source control, so I'd like to install the P4SCC plugin to monkey around with. However, I'd also like to continue using SourceSafe's IDE capabilities for projects that haven't been moved over yet. Can the two co-exist peacefully, or is it one or the other for a specific install of VS?

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  • Subversion commit review software?

    - by Long Cheng
    Is there any existing software which can help enforce code review process like below: Dev user commit their changeset with proper comments, but the changeset does not goes into subversion repository directly, it will be pending in a "review software". Reviewer can see all pending changesets in the "review software", review the changeset and decide whether to allow the change into the code trunk. The dev user will receive notification either his changeset was accepted and merged into code trunk, or was rejected.

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  • Undo "git add"?

    - by ceretullis
    Git newbie here, quick question. I mistakenly added files using the command "git add file". I have not yet run "git commit". Is there a way to remove these files from the commit?

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • How do I branch an individual file in SVN?

    - by Michael Carman
    The subversion concept of branching appears to be focused on creating an [un]stable fork of the entire repository on which to do development. Is there a mechanism for creating branches of individual files? For a use case, think of a common header (*.h) file that has multiple platform-specific source (*.c) implementations. This type of branch is a permanent one. All of these branches would see ongoing development with occasional cross-branch merging. This is in sharp contrast to unstable development/stable release branches which generally have a finite lifespan. I do not want to branch the entire repository (cheap or not) as it would create an unreasonable amount of maintenance to continuously merge between the trunk and all the branches. At present I'm using ClearCase, which has a different concept of branching that makes this easy. I've been asked to consider transitioning to SVN but this paradigm difference is important. I'm much more concerned about being able to easily create alternate versions for individual files than about things like cutting a stable release branch.

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  • Rank Source Control Options-VSS vs CVS vs none vs your own hell

    - by Roman A. Taycher
    It seems like a lot of people here and on many programmer wikis/blogs/ect. elsewhere really dislike VSS. A lot of people also have a serious dislike for cvs. In many places I have heard a lot of differing opinions on whether or not using VSS or cvs is better or worse then using no source control, please rate the worst and explain why!!!!! you rated them this way. Feel free to throw in your own horrible system in the rankings. If you feel it depends on the circumstances try to explain the some of the different scenarios which lead to different rankings. (note:I see a lot of discussion of what is better but little of what is worse.) second note: while both answers are nice I'm looking less for good replacements and more for a comparison of which is worse and more importantly why!

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