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  • TinyMce imagemanager won't generate image path when used with an iframe

    - by Tom
    I have successfully setup tinymce to work on a page within an iframe. Everything works perfectly. However, when you use imagemanager to pick an image to be inserted or replaced in the editor it will not copy the path(and filename) of the image to the "Image URL" input in the "Insert/edit image" box. The box will either remain empty or keep the address of the previous image. The behaviour is the same with the filemanager plugin. tinyMCE.init( { mode : "none", editor_selector : "mceEditor", theme : "advanced", plugins : "filemanager,imagemanager,autoresize,safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template,inlinepopups,spellchecker", theme_advanced_buttons1 : "insertfile,insertimage,advimage,imagemanager,bold,italic,underline,|,justifyleft,justifycenter,justifyright,justifyfull,nonbreaking,cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist", theme_advanced_buttons2 : "blockquote,|,link,unlink,anchor,image,cleanup,help,code,|,insertdate,inserttime,|,forecolor,backcolor,|,charmap,iespell,media,advhr", theme_advanced_layout_manager : "SimpleLayout", theme_advanced_buttons3 : "tablecontrols,|,hr,removeformat,visualaid,|,sub,sup,strikethrough", theme_advanced_buttons4 : "styleselect,formatselect,fontselect,fontsizeselect,|,undo,redo,|,spellchecker", theme_advanced_toolbar_location : "external", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", relative_urls : true, document_base_url : "http://devtom.ecitb.org.uk/", auto_resize : true, content_css : "/custom/css/style.css", extended_valid_elements : "iframe[height|width|src|frameborder|scrolling]", }); /* The following code comes from- http://tinymce.moxiecode.com/punbb/viewtopic.php?id=12966 Without it the editor only loads 10% of the time. With it, it's pretty much 100% consistent. The other changes mentioned in the post have also been implemented. */ var setupTiny = function() { var ifrObj = document.getElementById('pageEditIFrame'); var win = ifrObj; if (win.contentWindow) { win = win.contentWindow; } var d; if(ifrObj.contentDocument) { d = ifrObj.contentDocument; } else if (ifrObj.contentWindow) { d = ifrObj.contentWindow.document; } else if (ifrObj.document) { d = ifrObj.document; } textAreas.each(function(txtEl) { tinyMCE.execCommand('mceAddFrameControl', false, { element_id : txtEl, window : win, doc : d }); }); }; //Waiting 1 second seems to make the editor load more reliably. setTimeout("setupTiny();",1000);

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  • Hide anchors using jQuery

    - by Eric Di Bari
    I've created a dynamic page that, depending on the view type, will sometimes utilize the anchor tags and other times not. Essentially, I want to be able to control if on click the page jumps to the anchor. Is it possible to hide anchor tags using jQUery, so they are essentially removed? I need to be able to re-enable the anchors when necessary, and always show the current anchor in the browser's address bar. It seems to work in FireFox, but not in Internet Explorer. I have three sections: the 'table of contents', the content, and the javascript (jQuery) code Table of Contents <a id="expandLink0" class="expandLinksList" href="#green">What is green purchasing</a><br> <a id="expandLink1" class="expandLinksList" href="#before">Before you buy</a><br> Contents <ul id="makeIntoSlideshowUL">' <li id="slideNumber0" class="slideShowSlide"> <a name="green"></a> <div>Green Purchasing refers to the procurement of products and service...<a href="#topOfPageAnchor" class="topOfPageAnchorClass">Back to Top</a></div> </li> <li id="slideNumber1" class="slideShowSlide"> <a name="before"></a> <div>We easily accomplish the first four bullet points under...<a href="#topOfPageAnchor" class="topOfPageAnchorClass">Back to Top</a></div> </li> </ul> jQuery On Page Load $(".slideShowSlide").each(function() { $(this).children(":first-child").hide(); }); jQuery to re-enable links $(".slideShowSlide").each(function() { $(this).children(":first-child").show(); });

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  • Mouse move panning

    - by Rudy
    Hi all, I'm trying to scroll a series of thumbnails horizontally based on the mouseX position. I can get it to scroll but it's very choppy and for some reason it's not reading my start and end numbers so it will stop scrolling. Can anyone point me in the right direction? Thanks. var thumbBounds:Object = new Object(); thumbBounds = thumbContainer.getBounds(this); thumbContainer.addEventListener(MouseEvent.MOUSE_OVER, setScrolling); private function setScrolling(me:MouseEvent):void { thumbContainer.removeEventListener(MouseEvent.MOUSE_OVER, setScrolling); stage.addEventListener(Event.ENTER_FRAME, scrollThumbs); } private function scrollThumbs(e:Event):void { if(mouseX <= thumbBounds.x || mouseX thumbBounds.width || mouseX < thumbBounds.y || mouseX thumbBounds.height) { thumbContainer.addEventListener(MouseEvent.MOUSE_OVER, setScrolling); stage.removeEventListener(Event.ENTER_FRAME, scrollThumbs); } if(thumbContainer.x = 0) { thumbContainer.x = 0; } if(thumbContainer.x <= -842) { thumbContainer.x = -842; } var xdist:Number = new Number(); xdist = mouseX - 382; thumbContainer.x += Math.round(-xdist / 10); }

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  • firefox and javascript redirection

    - by Joe
    Hello there, I currently have a issue with firefox, where all other browser behave in the right way - even IE6! What I want to do is redirection to a subpage but leaving a history entry. There are 2 methods of rewriting the url as far as I know: window.location = "some.url"; - redirect to some.url with history entry window.location.replace("some.url"); - redirect without history entry So I have to use the first one and tested in the firebug console everthing works fine. Now there is the kind of strange part of this question: the same statement, that worked fine in the console doesn't in some jQuery callback handler: jQuery("#selector").bind("submit", function() { $.getJSON("some_cool_json", function(response) { var redirect_path = response.path; window.location = redirect_path; }); return false; }); where response_path is set correctly, I checked it! Even the redirection is working correctly, but there is no history entry created. Any ideas on that one? Would be great! ;) Cheers Joe

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  • response.Text is undefined when returning variable

    - by George
    Not sure if the problem is related to Ajax or something silly about JavaScript that I'm overlooking in general, but I have the following script where fox.html is just plain text that reads, "The quick brown fox jumped over the lazy dog." : function loadXMLDoc() { if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.open("GET","fox.html",true); xmlhttp.send(); xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { fox = xmlhttp.responseText; alert(fox); } } } onload = loadXMLDoc; The above script alerts the contents of fox.html onload just fine. However if I change the script so that: { fox = xmlhttp.responseText; alert(fox); } becomes: { fox = xmlhttp.responseText; return fox; } and alert(loadXMLDoc()); onload I get 'undefined'. I'm wondering why this is so.

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  • iPhone - Memory Management - Using Leaks tool and getting some bizarre readings.

    - by Robert
    Hey all, putting the finishing touches on a project of mine so I figured I would run through it and see if and where I had any memory leaks. Found and fixed most of them but there are a couple of things regarding the memory leaks and object alloc that I am confused about. 1) There are 2 memory leaks that do not show me as responsible. There are 8 leaks attributed to AudioToolbox with the function being RegisterEmbeddedAudioCodecs(). This accounts for about 1.5 kb of leaks. The other one is detected immediately when the app begins. Core Graphics is responsible with the extra info being open_handle_to_dylib_path. For the audio leak I have looked over my audio code and to me it seems ok. self.musicPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:songFilePath] error:NULL]; [musicPlayer prepareToPlay]; [musicPlayer play] is called later on in a function. 2) Is it normal for there to be a spike in Object Allocation whenever a new view or controller is presented? My total memory usage is very, very low except for whenever I present a view controller. It spikes then immediately goes back down. I am guessing that this is just the phone handling all the information for switching or something. Blegh. Wall of text. Thanks in advance to anyone who helps! =)

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  • Mobile safari - suppress Unsupported Protocol alert

    - by Juriy
    Hello guys, I'm creating a website for iPhone and i use the native app (cliqcliq Quickpick) to upload photos. I use the script like the following to check if the application is installed. The basic idea is to send user to a custom url, if application is there it is launched, if it is not there the url should be ignored and user is taken to App Store. Below is the script: window.launchQuickpic = function() { var start = new Date(); setTimeout(function() { if (new Date() - start > 2000) { return; } window.location = 'http://www.cliqcliq.com/quickpic/install/'; }, 1000); var getParams = [...]; window.location = 'vquickpic://?' + getParams.join('&'); }; If the native app is not installed I'm getting the alert box saying that Safari does not recognize the custom url. After user clicks "ok" it works as it is supposed to. But the alert is reeealy annoying. I've tried to surround the window.location= code with try/catch. Didn't help.

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  • VS2010 : javascript intellisense : specifying properties for 'options' objects passed to methods

    - by Master Morality
    Since javascript intellisense actually seems to work in VS2010, I thought I might add some to those scripts I include in almost everything. The trouble is, on some complex functions, I use option objects instead of passing umpteen different parameters, like so: function myFunc(options){ var myVar1 = options.myVar1, myVar2 = options.myVar2, myVar3 = options.myVar3; ... } the trouble I am running into is, there doesn't seem to be a way to specify what properties options needs to have. I've tried this: function myFunc(options){ ///<summary>my func does stuff...</summary> ///<param name="options"> ///myVar1 : the first var ///myVar2 : the second var ///myVar3 : the third var ///</param> var myVar1 = options.myVar1, myVar2 = options.myVar2, myVar3 = options.myVar3; ... } but the line breaks are removed and all the property comments run together, making them stupidly hard to read. I've tried the <para> tags, but to no avail. If anyone has any ideas on how I might achieve this, please let me know. -Brandon

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  • Help understanding .NET delegates, events, and eventhandlers

    - by Seth Spearman
    Hello, In the last couple of days I asked a couple of questions about delegates HERE and HERE. I confess...I don't really understand delegates. And I REALLY REALLY REALLY want to understand and master them. (I can define them--type safe function pointers--but since I have little experience with C type languages it is not really helpful.) Can anyone recommend some online resource(s) that will explain delegates in a way that presumes nothing? This is one of those moments where I suspect that VB actually handicaps me because it does some wiring for me behind the scenes. The ideal resource would just explain what delegates are, without reference to anything else like (events and eventhandlers), would show me how all everything is wired up, explain (as I just learned) that delegates are types and what makes them unique as a type (perhaps using a little ildasm magic)). That foundation would then expand to explain how delegates are related to events and eventhandlers which would need a pretty good explanation in there own right. Finally this resource could tie it all together using real examples and explain what wiring DOES happen automatically by the compiler, how to use them, etc. And, oh yeah, when you should and should not use delegates, in other words, downsides and alternatives to using delegates. What say ye? Can any of you point me to resource(s) that can help me begin my journey to mastery? EDIT One last thing. The ideal resource will explain how you can and cannot use delegates in an interface declaration. That is something that really tripped me up. Thanks for your help. Seth

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  • jQuery Accordion: IE animation issues

    - by Nathan Long
    Update I am making this a community wiki, for three reasons: I don't feel like I got a definitive answer, but I have long since stopped needing an answer, because I rolled my own accordion function this question gets tons of views, so clearly lots of people are still interested So if anybody wants to change/clarify this question and make it a definitive guide, be my guest. I'm working on a page using jQuery's accordion UI element. I modeled my HTML on that example, except that inside the <li> elements, I have some unordered lists of links. Like this: $(document).ready(function() { $(".ui-accordion-container").accordion( {active: "a.default", alwaysOpen: true, autoHeight: false} ); }); <ul class="ui-accordion-container"> <li> <!-- Start accordion section --> <a href='#' class="accordion-label">A Group of Links</a> <ul class="linklist"> <li><a href="http://example.com">Example Link</a></li> <li><a href="http://example.com">Example Link</a></li> </ul> <!--and of course there's another group --> Problem: IE Animation stinks Although IE7 animates the documentation's example accordion menu just fine, it has problems with mine. Specifically, one accordion menu on the page moves jerkily and has flashes of content. I know that it's not a CSS issue because the same thing happens if I don't include my CSS files. The other accordion menu on the page opens the first section you click and, after that, won't open any of them. Both of these problems are IE-specific, and both go away if I use the option animated: false. But I'd like to keep the default slide animation, since it helps the user understand what the menu is doing. Is there another way?

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  • PHP Error handling in WordPress plugin

    - by AaronM
    I am a newbie to both PHP and Wordpress (but do ok in C#), and am struggling to understand the error handling in a custom plugin I am attempting to write. The basics of the plugin is to query an exsiting MSSQL database (note its not the standard MYSQL db...) and return the rows back to the screen. This was working well, but the hosting provider has taken my database offline, which led me to the error handling problem (which I thought was ok). The following code is failing to connect to the database (as expected), but puts an error onto the screen and stops the page processing. It does not even output the 'or die' error text. QUESTION: How can I just output a simple "Cant load data" message, and continue on normally? function generateData() { global $post; if ("$post->post_title" == "Home") { try { $myServer = "<servername>"; $myUser = "<username>"; $myPass = "<password>"; $myDB = "<dbName>"; //connection to the database $dbhandle = mssql_connect($myServer, $myUser, $myPass) or die("Couldn't open database $myDB"); //... query processing here... } catch (Exception $e) { echo "Cannot load data<br />"; } } return $content; } Error being generated: (line 31 is $dbhandle = mssql_connect...) Warning: mssql_connect() [function.mssql-connect]: Unable to connect to server: <servername> in <file path> on line 31 Fatal error: Maximum execution time of 30 seconds exceeded in <file path> on line 31

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  • Using HTML5 on iPhone - cannot pause

    - by Ariel
    Hey guys, I was wondering whether anyone has tried to use the new tag that comes with HTML5 on the iPhone. Specifically, I didn't manage to make the pause() command to work. Below is a portion of the page. As you can see, I'm trying to pause the video 10sec after it started. It works on Safari on a Mac btw. Has anyone managed to make this work? <head> <javascript language="JavaScript"> function timeUpdate() { var myVideo = document.getElementsByTagName('video')[0]; var time = myVideo.currentTime; if (time > 10) { myVideo.pause(); } } function addListeners() { var myVideo = document.getElementsByTagName('video')[0]; myVideo.addEventListener('timeupdate',timeUpdate,false); } </script> </head> <body onload="addListeners()"> <video controls src="resources/bb_poor_cinderella_512kb.mp4" poster="resources/background.png"> Video tag not supported! </video> </body> Thanks, Ariel

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  • error C3662: override specifier 'new' only allowed on member functions of managed classes

    - by William
    Okay, so I'm trying to override a function in a parent class, and getting some errors. here's a test case #include <iostream> using namespace std; class A{ public: int aba; void printAba(); }; class B: public A{ public: void printAba() new; }; void A::printAba(){ cout << "aba1" << endl; } void B::printAba() new{ cout << "aba2" << endl; } int main(){ A a = B(); a.printAba(); return 0; } And here's the errors I'm getting: Error 1 error C3662: 'B::printAba' : override specifier 'new' only allowed on member functions of managed classes c:\users\test\test\test.cpp 12 test Error 2 error C2723: 'B::printAba' : 'new' storage-class specifier illegal on function definition c:\users\test\test\test.cpp 19 test How the heck do I do this?

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  • PHP autoloader: ignoring non-existing include

    - by Bart van Heukelom
    I have a problem with my autoloader: public function loadClass($className) { $file = str_replace(array('_', '\\'), '/', $className) . '.php'; include_once $file; } As you can see, it's quite simple. I just deduce the filename of the class and try to include it. I have a problem though; I get an exception when trying to load a non-existing class (because I have an error handler which throws exceptions). This is inconvenient, because it's also fired when you use class_exists() on a non-existing class. You don't want an exception there, just a "false" returned. I fixed this earlier by putting an @ before the include (supressing all errors). The big drawback with this, though, is that any parser/compiler errors (that are fatal) in this include won't show up (not even in the logs), resulting in a hard to find bug. What would be the best way to solve both problems at once? The easiest way would be to include something like this in the autoloader (pseudocode): foreach (path in the include_path) { if (is_readable(the path + the class name)) readable = true; } if (!readable) return; But I worry about the performance there. Would it hurt a lot? (Solved) Made it like this: public function loadClass($className) { $file = str_replace(array('_', '\\'), '/', $className) . '.php'; $paths = explode(PATH_SEPARATOR, get_include_path()); foreach ($paths as $path) { if (is_readable($path . '/' . $file)) { include_once $file; return; } } }

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  • Why does the add() method in PHP-GTK cause 2 parent-set signals to be emmitted?

    - by JW
    I am going through the book PHP-GTK and trying out listing 4-1 One thing I notice is that with the following code some odd output occurs: <?php //listing4-1b.php function setParentFunction($widget) { //get the widgets parent $parent = $widget->get_parent(); //echo a mssg about the widget echo 'The ' . get_class($widget) .' has '; if (isset($parent)) { //ech the class of the parent widget echo 'a '. get_class($parent); } else { //the widget does not have a parent echo 'no'; } echo " parent. \n"; } //start with widgets $frame = new GtkFrame('i am a frame'); $button = new GtkButton('i am a button'); //connect the event to our test function $button->connect('parent-set', 'setParentFunction'); $frame->add($button); ?> The output is: # php listing4-1b.php The GtkButton has a GtkFrame parent. The GtkButton has no parent. Now, I can understand why the first signal is getting emitted and causing the first line of output: The GtkButton has a GtkFrame parent. But, I don't understand why the 2nd 'parent change' is reported to have happened: The GtkButton has no parent. I expected only to see the signal getting emitted / and handled only once in this short script. Does this 2nd signal get emmitted when the script closes down?

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  • How to provide js-ctypes in a spidermonkey embedding?

    - by Triston J. Taylor
    Summary I have looked over the code the SpiderMonkey 'shell' application uses to create the ctypes JavaScript object, but I'm a less-than novice C programmer. Due to the varying levels of insanity emitted by modern build systems, I can't seem to track down the code or command that actually links a program with the desired functionality. method.madness This js-ctypes implementation by The Mozilla Devs is an awesome addition. Since its conception, scripting has been primarily used to exert control over more rigorous and robust applications. The advent of js-ctypes to the SpiderMonkey project, enables JavaScript to stand up and be counted as a full fledged object oriented rapid application development language flying high above 'the bar' set by various venerable application development languages such as Microsoft's VB6. Shall we begin? I built SpiderMonkey with this config: ./configure --enable-ctypes --with-system-nspr followed by successful execution of: make && make install The js shell works fine and a global ctypes javascript object was verified operational in that shell. Working with code taken from the first source listing at How to embed the JavaScript Engine -MDN, I made an attempt to instantiate the JavaScript ctypes object by inserting the following code at line 66: /* Populate the global object with the ctypes object. */ if (!JS_InitCTypesClass(cx, global)) return NULL; /* I compiled with: g++ $(./js-config --cflags --libs) hello.cpp -o hello It compiles with a few warnings: hello.cpp: In function ‘int main(int, const char**)’: hello.cpp:69:16: warning: converting to non-pointer type ‘int’ from NULL [-Wconversion-null] hello.cpp:80:20: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] hello.cpp:89:17: warning: NULL used in arithmetic [-Wpointer-arith] But when you run the application: ./hello: symbol lookup error: ./hello: undefined symbol: JS_InitCTypesClass Moreover JS_InitCTypesClass is declared extern in 'dist/include/jsapi.h', but the function resides in 'ctypes/CTypes.cpp' which includes its own header 'CTypes.h' and is compiled at some point by some command during 'make' to yeild './CTypes.o'. As I stated earlier, I am less than a novice with the C code, and I really have no idea what to do here. Please give or give direction to a generic example of making the js-ctypes object functional in an embedding.

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  • jquery - problem with executing annimation of two separate objects, one after another

    - by MoreThanChaos
    Hello I have problem to put together animations of two separate objects to second one start when first one ends. I tried to use callback but it seems that i make some syntax misteakes which crash jQuery or cause some unexpected behaviour. It seems that i'm stuck so I'd like to ask You for best way to put these animations together to act the way I want. in mouseenter 1st .pp grows, 2nd .tt fade in in mouseleave 1st .tt fade out, 2nd .pp shrink It's alsp relevant that animations doesn't pile up, i mean here animation called by one event doesnt wait until other animation in progress will end. In generall exactly what is below but yo be animated one after another, not simultanously. $('.pp').bind({ mouseenter: function() { $(this).animate({ width: $(this).children(".tt").outerWidth(), height: $(this).children(".tt").outerHeight() },{duration:1000,queue:false} ); $(this).children(".tt").animate({ opacity: 1.0 }, {duration:1000,queue:false}); }, mouseleave: function() { $(this).children(".tt").animate({ opacity: 0 }, {duration:1000,queue:false}); $(this).animate({ width: 17, height: 17 }, {duration:1000,queue:false}); } });

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  • Better way to call superclass method in ExtJS

    - by Rene Saarsoo
    All the ExtJS documentation and examples I have read suggest calling superclass methods like this: MyApp.MyPanel = Ext.extend(Ext.Panel, { initComponent: function() { // do something MyPanel specific here... MyApp.MyPanel.superclass.initComponent.call(this); } }); I have been using this pattern for quite some time and the main problem is, that when you rename your class then you also have to change all the calls to superclass methods. That's quite inconvenient, often I will forget and then I have to track down strange errors. But reading the source of Ext.extend() I discovered, that instead I could use the superclass() or super() methods that Ext.extend() adds to the prototype: MyApp.MyPanel = Ext.extend(Ext.Panel, { initComponent: function() { // do something MyPanel specific here... this.superclass().initComponent.call(this); } }); In this code renaming MyPanel to something else is simple - I just have to change the one line. But I have doubts... I haven't seen this documented anywhere and the old wisdom says, I shouldn't rely on undocumented behaviour. I didn't found a single use of these superclass() and supr() methods in ExtJS source code. Why create them when you aren't going to use them? Maybe these methods were used in some older version of ExtJS but are deprecated now? But it seems such a useful feature, why would you deprecate it? So, should I use these methods or not?

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  • Adding time to a timer/counter

    - by BoneStarr
    I've looked all over the web and everyone can teach you how to make a timer for your game or a countdown, but I can't seem to find out how to add time to an already counting timer. So here is my counter class: package { import flash.display.MovieClip; import flash.display.Stage; import flash.text.TextField; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; public class Score extends MovieClip { public var second:Number = 0; public var timer:Timer = new Timer(100); private var stageRef:Stage; public function Score(stageRef:Stage) { x = 560.95; y = 31.35; this.stageRef = stageRef; timer.addEventListener(TimerEvent.TIMER, scoreTimer); timer.start(); } public function scoreTimer(evt:TimerEvent):void { second += 1; scoreDisplay.text = String("Score: " +second); } That works without any issues or problems and just keeps counting upwards at a speed of 100ms, what I want to know is how to add say 30 seconds if something happens in my game, say you kill an enemy for example. Please help!

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  • Display post data !

    - by Comii
    I am trying to post data from vb.net application to web service asmx that is located on server! For posting data from vb.net application I am using this code: Public Function Post(ByVal url As String, ByVal data As String) As String Dim vystup As String = Nothing Try 'Our postvars Dim buffer As Byte() = Encoding.ASCII.GetBytes(data) 'Initialisation, we use localhost, change if appliable Dim WebReq As HttpWebRequest = DirectCast(WebRequest.Create(url), HttpWebRequest) 'Our method is post, otherwise the buffer (postvars) would be useless WebReq.Method = "POST" 'We use form contentType, for the postvars. WebReq.ContentType = "application/x-www-form-urlencoded" 'The length of the buffer (postvars) is used as contentlength. WebReq.ContentLength = buffer.Length 'We open a stream for writing the postvars Dim PostData As Stream = WebReq.GetRequestStream() 'Now we write, and afterwards, we close. Closing is always important! PostData.Write(buffer, 0, buffer.Length) PostData.Close() 'Get the response handle, we have no true response yet! Dim WebResp As HttpWebResponse = DirectCast(WebReq.GetResponse(), HttpWebResponse) 'Let's show some information about the response Console.WriteLine(WebResp.StatusCode) Console.WriteLine(WebResp.Server) 'Now, we read the response (the string), and output it. Dim Answer As Stream = WebResp.GetResponseStream() Dim _Answer As New StreamReader(Answer) 'Congratulations, you just requested your first POST page, you 'can now start logging into most login forms, with your application 'Or other examples. vystup = _Answer.ReadToEnd() Catch ex As Exception MessageBox.Show(ex.Message) End Try Return vystup.Trim() & vbLf End Function Now how i can retrieve this data in asmx service?

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  • Dynamically created iframe not working on Safari

    - by mhammout
    I have a weird problem and I find no answer on google... I dynamically create and fullfil an iframe with jquery on a page. It works fine withFF and IE, but not with Safari. The iframe is created but empty (the message "greetings from the iframe !" is missing). Here is a piece of code to illustrate it : <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="fr-fr" lang="fr-fr" > <head> <title>iframe</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript"> $(document).ready(function() { var jFrame = $('<iframe id="myiframe" name="myiframe">'); jFrame.css({'height':'40px','width':'200px'}).appendTo($('#container')); $('#myiframe').load(function() { jFrame.contents().find("body").html('greetings from the iframe !'); }); }); </script> </head> <body> <div id="container"></div> </body> </html> I really wonder why the iframe stays empty with Safari. It seems like if "contents()" was not well interpreted... Any idea ?

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  • How do I stop redirection after form submittion?

    - by Noor
    I had a similar question posted here a few hours ago, just now I got the answer that I should look into using AJAX to do this. Since I want to complete this part of the site today I can't afford to learn AJAX from the basics to do this now.. This shouldn't be something difficult and I thougt that I would be able to do this but I'm not skilled enough... I have a form, when you click submit, it posts to twitter.com/statuses/update.xml and I need to be able to do so without being redirected there. Is there an easy way to do this or do I need to learn AJAX? Thankfull for any answer at all..! edit: I'm using this to submit: $(function() { $("#skikka").click(function() { var dendar = "http://" + $("#usernam").val() + ":" + $("#passwo").val() + "@twitter.com/statuses/update.xml"; $("#formen").attr("action", dendar); $("#formen").submit(); alert(dendar); return false; }); });

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  • google maps not working anymore at the drop of a hat

    - by Vordreller
    2 days ago, I was working on a project that involves google maps. The website showed the maps on the pages just fine. Now, I come back to my workstation, nothing has changed, expect for the fact that the google maps won't show up anymore. The code is identical, nobody has touched my machine since I was gone, I've checked the html, everything is perfect and still this isn't working... The Javascript console is giving no errors and the code is identical to a backup I make everytime I call it a day. 2 days ago it was working, today it isn't. I've even copied the source code, put it into an html file and tried that, but the same result. I'm at a loss here. This is my code: <script type="text/javascript"> //<![CDATA[ var map; var directionsPanel; var directions; function initialize() { if (GBrowserIsCompatible()) { map = new GMap2(document.getElementById("map")); map.addControl(new GLargeMapControl()); map.addControl(new GScaleControl()); map.addControl(new GMapTypeControl()); //the route description directionsPanel = document.getElementById("route"); directions = new GDirections(map, directionsPanel); directions.load({COMMAND}); } } //]]> </script> The {COMMAND} is something that the PHP template will parse, I've checked it, the format is 100% correct and like I allready said, code now is identical to the backup, and if it worked back then, it should work now. Did google update their API overnight and did a function that I use here become deprecated? I don't know what's going on here...

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  • How to use javascript class from within document ready

    - by Richard
    Hi, I have this countdown script wrapped as an object located in a separate file Then when I want to setup a counter, the timeout function in the countdown class can not find the object again that I have setup within the document ready. I sort of get that everything that is setup in the document ready is convined to that scope, however it is possible to call functions within other document ready´s. Does anyone has a solution on how I could setup multiple counters slash objects. Or do those basic javascript classes have to become plugins This is some sample code on how the class begins function countdown(obj) { this.obj = obj; this.Div = "clock"; this.BackColor = "white"; this.ForeColor = "black"; this.TargetDate = "12/31/2020 5:00 AM"; this.DisplayFormat = "%%D%% Days, %%H%% Hours, %%M%% Minutes, %%S%% Seconds."; this.CountActive = true; this.DisplayStr; this.Calcage = cd_Calcage; this.CountBack = cd_CountBack; this.Setup = cd_Setup; } thanks, Richard

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  • How do I browse a Websphere MQ message without removing it?

    - by jmgant
    I'm writing a .NET Windows Forms application that will post a message to a Websphere MQ queue and then poll a different queue for a response. If a response is returned, the application will partially process the response in real time. But the response needs to stay in the queue so that a daily batch job, which also reads from the response queue, can do the rest of the processing. I've gotten as far as reading the message. What I haven't been able to figure out is how to read it without removing it. Here's what I've got so far. I'm an MQ newbie, so any suggestions will be appreciated. And feel free to respond in C#. Public Function GetMessage(ByVal msgID As String) As MQMessage Dim q = ConnectToResponseQueue() Dim msg As New MQMessage() Dim getOpts As New MQGetMessageOptions() Dim runThru = Now.AddMilliseconds(CInt(ConfigurationManager.AppSettings("responseTimeoutMS"))) System.Threading.Thread.Sleep(1000) 'Wait for one second before checking for the first response' While True Try q.Get(msg, getOpts) Return msg Catch ex As MQException When ex.Reason = MQC.MQRC_NO_MSG_AVAILABLE If Now > runThru Then Throw ex System.Threading.Thread.Sleep(3000) Finally q.Close() End Try End While Return Nothing 'Should never reach here' End Function NOTE: I haven't verified that my code actually removes the message. But that's how I understand MQ to work, and that appears to be what's happening. Please correct me if that's not the default behavior.

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