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  • AudioConverterConvertBuffer problem with insz error

    - by Samuel
    Hi Codegurus, I have a problem with the this function AudioConverterConvertBuffer. Basically I want to convert from this format _ streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked |0 ; _streamFormat.mBitsPerChannel = 16; _streamFormat.mChannelsPerFrame = 2; _streamFormat.mBytesPerPacket = 4; _streamFormat.mBytesPerFrame = 4; _streamFormat.mFramesPerPacket = 1; _streamFormat.mSampleRate = 44100; _streamFormat.mReserved = 0; to this format _streamFormatOutput.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked|0 ;//| kAudioFormatFlagIsNonInterleaved |0; _streamFormatOutput.mBitsPerChannel = 16; _streamFormatOutput.mChannelsPerFrame = 1; _streamFormatOutput.mBytesPerPacket = 2; _streamFormatOutput.mBytesPerFrame = 2; _streamFormatOutput.mFramesPerPacket = 1; _streamFormatOutput.mSampleRate = 44100; _streamFormatOutput.mReserved = 0; and what i want to do is to extract an audio channel(Left channel or right channel) from an LPCM buffer based on the input format to make it mono in the output format. Some logic code to convert is as follows This is to set the channel map for PCM output file SInt32 channelMap[1] = {0}; status = AudioConverterSetProperty(converter, kAudioConverterChannelMap, sizeof(channelMap), channelMap); and this is to convert the buffer in a while loop AudioBufferList audioBufferList; CMBlockBufferRef blockBuffer; CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampBuffer, NULL, &audioBufferList, sizeof(audioBufferList), NULL, NULL, 0, &blockBuffer); for (int y=0; y<audioBufferList.mNumberBuffers; y++) { AudioBuffer audioBuffer = audioBufferList.mBuffers[y]; //frames = audioBuffer.mData; NSLog(@"the number of channel for buffer number %d is %d",y,audioBuffer.mNumberChannels); NSLog(@"The buffer size is %d",audioBuffer.mDataByteSize); numBytesIO = audioBuffer.mDataByteSize; convertedBuf = malloc(sizeof(char)*numBytesIO); status = AudioConverterConvertBuffer(converter, audioBuffer.mDataByteSize, audioBuffer.mData, &numBytesIO, convertedBuf); char errchar[10]; NSLog(@"status audio converter convert %d",status); if (status != 0) { NSLog(@"Fail conversion"); assert(0); } NSLog(@"Bytes converted %d",numBytesIO); status = AudioFileWriteBytes(mRecordFile, YES, countByteBuf, &numBytesIO, convertedBuf); NSLog(@"status for writebyte %d, bytes written %d",status,numBytesIO); free(convertedBuf); if (numBytesIO != audioBuffer.mDataByteSize) { NSLog(@"Something wrong in writing"); assert(0); } countByteBuf = countByteBuf + numBytesIO; But the insz problem is there... so it cant convert. I would appreciate any input Thanks in advance

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  • Actionscript base class in Flex AIR app

    - by Alan
    I'm trying to build a Flex AIR app using Flex Builder 3, which I'm just getting started with. In Flash CS4, there's a text field in the authoring environment where you can specify a class that will become the "base" class - your class inherits from Sprite and then "becomes" the Stage at runtime. Is there a a way to do the same thing with Flex/AIR? Failing that, can anyone explain how to create and use an external class? Originally I had this in TestApp.mxml: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script source="TestApp.as"/> </mx:WindowedApplication> And this in TestApp.as: package { public class TestApp { public function TestApp() { trace('Hello World'); } } } That gives the error "packages cannot be nested", so I tried taking out the package statement: public class TestApp { public function TestApp() { trace('Hello World'); } } That gives an error "classes cannot be nested", so I finally gave up and tried to take out the class altogether, figuring I'd try to start with a bunch of functions instead: function init() { trace('Hello World'); } But that gives the error "A file found in a source-path must have an externally visible definition. If a definition in the file is meant to be externally visible, please put the definition in a package". I can't win! When I put my class in a package, it says I can't do that because it would be nested. When I don't, it says it needs to be in a package so it can be seen. Does anyone know how to fix this? If I can't do the custom-class-as-base-class thing, is there a way I could just have it like: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script source="TestApp.as"/> <mx:Script> var app = new TestApp(); </mx:Script> </mx:WindowedApplication> At the moment I can't import the class definition at all, so even that won't work. Thanks in advance!

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  • Binding problem in C# wpf

    - by Cinaird
    I have a problem whit binding in wpf i have a textbox where i can do some input, then i try to bind the textinput to a custom usercontrol. This work for the usercontrol within RowDetailsTemplate but not in the CellTemplate. For each object in the CellTemplate i get this error output: System.Windows.Data Error: 4 : Cannot find source for binding with reference 'ElementName=ScaleTextBox'. BindingExpression:Path=Text; DataItem=null; target element is 'Chart' (Name=''); target property is 'MaxValue' (type 'Int32') My code looks like this: XAML <ToolBarTray ToolBarTray.IsLocked="True" DockPanel.Dock="Top" Height="25"> <ToolBar Name="ButtonBar" > <TextBox Height="23" Name="ScaleTextBox" Width="120" Text="400"/> </ToolBar> </ToolBarTray> <DataGrid ItemsSource="{Binding Path=Items}" AutoGenerateColumns="False" IsReadOnly="True" RowHeight="25" RowDetailsVisibilityMode="VisibleWhenSelected"> <DataGrid.RowDetailsTemplate> <DataTemplate> <StackPanel Orientation="Vertical" > <my:UserControl ItemsSource="{Binding Path=Samples}" MaxValue="{Binding ElementName=ScaleTextBox, Path=Text}"/>--> </StackPanel> </DataTemplate> </DataGrid.RowDetailsTemplate> <DataGrid.Columns> <DataGridTemplateColumn MinWidth="150" Header="Chart" > <DataGridTemplateColumn.CellTemplate> <DataTemplate> <my:UserControl ItemsSource="{Binding Path=Samples}" MaxValue="{Binding ElementName=ScaleTextBox, Path=Text}"/><!-- this is the problem --> </DataTemplate> </DataGridTemplateColumn.CellTemplate> </DataGridTemplateColumn> </DataGrid.Columns> </DataGrid> C# public static readonly DependencyProperty MaxValueProperty = DependencyProperty.Register("MaxValue", typeof(int), typeof(PingChart), new FrameworkPropertyMetadata(MaxValuePropertyChanged)); private static void MaxValuePropertyChanged(DependencyObject source, DependencyPropertyChangedEventArgs e) { Console.WriteLine(e.NewValue); } What do i do wrong?

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  • XNA - Mouse coordinates to word space transformation

    - by Gabriel Butcher
    I have a pretty annoying problem. I would like to create a drawing program, using winform + XNA combo. The most important part would be to transform the mouse position into the XNA drawn grid - I was able to make it for the translations, but it only work if I don't zoom in - when I do, the coordinates simply went horrible wrong. And I have no idea what I doing wrong. I tried to transform with scaling matrix, transform with inverse scaling matrix, multiplying with zoom, but none seems to work. In the beginning (with zoom value = 1) the grid starts from (0,0,0) going to (Width, Height, 0). I was able to get coordinates based on this grid as long as the zoom value didn't changed at all. I using a custom shader, with orthographic projection matrix, identity view matrix, and the transformed world matrix. Here is the two main method: internal void Update(RenderData data) { KeyboardState keyS = Keyboard.GetState(); MouseState mouS = Mouse.GetState(); if (ButtonState.Pressed == mouS.RightButton) { camTarget.X -= (float)(mouS.X - oldMstate.X) / 2; camTarget.Y += (float)(mouS.Y - oldMstate.Y) / 2; } if (ButtonState.Pressed == mouS.MiddleButton || keyS.IsKeyDown(Keys.Space)) { zVal += (float)(mouS.Y - oldMstate.Y) / 10; zoom = (float)Math.Pow(2, zVal); } oldKState = keyS; oldMstate = mouS; world = Matrix.CreateTranslation(new Vector3(-camTarget.X, -camTarget.Y, 0)) * Matrix.CreateScale(zoom / 2); } internal PointF MousePos { get { Vector2 mousePos = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); Matrix trans = Matrix.CreateTranslation(new Vector3(camTarget.X - (Width / 2), -camTarget.Y + (Height / 2), 0)); mousePos = Vector2.Transform(mousePos, trans); return new PointF(mousePos.X, mousePos.Y); } } The second method should return the coordinates of the mouse cursor based on the grid (where the (0,0) point of the grid is the top-left corner.). But is just don't work. I deleted the zoom transformation from the matrix trans, as I didnt was able to get any useful result (most of the time, the coordinates was horrible wrong, mostly many thousand when the grid's size is 500x500). Any idea, or suggestion? I trying to solve this simple problem for two days now :\

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  • Crash in OS X Core Data Utility Tutorial

    - by vinogradov
    I'm trying to follow Apple's Core Data utility Tutorial. It was all going nicely, until... The tutorial uses a custom sub-class of NSManagedObject, called 'Run'. Run.h looks like this: #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> @interface Run : NSManagedObject { NSInteger processID; } @property (retain) NSDate *date; @property (retain) NSDate *primitiveDate; @property NSInteger processID; @end Now, in Run.m we have an accessor method for the processID variable: - (void)setProcessID:(int)newProcessID { [self willChangeValueForKey:@"processID"]; processID = newProcessID; [self didChangeValueForKey:@"processID"]; } In main.m, we use functions to set up a managed object model and context, instantiate an entity called run, and add it to the context. We then get the current NSprocessInfo, in preparation for setting the processID of the run object. NSManagedObjectContext *moc = managedObjectContext(); NSEntityDescription *runEntity = [[mom entitiesByName] objectForKey:@"Run"]; Run *run = [[Run alloc] initWithEntity:runEntity insertIntoManagedObjectContext:moc]; NSProcessInfo *processInfo = [NSProcessInfo processInfo]; Next, we try to call the accessor method defined in Run.m to set the value of processID: [run setProcessID:[processInfo processIdentifier]]; And that's where it's crashing. The object run seems to exist (I can see it in the debugger), so I don't think I'm messaging nil; on the other hand, it doesn't look like the setProcessID: message is actually being received. I'm obviously still learning this stuff (that's what tutorials are for, right?), and I'm probably doing something really stupid. However, any help or suggestions would be gratefully received! ===MORE INFORMATION=== Following up on Jeremy's suggestions: The processID attribute in the model is set up like this: NSAttributeDescription *idAttribute = [[NSAttributeDescription alloc]init]; [idAttribute setName:@"processID"]; [idAttribute setAttributeType:NSInteger32AttributeType]; [idAttribute setOptional:NO]; [idAttribute setDefaultValue:[NSNumber numberWithInteger:-1]]; which seems a little odd; we are defining it as a scalar type, and then giving it an NSNumber object as its default value. In the associated class, Run, processID is defined as an NSInteger. Still, this should be OK - it's all copied directly from the tutorial. It seems to me that the problem is probably in there somewhere. By the way, the getter method for processID is defined like this: - (int)processID { [self willAccessValueForKey:@"processID"]; NSInteger pid = processID; [self didAccessValueForKey:@"processID"]; return pid; } and this method works fine; it accesses and unpacks the default int value of processID (-1). Thanks for the help so far!

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  • jQuery: Can't get tooltip plugin to work

    - by Rosarch
    I'm trying to use this tooltip plugin: http://bassistance.de/jquery-plugins/jquery-plugin-tooltip/. I can't seem to get it to work. <head> <script type="text/javascript" src="/static/JQuery.js"></script> <script type="text/javascript" src="/static/jquery-ui-1.8.1.custom.min.js"></script> <script type="text/javascript" src="/static/jquery.json-2.2.min.js"></script> <script type="text/javascript" src="/static/jquery.form.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.bgiframe.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.delegate.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.dimensions.js"></script> <script type="text/javascript" src="/static/jquery.tooltip.js"></script> <script type="text/javascript" src="/static/sprintf.js"></script> <script type="text/javascript" src="/static/clientside.js"></script> </head> I try it out in a simple example: clientside.js: $(document).ready(function () { $("#set1 *").tooltip(); }); The target html: <div id="set1"> <p id="welcome">Welcome. What is your email?</p> <form id="form-username-form" action="api/user_of_email" method="get"> <p> <label for="form-username">Email:</label> <input type="text" name="email" id="form-username" /> <input type="submit" value="Submit" id="form-submit" /> </p> </form> <p id="msg-user-accepted"></p> </div> Unfortunately, nothing happens. What am I doing wrong?

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  • Windows splash screen using GDI+

    - by Luther
    The eventual aim of this is to have a splash screen in windows that uses transparency but that's not what I'm stuck on at the moment. In order to create a transparent window, I'm first trying to composite the splash screen and text on an off screen buffer using GDI+. At the moment I'm just trying to composite the buffer and display it in response to a 'WM_PAINT' message. This isn't working out at the moment; all I see is a black window. I imagine I've misunderstood something with regards to setting up render targets in GDI+ and then rendering them (I'm trying to render the screen using straight forward GDI blit) Anyway, here's the code so far: //my window initialisation code void MyWindow::create_hwnd(HINSTANCE instance, const SIZE &dim) { DWORD ex_style = WS_EX_LAYERED ; //eventually I'll be making use of this layerd flag m_hwnd = CreateWindowEx( ex_style, szFloatingWindowClass , L"", WS_POPUP , 0, 0, dim.cx, dim.cy, null, null, instance, null); SetWindowLongPtr(m_hwnd ,0, (__int3264)(LONG_PTR)this); m_display_dc = GetDC(NULL); //This was sanity check test code - just loading a standard HBITMAP and displaying it in WM_PAINT. It worked fine //HANDLE handle= LoadImage(NULL , L"c:\\test_image2.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); m_gdip_offscreen_bm = new Gdiplus::Bitmap(dim.cx, dim.cy); m_gdi_dc = Gdiplus::Graphics::FromImage(m_gdip_offscreen_bm);//new Gdiplus::Graphics(m_splash_dc );//window_dc ;m_splash_dc //this draws the conents of my splash screen - this works if I create a GDI+ context for the window, rather than for an offscreen bitmap. //For all I know, it might actually be working but when I try to display the contents on screen, it shows a black image draw_all(); //this is just to show that drawing something simple on the offscreen bit map seems to have no effect Gdiplus::Pen pen(Gdiplus::Color(255, 0, 0, 255)); m_gdi_dc->DrawLine(&pen, 0,0,100,100); DWORD last_error = GetLastError(); //returns '0' at this stage } And here's the snipit that handles the WM_PAINT message: ---8<----------------------- //Paint message snippit case WM_PAINT: { BITMAP bm; PAINTSTRUCT ps; HDC hdc = BeginPaint(vg->m_hwnd, &ps); //get the HWNDs DC HDC hdcMem = vg->m_gdi_dc->GetHDC(); //get the HDC from our offscreen GDI+ object unsigned int width = vg->m_gdip_offscreen_bm->GetWidth(); //width and height seem fine at this point unsigned int height = vg->m_gdip_offscreen_bm->GetHeight(); BitBlt(hdc, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY); //this blits a black rectangle DWORD last_error = GetLastError(); //this was '0' vg->m_gdi_dc->ReleaseHDC(hdcMem); EndPaint(vg->m_hwnd, &ps); //end paint return 1; } ---8<----------------------- My apologies for the long post. Does anybody know what I'm not quite understanding regarding how you write to an offscreen buffer using GDI+ (or GDI for that matter)and then display this on screen? Thank you for reading.

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  • Simplest way to flatten document to a view in RavenDB

    - by degorolls
    Given the following classes: public class Lookup { public string Code { get; set; } public string Name { get; set; } } public class DocA { public string Id { get; set; } public string Name { get; set; } public Lookup Currency { get; set; } } public class ViewA // Simply a flattened version of the doc { public string Id { get; set; } public string Name { get; set; } public string CurrencyName { get; set; } // View just gets the name of the currency } I can create an index that allows client to query the view as follows: public class A_View : AbstractIndexCreationTask<DocA, ViewA> { public A_View() { Map = docs => from doc in docs select new ViewA { Id = doc.Id, Name = doc.Name, CurrencyName = doc.Currency.Name }; Reduce = results => from result in results group on new ViewA { Id = result.Id, Name = result.Name, CurrencyName = result.CurrencyName } into g select new ViewA { Id = g.Key.Id, Name = g.Key.Name, CurrencyName = g.Key.CurrencyName }; } } This certainly works and produces the desired result of a view with the data transformed to the structure required at the client application. However, it is unworkably verbose, will be a maintenance nightmare and is probably fairly inefficient with all the redundant object construction. Is there a simpler way of creating an index with the required structure (ViewA) given a collection of documents (DocA)? FURTHER INFORMATION The issue appears to be that in order to have the index hold the data in the transformed structure (ViewA), we have to do a Reduce. It appears that a Reduce must have both a GROUP ON and a SELECT in order to work as expected so the following are not valid: INVALID REDUCE CLAUSE 1: Reduce = results => from result in results group on new ViewA { Id = result.Id, Name = result.Name, CurrencyName = result.CurrencyName } into g select g.Key; This produces: System.InvalidOperationException: Variable initializer select must have a lambda expression with an object create expression Clearly we need to have the 'select new'. INVALID REDUCE CLAUSE 2: Reduce = results => from result in results select new ViewA { Id = result.Id, Name = result.Name, CurrencyName = result.CurrencyName }; This prduces: System.InvalidCastException: Unable to cast object of type 'ICSharpCode.NRefactory.Ast.IdentifierExpression' to type 'ICSharpCode.NRefactory.Ast.InvocationExpression'. Clearly, we also need to have the 'group on new'. Thanks for any assistance you can provide. (Note: removing the type (ViewA) from the constructor calls has no effect on the above)

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  • Android GridView - How to change a bitmap dynamically?

    - by Alborz
    Hello I have a gridView which I use to show some pictures on (small thumb of diffrent levels). When the user finishes one level, I would like to change the thumb for that level. (Somehow show that it has been completed). I created two thumbs for each level. One is the original and one that shows that the level is completed. But how can i change the source of the images? The code which I use to draw the images looks like this. The main activity: /** Called when the activity is first created. */ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.maps); GridView gridview = (GridView) findViewById(R.id.gridview); gridview.setAdapter(new ImageAdapter(this)); gridview.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { //Open the map which was clicked on, if there is one if(position+1 > 1){ Toast.makeText(maps.this, "Level " + (position+1) + " is not yet available!", Toast.LENGTH_SHORT).show(); }else{ Toast.makeText(maps.this, "Opening Level " + (position+1), Toast.LENGTH_SHORT).show(); Intent myIntent = new Intent(v.getContext(), Tutorial2D.class); startActivity(myIntent); } } }); } The ImageAdapter Class: public class ImageAdapter extends BaseAdapter { private Context mContext; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mThumbIds.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } // create a new ImageView for each item referenced by the Adapter public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView; if (convertView == null) { // if it's not recycled, initialize some attributes imageView = new ImageView(mContext); imageView.setLayoutParams(new GridView.LayoutParams(85, 85)); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setPadding(8, 8, 8, 8); } else { imageView = (ImageView) convertView; } //Changing imageView.setImageResource(mThumbIds[position]); return imageView; } // references to our images private Integer[] mThumbIds = { R.drawable.map1, R.drawable.map2, R.drawable.map3, R.drawable.map4, R.drawable.map5, R.drawable.map6, R.drawable.map7, R.drawable.map8, R.drawable.map9, R.drawable.map10, R.drawable.map11, R.drawable.map12, R.drawable.map13, R.drawable.map14, R.drawable.map15, R.drawable.map16, R.drawable.map17, R.drawable.map18, R.drawable.map19 }; }

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  • trouble to connect with AppStore in my InAppPurchase application(iPhone)

    - by riteshkumar1905
    There is problem to connect AppStore in my application. All things run fine in Simulator.But When i go with iPhone then AppStore is not connected.. I am also enclose the code which i call on button....... import "BuyController.h" import "InAppPurchaseManager.h" import "SKProducts.h" define kInAppPurchaseProUpgradeProductId @"com.vigyaapan.iWorkOut1" @implementation BuyController (IBAction)buy:(id)sender { /* get the product description (defined in early sections)*/ //[self requestProUpgradeProductData]; { if ([SKPaymentQueue canMakePayments]) { InAppPurchaseManager *Observer = [[InAppPurchaseManager alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:Observer]; //NSURL *sandboxStoreURL = [[NSURL alloc]initWithString:@"http://sandbox.itunes.apple.com/verifyReceipt"]; //[[UIApplication sharedApplication]openURL:[NSURL URLWithString:@"http://sandbox.itunes.apple.com"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/ com.vigyaapan.iWorkOut1?id=9820091347&;amp;amp;amp;amp;mt=8"]]; //[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&;amp;amp;amp;amp;mt=8"]]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"com.vigyaapan.iWorkOut1"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"MyApp" message:@"You are not authorized to purchase from AppStore" delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } //return [SKPaymentQueue canMakePayments]; } SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseProUpgradeProductId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; //[self requestProUpgradeProductData]; /* get the product description (defined in early sections)*/ } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle )nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; }/ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end

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  • WPF performance for large number of elements on the screen

    - by Mark
    Im currently trying to create a Scene in WPF where I have around 250 controls on my screen and the user can Pan and Zoom in and out of these controls using the mouse. I have run the WPF Performance Suite tools on the application when there are a large number of these controls on the screen (i.e. when the user has zoomed right out) the FPS drops down to around 15 which is not very good. Here is the basic outline of the XAML: <Window> <Window.Resources> <ControlTemplate x:Key="LandTemplate" TargetType="{x:Type local:LandControl}"> <Canvas> <Path Fill="White" Stretch="Fill" Stroke="Black" StrokeThickness="1" Width="55.5" Height="74.687" Data="M0.5,0.5 L55,0.5 L55,74.187 L0.5,74.187 z"/> <Canvas x:Name="DetailLevelCanvas" Width="24.5" Height="21" Canvas.Left="15.306" Canvas.Top="23.972"> <TextBlock Width="21" Height="14" Text="712" TextWrapping="Wrap" Foreground="Black"/> <TextBlock Width="17.5" Height="7" Canvas.Left="7" Canvas.Top="14" Text="614m2" TextWrapping="Wrap" FontSize="5.333" Foreground="Black"/> </Canvas> </Canvas> </ControlTemplate> </Window.Resources> ... <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> ... and so on... </Window> Ive tried to minimise the details in the control template and I even did a massive find and replace of the controls to just put their raw elements inline instead of using a template, but with no noticeable performance improvements. I have seen other SO questions about this and people say to do custom drawing, but I dont really see how that make sense when you have to zoom and pan like I do. If anyone can help out here, that would be great! Mark

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  • Audio/video streaming on Windows platform

    - by bushtucker
    I'm building an interactive language learning application to be used in a classroom environment. The idea is that a teacher should be able to talk to the students (=audio stream to all students), let students talk to each other (= audio P2P) in groups of two or more, let students watch a video coming from a the DVD player or coming from a media server. It should be possible to save the audio/video streams. The teacher should also be able to monitor, take-over or block the desktop of the students. The platform is Windows and it's a desktop application, no web application. The audio delay should be as minimal as poosible. Optionally a student sitting at home should be supported, but it's not a high priority. I am now finished with the classroom control part of the application (login, monitor, block, ...) and want to start the audio and video part. I've been evaluating several options like DirectX, GStreamer and SIP but now I have to make a decision. DirectX seems an obvious choice for the Windows platform, but it only lets me capture and playback audio and video. The encoding/decoding/network part I should do myself. GStreamer contains all kinds of options to capture/encode/stream/save audio and video streams. I've experimented a bit with it (ossbuild) and it does seem to involve a lot of trial and error to make something work: - microphone capture (via directsoundsrc) produces cracking noises on some computers - rtpL16 payloader didn't work well - streaming raw audio over the network only working at a sampling rate of 8000, no higher - there are a lot of errors when receiving mpeg4 video (bad I-frame), on some computers worse than others It is my impression that gstreamer is primary targetted at linux platforms. Development and support for the Windows platform seems to be a little behind. Nevertheless it's a powerful framework that could save me months and years of work. SIP seems to be able to do everything I want, but it is targeted towards telephony and IM. I don't know how flexible SIP is. It seems to me that the SIP layer would just be overhead as I already have a central (teacher) application that can control and setup all the streams. The interesting parts of frameworks like opalvoip and freeswitch are the actual audio/video capture, the encoding and transmission. Does anyone know how these interesting parts relate a framework like gstreamer? Are they easy to integrate into a custom application? Are they flexible enough? Does anyone have experience with all or one of these technologies? Maybe there are even other options I can look at? Many thanks for your advice

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  • How to generate and encode (for use in GA), random, strict, binary rooted trees with N leaves?

    - by Peter Simon
    First, I am an engineer, not a computer scientist, so I apologize in advance for any misuse of nomenclature and general ignorance of CS background. Here is the motivational background for my question: I am contemplating writing a genetic algorithm optimizer to aid in designing a power divider network (also called a beam forming network, or BFN for short). The BFN is intended to distribute power to each of N radiating elements in an array of antennas. The fraction of the total input power to be delivered to each radiating element has been specified. Topologically speaking, a BFN is a strictly binary, rooted tree. Each of the (N-1) interior nodes of the tree represents the input port of an unequal, binary power splitter. The N leaves of the tree are the power divider outputs. Given a particular power divider topology, one is still free to map the power divider outputs to the array inputs in an arbitrary order. There are N! such permutations of the outputs. There are several considerations in choosing the desired ordering: 1) The power ratio for each binary coupler should be within a specified range of values. 2) The ordering should be chosen to simplify the mechanical routing of the transmission lines connecting the power divider. The number of ouputs N of the BFN may range from, say, 6 to 22. I have already written a genetic algorithm optimizer that, given a particular BFN topology and desired array input power distribution, will search through the N! permutations of the BFN outputs to generate a design with compliant power ratios and good mechanical routing. I would now like to generalize my program to automatically generate and search through the space of possible BFN topologies. As I understand it, for N outputs (leaves of the binary tree), there are $C_{N-1}$ different topologies that can be constructed, where $C_N$ is the Catalan number. I would like to know how to encode an arbitrary tree having N leaves in a way that is consistent with a chromosomal description for use in a genetic algorithm. Also associated with this is the need to generate random instances for filling the initial population, and to implement crossover and mutations operators for this type of chromosome. Any suggestions will be welcome. Please minimize the amount of CS lingo in your reply, since I am not likely to be acquainted with it. Thanks in advance, Peter

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  • Go - Using a container/heap to implement a priority queue

    - by Seth Hoenig
    In the big picture, I'm trying to implement Dijkstra's algorithm using a priority queue. According to members of golang-nuts, the idiomatic way to do this in Go is to use the heap interface with a custom underlying data structure. So I have created Node.go and PQueue.go like so: //Node.go package pqueue type Node struct { row int col int myVal int sumVal int } func (n *Node) Init(r, c, mv, sv int) { n.row = r n.col = c n.myVal = mv n.sumVal = sv } func (n *Node) Equals(o *Node) bool { return n.row == o.row && n.col == o.col } And PQueue.go: // PQueue.go package pqueue import "container/vector" import "container/heap" type PQueue struct { data vector.Vector size int } func (pq *PQueue) Init() { heap.Init(pq) } func (pq *PQueue) IsEmpty() bool { return pq.size == 0 } func (pq *PQueue) Push(i interface{}) { heap.Push(pq, i) pq.size++ } func (pq *PQueue) Pop() interface{} { pq.size-- return heap.Pop(pq) } func (pq *PQueue) Len() int { return pq.size } func (pq *PQueue) Less(i, j int) bool { I := pq.data.At(i).(Node) J := pq.data.At(j).(Node) return (I.sumVal + I.myVal) < (J.sumVal + J.myVal) } func (pq *PQueue) Swap(i, j int) { temp := pq.data.At(i).(Node) pq.data.Set(i, pq.data.At(j).(Node)) pq.data.Set(j, temp) } And main.go: (the action is in SolveMatrix) // Euler 81 package main import "fmt" import "io/ioutil" import "strings" import "strconv" import "./pqueue" const MATSIZE = 5 const MATNAME = "matrix_small.txt" func main() { var matrix [MATSIZE][MATSIZE]int contents, err := ioutil.ReadFile(MATNAME) if err != nil { panic("FILE IO ERROR!") } inFileStr := string(contents) byrows := strings.Split(inFileStr, "\n", -1) for row := 0; row < MATSIZE; row++ { byrows[row] = (byrows[row])[0 : len(byrows[row])-1] bycols := strings.Split(byrows[row], ",", -1) for col := 0; col < MATSIZE; col++ { matrix[row][col], _ = strconv.Atoi(bycols[col]) } } PrintMatrix(matrix) sum, len := SolveMatrix(matrix) fmt.Printf("len: %d, sum: %d\n", len, sum) } func PrintMatrix(mat [MATSIZE][MATSIZE]int) { for r := 0; r < MATSIZE; r++ { for c := 0; c < MATSIZE; c++ { fmt.Printf("%d ", mat[r][c]) } fmt.Print("\n") } } func SolveMatrix(mat [MATSIZE][MATSIZE]int) (int, int) { var PQ pqueue.PQueue var firstNode pqueue.Node var endNode pqueue.Node msm1 := MATSIZE - 1 firstNode.Init(0, 0, mat[0][0], 0) endNode.Init(msm1, msm1, mat[msm1][msm1], 0) if PQ.IsEmpty() { // make compiler stfu about unused variable fmt.Print("empty") } PQ.Push(firstNode) // problem return 0, 0 } The problem is, upon compiling i get the error message: [~/Code/Euler/81] $ make 6g -o pqueue.6 Node.go PQueue.go 6g main.go main.go:58: implicit assignment of unexported field 'row' of pqueue.Node in function argument make: *** [all] Error 1 And commenting out the line PQ.Push(firstNode) does satisfy the compiler. But I don't understand why I'm getting the error message in the first place. Push doesn't modify the argument in any way.

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  • dijit/form/Select broken in Internet Explorer using Esri Javascript 3.7

    - by disuse
    After developing a web map app in Firefox, I tested my code in Internet Explorer (company standard) to discover that the dijit/form/Select is misbehaving using the latest Esri JavaScript v3.7. The issue I am seeing is that the Select will not update/change from the first option in the list when using v3.7. If I bump the version down to 3.6, it works as expected. I've tried IE browser modes from 7 to 10 and am experiencing the same behavior between all of them. Can someone confirm they are experiencing the same thing? Example in 3.7 - http://jsbin.com/aVIsApO/1/edit Example in 3.6 - http://jsbin.com/odIxETu/7/edit Codeblock var url = "http://services.arcgis.com/V6ZHFr6zdgNZuVG0/ArcGIS/rest/services/Street_Trees/FeatureServer/0"; var frmTrees; require([ "esri/tasks/query", "esri/tasks/QueryTask", "dojo/dom-construct", "dijit/form/Select", "dojo/parser", "dijit/registry", "dojo/on", "dojo/ready", "dojo/_base/connect", "dojo/domReady!" ], function( Query, QueryTask, domConstruct, Select, parser, registry, on, ready, connect ) { ready(function() { frmTrees = registry.byId("trees"); var qt = new QueryTask(url); var query = new Query(); query.where = "FID < 25"; query.orderByFields = ["qSpecies"]; query.returnGeometry = false; query.outFields = ["qSpecies", "TreeID"]; query.groupByFieldsForStatistics = ["qSpecies"]; //query.returnDistinctValues = true; qt.execute(query, function(results) { //var frm_domain_area = dom.byId("domain_area"); var testVals = {}; for (var i = 0; i < results.features.length; i++) { var id = results.features[i].attributes.TreeID; var desc = results.features[i].attributes.qSpecies; if (!testVals[id]) { testVals[id] = true; var selectElem = domConstruct.create("option",{ label: desc + " (" + id + ")", value: id }); frmTrees.addOption(selectElem); } } }); frmTrees.on("change", function() { console.debug(frmTrees.get("value")); }); }); });

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  • How does Sentry aggregate errors?

    - by Hugo Rodger-Brown
    I am using Sentry (in a django project), and I'd like to know how I can get the errors to aggregate properly. I am logging certain user actions as errors, so there is no underlying system exception, and am using the culprit attribute to set a friendly error name. The message is templated, and contains a common message ("User 'x' was unable to perform action because 'y'"), but is never exactly the same (different users, different conditions). Sentry clearly uses some set of attributes under the hood to determine whether to aggregate errors as the same exception, but despite having looked through the code, I can't work out how. Can anyone short-cut my having to dig further into the code and tell me what properties I need to set in order to manage aggregation as I would like? [UPDATE 1: event grouping] This line appears in sentry.models.Group: class Group(MessageBase): """ Aggregated message which summarizes a set of Events. """ ... class Meta: unique_together = (('project', 'logger', 'culprit', 'checksum'),) ... Which makes sense - project, logger and culprit I am setting at the moment - the problem is checksum. I will investigate further, however 'checksum' suggests that binary equivalence, which is never going to work - it must be possible to group instances of the same exception, with differenct attributes? [UPDATE 2: event checksums] The event checksum comes from the sentry.manager.get_checksum_from_event method: def get_checksum_from_event(event): for interface in event.interfaces.itervalues(): result = interface.get_hash() if result: hash = hashlib.md5() for r in result: hash.update(to_string(r)) return hash.hexdigest() return hashlib.md5(to_string(event.message)).hexdigest() Next stop - where do the event interfaces come from? [UPDATE 3: event interfaces] I have worked out that interfaces refer to the standard mechanism for describing data passed into sentry events, and that I am using the standard sentry.interfaces.Message and sentry.interfaces.User interfaces. Both of these will contain different data depending on the exception instance - and so a checksum will never match. Is there any way that I can exclude these from the checksum calculation? (Or at least the User interface value, as that has to be different - the Message interface value I could standardise.) [UPDATE 4: solution] Here are the two get_hash functions for the Message and User interfaces respectively: # sentry.interfaces.Message def get_hash(self): return [self.message] # sentry.interfaces.User def get_hash(self): return [] Looking at these two, only the Message.get_hash interface will return a value that is picked up by the get_checksum_for_event method, and so this is the one that will be returned (hashed etc.) The net effect of this is that the the checksum is evaluated on the message alone - which in theory means that I can standardise the message and keep the user definition unique. I've answered my own question here, but hopefully my investigation is of use to others having the same problem. (As an aside, I've also submitted a pull request against the Sentry documentation as part of this ;-)) (Note to anyone using / extending Sentry with custom interfaces - if you want to avoid your interface being use to group exceptions, return an empty list.)

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  • ASP.NET MVC 2 AJAX dilemma: Lose Models concept or create unmanageable JavaScript

    - by Slightly Frustrated
    Hi, Ok, let's assume we are working with ASP.NET MVC 2 (latest and greatest preview) and we want to create AJAX user interface with jQuery. So what are our real options here? Option 1 - Pass Json from the Controller to the view, and then the view submits Json back to the controller. This means (in the order given): User opens some View (let's say - /Invoices/January) which has to visualize a list of data (e.g. <IEnumerable<X.Y.Z.Models.Invoice>>) Controller retrieves the Model from the repository (assuming we are using repository pattern). Controller creates a new instance of a class which we will serialize to Json. The reasaon we do this, is because the model may not be serializable (circular reference ftl) Controller populates the soon-to-be-serialized class with data Controller serializes the class to Json and passes it the view. User does some change and submits the 'form' The View submits back Json to the controller The Controller now must 'manually' validate the input, because the Json passed does not bind to a Model See, if our View is communicating to the controller via Json, we lose the Model validation, which IMHO is incredible disadvantage. In this case, forget about data annotations and stuff. Option 2 - Ok, the alternative of the first approach is to pass the Models to the Views, which is the default behavior in the template when you start a new project. We pass a strong typed model to the view The view renders the appropriate html and javascript, sticking to the model property names. This is important! The user submits the form. If we stick to the model names, when we .serialize() the form and submit it to the controller it will map to a model. There is no Json mapping. The submitted form directly binds to a strongly typed model, hence, we can use the model validation. E.g. we keep the business logic where it should be. Problem with this approach is, if we refactor some of the Models (change property names, types, etc), the javascript we wrote would become invalid. We will have to manually refactor the scripting and hope we don't miss something. There is no way you can test it either. Ok, the question is - how to write an AJAX front end, which keeps the business logic validation in the model (e.g. controller passes and receives a Model type), but in the same time doesn't screw up the javascript and html when we refactor the model?

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  • How do I create a Spring 3 + Tiles 2 webapp using REST-ful URLs?

    - by Ichiro Furusato
    I'm having a heck of a time resolving URLs with Spring 3.0 MVC. I'm just building a HelloWorld to try out how to build a RESTful webapp in Spring, nothing theoretically complicated. All of the examples I've been able to find are based on configurations that pay attention to file extensions ("*.htm" or "*.do"), include an artificial directory name prefix ("/foo") or even prefix paths with a dot (ugly), all approaches that use some artificial regex pattern as a signal to the resolver. For a REST approach I want to avoid all that muck and use only the natural URL patterns of my application. I would assume (perhaps incorrectly) that in web.xml I'd set a url-pattern of "/*" and pass everything to the DispatcherServlet for resolution, then just rely on URL patterns in my controller. I can't reliably get my resolver(s) to catch the URL patterns, and in all my trials this results in a resource not found error, a stack overflow (loop), or some kind of opaque Spring 3 ServletException stack trace — one of my ongoing frustrations with Spring generally is that the error messages are not often very helpful. I want to work with a Tiles 2 resolver. I've located my *.jsp files in WEB-INF/views/ and have a single line index.jsp file at the application root redirecting to the index file set by my layout.xml (the Tiles 2 Configurer). I do all the normal Spring 3 high-level configuration: <mvc:annotation-driven /> <mvc:view-controller path="/" view-name="index"/> <context:component-scan base-package="com.acme.web.controller" /> ...followed by all sorts of combinations and configurations of UrlBasedViewResolver, InternalResourceViewResolver, UrlFilenameViewController, etc. with all manner of variantions in my Tiles 2 configuration file. Then in my controller I've trying to pick up my URL patterns. Problem is, I can't reliably even get the resolver(s) to catch the patterns to send to my controller. This has now stretched to multiple days with no real progress on something I thought would be very simple to implement. I'm perhaps trying to do too much at once, though I would think this should be a simple (almost a default) configuration. I'm just trying to create a simple HelloWorld-type application, I wouldn't expect this is rocket science. Rather than me post my own configurations (which have ranged all over the map), does anyone know of an online example that: shows a simple Spring 3 MVC + Tiles 2 web application that uses REST-ful URLs (i.e., avoiding forced URL patterns such as file extensions, added directory names or dots) and relies solely on Spring 3 code/annotations (i.e., nothing outside of Spring MVC itself) to accomplish this? Is there an easy way to do this? Thanks very much for any help.

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  • Overwhelmed by design patterns... where to begin?

    - by Pete
    I am writing a simple prototype code to demonstrate & profile I/O schemes (HDF4, HDF5, HDF5 using parallel IO, NetCDF, etc.) for a physics code. Since focus is on IO, the rest of the program is very simple: class Grid { public: floatArray x,y,z; }; class MyModel { public: MyModel(const int &nip1, const int &njp1, const int &nkp1, const int &numProcs); Grid grid; map<string, floatArray> plasmaVariables; }; Where floatArray is a simple class that lets me define arbitrary dimensioned arrays and do mathematical operations on them (i.e. x+y is point-wise addition). Of course, I could use better encapsulation (write accessors/setters, etc.), but that's not the concept I'm struggling with. For the I/O routines, I am envisioning applying simple inheritance: Abstract I/O class defines read & write functions to fill in the "myModel" object HDF4 derived class HDF5 HDF5 using parallel IO NetCDF etc... The code should read data in any of these formats, then write out to any of these formats. In the past, I would add an AbstractIO member to myModel and create/destroy this object depending on which I/O scheme I want. In this way, I could do something like: myModelObj.ioObj->read('input.hdf') myModelObj.ioObj->write('output.hdf') I have a bit of OOP experience but very little on the Design Patterns front, so I recently acquired the Gang of Four book "Design Patterns: Elements of Reusable Object-Oriented Software". OOP designers: Which pattern(s) would you recommend I use to integrate I/O with the myModel object? I am interested in answering this for two reasons: To learn more about design patterns in general Apply what I learn to help refactor an large old crufty/legacy physics code to be more human-readable & extensible. I am leaning towards applying the Decerator pattern to myModel, so I can attach the I/O responsibilities dynamically to myModel (i.e. whether to use HDF4, HDF5, etc.). However, I don't feel very confident that this is the best pattern to apply. Reading the Gang of Four book cover-to-cover before I start coding feels like a good way to develop an unhealthy caffeine addiction. What patterns do you recommend?

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  • jQuery.extend() not giving deep copy of object formed by constructor

    - by two7s_clash
    I'm trying to use this to clone a complicated Object. The object in question has a property that is an array of other Objects, and each of these have properties of different types, mostly primitives, but a couple further Objects and Arrays. For example, an ellipsed version of what I am trying to clone: var asset = new Assets(); function Assets() { this.values = []; this.sectionObj = Section; this.names = getNames; this.titles = getTitles; this.properties = getProperties; ... this.add = addAsset; function AssetObj(assetValues) { this.name = ""; this.title = ""; this.interface = ""; ... this.protected = false; this.standaloneProtected = true; ... this.chaptersFree = []; this.chaptersUnavailable = []; ... this.mediaOptions = { videoWidth: "", videoHeight: "", downloadMedia: true, downloadMediaExt: "zip" ... } this.chaptersAvailable = []; if (typeof assetValues == "undefined") { return; } for (var name in assetValues) { if (typeof assetValues[name] == "undefined") { this[name] = ""; } else { this[name] = assetValues[name]; } } ... function Asset() { return new AssetObj(); } ... function getProperties() { var propertiesArray = new Array(); for (var property in this.values[0]) { propertiesArray.push(property); } return propertiesArray; } ... function addAsset(assetValues) { var newValues; newValues = new AssetObj(assetValues); this.values.push(newValues); } } When I do var copiedAssets = $.extend(true, {}, assets); copiedAssets.values == [], while assets.values == [Object { name="section_intro", more...}, Object { name="select_textbook", more...}, Object { name="quiz", more...}, 11 more...] When I do var copiedAssets = $.extend( {}, assets); all copiedAssets.values.[X].properties are just pointers to the value in assets. What I want is a true deep copy all the way down. What am I missing? Do I need to write a custom extend function? If so, any recommended patterns?

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  • Problem in databinding a dictionary in ListView combo-box column.

    - by Ashish Ashu
    I have a listview of which itemsource is set to my custom collection, let's say MyCollection. The code below is not full code , it's just a code snippets to explain the problem. class Item : INotifyPropertyChanged { Options _options; public Options OptionProp { get { return _options; } set { _options = value; OnPropertyChanged ("OptionProp");} } string _Name; public string NameProp { get { return _Name; } set { _Name = value; OnPropertyChanged ("NameProp");} } } class Options : Dictionary<string,string> { public Options() { this.Clear(); this.Add("One" , "1" ); this.Add("Two" , "2" ); this.Add("Three" , "3" ); } } MyCollection in my viewModel class viewModel { ObservableCollection<Item> **MyCollection**; KeyValuePair<sting,string> **SelectedOption**; } The listview Item Source is set to my MyCollection. <ListView ItemSource = MyCollectoin> I Listview contains two columns of which I have defined a datatemplats in the listview. First column is a combo-box of which Itemsource is set to Options ( defined above ) Second column is a simple textblock to display Name. Problem 1. I have defined a datatemplate for first column in which I have a combo box , I have set the Itemsource =**MyCollection** and SelectedItem = SelectedOption of the combo-box. User can perform following operations in the listview: Add ( Add the row in the listview ) Move Up ( Move row up in the listview ) Move Down ( Move down the item in the listview ) .Now when I add the row in the listview , the combo-box selected index is always comes to -1 (first column). However the combo box contains options One, Two and Three. Also, I have initialized the SelectedOption to contain the first item, i:e One. problem 2. . Let suppose, I have added a single row in a listview and I have selected Option "one" in the combo box manually. Now when I perform Move Up or Move Down operations the selected index of a combo box is again set to -1. In the Move Up or Move Down operation , I am calling MoveUp and MoveDown methods of the Observable collection. Probelm 3 How to serialize the entire collection in XML. Since I can't serialize the Dictionary and KeyValue Pair. I have to restore the state of the listview.

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  • Multiple labels in Navigation bar

    - by cmos
    I would like to create a view similar to the "Now Playing" page on the iPhone and have 3 lines of text in the Navigation bar. The only way I could find to do this was: UINavigationBar *bar = [self.navigationController navigationBar]; label = [[UILabel alloc] initWithFrame:CGRectMake(60, 2, 200, 14)]; label.tag = SONG_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont boldSystemFontOfSize:14]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor whiteColor]; label.highlightedTextColor = [UIColor blackColor]; [bar addSubview:label]; [label release]; //Create album label label = [[UILabel alloc] initWithFrame:CGRectMake(60, 17, 200, 12)]; label.tag = ALBUM_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont systemFontOfSize:12]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.highlightedTextColor = [UIColor blackColor]; label.textColor = HEXCOLOR(0xA5A5A5ff); [bar addSubview:label]; [label release]; //Create artist label label = [[UILabel alloc] initWithFrame:CGRectMake(60, 30, 200, 12)]; label.tag = ARTIST_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont systemFontOfSize:12]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.highlightedTextColor = [UIColor blackColor]; label.textColor = HEXCOLOR(0xA5A5A5ff); [bar addSubview:label]; [label release]; The problem with this is I have to remove them when the view changes. So, in -viewWillDisappear I have: UILabel *label; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:SONG_TAG]; [label removeFromSuperview]; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:ALBUM_TAG]; [label removeFromSuperview]; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:ARTIST_TAG]; [label removeFromSuperview]; I think the way to do this is make a custom view that has the 3 labels in it, and add this to the title view. (here's the catch - you can only add 1 label or view to the title view spot on the nav bar) self.navigationItem.titleView = newViewIMadeWithThreeLabels

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  • Drupal 6: Printing Unadulterated Primary Links and all children...

    - by dcolumbus
    How in the WORLD is possible? I swear, I've read the equivalent of 3 encyclopedias to no avail. I've tried solutions within regions, page.tpl.php and blocks. None of them give me what I need... and I know there are so many other people that need this too! I've come to the conclusion that I want to print out the menu within my page.tpl.php ... so no block solutions, please. I want to be able to loop through the primary menu links (AND children) and rewrite the output so that there's no default Drupal class tagging. The closest I've found is this example: <?php if (is_array($primary_links)) : ?> <ul id="sliding-navigation"> <?php foreach ($primary_links as $link): ?> <li class="sliding-element"><?php $href = $link['href'] == "<front>" ? base_path() : base_path() . drupal_get_path_alias($link['href']); print "<a href='" . $href . "'>" . $link['title'] . "</a>"; ?></li> <?php endforeach; ?> </ul> <?php endif; ?> As you can see, links are being reprinted with a custom UL and LI class ... that's GREAT! However, no children are being printed. How would I extend this code so that all children are a part of the list? NOTE: I don't want the children to only appear on their parent page, they must be present all the time. Otherwise, the drop-down menu I have planned is useless. I sincerely thank you in advance to lessening my gargantuan headache!

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  • How to pass parameters to Apache Pivot's wtkx:include tag?

    - by Andrew Swan
    I need to create a reusable UI component that accepts a number of parameters (e.g. an image URL and some label text), similar to how JSP tags can accept parameters. The Pivot docs for the "wtkx:include" tag say: The tag allows a WTKX file to embed content defined in an external WTKX file as if it was defined in the source file itself. This is useful for ... defining reusable content templates I was hoping that I could define my component in a WTKX file using standard Pivot components (e.g. a TextInput) and pass it one or more parameters; for example my reusable template called "row.wtkx" might contain a row with an image and a text field, like this (where the ${xxx} bits are the parameters): <TablePane.Row xmlns="org.apache.pivot.wtk"> <ImageView image="@images/${image_url}" /> <TextInput text="${title}" /> </TablePane.Row> I could then reuse this component within a TablePane as follows: <rows> <TablePane.Row> <Label text="Painting"/> <Label text="Title"/> </TablePane.Row> <wtkx:include src="row.wtkx" image_url="mona_lisa.jpg" title="Mona Lisa"/> <wtkx:include src="row.wtkx" image_url="pearl_earring.jpg" title="Girl with a Pearl Earring"/> <wtkx:include src="row.wtkx" image_url="melting_clocks.jpg" title="Melting Clocks"/> </rows> I've made up the ${...} syntax myself just to show what I'm trying to do. Also, there could be other ways to pass the parameter values other than using attributes of the "wtkx:include" tag itself, e.g. pass a JSON-style map called say "args". The ability to pass parameters like this would make the include tag much more powerful, e.g. in my case allow me to eliminate a lot of duplication between the table row declarations. Or is "wtkx:include" not the right way to be doing this?

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  • Android - Linkify Problem

    - by Ryan
    I seem to be having trouble with the linkify I am using in my Custom Adapter. For some reason I recieve the following stack track when I click on one of the links: 06-07 20:49:34.696: ERROR/AndroidRuntime(813): Uncaught handler: thread main exiting due to uncaught exception 06-07 20:49:34.745: ERROR/AndroidRuntime(813): android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.app.ApplicationContext.startActivity(ApplicationContext.java:550) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.content.ContextWrapper.startActivity(ContextWrapper.java:248) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.text.style.URLSpan.onClick(URLSpan.java:62) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.text.method.LinkMovementMethod.onTouchEvent(LinkMovementMethod.java:216) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.widget.TextView.onTouchEvent(TextView.java:6560) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.View.dispatchTouchEvent(View.java:3709) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1659) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1107) 06-07 20:49:34.745: ERROR/AndroidRuntime(813): at android.app.Activity.dispatchTouchEvent(Activity.java:2061) Here is the code that is calling it: TextView bot = new TextView( c ); bot.setText(li.getBottomText()); bot.setTextColor(Color.BLACK); bot.setTextSize(12); bot.setPadding(50, 35, 0, 10); Linkify.addLinks(bot, Linkify.ALL); rL.addView(bot,ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT); I understand what the error is saying but I am not sure how to fix it. Does anyone have any ideas? Thanks in advance for your help!

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