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  • How do I make a SignalR client something when it receives a message?

    - by Ben
    I want to do something when a client receives a message via a SignalR hub. I've put together a basic chat app, but want people to be able to "like" a chat comment. I'm thinking the way to do this is to find the chat message on the client's page and update it using javascript. In the meantime to "prove the concept" I just want to make an alert popup on the client machine to say another user likes the comment. Trouble is, I'm not sure where to put it. (Am struggling to find SignalR documentation to be honest.) can't get my head round what is calling what here. My ChatHub class is as follows: public class ChatHub : Hub { public void Send(string name, string message) { // Call the broadcastMessage method to update clients. Clients.All.broadcastMessage(name, message); } } And my JavaScript is: $(function () { // Declare a proxy to reference the hub. var chat = $.connection.chatHub; // Create a function that the hub can call to broadcast messages. chat.client.broadcastMessage = function (name, message) { // Html encode display name and message. var encodedName = $('<div />').text(name).html(); var encodedMsg = $('<div />').text(message).html(); // Add the message to the page. var divContent = $('#discussion').html(); $('#discussion').html('<div class="container">' + '<div class="content">' + '<p class="username">' + encodedName + '</p>' + '<p class="message">' + encodedMsg + '</p>' + '</div>' + '<div class="slideout">' + '<div class="clickme" onclick="slideMenu(this)"></div>' + '<div class="slidebutton"><img id="imgid" onclick="likeButtonClick(this)" src="Images/like.png" /></div>' + '<div class="slidebutton"><img onclick="commentButtonClick(this)" src="Images/comment.png" /></div>' + '<div class="slidebutton" style="margin-right:0px"><img onclick="redcardButtonClick(this)" src="Images/redcard.png" /></div>' + '</div>' + '</div>' + divContent); }; // Set initial focus to message input box. $('#message').focus(); // Start the connection. $.connection.hub.start().done(function () { $('#sendmessage').click(function () { // Call the Send method on the hub. chat.server.send($('#lblUser').html(), $('#message').val()); // Clear text box and reset focus for next comment. $('#message').val('').focus(); }); });

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  • References between Spring beans when using a NameSpaceHandler

    - by teabot
    I'm trying to use a Spring context namespace to build some existing configuration objects in an application. I have defined a context and pretty much have if working satisfactorily - however, I'd like one bean defined by my namespace to implicitly reference another: Consider the class named 'Node': public Class Node { private String aField; private Node nextNode; public Node(String aField, Node nextNode) { ... } Now in my Spring context I have something like so: <myns:container> <myns:node aField="nodeOne"/> <myns:node aField="nodeTwo"/> </myns:container> Now I'd like nodeOne.getNode() == nodeTwo to be true. So that nodeOne.getNode() and nodeTwo refer to the same bean instance. These are pretty much the relevant parts I have in my AbstractBeanDefinitionParser: public AbstractBeanDefinition parseInternal(Element element, ParserContext parserContext) { ... BeanDefinitionBuilder containerFactory = BeanDefinitionBuilder.rootBeanDefinition(ContainerFactoryBean.class); List<BeanDefinition> containerNodes = Lists.newArrayList(); String previousNodeBeanName; // iterate backwards over the 'node' elements for (int i = nodeElements.size() - 1; i >= 0; --i) { BeanDefinitionBuilder node = BeanDefinitionBuilder.rootBeanDefinition(Node.class); node.setScope(BeanDefinition.SCOPE_SINGLETON); String nodeField = nodeElements.getAttribute("aField"); node.addConstructorArgValue(nodeField); if (previousNodeBeanName != null) { node.addConstructorArgValue(new RuntimeBeanReference(previousNodeBeanName)); } else { node.addConstructorArgValue(null); } BeanDefinition nodeDefinition = node.getBeanDefinition(); previousNodeBeanName = "inner-node-" + nodeField; parserContext.getRegistry().registerBeanDefinition(previousNodeBeanName, nodeDefinition); containerNodes.add(node); } containerFactory.addPropertyValue("nodes", containerNodes); } When the application context is created my Node instances are created and recognized as singletons. Furthermore, the nextNode property is populated with a Node instance with the previous nodes configuration - however, it isn't the same instance. If I output a log message in Node's constructor I see two instances created for each node bean definition. I can think of a few workarounds myself but I'm keen to use the existing model. So can anyone tell me how I can pass these runtime bean references so that I get the correct singleton behaviour for my Node instances?

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  • Design pattern question: encapsulation or inheritance

    - by Matt
    Hey all, I have a question I have been toiling over for quite a while. I am building a templating engine with two main classes Template.php and Tag.php, with a bunch of extension classes like Img.php and String.php. The program works like this: A Template object creates a Tag objects. Each tag object determines which extension class (img, string, etc.) to implement. The point of the Tag class is to provide helper functions for each extension class such as wrap('div'), addClass('slideshow'), etc. Each Img or String class is used to render code specific to what is required, so $Img->render() would give something like <img src='blah.jpg' /> My Question is: Should I encapsulate all extension functionality within the Tag object like so: Tag.php function __construct($namespace, $args) { // Sort out namespace to determine which extension to call $this->extension = new $namespace($this); // Pass in Tag object so it can be used within extension return $this; // Tag object } function render() { return $this->extension->render(); } Img.php function __construct(Tag $T) { $args = $T->getArgs(); $T->addClass('img'); } function render() { return '<img src="blah.jpg" />'; } Usage: $T = new Tag("img", array(...); $T->render(); .... or should I create more of an inheritance structure because "Img is a Tag" Tag.php public static create($namespace, $args) { // Sort out namespace to determine which extension to call return new $namespace($args); } Img.php class Img extends Tag { function __construct($args) { // Determine namespace then call create tag $T = parent::__construct($namespace, $args); } function render() { return '<img src="blah.jpg" />'; } } Usage: $Img = Tag::create('img', array(...)); $Img->render(); One thing I do need is a common interface for creating custom tags, ie I can instantiate Img(...) then instantiate String(...), I do need to instantiate each extension using Tag. I know this is somewhat vague of a question, I'm hoping some of you have dealt with this in the past and can foresee certain issues with choosing each design pattern. If you have any other suggestions I would love to hear them. Thanks! Matt Mueller

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  • Queue ExternalInterface calls to Flash Object in UpdatePanel - Needs Improvement?

    - by Laramie
    A Flash (actually Flex) object is created on an ASP.Net page within an Update Panel using a modified version of the embedCallAC_FL_RunContent.js script so it can be written in dynamically. It is re-created with this script with each partial postback to that panel. There are also other Update Panels on the page. With some postbacks (partial and full), External Interface calls such as $get('FlashObj').ExternalInterfaceFunc('arg1', 0, true); are prepared server-side and added to the page using ScriptManager.RegisterStartupScript. They're embedded in a function and stuffed into Sys.Application's load event, for example Sys.Application.add_load(funcContainingExternalInterfaceCalls). The problem is that because the Flash object's state state may change with each partial postback, the Flash (Flex) object and/or External Interface may not be ready or even exist yet in the DOM when the JavaScript - Flash External Interface call is made. It results in an "Object doesn't support this property or method" exception. I have a working strategy to make the ExternalInterface calls immediately if Flash is ready or else queue them until such time that Flash announces its readiness. //Called when the Flash object is initialized and can accept ExternalInterfaceCalls var flashReady = false; //Called by Flash when object is fully initialized function setFlashReady() { flashReady = true; //Make any queued ExternalInterface calls, then dequeue while (extIntQueue.length > 0) (extIntQueue.shift())(); } var extIntQueue = []; function callExternalInterface(flashObjName, funcName, args) { //reference to the wrapped ExternalInterface Call var wrapped = extWrap(flashObjName, funcName, args); //only procede with ExternalInterface call if the global flashReady variable has been set if (flashReady) { wrapped(); } else { //queue the function so when flashReady() is called next, the function is called and the aruments are passed. extIntQueue.push(wrapped); } } //bundle ExtInt call and hold variables in a closure function extWrap(flashObjName, funcName, args) { //put vars in closure return function() { var funcCall = '$get("' + flashObjName + '").' + funcName; eval(funcCall).apply(this, args); } } I set the flashReady var to dirty whenever I update the Update Panel that contains the Flash (Flex) object. ScriptManager.RegisterClientScriptBlock(parentContainer, parentContainer.GetType(), "flashReady", "flashReady = false;", true); I'm pleased that I got it to work, but it feels like a hack. I am still on the learning curve with respect to concepts like closures why "eval()" is apparently evil, so I'm wondering if I'm violating some best practice or if this code should be improved, if so how? Thanks.

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  • jQuery Validation plugin: checkbox groups and error message issues

    - by boomturn
    I've put together a form using the jQuery Validation plugin, and all inputs are fine with working validation and error messages – except for checkboxes. I have two checkbox problems. The first is that the Validation plugin API doesn't seem to handle checkboxes in grouped contexts (I'm using fieldsets for grouping). Found several approaches to the issue here, including reference to a post by Rebecca Murphey for a more general case using a custom method and class. Adapting that to this situation: jQuery.validator.addMethod('required_group', function(val, el) { var fieldParent = $(el).closest('fieldset'); return fieldParent.find('.required_group:checked').length; }); jQuery.validator.addClassRules('required_group', { 'required_group': true }); jQuery.validator.messages.required_group = 'Please check at least one box.'; This sort of works, but produces error messages on every checkbox, and only removes them as each box is clicked. This is not an acceptable situation for the user, who can only get rid of them by clicking false positives. Ideally, I guess what's needed is something to prevent or eliminate extra messages before they are displayed and use errorPlacement to display a single error message in the parent fieldset, that would then be removed with a click on any checkbox. Less ideally, maybe they would all display but an event handler could turn off the full set of redundant messages with a click, which is what this approach offered by tvanfosson appears to do. (Another customized approach here, but I couldn't get it to work.) I guess I should also note this form requires the checkboxes to have different names. My second problem is that one of the fieldsets with checkboxes in the form also contains a nested fieldset of checkboxes under one of the outer checkboxes. So in addition to the first-level one-box-checked requirement, if the particular checkbox containing the second-level checkboxes is checked, then at least one of the second-level boxes must be checked. Not sure about the right approach; I'm guessing what needs to happen (following the above scheme) is that the trigger checkbox would use toggleClass to add/remove 'required_group' class to all the checkboxes in the subfield, which would then (hopefully) behave the same as the parent field: $("#triggerCheckbox").click(function () { $(this).find(":checkbox").toggleClass("required_group"); }); Any suggestions or ideas welcome. I'm well beyond my limited jQuery skills on this one and would be happy to hear that I missed simple, elegant and/or obvious ways to do this!

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  • Calling an Excel Add-In method from C# application or vice versa

    - by Jude
    I have an Excel VBA add-in with a public method in a bas file. This method currently creates a VB6 COM object, which exists in a running VB6 exe/vbp. The VB6 app loads in data and then the Excel add-in method can call methods on the VB6 COM object to load the data into an existing Excel xls. This is all currently working. We have since converted our VB6 app to C#. My question is: What is the best/easiest way to mimic this behavior with the C#/.NET app? I'm thinking I may not be able to pull the data from the .NET app into Excel from the add-in method since the .Net app needs to be running with data loaded (so no using a stand-alone C# class library). Maybe we can, instead, push the data from .NET to Excel by accessing the VBA add-in method from the C# code? The following is the existing VBA method accessing the VB6 app: Public Sub UpdateInDataFromApp() Dim wkbInData As Workbook Dim oFPW As Object Dim nMaxCols As Integer Dim nMaxRows As Integer Dim j As Integer Dim sName As String Dim nCol As Integer Dim nRow As Integer Dim sheetCnt As Integer Dim nDepth As Integer Dim sPath As String Dim vData As Variant Dim SheetRange As Range Set wkbInData = wkbOpen("InData.xls") sPath = g_sPathXLSfiles & "\" 'Note: the following will bring up fpw app if not already running Set oFPW = CreateObject("FPW.CProfilesData") If oFPW Is Nothing Then MsgBox "Unable to reference " & sApp Else . . . sheetCnt = wkbInData.Sheets.Count 'get number of sheets in indata workbook For j = 2 To sheetCnt 'set counter to loop over all sheets except the first one which is not input data fields With wkbInData.Worksheets(j) Set SheetRange = .UsedRange End With With SheetRange nMaxRows = .Rows.Count 'get range of sheet(j) nMaxCols = .Columns.Count 'get range of sheet(j) Range(.Cells(2, 2), .Cells(nMaxRows, nMaxCols)).ClearContents 'Clears data from data range (51 Columns) Range(.Cells(2, 2), .Cells(nMaxRows, nMaxCols)).ClearComments End With With oFPW 'vb6 object For nRow = 2 To nMaxRows ' loop through rows sName = SheetRange.Cells(nRow, 1) 'Field name vData = .vntGetSymbol(sName, 0) 'Check if vb6 app identifies the name nDepth = .GetInputTableDepth(sName) 'Get number of data items for this field name from vb6 app nMaxCols = nDepth + 2 'nDepth=0, is single data item For nCol = 2 To nMaxCols 'loop over deep screen fields nDepth = nCol - 2 'current depth vData = .vntGetSymbol(sName, nDepth) 'Get Data from vb6 app If LenB(vData) > 0 And IsNumeric(vData) Then 'Check if data returned SheetRange.Cells(nRow, nCol) = vData 'Poke the data in Else SheetRange.Cells(nRow, nCol) = vData 'Poke a zero in End If Next 'nCol Next 'nRow End With Set SheetRange = Nothing Next 'j End If Set wkbInData = Nothing Set oFPW = Nothing Exit Sub . . . End Sub Any help would be appreciated.

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  • Selecting MediaTray in Java printing

    - by Rocket Surgeon
    I am trying to programmatically select a different media tray using Java Printing API. However, my document always gets printed to the default (TOP) media tray. I checked if the MediaTray attributes are supported using "isAttributeValueSupported()" method on javax.print.PrintService interface and I am getting the result as "true" for each MediaTray I pass. Here is my code: public void print( String printerName, com.company.services.document.transferobject.MediaTray tray, byte[] document) { String methodName = "print: "; logger.sendEvent(CLASS_NAME + methodName + "Start", EventType.INFO, this); if (printerName == null || "none".equals(printerName) || "?".equals(printerName) || "null".equals(printerName)) { logger.sendEvent("Please supply printer name, currently printerName is "+printerName, EventType.INFO, this); return; } DocFlavor flavor = DocFlavor.BYTE_ARRAY.AUTOSENSE; AttributeSet attributeSet = new HashAttributeSet(); attributeSet.add(new PrinterName(printerName, null)); javax.print.PrintService service = getService(printerName); if (service.isAttributeValueSupported(MediaTray.TOP, flavor, null)) { System.out.println("---------->>>>>>>>>Yes TOP" + " : Value : " + MediaTray.TOP.getValue()); } else { System.out.println("---------->>>>>>>>>Nope"); } if (service.isAttributeValueSupported(MediaTray.BOTTOM, flavor, null)) { System.out.println("---------->>>>>>>>>Yes BOTTOM" + " : Value : " + MediaTray.BOTTOM.getValue()); } else { System.out.println("---------->>>>>>>>>Nope"); } if (service.isAttributeValueSupported(MediaTray.MIDDLE, flavor, null)) { System.out.println("---------->>>>>>>>>Yes MIDDLE" + " : Value : " + MediaTray.MIDDLE.getValue()); } else { System.out.println("---------->>>>>>>>>Nope"); } if (service.isAttributeValueSupported(MediaTray.MANUAL, flavor, null)) { System.out.println("---------->>>>>>>>>Yes MANUAL" + " : Value : " + MediaTray.MANUAL.getValue()); } else { System.out.println("---------->>>>>>>>>Nope"); } if (service.isAttributeValueSupported(MediaTray.SIDE, flavor, null)) { System.out.println("---------->>>>>>>>>Yes SIDE" + " : Value : " + MediaTray.SIDE.getValue()); } else { System.out.println("---------->>>>>>>>>Nope"); } DocPrintJob printJob = service.createPrintJob(); try { byte[] textStream = document; PrintRequestAttributeSet pras = new HashPrintRequestAttributeSet(); pras.add(DocumentServiceConstant. DEFAULT_ONE_PRINT_COPY); pras.add(Sides.ONE_SIDED); Media standardTray= toStandardTray(tray); if (null != standardTray) { pras.add(standardTray); } Doc myDoc = new SimpleDoc(textStream, flavor, null); printJob.print(myDoc, pras); logger.sendEvent( " successfully printed ............ ", EventType.INFO, this); } catch (Throwable th) { logger.sendEvent(" Throwable : "+th.getLocalizedMessage(), EventType.INFO, this); ExceptionUtility .determineExceptionForServiceClient(th); } logger.sendEvent(CLASS_NAME + methodName + "END: ", EventType.INFO, this); } Any help will be greatly appreciated!

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  • FluentNhibernate many-to-many mapping - resolving record is not inserted

    - by Dmitriy Nagirnyak
    Hi, I have a many-to-many mapping defined (only relevant fields included): // MODEL: public class User : IPersistentObject { public User() { Permissions = new HashedSet<Permission>(); } public virtual int Id { get; protected set; } public virtual ISet<Permission> Permissions { get; set; } } public class Permission : IPersistentObject { public Permission() { } public virtual int Id { get; set; } } // MAPPING: public class UserMap : ClassMap<User> { public UserMap() { Id(x => x.Id); HasManyToMany(x => x.Permissions).Cascade.All().AsSet(); } } public class PermissionMap : ClassMap<Permission> { public PermissionMap() { Id(x => x.Id).GeneratedBy.Assigned(); Map(x => x.Description); } } The following test fails as there is no record inserted into User_Permission table: [Test] public void AddingANewUserPrivilegeShouldSaveIt() { var p1 = new Permission { Id = 123, Description = "p1" }; Session.Save(p1); var u = new User { Email = "[email protected]" }; u.Permissions.Add(p1); Session.Save(u); var userId = u.Id; Session.Evict(u); Session.Get<User>(userId).Permissions.Should().Not.Be.Empty(); } The SQL executed is (SQLite): INSERT INTO "Permission" (Description, Id) VALUES (@p0, @p1);@p0 = 'p1', @p1 = 1 INSERT INTO "User" (Email) VALUES (@p0); select last_insert_rowid();@p0 = '[email protected]' SELECT user0_.Id as Id2_0_, user0_.Email as Email2_0_ FROM "User" user0_ WHERE user0_.Id=@p0;@p0 = 1 SELECT permission0_.UserId as UserId1_, permission0_.PermissionId as Permissi2_1_, permission1_.Id as Id4_0_, permission1_.Description as Descript2_4_0_ FROM User_Permissions permission0_ left outer join "Permission" permission1_ on permission0_.PermissionId=permission1_.Id WHERE permission0_.UserId=@p0;@p0 = 1 We can clearly see that there is no record inserted into the User_Permissions table where it should be. Not sure what I am doing wrong and need an advice. So can you please help me to pass this test. Thanks, Dmitriy.

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  • Python - wxPython What's wrong?

    - by Wallter
    I am trying to write a simple custom button in wx.Python. My code is as follows,(As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error Traceback (most recent call last): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 10, in <module> class Custom_Button(wx.PyControl): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 13, in Custom_Button Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over File "C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\_gdi.py", line 561, in __init__ _gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs)) TypeError: String or Unicode type required Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • jQyery bind on ajax load() event

    - by Andrei C
    Hi guys. I have a page which display multiple blocks with results details. Inside each block I have some tags with thichbox jQuery plugin attached( class="thichbox"). http://jquery.com/demo/thickbox/ here is an example of one kind of ampersant tag: <a class="thickbox" title="Please Sign In" href="userloginredir.php?height=220&width=350&deal=3"> Problem comes when I added a jQuery pagination to the page because of to many results displaying on the page. The div component with the results inside is updated through ajax load() event. Below is the pagination script. $(document).ready(function(){ //References var pages = $("#menu_deals li"); var loading = $("#loading_deals"); var content = $("#content_deals"); //show loading bar function showLoading(){ loading .css({visibility:"visible"}) .css({opacity:"1"}) .css({display:"block"}) ; } //hide loading bar function hideLoading(){ loading.fadeTo(1000, 0); }; //Manage click events pages.live('click',function(){ //show the loading bar showLoading(); //Highlight current page number pages.css({'background-color' : ''}); $(this).css({'background-color' : 'yellow'}); //Load content var pageNum = this.id; var targetUrl = "ajax_search_results.php?page=" + pageNum + "&" + $("#dealsForm").serialize() + " #content_d"; content.load(targetUrl, hideLoading); }); //default - 1st page $("#1").css({'background-color' : 'yellow'}); var targetUrl = "ajax_search_results.php?page=1&" + $("#dealsForm").serialize() + " #content_d"; showLoading(); content.load(targetUrl, hideLoading); }); When I added pagination(code above), the thickbox events are not recognized anymore and instead of poping out a window with the login form inside it opens the results in new page (is acting like clicking on a normal link) From my jQuery knowledge this means that the components are not defined in the DOM because the content is updated after document ready triggered. I'm trying to bind the load event with something like this: content.bind('load',???); But I don't know how to pass the load params, targetUrl and the callback function hideLoading, when binding the load event. Please help me out in this matter, already took me more time than possible allowed. Thank you!

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  • How can we retrieve value on main.mxml from other .mxml?

    - by Roshan
    main.mxml [Bindable] private var _dp:ArrayCollection = new ArrayCollection([ {day:"Monday", dailyTill:7792.43}, {day:"Tuesday", dailyTill:8544.875}, {day:"Wednesday", dailyTill:6891.432}, {day:"Thursday", dailyTill:10438.1}, {day:"Friday", dailyTill:8395.222}, {day:"Saturday", dailyTill:5467.00}, {day:"Sunday", dailyTill:10001.5} ]); public var hx:String ; public function init():void { //parameters is passed to it from flashVars //values are either amount or order hx = Application.application.parameters.tab; } ]]> </mx:Script> <mx:LineChart id="myLC" dataProvider="{_dp}" showDataTips="true" dataTipRenderer="com.Amount" > <mx:horizontalAxis> <mx:CategoryAxis categoryField="day" /> </mx:horizontalAxis> <mx:series> <mx:LineSeries xField="day" yField="dailyTill"> </mx:LineSeries> </mx:series> </mx:LineChart> com/Amount.mxml [Bindable] private var _dayText:String; [Bindable] private var _dollarText:String; override public function set data(value:Object):void{ //Alert.show(Application.application.parameters.tab); //we know to expect a HitData object from a chart, so let's cast it as such //so that there aren't any nasty runtime surprises var hd:HitData = value as HitData; //Any HitData object carries a reference to the ChartItem that created it. //This is where we need to know exactly what kind of Chartitem we're dealing with. //Why? Because a pie chart isn't going to have an xValue and a yValue, but things //like bar charts, column charts and, in our case, line charts will. var item:LineSeriesItem = hd.chartItem as LineSeriesItem; //the xValue and yValue are returned as Objects. Let's cast them as strings, so //that we can display them in the Label fields. _dayText = String(item.xValue); var hx : String = String(item.yValue) _dollarText = hx.replace("$"," "); }//end set data ]]> </mx:Script> QUES : Amount.mxml is used as dataTipRenderer for line chart. Now, I need to obtain the value assigned to variable "hx" in main.mxml from "com/Amount.mxml".Any help would be greatly appreciated?

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  • Bullet indents in PowerPoint 2007 compatibility mode via .NET interop issue

    - by L. Shaydariv
    Hello. I've got a really difficult bug and I can't see the fix. The subject drives me insane for real for a long time. Let's consider the following scenario: 1) There is a PowerPoint 2003 presentation. It contains the only slide and the only shape, but the shape contains a text frame including a bulleted list with a random textual representation structure. 2) There is a requirement to get bullet indents for every bulletted paragraph using PowerPoint 2007. I can satisfy the requirement opening the presentation in the compatibility mode and applying the following VBA script: With ActivePresentation Dim sl As Slide: Set sl = .Slides(1) Dim sh As Shape: Set sh = sl.Shapes(1) Dim i As Integer For i = 1 To sh.TextFrame.TextRange.Paragraphs.Count Dim para As TextRange: Set para = sh.TextFrame.TextRange.Paragraphs(i, 1) Debug.Print para.Text; para.indentLevel, sh.TextFrame.Ruler.Levels(para.indentLevel).FirstMargin Next i End With that produces the following output: A 1 0 B 1 0 C 2 24 D 3 60 E 5 132 Obviously, everything is perfect indeed: it has shown the proper list item text, list item level and its bullet indent. But I can't see the way of how I can reach the same result using C#. Let's add a COM-reference to Microsoft.Office.Interop.PowerPoint 2.9.0.0 (taken from MSPPT.OLB, MS Office 12): // presentation = ...("presentation.ppt")... // a PowerPoint 2003 presentation Slide slide = presentation.Slides[1]; Shape shape = slide.Shapes[1]; for (int i = 1; i<=shape.TextFrame.TextRange.Paragraphs(-1, -1).Count; i++) { TextRange paragraph = shape.TextFrame.TextRange.Paragraphs(i, 1); Console.WriteLine("{0} {1} {2}", paragraph.Text, paragraph.IndentLevel, shape.TextFrame.Ruler.Levels[paragraph.IndentLevel].FirstMargin); } Oh, man... What's it? I've got problems here. First, the paragraph.Text value is trimmed until the '\r' character is found (however paragraph.Text[0] really returns the first character O_o). But it's ok, I can shut my eyes to this. But... But, second, I can't understand why the first margins are always zero and it does not matter which level they belong to. They are always zero in the compatibility mode... It's hard to believe it... :) So is there any way to fix it or just to find a workaround? I'd like to accept any help regarding to the solution of the subject. I can't even find any article related to the issue. :( Probably you have ever been face to face with it... Or is it just a bug with no fix and must it be reported to Microsoft? Thanks you.

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  • WordPress Write Cache Problem with Multiple Sessions

    - by Volomike
    I'm working on a content dripper custom plugin in WordPress that my client asked me to build. He says he wants it to catch a page view event, and if it's the right time of day (24 hours since last post), to pull from a resource file and output another post. He needed it to also raise a flag and prevent other sessions from firing that same snippet of code. So, raise some kind of flag saying, "I'm posting that post, go away other process," and then it makes that post and releases the flag again. However, the strangest thing is occurring when placed under load with multiple sessions hitting the site with page views. It's firing instead of one post -- it's randomly doing like 1, 2, or 3 extra posts, with each one thinking that it was the right time to post because it was 24 hours past the time of the last post. Because it's somewhat random, I'm guessing that the problem is some kind of write caching where the other sessions don't see the raised flag just yet until a couple microseconds pass. The plugin was raising the "flag" by simply writing to the wp_options table with the update_option() API in WordPress. The other user sessions were supposed to read that value with get_option() and see the flag, and then not run that piece of code that creates the post because a given session was already doing it. Then, when done, I lower the flag and the other sessions continue as normal. But what it's doing is letting those other sessions in. To make this work, I was using add_action('loop_start','checkToAddContent'). The odd thing about that function though is that it's called more than once on a page, and in fact some plugins may call it. I don't know if there's a better event to hook. Even still, even if I find an event to hook that only runs once on a page view, I still have multiple sessions to contend with (different users who may view the page at the same time) and I want only one given session to trigger the content post when the post is due on the schedule. I'm wondering if there are any WordPress plugin devs out there who could suggest another event hook to latch on to, and to figure out another way to raise a flag that all sessions would see. I mean, I could use the shared memory API in PHP, but many hosting plans have that disabled. Can't use a cookie or session var because that's only one single session. About the only thing that might work across hosting plans would be to drop a file as a flag, instead. If the file is present, then one session has the flag. If the file is not present, then other sessions can attempt to get the flag. Sure, I could use the file route, but it's kind of immature in my opinion and I was wondering if there's something in WordPress I could do.

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  • Mapping two tables 0..n in Hibernate

    - by simon
    I have a table Users CREATE TABLE "USERS" ( "ID" NUMBER NOT NULL , "LOGINNAME" VARCHAR2 (150) NOT NULL ) and I have a second table SpecialUsers. No UserId can occur twice in the SpecialUsers table, and only a small subset of the ids of users in the Users table are contained in the SpecialUsers table. CREATE TABLE "SPECIALUSERS" ( "USERID" NUMBER NOT NULL, CONSTRAINT "PK_SPECIALUSERS" PRIMARY KEY ("USERID") ) ALTER TABLE "SPECIALUSERS" ADD CONSTRAINT "FK_SPECIALUSERS_USERID" FOREIGN KEY ("USERID") REFERENCES "USERS" ("ID") / Mapping the Users table in Hibernate works ok <hibernate-mapping package="com.initech.domain"> <class name="com.initech.User" table="USERS"> <id name="id" column="ID" type="java.lang.Long"> <meta attribute="use-in-tostring">true</meta> <generator class="sequence"> <param name="sequence">SEQ_USERS_ID</param> </generator> </id> <property name="loginName" column="LOGINNAME" type="java.lang.String" not-null="true"> <meta attribute="use-in-tostring">true</meta> </property> </class> </hibernate-mapping> But I'm struggling in creating the mapping for the SpecialUsers table. All the examples (e.g. in Hibernate documentation) in Internet I found don't have this type of self-reference. I tried a mapping like this: <hibernate-mapping package="com.initech.domain"> <class name="com.initech.User" table="SPECIALUSERS"> <id name="id" column="USERID"> <meta attribute="use-in-tostring">true</meta> <generator class="foreign"> <param name="property">user</param> </generator> </id> <one-to-one name="user" class="User"/> </class> </hibernate-mapping> but got the error Invocation of init method failed; nested exception is org.hibernate.DuplicateMappingException: Duplicate class/entity mapping com.initech.User How should I map the SpecialUsers table? What I need on the application level is a list of the User objects contained in the SpecialUsers table.

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  • NSMutableArray can't be added to

    - by Dan Ray
    I've had this sort of problem before, and it didn't get a satisfactory answer. I have a viewcontroller with a property called "counties" that is an NSMutableArray. I'm going to drill down a navigation screen to a view that is about selecting the counties for a geographical search. So the search page drills down to the "select counties" page. I pass NSMutableArray *counties to the second controller as I push the second one on the navigation stack. I actually set that second controller's "selectedCounties" property (also an NSMutableArray) with a pointer to my first controller's "counties", as you'll see below. When I go to addObject to that, though, I get this: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '*** -[NSCFArray insertObject:atIndex:]: mutating method sent to immutable object' Here's my code: in SearchViewController.h: @interface SearchViewController : UIViewController { .... NSMutableArray *counties; } .... @property (nonatomic, retain) NSMutableArray *counties; in SearchViewController.m: - (void)getLocationsView { [keywordField resignFirstResponder]; SearchLocationsViewController *locationsController = [[SearchLocationsViewController alloc] initWithNibName:@"SearchLocationsView" bundle:nil]; [self.navigationController pushViewController:locationsController animated:YES]; [locationsController setSelectedCounties:self.counties]; [locationsController release]; } in SearchLocationsViewController.h: @interface EventsSearchLocationsViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> { ... NSMutableArray *selectedCounties; } ... @property (nonatomic, retain) NSMutableArray *selectedCounties; in SearchLocationsViewController.m (the point here is, we're toggling each element of a table being active or not in the list of selected counties): -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if ([self.selectedCounties containsObject:[self.counties objectAtIndex:indexPath.row]]) { //we're deselcting! [self.selectedCounties removeObject:[self.counties objectAtIndex:indexPath.row]]; cell.accessoryView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"red_check_inactive.png"]]; } else { [self.selectedCounties addObject:[self.counties objectAtIndex:indexPath.row]]; cell.accessoryView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"red_check_active.png"]]; } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } We die at [self.selectedCounties addObject.... there. Now, when I NSLog myself [self.selectedCounties class], it tells me it's an NSCFArray. How does this happen? I understand about class bundles (or I THINK I do anyway), but this is explicitly a specific type, and it's losing it subclassing at some point in a way that kills the whole thing. I just completely don't understand why that would happen.

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  • Avoiding circular project/assembly references in Visual Studio with statically typed dependency conf

    - by svnpttrssn
    First, I want to say that I am not interested in debating about any non-helpful "answers" to my question, with suggestions to putting everything in one assembly, i.e. there is no need for anyone to provide webpages such as the page titled with "Separate Assemblies != Loose Coupling". Now, my question is if it somehow (maybe with some Visual Studio configuration to allow for circular project dependencies?) is possible to use one project/assembly (I am here calling it the "ServiceLocator" assembly) for retrieving concrete implementation classes, (e.g. with StructureMap) which can be referred to from other projects, while it of course is also necessary for the the ServiceLocator itself to refer to other projects with the interfaces and the implementations ? Visual Studio project example, illustrating the kind of dependency structure I am talking about: http://img10.imageshack.us/img10/8838/testingdependencyinject.png Please note in the above picture, the problem is how to let the classes in "ApplicationLayerServiceImplementations" retrieve and instantiate classes that implement the interfaces in "DomainLayerServiceInterfaces". The goal is here to not refer directly to the classes in "DomainLayerServiceImplementations", but rather to try using the project "ServiceLocator" to retrieve such classes, but then the circular dependency problem occurrs... For example, a "UserInterfaceLayer" project/assembly might contain this kind of code: ContainerBootstrapper.BootstrapStructureMap(); // located in "ServiceLocator" project/assembly MyDomainLayerInterface myDomainLayerInterface = ObjectFactory.GetInstance<MyDomainLayerInterface>(); // refering to project/assembly "DomainLayerServiceInterfaces" myDomainLayerInterface.MyDomainLayerMethod(); MyApplicationLayerInterface myApplicationLayerInterface = ObjectFactory.GetInstance<MyApplicationLayerInterface>(); // refering to project/assembly "ApplicationLayerServiceInterfaces" myApplicationLayerInterface.MyApplicationLayerMethod(); The above code do not refer to the implementation projects/assemblies ApplicationLayerServiceImplementations and DomainLayerServiceImplementations, which contain this kind of code: public class MyApplicationLayerImplementation : MyApplicationLayerInterface and public class MyDomainLayerImplementation : MyDomainLayerInterface The "ServiceLocator" project/assembly might contain this code: using ApplicationLayerServiceImplementations; using ApplicationLayerServiceInterfaces; using DomainLayerServiceImplementations; using DomainLayerServiceInterfaces; using StructureMap; namespace ServiceLocator { public static class ContainerBootstrapper { public static void BootstrapStructureMap() { ObjectFactory.Initialize(x => { // The two interfaces and the two implementations below are located in four different Visual Studio projects x.ForRequestedType<MyDomainLayerInterface>().TheDefaultIsConcreteType<MyDomainLayerImplementation>(); x.ForRequestedType<MyApplicationLayerInterface>().TheDefaultIsConcreteType<MyApplicationLayerImplementation>(); }); } } } So far, no problem, but the problem occurs when I want to let the class "MyApplicationLayerImplementation" in the project/assembly "ApplicationLayerServiceImplementations" use the "ServiceLocator" project/assembly for retrieving an implementation of "MyDomainLayerInterface". When I try to do that, i.e. add a reference from "MyApplicationLayerImplementation" to "ServiceLocator", then Visual Studio complains about circular dependencies between projects. Is there any nice solution to this problem, which does not imply using refactoring-unfriendly string based xml-configuration which breaks whenever an interface or class or its namespace is renamed ? / Sven

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  • C++ type-checking at compile-time

    - by Masterofpsi
    Hi, all. I'm pretty new to C++, and I'm writing a small library (mostly for my own projects) in C++. In the process of designing a type hierarchy, I've run into the problem of defining the assignment operator. I've taken the basic approach that was eventually reached in this article, which is that for every class MyClass in a hierarchy derived from a class Base you define two assignment operators like so: class MyClass: public Base { public: MyClass& operator =(MyClass const& rhs); virtual MyClass& operator =(Base const& rhs); }; // automatically gets defined, so we make it call the virtual function below MyClass& MyClass::operator =(MyClass const& rhs); { return (*this = static_cast<Base const&>(rhs)); } MyClass& MyClass::operator =(Base const& rhs); { assert(typeid(rhs) == typeid(*this)); // assigning to different types is a logical error MyClass const& casted_rhs = dynamic_cast<MyClass const&>(rhs); try { // allocate new variables Base::operator =(rhs); } catch(...) { // delete the allocated variables throw; } // assign to member variables } The part I'm concerned with is the assertion for type equality. Since I'm writing a library, where assertions will presumably be compiled out of the final result, this has led me to go with a scheme that looks more like this: class MyClass: public Base { public: operator =(MyClass const& rhs); // etc virtual inline MyClass& operator =(Base const& rhs) { assert(typeid(rhs) == typeid(*this)); return this->set(static_cast<Base const&>(rhs)); } private: MyClass& set(Base const& rhs); // same basic thing }; But I've been wondering if I could check the types at compile-time. I looked into Boost.TypeTraits, and I came close by doing BOOST_MPL_ASSERT((boost::is_same<BOOST_TYPEOF(*this), BOOST_TYPEOF(rhs)>));, but since rhs is declared as a reference to the parent class and not the derived class, it choked. Now that I think about it, my reasoning seems silly -- I was hoping that since the function was inline, it would be able to check the actual parameters themselves, but of course the preprocessor always gets run before the compiler. But I was wondering if anyone knew of any other way I could enforce this kind of check at compile-time.

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  • overloading friend operator<< for template class

    - by starcorn
    Hello, I have read couple of the question regarding my problem on stackoverflow now, and none of it seems to solve my problem. Or I maybe have done it wrong... The overloaded << if I make it into an inline function. But how do I make it work in my case? warning: friend declaration std::ostream& operator<<(std::ostream&, const D<classT>&)' declares a non-template function warning: (if this is not what you intended, make sure the function template has already been declared and add <> after the function name here) -Wno-non-template-friend disables this warning /tmp/cc6VTWdv.o:uppgift4.cc:(.text+0x180): undefined reference to operator<<(std::basic_ostream<char, std::char_traits<char> >&, D<int> const&)' collect2: ld returned 1 exit status template <class T> T my_max(T a, T b) { if(a > b) return a; else return b; } template <class classT> class D { public: D(classT in) : d(in) {}; bool operator>(const D& rhs) const; classT operator=(const D<classT>& rhs); friend ostream& operator<< (ostream & os, const D<classT>& rhs); private: classT d; }; int main() { int i1 = 1; int i2 = 2; D<int> d1(i1); D<int> d2(i2); cout << my_max(d1,d2) << endl; return 0; } template <class classT> ostream& operator<<(ostream &os, const D<classT>& rhs) { os << rhs.d; return os; }

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  • iPhone dev: load a file from resource folder

    - by thomax
    I'm writing an iPhone app with a UIWebView which should display various html files I have in the app resource folder. In xcode my project overview, these html files are displayed like this: dirA |---> index.html |---> a1.html |---> a2.html |---> my.css |---> dirB |---> b1.html |---> b2.html |---> dirC |---> c1.html |---> c2.html These resources where added to the project as such: - Checked "Copy items into destination groups folder (if needed)". - Reference type: Default. - Text encoding: Unicode (utf-8). - Recursively create groups for any added folders. The links in my html are relative, meaning they look like this: <a href="a1.html">a2</a> <a href="a2.html">a2</a> <a href="dirB/b2.html">b2</a> <a href="dirC/c1.html">b2</a> In order to display the index.html when the app starts up, I use the following code: NSString *path = [[NSBundle mainBundle] pathForResource:@"index" ofType:@"html"]; NSURL *url = [NSURL fileURLWithPath:path]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; [webView loadRequest:request]; This works fine. Following links from the index file also works fine, as long as the html files requested are directly under dirA. If the link followed points to a file in a sub-directory, then didFailLoadWithError will catch the situation and report that the requested file does not exist. Note that [webView loadHtmlString:myHtml]; cannot be part of the solution, as I need back and forward buttons to work in my web view. So the question is: How can I follow a relative link to an html file in a sub directory within my resources? I've been all over stackoverflow and the rest of the tubes for the past few days trying to figure this one out, but nowhere have I come across the solution to this exact problem. Any insight at all would be very, very much appreciated!

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  • Python multiprocessing global variable updates not returned to parent

    - by user1459256
    I am trying to return values from subprocesses but these values are unfortunately unpicklable. So I used global variables in threads module with success but have not been able to retrieve updates done in subprocesses when using multiprocessing module. I hope I'm missing something. The results printed at the end are always the same as initial values given the vars dataDV03 and dataDV04. The subprocesses are updating these global variables but these global variables remain unchanged in the parent. import multiprocessing # NOT ABLE to get python to return values in passed variables. ants = ['DV03', 'DV04'] dataDV03 = ['', ''] dataDV04 = {'driver': '', 'status': ''} def getDV03CclDrivers(lib): # call global variable global dataDV03 dataDV03[1] = 1 dataDV03[0] = 0 # eval( 'CCL.' + lib + '.' + lib + '( "DV03" )' ) these are unpicklable instantiations def getDV04CclDrivers(lib, dataDV04): # pass global variable dataDV04['driver'] = 0 # eval( 'CCL.' + lib + '.' + lib + '( "DV04" )' ) if __name__ == "__main__": jobs = [] if 'DV03' in ants: j = multiprocessing.Process(target=getDV03CclDrivers, args=('LORR',)) jobs.append(j) if 'DV04' in ants: j = multiprocessing.Process(target=getDV04CclDrivers, args=('LORR', dataDV04)) jobs.append(j) for j in jobs: j.start() for j in jobs: j.join() print 'Results:\n' print 'DV03', dataDV03 print 'DV04', dataDV04 I cannot post to my question so will try to edit the original. Here is the object that is not picklable: In [1]: from CCL import LORR In [2]: lorr=LORR.LORR('DV20', None) In [3]: lorr Out[3]: <CCL.LORR.LORR instance at 0x94b188c> This is the error returned when I use a multiprocessing.Pool to return the instance back to the parent: Thread getCcl (('DV20', 'LORR'),) Process PoolWorker-1: Traceback (most recent call last): File "/alma/ACS-10.1/casa/lib/python2.6/multiprocessing/process.py", line 232, in _bootstrap self.run() File "/alma/ACS-10.1/casa/lib/python2.6/multiprocessing/process.py", line 88, in run self._target(*self._args, **self._kwargs) File "/alma/ACS-10.1/casa/lib/python2.6/multiprocessing/pool.py", line 71, in worker put((job, i, result)) File "/alma/ACS-10.1/casa/lib/python2.6/multiprocessing/queues.py", line 366, in put return send(obj) UnpickleableError: Cannot pickle <type 'thread.lock'> objects In [5]: dir(lorr) Out[5]: ['GET_AMBIENT_TEMPERATURE', 'GET_CAN_ERROR', 'GET_CAN_ERROR_COUNT', 'GET_CHANNEL_NUMBER', 'GET_COUNT_PER_C_OP', 'GET_COUNT_REMAINING_OP', 'GET_DCM_LOCKED', 'GET_EFC_125_MHZ', 'GET_EFC_COMB_LINE_PLL', 'GET_ERROR_CODE_LAST_CAN_ERROR', 'GET_INTERNAL_SLAVE_ERROR_CODE', 'GET_MAGNITUDE_CELSIUS_OP', 'GET_MAJOR_REV_LEVEL', 'GET_MINOR_REV_LEVEL', 'GET_MODULE_CODES_CDAY', 'GET_MODULE_CODES_CMONTH', 'GET_MODULE_CODES_DIG1', 'GET_MODULE_CODES_DIG2', 'GET_MODULE_CODES_DIG4', 'GET_MODULE_CODES_DIG6', 'GET_MODULE_CODES_SERIAL', 'GET_MODULE_CODES_VERSION_MAJOR', 'GET_MODULE_CODES_VERSION_MINOR', 'GET_MODULE_CODES_YEAR', 'GET_NODE_ADDRESS', 'GET_OPTICAL_POWER_OFF', 'GET_OUTPUT_125MHZ_LOCKED', 'GET_OUTPUT_2GHZ_LOCKED', 'GET_PATCH_LEVEL', 'GET_POWER_SUPPLY_12V_NOT_OK', 'GET_POWER_SUPPLY_15V_NOT_OK', 'GET_PROTOCOL_MAJOR_REV_LEVEL', 'GET_PROTOCOL_MINOR_REV_LEVEL', 'GET_PROTOCOL_PATCH_LEVEL', 'GET_PROTOCOL_REV_LEVEL', 'GET_PWR_125_MHZ', 'GET_PWR_25_MHZ', 'GET_PWR_2_GHZ', 'GET_READ_MODULE_CODES', 'GET_RX_OPT_PWR', 'GET_SERIAL_NUMBER', 'GET_SIGN_OP', 'GET_STATUS', 'GET_SW_REV_LEVEL', 'GET_TE_LENGTH', 'GET_TE_LONG_FLAG_SET', 'GET_TE_OFFSET_COUNTER', 'GET_TE_SHORT_FLAG_SET', 'GET_TRANS_NUM', 'GET_VDC_12', 'GET_VDC_15', 'GET_VDC_7', 'GET_VDC_MINUS_7', 'SET_CLEAR_FLAGS', 'SET_FPGA_LOGIC_RESET', 'SET_RESET_AMBSI', 'SET_RESET_DEVICE', 'SET_RESYNC_TE', 'STATUS', '_HardwareDevice__componentName', '_HardwareDevice__hw', '_HardwareDevice__stickyFlag', '_LORRBase__logger', '__del__', '__doc__', '__init__', '__module__', '_devices', 'clearDeviceCommunicationErrorAlarm', 'getControlList', 'getDeviceCommunicationErrorCounter', 'getErrorMessage', 'getHwState', 'getInternalSlaveCanErrorMsg', 'getLastCanErrorMsg', 'getMonitorList', 'hwConfigure', 'hwDiagnostic', 'hwInitialize', 'hwOperational', 'hwSimulation', 'hwStart', 'hwStop', 'inErrorState', 'isMonitoring', 'isSimulated'] In [6]:

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  • Any tool(s) for knowing the layout (segments) of running process in Windows?

    - by claws
    I've always been curious about How exactly the process looks in memory? What are the different segments(parts) in it? How exactly will be the program (on the disk) & process (in the memory) are related? My previous question: http://stackoverflow.com/questions/1966920/more-info-on-memory-layout-of-an-executable-program-process In my quest, I finally found a answer. I found this excellent article that cleared most of my queries: http://www.linuxforums.org/articles/understanding-elf-using-readelf-and-objdump_125.html In the above article, author shows how to get different segments of the process (LINUX) & he compares it with its corresponding ELF file. I'm quoting this section here: Courious to see the real layout of process segment? We can use /proc//maps file to reveal it. is the PID of the process we want to observe. Before we move on, we have a small problem here. Our test program runs so fast that it ends before we can even dump the related /proc entry. I use gdb to solve this. You can use another trick such as inserting sleep() before it calls return(). In a console (or a terminal emulator such as xterm) do: $ gdb test (gdb) b main Breakpoint 1 at 0x8048376 (gdb) r Breakpoint 1, 0x08048376 in main () Hold right here, open another console and find out the PID of program "test". If you want the quick way, type: $ cat /proc/`pgrep test`/maps You will see an output like below (you might get different output): [1] 0039d000-003b2000 r-xp 00000000 16:41 1080084 /lib/ld-2.3.3.so [2] 003b2000-003b3000 r--p 00014000 16:41 1080084 /lib/ld-2.3.3.so [3] 003b3000-003b4000 rw-p 00015000 16:41 1080084 /lib/ld-2.3.3.so [4] 003b6000-004cb000 r-xp 00000000 16:41 1080085 /lib/tls/libc-2.3.3.so [5] 004cb000-004cd000 r--p 00115000 16:41 1080085 /lib/tls/libc-2.3.3.so [6] 004cd000-004cf000 rw-p 00117000 16:41 1080085 /lib/tls/libc-2.3.3.so [7] 004cf000-004d1000 rw-p 004cf000 00:00 0 [8] 08048000-08049000 r-xp 00000000 16:06 66970 /tmp/test [9] 08049000-0804a000 rw-p 00000000 16:06 66970 /tmp/test [10] b7fec000-b7fed000 rw-p b7fec000 00:00 0 [11] bffeb000-c0000000 rw-p bffeb000 00:00 0 [12] ffffe000-fffff000 ---p 00000000 00:00 0 Note: I add number on each line as reference. Back to gdb, type: (gdb) q So, in total, we see 12 segment (also known as Virtual Memory Area--VMA). But I want to know about Windows Process & PE file format. Any tool(s) for getting the layout (segments) of running process in Windows? Any other good resources for learning more on this subject? EDIT: Are there any good articles which shows the mapping between PE file sections & VA segments?

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  • MS Access 2003 - Option Group frame: can I add text boxes that are part of the frame instead of rad

    - by Justin
    Ok so this maybe a simple/silly question but I don't know so here goes: In access let's say I want to have a frame control, so I click the option group button and add it to the desgin surface. However, I am not wanting to use this as a option group with radio button selection, instead I would like to add text boxes instead the frame, so that when I reference the frame, it references every control instead of it, hence the text boxes, cbo boxes, etc.....just as it would if they were radio option selections. So can you do this? I want whatever controls I add inside the frame to be easily referenced (i.e. make all controls visible just by using frameExample.visible = true) so that I can build my own tab control groupings..... can this be done? Thanks! EDIT: What I am trying to accomplish is having a form that includes a collection of controls (input controls - cbo boxes, text boxes, etc), that serve as the Main record information. These are saved to a table via an INSERT statement on button_click because this form is unbound. Next I have 8 categories that are relative per each main record (and data that goes along with it). Each of these categories could have a sub form area and a button click that bring it's relative form into the sub form area. These sub forms would be unbound as well as I would just save data via SQL statement. So i know I could accomplish this by running the insert statement from the parent form, on the main collection control's data that would create the KeyID number, then run a SQL statement that would turn around and load that KeyID number right back onto the page in a hidden text box. Then when I click one of the sub forms and load its relative collection of controls, I could then save that data along with KeyID for each of these sub-forms/tables. SO...... I was wondering if instead you could define these controls as a collection so that you could hide and make visible all the ones you need on button clicks and avoid the need for additional forms (subs). I know that if a user enters data into a text box, and then somewhere along the way that box becomes hidden, the data still exists in it and still ends up in the SQL statement.... So I want all these controls to exist on the same form, but I thought what is I could encapsulate them into a frame like an option group, then I could call the frame and all the relative controls would be called up (made visible) as needed. Sorry for the long explanation but I thought it would help.

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  • JavaScript Resource Management Design Pattern

    - by Adam
    As a web developer, a common problem I find myself tackling is waiting for something to load before doing something else. In particular, I often hide (using either display: none; or visibility: hidden; depending on the situation) elements while waiting for a background image or a CSS file to load. Consider this example from Last.FM. They overlay a semi-transparant PNG over each album art image so that it looks like it's inside a jewel-case. They let it load when it loads, so depending on your internet speed, you may see the art image by itself (without the overlay) temporarily. In this case, the album art looks fine without the jewel-case effect. But in similar situations, I have found that I don't want the user to see the site's design mangled as resources incrementally load. So, in rare cases I have hidden everything from the user until the whole kit and kaboodle has loaded. But this is often a pain to write out, and may force the user to wait for a pretty long time to see anything (besides "loading..." text). I can think of (and have used on occasion) some obvious solutions/compromises: Use some inline CSS so that as certain parts of the DOM load and render, they will immediately have the correct size/position/etc. Immediately render the navigation part of the site, so that if the user wanted to use the current page purely to get somewhere else, they don't have to wait for the rest to load. Load pixelated images first as placeholders for layout while lazy-loading higher quality images as replacements. Something quirky like using a cute animated gif to distract the user during a "loading..." phase. Show useful information as a reference while loading the full UI. (Something akin to Gmail Inbox Preview, etc.) (Sorry if my question was basically just asked and answered...) Despite all of these ideas, I still find myself hoping there are better ways of doing some of these things. So I guess what I'm looking for is some inspiration and/or any creative ways of dealing with this problem that you guys may have seen out in the wild.

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  • merging UIImagePickerController image with cameraOverlayView

    - by GameDev
    Im really in the need for some help and advice. Spent the last week on this and have now just become frustrated as i cant get it to work! Basically, im trying to merge two images into one image to display/save. First the user picks an image from album, it goes to edit image screen where user can move and scale the image. On this screen is an overlay image (320x480) for the person to align there eyes in. Once aligned I want to save this image (edited and overlay) into one and pass the image onto my next screen. It works fine when the image is filling the edit/crop box, but when the image is widescreen with top and bottom not filling the box, then when i save the image the coords of the overlay dont get saved correctly! Heres my code, ive tried various ways of doing this but have failed at every attempt :( - (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { // Access the cropped image from info dictionary UIImage *image = [info objectForKey:@"UIImagePickerControllerEditedImage"]; // Combine image with overlay before saving!! image = [self addOverlayToImage:image]; overlayGraphicView.image = nil; // Take the picture image to the post picture view controller postPictureView = [[PostPictureViewController alloc] init:image Company:companyName withLink:buyButtonLink]; [picker pushViewController:postPictureView animated:YES]; [picker release],picker = nil; } The problem is that the image picked (originalImage) could be of any height, my overlayImage is however always 320x480, its almost all transparent with just two eye images in center which i want to save over the original images eyes! - (UIImage*) addOverlayToImage:(UIImage*)originalImage { CGRect cgRect =[[UIScreen mainScreen] bounds]; CGSize size = cgRect.size; UIGraphicsBeginImageContext(size); [originalImage drawInRect:CGRectMake(0, 0, size.width, size.height)]; UIImage* overlayImage = [UIImage imageNamed:overlayGraphicName]; [(UIImage *)overlayImage drawInRect:CGRectMake(0, 0, size.width, size.height)]; UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext(); [finalImage retain]; UIGraphicsEndImageContext(); return finalImage; } I wish there was just an easy way to take a screenshot of whatever is in the edit crop box :( Please if someone could help me with this ASAP as I need to finish this in 1-2 days time! Thank you. EDIT:- I should also mention that with this I get the correct center of the screen and placement of the overlay on my next screen: [(UIImage *)overlayImage drawInRect:CGRectMake(0, 0, size.width, size.height)]; However, I am unable to work out the correct position of the main image especially as the height is different for every image if not fullscreen! I tried this to center it into the correct position but it doesnt work: [originalImage drawInRect:CGRectMake(0,(size.height/2 - originalImage.size.height/2), originalImage.size.width, originalImage.size.height)];

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  • How to record / capture audio with RecordControl on Java ME, SE K770i

    - by tomaszs
    I want to record sound on my Java ME App on K770i. So I used this: http://java.sun.com/javame/reference/apis/jsr135/javax/microedition/media/control/RecordControl.html example of RecordControl in my code. It goes like this: import java.util.Vector; import javax.microedition.lcdui.Choice; import javax.microedition.lcdui.Command; import javax.microedition.lcdui.CommandListener; import javax.microedition.lcdui.Display; import javax.microedition.lcdui.Displayable; import javax.microedition.lcdui.List; import javax.microedition.media.Manager; import javax.microedition.media.MediaException; import javax.microedition.midlet.MIDlet; import java.io.*; import javax.microedition.lcdui.*; import javax.microedition.media.*; import javax.microedition.media.control.*; import javax.microedition.midlet.*; import javax.microedition.rms.*; (...) try { // Create a Player that captures live audio. Player p = Manager.createPlayer("capture://audio"); p.realize(); // Get the RecordControl, set the record stream, // start the Player and record for 5 seconds. RecordControl rc = (RecordControl)p.getControl("RecordControl"); ByteArrayOutputStream output = new ByteArrayOutputStream(); rc.setRecordStream(output); rc.startRecord(); p.start(); Thread.currentThread().sleep(5000); rc.commit(); p.close(); } catch (IOException ioe) { } catch (MediaException me) { } catch (InterruptedException ie) { } But unfortunately when I try to build it, it tells me: *** Creating directories *** *** Compiling source files *** ..\src\example\audiodemo\AudioPlayer.java:121: cannot find symbol symbol : class RecordControl location: class example.audiodemo.AudioPlayer RecordControl rc = (RecordControl)p.getControl("RecordControl"); ^ ..\src\example\audiodemo\AudioPlayer.java:121: cannot find symbol symbol : class RecordControl location: class example.audiodemo.AudioPlayer RecordControl rc = (RecordControl)p.getControl("RecordControl"); ^ 2 errors So my question is: why there is no RecordControl class if in documentations it is written this class should be there. Or is there other method to record / capture audio from microfone in Java ME of Sony Ericsson? How do you record sound?

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