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  • UIImage - should be loaded with [UIImage imageNamed:@""] or not ?

    - by sagar
    Hello ! every one. I am having number of images with in my application. ( images more than 50 - approximately & it can extend according to client's need ) Each image are very large round about - 1024 x 768 & 150 dpi Now, I have to add all this images in a scroll view & display it. Ok, My question is as follows. According to me there are two options of loading large images imageNamed:@"" load asynchronously when viewDidLoad Called. Which is more preferable ? imgModel.image=[UIImage imageNamed:[dMain valueForKey:@"imgVal"]]; or like this. NSURL *ur=[[NSURL alloc] initFileURLWithPath:[[NSBundle mainBundle] pathForResource:lblModelName.text ofType:@"png"] isDirectory:NO]; NSURLRequest *req=[NSURLRequest requestWithURL:ur cachePolicy:NSURLCacheStorageNotAllowed timeoutInterval:40]; [ur release]; NSURLConnection *con=[[NSURLConnection alloc] initWithRequest:req delegate:self]; if(con){ myWebData=[[NSMutableData data] retain]; } else { } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [myWebData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [myWebData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [connection release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"ImageView Ref From - %@",imgV); // my image view & set image imgV.image=[UIImage imageWithData:myWebData]; [connection release]; connection=nil; }

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  • Controls in UIActionSheet are positioning wrong

    - by Dave
    I need to display a pop with a UISwitch and a Done button when user taps on a button and save the state of the switch when the done button in the pop up is tapped. So I use UIActionSheet to do this - sheet = [[UIActionSheet alloc] initWithTitle:@"Switch Setting" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Done", nil]; theSwitch = [[UISwitch alloc] init]; [sheet addSubview:theSwitch]; [sheet showInView:self.view]; - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == actionSheet.firstOtherButtonIndex) { theSwitch .on? NSLog(@"Switch is on") : NSLog(@"Switch if off"); } } All this works great. I have problem with positioning. Unfortunately, I don't have a screen shot at the moment to post here. But the switch appears at the very top on the same line with the Action Sheet title and then below that is the Done button. Please someone help me how to position the switch below the Title and increase the Action Sheet size so it looks neat. I need this asap. Thanks.

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  • Error copying file from app bundle

    - by Michael Chen
    I used the FireFox add-on SQLite Manager, created a database, which saved to my desktop as "DB.sqlite". I copied the file into my supporting files for the project. But when I run the app, immediately I get the error "Assertion failure in -[AppDelegate copyDatabaseIfNeeded], /Users/Mac/Desktop/Note/Note/AppDelegate.m:32 2014-08-19 23:38:02.830 Note[28309:60b] Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Failed to create writable database file with message 'The operation couldn’t be completed. (Cocoa error 4.)'.' First throw call stack: "... Here is the App Delegate Code where the error takes place -(void) copyDatabaseIfNeeded { NSFileManager *fileManager = [NSFileManager defaultManager]; NSError *error; NSString *dbPath = [self getDBPath]; BOOL success = [fileManager fileExistsAtPath:dbPath]; if (!success) { NSString *defaultDBPath = [[ [NSBundle mainBundle ] resourcePath] stringByAppendingPathComponent:@"DB.sqlite"]; success = [fileManager copyItemAtPath:defaultDBPath toPath:dbPath error:&error]; if (!success) NSAssert1(0, @"Failed to create writable database file with message '%@'.", [error localizedDescription]); } } I am very new to Sqlite, so I maybe I didn't create a database correctly in the FireFox Sqlite manager, or maybe I didn't "properly" copy the .sqlite file in? (I did check the target membership in the sqlite and it correctly has my project selected. Also, the .sqlite file names all match up perfectly.)

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  • NSCFArray leak in the NSMutablearray allocation

    - by Srilakshmi Manthena
    Hi, I am getting the leak at this allocation filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; CODE: -(void)reloadTable { EventListAppDelegate *appDelegate = (EventListAppDelegate *)[[UIApplication sharedApplication] delegate]; contactList = [appDelegate getAllContactsList]; inviteeList = [appDelegate getInviteeListForEvent:event.primaryKey]; if (isInvited == YES) { showList=[appDelegate getInviteeListForEvent:event.primaryKey]; } else { showList =[appDelegate getAllContactsList]; } filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; [filteredListContent addObjectsFromArray: showList]; [self organizeContactItemsIntoIndexes]; self.title = [event.name capitalizedString]; [self getToolbar]; [theTableView reloadData]; } (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText { [filteredListContent removeAllObjects]; ContactDTO *currentElement; NSRange range; for (currentElement in showList) { range = [currentElement.lastName rangeOfString:searchText options:NSCaseInsensitiveSearch]; if(range.location==0) { [filteredListContent addObject:currentElement]; } } [self organizeContactItemsIntoIndexes]; [theTableView reloadData]; } (void)dealloc { [filteredListContent release]; [super dealloc]; }

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  • Help with why my app crashed?

    - by Moshe
    I'm writing an iPad app that is a "kiosk" app. The iPad should be hanging on the wall and the app should just run. I did a test, starting the app last night (Friday, December 31) and letting it run. This morning, when I woke up, it was not running. I just checked the iPad's console and I can't figure out why it crashed. The iPad was plugged in and so the battery is not the issued. I did disable the idleTimer in my application delegate. The app was seen running as late as midnight last night. I would like to note that my app acts as a Bluetooth server through Game Kit and large portion of the console output is occupied by bluetooth status messages. When I opened the iPad, the app was paused and there was a system alert which prompted me to check an "Expiring Provisioning Profile". I tapped "dismiss" and the alert went away. The app crashed about a second after I dismissed the system alert. Any ideas how I can diagnose this problem? Why would my app crash? Here is my iPad's Console log, as copied from Xcode's organizer. Edit: A bit of Googling lead me to this site which says that alert views cause the app to lose focus. Could that be involved? What can I do to fix the problem? EDIT2: My Crash log describes the situation as: Application Specific Information: appname failed to resume in time Elapsed total CPU time (seconds): 10.010 (user 8.070, system 1.940), 100% CPU Elapsed application CPU time (seconds): 9.470, 95% CPU

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  • master pages, form pages, form runat=server > all onclick methods on master page?

    - by b0x0rz
    the problem i have is that i have multiple nested master pages: level 1: global (header, footer, login, navigation, etc...) level 2: specific (search pages, account pages, etc...) level 3: the page itself now, since only one form can have runat=server, i put the form at global page (so i can handle things like login, feedback, etc...). now with this solution i'd have to also put the for example level 3 (see above) methods, such as search also on the level 1 master page, but this will lead to this page being heavy (for development) with code from all places, even those that are used on a single page only (change email form for example). is there any way to delegate such methods (for example: ChangeEMail) from level 1 (global masterpage) to level 3 (the single page itself). to be even more clear: i want to NOT have to have the method ChangeEMail on the global master page code behind, but would like to 'MOVE' it somehow to the only page that will actually use it. the reason why it currently has to be on the global master is that global master has form runat=server and there can be only one of those per aspx page. this way it will be easier (more logical) to structure the code. thnx (hope i explained it correctly) have searched but did not find any general info on handling this case, usualy the answer is: have all the methods on the master page, but i don't like it. so ANY way of moving it to the specific page would be awesome. thnx

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  • Comparing all properties of an object using expression trees

    - by stringargs
    Hi, I'm trying to write a simple generator that uses an expression tree to dynamically generate a method that compares all properties of an instance of a type to the properties of another instance of that type. This works fine for most properties, like int an string, but fails for DateTime? (and presumably other nullable value types). The method: static Delegate GenerateComparer(Type type) { var left = Expression.Parameter(type, "left"); var right = Expression.Parameter(type, "right"); Expression result = null; foreach (var p in type.GetProperties()) { var leftProperty = Expression.Property(left, p.Name); var rightProperty = Expression.Property(right, p.Name); var equals = p.PropertyType.GetMethod("Equals", new[] { p.PropertyType }); var callEqualsOnLeft = Expression.Call(leftProperty, equals, rightProperty); result = result != null ? (Expression)Expression.And(result, callEqualsOnLeft) : (Expression)callEqualsOnLeft; } var method = Expression.Lambda(result, left, right).Compile(); return method; } On a DateTime? property it fails with: Expression of type 'System.Nullable`1[System.DateTime]' cannot be used for parameter of type 'System.Object' of method 'Boolean Equals(System.Object)' OK, so it finds an overload of Equals that expects object. So why can't I pass a DateTime? into that, as it's convertible to object? If I look at Nullable<T>, it indeed has an override of Equals(object o). PS: I realize that this isn't a proper generator yet as it can't deal with null values, but I'll get to that :)

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  • Twitter API Rate Limit - Overcoming on an unauthenticated JSON Get with Objective C?

    - by Cian
    I see the rate limit is 150/hr per IP. This'd be fine, but my application is on a mobile phone network (with shared IP addresses). I'd like to query twitter trends, e.g. GET /trends/1/json. This doesn't require authorization, however what if the user first authorized with my application using OAuth, then hit the JSON API? The request is built as follows: - (void) queryTrends:(NSString *) WOEID { NSString *urlString = [NSString stringWithFormat:@"http://api.twitter.com/1/trends/%@.json", WOEID]; NSURL *url = [NSURL URLWithString:urlString]; NSURLRequest *theRequest=[NSURLRequest requestWithURL:url cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0]; NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self startImmediately:YES]; if (theConnection) { // Create the NSMutableData to hold the received data. theData = [[NSMutableData data] retain]; } else { NSLog(@"Connection failed in Query Trends"); } //NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:urlString]]; } I have no idea how I'd build this request as an authenticated one however, and haven't seen any examples to this effect online. I've read through the twitter OAuth documentation, but I'm still puzzled as to how it should work. I've experimented with OAuth using Ben Gottlieb's prebuild library, and calling this in my first viewDidLoad: OAuthViewController *oAuthVC = [[OAuthViewController alloc] initWithNibName:@"OAuthTwitterDemoViewController" bundle:[NSBundle mainBundle]]; // [self setViewController:aViewController]; [[self navigationController] pushViewController:oAuthVC animated:YES]; This should store all the keys required in the app's preferences, I just need to know how to build the GET request after authorizing! Maybe this just isn't possible? Maybe I'll have to proxy the requests through a server side application? Any insight would be appreciated!

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  • How do you populate a UIImage view with ASIHTTPRequest given @2x?

    - by Jonathan Page
    I've been trying to load images from a url using ASIHTTPRequest but I always come up with a blank UIImage. I think it might have something to do with iOS automatically choosing the @2x named version of images or vica versa. [ASIHTTPRequest setDefaultCache:[ASIDownloadCache sharedCache]]; NSString *url_string = [NSString stringWithFormat:@"http://173.246.100.185/%@", [eventDictionary objectForKey:kEventDescriptionImageURLKey]]; NSURL *url = [NSURL URLWithString:url_string]; __block ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:url]; [request setDownloadCache:[ASIDownloadCache sharedCache]]; [request setCachePolicy:ASIAskServerIfModifiedCachePolicy|ASIFallbackToCacheIfLoadFailsCachePolicy]; [request setCacheStoragePolicy:ASICachePermanentlyCacheStoragePolicy]; [request setSecondsToCache:86400]; [request setDelegate:self]; [request setCompletionBlock:^{ NSLog(@"Successful Update"); [self makeAssignment]; }]; [request setFailedBlock:^{ NSError *error = [request error]; NSLog(@"%@", [error localizedDescription]); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Update Failed" message:[error localizedDescription] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; }]; [request startAsynchronous]; NSLog(@"%@", url_string); The makeAssignment method is below. NSString *url_string = [NSString stringWithFormat:@"http://173.246.100.185/%@", [eventDictionary objectForKey:kEventDescriptionImageURLKey]]; NSURL *url = [NSURL URLWithString:url_string]; downloadedImage = [[UIImage alloc] initWithContentsOfFile:[[ASIDownloadCache sharedCache] pathToCachedResponseDataForURL:url]]; NSLog(@"%@", downloadedImage); NSLog(@"%@", [[ASIDownloadCache sharedCache] pathToCachedResponseDataForURL:url]); Nothing I do, including naming images @2x on the server or providing both versions, gets it to load. Any ideas? Has anyone done this before? When I load them locally (from within the package) I don't have any issues. Thanks!

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  • .NET: Control Invoke() in Reflector

    - by sheepsimulator
    So, I was getting back into some .NET programming, and through a new feature in VS.NET 2010, it detected a case where I was trying to modify a control from a thread that didn't create that control, and pointed me to an article on MSDN about how you do this correctly... ' HOW TO WRITE TO A FORM CONTROL FROM A THREAD THAT DIDN'T CREATE THE CONTROL ' =========================================================================== ' Say you need to write to a UI text box that logs stuff... Delegate Sub WriteLogDelegate(ByVal [text] As String) Private Sub WriteLog(ByVal [text] As String) If Me.rtfLog.InvokeRequired Then ' We are not in the same thread! ' Create new WriteLogDelegate and invoke it on the same thread Dim d As New WriteLogDelegate(AddressOf WriteLog) Me.rtfLog.Invoke(d, New Object() {[text]}) Else ' We are totally in the same thread... ' Call AppendText like normal! Me.rtfLog.AppendText([text]) End If End Sub AND I WAS SO EXCITED BECAUSE I HAVE BEEN PUZZLED BY HOW TO DO THIS FOR LIKE 5 YEARS BECAUSE PREVIOUS VERSIONS OF VS.NET DIDN'T FLAG THIS SINCE I WAS AN UNDERGRAD ON A PROJECT AND... Umm... Sorry bout that. Composure regained. Anyway, now that I know this bit of .NET-fu, I'd like to learn more about what's going on and how it works. Where can I find the code for Invoke() in .NET Reflector?

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  • sqlite3 crashes for second insert statement

    - by Ayaz Alavi
    My App is crashing on statement (sqlite3_step(insertAlert) == SQLITE_DONE) when executed for i = 1. Can anybody tell me why it is crashing? sqlite3_stmt *insertAlert; textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; NSString *insert = @"INSERT INTO alerts (alert_id, email_address, messege_text, when_to_send, how_often_send, recipient_phone_number) VALUES(?, ?, ?, ?, ?, ?)"; if(sqlite3_prepare_v2(textme.dbConn, [insert UTF8String], -1, &insertAlert, NULL) == SQLITE_OK) { NSDictionary *tmpDictionary; NSString *alertId; for(int i=0; i<[keys count]; i++) { alertId = [NSString stringWithFormat:@"%@", [keys objectAtIndex:i]]; tmpDictionary = [NSDictionary dictionaryWithDictionary:[dictionary2 objectForKey:alertId]]; sqlite3_bind_text(insertAlert, 1, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"alert_id"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 2, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"email_address"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 3, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"messege_text"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 4, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"when_to_send"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 5, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"how_often_send"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 6, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"recipient_phone_number"]], -1, SQLITE_TRANSIENT); if (sqlite3_step(insertAlert) == SQLITE_DONE) { sqlite3_finalize(insertAlert); sqlite3_clear_bindings(insertAlert); } else { NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(textme.dbConn)); //[textme showError:@"Device Error" errMsg:sqlite3_errmsg(textme.dbConn)]; return FALSE; } } sqlite3_finalize(insertAlert); }

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  • UIImageView Fade-In Dissapears

    - by Winder
    I have this code which should create a splash image with either no animation or a fade in, then call code to dismiss the image out after a delay. The SplashViewAnimationNone works fine and creates the full screen image, but the Fade code fades the image in but then immediately disappears. - (void)startSplash { [[[[UIApplication sharedApplication] windows] objectAtIndex:0] addSubview:self]; splashImage = [[UIImageView alloc] initWithImage:self.image]; if (self.animationIn == SplashViewAnimationNone) { [self addSubview:splashImage]; } else if (self.animationIn == SplashViewAnimationFade) { [self addSubview:splashImage]; CABasicAnimation *animSplash = [CABasicAnimation animationWithKeyPath:@"opacity"]; animSplash.duration = self.animationDelay; animSplash.removedOnCompletion = NO; animSplash.fillMode = kCAFillModeForwards; animSplash.fromValue = [NSNumber numberWithFloat:0.0]; animSplash.toValue = [NSNumber numberWithFloat:1.0]; animSplash.delegate = self; [self.layer addAnimation:animSplash forKey:@"animateOpacity"]; } // Dismiss after delay. [self performSelector:@selector(dismissSplash) withObject:self afterDelay:self.delay]; }

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  • Get more error information from unhandled error

    - by Andrew Simpson
    I am using C# in a desktop application. I am calling a DLL written in C that I do not have the source code for. Whenever I call this DLL I get an untrapped error which I trap in an UnhandledException event/delegate. The error is : object reference not set to an instance of an object But the stack trace is empty. When I Googled this the info back was that the error was being hanlded eleswhere and then rethrown. But this can only be in the DLL I do not have the source code for. So, is there anyway I can get more info about this error? This is my code... in program.cs... AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { try { Exception _ex = (Exception)e.ExceptionObject; //the stact trace property is empty here.. } finally { Application.Exit(); } } My DLL... [DllImport("AutoSearchDevice.dll", EntryPoint = "Start", ExactSpelling = false, CallingConvention = CallingConvention.StdCall)] public static extern int Start(int ASD_HANDLE); An I call it like so: public static void AutoSearchStart() { try { Start(m_pASD); } catch (Exception ex) { } }

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  • How do I update a NSTableView when its data source has changed?

    - by Jergason
    I am working along with Cocoa Programming For Mac OS X (a great book). One of the exercises the book gives is to build a simple to-do program. The UI has a table view, a text field to type in a new item and an "Add" button to add the new item to the table. On the back end I have a controller that is the data source and delegate for my NSTableView. The controller also implements an IBAction method called by the "Add" button. It contains a NSMutableArray to hold the to do list items. When the button is clicked, the action method fires correctly and the new string gets added to the mutable array. However, my data source methods are not being called correctly. Here they be: - (NSInteger)numberOfRowsInTableView:(NSTableView *)aTableView { NSLog(@"Calling numberOfRowsInTableView: %d", [todoList count]); return [todoList count]; } - (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(NSInteger)rowIndex { NSLog(@"Returning %@ to be displayed", [todoList objectAtIndex:rowIndex]); return [todoList objectAtIndex:rowIndex]; } Here is the rub. -numberOfRowsInTableView only gets called when the app first starts, not every time I add something new to the array. -objectValueForTableColumn never gets called at all. I assume this is because Cocoa is smart enough to not call this method when there is nothing to draw. Is there some method I need to call to let the table view know that its data source has changed, and it should redraw itself?

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  • performSelector:withObject:afterDelay: not working from scrollViewDidZoom

    - by oldbeamer
    Hi all, I feel like I should know this but I've been stumped for hours now and I've run out of ideas. The theory is simple, the user manipulates the zoom and positioning in a scrollview using a pinch. If they hold that pinch for a short period of time then the scrollview records the zoom level and content offsets. So I thought I'd start a performSelector:withObject:withDelay on the scrollViewDidZoom delegate method. If it expires then I record the settings. I delete the scheduled call every time scrollViewDidZoom is called and when the pinch gesture finishes. This is what I have: - (void)scrollViewDidZoom:(UIScrollView *)scrollView{ NSLog(@"resetting timer"); [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(positionLock) object:nil]; [self performSelector:@selector(positionLock) withObject:nil afterDelay:0.4]; } -(void)positionLock{ NSLog(@"position locked "); } - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale{ NSLog(@"deleting timer"); [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(positionLock) object:nil]; } This is the output: 2010-05-19 22:43:01.931 resetting timer 2010-05-19 22:43:01.964 resetting timer 2010-05-19 22:43:02.231 resetting timer 2010-05-19 22:43:02.253 resetting timer 2010-05-19 22:43:02.269 resetting timer 2010-05-19 22:43:02.298 resetting timer 2010-05-19 22:43:05.399 deleting timer As you can see the delay between the last and second last events should have been more than enough for the delayed selector call to execute. If I replace performSelector:withObject:withDelay with plain old performSelector: I get this: 2010-05-19 23:08:30.333 resetting timer 2010-05-19 23:08:30.333 position locked 2010-05-19 23:08:30.366 resetting timer 2010-05-19 23:08:30.367 position locked 2010-05-19 23:08:30.688 deleting timer Which isn't what I want but serves to show that it's only the delay that's causing it to not function, not something to do with the selector not being declared in the header, being misspelt or any other reason. Any ideas as to why it's not working?

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  • Cocoa document-based app: Notification not always received by observer

    - by roysolay
    Hi, I hope somebody can help with my notification problem. I have a notification which looks to be set up correctly but it isn’t delivered as expected. I am developing a document based app. The delegate/ document class posts the notification when it reads from a saved file: [[NSNotificationCenter defaultCenter] postNotificationName:notifyBsplinePolyOpened object:self]; Logging tells me that this line is reached whenever I open a saved document. In the DrawView class, I have observers for the windowOpen notification and the bsplinePoly file open notification: [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(mainWindowOpen:) name:NSWindowDidBecomeMainNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(savedBspline:) name:notifyBsplinePolyOpened object:nil]; - (void) mainWindowOpen:(NSNotification*) note { NSLog(@"Window opened"); _mainWindow = [note object]; } - (void) savedBspline:(NSNotification*) note { NSLog(@"savedBspline called"); NSLog(@"note is %@", [note name]); } The behavior is odd. When I save and close the main window and reopen it, I get the “Window opened” message but not the “savedBspline called” message. If I leave a main window open and open a previously saved session, I get the “Window opened” message and the “savedBspline called” message. I have searched online discussion and Apple DevCenter documentation but I have not seen this problem.

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  • Finding the index of a list item in jQuery

    - by Tim Piele
    I have an unordered list of eight items. On page load the first five <li> have default thumbnail images in them and the 6th one has a 1px by 1px placeholder image with the ID of $('#last'). When a user inserts a new image it replaces the 'src' of $('#last') with their new image. It's not the most efficient way but it works. <ul> <li><img src="img1.png" /></li> <li><img src="img2.png" /></li> <li><img src="img3.png" /></li> <li><img src="img4.png" /></li> <li><img src="img5.png" /></li> <li><img src="1px.png" id="last"/></li> <li></li> <li></li> </ul> When the user adds a new image the ID of $('#last') is removed and I use each() to find the next empty <li> and insert the 1px by 1px image in it, with an ID of $('#last') so it is ready for the next image upload. At this point I need to get the index() of the <li> that now has the 1px by 1px image in it, whose ID is $('#last'), so that I can store the index in the session, so when a user comes back to the page the $('#last') ID is still set and ready to accept another image. How do I get the index of the <li> with that image in it, since it was set after page load? Is there a way to use delegate() or on() to get it? i.e. how do I get the index of an element that was set after page load?

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  • Help me clean up this crazy lambda with the out keyword

    - by Sarah Vessels
    My code looks ugly, and I know there's got to be a better way of doing what I'm doing: private delegate string doStuff( PasswordEncrypter encrypter, RSAPublicKey publicKey, string privateKey, out string salt ); private bool tryEncryptPassword( doStuff encryptPassword, out string errorMessage ) { ...get some variables... string encryptedPassword = encryptPassword(encrypter, publicKey, privateKey, out salt); ... } This stuff so far doesn't bother me. It's how I'm calling tryEncryptPassword that looks so ugly, and has duplication because I call it from two methods: public bool method1(out string errorMessage) { string rawPassword = "foo"; return tryEncryptPassword( (PasswordEncrypter encrypter, RSAPublicKey publicKey, string privateKey, out string salt) => encrypter.EncryptPasswordAndDoStuff( // Overload 1 rawPassword, publicKey, privateKey, out salt ), out errorMessage ); } public bool method2(SecureString unencryptedPassword, out string errorMessage) { return tryEncryptPassword( (PasswordEncrypter encrypter, RSAPublicKey publicKey, string privateKey, out string salt) => encrypter.EncryptPasswordAndDoStuff( // Overload 2 unencryptedPassword, publicKey, privateKey, out salt ), out errorMessage ); } Two parts to the ugliness: I have to explicitly list all the parameter types in the lambda expression because of the single out parameter. The two overloads of EncryptPasswordAndDoStuff take all the same parameters except for the first parameter, which can either be a string or a SecureString. So method1 and method2 are pretty much identical, they just call different overloads of EncryptPasswordAndDoStuff. Any suggestions? Edit: if I apply Jeff's suggestions, I do the following call in method1: return tryEncryptPassword( (encrypter, publicKey, privateKey) => { var result = new EncryptionResult(); string salt; result.EncryptedValue = encrypter.EncryptPasswordAndDoStuff( rawPassword, publicKey, privateKey, out salt ); result.Salt = salt; return result; }, out errorMessage ); Much the same call is made in method2, just with a different first value to EncryptPasswordAndDoStuff. This is an improvement, but it still seems like a lot of duplicated code.

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  • How to encapsulate a third party complex object structure?

    - by tangens
    Motivation Currently I'm using the java parser japa to create an abstract syntax tree (AST) of a java file. With this AST I'm doing some code generation (e.g.: if there's an annotation on a method, create some other source files, ...) Problem When my code generation becomes more complex, I've to dive deeper into the structure of the AST (e.g. I have to use visitors to extract some type information of method parameters). But I'm not sure if I want to stay with japa or if I will change the parser library later. Because my code generator uses freemarker (which isn't good at automatic refactoring) I want the interface that it uses to access the AST information to be stable, even if I decide to change the java parser. Question What's the best way to encapsulate complex datastructures of third party libraries? I could create my own datatypes and copy the parts of the AST that I need into these. I could create lots of specialized access methods that work with the AST and create exactly the infos I need (e.g. the fully qualified return type of a method as one string, or the first template parameter of a class). I could create wrapper classes for the japa datastructures I currently need and embed the japa types inside, so that I can delegate requests to the japa types and transform the resulting japa types to my wrapper classes again. Which solution should I take? Are there other (better) solutions to this problem?

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  • Core Data confusion: fetch without tableview.

    - by Mr. McPepperNuts
    I have completed and reproduced Core Data tutorials using a tableview to display contents. However, I want to access an Entity through a fetch on a view without a tableview. I used the following fetch code, but the count returned is always 0. The data exists when the database is opened using SQLite tools. NSManagedObject *entryObj; XYZDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; NSManagedObjectContext *managedObjectContext = appDelegate.managedObjectContext; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Quote" inManagedObjectContext:managedObjectContext]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"id" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [request setEntity: entity]; NSArray *results = [managedObjectContext executeFetchRequest:request error:nil]; if (results == nil) { NSLog(@"No results found"); entryObj = nil; }else { NSLog(@"results %d", [results count]); } [request release]; [sortDescriptors release]; count returned is always 0; it should be 5. Can anyone point me to a reference or tutorial regarding creating a controller not to be used with a tableview.

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  • Reverse geocode coordinates to street address and setting as subtitle in annotation?

    - by Krismutt
    Hey everybody! Basically I wanna reverse geocode my coordinates for my annotation and show the address as the subtitle for the annotation. I just cant figure out how to do it... savePosition.h #import <Foundation/Foundation.h> #import <MapKit/MapKit.h> #import <MapKit/MKReverseGeocoder.h> #import <AddressBook/AddressBook.h> @interface savePosition : NSObject <MKAnnotation, MKReverseGeocoderDelegate> { CLLocationCoordinate2D coordinate; } @property (nonatomic, readonly) CLLocationCoordinate2D coordinate; -(id)initWithCoordinate:(CLLocationCoordinate2D) coordinate; - (NSString *)subtitle; - (NSString *)title; @end savePosition.m @synthesize coordinate; -(NSString *)subtitle{ return [NSString stringWithFormat:@"%f", streetAddress]; } -(NSString *)title{ return @"Saved position"; } -(id)initWithCoordinate:(CLLocationCoordinate2D) coor{ coordinate=coor; NSLog(@"%f,%f",coor.latitude,coor.longitude); return self; MKReverseGeocoder *geocoder = [[MKReverseGeocoder alloc] initWithCoordinate:coordinate]; geocoder.delegate = self; [geocoder start]; } - (void)reverseGeocoder:(MKReverseGeocoder *)geocoder didFailWithError:(NSError *)error { } - (void)reverseGeocoder:(MKReverseGeocoder *)geocoder didFindPlacemark:(MKPlacemark *)placemark{ NSString *streetAddress = [NSString stringWithFormat:@"%@", [placemark.addressDictionary objectForKey:kABPersonAddressStreetKey]]; } @end any ideas?? Thanks in advance!

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  • How to copy generically superclass instances to subclass instances?

    - by gerry
    Hi @all, I have a class hierarchy / inheritance like this: public class A { private String name; // with getters & setters public void doAWithName(){ ... } } public class B extends A { public void doBWithName(){ // a differnt implementation to what I do in class A } } public class C extends B { public void doCWithName(){ // a differnt implementation to what I do in class A and B } } So at one time there is a instance of class A with the initialized field "name". Later I want this instance of A get wrapped into instance of B or C. So the superclasses should be get wrapped with a subclass! How can I make this most efficent with respect to DRY? I've thought about a constructor that does some copying with the getters/setters. But in this case I have to repeat myself - and this doesn't respect anymore to my initial requirement of DRY! So, how can I warp A to B by just initializing B's new fields (with default values) and delegating the rest to a method in A (which knows more than B about which fields of A should be accessed...). In the same way: If A should be wrapped into C only a method in c should init C's 'new' fields, delegate to B's wrap method (which therefore inits B's 'new' fields in C) and at last B delegates to A which copies it's fields to the fields of C). So in the end I have a new instance of C which has the values of A wrapped (and some default init values to the fields which the inheritance hierarchy has added).

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  • NSOperations or NSThread for bursts of smaller tasks that continuously cancel each other?

    - by RickiG
    Hi I would like to see if I can make a "search as you type" implementation, against a web service, that is optimized enough for it to run on an iPhone. The idea is that the user starts typing a word; "Foo", after each new letter I wait XXX ms. to see if they type another letter, if they don't, I call the web service using the word as a parameter. The web service call and the subsequent parsing of the result I would like to move to a different thread. I have written a simple SearchWebService class, it has only one public method: - (void) searchFor:(NSString*) str; This method tests if a search is already in progress (the user has had a XXX ms. delay in their typing) and subsequently stops that search and starts a new one. When a result is ready a delegate method is called: - (NSArray*) resultsReady; I can't figure out how to get this functionality 'threaded'. If I keep spawning new threads each time a user has a XXX ms. delay in the typing I end up in a bad spot with many threads, especially because I don't need any other search, but the last one. Instead of spawning threads continuously, I have tried keeping one thread running in the background all the time by: - (void) keepRunning { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; SearchWebService *searchObj = [[SearchWebService alloc] init]; [[NSRunLoop currentRunLoop] run]; //keeps it alive [searchObj release]; [pool release]; } But I can't figure out how to access the "searchFor" method in the "searchObj" object, so the above code works and keeps running. I just can't message the searchObj or retrieve the resultReady objects? Hope someone could point me in the right direction, threading is giving me grief:) Thank you.

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  • Fetch Data using predicate. Retrieve single value.

    - by Mr. McPepperNuts
    XYZAppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; NSManagedObjectContext *managedObjectContext = appDelegate.managedObjectContext; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"name == %@", entryToSearchFor]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Entry" inManagedObjectContext:managedObjectContext]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [request setEntity: entity]; [request setPredicate: predicate]; NSArray *results = [managedObjectContext executeFetchRequest:request error:nil]; if (results == nil) { NSLog(@"No results found"); }else { NSLog(@"entryToSearchFor %@", entryToSearchFor); NSLog(@"results %@", [results objectAtIndex:0]); } I want to retrieve a single value (String) from "Entry." I believe I must be missing. Can someone point it out? Btw, the NSLog results outputs the following: results <NSManagedObject: 0x3d2d360> (entity: Entry; id: 0x3d13650 <x-coredata://6EA12ADA-8C0B-477F-801C-B44FE6E6C91C/Entry/p3> ; data: <fault>)

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  • C# Event Handlers Using an Enum

    - by Jimbo
    I have a StatusChanged event that is raised by my object when its status changes - however, the application needs to carry out additional actions based on what the new status is. e.g If the new status is Disconnected, then it must update the status bar text and send an email notification. So, I wanted to create an Enum with the possible statuses (Connected, Disconnected, ReceivingData, SendingData etc.) and have that sent with the EventArgs parameter of the event when it is raised (see below) Define the object: class ModemComm { public event CommanderEventHandler ModemCommEvent; public delegate void CommanderEventHandler(object source, ModemCommEventArgs e); public void Connect() { ModemCommEvent(this, new ModemCommEventArgs ModemCommEventArgs.eModemCommEvent.Connected)); } } Define the new EventArgs parameter: public class ModemCommEventArgs : EventArgs{ public enum eModemCommEvent { Idle, Connected, Disconnected, SendingData, ReceivingData } public eModemCommEvent eventType { get; set; } public string eventMessage { get; set; } public ModemCommEventArgs(eModemCommEvent eventType, string eventMessage) { this.eventMessage = eventMessage; this.eventType = eventType; } } I then create a handler for the event in the application: ModemComm comm = new ModemComm(); comm.ModemCommEvent += OnModemCommEvent; and private void OnModemCommEvent(object source, ModemCommEventArgs e) { } The problem is, I get a 'Object reference not set to an instance of an object' error when the object attempts to raise the event. Hoping someone can explain in n00b terms why and how to fix it :)

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