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  • How to store a captured image into MySQL database using JavaScript

    - by R J.
    I am capturing image using canvas and i want to store a captured image in MySQL Database using Javascript. This is my code: <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, maximum-scale=1.0"> <style> body {width: 100%;} canvas {display: none;} </style> <title>Instant Camera - Remote</title> <script> var video, canvas, msg; var load = function () { video = document.getElementById('video'); canvas = document.getElementById('canvas'); msg = document.getElementById('error'); if( navigator.getUserMedia ) { video.onclick = function () { var context = canvas.getContext("2d"); context.drawImage(video, 0, 0, 240, 320); var image1 = canvas.toDataURL("image/png"); document.write('<img src="' + image1 + '" />'); }; } else { msg.innerHTML = "Native web camera not supported :("; } }; window.addEventListener('DOMContentLoaded', load, false); </script> </head> <body> <video id="video" width="240" height="320" autoplay> </video> <p id="error">Click on the video to send a snapshot to the receiving screen</p> <canvas id="canvas" width="240" height="320"> </canvas> </body> </html>

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  • Client side page call/scrape?

    - by Silvre
    Here is the problem: I have a web application - a frequently changing notification system - that runs on a series of local computers. The application refreshes every couple of seconds to display the new information. The computers only display info, and do not have keyboards or ANY input device. The issue is that if the connection to the server is lost (say updates are installed and a server must be rebooted), a page not found error is displayed). We must then either reboot all computers that are running this app, OR add a keyboard and refresh the browser, OR try to access each computer remotely and refresh the browser. None of these are good options and result in a lot of frustration. I cannot change the actual application OR server environment. So what I need is some way to test the call to the application, and if an error is returned or it times out, continue trying every minute or so until the connection is reestablished. My idea is to create a client-side page scraper, that makes a JS request to the application (which displays basic HTML), and can run locally on the machine, no server required. If the scrape returns the correct content, it displays it. If not it continues to request the page until the actual page content is returned. Is this possible? What is the best way to do it?

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  • How can I prevent the scaling of a UIWebview's content after reorientation?

    - by frankhermes
    I'm building an iOS 5/6 app that has a UIWebView. It loads some HTML that I have embedded in my app. Now when I rotate my device, the WebView changes its size (as I want it to fill the entire width of the screen). And then it gets weird: some content gets scaled up and some content doesn't get scaled up. See this image with some example text in it: As you can see, the header (H6) stays the same, while the paragraph gets scaled up. Does anybody have an idea how to prevent this? I want the html to look the same in landscape as it does in portrait mode. I've tried setting the viewport scaling to 1: <meta name="viewport" content="initial-scale=1.0,max-scale=1.0"> but that doesn't help. The body's font-size style is set to 14px, but changing that to 14pt or a percentage also made no difference. Setting the width of the body to 100% also didn't help. Strangely, removing the line break (<br/>) that's in the text fixes it but I need line breaks to be in there so that's no solution. The only thing that does work is reloading the UIWebView's content after an orientation change, but that doesn't prevent it from looking wrong during rotation, and it resets any scrolling that the user may have done. Any ideas?

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  • Scalable way to store files on server (PHP)?

    - by Nathaniel Bennett
    I'm creating my first web application - a really simplistic online text editor. What I need to do is find the best way to store text based files - a lot of them. These text files can be past 10,000 words in size (text words not computer words.) in essence I want the text documents to be limitless in size. I was thinking about storing the text files in my MySQL database - but thought there was a better way. Instead I'm planing on storing the text files in XML based format in a directory on my server. The rows in the database define the name of the xml based text file and the user who created the text along with basic metadata. An ID is generated using a V4 GUID generator , which gives the text an id and stores the text in the "/store" directory on my server. The text definitions in my server contain this id, and the android app I'm developing gets the contents of the text file by retrieving the text definition and then downloading the text to the local device using the GUID in the text definition. I just think this is a botch job? how can I improve this system? There has been cases of GUID colliding. I don't want this to happen. A "slim" possibility isn't good enough - I need to make sure there is absolutely no chance in a GUID collision. I was planning on checking the database for texts that have the same id before storing the text with a particular id - I however believe with over 20,000 pieces of text in my database this would take an long time and produce unneeded stress on the server. How can I make GUID safe? What happens when a GUID collides? The server backend is going to be written in PHP.

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  • Beginner error in CUDA

    - by Dimitri
    Hi folks, first all i want to wish you a merry christmas. I am writing a small program in CUDA and i have the following errors : contraste.cu(167): error: calling a host function from a __device__/__global__ function is not allowed I don't understand why. Can you please help me and show me my errors. It seems that my program is correct. Here is a the bunch of code causing the problems : __global__ void kernel_contraste(float power, unsigned char tab_in[], unsigned char tab_out[], int nbl, int nbc) { int x = threadIdx.x; printf("I am the thread %d\n", x); } Part of my main program : unsigned char *dimg, *dimg_res; ..... cudaMalloc((void **)dimg, h * w * sizeof(char)); cudaMemcpy(dimg, r.data, h*w*sizeof(char), cudaMemcpyHostToDevice); cudaMalloc((void **)dimg_res, h*w*sizeof(char)); dim3 nbThreadparBloc(256); dim3 numblocs(1); kernel_contraste<<<numblocs, nbThreadparBloc >>>(puissance, dimg, dimg_res, h, w); cudaThreadSynchronize(); ..... cudaFree(dimg); cudaFree(dimg_res); The line 167 is the line where i call the printf in function kernel_contraste. For information, this program takes an image as an input( a sun Rasterfile ) and a power then it calculates the contraste of that image. Thanks !!

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  • Changing style sheets depending on useragent

    - by John Vasiliou
    <script language="Javascript"> var deviceIphone = "iPhone"; var deviceIpod = "iPod"; //Initialize our user agent string to lower case. var uagent = navigator.userAgent.toLowerCase(); //************************** // Detects if the current device is an iPhone. function DetectiPhone() { if (uagent.search(deviceIphone) > -1) {document.write('<link rel="stylesheet" type="text/css" href="ui/mobile/css/site.css">'); } etc... Above is the start of my code. I am trying to change the CSS file depending on what platform the user is using. I currently use media="screen ... " but it doesn't work with the amount of platforms I'm trying to use. I need something a lot more detailed/complex that is why I'm turning to useragents. Any ideas why the css file doesn't change on my iPhone using the above code? Better yet, any ideas on another way to change style sheets depending on the users platform/screen resolution?

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  • Read/Write on Plist file without using the iPhone SImulator?

    - by Silent
    Hello all, i am using an example from the iphone developer book from apress. the problem is that this example only works on the simulator im trying to figure out how i can make it work on the device. This chapter isn't working at all. below is the sample code. data.plist is located in the resource folder. NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kFilename]; Below then checks to see if the file is located. this is skipped, so im guessing this does not find the file. if ([[NSFileManager defaultManager]fileExistsAtPath:filePath]) { NSArray *array = [[NSArray alloc] initWithContentsOfFile:filePath]; BGDataSave = [array objectAtIndex:0]; NSLog(@"%@", BGDataSave); price.text = [array objectAtIndex:1]; percent.text = [array objectAtIndex:2]; salepriceLabel.text = [array objectAtIndex:3]; origpriceLabel.text = [array objectAtIndex:4]; }

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  • iphone: re-sizing gradient after shift from portrait to landscape

    - by d_CFO
    In viewDidLoad, I can create a gradient with no problem: CAGradientLayer *blueGradient = [[CAGradientLayer layer] retain]; blueGradient.frame = CGRectMake(gradientStartX,gradientStartY,gradientWidth,gradientHeight); where gradientWith is device-defined as 320 or 1024 as appropriate. What I can’t do is resize it inside willRotateToInterfaceOrientation: -– and thus get rid of that empty black space off to the right -- after the user changes to landscape mode. (The nav bar and tab bar behave nicely.) (1) Recalibrating the gradient’s new dimensions according to the new mid-point, (2) using kCALayerMaxXMargin, and (3) employing bounds all looked like they would do the job. bounds looked a litte more intuitive, so I tried that. I don’t want to admit that I have made zero progress. I will say that I’ve been reduced to the brute force method of trying every permutation of self, view, layer, bounds, blueGradient, and CGRect(gradientStartX,gradientStartY,newGradientWidth,newGradientHeight) with zero success. This is not difficult. My lack of understanding is making it difficult. Anyone out there “Been there, done that”?

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  • MS SQL - High performance data inserting with stored procedures

    - by Marks
    Hi. Im searching for a very high performant possibility to insert data into a MS SQL database. The data is a (relatively big) construct of objects with relations. For security reasons i want to use stored procedures instead of direct table access. Lets say i have a structure like this: Document MetaData User Device Content ContentItem[0] SubItem[0] SubItem[1] SubItem[2] ContentItem[1] ... ContentItem[2] ... Right now I think of creating one big query, doing somehting like this (Just pseudo-code): EXEC @DeviceID = CreateDevice ...; EXEC @UserID = CreateUser ...; EXEC @DocID = CreateDocument @DeviceID, @UserID, ...; EXEC @ItemID = CreateItem @DocID, ... EXEC CreateSubItem @ItemID, ... EXEC CreateSubItem @ItemID, ... EXEC CreateSubItem @ItemID, ... ... But is this the best solution for performance? If not, what would be better? Split it into more querys? Give all Data to one big stored procedure to reduce size of query? Any other performance clue? I also thought of giving multiple items to one stored procedure, but i dont think its possible to give a non static amount of items to a stored procedure. Since 'INSERT INTO A VALUES (B,C),(C,D),(E,F) is more performant than 3 single inserts i thought i could get some performance here. Thanks for any hints, Marks

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  • iPhone rotation woes

    - by skooter500
    I have been spending many frustrating hours trying to get rotations working on the iPhone version of Tunepal. Firstly, I have a tab bar controller, with a navigation controller controlling each of the views. I actually only want one of my views to be able to rotate and that is the TuneDisplay. I have a subclassed the UITabBarController and overridden theshouldAutorotateToInterfaceOrientation: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { if (self.selectedViewController != nil) { return [self.selectedViewController shouldAutorotateToInterfaceOrientation:interfaceOrientation]; } else { return (interfaceOrientation == UIInterfaceOrientationPortrait); } } In each of the view controllers for each of the tabs I have overridden the method and returned YES for each orientation I want to support. All well and good and everything works as it should. If I try and do a rotation on a tab that doesn’t support the rotation, nothing happens. The problem occurs if I move from a tab thats rotated to a tab that isnt supposed to support that rotation. The new tab is displayed rotated too! Screenshots for all this are included here: http://tunepal.wordpress.com/2010/04/20/rotation-woes/ Is there any way I can make it rotate back to portrait on tapping the tab? I have tried the unsupported setOrientation trick, but firstly it doesnt work correctly and secondly I received a warning from Apple for including it in my last build. If (as I suspect) there is no way to limit this behavior: How do I make the microphone image scale when I rotate the device? How do I make the buttons and the progress bar expand to fit the witdh of the toolbar? Also, one of the tabs that rotates ok has a table, with a search bar. The first time I rotate to the right or to the left, I get a black bar to the right of the search bar. If I subsequently rotate back and rotate again, the bar disappears! I have enabled the struts and springs things on the search bar in the interface builder and it looks like it should behave correctly. Any ideas about how to fix this? Ideas, feedback much appreciated Bryan

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  • UIWebView loading/randering error after resize

    - by user1343869
    I have a screen with 2 UIWebView. The user can drag the views left and right to make the right and left view bigger (respectively) and the other one smaller (like UISplitView but customized and self made). I'm loading .html pages from strings and local .css files. After resizing the UIWebView If I load a new page there will be a black or white stripe on the right side of the UIWebView. This stripe is part of the web view (not a space between the views), and if I scroll the webView up and then down, the stripe will vanish and the page will be presented correctly. This issue occurs only in iOS 6 and only on the device (on the simulator it doesn't occur). Some notes: - The .css file contains elements with fixed position. Changing to absolute position didn't solve the problem but changed it: the black stripre occured during the drag. - As slower the drag is, the stripe will be bigger. - After resize the page is presented correctly, only when I load a new page the stripe is shown. - The time between resizing the web view and loading a page doesn't matter, it can be straight away or after couple of minutes. Now, as a workaround I create a new UIWebView and copy the old properties to the new. But than I need to reload the presented page which make a white blink... Any idea why does it happens, and how to fix it?

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  • How can I [simply] consume JSON Data in a Line of Business Web Application

    - by Atomiton
    I usually use JSON with jQuery to just return a string with html. However, I want to start to use Javascript objects in my code. What's the simplest way to get started using json objects on my page? Here's a sample Ajax call ( after $(document).ready( { ... }) of course: $('#btn').click(function(event) { event.preventDefault(); var out = $('#result'); $.ajax({ url: "CustomerServices.asmx/GetCustomersByInvoiceCount", success: function(msg) { // // Iterate through the json results and spit them out to a page? // }, data: "{ 'invoiceCount' : 100 }" }); }); My WebMethod: [WebMethod(Description="Gets customers with more than n invoices")] public List<Customer> GetCustomersByInvoiceCount(int? invoiceCount) { using (dbDataContext db = new dbDataContext()) { return db.Customers.Where(c => c.InvoiceCount >= invoiceCount); } } What gets returned: {"d":[{"__type":"Customer","Account":"1116317","Name":"SOME COMPANY","Address":"UNit 1 , 392 JOHN ST. ","LastTransaction":"\/Date(1268294400000)\/","HighestBalance":13922.34},{"__type":"Customer","Account":"1116318","Name":"ANOTHER COMPANY","Address":"UNIT #345 , 392 JOHN ST. ","LastTransaction":"\/Date(1265097600000)\/","HighestBalance":549.42}]} What I'd LIKE to know, is what are people generally doing with this returned json? Do you iterate through the properties and create an html table on the fly? Is there way to "bind" JSON data using a javascript version of reflection ( something like the .Net GridView Control ) Do you throw this returned data into a Javascript Object and then do something with it? An example of what I want to achieve is to have an plain ol' html page ( on a mobile device )with a list of a Salesperson's Customers. When one of those customers are clicked, the customer id gets sent to a webservice which retrieves the customer details that are relevant to a sales person. I know the SO talent pool is quite deep so I figured you all here would be able to guide in the right direction and give me a few ideas on the best way to approach this.

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  • Sorting text and attached images in MFMailCompositeViewController?

    - by eOgas
    In the app I'm currently writing I'd like to populate the message body of an e-mail with a combination of text and images. It took me forever to find out that in order to get an embedded image, you had to have bold tags in the message body (...uhhh, yeah), otherwise the image just shows up as an attachment. But now I have the problem that all of the images just go to the end of the body, and I can't programmatically put text after or in between any of the attachments. So far I've tried: Adding images as part of the body string using tags and a base64 string. This would have worked, but most e-mail clients reject images embedded in this manner. Using normal tags with a references to the attached files, using the assigned filenames. Didn't work at all. Attaching images normally, but also attaching blocks of text to the e-mail. The text is not embedded in the same manner as the images. Turns out to be an attached txt file on the receiving end. Apple has restricted their MFMailComposieViewController class to the point of ridiculousness, but I know there has to be a way to do this, because they add in their stupid "Sent from my *apple device name here*" message at the end of every e-mail. So does anyone have any ideas?

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  • Sending arbitrarily long string over Java TCP socket

    - by bibismcbryde
    I have an Android app that communicates over a TCP socket with a server I wrote. The method I'm using now to read and write output works fine for smaller strings (up to 60kB) but I get an exception thrown when the string is much longer than that. Here is the relevant part of what I have for the server and client: Server: DataInputStream dis = null; DataOutputStream dos = null; try { dis = new DataInputStream(server.getInputStream()); dos = new DataOutputStream(server.getOutputStream()); String input = ""; input = dis.readUTF(); handle_input info = new handle_input(input, id); String xml = info.handle(); dos.writeUTF(xml); server.close(); } Client: Socket socket = null; DataOutputStream dos = null; DataInputStream dis = null; Boolean result; try { socket = new Socket(ip, port); dos = new DataOutputStream(socket.getOutputStream()); dis = new DataInputStream(socket.getInputStream()); dos.writeUTF(the_text); String in = ""; while (in.equals("")) { in += dis.readUTF(); } } How can I modify it to deal with potentially enormous Strings? I've been looking around and can't seem to find a clear answer. Thanks.

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  • I am trying to access the individual bytes in a floating point number and I am getting unexpected results

    - by oweinh
    So I have this so far: #include <iostream> #include <string> #include <typeinfo> using namespace std; int main () { float f = 3.45; // just an example fp# char* ptr = (char*)&f; // a character pointer to the first byte of the fp#? cout << int(ptr[0]) << endl; // these lines are just to see if I get what I cout << int(ptr[1]) << endl; // am looking for... I want ints that I can cout << int(ptr[2]) << endl; // otherwise manipulate. cout << int(ptr[3]) << endl; } the result is: -51 -52 92 64 so obviously -51 and -52 are not in the byte range that I would expect for a char... I have taken information from similar questions to arrive at this code and from all discussions, a conversion from char to int is straightforward. So why negative values? I am trying to look at a four-byte number, therefore I would expect 4 integers, each in the range 0-255. I am using Codeblocks 13.12 with gcc 4.8.1 with option -std=C++11 on a Windows 8.1 device.

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  • Serial Data Not Transmitted in C# Application

    - by Jim Fell
    Hello. I have a C# application wherein serial (COM1) data appears to sometimes not get transmitted. Following is a simplified snippet of my code (calls to textBox writes have been removed): try { serialPort1.Write("D"); serialPort1.Write(msg, 0, 512); serialPort1.Write("d"); serialPort1.Write(pCsum, 0, 2); } catch (SystemException ex) { /* ... */ } What is odd is that this same code works just fine when the port is configured for 115.2Kbps. However, when running at 9600bps data that should be transmitted by this code seems to not get transmitted. I have verified this by monitoring the receive flag on the remote device. No exceptions are thrown from within the try statement. Is there something else (Flush, etc.) that I should be doing to make sure the data is transmitted? Any thoughts or suggestions you may have would be appreciated. I'm using Microsoft Visual C# 2008 Express Edition. Thanks.

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  • Memory warning navigation controller

    - by fbiphone81
    Hi I'm new in iphone developing. The question is : I have a RootViewController with 2 uibutton. When i execute "memory monitor instrument on my iphone device OS3" RealMemory goes from 3.75M to 4.58M (I launch a uiview1controller by click on one UIbutton, then i close it and return to the RootViewController). When i close then uiview1 then memory goes to 4.22M. Why not to 3.75M? (uiview1controller is a simple test. nothing inside.) if i launch again uiview1controller memory increase from 4.22M and then retunrs to 4.22M. Correct. Then i launch uiview2controller from second uibutton. RealMemory goes from 4.22 to 6.01M. When i close the uiview1controller memory goes to 4.73M. Why not to 4.22? uiview1controller is a simple uiview with 3 uilabel and 3 uiimage designed with InterfaceBuilder and . the ONLY code write from me in uiview2controller is declare 3 iboutlet uitextfield and set uitextfileld text in loading. every time i launch the uiview2controller and close it memory increase of 0.51M ? What's worong? i tried to release iboutlet but it's the same. Thank you very much.

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  • How do I get a thumbnail or saveable path from UIImagePickerController to use for a UIImageView?

    - by viperacr99
    Could somebody please explain or show some sample code of how I can use get a thumbnail to be put into a UIImageView after the user selects a photo with UIImagePickerController? Let's say I want to set a thumbnail as the image of a table view cell. When the user presses the cell, the image picker is shown and the user selects an image that is already on their device. I also want to save the path to that thumbnail so that the next time the view is displayed, the proper thumbnail can be shown. I am able to display an image picker and my delegate get's the chosen image correctly, but I want the path to the thumbnail, and I want to load the thumbnail using that path (i.e. I want to save the path). I've searched for hours today and haven't figured this out. Perhaps I'm not understanding ALAsset, or maybe it is something else, but I can't find any examples that are helping me. I have never used the image picker or ALAsset before now, so I'm completely new at this.

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  • How can I [simply] consume JSON Data to display to the page

    - by Atomiton
    I usually use JSON with jQuery to just return a string with html. However, I want to start to use Javascript objects in my code. What's the simplest way to get started using json objects on my page? Here's a sample Ajax call ( after $(document).ready( { ... }) of course: $('#btn').click(function(event) { event.preventDefault(); var out = $('#result'); $.ajax({ url: "CustomerServices.asmx/GetCustomersByInvoiceCount", success: function(msg) { // // Iterate through the json results and spit them out to a page? // }, data: "{ 'invoiceCount' : 100 }" }); }); My WebMethod: [WebMethod(Description="Gets customers with more than n invoices")] public List<Customer> GetCustomersByInvoiceCount(int? invoiceCount) { using (dbDataContext db = new dbDataContext()) { return db.Customers.Where(c => c.InvoiceCount >= invoiceCount); } } What gets returned: {"d":[{"__type":"Customer","Account":"1116317","Name":"SOME COMPANY","Address":"UNit 1 , 392 JOHN ST. ","LastTransaction":"\/Date(1268294400000)\/","HighestBalance":13922.34},{"__type":"Customer","Account":"1116318","Name":"ANOTHER COMPANY","Address":"UNIT #345 , 392 JOHN ST. ","LastTransaction":"\/Date(1265097600000)\/","HighestBalance":549.42}]} What I'd LIKE to know, is what are people generally doing with this returned json? Do you iterate through the properties and create an html table on the fly? Is there way to "bind" JSON data using a javascript version of reflection ( something like the .Net GridView Control ) Do you throw this returned data into a Javascript Object and then do something with it? An example of what I want to achieve is to have an plain ol' html page ( on a mobile device )with a list of a Salesperson's Customers. When one of those customers are clicked, the customer id gets sent to a webservice which retrieves the customer details that are relevant to a sales person. I know the SO talent pool is quite deep so I figured you all here would be able to guide in the right direction and give me a few ideas on the best way to approach this.

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  • My iOS app has a + in its name. Bundle is invalid due to this. Need help resolving

    - by d.altman
    I did find a couple of very similar or identical threads here but they seemed to end before full resolution. My app runs fine on my device with no build error. I am trying to submit app for approval and I get the following error, "This bundle is invalid. The executable name, as reported by CFBundleExecutable in the info.plist file may not contain any of these characters ..... +". So I opened my info.plist file and changed the info.plist file executable name from the macro ${EXECUTABLE_NAME} to the name of my app without the +. I did a new archive but then get an error saying the "codesign failed with exit code 1". In another thread I read to just change targets name removing the + from there and leaving the info.plist file with the macro for the executable name, restarting Xcode and then archiving again. That allowed me to archive but I received the same error in iTunes Connect. I have been working on this all day and don't find the solution. Can anyone please point me in the right direction? Thank you for any help.

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  • Popovercontroller doesn't display full

    - by user2959234
    I have an UIPopovercontroller in with an content that generate from an viewcontroller. popOverController = [[UIPopoverController alloc]initWithPopUp:emLightPopUp]; popOverController.delegate = self; // Get device position. CGRect position = {parentButton.frame.origin,emLightPopUp.popUpView.frame.size}; CGSize popUpViewFrameSize = emLightPopUp.popUpView.frame.size; Link screenshot: http://i.stack.imgur.com/AxqoG.png The issue is that when I change the position of select devices (touched button) upwards, the displayed popup will be resized like the screenshot. I already try to set content size inside the subclass of uipopover but it still doesn't work: self.popoverContentSize = emLightPopUp.popUpView.frame.size; EDIT: I solved this problems by calculate the position that display the popup and scroll the scrollview inside into an upper position. Check out this code: -(void)moveDeviceOutMiddleScreen:(id)deviceButton { UIButton* button = (UIButton*)deviceButton; CGFloat yPositionRange = button.frame.origin.y - self.floorZoomScrollView.contentOffset.y; int middle_top_y = 70; int middle_bottom_y = 166; if (yPositionRange > middle_top_y && yPositionRange < middle_bottom_y) { CGRect newRect = CGRectMake(self.floorZoomScrollView.contentOffset.x, self.floorZoomScrollView.contentOffset.y +yPositionRange*0.6, self.floorZoomScrollView.frame.size.width, self.floorZoomScrollView.frame.size.height); [self.floorZoomScrollView scrollRectToVisible:newRect animated:NO]; } } Thanks for your responses.

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  • multiple touches: touchend event fired only when a touchmove occurs

    - by dridri
    I would like to add some multitouch features to my javascript application when it is accessed from an ios device (and maybe android later). I want to provide a shiftkey-like functionality: the user may hold a button on the screen with one finger, and while this button is pressed, the behavior for a tap action on the rest of the screen is slightly different from the classic tap. The problem i'm running into is that i do not receive any touchend event for the tapping finger unless a touchmove is fired for the first finger holding the shiftkey button. Because the screen is very sensitive, touchmove events gets easily fired and in most cases everything works fine. But when the user's finger is a bit too still, the tapping is not detected until the user moves his finger a bit. This induces a variable 'delay' between the tapping and the action that occurs on the screen (the delay may vary and last a few seconds if the user is very calm). My guess is that this delay will cause the user to tap again and thus fire the action a second time, which is something that i don't want ! You can test it here with your ipad/iphone : http://jsfiddle.net/jdeXH/8/ Try to make the body remain green for a few seconds by holding your finger very still on the cyan div while tapping on the red div. Is this behavior to be expected ? Is there some known workaround for the problem ? I would have expected the touchend event to be fired right away when the finger is removed from the screen. i tested this with iOS 5.1.1 (ipad1 and iphone4s) edit: found a similar question Multitouch touchEvents not triggered as they should on Safari Mobile

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  • iphone app working on most devices but not a few

    - by Matt Facer
    Hi there. I have recently been rewriting some of my iphone app because a couple of users have said it was crashing on certain events. The event in question is when I add a new XIB to the view using the following code AddItemViewController * add_item = [[AddItemViewController alloc] initWithNibName:@"AddItem" bundle:[NSBundle mainBundle]]; [self presentModalViewController:add_item animated:YES]; [add_item setViewFormat:2]; [add_item release]; it works perfectly on my iphone and a mate's ipod touch (both running 3.1.3) but another user on an ipod touch also with 3.1.3 says it crashes when the function above is called. Why could this be happening? Surely if it works on one device it should work on another?! Is there a better way to add a view which maybe doesnt crash? I have also disabled all the code on the loading xib - so it literally is loading a near blank page. It's SO annoying!! Thanks for any help.

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  • SharpDX: best practice for multiple RenderForms?

    - by Rob Jellinghaus
    I have an XNA app, but I really need to add multiple render windows, which XNA doesn't do. I'm looking at SharpDX (both for multi-window support and for DX11 / Metro / many other reasons). I decided to hack up the SharpDX DX11 MultiCubeTexture sample to see if I could make it work. My changes are pretty trivial. The original sample had: [STAThread] private static void Main() { var form = new RenderForm("SharpDX - MiniCubeTexture Direct3D11 Sample"); ... I changed this to: struct RenderFormWithActions { internal readonly RenderForm Form; // should just be Action but it's not in System namespace?! internal readonly Action RenderAction; internal readonly Action DisposeAction; internal RenderFormWithActions(RenderForm form, Action renderAction, Action disposeAction) { Form = form; RenderAction = renderAction; DisposeAction = disposeAction; } } [STAThread] private static void Main() { // hackity hack new Thread(new ThreadStart(() = { RenderFormWithActions form1 = CreateRenderForm(); RenderLoop.Run(form1.Form, () = form1.RenderAction(0)); form1.DisposeAction(0); })).Start(); new Thread(new ThreadStart(() = { RenderFormWithActions form2 = CreateRenderForm(); RenderLoop.Run(form2.Form, () = form2.RenderAction(0)); form2.DisposeAction(0); })).Start(); } private static RenderFormWithActions CreateRenderForm() { var form = new RenderForm("SharpDX - MiniCubeTexture Direct3D11 Sample"); ... Basically, I split out all the Main() code into a separate method which creates a RenderForm and two delegates (a render delegate, and a dispose delegate), and bundles them all together into a struct. I call this method twice, each time from a separate, new thread. Then I just have one RenderLoop on each new thread. I was thinking this wouldn't work because of the [STAThread] declaration -- I thought I would need to create the RenderForm on the main (STA) thread, and run only a single RenderLoop on that thread. Fortunately, it seems I was wrong. This works quite well -- if you drag one of the forms around, it stops rendering while being dragged, but starts again when you drop it; and the other form keeps chugging away. My questions are pretty basic: Is this a reasonable approach, or is there some lurking threading issue that might make trouble? My code simply duplicates all the setup code -- it makes a duplicate SwapChain, Device, Texture2D, vertex buffer, everything. I don't have a problem with this level of duplication -- my app is not intensive enough to suffer resource issues -- but nonetheless, is there a better practice? Is there any good reference for which DirectX structures can safely be shared, and which can't? It appears that RenderLoop.Run calls the render delegate in a tight loop. Is there any standard way to limit the frame rate of RenderLoop.Run, if you don't want a 400FPS app eating 100% of your CPU? Should I just Thread.Sleep(30) in the render delegate? (I asked on the sharpdx.org forums as well, but Alexandre is on vacation for two weeks, and my sister wants me to do a performance with my app at her wedding in three and a half weeks, so I'm mighty incented here! http://robjsoftware.org for details of what I'm building....)

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  • Add Your Gmail Account to Outlook 2010 Using IMAP

    - by Mysticgeek
    If you’re upgrading from Outlook 2003 to 2010, you might want to use IMAP with your Gmail account to synchronize mail across multiple machines. Using our guide, you will be able to start using it in no time. Enable IMAP in Gmail First log into your Gmail account and open the Settings panel. Click on the Forwarding and POP/IMAP tab and verify IMAP is enabled and save changes. Next open Outlook 2010, click on the File tab to access the Backstage view. Click on Account Settings and Add and remove accounts or change existing connection settings. In the Account Settings window click on the New button. Enter in your name, email address, and password twice then click Next. Outlook will configure the email server settings, the amount of time it takes will vary. Provided everything goes correctly, the configuration will be successful and you can begin using your account. Manually Configure IMAP Settings If the above instructions don’t work, then we’ll need to manually configure the settings. Again, go into Auto Account Setup and select Manually configure server settings or additional server types and click Next.   Select Internet E-mail – Connect to POP or IMAP server to send and receive e-mail messages. Now we need to manually enter in our settings similar to the following. Under the Server Information section verify the following. Account Type: IMAP Incoming mail server: imap.gmail.com Outgoing mail server (SMTP): smtp.gmail.com Note: If you have a Google Apps account make sure to put the full email address ([email protected]) in the Your Name and User Name fields. Note: If you live outside of the US you might need to use imap.googlemail.com and smtp.googlemail.com Next, we need to click on the More Settings button… In the Internet E-mail Settings screen that pops up, click on the Outgoing Server tab, and check the box next to My outgoing server (SMTP) requires authentication. Also select the radio button next to Use same settings as my incoming mail server. In the same window click on the Advanced tab and verify the following. Incoming server: 993 Incoming server encrypted connection: SSL Outgoing server encrypted connection TLS Outgoing server: 587 Note: You will need to change the Outgoing server encrypted connection first, otherwise it will default back to port 25. Also, if TLS doesn’t work, we were able to successfully use Auto. Click OK when finished. Now we want to test the settings, before continuing on…it’s just easier that way incase something was entered incorrectly. To make sure the settings are tested, check the box Test Account Settings by clicking the Next button. If you’ve entered everything in correctly, both tasks will be completed successfully and you can close out of the window. and begin using your account via Outlook 2010. You’ll get a final congratulations message you can close out of… And begin using your account via Outlook 2010. Conclusion Using IMAP allows you to synchronize email across multiple machines and devices. The IMAP feature in Gmail is free to use, and this should get you started using it with Outlook 2010. If you’re still using 2007 or just upgraded to it, check out our guide on how to use Gmail IMAP in Outlook 2007. Similar Articles Productive Geek Tips Add Your Gmail To Windows Live MailForce Outlook 2007 to Download Complete IMAP ItemsUse Gmail IMAP in Microsoft Outlook 2007Prevent Outlook with Gmail IMAP from Showing Duplicate Tasks in the To-Do BarSetting up Gmail IMAP Support for Windows Vista Mail TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Cool Looking Skins for Windows Media Player 12 Move the Mouse Pointer With Your Face Movement Using eViacam Boot Windows Faster With Boot Performance Diagnostics Create Ringtones For Your Android Phone With RingDroid Enhance Your Laptop’s Battery Life With These Tips Easily Search Food Recipes With Recipe Chimp

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