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  • Visual Studio - Attach Source Code to Reference

    - by Joe
    My C# project references a third-party DLL for which I have the source code. Can I somehow tell Visual Studio the location of that source code, so that, for example, when I press F12 to open the definition of a method in the DLL, it will open up the source code, instead of opening up the "Class [from metadata]" stub code?

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  • Help with Java Program for Prime numbers

    - by Ben
    Hello everyone, I was wondering if you can help me with this program. I have been struggling with it for hours and have just trashed my code because the TA doesn't like how I executed it. I am completely hopeless and if anyone can help me out step by step, I would greatly appreciate it. In this project you will write a Java program that reads a positive integer n from standard input, then prints out the first n prime numbers. We say that an integer m is divisible by a non-zero integer d if there exists an integer k such that m = k d , i.e. if d divides evenly into m. Equivalently, m is divisible by d if the remainder of m upon (integer) division by d is zero. We would also express this by saying that d is a divisor of m. A positive integer p is called prime if its only positive divisors are 1 and p. The one exception to this rule is the number 1 itself, which is considered to be non-prime. A positive integer that is not prime is called composite. Euclid showed that there are infinitely many prime numbers. The prime and composite sequences begin as follows: Primes: 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, … Composites: 1, 4, 6, 8, 9, 10, 12, 14, 15, 16, 18, 20, 21, 22, 24, 25, 26, 27, 28, … There are many ways to test a number for primality, but perhaps the simplest is to simply do trial divisions. Begin by dividing m by 2, and if it divides evenly, then m is not prime. Otherwise, divide by 3, then 4, then 5, etc. If at any point m is found to be divisible by a number d in the range 2 d m-1, then halt, and conclude that m is composite. Otherwise, conclude that m is prime. A moment’s thought shows that one need not do any trial divisions by numbers d which are themselves composite. For instance, if a trial division by 2 fails (i.e. has non-zero remainder, so m is odd), then a trial division by 4, 6, or 8, or any even number, must also fail. Thus to test a number m for primality, one need only do trial divisions by prime numbers less than m. Furthermore, it is not necessary to go all the way up to m-1. One need only do trial divisions of m by primes p in the range 2 p m . To see this, suppose m 1 is composite. Then there exist positive integers a and b such that 1 < a < m, 1 < b < m, and m = ab . But if both a m and b m , then ab m, contradicting that m = ab . Hence one of a or b must be less than or equal to m . To implement this process in java you will write a function called isPrime() with the following signature: static boolean isPrime(int m, int[] P) This function will return true or false according to whether m is prime or composite. The array argument P will contain a sufficient number of primes to do the testing. Specifically, at the time isPrime() is called, array P must contain (at least) all primes p in the range 2 p m . For instance, to test m = 53 for primality, one must do successive trial divisions by 2, 3, 5, and 7. We go no further since 11 53 . Thus a precondition for the function call isPrime(53, P) is that P[0] = 2 , P[1] = 3 , P[2] = 5, and P[3] = 7 . The return value in this case would be true since all these divisions fail. Similarly to test m =143 , one must do trial divisions by 2, 3, 5, 7, and 11 (since 13 143 ). The precondition for the function call isPrime(143, P) is therefore P[0] = 2 , P[1] = 3 , P[2] = 5, P[3] = 7 , and P[4] =11. The return value in this case would be false since 11 divides 143. Function isPrime() should contain a loop that steps through array P, doing trial divisions. This loop should terminate when 2 either a trial division succeeds, in which case false is returned, or until the next prime in P is greater than m , in which case true is returned. Function main() in this project will read the command line argument n, allocate an int array of length n, fill the array with primes, then print the contents of the array to stdout according to the format described below. In the context of function main(), we will refer to this array as Primes[]. Thus array Primes[] plays a dual role in this project. On the one hand, it is used to collect, store, and print the output data. On the other hand, it is passed to function isPrime() to test new integers for primality. Whenever isPrime() returns true, the newly discovered prime will be placed at the appropriate position in array Primes[]. This process works since, as explained above, the primes needed to test an integer m range only up to m , and all of these primes (and more) will already be stored in array Primes[] when m is tested. Of course it will be necessary to initialize Primes[0] = 2 manually, then proceed to test 3, 4, … for primality using function isPrime(). The following is an outline of the steps to be performed in function main(). • Check that the user supplied exactly one command line argument which can be interpreted as a positive integer n. If the command line argument is not a single positive integer, your program will print a usage message as specified in the examples below, then exit. • Allocate array Primes[] of length n and initialize Primes[0] = 2 . • Enter a loop which will discover subsequent primes and store them as Primes[1] , Primes[2], Primes[3] , ……, Primes[n -1] . This loop should contain an inner loop which walks through successive integers and tests them for primality by calling function isPrime() with appropriate arguments. • Print the contents of array Primes[] to stdout, 10 to a line separated by single spaces. In other words Primes[0] through Primes[9] will go on line 1, Primes[10] though Primes[19] will go on line 2, and so on. Note that if n is not a multiple of 10, then the last line of output will contain fewer than 10 primes. Your program, which will be called Prime.java, will produce output identical to that of the sample runs below. (As usual % signifies the unix prompt.) % java Prime Usage: java Prime [PositiveInteger] % java Prime xyz Usage: java Prime [PositiveInteger] % java Prime 10 20 Usage: java Prime [PositiveInteger] % java Prime 75 2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 101 103 107 109 113 127 131 137 139 149 151 157 163 167 173 179 181 191 193 197 199 211 223 227 229 233 239 241 251 257 263 269 271 277 281 283 293 307 311 313 317 331 337 347 349 353 359 367 373 379 % 3 As you can see, inappropriate command line argument(s) generate a usage message which is similar to that of many unix commands. (Try doing the more command with no arguments to see such a message.) Your program will include a function called Usage() having signature static void Usage() that prints this message to stderr, then exits. Thus your program will contain three functions in all: main(), isPrime(), and Usage(). Each should be preceded by a comment block giving it’s name, a short description of it’s operation, and any necessary preconditions (such as those for isPrime().) See examples on the webpage.

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  • Flex : Unable to open 'locale/en_US'

    - by dta
    Using Flex Builder : I have created a new Actionscript Project. I want to use mx.controls.Button class in it, so I did the following : Added '-locale=en_US -source-path=locale/{locale}' to the Actionscript compiler arguments Added 'framework.swc' to the library path But now I get this error: unable to open 'locale/en_US' I looked up and I do have the following directory inside my Flex Builder 3 installation: ./sdks/3.0.0/frameworks/locale/en_US How to fix it?

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  • How retrive full path with file name or folder name in Delphi 2010

    - by Dev
    Sir, I create a project, where I use ShellTreeView, ShellListView, ListView. Now I drag folder from ShellTreeView and files from ShellListView. Now I want to retrieve file name including full path (like: c:\abc\file.txt) or folder (like C:\abc). For retrieving the path I use a command button and a text box. What will the code? Dev

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  • TortoiseSVN issue tracker plugin built - but not implemented

    - by Oded
    Hello, I've read all the info of how to build an issue tracker plug-in in C# for TortoiseSVN. I done that, building a class library with integration to my issue tracking (SalesForce). I don't know how to install it to TortoiseSVN itself. I've created a setup for the solution and I can install it (like JIRA solution that I found online). I don't know what is missing. Please help, Oded.

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  • Visual Studio 2005 - Debugger stopped working.

    - by eric
    More fun and pain with Visual Studio. Visual Studio 2005. About two months ago, I started an assignment. In my role, I cannot install or configure development software. Trust me this has given me plenty of heartburn. No IIS is involved here, just File Sharing. That being said, when I first started I had a problem with my debugger not working. The debugger just stopped. I was able to get it working. Now the problem has returned and I am pulling every last hair on my head. Almost none of my symbols loads. It can't find the PDB files. In Debugger options, I checked the Symbol section. My symbol file location entry is completely blank. ? I don't know why. I did not touch this prior to the problem occurring. I have cleared the Temporary ASP.NET folders. Example: Here is my Module Output CppCodeProvider.dll C:\Windows\assembly\GAC_MSIL\CppCodeProvider\8.0.0.0__b03f5f7f11d50a3a\CppCodeProvider.dll No No Cannot find or open the PDB file. 17 8.0.50727.762 12/2/2006 4:23 AM 6A510000-6A52C000 [1844] WebDev.WebServer.EXE: Managed WebDev.WebHost.dll C:\Windows\assembly\GAC_32\WebDev.WebHost\8.0.0.0__b03f5f7f11d50a3a\WebDev.WebHost.dll No No Cannot find or open the PDB file. 3 8.0.50727.42 9/23/2005 4:20 AM 6D040000-6D050000 [1844] WebDev.WebServer.EXE: Managed So I enabled the SHFUSION.dll in my versio of the the Framework I am using... In my GAC, I can see this version of WebDev.WebHost.dll for example: ProcessArchitecture(x86) Public key token matches: b03f5f7f11d50a3a 8.0.50727.42 I then see some custom dlls. I should note, I created a new project. Recreated my files manually by importing them. The debugger worked 5 times and died. I'm at a loss of what to do next? The obvious has been checked: The project is set to Debug Configuration Manager Configuration Debug Platform .NET Build : checked. Web.Config: I have attempted to manually attach to the Webdev process from the Debug window and that doesn't work. I have googled this and this problem seems to occur quite a bit.

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  • How do gitignore exclusion rules actually work?

    - by meowsqueak
    I'm trying to solve a gitignore problem on a large directory structure, but to simplify my question I have reduced it to the following. I have the following directory structure of two files (foo, bar) in a brand new git repository (no commits so far): a/b/c/foo a/b/c/bar Obviously, a 'git status -u' shows: # Untracked files: ... # a/b/c/bar # a/b/c/foo What I want to do is create a .gitignore file that ignores everything inside a/b/c but does not ignore the file 'foo'. If I create a .gitignore thus: c/ Then a 'git status -u' shows both foo and bar as ignored: # Untracked files: ... # .gitignore Which is as I expect. Now if I add an exclusion rule for foo, thus: c/ !foo According to the gitignore manpage, I'd expect this to to work. But it doesn't - it still ignores foo: # Untracked files: ... # .gitignore This doesn't work either: c/ !a/b/c/foo Neither does this: c/* !foo Gives: # Untracked files: ... # .gitignore # a/b/c/bar # a/b/c/foo In that case, although foo is no longer ignored, bar is also not ignored. The order of the rules in .gitignore doesn't seem to matter either. This also doesn't do what I'd expect: a/b/c/ !a/b/c/foo That one ignores both foo and bar. One situation that does work is if I create the file a/b/c/.gitignore and put in there: * !foo But the problem with this is that eventually there will be other subdirectories under a/b/c and I don't want to have to put a separate .gitignore into every single one - I was hoping to create 'project-based' .gitignore files that can sit in the top directory of each project, and cover all the 'standard' subdirectory structure. This also seems to be equivalent: a/b/c/* !a/b/c/foo This might be the closest thing to "working" that I can achieve, but the full relative paths and explicit exceptions need to be stated, which is going to be a pain if I have a lot of files of name 'foo' in different levels of the subdirectory tree. Anyway, either I don't quite understand how exclusion rules work, or they don't work at all when directories (rather than wildcards) are ignored - by a rule ending in a / Can anyone please shed some light on this? Is there a way to make gitignore use something sensible like regular expressions instead of this clumsy shell-based syntax? I'm using and observe this with git-1.6.6.1 on Cygwin/bash3 and git-1.7.1 on Ubuntu/bash3.

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  • Application configuration save to file or object serialization

    - by Venno
    Hi, I am working on a project and I need to save user configuration. The configuration is a set of Jchechboxes I need to store their state (true, false). Which do you think is the better way of saving it, in a file and if yes in what (ini, cfg, txt), or it is better to serialize the object with the states?? Or if there is another way, please tell me :) Cheers

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  • ClickOnce Application Files dialog filename problem

    - by Ted N
    In the ClickOnce "Application Files" files dialog, most of the entries for files are listed with the name "C". I have seen this on a colleague's machine for a different project as well. Has anyone else seen this and is there a way to get the correct filename inserted? We are both using VS 2008.

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  • General Questions on setting up Subversion (w/Netbeans) and web development workflow.

    - by Roeland
    Hey guys, I am web developer who currently works mostly on his own but, some projects require outside coding help (my brother.) Anyway, after running in to the problem of "working on the same files" and "saving over each others edits" I decided to research ways to avoid this. Through the help of stackoverflow I decided on subversion. My setup is the following: A windows 2008 server with a clean install. My desktop which is on the local network of the server. Then my brothers desktop which is at his house, not on lan. We both prefer to use netbeans for development. My Questions: How do we set this thing up correctly and most optimally. Here is my current setup and work flow. dev site: in the past I just created sub domains with my web host for test sites (company1.bythepixel.com, company2.bythepixel.com), and editted those sites with netbeans set up having remote sources (ftp). how do i set up my netbeans now? should I set it up with remote sources? I guess I may need to set up a web server on my local server. I'm just not sure of the work flow. When i hit save in netbeans.. will it update the repository.. then do i need to update the site from the repository somehow? live site: when going live, i would just copy all the files from the dev site into the live site. from what i gather i should be able to update the site from the dev repository? Currently I am toying with virtualsvn server (http://www.visualsvn.com/server/) on my local server. It looks like it is set up to use the http protocol. Is there advantages to this or should I consider something that does the file//. Do you recommend any other subversion software that would run on my 2008 box? how will my brother connect? should i set up a permanent vpn from his house to mine? suggestions? (not that important) how do I deal with databases, there anyway to do subversion on database? I know I have a lot of questions and I am trying to read / make sense of the free online subversion book, but its all so overwhelming! Wish there was a small subversion for dummies guide :)

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  • Visual studio 2005 "Object Test Bench" popup when debugging

    - by DAC
    When debugging a project in Visual Studio 2005, I have recently noticed a brief appearance of the "Object Test Bench" window. This window appears and then disappears after less than a second and does not look like the normal "Object Test Bench" window one sees when not debugging, as it looks like this: I would like to stop this window appearing and have tried the following: Closing all Object Bench Test windows when not debugging Resetting Visual Studio to default settings (devenv /ResetSettings) Any other ideas?

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  • What is your experience with Nitrogen on Erlang?

    - by Yuval A
    I've been checking out the Nitrogen Project which is supposed to be the most mature web development framework for Erlang. Erlang, as a language, is extremely impressive. However, with regards to Nitrogen, what I am not too keen about is using Erlang's rather uncommon syntax (unless you're native in PROLOG) to build UIs. What is your experience with it as opposed to other mainstream web frameworks such as Django or Rails?

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  • How to return children objects?

    - by keruilin
    I have -- what I think -- is a simple question. Here's my code: class Fruit < ActiveRecord::Base end class Apple < Fruit end class Kiwi < Fruit end Assume that I have all the STI setup correctly, and there are multiple types of Apple and Kiwi records in the table. From here... fruits = Fruit.find(:all) ...how do I return an array of just Apples from the fruits array?

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  • MVC4 dynamically changing master layout page doesn't work on first load

    - by Kelvin
    I have an MVC4 mobile project that I want to add a desktop (non mobile) page to for some users. I have added a new desktop master page and assigned my view to use it. The first time I navigate to the page it renders using jquerymobile which appears to somehow be cached from the previous screen. If I hit F5 to refresh the page it displays using the assigned desktop masterpage correctly. Can anyone tell me how to fix this? Any insight appreciated

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  • NSDocument Subclass not closed by NSWindowController?

    - by Nathan Douglas
    Okay, I'm fairly new to Cocoa and Objective-C, and to OOP in general. As background, I'm working on an extensible editor that stores the user's documents in a package. This of course required some "fun" to get around some issues with NSFileWrapper (i.e. a somewhat sneaky writing and loading process to avoid making NSFileWrappers for every single document within the bundle). The solution I arrived at was to essentially treat my NSDocument subclass as just a shell -- use it to make the folder for the bundle, and then pass off writing the actual content of the document to other methods. Unfortunately, at some point I seem to have completely screwed the pooch. I don't know how this happened, but closing the document window no longer releases the document. The document object doesn't seem to receive a "close" message -- or any related messages -- even though the window closes successfully. The end result is that if I start my app, create a new document, save it, then close it, and try to reopen it, the document window never appears. With some creative subclassing and NSLogging, I managed to figure out that the document object was still in memory, and still attached to the NSDocumentController instance, and so trying to open the document never got past the NSDocumentController's "hmm, currently have that one open" check. I did have an NSWindowController and NSDocumentController instance, but I've purged them from my project completely. I've overridden nearly every method for NSDocument trying to find out where the issue is. So far as I know, my Interface Builder bindings are all correct -- "Close" in the main menu is attached to "performClose:" of the First Responder, etc, and I've tried with fresh unsullied MainMenu and Document xibs as well. I thought that it might be something strange with my bundle writing code, so I basically deleted it all and started from scratch, but that didn't seem to work. I took out my init method overrides, and that didn't help either. I don't have the source of any simple document apps here, so I didn't try the next logical step (to substitute known-working code for mine in the readfromurl and writetourl methods). I've had this problem for about sixteen hours of uninterrupted troubleshooting now, and needless to say, I'm at the end of my rope. If I can't figure it out, I guess I'm going to try the project from scratch with a lot more code and intensity based around the bundle-document mess. Any help would be greatly appreciated.

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  • Static analysis tool customization for any language

    - by Sam
    Hi, We are using a Tool in our project. This tool has its own language which is similar to Java. I am looking for a static analysis tool which can be applied to the new language. Are there any static analysis tools which can be customized to any languages? or Is there any document or any reference on how to develop the static analysis tool for our own languages? Thanks.

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  • Replacing IE With Mozilla Firefox

    - by Sarfraz
    Hello, Has anyone used the Edskes Software Silent Setup for Mozilla Firefox which is multilingual utility which automatically downloads and installs the latest version of Mozilla Firefox. Basically, it says, we can redirect clients using IE to this URL to let them know that that should better stop using IE any more. So my question is whether this program is worth of using? You can browse through the site for more info about it. Thanks

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  • Sync a domain with an SVN server?

    - by JasonS
    Hi, I have a project hosted on unfuddle that I would like to sync to a subdomain on one of my hosts. Does anyone know how to sync the server with the repo on unfuddle? Can this be done with php? I just looking for a point in the right direction. What should I be investigating to do this? Has anyone had any experience with any scripts that can do this? Thanks, Jason

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • How do I remove a folder from Windows Distributed File System?

    - by digiguru
    We recently moved to a webfarm and setup dfs, only to find a beta application was creating files like there was no tomorrow. 1.2 million files were replicated across the farm, and since then we have prevented the application from creating new files, but every time we try to remove the files, it replaces them on each server because of replication. The process of replacing them actually causes to server to run slowly and in some cases stall. Is there any way we can stop replication at a folder level?

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