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  • Suggestions? Password & Encrypted Read/Write File like a Mac (.dmg or .SparseBundle) also R/W on Windows, Ubuntu

    - by Jeff Drew
    For years I have used .dmg or .sparsebundle (Encrypted and Password Protected) to safely keep home directory backups on my Mac. Now, I am looking for a similar Full Permissions/Read/Write that maintains an encrypted, and password protected file that it Tri-Platform. I'd like to have the future ability to use it on Mac OS X, Windows 7/8, and Ubuntu (current releases+). I appreciate your recommendations. Thank you. (I like mounting a DMG and having a file directory structure that can be easily maintained and organized. When done, un-mounting the file.) (I've seen Windows tools to open encrypted DMG files? and I will explore these options, but with the desire to also keep the file accessible on on three OSes, someone might have additional suggestions.)

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  • How can we best petition to bring Adobe creative software to Ubuntu?

    - by Sixthlaw
    Now I know its not as simple as asking for Adobe to support their design software on Ubuntu, but is there a way for the community and Canonical to make known to Adobe the rapidly growing amount of Linux users, and their desire for this great set of tools OFFICIALLY? I know that many of the answers I receive might be of the fashion "Its not going to happen", "use the free tools provided" or "Who knows it might happen in the near future", but this IS not what I am looking for. I have noticed, on sites like www.OmgUbuntu.com, there are links to pages where people can "like" the idea. Is there a way to try and get the whole community on board with this one, even Canonical, and as stated above, put forward this proposal to Adobe. The current requests for an Adobe CS, for Linux, are in dribs and drabs scattered all of the internet. Now is the best time to come up with productive solutions on how we can best gather statistics on the amount of people willing to buy the Adobe CS. These are the words of an Adobe employee: "I have forwarded this feedback on to the appropriate team who will consider it for future releases of Adobe software." The larger amount of people we have unified in the ONE community proposal, the greater chance we have of getting the software. How can we make this happen?

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  • Automatically Log off Google when logging in using Google OpenID?

    - by Ross Charette
    I use Google as my OpenID provider. Once you log into a website with Google's OpenID I am then logged into Google as well. I do not desire this. Can I somehow automatically log off my Google account, or prevent Google from logging in every time I use my Google OpenID? I prefer not to have my personal google account always logged in. It's not a big deal going to gmail and clicking log off, but if there is a simpler way that would be good. Note to admins: this is not just for stack overflow, please don't close the question.

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  • How do I connect a laptop running Windows 7 to an Android phone using WiFi Direct?

    - by user130768
    From where I am sitting, Windows 7 does not appear to support WiFi Direct connections to Android mobile devices. Specifically, turning on WiFi Direct on my Samsung Galaxy S II does not make the device visible as a potential WiFi network connection. Windows 8 is said to support WiFi Direct, but I have no desire to upgrade at this time. I have successfully set up ad hoc WiFi connections between the S II and my laptop before, but as you may be aware, these are not the same as WiFi Direct. Before posting this question, I searched [ "Windows 7" "WiFi Direct" ] and variations thereof, and dutifully slogged through dozens of lame or irrelevant responses on various forums, badly made YouTube videos, and probable Trojan horse distribution sites. If someone out there knows how to do this, it's buried in the noise.

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  • Translating an object along its heading

    - by Kuros
    I am working on a simulation that requires me to have several objects moving around in 3D space (text output of their current position on the grid and heading is fine, I do not need graphics), and I am having some trouble getting objects to move along their relative headings. I have a basic understanding of vectors and matrices. I am using a vector to represent their position, and I am also using Euler Angles. I can translate one of my entities with a matrix along whatever axis, and I can alter their heading. For example, if I have an entity at (order is XYZ) 1, 1, 1, with a heading of 0, I can apply a translation matrix to get them to talk to 1, 1, 2 fine. However, if I change their heading to 270, they still walk to 1, 1, 3, instead of 2, 1, 2 as I desire. I have a feeling that my problem lies in not translating my matrix from world space to object space, but I am not sure how to go about that. How can I do this? Addition: I am using 3D vectors to represent their current position and their heading (using the three euler angles). For now, all I want to do is have an entity walk in a square, reporting their current position at each step. So, assuming it starts at 10, 10, 10 I want it to walk as follows: 10,10,10 -> 10, 10, 15 10, 10, 15 -> 5, 10, 15 5, 10, 15 -> 5, 10, 10 5, 10, 10 -> 10, 10, 10 My 1 Z unit translation matrix is as follows: [1 0 0 0] [0 1 0 0] [0 0 1 1] [0 0 0 1] My rotation matrix is as follows: [0 0 1 0] [0 1 0 0] [-1 0 0 0] [0 0 0 1]

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  • Who wants to keep developing?

    - by wcm
    I'm a bit older than most of my peers, having come into programming in my mid 30's. The thing is, I love what I do. Most of my project managers and bosses are my age or younger. I'm really OK with that. I, however, have no desire to climb the company ladder. While I regularly take on the responsibility of making sure that projects get done and my peers often look to me for programming and architectural guidance, I just like writing code and want to keep doing it for as long as possible. Honestly, my only real goal is grow into being a crusty old tech lead until I retire. IF I retire. I would so much rather learn the latest and greatest new technology than PMP my resume. Are there others out there who feel like this because I often feel rather alone in my pathology? EDIT Something I didn't make clear is that I really like helping and mentoring other developers. It makes me feel good and useful and (to be brutaly honest) important.

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  • Is "send us a page with code" a typical interview requirement?

    - by acm
    Recently I was asked to show "a page with code" for a job interview. Being mainly a back-end programmer, and that's the position I applied for, I first said to the person I was talking to exactly that: PHP is executed at the server and therefore not visible by just giving a "page". However, following their desire, I sent links to the pages I've worked on before. Obviously they couldn't see anything except for the HTML, CSS, JS... They said it was not enough, they could not see the PHP. Understanding that they probably just wanted to know my skills and/or interest I sent them my Stack Overflow profile. Among all my questions and answers, most of them with code, certainly the PHP is there. But it seems this is not what they wanted. Well, I don't have any code put together that I can simply publish for someone to see. And I would never do it for the code I have deployed, obviously. So my question is/are: What does "send us a page with code" mean? What should I send? Is this a typical interview requirement?

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  • Sound feels to come from far in my headphones [closed]

    - by Rakesh
    I bought new headphones just yesterday. The strange thing is when I hear sound from my headphone I feel like it is coming from far away. Main problem comes in games, when I hear the footsteps of enemies and think he is on the other side of the wall while he is near to me. :D I also heard virtual haircut on youtube . I tried this with my new headphones and HTC desire S earphones. In case of HTC earphones I felt that scissors and electric razor( @ 3:04 ) is too much near to my ear but in case of the headphones I didn't felt such thing. I felt electric razor is almost 6 inches away from my ear. Have you ever encountered such problem? What can I do in this case?

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  • Artificial Intelligence ... how to make an object roam freely/avoid other objects, and model consciousness? [on hold]

    - by help bonafide pigeons
    Say a simple free roam battle scene in which a player runs around freely and engages in battle with other enemies/objects, as shown below: The dragon/dinosaur (or whatever that thing I drew appears to be) will, by some measure, try and avoid attacks so it is modeled to appear to have a conscious desire to avoid pain. My question is ... since this is very complex, many possible strategies for solving this, algorithms, etc., what is the basic idea behind how this would be accomplished in any sort? Like, we can assume the enemy in the picture is not just going to aimlessly hop around and avoid, but freely be modeled to behave as if it were really exploring/fighting. For the best example I can give, witness the behavior of the enemies in Final Fantasy 12 in this video: http://www.youtube.com/watch?v=mO0TkmhiQ6w How do the pros, or how would anyone attempt solve/implement this? PS: I have tried several times to give an image the "illusion" that is has a conciousness, but aside from emulating a real animal's consciousness in complete, I fall short and get choppy moving images that follow predictable patterns, error-prone movements, and the worst imaginable scenario of a battle engagement.

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  • Javascript Event in Innerhtml Resulting from PHP Server Script

    - by user144527
    I'm (very slowly) making a website, and I'm creating a search engine for the database, which is essential to organize the dependencies during data entry. Anyway, what I would like is to type a few keywords into a box, have a menu pop up with various search results, and have the box fill with the ID number of the selected entry when it's clicked. Currently, I have a document called search.php which fills a div called search-output using xmlhttp.open() and the innerhtml property. Everything is working perfectly except for filling the original search box with the ID number when clicking. My first attempt was to add an onclick event to each entry in the output from search.php. Unfortunately, I found that javascript inserted into innerhtml is not run for security reasons. I've been Googling for hours but haven't been able to find a solution. How can I get the original search text box to fill with the correct ID when I click it? Is what I'm doing a good setup for the results I desire, or is there a better way to integrate search features into data entry?

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  • How do I know if my disks are being hit with too much IO reads or writes or both?

    - by Mark F
    Hi All, So I know a bit about disk I/O and bottlenecks relating to this especially when relating to databases. But how do I really know what the max IO numbers will be for my disks? What metric might be available to me for working out roughly (but needs to be a good approximation) of how much capacity (if you will) have I got left available in I/O. I've seen it before where things are bubbling along nicely and then all of a sudden, everything screams to a halt, and it ends up being an IO bound problem. Is there a better way to predict when IO is reaching its limits? This article was interesting but not giving the answer I desire. "http://serverfault.com/questions/61510/linux-how-can-i-see-whats-waiting-for-disk-io". So is my best bet surrounding just looking at 'CPU IO WAIT'? There must be a more reactive method for this? Best, M

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  • wmp12 refuses to convert files when syncing

    - by Carbonara
    I have quite a large music collection of MP3s at 320kbps and some WMA files at various bitrates. I'm trying to sync some of them to my HTC Desire and am quickly running out of space. WMP12 has options to set, per device you wish to sync, to auto convert to a lower bitrate whilst syncing. I have set this to auto convert files to a maximum bitrate of 192kbps, that way I can fit more music on the device but keep the files on my PC at the higher rate. See these screens to see that it's set up correctly. Only problem is, surprise surprise for a Microsoft product, it doesn't actually work. Any file that is greater than 192kbps, MP3 or WMA simply fails, doesn't get converted or copied to the device. The message in the sync log displays the rather unhelpful message "error" and that's it. Any help would be appreciated. I'm not really looking for alternative software solutions I'd like to get this working since that's what it's supposed to do.

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  • How to maintain Motivation and enthusiasm once you have figured out the solution needed

    - by Pocket_Pie
    I am currently undertaking a software project on my own time. When I first got the project I put in many hours working out how to do the "tricky" parts of the solution. I spent many hours googling and reading up on classes available on MSDN that I could use for the project. I was madly excited and passionate about doing this work. However once, I got a working samples of how I could get around the "tricky" parts and got to the part where all that I needed to do was "grunt" work to finish the project, I lost all interest and desire to work on he project. Suddenly instead of looking forward to sitting down and working on this project it became a chore and a major hassle to motivate myself. I am now fast approaching the deadline and I am getting the work done now, but it is under very high pressure as I have left it almost too close to the deadline! I will manage to get it done but it will involve several all-nighters. (BTW I completely despise doing these all-nighters and would love to eliminate these by maintaining my motivation and working at the project continuously.) So my questions are is this normal? Does everyone else notice such spikes and troughs in their enthusiasm for projects? Anyone more experienced have any advice on how to keep the motivation going? Or am I just not designed to work on a full project lifecycle, should i and people like me being doing an R&D type role where I can do the fun figuring out part of the projects and leave it for someone else to finish the "les interesting/mundane" coding?

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  • SMB/CIFS connection, attempting to change the permissionswithin rhel5 to comply with the clients needs

    - by Skreemer
    I can get the mount to work and as written in /etc/fstab: //pcsprdvhost.prod.tsh.mis.mckesson.com/sftphome /sftphome2 cifs username=myuser,workgroup=domain,password=mypassword,noserverinfo,uid=tmadmin,gid=tibco,nounix,file_mode=0777,dir_mode=0777 0 2 this means that every directory under /sftphome2 looks like: drwxrwxrwx 1 tmadmin tibco 0 Jul 6 2010 D0000001 When I issue: chown -R D0000001:D0000001_admin D0000001 Nothing happens. When I pull the uid and gid specifications out I get the system owner/group of root:sys What I need to be able to do is change the sub-directories under /sftphome2 to whatever owner and group (and permissions) I desire versus the ones that are getting specified. How do I do this?

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  • Is setting an empty/blank DNS A record allowed?

    - by John
    I'm trying to wrap my head around the wonderful world on DNS. I have created a zone file for example.com which contains: @ A 1.2.3.4 * A 1.2.3.4 However I am also setting up my local DNS, local.example.com which I have created a separate zone file for containing the following: machine1 A 192.168.0.1 machine2 A 192.168.0.2 When I dig machine1.local.example.com it returns A record 192.168.0.1, great. Sadly, badmachine.local.example.com returns 1.2.3.4, as does local.example.com. I'm not sure of the best way to prevent this. If I add the following to the local.example.com empty A records are returned for the above 2 examples as is the behaviour I desire: @ A * A Is this allowed? Is this best practice, or am I doing things terribly wrong? I'm using PowerDNS with BIND backend. Thanks for your thoughts!

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  • How to Generate XML from Database

    - by Nisarg Mehta
    Hi , I am fetching data from two tables CARRIER_IFTA ,IFTA_NAME. My Select Query is like below.. SELECT t1.IFTA_LICENSE_NUMBER,t1.IFTA_BASE_STATE,t2.NAME_TYPE,t2.NAME from CARRIER_IFTA t1 inner join IFTA_NAME t2 on t1.IFTA_LICENSE_NUMBER=t2.IFTA_LICENSE_NUMBER My Data is coming in this way... IFTA_LICENSE_NUMBER IFTA_BASE_STATE NAME_TYPE NAME -------------------------------------------------------- 630908333 US LG XYZ 630908333 US MG PQR 730908344 US LG ABC Now using XSLT I want to generate XML like this <T0019> <IFTA_ACCOUNT> <IFTA_LICENSE_NUMBER>630908333</IFTA_LICENSE_NUMBER> <IFTA_BASE_STATE>US</IFTA_BASE_STATE> <IFTA_NAME> <NAME_TYPE>LG<NAME_TYPE> <NAME>XYZ</NAME> </IFTA_NAME> <IFTA_NAME> <NAME_TYPE>MG<NAME_TYPE> <NAME>PQR</NAME> <IFTA_NAME> </IFTA_ACCOUNT> <IFTA_ACCOUNT> <IFTA_LICENSE_NUMBER>730908344</IFTA_LICENSE_NUMBER> <IFTA_BASE_STATE>US</IFTA_BASE_STATE> <IFTA_NAME> <NAME_TYPE>LG<NAME_TYPE> <NAME>ABC</NAME> </IFTA_NAME> </IFTA_ACCOUNT> </T0019> i have used below xslt but it is not giveng me desire result ... <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="2.0"> <xsl:template match="/ROWSET"> <xsl:element name="T0019"> <xsl:apply-templates select="IFTAACCOUNT"/> </xsl:element> </xsl:template> <xsl:template match="IFTAACCOUNT"> <xsl:element name="IFTAACCOUNT"> <xsl:apply-templates select="IFTA_CARRIER_ID_NUMBER"/> </xsl:element> </xsl:template> <xsl:template match="IFTA_LICENSE_NUMBER"> <xsl:element name="IFTA_LICENSE_NUMBER"> <xsl:apply-templates /> </xsl:element> </xsl:template> <xsl:template match="IFTA_BASE_STATE"> <xsl:element name="IFTA_BASE_STATE"> <xsl:apply-templates /> </xsl:element> </xsl:template> <xsl:template match="IRP_NAME"> <IRP_NAME> <xsl:apply-templates select="NAME"/> <xsl:apply-templates select="NAME_TYPE"/> </IRP_NAME> </xsl:template> <xsl:template match="NAME"> <xsl:element name="NAME"> <xsl:value-of select="." /> </xsl:element> </xsl:template> <xsl:template match="NAME_TYPE"> <xsl:element name="NAME_TYPE"> <xsl:apply-templates /> </xsl:element> </xsl:template> </xsl:stylesheet> but it is not giving desire result ... Please help me ... Thanks in Advance...

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  • Generate XML from Database using XSLT

    - by Nisarg Mehta
    Hi , I am fetching data from two tables CARRIER_IFTA ,IFTA_NAME. My Select Query is like below.. SELECT t1.IFTA_LICENSE_NUMBER,t1.IFTA_BASE_STATE,t2.NAME_TYPE,t2.NAME from CARRIER_IFTA t1 inner join IFTA_NAME t2 on t1.IFTA_LICENSE_NUMBER=t2.IFTA_LICENSE_NUMBER My Data is coming in this way... IFTA_LICENSE_NUMBER IFTA_BASE_STATE NAME_TYPE NAME -------------------------------------------------------- 630908333 US LG XYZ 630908333 US MG PQR 730908344 US LG ABC Now using XSLT I want to generate XML like this <T0019> <IFTA_ACCOUNT> <IFTA_LICENSE_NUMBER>630908333</IFTA_LICENSE_NUMBER> <IFTA_BASE_STATE>US</IFTA_BASE_STATE> <IFTA_NAME> <NAME_TYPE>LG<NAME_TYPE> <NAME>XYZ</NAME> </IFTA_NAME> <IFTA_NAME> <NAME_TYPE>MG<NAME_TYPE> <NAME>PQR</NAME> <IFTA_NAME> </IFTA_ACCOUNT> <IFTA_ACCOUNT> <IFTA_LICENSE_NUMBER>730908344</IFTA_LICENSE_NUMBER> <IFTA_BASE_STATE>US</IFTA_BASE_STATE> <IFTA_NAME> <NAME_TYPE>LG<NAME_TYPE> <NAME>ABC</NAME> </IFTA_NAME> </IFTA_ACCOUNT> </T0019> i have used below xslt but it is not giveng me desire result ... <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="2.0"> <xsl:template match="/ROWSET"> <xsl:element name="T0019"> <xsl:apply-templates select="IFTAACCOUNT"/> </xsl:element> </xsl:template> <xsl:template match="IFTAACCOUNT"> <xsl:element name="IFTAACCOUNT"> <xsl:apply-templates select="IFTA_CARRIER_ID_NUMBER"/> </xsl:element> </xsl:template> <xsl:template match="IFTA_LICENSE_NUMBER"> <xsl:element name="IFTA_LICENSE_NUMBER"> <xsl:apply-templates /> </xsl:element> </xsl:template> <xsl:template match="IFTA_BASE_STATE"> <xsl:element name="IFTA_BASE_STATE"> <xsl:apply-templates /> </xsl:element> </xsl:template> <xsl:template match="IRP_NAME"> <IRP_NAME> <xsl:apply-templates select="NAME"/> <xsl:apply-templates select="NAME_TYPE"/> </IRP_NAME> </xsl:template> <xsl:template match="NAME"> <xsl:element name="NAME"> <xsl:value-of select="." /> </xsl:element> </xsl:template> <xsl:template match="NAME_TYPE"> <xsl:element name="NAME_TYPE"> <xsl:apply-templates /> </xsl:element> </xsl:template> </xsl:stylesheet> but it is not giving desire result ... Please help me ... Thanks in Advance...

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • CodePlex Daily Summary for Wednesday, February 02, 2011

    CodePlex Daily Summary for Wednesday, February 02, 2011Popular ReleasesTweetSharp: TweetSharp v2.0.0.0 - Preview 10: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 9 ChangesAdded support for trends Added support for Silverlight 4 Elevated WP7 fixes Third Party Library VersionsHammock v1.1.7: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comFacebook C# SDK: 5.0.0 (BETA): This is our first BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. This release contains some breaking changes. Particularly with authentication. After spending time reviewing the trouble areas that people are having using this SDK (and Facebook in general) we decided to spend a good deal of time w...Phalanger - The PHP Language Compiler for the .NET Framework: 2.0 (February 2011): Next release of Phalanger; again faster, more stable and ready for daily use. Based on many user experiences this release is one more step closer to be perfect compiler and runtime of your old PHP applications; or perfect platform for migrating to .NET. February 2011 release of Phalanger introduces several changes, enhancements and fixes. See complete changelist for all the changes. To improve the performance of your application using MySQL, please use Managed MySQL Extension for Phalanger....Chemistry Add-in for Word: Chemistry Add-in for Word - Version 1.0: On February 1, 2011, we announced the availability of version 1 of the Chemistry Add-in for Word, as well as the assignment of the open source project to the Outercurve Foundation by Microsoft Research and the University of Cambridge. System RequirementsHardware RequirementsAny computer that can run Office 2007 or Office 2010. Software RequirementsYour computer must have the following software: Any version of Windows that can run Office 2007 or Office 2010, which includes Windows XP SP3 and...StyleCop for ReSharper: StyleCop for ReSharper 5.1.15005.000: Applied patch from rodpl for merging of stylecop setting files with settings in parent folder. Previous release: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new Objec...Minecraft Tools: Minecraft Topographical Survey 1.4: MTS requires version 4 of the .NET Framework - you must download it from Microsoft if you have not previously installed it. This version of MTS adds MCRegion support and fixes bugs that caused rendering to fail for some users. New in this version of MTS: Support for rendering worlds compressed with MCRegion Fixed rendering failure when encountering non-NBT files with the .dat extension Fixed rendering failure when encountering corrupt NBT files Minor GUI updates Note that the command...MVC Controls Toolkit: Mvc Controls Toolkit 0.8: Fixed the following bugs: *Variable name error in the jvascript file that prevented the use of the deleted item template of the Datagrid *Now after the changes applied to an item of the DataGrid are cancelled all input fields are reset to the very initial value they had. *Other minor bugs. Added: *This version is available both for MVC2, and MVC 3. The MVC 3 version has a release number of 0.85. This way one can install both version. *Client Validation support has been added to all control...Office Web.UI: Beta preview (Source): This is the first Beta. it includes full source code and all available controls. Some designers are not ready, and some features are not finalized allready (missing properties, draft styles) ThanksASP.net Ribbon: Version 2.2: This release brings some new controls (part of Office Web.UI). A few bugs are fixed and it includes the "auto resize" feature as you resize the window. (It can cause an infinite loop when the window is too reduced, it's why this release is not marked as "stable"). I will release more versions 2.3, 2.4... until V3 which will be the official launch of Office Web.UI. Both products will evolve at the same speed. Thanks.Barcode Rendering Framework: 2.1.1.0: Finally fixed bugs with code 128 symbology. It was envisioned that this would be the last release to target VS2008 but support will continue due in no small part to a desire to add SSRS support in the future.xUnit.net - Unit Testing for .NET: xUnit.net 1.7: xUnit.net release 1.7Build #1540 Important notes for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. This release adds the following new features: Added support for ASP.NET MVC 3 Added Assert.Equal(double expected, double actual, int precision) Ad...Spark View Engine: Spark v1.5: Release Notes There have been a lot of minor changes going on since version 1.1, but most important to note are the major changes which include: Support for HTML5 "section" tag. Spark has now renamed its own section tag to "segment" instead to avoid clashes. You can still use "section" in a Spark sense for legacy support by specifying ParseSectionAsSegment = true if needed while you transition Bindings - this is a massive feature that further simplifies your views by giving you a powerful ...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.3: Version: 2.0.0.3 (Milestone 3): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...Rawr: Rawr 4.0.17 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 and on the Version Notes page: http://rawr.codeplex.com/wikipage?title=VersionNotes As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you...Squiggle - A Free open source LAN Messenger: Squiggle 2.5 Beta: In this release following are the new features: Localization: Support for Arabic, French, German and Chinese (Simplified) Bridge: Connect two Squiggle nets across the WAN or different subnets Aliases: Special codes with special meaning can be embedded in message like (version),(datetime),(time),(date),(you),(me) Commands: cls, /exit, /offline, /online, /busy, /away, /main Sound notifications: Get audio alerts on contact online, message received, buzz Broadcast for group: You can ri...VivoSocial: VivoSocial 7.4.2: Version 7.4.2 of VivoSocial has been released. If you experienced any issues with the previous version, please update your modules to the 7.4.2 release and see if they persist. If you have any questions about this release, please post them in our Support forums. If you are experiencing a bug or would like to request a new feature, please submit it to our issue tracker. Web Controls * Updated Business Objects and added a new SQL Data Provider File. Groups * Fixed a security issue whe...PHP Manager for IIS: PHP Manager 1.1.1 for IIS 7: This is a minor release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus several bug fixes (see change list for more details). Also, this release includes Russian language support. SHA1 codes for the downloads are: PHPManagerForIIS-1.1.0-x86.msi - 6570B4A8AC8B5B776171C2BA0572C190F0900DE2 PHPManagerForIIS-1.1.0-x64.msi - 12EDE004EFEE57282EF11A8BAD1DC1ADFD66A654BloodSim: WControls.dll update: Priority Update It's just come to my attention that the latest version of WControls.dll was not included in the 1.4 release and as a result, BloodSim has been unuseable. Please download WControls.dll from here, and this will rectify the issue.VFPX: VFP2C32 2.0.0.8 Release Candidate: This release includes several bugfixes, new functions and finally a CHM help file for the complete library.DB>doc for Microsoft SQL Server: 1.0.0.0: Initial release Supported output HTML WikiPlex markup Raw XML Supported objects Tables Primary Keys Foreign Keys ViewsNew ProjectsAlay Plugin for Windows Live Writer: a project for creating an alay languageAnalyse Rapide des Droits sur une Arborescence du Système de Fichiers: Outil permettant une analyse simple sur une arborescence du système de fichier. L'idée étant de repérer rapidement les parties de l'arborescence qui changent de droits (arrêt de la propagation des droits). Developpement en C#, Interface WPF.Asp.Net Chat 4 All: Asp.Net Chat Application made easy By VaibhavBlogEngine.NET Image Picker: The image picker for BlogEngine.NET An utitilty to pick previously uploaded images in BlogEngine.NET blog posts. CMS for the kubert.info web-site: CMS for the kubert.info web-siteCommonRepositoryInterface: <project name> is a interface for abstracting away the details of the underlying data store behind a repositoryDragon Library Lite: This is a free version of my game engine missing some of its components, and parts of some, to make it so I could put this up for free without giving away all my source code. Also, any developers that show an interest here may be able to get access to the full version and help meeBookInfoGrabber: eBookInfoGrabber is a simple program designed to quickly grab any possible information you could desire on a given eBook using ISBN-10, ISBN-13, or by Title. It uses the Sony eBook store to gather all the data, and is developed in C#.Japanese Character Sets - Input, Identification and Comparison: Basic application written in C# which demonstrates the input, identification and comparison of specific Hiragana (half- and full-width), Katakana (half- and full-width), Kanji and Romaji Japanese characters. May be useful for developers beginning a project for Japanese users.Lighting UP 2011: 2011 NDSU Capstone project. Developing a Windows Phone 7 service application.Localization for SharePoint: Localize for SharePoint gives you the flexibility of localizing any site collection to any language. You don't need to have any language packs installed on your server. Any page on your site will be instantly translated to your preferred language.mzXML Corrupted Scans Remover: This application makes fast error correction on mzXML files. Each empty scan is being replaced by previous one. Program is optimized to work with large files (>2GB) with very small amout of memory needed while processing.Net Rank BR: Um projeto para criar analises sobre o log do jogo Urban Terror, um centro de encontro de players para jogo em time, um editor e criador de configs para Urt.NGinn.BPM: NGinn.BPM - a BPM / Workflow engine for Microsoft.NetOmegaEngine: A simple, light weight and easy to use Game Engine created in XNA. Intended to help reduce time needed with coding and focus more on game creation.Open Intel: Open Intel (OI) is an accelerator for rapidly building open data solutions with business intelligence and spatial analysis capabilities.Peekaboo - Proxy Server StarterKit: Peekaboo is a proxy server starterkit made in Java. Its a HTTP proxy server with a Swing UI to peek into the application/browser <-> server communication. Red Arrow: Turn based space strategy game. Source is published, but assets are considered private. Developed with C# / XNA FrameworkRPG engine: RPG engine for RPG games!Sancer: This is a school project which aids the teachers/advisers in choosing a students class depending on their grade on the placement test. Scaffold it !: "Scaffold it !" is a Visual Studio 2010 extension that enable you to scaffold elements from your entities. It's a time saver tool that leverage T4 templates and Visual Studio extensibility. SharePoint 2010 Design Guides for Developers: This projects holds visual guides to help developers and software architects take the best decision when building SharePoint ApplicationsSmith Image Converter: An easy-to-use tool to convert images format. At present, it supports bmp, png and jpeg type conversion.TFS Process Dashboard Integration: Small tool which allows integration of Team Foundation Server source control with the Process Dashboard line counter.Tibco Team Foundation Server (TFS) plugin: This project creates a Team Foundation Server plugin for Tibco BW Designer. It can be used from Tibco Designer as RCS adapter and manipulates the project files that are stored-version controlled- in TFS. ubotia: ubotiaXNA 4.0 Content Compiler: <project name> Compile to .xnb your texture files, audio files and SpriteFont files without adding to the Content project. Very Usefull in tools to create content for a game.

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  • Java 2D Game Frameworks

    - by Software Monkey
    I have been looking at frameworks for writing 2D games in Java - part of a growing desire to rediscover my roots in writing those simple but addictive video games. I have googled and found some possibilities, but it's hard to judge which is best without investing significant time in each. Does anyone out there have any recommendations from experience, preferably with a list of pro's and con's for the framework. NOTE: I am not looking so much for comparisons between frameworks but, rather, feedback on any given framework from actually having used it firsthand, or knowing someone who has. The other possibility I am considering is rolling my own, but would rather not. EDIT: I am targeting Java on the Desktop, and expect capable machines, though not state of the art. Some of the 2D engines I have found: Free PulpCore (License: BSD) Slick2D (License: BSD) GTGE - Golden T Game Engine JGame GAGE - Genuine Advantage Gaming Engine GameFrame for Java Basilisk (2D and 3D) Free for non-commercial use Genuts EasyWay - a high-level 2D engine

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  • Objective-C and Android

    - by Tom R
    I've just finished a relatively large project for the Android, and it's left a bitter taste in my mouth with the knowledge that it will never run on one of the most ubiquitous handsets this side of the solar system (the one by that fruity little club). So, for my next project, I want to write it in a way that makes most of the components easily transportable between the iPhone and Android platforms. The way I'm thinking of doing this is by coding most of it in Objective-C, and then adding the platform-specific parts in more Objective-C and Java respectively. On the Android side, this will require using the the NDK. My knowledge of C is good, but my knowledge of Objective-C is close to zero, and I have no desire to learn C++. How sane is the approach above, and is there a better one? Is there any way I can code in Java and still reach the un-hacked iPhone market? And how likely is it that the people I know (iPhone users) will have an Android phone by next year?

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  • CSS margin collapsing?

    - by Seth P
    I'm working with Google Chrome on OS X, and I seem to be running into a margin collapse issue. I have two divs stacked on top of each other, both with a margin-top of 2px and a margin-bottom of 5px, and both with a 1px border. According to my arithmetic, there should be 1+1+2+5=7px of space between the "content" areas of the divs, since the border prevents the margins from collapsing? More confusing is that, in a location where I have a div with a 3px border and a 0 margin-top underneath one of the previously described divs, I end up with 9px of space (as I so dearly desire). The only difference between the divs is the additional class that shrinks the border and redefines the margins, so both divs have the same padding (only padding-bottom is 0). Can anyone point out where I've gone wrong?

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  • how to exploit vulnerability in php

    - by Dr Deo
    i have never seen a buffer overflow exploit in live action. supporse I have found a server that seems to have vulnerabilities. Where can i get proof of the concept code preferably in c/c++ to exploit the vulnerability? eg i found this vulnerability Multiple directory traversal vulnerabilities in functions such as 'posix_access()', 'chdir()', 'ftok()' may allow a remote attacker to bypass 'safe_mode' restrictions. (CVE-2008-2665 and CVE-2008-2666). How can i get proof of concept code for educational purposes PS I am a student and my only desire is to learn

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  • Developing Android applications with Visual Studio 2008

    - by Goz
    Hi all, I've recently obtained an HTC Desire and I'm interested in porting my 3D engine to the device. I have a slight annoyance however. I'd love to be able to do development under Visual Studio 2008. Am I to assume I'm going to need to re-process my SLN files to do GCC builds? Its not a vast issue as I already have an application that processes SLN and VCProj files through GCC and then links them together at the other end. I'll just need to set up the right libraries with it. Are there any other gotchas I need to think about? Or, indeed, is there an easier way? Any info would be much appreciated! Cheers :)

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  • LINQ OrderBy: best search results at top of results list

    - by p.campbell
    Consider the need to search a list of Customer by both first and last names. The desire is to have the results list sorted by the Customer with the most matches in the search terms. FirstName LastName ---------- --------- Foo Laurie Bar Jackson Jackson Bro Laurie Foo Jackson Laurie string[] searchTerms = new string[] {"Jackson", "Laurie"}; //want to find those customers with first, last or BOTH names in the searchTerms var matchingCusts = Customers .Where(m => searchTerms.Contains(m.FirstName) || searchTerms.Contains(m.LastName)) .ToList(); /* Want to sort for those results with BOTH FirstName and LastName matching in the search terms. Those that match on both First and Last should be at the top of the results, the rest who match on one property should be below. */ return matchingCusts.OrderBy(m=>m); Desired Sort: Jackson Laurie (matches on both properties) Foo Laurie Bar Jackson Jackson Bro Laurie Foo How can I achieve this desired functionality with LINQ and OrderBy / OrderByDescending?

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