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  • How to Move SMS from iPhone to Mac?

    - by seda16
    SMS is the main form to Communicate with others, you would saved many messages on your iPhone. Well, there're many reasons you need to backup your iPhone sms to the Mac. For example, your family or friends have sent you some important and you want to save them on your iPhone in case you delete them by accident, or you just need to backup your sms for other use. So today let's talk about how to move sms from iPhone to Mac. It would be very easy if you use an app to help you, I always use the iPhone to Mac transfer on Amacsoft to copy sms from iPhone to Mac. Now let me tell you how to use this great app: Step 1:Connect iPhone to Mac First of all, you need to install and launch the iPhone to Mac transfer, then connect your iPhone to Mac. The iPhone to Mac transfer would recognise your iPhone automatically. And all information of your iPhone will be shown on an interface. Step 2:Select sms and Start the Export Now you can see many choice on the left, find "SMS" and click it, all sms on your iPhone will be listed on the right. Select and check those you want to move, then just click "Export" on the top to start the transfer. Wait just a few a minute the transfer will be done. Great! You have finish the transfer now, it's really very easy, right? I believe it won't be a problem if you want to transfer your sms from iPhone to Mac. By the way you can also use this Amacsoft iPhone to Mac transfer to move other kind of files , like photos, songs etc. If you're a windows user, you can use iPhone to PC transfer on this web to move sms from iPhone to your PC just with the same steps, good luck!

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  • Showing IPhone keyboard in different languages based on user input.

    - by itsaboutcode
    Hi, My question is related to the following question, and can be said almost same. http://stackoverflow.com/questions/330542/setting-the-iphone-keyboard-language But here are my requirement. I am writing dictionary app for IPhone, which support multiple languages. So my requirement is to display the English keyboard when user has selected English language and show Dutch keyboard when user has selected Dutch and so on. So i was wondering if this is possible? Thanks.

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  • creating a new distribution profile for a application after deleting it from iphone??

    - by hemant
    i created a distribution profile of my application,installed and tested it on my iphone and uploaded the binary to app store...due to some usual reasons apple rejected it and asked me to make a few changes...meanwhile i deleted the application from my iphone...now when i reinstall it says valid provisioning profile is not present so will i have to repeat the whole process of making a distribution profile and then upload it to the store...provisional profile cannot change so should i create the new distribution profile with the same one and delete the old distribution profile i made??

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  • Possible to change the alpha value of certain pixels on iPhone?

    - by emi1faber
    Is it possible to change just a portion of a Sprite's alpha in response to user interaction? A good example of what I mean is iFog or iSteam, where the user can wipe "steam" off the iPhone's screen. Swapping images out wouldn't be feasible due to the sheer number of possibilities where the user could touch and move... For example, say you have a simple app that has a brick wall in the background that has graffiti on it, so there'd be two sprites, one of the brick wall, then one of the graffiti that has a higher z value than the brick wall. Then, based upon where the user touches (assuming their touch controls a sandblaster), some of the graffiti should be removed, but not all of it, which could be accomplished by changing the alpha value on a portion of the graffiti sprite. Is there any way to do this in cocos2d-iphone? Or, do I need to drop down into openGL, and if so, where would be a good place to start my search on how to accomplish this? Ideally, I'd like to accomplish this on a cocos2d-iphone Sprite, but if it's not possible, where's the best place to start looking? Thanks in advance, Ben

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  • ERROR: iPhone Private Frameworks "No such file or directory"

    - by WrightsCS
    I have added Private Frameworks To my project. When I build in DEVICE | RELEASE everything works fine and I am able to ldid -S the application and it successfully launches on my device. However, when trying to BUILD AND GO in Simulator, I get the error "No such file or directory" as indicated below: (I also get the error twice which is strange too.) Line Location HomeProfileViewController.h:10: error: BluetoothManager/BluetoothManager.h: No such file or directory Below are the project and build settings that I currently have, maybe someone can find a mistake and let me know, that would be awesome! PROJECT SETTINGS: PRIVATE_HEADERS_FOLDER_PATH = "/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include" PUBLIC_HEADERS_FOLDER_PATH = "/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include" USER_HEADER_SEARCH_PATHS = "/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include" OTHER_CFLAGS = "-I/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include-I/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/include-I/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/gcc/arm-apple-darwin9/4.0.1/include-F/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/PrivateFrameworks-DMAC_OS_X_VERSION_MAX_ALLOWED=1050" TARGET BUILD SETTINGS: PRIVATE_HEADERS_FOLDER_PATH = "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/PrivateFrameworks" FRAMEWORK_SEARCH_PATHS = "$(inherited) $(SDKROOT)$(SYSTEM_LIBRARY_DIR)/PrivateFrameworks" USER_HEADER_SEARCH_PATHS = "/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include/**" OTHER_CFLAGS = "-I/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include-I/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/include-I/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/gcc/arm-apple-darwin9/4.0.1/include-F/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/PrivateFrameworks-DMAC_OS_X_VERSION_MAX_ALLOWED=1050" Note: The quotation marks in the paths aren't actually in my project, I put them in so the site will syntax them better. Cydia

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  • iPhone App to Remotely Control Windows Media Center

    - by Barry-Jon
    Can anyone recommend an iPhone app, for non-jailbroken devices, that can be used to remotely control Windows (7, if it matters) Media Center from outside the home WiFi network? The objective is to be able to connect to the Media Center box during the day when I am not home. For instance, if I realise that the new series of [insert very trendy new show here] is starting tonight and I hadn’t set up a series link I could fire up the app and set my machine to record it. Solutions could include native iPhone apps, iPhone optimised web apps or regular web apps.

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  • how do I transfer music to my iphone?

    - by bobdobbs
    I'm using ubuntu 12.04 and I have a first generation iphone,16Gb. The iphone is jailbroken. Under 10.04, I was able to transfer music onto the phone. I used banshee. Under 12.04, ubuntu can see the iphone and it's file system. But can't transfer music. If I just plug the iphone in, rhythymbox can't see the iphone. Banshee can see it sometimes, but can't see it's music, and can't transfer music onto it. Attempts to copy over tracks fail with the error "mp3 format is not supported by the device and no converter was found to convert it" If I plug in the iphone and start nautilus, nautilus can see the iphone, and gives me options for opening it: rhythymbox or a photo management application. If I then open the phone in rhythymbox, I can see the music collection. But when I attempt to copy files over, the syncing process seems to take forever. The only way to end it is to cancel the sync. Afterwards, no new tracks have been added. So, how do I transfer file over to my iphone from ubuntu 12.04?

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  • iPhone :Can we add more than One application in a Single application

    - by iPhone Fun
    Hi all, I do have an Idea to integrate with my application. I want to create multiple application within a single one application. Like and application containing Weather application as well as image processing application + camera based application. I want to know Is this thing possible with iphone application? Please suggest me is this possible with iPhone app development and is it allowed by apple or not. thanks for your suggestion in advance.

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  • Remote Data connection in iphone app

    - by Tariq- iPHONE Programmer
    Hello, i am working with Social Networking iphone app which require remote data connection. So i hired a php developer in order to provide me RESTful services. But when i start working with him, he arguing me that he will not make stored procedures and web services. Instead of he suggested me to pass query as a parameter. Suppose If I have to call Search service, he told me to send POST request with 3 parameters: Query="select * from users", username=abd and password = 123 And i thing there is no such architecture in order to use remote data. Then he is saying it is possible through socket programming. And I am 100% sure this is not an appropriate way to access remote data. This is simply illogical. Thousands of iphone application using REST/SOAP services to make remote data connection He just declined me to provide RESTful services. Please its my heartily advice to all developers that post your own views over here. So that I can show to that developers that these are the views from all developers worldwide.

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  • How can an iPhone access another non-iPhone device over wireless or bluetooth?

    - by Tai Squared
    I'm trying to figure out if an iPhone can connect to another non-iPhone device over wireless or bluetooth and have seen conflicting information. Much of what I've found was before version 3.0 of the SDK came out, when it certainly wasn't possible. Looking at questions like this mention you can't connect to an arbitrary device unless if it's part of the "Works for iPhone" device. Do I need hardware that is part of this program? Looking through the Apple documentation, it mentions connecting two iPhones, not an iPhone to another Bluetooth device. Then there are articles like this that includes this quote ...and with the newly-announced "standard support" should allow file transfer between the iPhone and a computer, as well as between nearby iPhones Other questions mention Bonjour, and the Apple documentation talk about connecting to Bonjour devices, but can an iPhone connect to any Bonjour device? Does it have to have a wifi connection, or can it use Bluetooth? Even if I could use Bluetooth to connect to another device, it won't be available on first generation iPhones and iTouches, I believe. Is that correct? I'm thinking of an iPhone application that would need to communicate with other non-iPhone devices in the area, probably using Bluetooth, but possibly a direct wireless connection. What are the possibilities and limitations of this approach? Is it not possible to have an iPhone connect to an arbitrary Bluetooth device? Does the other device have to be on a wireless Bonjour network that? I'm trying to figure out if it's even possible for this to work or if it's not worth the effort.

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  • Using CHDataStructures.framework on iPhone

    - by nununo
    Hi, I'm new to iPhone programming and I'm trying to use CHDataStructures in my project. But I'm running into some issues: When I directly try to build it right after download I get the error "Foundation/Foundation.h" no such file or directory. The Active SDK is "Use Base SDK" and the active architecture is x86_64. I believe I should set the Active SDK to the iPhone SDK but it isn't listed there; At some point (I don't remember how) I managed to tweak it and I got the iPhone SDK (simulator) in the active SDK but when I tried to build it I got the following error: "target specifies product type 'com.apple.product-type.framework', but there's no such product type for the 'iphonesimulator' platform"; And now I'm stuck. What am I doing wrong? Thanks in advance, Nuno

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  • iPhone Shell - is there any?

    - by alee
    While working on iphone security architecture, i came to know that i can run applications from other applications in iphone. referring to the following url http://iphonedevelopertips.com/cocoa/launching-other-apps-within-an-iphone-application.html for example, i can put a link in a website with following hyperlink skype:// will result skype to run and call at particular number. Now i have few concerns here. is there a shell running in background in iphone, so that it allows other application to run basic app commands. if the above statement is true then how can i enable or run commands directly into iphone shell? if above statements are false, then could you please explain how these commands are being executed? is this part of iPhone SDK? or this funcationality is iPhone OS

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  • iPhone Shell - is there any?

    - by alee
    While working on iphone security architecture, i came to know that i can run applications from other applications in iphone. referring to the following url http://iphonedevelopertips.com/cocoa/launching-other-apps-within-an-iphone-application.html for example, i can put a link in a website with following hyperlink skype:// will result skype to run and call at particular number. Now i have few concerns here. is there a shell running in background in iphone, so that it allows other application to run basic app commands. if the above statement is true then how can i enable or run commands directly into iphone shell? if above statements are false, then could you please explain how these commands are being executed? is this part of iPhone SDK? or this funcationality is iPhone OS

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  • Apple iPad 2 In April, iPhone 5 in June With New Hardware[Rumours]

    - by Gopinath
    Blogs and news sites are buzzing with the rumours of Apple’s next generation iPad and iPhone devices. These rumours interests the bloggers, geeks and end users of Apple devices as Apple maintains very tight lip on the new features of their upcoming products. The gadget blog Engadget has some very interesting rumours on the release of iPad 2 & iPhone 5 as well the new hardware they are going to have. Lets get into the details if you love to read the rumours of high profile blogs iPad 2 Release Date and Specs Apple seems to be all set to release iPad 2 in April, that is almost an year after the release of first iPad. It’s common for Apple to enjoy an one year long time to release a new version of their products. So if at all the rumours are to be believed, I can place an order of iPad 2 in April. Just like many of you out there, I’m also holding my iPad buying instinct and waiting for iPad 2 as it’s going to have at the minimum retina display,  Facetime features and few game changing features in Apple’s style. The report claims, iPad 2 will have a front and back cameras retina display SD Card slot (seems to be no USB) a dual GSM / CDMA chipset, that lets you use it with both GSM(AT &T, Airte) and CDMA(Verizon, Reliance) telecom providers iPhone 5 Release Date and Specs When it comes to iPhone 5 information, the rumour claims that the new iPhone is a completed redesigned device and it’s slated to release in summer of United States(i.e. June 2011). The device is also being tested by senior Apple executives right inside the campus and strictly not allowed to carry it outside. This restriction is to make sure that iPhone 5 will not land land up in a bar and then in the hands of geek blogs like how it happened with iPhone 4 last year. When it comes to the hardware of iPhone 5 Apple’s new A5 CPU (a Cortex A9-based, multi-core chip) a dual GSM / CDMA chipset, that lets you use it with both GSM(AT &T, Airte) and CDMA(Verizon, Reliance) telecom providers via Engadget and cc image credit flickr/mr-blixt This article titled,Apple iPad 2 In April, iPhone 5 in June With New Hardware[Rumours], was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • uiview animation used to work on iphone sdk 2.2 and now it doesn't on sdk 3.0

    - by nico
    hello! I have an animation block that worked fine when runnung the app on iphone OS 2.2. Now I compile the same code for iphone OS 3.0 and it doesn't work. UIViewAnimationTransition trans = UIViewAnimationTransitionFlipFromLeft; [UIView beginAnimations: nil context: NULL]; UIView *forview = [[self view] superview]; [UIView setAnimationTransition: trans forView:forview cache: YES]; [UIView setAnimationDuration:1.0]; [[self navigationController] popViewControllerAnimated:NO]; [UIView commitAnimations]; What the code does, it uses the navigation controller to change the top most view, but with the flip transition and not with the built in one. any ideas on what might have change in the sdk or what I'm doing wrong? thanks!!

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  • Universal iPad App rejected because of launch crash that I can't reproduce

    - by Enrique R.
    Hello everyone, I'm very frustrated with this problem. After one week of waiting my universal iPad app has been rejected because "is crashing on launch on iPad running iPhone OS 3.2 and iPhone 3GS running iPhone OS 3.1.3 and Mac OS X 10.6.2." Unfortunately I can't replicate the problem, I've tested in debug and release modes and the app works just fine. I even created an ad-hoc configuration and test it in other devices and everything works fine. I should clarify that this is an update to a current iPhone application and I'm using the same distribution profile as the original iPhone app. Also, I checked everything before building the universal app following this entry: http://iphonedevelopment.blogspot.com/2010/04/converting-iphone-apps-to-universal.html Here are the crash logs that Apple sent me: Incident Identifier: 3E0D4A3B-2896-444D-BCBE-6C0CA1A66A90 CrashReporter Key: 18b5124ea5f657227c5f202a27ed707379b3e2e7 Process: Transfer [982] Path: /var/mobile/Applications/E9062465-7EA6-424C-9C61-D9DBCC7C915A/Transfer.app/Transfer Identifier: Transfer Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-05-04 15:35:57.399 -0700 OS Version: iPhone OS 3.1.3 (7E18) Report Version: 104 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x00000001, 0x3eaa2188 Highlighted Thread: 0 Backtrace not available Unknown thread crashed with ARM Thread State: r0: 0x00002f90 r1: 0x00000000 r2: 0x385242d8 r3: 0x0000010d r4: 0x00000000 r5: 0x00000000 r6: 0x00000000 r7: 0x00000000 r8: 0x2ffffba0 r9: 0x2fffef90 r10: 0x00000000 r11: 0x00000000 ip: 0x0000000c sp: 0x2ffffba4 lr: 0x2fe08727 pc: 0x00002f94 cpsr: 0x40000010 Binary Images: 0x1000 - 0x25fff +Transfer armv7 /var/mobile/Applications/E9062465-7EA6-424C-9C61-D9DBCC7C915A/Transfer.app/Transfer 0x2fe00000 - 0x2fe24fff dyld armv7 /usr/lib/dyld .... And the one for the iPad: Incident Identifier: 3B170A28-C8E2-4018-8166-E69432A65070 CrashReporter Key: 4a0194e3f60559127faef2b014df605e4c47b981 Hardware Model: iPad1,1 Process: Transfer [533] Path: /var/mobile/Applications/400EE394-7BEE-45CA-942D-DBDC106360FF/Transfer.app/Transfer Identifier: Transfer Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-05-04 15:37:17.505 -0700 OS Version: iPhone OS 3.2 (7B367) Report Version: 104 Exception Type: 00000020 Exception Codes: 0x8badf00d Highlighted Thread: 0 Application Specific Information: com.erclab.iphone.photodownload failed to launch in time elapsed total CPU time (seconds): 1.150 (user 0.560, system 0.590), 6% CPU elapsed application CPU time (seconds): 0.150, 1% CPU Thread 0: 0 libobjc.A.dylib 0x33561996 0x33560000 + 6550 1 libobjc.A.dylib 0x33564986 0x33560000 + 18822 2 libobjc.A.dylib 0x33564cb2 0x33560000 + 19634 ... The app does not do anything other than loading a local HTML into a web view after the app it's launched so I don't understand why it says "failed to launch in time" Any help will be very much appreciated.

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  • Are wrapper classes banned in the iPhone OS Developer Agreement?

    - by barfoon
    Hey everyone, I am a little confused after reading this thread on the revisions to the iPhone Developer Agreement. While it lists the languages that are permitted, I don't understand what classifies as falling under what is banned. Does this include wrapper classes? What if the code is written in Objective C but is not an official Apple class/library? I'm wondering about things like: Three20 from Facebook SQLite Wrappers such as this one Charting / Graphing Libraries If anyone could clarify this, I'd greatly appreciate it.

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  • Iphone SDK for Tiger MAC

    - by user261002
    I am running Mac Tiger on my VMware, trying to install iphone SDK and Xcode, and then I found out I have to have leopard in order to be able to develop for Iphone. I was wondering is there any Iphone SDK and Xcode for MAc Tiger 10.4 ??? many thanks

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