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  • WM_NOTIFY and superclass chaining issue in Win32

    - by DasMonkeyman
    For reference I'm using the window superclass method outlined in this article. The specific issue occurs if I want to handle WM_NOTIFY messages (i.e. for custom drawing) from the base control in the superclass I either need to reflect them back from the parent window or set my own window as the parent (passed inside CREATESTRUCT for WM_(NC)CREATE to the base class). This method works fine if I have a single superclass. If I superclass my superclass then I run into a problem. Now 3 WindowProcs are operating in the same HWND, and when I reflect WM_NOTIFY messages (or have them sent to myself from the parent trick above) they always go to the outermost (most derived) WindowProc. I have no way to tell if they're messages intended for the inner superclass (base messages are supposed to go to the first superclass) or messages intended for the outer superclass (messages from the inner superclass are intended for the outer superclass). These messages are indistinguishable because they all come from the same HWND with the same control ID. Is there any way to resolve this without creating a new window to encapsulate each level of inheritance? Sorry about the wall of text. It's a difficult concept to explain. Here's a diagram. single superclass: SuperA::WindowProc() - Base::WindowProc()---\ ^--------WM_NOTIFY(Base)--------/ superclass of a superclass: SuperB::WindowProc() - SuperA::WindowProc() - Base::WindowProc()---\ ^--------WM_NOTIFY(Base)--------+-----------------------/ ^--------WM_NOTIFY(A)-----------/ The WM_NOTIFY messages in the second case all come from the same HWND and control ID, so I cannot distinguish between the messages intended for SuperA (from Base) and messages intended for SuperB (from SuperA). Any ideas?

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  • Parallelism in .NET – Part 8, PLINQ’s ForAll Method

    - by Reed
    Parallel LINQ extends LINQ to Objects, and is typically very similar.  However, as I previously discussed, there are some differences.  Although the standard way to handle simple Data Parellelism is via Parallel.ForEach, it’s possible to do the same thing via PLINQ. PLINQ adds a new method unavailable in standard LINQ which provides new functionality… LINQ is designed to provide a much simpler way of handling querying, including filtering, ordering, grouping, and many other benefits.  Reading the description in LINQ to Objects on MSDN, it becomes clear that the thinking behind LINQ deals with retrieval of data.  LINQ works by adding a functional programming style on top of .NET, allowing us to express filters in terms of predicate functions, for example. PLINQ is, generally, very similar.  Typically, when using PLINQ, we write declarative statements to filter a dataset or perform an aggregation.  However, PLINQ adds one new method, which provides a very different purpose: ForAll. The ForAll method is defined on ParallelEnumerable, and will work upon any ParallelQuery<T>.  Unlike the sequence operators in LINQ and PLINQ, ForAll is intended to cause side effects.  It does not filter a collection, but rather invokes an action on each element of the collection. At first glance, this seems like a bad idea.  For example, Eric Lippert clearly explained two philosophical objections to providing an IEnumerable<T>.ForEach extension method, one of which still applies when parallelized.  The sole purpose of this method is to cause side effects, and as such, I agree that the ForAll method “violates the functional programming principles that all the other sequence operators are based upon”, in exactly the same manner an IEnumerable<T>.ForEach extension method would violate these principles.  Eric Lippert’s second reason for disliking a ForEach extension method does not necessarily apply to ForAll – replacing ForAll with a call to Parallel.ForEach has the same closure semantics, so there is no loss there. Although ForAll may have philosophical issues, there is a pragmatic reason to include this method.  Without ForAll, we would take a fairly serious performance hit in many situations.  Often, we need to perform some filtering or grouping, then perform an action using the results of our filter.  Using a standard foreach statement to perform our action would avoid this philosophical issue: // Filter our collection var filteredItems = collection.AsParallel().Where( i => i.SomePredicate() ); // Now perform an action foreach (var item in filteredItems) { // These will now run serially item.DoSomething(); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This would cause a loss in performance, since we lose any parallelism in place, and cause all of our actions to be run serially. We could easily use a Parallel.ForEach instead, which adds parallelism to the actions: // Filter our collection var filteredItems = collection.AsParallel().Where( i => i.SomePredicate() ); // Now perform an action once the filter completes Parallel.ForEach(filteredItems, item => { // These will now run in parallel item.DoSomething(); }); This is a noticeable improvement, since both our filtering and our actions run parallelized.  However, there is still a large bottleneck in place here.  The problem lies with my comment “perform an action once the filter completes”.  Here, we’re parallelizing the filter, then collecting all of the results, blocking until the filter completes.  Once the filtering of every element is completed, we then repartition the results of the filter, reschedule into multiple threads, and perform the action on each element.  By moving this into two separate statements, we potentially double our parallelization overhead, since we’re forcing the work to be partitioned and scheduled twice as many times. This is where the pragmatism comes into play.  By violating our functional principles, we gain the ability to avoid the overhead and cost of rescheduling the work: // Perform an action on the results of our filter collection .AsParallel() .Where( i => i.SomePredicate() ) .ForAll( i => i.DoSomething() ); The ability to avoid the scheduling overhead is a compelling reason to use ForAll.  This really goes back to one of the key points I discussed in data parallelism: Partition your problem in a way to place the most work possible into each task.  Here, this means leaving the statement attached to the expression, even though it causes side effects and is not standard usage for LINQ. This leads to my one guideline for using ForAll: The ForAll extension method should only be used to process the results of a parallel query, as returned by a PLINQ expression. Any other usage scenario should use Parallel.ForEach, instead.

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  • One method with many behaviours or many methods

    - by Krowar
    This question is quite general and not related to a specific language, but more to coding best practices. Recently, I've been developing a feature for my app that is requested in many cases with slightly different behaviours. This function send emails , but to different receivers, or with different texts according to the parameters. The method signature is something like public static sendMail (t_message message = null , t_user receiver = null , stream attachedPiece = null) And then there are many condition inside the method, like if(attachedPiece != null) { } I've made the choice to do it this way (with a single method) because it prevents me to rewrite the (nearly) same method 10 times, but I'm not sure that it's a good practice. What should I have done? Write 10 sendMail method with different parameters? Are there obvious pros and cons for these different ways of programming? Thanks a lot.

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  • Chaining your own method in Ruby on Rails

    - by steven_noble
    In my Rails app, I am used to using syntax like the following in a number of places, including helpers/application_helper.rb: def my_method(x,y) return x+y end I am also used to calling the resulting method from basically anywhere in my app using syntax like this: my_method(2,3) However, I'd like to be able to use syntax like like this: class_from_my_rails_app.my_method(3) How and where do I define my_method so I can use it like this? I'm happy to consult the documentation, but I just don't know what the latter style is called. What do you call it? Many thanks, Steven.

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  • Ajax call from a form rendered as Ajax response (jQuery + Grails: chaining ajax requests)

    - by bsreekanth
    Hello, I was expecting the below scenario common, but couldn't find much help online. I have a form loaded through Ajax (say, create entity form). It is loaded through a button click (load) event $("#bt-create").click(function(){ $ ('#pid').load('/controller/vehicleModel/create3'); return false; }); the response (a form) is written in to the pid element. The name and id of the form is ajax-form, and the submit event is attached to an ajax post request $(function() { $("#ajax-form").submit(function(){ // do something... var url = "/app/controller/save" $.post(url, $(this).serialize(), function(data) { alert( data ) ; /// alert data from server }); I could make the above ajax operations individually. That is the ajax post operation succeeds if it calls from a static html file. But if I chain the requests (after completing the first), so that it calls from the output form generated by the first request, nothing happens. I could see the post method is called through firebug. Is there a better way to handle above flow? One more interesting thing I noticed. As you could see, I use grails as my platform. If I keep the javascripts in the main.gsp (master layout), the submit event would not register as the breakpoint is not hit in firebug. But, if I define the javascript in the template file (which renders the form above), the breakpoint is hit, but as I explained, the action is not called at the controller. I changes the javascript to the head section but same result. any help greatly appreciated. thanks, Babu.

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  • How do JVM's implicit memory barriers behave when chaining constructors

    - by Joonas Pulakka
    Referring to my earlier question on incompletely constructed objects, I have a second question. As Jon Skeet pointed out, there's an implicit memory barrier in the end of a constructor that makes sure that final fields are visible to all threads. But what if a constructor calls another constructor; is there such a memory barrier in the end of each of them, or only in one being called from outside? That is, when the "wrong" solution is: public class ThisEscape { public ThisEscape(EventSource source) { source.registerListener( new EventListener() { public void onEvent(Event e) { doSomething(e); } }); } } And the correct one would be a factory method version: public class SafeListener { private final EventListener listener; private SafeListener() { listener = new EventListener() { public void onEvent(Event e) { doSomething(e); } } } public static SafeListener newInstance(EventSource source) { SafeListener safe = new SafeListener(); source.registerListener(safe.listener); return safe; } } Would the following work too, or not? public class MyListener { private final EventListener Listener; private MyListener() { listener = new EventListener() { public void onEvent(Event e) { doSomething(e); } } } public MyListener(EventSource source) { this(); source.register(listener); } }

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  • templated method on T inside a templated class on TT : Is that possible/correct.

    - by paercebal
    I have a class MyClass which is templated on typename T. But inside, I want a method which is templated on another type TT (which is unrelated to T). After reading/tinkering, I found the following notation: template <typename T> class MyClass { public : template<typename TT> void MyMethod(const TT & param) ; } ; For stylistic reasons (I like to have my templated class declaration in one header file, and the method definitions in another header file), I won't define the method inside the class declaration. So, I have to write it as: template <typename T> // this is the type of the class template <typename TT> // this is the type of the method void MyClass<T>::MyMethod(const TT & param) { // etc. } I knew I had to "declare" the typenames used in the method, but didn't know how exactly, and found through trials and errors. The code above compiles on Visual C++ 2008, but: Is this the correct way to have a method templated on TT inside a class templated on T? As a bonus: Are there hidden problems/surprises/constraints behind this kind of code? (I guess the specializations can be quite amusing to write)

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  • Chaining multiple MapReduce jobs in Hadoop.

    - by Niels Basjes
    In many real-life situations where you apply MapReduce, the final algorithms end up being several MapReduce steps. I.e. Map1 , Reduce1 , Map2 , Reduce2 , etc. So you have the output from the last reduce that is needed as the input for the next map. The intermediate data is something you (in general) do not want to keep once the pipeline has been successfully completed. Also because this intermediate data is in general some data structure (like a 'map' or a 'set') you don't want to put too much effort in writing and reading these key-value pairs. What is the recommended way of doing that in Hadoop? Is there a (simple) example that shows how to handle this intermediate data in the correct way, including the cleanup afterward? Thanks.

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  • StructureMap Class Chaining - Stack Overflow or other errors

    - by Jason Young
    This has completely baffled me on a number of configurations. I keep reading the documentation, and I just don't get it. Here is my registration code: ForRequestedType<SimpleWorkItemProcessor>().TheDefault.Is.OfConcreteType<SimpleWorkItemProcessor>(); ForRequestedType<WorkItemRetryProcessor>().TheDefault.Is.OfConcreteType<WorkItemRetryProcessor>() .CtorDependency<IWorkItemProcessor>().Is(x => x.OfConcreteType<SimpleWorkItemProcessor>()) .WithCtorArg("busyDelay").EqualTo(TimeSpan.FromMilliseconds(20)) .WithCtorArg("overallTimeout").EqualTo(TimeSpan.FromSeconds(60)); ForRequestedType<WorkItemQueue>().TheDefault.Is.OfConcreteType<WorkItemQueue>() .CtorDependency<IWorkItemProcessor>().Is(x => x.OfConcreteType<WorkItemRetryProcessor>()); As it is, it says there's no default instance for IWorkItemProcessor (which is correct). Switching the last line to this: ForRequestedType<IWorkItemProcessor>().TheDefault.Is.OfConcreteType<WorkItemQueue>() .CtorDependency<IWorkItemProcessor>().Is(x => x.OfConcreteType<WorkItemRetryProcessor>()); ...Makes a stack overflow exception. How do you chain classes together that both implement an interface, and take in that same interface in their constructor?

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  • Chaining IQueryables together

    - by Matt Greer
    I have a RIA Services based app that is using Entity Framework on the server side (possibly not relevant). In my real app, I can do something like this. EntityQuery<Status> query = statusContext.GetStatusesQuery().Where(s => s.Description.Contains("Foo")); Where statusContext is the client side subclass of DomainContext that RIA Services was kind enough to generate for me. The end result is an EntityQuery<Status> object who's Query property is an object that implements IQueryable and represents my where clause. The WebDomainClient is able to take this EntityQuery and not just give me back all of my Statuses but also filtered with my where clause. I am trying to implement this in a mock DomainClient. This MockDomainClient accepts an IQueryably<Entity> which it returns when asked for. But what if the user makes the query and includes the ad hoc additional query? How can I merge the two together? My MockDomainClient is (this is modeled after this blog post) ... public class MockDomainClient : LocalDomainClient { private IQueryable<Entity> _entities; public MockDomainClient(IQueryable<Entity> entities) { _entities = entities; } public override IQueryable<Entity> DoQuery(EntityQuery query) { if (query.Query == null) { return _entities; } // otherwise want the union of _entities and query.Query, query.Query is IQueryable // the below does not work and was a total shot in the dark: //return _entities.Union(query.Query.Cast<Entity>()); } } public abstract class LocalDomainClient : System.ServiceModel.DomainServices.Client.DomainClient { private SynchronizationContext _syncContext; protected LocalDomainClient() { _syncContext = SynchronizationContext.Current; } ... public abstract IQueryable<Entity> DoQuery(EntityQuery query); protected override IAsyncResult BeginQueryCore(EntityQuery query, AsyncCallback callback, object userState) { IQueryable<Entity> localQuery = DoQuery(query); LocalAsyncResult asyncResult = new LocalAsyncResult(callback, userState, localQuery); _syncContext.Post(o => (o as LocalAsyncResult).Complete(), asyncResult); return asyncResult; } ... }

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  • Hibernate Collection chaining

    - by Anantha Kumaran
    I have two Entities University courses Course students i want to access all the students in a university. I tried the following query select u.courses.students from university u i got the following exception. org.hibernate.QueryException: illegal attempt to dereference collection [university0_.id.courses] with element property reference [students] [ select u.courses.students from com.socialsite.persistence.University u ] at org.hibernate.hql.ast.tree.DotNode$1.buildIllegalCollectionDereferenceException(DotNode.java:46) ..... can anyone explain what is wrong with this?

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  • Javascript event chaining / binding

    - by Charlie Brown
    I have a select list which has a function with a jQuery .post bound on the change() event. <select id="location"> <option value="1"></option> <option value="2"></option> </select> $('#location').change(location_change); function location_change(){ var url = ''; $.post(url, callback); } What I would like to happen is other controls on the page can bind to the $.post callback function like it was an event, so after the location is changed the data is posted back to the server and once the post returns successfully, the subscriber events are fired.

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  • Rails 2.3.x, named_scope chaining with INNER JOIN complication

    - by randombits
    I have two hypothetical classes, Foo and Bar. Foo contains many Bars. Bar can only belong to one Foo. Ultimately the SQL query I'm trying to make happen looks like the following: SELECT * from bar INNER JOIN foo ON bar.foo_id = foo.id where bar.in_use = 0 and bar.customer_id = 1 and foo.category = 0 That query does what I need. Now I'm trying to break the problem down in Rails using chained named_scopes. First, the straight forward in_use and customer_id scopes I have set: named_scope :available, :conditions => { :in_use => 0 } named_scope :not_available, :conditions => { :in_use => 1 } named_scope :customer, lambda { |num| { :conditions => { :customer_id => num } } } Now the part I'm stuck at, is I'm trying to do something like this in my code: abar = Bar.available.customer(1).category(0) how and where do I put the category named_scope to make this work?

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  • jQuery ajax success chaining Internet Explorer Issues

    - by Nickd
    I have a jQuery ajax function that retrieves JSON data. In the success block I call another function to parse the data and update the page. At the end of this parsing/updating function a different ajax call is made. This works perfectly in all browsers except Internet Explorer (7 and 8). The problem is Internet explorer thinks the script is taking too long to process because the success block from the first ajax call doesn't complete until the 2nd ajax call finishes. I get the message: "Stop running this script? A script on this page is causing your web browser to run slowly. If it continues to run, your computer might become unresponsive." My jQuery code: $("#id_select").bind("change", function(e){ $.ajax({ url: "/retrieve_data.js", data: {id:$(e.target).children(":selected").attr("value")}, type: "get", dataType:"json", success: function(data, status, form){ processData(data); }, error: function(response, status){ alert(response.responseText); } }); }) Any suggestions on how to get IE to stop timing out or to accomplish this task without rewriting all my jQuery functions would be appreciated.

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  • Is it possible to implement X-HTTP-Method-Override in ASP.NET MVC?

    - by Greg Beech
    I'm implementing a prototype of a RESTful API using ASP.NET MVC and apart from the odd bug here and there I've achieve all the requirements I set out at the start, apart from callers being able to use the X-HTTP-Method-Override custom header to override the HTTP method. What I'd like is that the following request... GET /someresource/123 HTTP/1.1 X-HTTP-Method-Override: DELETE ...would be dispatched to my controller method that implements the DELETE functionality rather than the GET functionality for that action (assuming that there are multiple methods implementing the action, and that they are marked with different [AcceptVerbs] attributes). So, given the following two methods, I would like the above request to be dispatched to the second one: [ActionName("someresource")] [AcceptVerbs(HttpVerbs.Get)] public ActionResult GetSomeResource(int id) { /* ... */ } [ActionName("someresource")] [AcceptVerbs(HttpVerbs.Delete)] public ActionResult DeleteSomeResource(int id) { /* ... */ } Does anybody know if this is possible? And how much work would it be to do so...?

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  • Is daisy chaining xslt an accepted practice?

    - by Stephen
    I have a situation where I think I need to daisy chain my xslt transformation (i.e. that output of one xslt transform being input into another). The first transform is rather complex with lots of xsl:choice and ancestor xpaths. My thought is to transform the xml into xml that can then be easily transformed to html. My question is 'Is this standard practice or am I missing something?' Thanks in advance. Stephen

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  • Chaining multiple ShellExecute calls

    - by IVlad
    Consider the following code and its executable - runner.exe: #include <iostream> #include <string> #include <windows.h> using namespace std; int main(int argc, char *argv[]) { SHELLEXECUTEINFO shExecInfo; shExecInfo.cbSize = sizeof(SHELLEXECUTEINFO); shExecInfo.fMask = NULL; shExecInfo.hwnd = NULL; shExecInfo.lpVerb = "open"; shExecInfo.lpFile = argv[1]; string Params = ""; for ( int i = 2; i < argc; ++i ) Params += argv[i] + ' '; shExecInfo.lpParameters = Params.c_str(); shExecInfo.lpDirectory = NULL; shExecInfo.nShow = SW_SHOWNORMAL; shExecInfo.hInstApp = NULL; ShellExecuteEx(&shExecInfo); return 0; } These two batch files both do what they're supposed to, which is run notepad.exe and run notepad.exe and tell it to try to open test.txt: 1. runner.exe notepad.exe 2. runner.exe notepad.exe test.txt Now, consider this batch file: 3. runner.exe runner.exe notepad.exe This one should run runner.exe and send notepad.exe as one of its command line arguments, shouldn't it? Then, that second instance of runner.exe should run notepad.exe - which doesn't happen, I get a "Windows cannot find 'am'. Make sure you typed the name correctly, and then try again" error. If I print the argc argument, it's 14 for the second instance of runner.exe, and they are all weird stuff like Files\Microsoft, SQL, Files\Common and so on. I can't figure out why this happens. I want to be able to string as many runner.exe calls using command line arguments as possible, or at least 2. How can I do that? I am using Windows 7 if that makes a difference.

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  • Where To Call Custom Method? viewDidLoad, viewWillLoad...

    - by Chris
    I am loading some info from a server. I have created a separate method to do this. I am then calling [self myCustomMethod] to run the method. No matter where I call [self myCustomMethod] (initWithNibName, viewDidLoad, viewWillLoad, viewWillAppear, viewDidAppear), the custom method is getting called twice - what's the deal?

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  • Chaining animations and memory management

    - by bryan1967
    Hey Everyone, Got a question. I have a subclassed UIView that is acting as my background where I am scrolling the ground. The code is working really nice and according to the Instrumentation, I am not leaking nor is my created and still living Object allocation growing. I have discovered else where in my application that adding an animation to a UIImageView that is owned by my subclassed UIView seems to bump up my retain count and removing all animations when I am done drops it back down. My question is this, when you add an animation to a layer with a key, I am assuming that if there is already a used animation in that entry position in the backing dictionary that it is released and goes into the autorelease pool? For example: - (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag { NSString *keyValue = [theAnimation valueForKey:@"name"]; if ( [keyValue isEqual:@"step1"] && flag ) { groundImageView2.layer.position = endPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midEndPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-1" forKey:@"name"]; [groundImageView2.layer addAnimation:position forKey:@"positionAnimation"]; groundImageView1.layer.position = startPos; position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midStartPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-2" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } else if ( [keyValue isEqual:@"step2-2"] && flag ) { groundImageView1.layer.position = midStartPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:endPos]; position.duration = 12; position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step1" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } } This chains animations infinitely, and as I said one it is running the created and living object allocation doesn't change. I am assuming everytime I add an animation the one that exists in that key position is released. Just wondering I am correct. Also, I am relatively new to Core Animation. I tried to play around with re-using the animations but got a little impatient. Is it possible to reuse animations? Thanks! Bryan

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  • Javascript static method intheritance

    - by Matteo Pagliazzi
    I want to create a javascript class/object that allow me to have various method: Model class Model.all() » static method Model.find() » static method Model delete() » instance method Model save() » instance method Model.create() » static that returns a new Model instance For static method I can define them using: Model.staticMethod(){ method } while for instance method is better to use: function Model(){ this.instanceMethod = function(){} } and then create a new instance or using prototype? var m = function Model(){ } m.prototype.method() = function(){ } Now let's say that I want to create a new class based on Model, how to inherit not only its prototypes but also its static methods?

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  • chaining array of tasks with continuation

    - by Andrei Cristof
    I have a Task structure that is a little bit complex(for me at least). The structure is: (where T = Task) T1, T2, T3... Tn. There's an array (a list of files), and the T's represent tasks created for each file. Each T has always two subtasks that it must complete or fail: Tn.1, Tn.2 - download and install. For each download (Tn.1) there are always two subtasks to try, download from two paths(Tn.1.1, Tn.1.2). Execution would be: First, download file: Tn1.1. If Tn.1.1 fails, then Tn.1.2 executes. If either from download tasks returns OK - execute Tn.2. If Tn.2 executed or failed - go to next Tn. I figured the first thing to do, was to write all this structure with jagged arrays: private void CreateTasks() { //main array Task<int>[][][] mainTask = new Task<int>[_queuedApps.Count][][]; for (int i = 0; i < mainTask.Length; i++) { Task<int>[][] arr = GenerateOperationTasks(); mainTask[i] = arr; } } private Task<int>[][] GenerateOperationTasks() { //two download tasks Task<int>[] downloadTasks = new Task<int>[2]; downloadTasks[0] = new Task<int>(() => { return 0; }); downloadTasks[1] = new Task<int>(() => { return 0; }); //one installation task Task<int>[] installTask = new Task<int>[1] { new Task<int>(() => { return 0; }) }; //operations Task is jagged - keeps tasks above Task<int>[][] operationTasks = new Task<int>[2][]; operationTasks[0] = downloadTasks; operationTasks[1] = installTask; return operationTasks; } So now I got my mainTask array of tasks, containing nicely ordered tasks just as described above. However after reading the docs on ContinuationTasks, I realise this does not help me since I must call e.g. Task.ContinueWith(Task2). I'm stumped about doing this on my mainTask array. I can't write mainTask[0].ContinueWith(mainTask[1]) because I dont know the size of the array. If I could somehow reference the next task in the array (but without knowing its index), but cant figure out how. Any ideas? Thank you very much for your help. Regards,

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  • Is any simple way to create method and set its body dynamically in C#?

    - by greatromul
    I hold body of method in string. I want to create method dynamically. But I don't know, how to set its body. I saw very tedious way using CodeDom. And I saw using Emit with OpCodes. Is any way to use ready code from string variable? string method_body = "return \"Hello, world!\";"; //there is method body DynamicMethod dm = new System.Reflection.Emit.DynamicMethod("My_method", typeof(string), new Type[] { }); //any way to create method dynamically //any way to set body string result = (string)dm.Invoke(...); //I need write result in variable

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  • Chaining jQuery animations using recursion crashes browser

    - by Rob Sobers
    Here's the basic idea of what I'm trying to do: Set the innerHTML of a DIV to some value X Animate the DIV When the animation finishes, change the value of X and repeat N times If I do this in a loop, what ends up happening is, because the animations occur asynchronously, the loop finishes and the DIV is set to its final value before the animations have had a chance to run for each value of X. As this question notes, the best way to solve this problem is to make a recursive call to the function in the callback handler for the animation. This way the value of the DIV doesn't change until the animation of the previous value is complete. This works perfectly...to a point. If I animate a bunch of these DIVs at the same time, my browser gets overwhelmed and crashes. Too much recursion. Can anyone think of a way to do this without using recursion?

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