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  • Network Issues only on one network with a Broadcom BCM4312

    - by Ryan McClure
    My Ubuntu 11.10 laptop is having network connection issues...only on one network. I have a BCM4312 card and I'm using the proprietary driver. Whenever I connect to a network over wireless connection, I have no trouble except for one network. In my dorm, if I try to connect to the wireless network, it stays connected from anywhere to 30 seconds to 30 minutes before it will still be "connected" according to the indicator but there is no incoming/outgoing internet connection. This only happens in this building. Other networks with the same name at other buildings on my campus have no issue whatsoever. I took it to the tech department here and they keep claiming it's my laptop; but, if I can connect to other networks with absolutely no issues, why can't my laptop connect here? So, here's my question: Is it my laptop, or is it the network? As a side note, no one else that I know has issues on this network but one; she's running Windows 7 and I forget what kind of laptop it is. One of the people in my hall runs Ubuntu 12.04 and has no problem with the wireless. What do you all think of this?

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  • Why does Ubuntu keep trying to connect to a WiFi network while plugged into an ethernet

    - by labarna
    My desk is situated at the edge of the range of a wireless signal which I use occasionally (when away from my desk) and is therefore saved in network manager. At my desk, however, I plug into the ethernet cable. While I'm working the computer is constantly trying to join the wireless network and usually failing this results in two annoying behaviors. 1: In gnome shell the network connect and disconnect notices keep popping up at the bottom of the screen and I have to click them to make them disappear (I assume it's been fixed in the next version of gnome). 2: (the worst!) Occasionally the wifi password dialog will pop up and ask for the password to this network (which is already saved). An additionally annoyance is that in gnome shell I'll get two copies of the dialog that I have to cancel, one is gnome shell themed (no window border etc...) and the other is just normal gnome themed. (Sometimes if I've been away from the computer for a while I will have multiple copies of this dialog up as its been trying to connect for a while resulting in at times 20 dialogs to cancel). Note, all the while I've been happily connected to the ethernet and have full network access. This is incredibly annoying and distracting, why doesn't ubuntu stop trying to connect to wifi if I'm on the ethernet (unless I want to broadcast my own network, but that's different)?

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  • How to prevent Network Manager from auto creating network connection profiles with "available to everyone" by default

    - by airtonix
    We have several laptops at work which use Ubuntu 11.10 64bit. I have our Wifi Access Point requiring WPA2-EAP Authentication (backed by a LDAP server). I have the staff using these laptops when doing presentations by using the Guest Account. So by default when you have a wifi card, network manager will display available Wireless Access Points. So the logical course of action for a Novice(tm) user is to single left click the easy to use option in the Network Manager drop down list... At this point the Staff Member (who is logged in with the guest account) expects to just be able to connect and enter any authentication details if required. But because they are using the Guest account, they won't ever have admin permissions (nor do I want them to), and so PolKit kicks in with a request for admin authorisation. I solved this part by modifying the PolKit permissions required to allow all users to create System Network Connections... However, because these Staff members are logging onto the Wifi Access Point with Ldap Credentials and because the Network Manager is now saving those credentials as a System Connection, their password is available for the next guest user session (because system connection profiles are stored in /etc/NetworkManager/system-connections.d/* ). It creates system connections by default because "Available to all users" is ticked by default when you quickly connect to a new wifi access point. I want Network Manager to not tick this by default. This way I can revert the changes I made to Polkit and users network connection profiles will be purged when they log out.

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  • How to store byte[] from Android Camera onPictureTaken method within application for later use

    - by Kiel Wood
    I am writing a larger Android application and I use the camera within the app. All I want to do with the camera is have the user take a picture, then start a new activity to show that image and allow the user to decide if they want to keep the image or not. I am having the hardest time figuring out how to simply store the byte[] data from the onPictureTaken method so that I can display it to the user in the next activity. I have tried many different routes and none of them have worked. The last thing I tried was creating a globalsettings class that extends the Application class and creating a byte[] field within it to store the byte[] from the camera so that I could use it within another activity, but my global variable is still not getting set. My CameraActivity code is shown below: public class CameraActivity extends Activity { CameraPreview Preview; Intent intent; byte[] image; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.cameralayout); Preview = new CameraPreview(this); ((FrameLayout)findViewById(R.id.uxfmlayPreview)).addView(Preview); intent = new Intent(this, PostCaptureActivity.class); } public void uxbtnCaptureSnap_Click(View v) { Preview.DeviceCamera.setPreviewCallback(null); Preview.DeviceCamera.takePicture(shutterCallback, rawCallback, jpegCallback); startActivity(intent); finish(); } public void uxbtnCaptureExit_Click(View v) { Intent i = new Intent(this, ExploreMenuActivity.class); setResult(RESULT_OK); startActivity(i); finish(); } ShutterCallback shutterCallback = new ShutterCallback() { public void onShutter() {} }; PictureCallback rawCallback = new PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) {} }; PictureCallback jpegCallback = new PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { ((GlobalSettings)getApplication()).setGlobalImage(data); camera.release(); camera = null; } }; } Here is my code from my PostCaptureActivity onCreate() method where I attempt to convert and set the image as the source for an imageview: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.postcapturelayout); SnapShot = ((ImageView)findViewById(R.id.uximgSnapshot)); if(((GlobalSettings)this.getApplication()).getGlobalImage() != null) { Bitmap b = BitmapFactory.decodeByteArray(((GlobalSettings)this.getApplication()).getGlobalImage(), 0, ((GlobalSettings)this.getApplication()).getGlobalImage().length); SnapShot.setImageBitmap(b); } else { Toast.makeText(this, "Oops! Picture cannot be saved", Toast.LENGTH_SHORT).show(); } }

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  • Software to aid using camera as a scanner

    - by xxzoid
    I want to digitize some index cards with my camera. I'm looking for a program that would automatically fix geometry on the shots (as you would expect the cards come tilted on the picture). I have an app (droid scan lite) on my android phone that does exactly that, but I would prefer to do it on my pc (the phone camera has poor quality and it's slow and focuses badly while I have a decent slr). If the program is open source it's an advantage, cross platform -- even more so.

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  • Overhead video camera to capture live video to a PC

    - by BrianLy
    Can anyone recommend a manufacturer or starting point for overhead video camera units that can be used to capture a Microsoft Surface application in use? I'd like to stream this from another PC but I'm not sure what the best camera to look at would be. It seems like some of the overhead security cameras would fit the requirements but I don't know if they will interface easily with a PC.

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  • Windows XP doesn't recognize iPhone as a camera

    - by ines
    My iPhone 3GS doesn´t show up in the Scanners and Cameras tool when I connect it via USB to Windows XP. Nor does the Camera Wizard pop up. How do I make Windows XP detect the device as a Camera? I currently have no way of downloading photos from the iPhone to my computer. iTunes does recognize the device, but it doesn't offer a way to synchronize photos. Thanks for your help.

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  • Computer Networks UNISA - Chap 15 &ndash; Network Management

    - by MarkPearl
    After reading this section you should be able to Understand network management and the importance of documentation, baseline measurements, policies, and regulations to assess and maintain a network’s health. Manage a network’s performance using SNMP-based network management software, system and event logs, and traffic-shaping techniques Identify the reasons for and elements of an asset managements system Plan and follow regular hardware and software maintenance routines Fundamentals of Network Management Network management refers to the assessment, monitoring, and maintenance of all aspects of a network including checking for hardware faults, ensuring high QoS, maintaining records of network assets, etc. Scope of network management differs depending on the size and requirements of the network. All sub topics of network management share the goals of enhancing the efficiency and performance while preventing costly downtime or loss. Documentation The way documentation is stored may vary, but to adequately manage a network one should at least record the following… Physical topology (types of LAN and WAN topologies – ring, star, hybrid) Access method (does it use Ethernet 802.3, token ring, etc.) Protocols Devices (Switches, routers, etc) Operating Systems Applications Configurations (What version of operating system and config files for serve / client software) Baseline Measurements A baseline is a report of the network’s current state of operation. Baseline measurements might include the utilization rate for your network backbone, number of users logged on per day, etc. Baseline measurements allow you to compare future performance increases or decreases caused by network changes or events with past network performance. Obtaining baseline measurements is the only way to know for certain whether a pattern of usage has changed, or whether a network upgrade has made a difference. There are various tools available for measuring baseline performance on a network. Policies, Procedures, and Regulations Following rules helps limit chaos, confusion, and possibly downtime. The following policies and procedures and regulations make for sound network management. Media installations and management (includes designing physical layout of cable, etc.) Network addressing policies (includes choosing and applying a an addressing scheme) Resource sharing and naming conventions (includes rules for logon ID’s) Security related policies Troubleshooting procedures Backup and disaster recovery procedures In addition to internal policies, a network manager must consider external regulatory rules. Fault and Performance Management After documenting every aspect of your network and following policies and best practices, you are ready to asses you networks status on an on going basis. This process includes both performance management and fault management. Network Management Software To accomplish both fault and performance management, organizations often use enterprise-wide network management software. There various software packages that do this, each collect data from multiple networked devices at regular intervals, in a process called polling. Each managed device runs a network management agent. So as not to affect the performance of a device while collecting information, agents do not demand significant processing resources. The definition of a managed devices and their data are collected in a MIB (Management Information Base). Agents communicate information about managed devices via any of several application layer protocols. On modern networks most agents use SNMP which is part of the TCP/IP suite and typically runs over UDP on port 161. Because of the flexibility and sophisticated network management applications are a challenge to configure and fine-tune. One needs to be careful to only collect relevant information and not cause performance issues (i.e. pinging a device every 5 seconds can be a problem with thousands of devices). MRTG (Multi Router Traffic Grapher) is a simple command line utility that uses SNMP to poll devices and collects data in a log file. MRTG can be used with Windows, UNIX and Linux. System and Event Logs Virtually every condition recognized by an operating system can be recorded. This is typically done using event logs. In Windows there is a GUI event log viewer. Similar information is recorded in UNIX and Linux in a system log. Much of the information collected in event logs and syslog files does not point to a problem, even if it is marked with a warning so it is important to filter your logs appropriately to reduce the noise. Traffic Shaping When a network must handle high volumes of network traffic, users benefit from performance management technique called traffic shaping. Traffic shaping involves manipulating certain characteristics of packets, data streams, or connections to manage the type and amount of traffic traversing a network or interface at any moment. Its goals are to assure timely delivery of the most important traffic while offering the best possible performance for all users. Several types of traffic prioritization exist including prioritizing traffic according to any of the following characteristics… Protocol IP address User group DiffServr VLAN tag in a Data Link layer frame Service or application Caching In addition to traffic shaping, a network or host might use caching to improve performance. Caching is the local storage of frequently needed files that would otherwise be obtained from an external source. By keeping files close to the requester, caching allows the user to access those files quickly. The most common type of caching is Web caching, in which Web pages are stored locally. To an ISP, caching is much more than just convenience. It prevents a significant volume of WAN traffic, thus improving performance and saving money. Asset Management Another key component in managing networks is identifying and tracking its hardware. This is called asset management. The first step to asset management is to take an inventory of each node on the network. You will also want to keep records of every piece of software purchased by your organization. Asset management simplifies maintaining and upgrading the network chiefly because you know what the system includes. In addition, asset management provides network administrators with information about the costs and benefits of certain types of hardware or software. Change Management Networks are always in a stage of flux with various aspects including… Software changes and patches Client Upgrades Shared Application Upgrades NOS Upgrades Hardware and Physical Plant Changes Cabling Upgrades Backbone Upgrades For a detailed explanation on each of these read the textbook (Page 750 – 761)

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  • "Could not claim interface on camera: -6" when trying to connect usb camera (Kinect)

    - by rzetterberg
    I have installed the freenect library from openkinect.org. With that library there is a demo application which you can run from the terminal to test out the Kinect. However when I run this command I get the following output: richard@behemoth:~$ sudo freenect-glview Kinect camera test Number of devices found: 1 Could not claim interface on camera: -6 Could not open device This particular error is thrown by the library libusb by the function libusb_claim_interface and the error -6 corresponds to the LIBUSB_ERROR_BUSY. So my guess is that it has something to do with mounting the usb, rather than specifically the freenect library or the Kinect itself. So my question is how can I find out what resource is using this interface and how can I free it so that I can access it? Edit: What I have tried so far (just to be sure): Rebooted Plugged-out, plugged-in Tried different usb ports Restarted udev Additional information that might be useful: /etc/fstab: # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda1 during installation UUID=1c73f217-ac8d-451b-8390-7a680628a856 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=bb49bd29-07ec-45a0-bbab-46fb8362b06b none swap sw 0 0 sudo uname -r: Linux behemoth 3.0.0-14-generic-pae #23-Ubuntu SMP Mon Nov 21 22:07:10 UTC 2011 i686 i686 i386 GNU/Linux cat /etc/lsb-release DISTRIB_ID=Ubuntu DISTRIB_RELEASE=11.10 DISTRIB_CODENAME=oneiric DISTRIB_DESCRIPTION="Ubuntu 11.10"

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  • How to get rid of auto-generated sequence number in network's device name in Windows?

    - by Piotr Dobrogost
    Every time one plugs in the same usb wireless adapter in a new usb port, Windows creates new network device with auto-generated sequence number which looks like this Wireless-N USB Network Adapter #2, Wireless-N USB Network Adapter #3, ... The name of a device is being displayed as part of network's information in Control Panel|Network Connections. How can I get rid of this sequence number? I found out device name which is displayed in network's information is kept in the FriendlyName REG_SZ value under HKEY_LOCAL_MACHINE\SYSTEM\ControlSet001\Enum\USB\VID_[device specific string]\[usb port specific string] However when I try to modify this value I get error Cannot edit FriendlyName: Error writing the value's new contents. I tried to delete extra keys under HKEY_LOCAL_MACHINE\SYSTEM\ControlSet001\Enum\USB\VID_13B1&PID_0029 but got Cannot delete KEY NAME: Error while deleting key. error. Trying to solve this problem I followed this answer but trying to change owner with Replace owner on subcontainers and objects option checked I got this error - Registry Editor could not set owner on the currently selected, or some of its subkeys. To find out which subkey is the source of problem I tried changing owner of each subkey. After successfully changing owner of Properites subkey I saw it has subkeys which were previously hidden. Now trying to change owner of these subkeys looks like this: Any idea how to delete these keys?

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  • How do I have to take into account the direction in which the camera is facing when creating a first person strafe (left/right) movement

    - by Chris
    This is the code I am currently using, and it works great, except for the strafe always causes the camera to move along the X axis which is not relative to the direction in which the camera is actually facing. As you can see currently only the x location is updated: [delta * -1, 0, 0] How should I take into account the direction in which the camera is facing (I have the camera's target x,y,z) when creating a first person strafe (left/right) movement? case 'a': var eyeOriginal = g_eye; var targetOriginal = g_target; var viewEye = g_math.subVector(g_eye, g_target); var viewTarget = g_math.subVector(g_target, g_eye); viewEye = g_math.addVector([delta * -1, 0, 0], viewEye); viewTarget = g_math.addVector([delta * -1, 0, 0], viewTarget); g_eye = g_math.addVector(viewEye, targetOriginal); g_target = g_math.addVector(viewTarget, eyeOriginal); break; case 'd': var eyeOriginal = g_eye; var targetOriginal = g_target; var viewEye = g_math.subVector(g_eye, g_target); var viewTarget = g_math.subVector(g_target, g_eye); viewEye = g_math.addVector([delta, 0, 0], viewEye); viewTarget = g_math.addVector([delta, 0, 0], viewTarget); g_eye = g_math.addVector(viewEye, targetOriginal); g_target = g_math.addVector(viewTarget, eyeOriginal); break;

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  • Copying photos from camera stalls - how to track down issue?

    - by Hamish Downer
    When I copy files from my camera (connected via USB) to the SSD in my laptop a few files get copied and then the copy stalls. I'm not sure why, any ideas or things to investigate appreciated, or bug reports to go and look at. I have read this answer - the camera (Canon 40D in case that matters) mounts fine using gvfs. I can see the photos in Nautilus, or in the terminal (in /run/user/username/gvfs/... ) and I can copy a few photos, but not many. Using the terminal or Nautilus the process hangs until the camera goes to sleep. Digikam fails to copy any at all, as does Rapid Photo Downloader. Shotwell did manage it in the end, but that is very much a work around for me. I have disabled thumbnail generation by nautilus. Load average stays about 1 while this is happening, while CPU usage is half idle, half wait (and a little user/sys for other programs). None of the programs at the top of the cpu list in top are related to copying photos. There is not much in the logs - from /var/log/syslog Dec 2 16:20:52 mishtop dbus[945]: [system] Activating service name='org.freedesktop.UDisks' (using servicehelper) Dec 2 16:20:52 mishtop dbus[945]: [system] Successfully activated service 'org.freedesktop.UDisks' Dec 2 16:21:24 mishtop kernel: [ 2297.180130] usb 2-2: new high-speed USB device number 4 using ehci_hcd Dec 2 16:21:24 mishtop kernel: [ 2297.314272] usb 2-2: New USB device found, idVendor=04a9, idProduct=3146 Dec 2 16:21:24 mishtop kernel: [ 2297.314278] usb 2-2: New USB device strings: Mfr=1, Product=2, SerialNumber=0 Dec 2 16:21:24 mishtop kernel: [ 2297.314283] usb 2-2: Product: Canon Digital Camera Dec 2 16:21:24 mishtop kernel: [ 2297.314287] usb 2-2: Manufacturer: Canon Inc. Dec 2 16:21:24 mishtop mtp-probe: checking bus 2, device 4: "/sys/devices/pci0000:00/0000:00:1d.7/usb2/2-2" Dec 2 16:21:24 mishtop mtp-probe: bus: 2, device: 4 was not an MTP device This problem has only started recently and I've had all the hardware for ages. I have also recently upgraded to 12.10, though I'm not sure if the problem started when I upgraded or after the upgrade. I also note this similar question but it is currently unanswered and I'm providing more detail

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  • Software for handling camera RAW-files

    - by Eikern
    I use a digital SLR as most other photographers do today and have quickly realised that capturing images using camera-RAW files is the way to go. Personally I use Adobe Lightroom to handle my photo library, but I know there are other software available like Apple Aperture. These applications are quite hard to use for a novice, and are quite expensive too. I've often recommended other photographers to switch to camera-raw, but they won't do it because Windows can't handle it natively. Are there any free or cheaper applications out there that can do simple file handling and adjustments? Preferably so simple that my mom can do it. I know Nikon offers a codec that allows you to view NEF-files natively inside Windows, but still limits the uses of the file and slows the system down if the file is big. Does anybody know of a drag-and-drop application that converts camera-raw to JPG on-the-fly? In case I or someone would need to upload an image to the web or use it inside a word-document. Thanks.

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  • Remotely viewing IP camera on Belkin N450 DB router

    - by Mike Miller
    I need to setup a wireless IP camera (Trendnet TV-IP501W) on my network so that it is remotely visible from anywhere. Right now I successfully connected it to my home network but nothing else. My router is a Belkin N450 DB. Any help would be much appreciated, including what this would be referred to as so I could more easily ask another forum. I believe it is something like "port forwarding" but I'm not sure. Ok, I believe I found this in the "virtual servers" section. It asks for enabling with a check box, description, inbound port, type, private IP, & private port. In that order I have checked enabling, "camera", 150, TCP, 81, and 81? I'm assuming inbound ports are the numbers I use for the home network - xxx.xxx.x.150 and the 81 was for private. I used my WAN IP and added :81 and .81 but didn't get it. What am I doing wrong? Ok, I believe I found this in the "virtual servers" section. It asks for enabling with a check box, description, inbound port, type, private IP, & private port. In that order I have checked enabling, "camera", 150, TCP, 81, and 81? I'm assuming inbound ports are the numbers I use for the home network - xxx.xxx.x.150 and the 81 was for private. I used my WAN IP and added :81 and .81 but didn't get it. What am I doing wrong?

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  • How to draw an overlay on a SurfaceView used by Camera on Android?

    - by Cristian Castiblanco
    I have a simple program that draws the preview of the Camera into a SurfaceView. What I'm trying to do is using the onPreviewFrame method, which is invoked each time a new frame is drawn into the SurfaceView, in order to execute the invalidate method which is supposed to invoke the onDraw method. In fact, the onDraw method is being invoked, but nothing there is being printed (I guess the camera preview is overwriting the text I'm trying to draw). This is a simplify version of the SurfaceView subclass I have: public class Superficie extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; public Camera camera; Superficie(Context context) { super(context); mHolder = getHolder(); mHolder.addCallback(this); mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceCreated(final SurfaceHolder holder) { camera = Camera.open(); try { camera.setPreviewDisplay(holder); camera.setPreviewCallback(new PreviewCallback() { public void onPreviewFrame(byte[] data, Camera arg1) { invalidar(); } }); } catch (IOException e) {} } public void invalidar(){ invalidate(); } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { Camera.Parameters parameters = camera.getParameters(); parameters.setPreviewSize(w, h); camera.setParameters(parameters); camera.startPreview(); } @Override public void draw(Canvas canvas) { super.draw(canvas); // nothing gets drawn :( Paint p = new Paint(Color.RED); canvas.drawText("PREVIEW", canvas.getWidth() / 2, canvas.getHeight() / 2, p); } }

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  • Android: Unregister camera button

    - by niko
    Hi, I tried to bind some actions to a camera button: videoPreview.setOnKeyListener(new OnKeyListener(){ public boolean onKey(View v, int keyCode, KeyEvent event){ if(event.getAction() == KeyEvent.ACTION_DOWN) { switch(keyCode) { case KeyEvent.KEYCODE_CAMERA: //videoPreview.onCapture(settings); onCaptureButton(); ... } } return false; } }); Pressing the button however the application crashes because the original Camera application starts. Does anyone know how to prevent Camera application start when the camera button is pressed?

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  • Detecting iPhone camera orientation

    - by Stephen Petschulat
    I'm getting inconsistent results depending on whether I get the image directly from the camera in the callback or choosing it from the camera roll. In the UIImagePickerControllerDelegate callback method, the UIImage.imageOrientation comes up as UIImageOrientationRight no matter how the photo is taken. When reading it off the Camera Roll, a landscape shot (turned left) comes up UIImageOrientationUp while a portrait shot comes up UIImageOrientationRight. How can I reliably get the camera orientation in both situations?

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  • Texturing Issue when Overlaying images onto Camera preview SurfaceView

    - by Dervis Suleyman
    I am in the process of making an augmented reality application and I have successfully overlaid a 3d cube over a camera surface view. The Issue now is when I add a Texture the cube then flickers(with the texture on it) and disappears leaving the camera preview upon further research i discovered that the cube with the texture was disappearing behind the Camera preview. My Question is has anyone else had this issue and if yes what approach did you take to solve this. Heres another strange Issue when i take a print screen the cube is on-top of the camera Preview

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  • Network Manager kicks off abruptly

    - by Vijay Selvaraj
    I have installed Ubuntu 10.10 and trying to connect with my ADSL Wireless broadband internet modem using Linksys WUSB600N receiver. The good news is the OS is able to detect my wifi network and I am able to hook to network over WPA authentication with basic settings. But the network goes off abruptly and never connects again until I reboot the machine. I have Windows 7 as dual boot on my machine. The same adapter works perfectly with Windows 7 but not in Ubuntu. Is there anything in need to tweak to make things working or do I need to try any other better network manager on Ubuntu?

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  • How do I disable network connection at prelogin?

    - by ProGNOMmers
    --- This question is related to Ubuntu 12.10, since previous versions did not connect to network before login --- I had a bad boot today: the Ubuntu screen was blocked at startup time, after a green [OK] and a white blinking underscore. In recovery mode I figured out the problem: NetworkManager hung trying to connect to a wireless network that wasn't available anymore, and so I couldn't reach the prelogin level. Anyway: I really don't like that the pc connects to a network before the user logging in. How is it possible to disable it?

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  • Handling cameras in a large scale game engine

    - by Hannesh
    What is the correct, or most elegant, way to manage cameras in large game engines? Or should I ask, how does everybody else do it? The methods I can think of are: Binding cameras straight to the engine; if someone needs to render something, they bind their own camera to the graphics engine which is in use until another camera is bound. A camera stack; a small task can push its own camera onto the stack, and pop it off at the end to return to the "main" camera. Attaching a camera to a shader; Every shader has exactly one camera bound to it, and when the shader is used, that camera is set by the engine when the shader is in use. This allows me to implement a bunch of optimizations on the engine side. Are there other ways to do it?

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  • Configuring Network without Default Gateway

    - by Homayoon
    I'm trying to connect my desktop and laptop using an ethernet connection. I usually configure network from the command line but this time I decided to give Network Manager a try, so I went to Network Connections, and selected manual IP configuration. At first I left the default gateway field blank, since I don't need a default gateway. Turned out network manager doesn't let me save the connection unless I enter that field, but entering a phony gateway messes up with my Internet connection. Anyway to do this setup?

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  • Start & Stop internet connexion without broking Network Manager

    - by user3634569
    I am on Precise. I used this command (with an alias), to close the network, dbus-send --system --print-reply --reply-timeout=120000 --type=method_call --dest=org.freedesktop.NetworkManager /org/freedesktop/NetworkManager org.freedesktop.NetworkManager stop it worked, now I have to use dbus-send --system --print-reply --reply-timeout=120000 --type=method_call --dest=org.freedesktop.NetworkManager /org/freedesktop/NetworkManager org.freedesktop.NetworkManager.Sleep boolean:true it work but not so well, sometimes I can't restart the network and NetworkManager is blocked too and strange errors even GUI freeze . What I need is a command line which close the network and don't mess with Network Manager, maybe with the routing table or what else.

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