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  • UITextfield check if its a number

    - by Jacob
    Hi, How can I check if a user enters a number in my UITextField. Basically its a mark im accepting between 0-100 and it can be a decimal....I heard i can try to convert it to a NSNumber type and see if it returns null. Not suree Any help would be appreciated. I have tried if(grade.text doubleValue] == 0){ //Not a number } but then it still can accept "23f". Thanks

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  • iPhone crash on CoreData save

    - by davetron5000
    This is a different situation than this question, as the solution provided doesn't work and the stack is different. Periodical crash when I save data using coredata. The stack trace isn't 100% clear on where this is happening, but I'm certain it's this routine that's being called. It's either the save: in this method or the one following. Code: -(void)saveWine { if ([self validInfo]) { Wine *wine = (Wine *)wineToEdit; if (wine == nil) { wine = (Wine *)[NSEntityDescription insertNewObjectForEntityForName:@"Wine" inManagedObjectContext:self.managedObjectContext]; } wine.uuid = [Utils createUUID]; wine.name = self.wineNameField.text; wine.vineyard = self.vineyardField.text; wine.vintage = [[self numberFormatter] numberFromString:self.vintageField.text]; wine.timeStamp = [NSDate date]; wine.rating = [NSNumber numberWithInt:self.ratingControl.selectedSegmentIndex]; wine.partnerRating = [NSNumber numberWithInt:self.partnerRatingControl.selectedSegmentIndex]; wine.varietal = self.currentVarietal; wine.tastingNotes = self.currentTastingNotes; wine.dateTasted = self.currentDateTasted; wine.tastingLocation = [[ReferenceDataAccessor defaultReferenceDataAccessor] addEntityForType:TASTING_LOCATION withName:self.currentWhereTasted]; id type = [[ReferenceDataAccessor defaultReferenceDataAccessor] entityForType:WINE_TYPE withOrdinal:self.typeControl.selectedSegmentIndex]; wine.type = type; NSError *error; NSLog(@"Saving %@",wine); if (![self.managedObjectContext save:&error]) { [Utils showAlertMessage:@"There was a problem saving your wine; try restarting the app" withTitle:@"Problem saving"]; NSLog(@"Error while saving new wine %@, %@", error, [error userInfo]); } } else { NSLog(@"ERROR - someone is calling saveWine with invalid info!!"); } } Code for addEntityForType:withName:: -(id)addEntityForType:(NSString *)type withName:(NSString *)name { if ([Utils isStringBlank:name]) { return nil; } id existing = [[ReferenceDataAccessor defaultReferenceDataAccessor] entityForType:type withName:name]; if (existing != nil) { NSLog(@"%@ with name %@ already exists",type,name); return existing; } NSManagedObject *newEntity = [NSEntityDescription insertNewObjectForEntityForName:type inManagedObjectContext:self.managedObjectContext]; [newEntity setValue:name forKey:@"name"]; NSError *error; if (![self.managedObjectContext save:&error]) { [Utils showAlertMessage:[NSString stringWithFormat:@"There was a problem saving a %@",type] withTitle:@"Database Probem"]; [Utils logErrorFully:error forOperation:[NSString stringWithFormat:@"saving new %@",type ]]; } return newEntity; } Stack trace: Thread 0 Crashed: 0 libSystem.B.dylib 0x311de2d4 __kill + 8 1 libSystem.B.dylib 0x311de2c4 kill + 4 2 libSystem.B.dylib 0x311de2b6 raise + 10 3 libSystem.B.dylib 0x311f2d72 abort + 50 4 libstdc++.6.dylib 0x301dea20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x319a2594 _objc_terminate + 104 6 libstdc++.6.dylib 0x301dcdf2 __cxxabiv1::__terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x301dce46 std::terminate() + 10 8 libstdc++.6.dylib 0x301dcf16 __cxa_throw + 78 9 libobjc.A.dylib 0x319a14c4 objc_exception_throw + 64 10 CoreData 0x3526e83e -[NSManagedObjectContext save:] + 1098 11 Wine Brain 0x0000651e 0x1000 + 21790 12 Wine Brain 0x0000525c 0x1000 + 16988 13 Wine Brain 0x00004894 0x1000 + 14484 14 Wine Brain 0x00008716 0x1000 + 30486 15 CoreFoundation 0x31477fe6 -[NSObject(NSObject) performSelector:withObject:withObject:] + 18 16 UIKit 0x338c14a6 -[UIApplication sendAction:to:from:forEvent:] + 78 17 UIKit 0x3395c7ae -[UIBarButtonItem(UIInternal) _sendAction:withEvent:] + 86 18 CoreFoundation 0x31477fe6 -[NSObject(NSObject) performSelector:withObject:withObject:] + 18 19 UIKit 0x338c14a6 -[UIApplication sendAction:to:from:forEvent:] + 78 20 UIKit 0x338c1446 -[UIApplication sendAction:toTarget:fromSender:forEvent:] + 26 21 UIKit 0x338c1418 -[UIControl sendAction:to:forEvent:] + 32 22 UIKit 0x338c116a -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 350 23 UIKit 0x338c19c8 -[UIControl touchesEnded:withEvent:] + 336 24 UIKit 0x338b734e -[UIWindow _sendTouchesForEvent:] + 362 25 UIKit 0x338b6cc8 -[UIWindow sendEvent:] + 256 26 UIKit 0x338a1fc0 -[UIApplication sendEvent:] + 292 27 UIKit 0x338a1900 _UIApplicationHandleEvent + 5084 28 GraphicsServices 0x35d66efc PurpleEventCallback + 660 29 CoreFoundation 0x314656f8 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 20 30 CoreFoundation 0x314656bc __CFRunLoopDoSource1 + 160 31 CoreFoundation 0x31457f76 __CFRunLoopRun + 514 32 CoreFoundation 0x31457c80 CFRunLoopRunSpecific + 224 33 CoreFoundation 0x31457b88 CFRunLoopRunInMode + 52 34 GraphicsServices 0x35d664a4 GSEventRunModal + 108 35 GraphicsServices 0x35d66550 GSEventRun + 56 36 UIKit 0x338d5322 -[UIApplication _run] + 406 37 UIKit 0x338d2e8c UIApplicationMain + 664 38 Wine Brain 0x000021ba 0x1000 + 4538 39 Wine Brain 0x00002184 0x1000 + 4484 I have no idea why my app's memory locations aren't being symbolocated, but the code paths lead to only two manavedObjectContext save: calls. The time this happend, addEntityForType was called all the way through, creating a new object for the "whereTasted" entity, before the final save: on the entire wine object. When I go through the same procedure again, it works fine. This leads me to believe it's something to do with the app having been run for a while when adding a new location, but I'm not sure. Any thoughts on how I can debug this and get more info the next time this happens?

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  • CryptoExcercise Encryption/Decryption Problem

    - by venkat
    I am using apples "cryptoexcercise" (Security.Framework) in my application to encrypt and decrypt a data of numeric value. When I give the input 950,128 the values got encrypted, but it is not getting decrypted and exists with the encrypted value only. This happens only with the mentioned numeric values. Could you please check this issue and give the solution to solve this problem? here is my code (void)testAsymmetricEncryptionAndDecryption { uint8_t *plainBuffer; uint8_t *cipherBuffer; uint8_t *decryptedBuffer; const char inputString[] = "950"; int len = strlen(inputString); if (len > BUFFER_SIZE) len = BUFFER_SIZE-1; plainBuffer = (uint8_t *)calloc(BUFFER_SIZE, sizeof(uint8_t)); cipherBuffer = (uint8_t *)calloc(CIPHER_BUFFER_SIZE, sizeof(uint8_t)); decryptedBuffer = (uint8_t *)calloc(BUFFER_SIZE, sizeof(uint8_t)); strncpy( (char *)plainBuffer, inputString, len); NSLog(@"plain text : %s", plainBuffer); [self encryptWithPublicKey:(UInt8 *)plainBuffer cipherBuffer:cipherBuffer]; NSLog(@"encrypted data: %s", cipherBuffer); [self decryptWithPrivateKey:cipherBuffer plainBuffer:decryptedBuffer]; NSLog(@"decrypted data: %s", decryptedBuffer); free(plainBuffer); free(cipherBuffer); free(decryptedBuffer); } (void)encryptWithPublicKey:(uint8_t *)plainBuffer cipherBuffer:(uint8_t *)cipherBuffer { OSStatus status = noErr; size_t plainBufferSize = strlen((char *)plainBuffer); size_t cipherBufferSize = CIPHER_BUFFER_SIZE; NSLog(@"SecKeyGetBlockSize() public = %d", SecKeyGetBlockSize([self getPublicKeyRef])); // Error handling // Encrypt using the public. status = SecKeyEncrypt([self getPublicKeyRef], PADDING, plainBuffer, plainBufferSize, &cipherBuffer[0], &cipherBufferSize ); NSLog(@"encryption result code: %d (size: %d)", status, cipherBufferSize); NSLog(@"encrypted text: %s", cipherBuffer); } (void)decryptWithPrivateKey:(uint8_t *)cipherBuffer plainBuffer:(uint8_t *)plainBuffer { OSStatus status = noErr; size_t cipherBufferSize = strlen((char *)cipherBuffer); NSLog(@"decryptWithPrivateKey: length of buffer: %d", BUFFER_SIZE); NSLog(@"decryptWithPrivateKey: length of input: %d", cipherBufferSize); // DECRYPTION size_t plainBufferSize = BUFFER_SIZE; // Error handling status = SecKeyDecrypt([self getPrivateKeyRef], PADDING, &cipherBuffer[0], cipherBufferSize, &plainBuffer[0], &plainBufferSize ); NSLog(@"decryption result code: %d (size: %d)", status, plainBufferSize); NSLog(@"FINAL decrypted text: %s", plainBuffer); } (SecKeyRef)getPublicKeyRef { OSStatus sanityCheck = noErr; SecKeyRef publicKeyReference = NULL; if (publicKeyRef == NULL) { NSMutableDictionary *queryPublicKey = [[NSMutableDictionary alloc] init]; // Set the public key query dictionary. [queryPublicKey setObject:(id)kSecClassKey forKey:(id)kSecClass]; [queryPublicKey setObject:publicTag forKey:(id)kSecAttrApplicationTag]; [queryPublicKey setObject:(id)kSecAttrKeyTypeRSA forKey:(id)kSecAttrKeyType]; [queryPublicKey setObject:[NSNumber numberWithBool:YES] forKey:(id)kSecReturnRef]; // Get the key. sanityCheck = SecItemCopyMatching((CFDictionaryRef)queryPublicKey, (CFTypeRef *)&publicKeyReference); if (sanityCheck != noErr) { publicKeyReference = NULL; } [queryPublicKey release]; } else { publicKeyReference = publicKeyRef; } return publicKeyReference; } (SecKeyRef)getPrivateKeyRef { OSStatus resultCode = noErr; SecKeyRef privateKeyReference = NULL; if(privateKeyRef == NULL) { NSMutableDictionary * queryPrivateKey = [[NSMutableDictionary alloc] init]; // Set the private key query dictionary. [queryPrivateKey setObject:(id)kSecClassKey forKey:(id)kSecClass]; [queryPrivateKey setObject:privateTag forKey:(id)kSecAttrApplicationTag]; [queryPrivateKey setObject:(id)kSecAttrKeyTypeRSA forKey:(id)kSecAttrKeyType]; [queryPrivateKey setObject:[NSNumber numberWithBool:YES] forKey:(id)kSecReturnRef]; // Get the key. resultCode = SecItemCopyMatching((CFDictionaryRef)queryPrivateKey, (CFTypeRef *)&privateKeyReference); NSLog(@"getPrivateKey: result code: %d", resultCode); if(resultCode != noErr) { privateKeyReference = NULL; } [queryPrivateKey release]; } else { privateKeyReference = privateKeyRef; } return privateKeyReference; }

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  • Core Plot never stops asking for data, hangs device

    - by Ben Collins
    I'm trying to set up a core plot that looks somewhat like the AAPLot example on the core-plot wiki. I have set up my plot like this: - (void)initGraph:(CPXYGraph*)graph forDays:(NSUInteger)numDays { self.cplhView.hostedLayer = graph; graph.paddingLeft = 30.0; graph.paddingTop = 20.0; graph.paddingRight = 30.0; graph.paddingBottom = 20.0; CPXYPlotSpace *plotSpace = (CPXYPlotSpace*)graph.defaultPlotSpace; plotSpace.xRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(0) length:CPDecimalFromFloat(numDays)]; plotSpace.yRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(0) length:CPDecimalFromFloat(1)]; CPLineStyle *lineStyle = [CPLineStyle lineStyle]; lineStyle.lineColor = [CPColor blackColor]; lineStyle.lineWidth = 2.0f; // Axes NSLog(@"Setting up axes"); CPXYAxisSet *xyAxisSet = (id)graph.axisSet; CPXYAxis *xAxis = xyAxisSet.xAxis; // xAxis.majorIntervalLength = CPDecimalFromFloat(7); // xAxis.minorTicksPerInterval = 7; CPXYAxis *yAxis = xyAxisSet.yAxis; // yAxis.majorIntervalLength = CPDecimalFromFloat(0.1); // Line plot with gradient fill NSLog(@"Setting up line plot"); CPScatterPlot *dataSourceLinePlot = [[[CPScatterPlot alloc] initWithFrame:graph.bounds] autorelease]; dataSourceLinePlot.identifier = @"Data Source Plot"; dataSourceLinePlot.dataLineStyle = nil; dataSourceLinePlot.dataSource = self; [graph addPlot:dataSourceLinePlot]; CPColor *areaColor = [CPColor colorWithComponentRed:1.0 green:1.0 blue:1.0 alpha:0.6]; CPGradient *areaGradient = [CPGradient gradientWithBeginningColor:areaColor endingColor:[CPColor clearColor]]; areaGradient.angle = -90.0f; CPFill *areaGradientFill = [CPFill fillWithGradient:areaGradient]; dataSourceLinePlot.areaFill = areaGradientFill; dataSourceLinePlot.areaBaseValue = CPDecimalFromString(@"320.0"); // OHLC plot NSLog(@"OHLC Plot"); CPLineStyle *whiteLineStyle = [CPLineStyle lineStyle]; whiteLineStyle.lineColor = [CPColor whiteColor]; whiteLineStyle.lineWidth = 1.0f; CPTradingRangePlot *ohlcPlot = [[[CPTradingRangePlot alloc] initWithFrame:graph.bounds] autorelease]; ohlcPlot.identifier = @"OHLC"; ohlcPlot.lineStyle = whiteLineStyle; ohlcPlot.stickLength = 2.0f; ohlcPlot.plotStyle = CPTradingRangePlotStyleOHLC; ohlcPlot.dataSource = self; NSLog(@"Data source set, adding plot"); [graph addPlot:ohlcPlot]; } And my delegate methods like this: #pragma mark - #pragma mark CPPlotdataSource Methods - (NSUInteger)numberOfRecordsForPlot:(CPPlot *)plot { NSUInteger maxCount = 0; NSLog(@"Getting number of records."); if (self.data1 && [self.data1 count] > maxCount) { maxCount = [self.data1 count]; } if (self.data2 && [self.data2 count] > maxCount) { maxCount = [self.data2 count]; } if (self.data3 && [self.data3 count] > maxCount) { maxCount = [self.data3 count]; } NSLog(@"%u records", maxCount); return maxCount; } - (NSNumber *)numberForPlot:(CPPlot *)plot field:(NSUInteger)fieldEnum recordIndex:(NSUInteger)index { NSLog(@"Getting record @ idx %u", index); return [NSNumber numberWithInt:index]; } All the code above is in the view controller for the view hosting the plot, and when initGraph is called, numDays is 30. I realize of course that this plot, if it even worked, would look nothing like the AAPLot example. The problem I'm having is that the view is never shown. It finished loading because viewDidLoad is the method that calls initGraph above, and the NSLog statements indicate that initGraph finishes. What's strange is that I return a value of 54 from numberOfRecordsForPlot, but the plot asks for more than 54 data points. in fact, it never stops asking. The NSLog statement in numberForPlot:field:recordIndex prints forever, going from 0 to 54 and then looping back around and continuing. What's going on? Why won't the plot stop asking for data and draw itself?

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  • Help needed with drawRect:

    - by Andrew Coad
    Hi, I'm having a fundamental issue with use of drawRect: Any advice would be greatly appreciated. The application needs to draw a variety of .png images at different times, sometimes with animation, sometimes without. A design goal that I was hoping to adhere to is to have the code inside drawRect: very simple and "dumb" - i.e. just do drawing and no other application logic. To draw the image I am using the drawAtPoint: method of UIImage. Since this method does not take a CGContext as a parameter, it can only be called within the drawRect: method. So I have: - (void)drawRect:(CGRect)rect { [firstImage drawAtPoint:CGPointMake(firstOffsetX, firstOffsetY)]; } All fine and dandy for one image. To draw multiple images (over time) the approach I have taken is to maintain an array of dictionaries with each dictionary containing an image, the point location to draw at and a flag to enable/suppress drawing for that image. I add dictionaries to the array over time and trigger drawing via the setNeedsDisplay: method of UIView. Use of an array of dictionaries allows me to completely reconstruct the entire display at any time. drawRect: now becomes: - (void)drawRect:(CGRect)rect { for (NSMutableDictionary *imageDict in [self imageDisplayList]) { if ([[imageDict objectForKey:@"needsDisplay"] boolValue]) { [[imageDict objectForKey:@"image"] drawAtPoint:[[imageDict objectForKey:@"location"] CGPointValue]]; [imageDict setValue:[NSNumber numberWithBool:NO] forKey:@"needsDisplay"]; } } } Still OK. The code is simple and compact. Animating this is where I run into problems. The first problem is where do I put the animation code? Do I put it in UIView or UIViewController? If in UIView, do I put it in drawRect: or elsewhere? Because the actual animation depends on the overall state of the application, I would need nested switch statements which, if put in drawRect:, would look something like this: - (void)drawRect:(CGRect)rect { for (NSMutableDictionary *imageDict in [self imageDisplayList]) { if ([[imageDict objectForKey:@"needsDisplay"] boolValue]) { switch ([self currentState]) { case STATE_1: switch ([[imageDict objectForKey:@"animationID"] intValue]) { case ANIMATE_FADE_IN: [self setAlpha:0.0]; [UIView beginAnimations:[[imageDict objectForKey:@"animationID"] intValue] context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:2]; [self setAlpha:1.0]; break; case ANIMATE_FADE_OUT: [self setAlpha:1.0]; [UIView beginAnimations:[[imageDict objectForKey:@"animationID"] intValue] context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; [UIView setAnimationDuration:2]; [self setAlpha:0.0]; break; case ANIMATE_OTHER: // similar code here break; default: break; } break; case STATE_2: // similar code here break; default: break; } [[imageDict objectForKey:@"image"] drawAtPoint:[[imageDict objectForKey:@"location"] CGPointValue]]; [imageDict setValue:[NSNumber numberWithBool:NO] forKey:@"needsDisplay"]; } } [UIView commitAnimations]; } In addition, to make multiple sequential animations work correctly, there would need to be an outer controlling mechanism involving the animation delegate animationDidStop: callback that would set the needsDisplay entries in the dictionaries to allow/suppress drawing (and animation). The point that we are at now is that it all starts to look very ugly. More specifically: drawRect: starts to bloat quickly and contain code that is not "just drawing" code the UIView needs implicit awareness of the application state the overall process of drawing is now spread across three methods at a minimum And on to the point of this post: how can I do this better? What would the experts out there recommend in terms of overall structure? How can I keep application state information out of the view? Am I looking at this problem from the wrong direction. Is there some completely different approach that I should consider?

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  • Javascript style objects in Objective-C

    - by awolf
    Background: I use a ton of NSDictionary objects in my iPhone and iPad code. I'm sick of the verbose way of getting/setting keys to these state dictionaries. So a little bit of an experiment: I just created a class I call Remap. Remap will take any arbitrary set[VariableName]:(NSObject *) obj selector and forward that message to a function that will insert obj into an internal NSMutableDictionary under the key [vairableName]. Remap will also take any (zero argument) arbitrary [variableName] selector and return the NSObject mapped in the NSMutableDictionary under the key [variableName]. e.g. Remap * remap = [[Remap alloc] init]; NSNumber * testNumber = [NSNumber numberWithInt:46]; [remap setTestNumber:testNumber]; testNumber = [remap testNumber]; [remap setTestString:@"test string"]; NSString * testString = [remap testString]; NSMutableDictionary * testDict = [NSMutableDictionary dictionaryWithObject:testNumber forKey:@"testNumber"]; [remap setTestDict:testDict]; testDict = [remap testDict]; where none of the properties testNumber, testString, or testDict are actually defined in Remap. The crazy thing? It works... My only question is how can I disable the "may not respond to " warnings for JUST accesses to Remap? P.S. : I'll probably end up scrapping this and going with macros since message forwarding is quite inefficient... but aside from that does anyone see other problems with Remap? Here's Remap's .m for those who are curious: #import "Remap.h" @interface Remap () @property (nonatomic, retain) NSMutableDictionary * _data; @end @implementation Remap @synthesize _data; - (void) dealloc { relnil(_data); [super dealloc]; } - (id) init { self = [super init]; if (self != nil) { NSMutableDictionary * dict = [[NSMutableDictionary alloc] init]; [self set_data:dict]; relnil(dict); } return self; } - (void)forwardInvocation:(NSInvocation *)anInvocation { NSString * selectorName = [NSString stringWithUTF8String: sel_getName([anInvocation selector])]; NSRange range = [selectorName rangeOfString:@"set"]; NSInteger numArguments = [[anInvocation methodSignature] numberOfArguments]; if (range.location == 0 && numArguments == 4) { //setter [anInvocation setSelector:@selector(setData:withKey:)]; [anInvocation setArgument:&selectorName atIndex:3]; [anInvocation invokeWithTarget:self]; } else if (numArguments == 3) { [anInvocation setSelector:@selector(getDataWithKey:)]; [anInvocation setArgument:&selectorName atIndex:2]; [anInvocation invokeWithTarget:self]; } } - (NSMethodSignature *) methodSignatureForSelector:(SEL) aSelector { NSString * selectorName = [NSString stringWithUTF8String: sel_getName(aSelector)]; NSMethodSignature * sig = [super methodSignatureForSelector:aSelector]; if (sig == nil) { NSRange range = [selectorName rangeOfString:@"set"]; if (range.location == 0) { sig = [self methodSignatureForSelector:@selector(setData:withKey:)]; } else { sig = [self methodSignatureForSelector:@selector(getDataWithKey:)]; } } return sig; } - (NSObject *) getDataWithKey: (NSString *) key { NSObject * returnValue = [[self _data] objectForKey:key]; return returnValue; } - (void) setData: (NSObject *) data withKey:(NSString *)key { if (key && [key length] >= 5 && data) { NSRange range; range.length = 1; range.location = 3; NSString * firstChar = [key substringWithRange:range]; firstChar = [firstChar lowercaseString]; range.length = [key length] - 5; // the 4 we have processed plus the training : range.location = 4; NSString * adjustedKey = [NSString stringWithFormat:@"%@%@", firstChar, [key substringWithRange:range]]; [[self _data] setObject:data forKey:adjustedKey]; } else { //assert? } } @end

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  • Return NSArray from NSDictionary

    - by Jon
    I have a fetch that returns an array with dictionary in it of an attribute of a core data object. Here is my previous question: Create Array From Attribute of NSObject From NSFetchResultsController This is the fetch: NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:entity]; [request setResultType:NSDictionaryResultType]; [request setReturnsDistinctResults:NO]; //set to YES if you only want unique values of the property [request setPropertiesToFetch :[NSArray arrayWithObject:@"timeStamp"]]; //name(s) of properties you want to fetch // Execute the fetch. NSError *error; NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error]; When I log the NSArray data, I get this: The content of data is( { timeStamp = "2011-06-14 21:30:03 +0000"; }, { timeStamp = "2011-06-16 21:00:18 +0000"; }, { timeStamp = "2011-06-11 21:00:18 +0000"; }, { timeStamp = "2011-06-23 19:53:35 +0000"; }, { timeStamp = "2011-06-21 19:53:35 +0000"; } ) What I want is an array with this format: [NSArray arrayWithObjects: @"2011-11-01 00:00:00 +0000", @"2011-12-01 00:00:00 +0000", nil];' Edit: This is the method for which I want to replace the data array with my new data array: - (NSArray*)calendarMonthView:(TKCalendarMonthView *)monthView marksFromDate:(NSDate *)startDate toDate:(NSDate *)lastDate { NSLog(@"calendarMonthView marksFromDate toDate"); NSLog(@"Make sure to update 'data' variable to pull from CoreData, website, User Defaults, or some other source."); // When testing initially you will have to update the dates in this array so they are visible at the // time frame you are testing the code. NSArray *data = [NSArray arrayWithObjects: @"2011-01-01 00:00:00 +0000", @"2011-12-01 00:00:00 +0000", nil]; // Initialise empty marks array, this will be populated with TRUE/FALSE in order for each day a marker should be placed on. NSMutableArray *marks = [NSMutableArray array]; // Initialise calendar to current type and set the timezone to never have daylight saving NSCalendar *cal = [NSCalendar currentCalendar]; [cal setTimeZone:[NSTimeZone timeZoneForSecondsFromGMT:0]]; // Construct DateComponents based on startDate so the iterating date can be created. // Its massively important to do this assigning via the NSCalendar and NSDateComponents because of daylight saving has been removed // with the timezone that was set above. If you just used "startDate" directly (ie, NSDate *date = startDate;) as the first // iterating date then times would go up and down based on daylight savings. NSDateComponents *comp = [cal components:(NSMonthCalendarUnit | NSMinuteCalendarUnit | NSYearCalendarUnit | NSDayCalendarUnit | NSWeekdayCalendarUnit | NSHourCalendarUnit | NSSecondCalendarUnit) fromDate:startDate]; NSDate *d = [cal dateFromComponents:comp]; // Init offset components to increment days in the loop by one each time NSDateComponents *offsetComponents = [[NSDateComponents alloc] init]; [offsetComponents setDay:1]; // for each date between start date and end date check if they exist in the data array while (YES) { // Is the date beyond the last date? If so, exit the loop. // NSOrderedDescending = the left value is greater than the right if ([d compare:lastDate] == NSOrderedDescending) { break; } // If the date is in the data array, add it to the marks array, else don't if ([data containsObject:[d description]]) { [marks addObject:[NSNumber numberWithBool:YES]]; } else { [marks addObject:[NSNumber numberWithBool:NO]]; } // Increment day using offset components (ie, 1 day in this instance) d = [cal dateByAddingComponents:offsetComponents toDate:d options:0]; } [offsetComponents release]; return [NSArray arrayWithArray:marks]; }

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  • Why 'initWithObjectsAndKeys:' doesn't throw a casting warning? (NSDictionary)

    - by rubdottocom
    Sorry if the question isn't correct, I'm very new in Objective-C. I understand why this code throw the Warning: "warning: passing argument 1 of 'initWithObjectsAndKeys:' makes pointer from integer without" NSDictionary *dictNames = [[NSDictionary alloc] initWithObjectsAndKeys: 3, @"", 4, @"", 5, @"",nil]; Keys and Values of a NSDictionary must be NSObject and not fundamental types, like the integers 3, 4 and 5. (Correct me if necessary). But I don't understand why this warning dissapears with the only "correct typing" of the first Key. NSDictionary *dictNames = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInteger:3], @"", 4, @"", 5, @"",nil]; It's because NSDictionary assumes the type of the other Keys? Is correct this manner of initialization?

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  • Custom View with Bindings in a NSTableCellView

    - by Kyle Kinkade
    i have an XCode 4 project for mac desktop. It has a tableview in it that uses NSTableCellViews. The TableView is connected to an NSArrayController to provide it's content. This is using bindings for custom labels and the like, which has worked out rather well. I have a custom view that i would like to put in the NSTableCellView, which will use custom drawing based on a NSNumber value from my Table Cell View binding. Since XCode 4, you can no longer have ibplugins, which means i can no longer create custom bindings for interface builder to work with. How can I still get this value to my custom view?

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  • Crash when trying to get NSManagedObject from NSFetchedResultsController after 25 objects?

    - by Jeremy
    Hey everyone, I'm relatively new to Core Data on iOS, but I think I've been getting better with it. I've been experiencing a bizarre crash, however, in one of my applications and have not been able to figure it out. I have approximately 40 objects in Core Data, presented in a UITableView. When tapping on a cell, a UIActionSheet appears, presenting the user with a UIActionSheet with options related to the cell that was selected. So that I can reference the selected object, I declare an NSIndexPath in my header called "lastSelection" and do the following when the UIActionSheet is presented: // Each cell has a tag based on its row number (i.e. first row has tag 0) lastSelection = [NSIndexPath indexPathForRow:[sender tag] inSection:0]; NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; BOOL onDuty = [[managedObject valueForKey:@"onDuty"] boolValue]; UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"Status" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; if(onDuty) { [actionSheet addButtonWithTitle:@"Off Duty"]; } else { [actionSheet addButtonWithTitle:@"On Duty"]; } actionSheet.actionSheetStyle = UIActionSheetStyleBlackOpaque; // Override the typical UIActionSheet behavior by presenting it overlapping the sender's frame. This makes it more clear which cell is selected. CGRect senderFrame = [sender frame]; CGPoint point = CGPointMake(senderFrame.origin.x + (senderFrame.size.width / 2), senderFrame.origin.y + (senderFrame.size.height / 2)); CGRect popoverRect = CGRectMake(point.x, point.y, 1, 1); [actionSheet showFromRect:popoverRect inView:[sender superview] animated:NO]; [actionSheet release]; When the UIActionSheet is dismissed with a button, the following code is called: - (void)actionSheet:(UIActionSheet *)actionSheet willDismissWithButtonIndex:(NSInteger)buttonIndex { // Set status based on UIActionSheet button pressed if(buttonIndex == -1) { return; } NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; if([actionSheet.title isEqualToString:@"Status"]) { if([[actionSheet buttonTitleAtIndex:buttonIndex] isEqualToString:@"On Duty"]) { [managedObject setValue:[NSNumber numberWithBool:YES] forKey:@"onDuty"]; [managedObject setValue:@"onDuty" forKey:@"status"]; } else { [managedObject setValue:[NSNumber numberWithBool:NO] forKey:@"onDuty"]; [managedObject setValue:@"offDuty" forKey:@"status"]; } } NSError *error; [self.managedObjectContext save:&error]; [tableView reloadData]; } This might not be the most efficient code (sorry, I'm new!), but it does work. That is, for the first 25 items in the list. Selecting the 26th item or beyond, the UIActionSheet will appear, but if it is dismissed with a button, I get a variety of errors, including any one of the following: [__NSCFArray section]: unrecognized selector sent to instance 0x4c6bf90 Program received signal: “EXC_BAD_ACCESS” [_NSObjectID_48_0 section]: unrecognized selector sent to instance 0x4c54710 [__NSArrayM section]: unrecognized selector sent to instance 0x4c619a0 [NSComparisonPredicate section]: unrecognized selector sent to instance 0x6088790 [NSKeyPathExpression section]: unrecognized selector sent to instance 0x4c18950 If I comment out NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; it doesn't crash anymore, so I believe it has something do do with that. Can anyone offer any insight? Please let me know if I need to include any other information. Thanks! EDIT: Interestingly, my fetchedResultsController code returns a different object every time. Is this expected, or could this be a cause of my issue? The code looks like this: - (NSFetchedResultsController *)fetchedResultsController { /* Set up the fetched results controller. */ // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; // Edit the entity name as appropriate. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Employee" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; // Set the batch size to a suitable number. [fetchRequest setFetchBatchSize:80]; // Edit the sort key as appropriate. NSString *sortKey; BOOL ascending; if(sortControl.selectedSegmentIndex == 0) { sortKey = @"startTime"; ascending = YES; } else if(sortControl.selectedSegmentIndex == 1) { sortKey = @"name"; ascending = YES; } else { sortKey = @"onDuty"; ascending = NO; } NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:sortKey ascending:ascending]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Edit the section name key path and cache name if appropriate. NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:self.managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; NSError *error = nil; if (![fetchedResultsController_ performFetch:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ //NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return fetchedResultsController_; } This happens when I set a breakpoint: (gdb) po [self fetchedResultsController] <NSFetchedResultsController: 0x61567c0> (gdb) po [self fetchedResultsController] <NSFetchedResultsController: 0x4c83630>

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  • Invalid receiver type 'NSUInteger'

    - by CJ
    I have a Core Data entity whose header file looks like this: @interface MyEntity : NSManagedObject { } @property (nonatomic, retain) NSNumber * index; @end And it's implementation file looks like this: @implementation MyEntity @dynamic index; @end Now, I have a piece of code that looks like this: NSArray* selectedObects = [myEntityArrayController selectedObjects]; NSUInteger theIndex = [[[selectedObects objectAtIndex:0] index] unsignedIntegerValue]; The 'myEntityArrayController' object is a NSArrayController which manages all entities of MyEntity. This code executes correctly, however XCode always gives the warning "Invalid receiver type 'NSUInteger'" for the last line of code. For some reason, XCode thinks that the index method returns a NSUInteger. I'm not sure why it thinks this, because 'objectAtIndex' returns an object of type 'id'. I've cleaned the project several times, and these warnings have hung around for a while. Any suggestions are appreciated.

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  • How to use mock and verify methods of OCMock in objective-C ? Is there any good tutorial on OCMock i

    - by san
    My problem is I am getting an error: OCMckObject[NSNumberFormatter]: expected method was not invoked:setAllowsFloats:YES I have written following Code: (void) testReturnStringFromNumber { id mockFormatter = [OCMockObject mockForClass:[NSNumberFormatter class]]; StringNumber *testObject = [[StringNumber alloc] init]; [[mockFormatter expect] setAllowsFloats:YES]; [testObject returnStringFromNumber:80.23456]; [mockFormatter verify]; } @implementation StringNumber - (NSString *) returnStringFromNumber:(float)num { NSNumberFormatter *formatter = [[NSNumberFormatter alloc] init]; [formatter setAllowsFloats:YES]; NSString *str= [formatter stringFromNumber:[NSNumber numberWithFloat:num]]; [formatter release]; return str; } @end

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  • Application creashing in saveAction of Coredata iphone sdk

    - by neha
    Hi all, In my application I'm inserting data using Coredata like this: GoodWork * newGoodwork = (GoodWork *)[NSEntityDescription insertNewObjectForEntityForName:@"GoodWork" inManagedObjectContext:self.managedObjectContext]; // Step 2: Set Properties [newGoodwork setEletitle:[NSString stringWithFormat:@"%@", aGoodwork.eletitle]]; [newGoodwork setEletxt:[NSString stringWithFormat:@"%@", aGoodwork.eletxt]]; [newGoodwork setSortId:[NSNumber numberWithInt:sortId]]; // Step 3: Save Object [self saveAction]; Everythinng is working fine but in saveAction which is: - (void)saveAction { NSError *error; if (![self.managedObjectContext save:&error]) { NSLog(@"Unresolved Core Data Save error %@, %@", error, [error userInfo]); exit(-1); } } My application is crashing after processing if condition. I'm not inserting all the fields in the entity "Goodwork". Can that be the reason? Thanx in advance.

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  • Int or NSInteger as object for method argument. Objective-C

    - by sergiobuj
    Hi. I'm having some trouble passing a number as an argument for a method: -(void) meth2:(int)next_int; And to call that method i need this: int next_int = 1; [self performSelectorOnMainThread:@selector(meth2:) withObject:next_int waitUntilDone:NO]; //update next_int and call meth2 again at this point i get a "pointer from integer without a cast" error, and would happen the same with a NSInteger. A NSNumber is not useful because it's immutable and i need to change the value constantly. Any Idea how can i do this? Thanks.

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  • OBJ-C: Call an instance of core-plot graph from separate view controller

    - by Kevin
    I'm using a view controller i.e. ViewController:UIViewController and have another class GraphViewController:UIViewController . How do I call an instance of GraphViewController and place it into my ViewController? I am currently trying to call the plot within my ViewController directly, but I want to make the graph modular so I don't have to copy code if I use the same graph again. ViewController has methods -(void) refreshGraph; //Inhereted Methods -(NSUInteger)numberOfRecordsForPlot:(CPPlot *)plot; -(NSNumber *)numberForPlot:(CPPlot *)plot field:(NSUInteger)fieldEnum recordIndex:(NSUInteger)index; How do I move these methods to a separate class and then call it to get the same plot in my ViewController? I am sure there must be a thread on this somewhere but I can't seem to find it.

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  • Decimal numbers works in iPhone simulator but NOT on iPhone device

    - by matsoftware
    Hi everybody, I noticed a weird behaviour of iPhone OS when using decimal values. The simulator parse them from strings in a correct way but when I test the app on my iPhone it lose the decimal part. In particular, I store values in a dictionary that I retrieve in this way: Code: NSString *thickStr = [dictionary valueForKey:@"thickness"]; NSNumber *thickNum = [[[self class] numberFormatter] numberFromString:thickStr]; [self setSpessore:thickNum]; where the "numberFormatter" class is defined as below: Code: + (NSNumberFormatter *)numberFormatter { static NSNumberFormatter *_formatter; if (_formatter == nil) { _formatter = [[NSNumberFormatter alloc] init]; [_formatter setNumberStyle:NSNumberFormatterDecimalStyle]; [_formatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; [_formatter setGeneratesDecimalNumbers:TRUE]; } return _formatter; } But it doesn't work! The App on iPhone keeps on convert the string to a simple integer, forgetting the decimal part, while the app on iPhone simulator works fine!

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  • Incorrect value for sum of two NSIntegers

    - by Antonio
    Hi everybody: I'm sure I'm missing something and the answer is very simple, but I can't seem to understand why this is happening. I'm trying to make an average of dates: NSInteger runningSum =0; NSInteger count=0; for (EventoData *event in self.events) { NSDate *dateFromString = [[NSDate alloc] init]; if (event.date != nil) { dateFromString = [dateFormatter dateFromString:event.date]; runningSum += (NSInteger)[dateFromString timeIntervalSince1970]; count += 1; } } if (count>0) { NSLog(@"average is: %@",[NSDate dateWithTimeIntervalSince1970:(NSInteger)((CGFloat)runningAverage/count)]); } Everything seems to work OK, except for runningSum += (NSInteger)[dateFromString timeIntervalSince1970], which gives an incorrect result. If I put a breakpoint when taking the average of two equal dates (2009-10-10, for example, which is a timeInterval of 1255125600), runningSum is -1784716096, instead of the expected 2510251200. I've tried using NSNumber and I get the same result. Can anybody point me in the right direction? Thanks! Antonio

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  • How to do pointer work with accessor methods in Objective-C

    - by Jasconius
    Basic problem statement: I have a very good reason for doing some pointer fanciness in an app where I need to pass a decimal by reference. So I have a class which stores many a decimal, so let's say is has a property as such: @property (nonatomic) double myDecimalValue; I want to pass it by reference to some other class. [someOtherObject sendMyDecimalByReference:&myDecimalValue]; But, a problem emerges! The way that actually has to be written (because it's a property) is [someOtherObject sendMyDecimalByReference:&decimalOrigin.myDecimalValue]; This fails to compile in objective-c I get around it by writing the following - (double *) myDecimalValueRef; [someOtherObject sendMyDecimalByReference:[decimalOrigin myDecimalValue]]; Except I have dozens of these decimals and I don't want to write that stupid wrapper function for every value. Is there a shorthand way to do this in Objective-C using just the Getter functions? Let's just assume I have a great reason for not using NSNumber. Thanks!

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  • Is there a way to pause a CABasicAnimation?

    - by mclaughlinj
    I have a basic spinning animation of the iPhone. Is there any way that I can "pause" the animation so that the position of the view will be maintained? I guess one way of doing this would be to cause the animation to "complete" instead of calling "remove" on it, how would I do that? CABasicAnimation* rotationAnimation; rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; rotationAnimation.toValue = [NSNumber numberWithFloat: M_PI * 2]; rotationAnimation.duration = 100; rotationAnimation.cumulative = YES; rotationAnimation.repeatCount = HUGE_VALF; rotationAnimation.removedOnCompletion = NO; rotationAnimation.fillMode = kCAFillModeForwards; [myView.layer addAnimation:rotationAnimation forKey:@"rotationAnimation"];

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  • How do I specify the block object / predicate required by NSDictionary's keysOfEntriesPassingTest ?

    - by Todd
    For learning (not practical -- yet) purposes, I'd like to use the following method on an NSDictionary to give me back a set of keys that have values using a test I've defined. Unfortunately have no idea how to specify the predicate. NSDictionary keysOfEntriesPassingTest: - (NSSet *)keysOfEntriesPassingTest:(BOOL (^)(id key, id obj, BOOL *stop))predicate Let's say for example all my values are NSURLs, and I'd like to get back all the URLs that are on port 8080. Here's my stab at coding that -- though it doesn't really make sense to me that it'd be correct: NSSet * mySet = [myDict keysOfEntriesPassingTest:^(id key, id obj, BOOL *stop) { if( [[obj port] isEqual: [NSNumber numberWithInt: 8080]]) { return key; }] And that's because I get back the following compiler error: incompatible block pointer types initializing 'void (^)(struct objc_object *, struct objc_object *, BOOL *)', expected 'BOOL (^)(struct objc_object *, struct objc_object *, BOOL *)' What am I missing? I'd appreciate a pointer at some docs that go into more detail about the "Block object" that the predicate is supposed to be. Thanks!

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  • [Iphone] - Problem in saving file using NSCoding

    - by Matte Gary
    Hi everybody, I've a problem with Iphone programming... I've a NSMutableArray containing object of type "MyClass". MyClass has some parameters, like NSNumber and NSString. I've followed the Apple Tutorial about coding and decoding object using NSCoding, but when I try to decode the file I've stored, the NSMutableArray contain object of type "MyClass", but with wrong parameters. I think i've done all I've to do (including protocol, including methods like initwithencode etc), but it's still not working... Any suggestions? Thanks a lot! And sorry for my English XD

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  • set Image to Button

    - by Ivan
    Hello all, Could somebody help me a little bit with my issue below? When I call the myFunction, images which I want to set to buttons appear after 2 sec simultaneously, not one by one with delay of 0.5 sec. More info: generatedNumbers is array with four elements of NSNumber (4,1,3,2) buttons are set in UIView via IB and are tagged (1,2,3,4) -(IBAction) myFunction:(id) sender { int i, value; for (i = 0; i<[generatedNumbers count]; i++) { value = [[generatedNumbers objectAtIndex:i] intValue]; UIButton *button = (UIButton *)[self.view viewWithTag:i+1]; UIImage *img = [UIImage imageNamed:[NSString stringWithFormat:@"%d.png",value]]; [button setImage:img forState:UIControlStateNormal]; [img release]; usleep(500000); } }

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  • Left with extra UITableViewCell after re-ordering

    - by Mark F
    After going into Edit mode, moving a cell, and leaving edit mode, i am left with one extra cell sitting on top of its duplicate cell while still in edit mode. The problem has to be somewhere in here: - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath *)destinationIndexPath { NSMutableArray *array = [[fetchedResultsController fetchedObjects] mutableCopy]; id objectToMove = [[array objectAtIndex:sourceIndexPath.row] retain]; [array removeObjectAtIndex:sourceIndexPath.row]; [array insertObject:objectToMove atIndex:destinationIndexPath.row]; [objectToMove release]; for (int i=0; i<[array count]; i++) { [(NSManagedObject *)[array objectAtIndex:i] setValue:[NSNumber numberWithInt:i] forKey:@"userOrder"]; } [array release]; } Any guidance greatly appreciated!

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  • How to Key-Value-Observe the rotation of a CALayer?

    - by HelloMoon
    I can access the value like this: NSNumber* rotationZ = [myLayer valueForKeyPath:@"transform.rotation.z"]; But for some reason, if I try to KV-observe that key path, I get a compiler error. First, this is how I try to do it: [myLayer addObserver:self forKeyPath:@"transform.rotation.z" options:0 context:nil]; The compiler tells me: *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ addObserver: forKeyPath:@"rotation.z" options:0x0 context:0x528890] was sent to an object that is not KVC-compliant for the "rotation" property.' what I don't get is, why I can access that z value by KVC key path, but not add an observer to it. Does this make sense? How else could I observe the z value of that matrix? I don't care about the other values of the matrix. Only the z rotation. Any other way to access and observe it?

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