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  • CodePlex Daily Summary for Wednesday, May 14, 2014

    CodePlex Daily Summary for Wednesday, May 14, 2014Popular ReleasesQuickMon: Version 3.10: Adding the ability to see 'history' of Collector states (including details of errors or warnings at that time). The history size is configurable (default is switched off) and the Windows Service completely ignores keeping history (no UI or user to access it anyway). The Collector stats window now displays this history plus multiple collector stats windows can be opened at the same time. Additionally fixed a bug in the event log collector that reported an 'Error' state when an 'out of bounds' ...xFunc: xFunc 2.15.4: Fixed bug in Processor.csTFS Planning and Disaster Recovery Avoidance Guide: v1.4.BETA - TFS, DR and Azure IaaS Planning Guides: Welcome to the TFS Planning and DR Avoidance Guidance What is new? A new crisper, more compact style, which is easier to consume on multiple devices without sacrificing any content. Also included are the new TFS on Azure IaaS guide and supplementary guides. Note Capacity planning workbook and posters are included in the Everything Zip package. Quality-Bar Detail Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review ...WinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. Emsisoft Anti-Malware may stop and/or quarantine WinAudit. This happens when WinAudit attempts to obtain a list if running programmes. You will need to set an exception rule in Emsisoft to allow WinAudit to run.MVCwCMS - ASP.NET MVC CMS: MVCwCMS 2.2.2: Updated CKFinder config. For the installation instructions visit the documentation page: https://mvcwcms.codeplex.com/documentationTerraMap (Terraria World Map Viewer): TerraMap 1.0.4: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed installer not uninstalling older versions The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelWrapper for the PAYMILL API: Paymill API Wrapper: Add Description in PreauthorizationHow to develop an autodialer / predictive dialer in C#: VoIP AutoDialer in C Sharp: This is the downloadable source code for this example project that is intended to help you in developing your own VoIP autodialer application in C#.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Tiny Wifi Host: Tiny Wifi Host 3.0.0.0: Tiny Wifi Hotspot Creator (Portable) v3 size: 50KB-140KB New Features: Friendly name for connected devices instead of Mac-Address (Double click selected device to enter friendly name) Saves device names to devices.xml Better error reporting+solutions Warning sound when number of connected devices exceed a certain number. (useful when only certain number of devices must be connected at a time) Many Bug Fixes. NoAudio files does not include connect, disconnect and warning audio to dec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierNew ProjectsAlumno-Materia-Inscripcion: NADIA DEJATE DE JODEEERAndroid_Training_Leasing: Android Training LeasingBob The Simple Text Game: Bob The Simple Text Game is a Simple Text GameConference Booking System: Web application with the purpose of easily managing meetings in an office with multiple companiesCRM Web API Lead Capture Example: Sample Visual Studio 2013 project that provides an example of how you could use Web API and Microsoft Azure to capture HTML form data.FoosballEye: Foosball ranking application - allow to create simple ranking of foosball players base on played matches.Frequency Analyzer: Tool to perform frequency analysis on any text-based cryptogram. fromen_playground: We do stuff!!!!Galaktika ERP Helper: ??????????????? ???????, ??????????????? ??? ?????????? ?????????? ????????? ??????????, ???????????? ?????? ?? ??????? «????????? ERP»gitprojtest5132014: awdfHtml Markup Minifier (Orchard Module): Orchard module designed to reduce size of output HTML to bare minimum while maintaining same functionality. Faster loading, less bandwidth use.ID3 Hunter: The ID3 Hunter is a simple application that uses the Last.FM music database to automatically detect song metadata for MP3 files.Jquery Dirty Flag: Smart Way to Manage Dirty Flag Using JqueryJsxyUIS: ??????????????????????NetDirkFramework: NetDirkFramework?????.NET/ASP.NETMVC/WebAPI/ADO.NET/EF、jQuery?jEasyUI??????、??????MIS????????????。?????,?????????????????????????????????????????????。ocbizweb: ocbizwebPower Pole Survey: This is a showcase of my knowledge in MVVM Patterns.prestamosapi: prestamosapiRedLineTest: This is a test of the online collaboration tooling from MS. We are all using Visual Studio 2010.SharePoint Database Explorer: Connect to any SharePoint 2010 or 2013 content database to view and download documents, metadata and list items.Systematize: to arrange in accord with a definite plan or scheme : order systematically <the need to systematize their work>Visualizers: This project is used for how we want visualize our Data in debug mode For Visual studio 2010,zSILENCER: reverse MKULTRA??????-??????【??】??????????: ???????????????,????,???????、???????????,???????????,????,?????,???????。 ????-????【??】????????: ?????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】?????????: ???????????????????,???、???!???????,????????????????,????????????,???! ?????-?????【??】?????????: ????????????、?????、?????、?????、?????、????,???????????,?????,??????! ????-????【??】????????: ????????【.????.????.????.????.】??【??】:、??、??、??、??、??、??、??、??、??、??、?????。 ??????-??????【??】??????????: ????????????????????????,????,????,????,???????,?????,?????.??????。 ??????-??????【??】??????????: ????????????????、?????,????????????????????,????,????,??????。 ????-????【??】????????: ????????????????,????,??.??.??.??.??.??.??.???,????,???????! ?????-?????【??】?????????: ???????????????????????????:???????,??????,????,????,????,?????! ?????-?????【??】?????????: ?????????????,????????,?????,???,???????????,???????????,?????,??????! ??????-??????【??】??????????: ??????????,??????????????????????,???????????????,?????????????! ??????-??????【??】??????????: ??????????????????????,?????, ... ????????????,????,????,?????,???????。 ????-????【??】????????: ???????????????????,?????????/?,,???????????,??????????????! ?????-?????【??】?????????: ????????????????????,?????????、??、??、????,??????????,?????????????! ?????-?????【??】?????????: ????????????????、????、????、??????????,???,?????,???????????????. ????-????【??】????????: ?????????????????,?????????????,????,?????????,?????????????,?????,?????! ??????-??????【??】??????????: ???????????,?????????????? ??。????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ???????????????????????:????、????、??????????????,????????。????????! ????-????【??】????????: ????????????????、?????、?????、????、?????,??????????。????????????????! ?????-?????【??】?????????: ??????????????????????????,??????????,????,????,?????????、??????,??????。 ?????-?????【??】?????????: ????????????????????????????,??????????,????,????,?????????、??????,??????。

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  • CodePlex Daily Summary for Tuesday, May 13, 2014

    CodePlex Daily Summary for Tuesday, May 13, 2014Popular ReleasesWinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. Emsisoft Anti-Malware may stop and/or quarantine WinAudit. This happens when WinAudit attempts to obtain a list if running programmes. You will need to set an exception rule in Emsisoft to allow WinAudit to run.MVCwCMS - ASP.NET MVC CMS: MVCwCMS 2.2.2: Updated CKFinder config. For the installation instructions visit the documentation page: https://mvcwcms.codeplex.com/documentationTerraMap (Terraria World Map Viewer): TerraMap 1.0.4: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed installer not uninstalling older versions The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0GMare: GMare Beta 1.1: Features Added: Overhauled interface Re-wrote most controls and forms Automatic room creation on application open Room properties bar to change various room properties Now able to use a background from a supported Game Maker project file Block instances implemented More instance editing features like multi-Select, cherry pick select, replace, and set position More instance options on the instance list Flexible XML based .gmpx human readable project file format Game...Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelxFunc: xFunc 2.15.3: Added #53R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierMagick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...Tiny Deduplicator: Tiny Deduplicator 1.0.0.1: Project Description Tiny Deduplicator is a file deduplicator which can scan for duplicate files, and allows the user to control which duplicates they are going to keep, and which are going to be recycled. Tiny Deduplicator will never delete files directly-- rather, it sends them to the recycle bin for you to confirm the deletion of. In its current form, Tiny Deduplicator is a mere 23KB (including the GUI); however, it has the following features: Easily browse and select which directory to ...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.New Projects2112110004: bùi th? bé di?m2112110007: l?p trình hu?ng d?i tu?ng (OOP) Ph?m H?u Dung2112110019: Nguy?n Duy Hòa_2112110019 CCQ1211A2112110032: Truong Ha Mi2112110041: nguyen manh thuong quan2112110079: VU TH? MAI ANH - L?P TRÌNH HU?NG Ð?I TU?NG(OOP) - L?P CCQ1211B - MSSV 2112110079Adapter Pattern: Super duper simple project that explains how the Adapter Design Pattern works.Aspose for Sitefinity: Aspose Sitefinity Content Export Add-on allow users to export online content into Microsoft Word or Adobe Acrobat PDF document using Aspose.Words.baitapHDT: le ba thuan thanhCaltech Software: Caltech SoftwareDCM Ventas: DCMEntityBinder: Entity Binder is a C# library to help you to read data from xml or json file and bind them directly to data object.FATCAClient: A simple application for populating and viewing XML files which comply with the published FATCA schema.Grade Calculator For BTEC First Diploma in IT level 2: Grade Calculator For BTEC First Diploma in IT level 2HMS_TEST: ????? ???? ??????.lock Keywords Demo: ?? lock ????????,????? this、string、typeof(MyType) ?????mbtPdfAsm: command line pdf file assembler/merger.Orchard CMS Syndication: Implementation of a module that provides OData protocol and then enables third parties to query (custom) creatable content types embedded in an Orchard CMS SitePerfAnalyzer: TemporaryPluralSight Downloader: This project allow to Download PluralSight (PluralSight downloader) video tutorials even with free account and many more features. Use at your own risk.ProView: Image viewer and data entry application for renaming image files.Real Estate website Clark: Real Estate website ClarkSE Community Modding API: This project aims to simplify the modding process of Space Engineers® game from Keen Software HouseSirGorn robi PeHaPa: Projekt na prace zespolowa.TPC1 Grupo14: TPC1Grupo14TypeScriptSheet (Spreadsheet webapp create using TypeScript): TypeScriptSheet. This project is Spread sheet Web Application. It is medium featured spread sheet built using TypeScript and JQuery.VB Converter: Convert your VB6 code to .NET (C# and VB .NET) with this tool.Web Site For Instagram: This is a web app for Instagram using asp.net MVC.WorkProject: This is WorkProject.Z Entity Framework Extensions: ab??????-??????【??】??????????: ??????,?????????,?????????????。?????????????,?????????,???????。 ??????-??????【??】??????????: ??????????????????????????,???????????????,????????????????! ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。 ????-????【??】????????: ??????????????,???????、???????????,????????,????,?????????,??????,??????! ????-????【??】????????: ???????????????"????,????"???,????????????????????????,??????????????。 ??????-??????【??】??????????: ????????????,????,??????????? ???? ???? ?????????,???,??,?????! ??????-??????【??】??????????: ???????????? ???? ???? ???? ???? ???? ??????? ?????,????????????????. ????-????【??】????????: ??????????????、????、????、??????、????、????????,????????、?????????,?????。 ?????-?????【??】?????????: ??????????????????????????,???????????????????????,???????。 ?????-?????【??】?????????: ??????????????:?????? ???? ??????,???????,??????,???????。 ??????-??????【??】??????????: ?????????????????,???????????????。?????????????,???????,?????????。 ??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ????-????【??】????????: ????????????:????,????,????,???????,????????,??????:????????,?????! ?????-?????【??】?????????: ?????????????????,??:??????,????,????,????,?????,??????????????. ?????-?????【??】?????????: ??????,??,????????。 ... ??????????????????、??????????????????... ??????-??????【??】??????????: ?????????????????,??????????????、???????、???????、???????、?????! ??????-??????【??】??????????: ?????????????????,?????????????。????????????,???????,???????,?????,?????。 ??????-??????【??】??????????: ??????????????????????????,???????????,????????,?????????????????????。 ????-????【??】????????: ??????????????????????,????,????,??????????。???????????????,??,??,??????????,??????... ??????-??????【??】??????????: ??????????????、?????????,?????????,????,????????,????????????????! ????-????【??】????????: ??????????????????????,?????????,??????????,????????,?????! ??????-??????【??】??????????: ???????????????、????、????、??????、????、???????,?????,?????????! ??????-??????【??】??????????: ????????????????????????、??????,????、?????、????, ?????????,?????????????! ????-????【??】????????: ????????????????、????、??????、????????,????????????,???????????! ?????-?????【??】?????????: ????????????????????、????、????、??????、???????,??????、??????。 ?????-?????【??】?????????: ???????,??????,?????????????????????,???????????????????????。 ??????-??????【??】??????????: ????????????????????,?????????????????????,?????,????,???????. ??????-??????【??】??????????: ??????????????、??????、????、?????、?????!????,????????????????!????。 ????-????【??】????????: ??????????????????,?????,???????,???????????,??????! ?????-?????【??】?????????: ???????????、??、???????????,??????,????????,??????????????????...????。 ?????-?????【??】?????????: ??????????????、???????,?????????,???????????????,?????????????。

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  • CodePlex Daily Summary for Monday, May 12, 2014

    CodePlex Daily Summary for Monday, May 12, 2014Popular ReleasesMySqlBackup.NET - MySQL Backup Solution for C#, VB.NET, ASP.NET: MySqlBackup.NET 2.0.4: - Remove "SET GLOBALmax_allowed_packet". It will take effect on new connection, not on current. - Clean up. Remove old and inappropriate IntelliSense. - Minor update.SSIS SFTP Task Control Flow Component: SSIS SFTP v2 for SQL Server 2012: Please report you to the Documentation page for installation instructions.ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...TerraMap (Terraria World Map Viewer): TerraMap 1.0.3.33908: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip file, make sure you have .NET Framework v4.5 installed, then just download and extract the ZIP file, and run TerraMap.exe.Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelxFunc: xFunc 2.15.3: Added #53R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierSeal Report: Seal Report 1.4: New Features: Report Designer: New option to convert a Report Source into a Repository Source. Report Designer: New contextual helper menus to select, remove, copy, prompt elements in a model. Web Server: New option to expand sub-folders displayed in the tree view. Web Server: Web Folder Description File can be a .cshtml file to display a MVC View. Views: additional CSS parameters for some DIVs. NVD3 Chart: Some default configuration values have been changed. Issues Addressed:16 ...Magick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.MVC - Filtered TextBox: SourceCode: The complete source code archived as a zip file.SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 2.0.2: SmartStore.NET 2.0.2 is primarily a maintenance release for version 2.0.0, which has been released on April 04 2014. It contains several improvements & important fixes. BugfixesIMPORTANT FIX: Memory leak leads to OutOfMemoryException in application after a while Installation fix: some varchar(MAX) columns get created as varchar(4000). Added a migration to fix the column specs. Installation fix: Setup fails with exception Value cannot be null. Parameter name: stream Bugfix for stock iss...Channel9's Absolute Beginner Series: Windows Phone 8.1: Entire source code for Windows Phone 8.1 Absolute Beginner Series.New Projects2112110080: VÕ TU?N ANH_L?P TRÌNH HU?NG Ð?I TU?NG(OOP)Arquitectura de Proyecto: Este proyecto es una referencia pensada y creada para la comunidad de desarrolladores, basado en capas (Layer) e Inspirado en SOLID.EControl: Projeto integrador 4º Semestre de BSI - SENACFactory Pattern: A sample codes that implements Factory Patterns.FM??????: ????????. ?????. Microsoft Dynamics NAV 2013 R2 - OpenXml Samples: Samples for extending the OpenXml funcitonality used in Microsoft Dynamics NAV 20013 R2 Excel Buffer.OCBiz: ocbizOffice 365 Drive Mapping for Enterprise Desktops: Office 365 Drive Mapping for use with Enterprise Desktops. Allows users to utilize the technology known as SharePoint Online for folder redirection.Repo Pattern: This project will help you understand the Repository Pattern.. :)Roll20 Custom Power Card Macro Generator: Create HoneyBadger's Custom Power Cards for the Roll20 Virtual Tabletop easier with this GUI tool!SharpLog: A simple high-peformance portable logging framework for .NET, which follows simple convention over configuration, and works with PCL.Star Trek Online Fan Page: school project Subtitle RT: This is a Windows Runtime App that loads and display subtitles to accompany a video playback on next to it.TomLibraries: Ce projet regroupe tous mes Helpers en C# et en XAML que je me sers dans mes projets.TP Cuatrimestral Laboratorio V: Proyecto universitario para la materia laboratorio v para tssi de la utn frgpUnfolnt Copyright: ???????? ?? ?????? ????, ?????????? ????? ?????????????? ????? ??????? ????? ?? ?????? ?? ?????? ? ??????? Unfolnt.Viser Informacioni sistem: Informator visoke škole elektrotehnike i racunarstva namenjen studentima, posetiocima i nastavnom osoblju.Visual Studio Online App for Zendesk: The Visual Studio Online App for Zendesk allows users to integrate Visual Studio Online with Zendesk.Visual Studio Screensaver: A nice screensaver with the Visual Studio logo in the middle and a color changing background.Z SqlBulkCopy Extensions: SqlBulkCopy Extensions provide MUST-HAVE methods with outstanding performance missing from the SqlBulkCopy class like Delete, Update, Merge, Upsert.??????-??????【??】??????????: ????????????????,????????,??????????????,?????????,????,????,??????。 ?????-?????【??】?????????: ???????????????,????(??)????????,??????,????,???,????,???????! ?????-?????【??】?????????: ????????????????????,????????,????????,????,????,??????,???????! ??????-??????【??】??????????: ??????????????,??????????????,???????????,??????,????,??????,??????。 ?????-?????【??】?????????: ???????????????????,?????????。????????????,??????,????,????,?????????! ?????-?????【??】?????????: ????????????????,?????????????。?????????,???????,???????,?????????????。 ???????-???????【??】???????????: ?????????????????,????????,????:???????,??????,????,????,?????,?????,??????! ??????-??????【??】??????????: ????????????????、??????、??????、??????、??????、?????、??????、????、????、????????! ??????-??????【??】??????????: ??????????????????,?????,???,???、???、?????,???,?????,???????????????. ??????-??????【??】??????????: ????????????:???????,????,????,????,??????????,????,????,????。??????... ????-????【??】????????: ?????????????????????,?????、???、????,????,???、???、???、???、???,????,?????!?????-?????【??】?????????: ?????????????300??,????????、???????、????、????????、?????,??????:????,????,???????! ?????-?????【??】?????????: ???????????????,??????????????????,????????,??????????????、????。

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  • CodePlex Daily Summary for Saturday, May 10, 2014

    CodePlex Daily Summary for Saturday, May 10, 2014Popular ReleasesTerraMap (Terraria World Map Viewer): TerraMap 1.0.3.14652: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip file, make sure you have .NET Framework v4.5 installed, then just download and extract the ZIP file, and run TerraMap.exe.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierSeal Report: Seal Report 1.4: New Features: Report Designer: New option to convert a Report Source into a Repository Source. Report Designer: New contextual helper menus to select, remove, copy, prompt elements in a model. Web Server: New option to expand sub-folders displayed in the tree view. Web Server: Web Folder Description File can be a .cshtml file to display a MVC View. Views: additional CSS parameters for some DIVs. NVD3 Chart: Some default configuration values have been changed. Issues Addressed:16 ...Magick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.DNN CMS Platform: 07.03.00 BETA (Not For Production Use): DNN 7.3 release is focused on performance and we have made a variety of changes to improve the run-time characteristics of the platform. End users will notice faster page response time and administrators will appreciate a more responsive user experience, especially on larger scale web sites. This is a BETA release and is NOT recommended for production use. There is no upgrade path offered from this release to the final DNN 7.3 release. Known Issues - The Telerik RAD Controls for ASP.NET AJA...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 2.0.2: SmartStore.NET 2.0.2 is primarily a maintenance release for version 2.0.0, which has been released on April 04 2014. It contains several improvements & important fixes. BugfixesIMPORTANT FIX: Memory leak leads to OutOfMemoryException in application after a while Installation fix: some varchar(MAX) columns get created as varchar(4000). Added a migration to fix the column specs. Installation fix: Setup fails with exception Value cannot be null. Parameter name: stream Bugfix for stock iss...Channel9's Absolute Beginner Series: Windows Phone 8.1: Entire source code for Windows Phone 8.1 Absolute Beginner Series.BIDS Helper: BIDS Helper 1.6.6: This BIDS Helper beta release brings support for SQL Server 2014 and SSDTBI for Visual Studio 2013. (Note that SSDTBI for Visual Studio 2013 is currently unavailable to download from Microsoft. We are releasing BIDS Helper support to help those who downloaded it before it became unavailable, and we will recheck BIDS Helper 2014 is compatible after SSDTBI becomes available to download again.) BIDS Helper 2014 Beta Limitations: SQL Server 2014 support for Biml is still in progress, so this bet...Windows Phone IsoStoreSpy (a cool WP8.1 + WP8 Isolated Storage Explorer): IsoStoreSpy WP8.1 3.0.0.0 (Win8 only): 3.0.0.0 + WP8.1 & WP8 device allowed + Local, Roaming or Temp directory Selector for WindowsRuntime apps + Version number in the title :)CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.24.0: ShortcutMapping panel now allows direct modification of the shortcuts. Custom updater dropped support for MSI installation but it still allows downloading of MSI http://www.csscript.net/npp/codeplex/non_msi_update.pngProDinner - ASP.NET MVC Sample (EF5, N-Tier, jQuery): 8.2: upgrade to mvc 5 upgrade to ASP.net MVC Awesome 4.0, EF 6.1, latest jcrop, Windsor Castle etc. ability to show/hide the dog using tinymce for the feedback page mobile friendly uiASP.net MVC Awesome - jQuery Ajax Helpers: 4.0: version 4.0 ========================== - added InitPopup, InitPopupForm helpers, open initialized popups using awe.open(name, params) - added Tag or Tags for all helpers, usable in mod code - added popup aweclose, aweresize events - popups have api accessible via .data('api'), with methods open, close and destroy - all popups have .awe-popup class - popups can be grouped using .Group(string), only 1 popup in the same group can exist at the same time - added awebeginload event for...ScreenToGif: Release 1.0: What's new: • Small UI tweaks everywhere. • You can add Text, Subtitles and Title Frames. • Processing the gif now takes less time. • Languages: Spanish, Italian and Tamil added. • Single .exe multi language. • Takes less time to apply blur and pixelated efect. • Restart button. • Language picker. (If the user wants to select a diferent language than the system's) • "Encoding Finished" page with a link to open the file. • GreenScreen unchanged pixels to save kilobytes. • "Check for Updates" t...Touchmote: Touchmote 1.0 beta 11: Changes Support for multiple monitor setup Additional settings for analog sticks More reliable pairing Bug fixes and improvementsNew ProjectsADO: copy rightAntilop: Antilop is a professionnal C# business and data access framework.Bit Consulting Business Information Technology Blog: Espacio creado para todos los interesados en intercambiar información, opinar, preguntar todo lo relacionado con los productos ofrecidos por BIT CONSULTING.Black Desert C# emulator(Necroz Project): Development Black Desert emulatorDSLK: bai tap ctdl&gtFreelancerWebSecurity: FreelancerWebSecurityGlobal Machine Access: The project provides an intuitive interface computer control via the command line window. Features: - Login, logout, change password. - Execute commands inHeadTS: An alternative to the HeadJS script loader that provides a more focused, robust, promise-based script management system.How to develop an autodialer / predictive dialer in C#: This project demonstrates how to build a VoIP autodialer in C# in order to be able to make a huge amount of simultaneous calls automatically.html5demo: demo web app.NetPipe: A new piece of software in python that will allow programs to be executed on other computers / servers over a network.Observer Pattern: This project shows how the observer design pattern works.Our wedding: Ruben y Sarahi wedding 19-09-2014SpreadsheetComputations: Good stuffSpurnUI: jQuery based professional ASP.NET Controls for moblieStrategy Pattern: This project shows how the strategy design pattern works.TagIt-MP3: TagIt-MP3 is a free audio file data tagging ID3 format editor, support ID3 tag version, this audio tool can read and write metadata tags for MP3 audio files.TeamProjectDaNang: Ðà N?ng nhóm l?p trình :DThaumcraft4 Research: A small application to help players of Minecraft / Thaumcraft 4 complete their research projects.Visualize and Analyze Demand for Coding Skills, Using WPF: Use data visualization app to figure-out which job skills are most in demand. WPlayer: This project using ffmpeg library, based on Media Foundation. Yammer API SDK: A C# Yammer API SDK?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ??????????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ???????????????,???????、???????????,????????,????,?????????,??????,??????! ?????-?????【??】?????????: ???????,??????,?????????????????????,???????????????????????。?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????!?????-?????【??】???????: ???????????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】???????: ???????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】????? ??: ?????????????????????????,???????????,??????,??????????????...????????。??????!??????-??????【??】??????????: ??????????????????,??:??????,????,????,????,?????,??????????????.??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ?????-?????【??】???????: ?????????????????????????,???????????,??????,??????????????...????????。??????!????-????【??】????????: ????????????????、?????、?????、????、?????,??????????。????????????????!?????-?????【??】?????????: ??????,??,????????。 ... ??????????????????、??????????????????...?????-?????【??】?????????: ?????????????:????,????,????,???????,????????,??????:????????,?????!??????-??????【??】????????: ?????????????????????、????、????、??????、???????,??????、??????。??????-??????【??】??????????: ????????,??????,?????????????????????,???????????????????????。 ?????-?????【??】???????: ??????????????????????????,??????,???????????,????????????????,????????.??????. ????-????【??】????????: ??????????????,???????、???????????,????????,????,?????????,??????,??????!?????-?????【??】?????: ?????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ????????????、????、????、??????、????、???????,?????,?????????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????! ??????-??????【??】??????????: ?????????????????????、????、????、??????、???????,??????、??????。?????-??????【??】???????: ?????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????!?????-?????【??】?????????: ??????????????、????、????、??????、????、???????,?????,?????????!??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。 ?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ????-????【??】????????: ????????????????????????,???????????????,????????????????! ?????-?????【??】?????????: ?????,?????????,?????????????。?????????????,?????????,???????。??????-??????【??】??????????: ????????????????,????:????,????,????,??????,?????,???????????????!?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????! ?????-?????【??】?????????: ?????????????????????????、??????????????,??????????????。?????-?????【??】?????????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ??????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】???????: ????????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ??????-??????【??】????????: ??????????????????????????、??????????????,??????????????。??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。????-????【??】????????: ????,?????????,?????????????。?????????????,?????????,???????。 ?????-?????【??】???????: ?????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ???????????????,????:????,????,????,??????,?????,???????????????! ??????-??????【??】????: ???????????????:?????? ???? ??????,???????,??????,???????。??????-??????【??】????????: ??????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????????,????????????,????????,???,???????????,????,????。?????,??????.????-????【??】??????: ?????????????????????????,???????????????????????,???????。?????-?????【??】???????: ???????????,????,??????????? ???? ???? ?????????,???,??,?????!

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  • CodePlex Daily Summary for Thursday, May 15, 2014

    CodePlex Daily Summary for Thursday, May 15, 2014Popular ReleasesVisualizers: Visualizer: This dll is the core of the project just copy and paste it in the following folder %Microsoft Visual Studio%\Common7\Packages\Debugger\Visualizers where %Microsoft Visual Studio% is the Visual studio installation folderQuickMon: Version 3.10: Adding the ability to see 'history' of Collector states (including details of errors or warnings at that time). The history size is configurable (default is switched off) and the Windows Service completely ignores keeping history (no UI or user to access it anyway). The Collector stats window now displays this history plus multiple collector stats windows can be opened at the same time. Additionally fixed a bug in the event log collector that reported an 'Error' state when an 'out of bounds' ...xFunc: xFunc 2.15.4: Fixed bug in Processor.csTFS Planning and Disaster Recovery Avoidance Guide: v1.4.BETA - TFS, DR and Azure IaaS Planning Guides: Welcome to the TFS Planning and DR Avoidance Guidance What is new? A new crisper, more compact style, which is easier to consume on multiple devices without sacrificing any content. Also included are the new TFS on Azure IaaS guide and supplementary guides. Note Capacity planning workbook and posters are included in the Everything Zip package. Quality-Bar Detail Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review ...WinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. Emsisoft Anti-Malware may stop and/or quarantine WinAudit. This happens when WinAudit attempts to obtain a list if running programmes. You will need to set an exception rule in Emsisoft to allow WinAudit to run.MVCwCMS - ASP.NET MVC CMS: MVCwCMS 2.2.2: Updated CKFinder config. For the installation instructions visit the documentation page: https://mvcwcms.codeplex.com/documentationTerraMap (Terraria World Map Viewer): TerraMap 1.0.4: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed installer not uninstalling older versions The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelWrapper for the PAYMILL API: Paymill API Wrapper: Add Description in PreauthorizationHow to develop an autodialer / predictive dialer in C#: VoIP AutoDialer in C Sharp: This is the downloadable source code for this example project that is intended to help you in developing your own VoIP autodialer application in C#.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Thaumcraft4 Research: Alpha 2 release, lots of awesome improvements: Performance inprovements asynchronous running of the search Search result-cap ( usefull for long routes, it wont try to find 3000 results ) statistics addedTiny Wifi Host: Tiny Wifi Host 3.0.0.0: Tiny Wifi Hotspot Creator (Portable) v3 size: 50KB-140KB New Features: Friendly name for connected devices instead of Mac-Address (Double click selected device to enter friendly name) Saves device names to devices.xml Better error reporting+solutions Warning sound when number of connected devices exceed a certain number. (useful when only certain number of devices must be connected at a time) Many Bug Fixes. NoAudio files does not include connect, disconnect and warning audio to dec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...New ProjectsBLADE View Engine - An independent RAZOR alternative: An alternative parser and view engine to Asp.net Razor that does not depend on Asp.net or .NET 4.5BPL++: A basic object orientated programming language built upon a virtual machine using C#Caedisi - A Cellular Automata Editor and Simulator for Network Decontamination: A research tool that explores the use of cellular automata in order to decontaminate a network attacked or infected by a virus. Cosmos Software Distrobution 1.0: No content until project released!ETCQuality: ETC QUALITY STAT SYSTEM. ????????????,??????????????。F.A.Q.: F.A.Q. project about Frequently asked questions. Help Viewer Redirector: Enables use of Help Viewer 2.0 or 2.1 with SQL Server instead of Help Viewer 1.0Jet.Payment.Cielo: Projeto contém integração com o serviço e-commerce Cielo, desenvolvido em C#. Criamos esse Helper para nossa própria necessidade. Nos ajude a melhorá-lo.Learning with Pati: Learning Javascript with PatiLeRenard: LeRenard is a collection of solutions (from core helper, extension methods) to libraries, all written in C# to help build applications.MCMP.NET: MCMP.NET allows ASP.NET applications to be added as contexts using mod_cluster.PowerShell Deployment Automation Framework: This project contains resources related to my blog at www.powershellcoach.compravda-f: ??????????? ? ?????? ??? ?????????? ??????sdir: Colorful, sorted and optionally rich directory enumeration for Windows.SienSchoofsProject: school project for .NET ExpertSorting collection of any type by several fields: Sorting collection of any type by several fields with using Reflection and Expression TreesTPS BarCode Scanner: This is going to be a collaboration platform for TPS team. We want to develop a simple low cost bar code generator and scanner system. This project is currentlVerifyDomainOutlookAddIn: ??????????????????????????????。Ynote Packages: Ynote Packages are a collection of tools which a play a crucial role in extending Ynote Classic and understanding it's true potential.??????-??????【??】??????????: ??????????????????,???、???!???????,????????????????,????????????,???! ?????-?????【??】?????????: ????????????、?????、?????、?????、?????、????,???????????,?????,??????! ?????-?????【??】?????????: ???????????????,?????????????? ??。??????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ????????????????????,?????,???????,???????????,??????! ??????-??????【??】??????????: ??????????????、??????、????、?????、?????!????,????????????????!????。 ?????-?????【??】?????????: ???????????????????,?????????????????????,?????,????,???????. ?????-?????【??】?????????: ???????????????????、????????、????????、????????、???????,????????????。 ??????-??????【??】??????????: ????????????????、?????、?????、????、?????,??????????。????????????????! ??????-??????【??】??????????: ???????????????????????:????、????、??????????????,????????。????????! ????-????【??】????????: ?????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】?????????: ???????????????????,??????????,????????、????,??????????,??????????。 ?????-?????【??】?????????: ???????,??????:?????,?????,??????,??????????,????????。????????! ????: ????????,????????????????????????,?????????,????????????????。????????????????????,??????????????,?????????????。 ????????????,?:   ??????   ??????   ????????   ??????-??????【??】??????????: ??????????????????????,???????????????,????????????????????! ??????-??????【??】??????????: ??????????????????、????,??100%????,??????,????????????,???????????! ????-????【??】????????: ???????????、??????????????????,????????,?????,??????,????,????,????! ?????-?????【??】?????????: ????????????????,??????????、??????,??????????、????、????、???????。 ?????--?????【??】?????????: ?????????????????????,???????????????,???????,?????,?????,????? !!!

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  • Theme confusion in SpreadsheetML.

    - by dmaruca
    I've been fighting this all day. Inside my styles.xml file I have color information given like so: <fgColor theme="0" tint="-0.249977111117893" / ECMA 376 defines a theme color reference as: Index into the <clrScheme collection, referencing a particular <sysClr or <srgbClr value expressed in the Theme part. Ok, that sounds easy. Here is an excerpt from my clrScheme xml: <a:clrScheme name="Office" <a:dk1 <a:sysClr val="windowText" lastClr="000000" / </a:dk1 <a:lt1 <a:sysClr val="window" lastClr="FFFFFF" / </a:lt1 Index zero is black, and they are wanting to darken it? I can tell you that after the tint is applied, the color should be #F2F2F2. My confusion is what does theme="0" really mean? It can't possible mean to darken #000000. Checking MSDN only confuses me even more. From http://msdn.microsoft.com/en-us/library/dd560821.aspx note that the theme color integer begins counting from left to right in the palette starting with zero. Theme color 3 is the dark 2 text/background color. Actually, if you start counting at zero the third entry is Light 2. Dark 2 is the second one. Can anyone here shed some light on this subject for me? What does theme="0" really mean? Here is the VB6 code I have been working with to apply the tint. You can paste it into your vba editor and run the test sub. Public Type tRGB R As Byte G As Byte B As Byte End Type Public Type tHSL H As Double S As Double L As Double End Type Sub TestRgbTint() Dim c As tRGB RGB_Hex2Type "ffffff", c RGB_ApplyTint c, -0.249977111117893 Debug.Print Hex(c.R) & Hex(c.G) & Hex(c.B) End Sub Public Sub RGB_Hex2Type(ByVal HexString As String, RGB As tRGB) 'Remove the alpha channel if it exists If Len(HexString) = 8 Then HexString = mID(HexString, 3) End If RGB.R = CByte("&H" & Left(HexString, 2)) RGB.G = CByte("&H" & mID(HexString, 3, 2)) RGB.B = CByte("&H" & Right(HexString, 2)) End Sub Public Sub RGB_ApplyTint(RGB As tRGB, tint As Double) Const HLSMAX = 1# Dim HSL As tHSL If tint = 0 Then Exit Sub RGB2HSL RGB, HSL If tint < 0 Then HSL.L = HSL.L * (1# + tint) Else HSL.L = HSL.L * (1# - tint) + (HLSMAX - HLSMAX * (1# - tint)) End If HSL2RGB HSL, RGB End Sub Public Sub HSL2RGB(HSL As tHSL, RGB As tRGB) HSL2RGB_ByVal HSL.H, HSL.S, HSL.L, RGB End Sub Private Sub HSL2RGB_ByVal(ByVal H As Double, ByVal S As Double, ByVal L As Double, RGB As tRGB) Dim v As Double Dim R As Double, G As Double, B As Double 'Default color to gray R = L G = L B = L If L < 0.5 Then v = L * (1# + S) Else v = L + S - L * S End If If v > 0 Then Dim m As Double, sv As Double Dim sextant As Integer Dim fract As Double, vsf As Double, mid1 As Double, mid2 As Double m = L + L - v sv = (v - m) / v H = H * 6# sextant = Int(H) fract = H - sextant vsf = v * sv * fract mid1 = m + vsf mid2 = v - vsf Select Case sextant Case 0 R = v G = mid1 B = m Case 1 R = mid2 G = v B = m Case 2 R = m G = v B = mid1 Case 3 R = m G = mid2 B = v Case 4 R = mid1 G = m B = v Case 5 R = v G = m B = mid2 End Select End If RGB.R = R * 255# RGB.G = G * 255# RGB.B = B * 255# End Sub Public Sub RGB2HSL(RGB As tRGB, HSL As tHSL) Dim R As Double, G As Double, B As Double Dim v As Double, m As Double, vm As Double Dim r2 As Double, g2 As Double, b2 As Double R = RGB.R / 255# G = RGB.G / 255# B = RGB.B / 255# 'Default to black HSL.H = 0 HSL.S = 0 HSL.L = 0 v = IIf(R > G, R, G) v = IIf(v > B, v, B) m = IIf(R < G, R, G) m = IIf(m < B, m, B) HSL.L = (m + v) / 2# If HSL.L < 0 Then Exit Sub End If vm = v - m HSL.S = vm If HSL.S > 0 Then If HSL.L <= 0.5 Then HSL.S = HSL.S / (v + m) Else HSL.S = HSL.S / (2# - v - m) End If Else Exit Sub End If r2 = (v - R) / vm g2 = (v - G) / vm b2 = (v - B) / vm If R = v Then If G = m Then HSL.H = 5# + b2 Else HSL.H = 1# - g2 End If ElseIf G = v Then If B = m Then HSL.H = 1# + r2 Else HSL.H = 3# - b2 End If Else If R = m Then HSL.H = 3# + g2 Else HSL.H = 5# - r2 End If End If HSL.H = HSL.H / 6# End Sub

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  • Screen capture code produces black bitmap

    - by wadetandy
    I need to add the ability to take a screenshot of the entire screen, not just the current window. The following code produces a bmp file with the correct dimensions, but the image is completely black. What am I doing wrong? void CaptureScreen(LPCTSTR lpszFilePathName) { BITMAPFILEHEADER bmfHeader; BITMAPINFO *pbminfo; HBITMAP hBmp; FILE *oFile; HDC screen; HDC memDC; int sHeight; int sWidth; LPBYTE pBuff; BITMAP bmp; WORD cClrBits; RECT rcClient; screen = GetDC(0); memDC = CreateCompatibleDC(screen); sHeight = GetDeviceCaps(screen, VERTRES); sWidth = GetDeviceCaps(screen, HORZRES); //GetObject(screen, sizeof(BITMAP), &bmp); hBmp = CreateCompatibleBitmap ( screen, sWidth, sHeight ); // Retrieve the bitmap color format, width, and height. GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp) ; // Convert the color format to a count of bits. cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel); if (cClrBits == 1) cClrBits = 1; else if (cClrBits bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbminfo-bmiHeader.biWidth = bmp.bmWidth; pbminfo-bmiHeader.biHeight = bmp.bmHeight; pbminfo-bmiHeader.biPlanes = bmp.bmPlanes; pbminfo-bmiHeader.biBitCount = bmp.bmBitsPixel; if (cClrBits bmiHeader.biClrUsed = (1bmiHeader.biCompression = BI_RGB; // Compute the number of bytes in the array of color // indices and store the result in biSizeImage. // The width must be DWORD aligned unless the bitmap is RLE // compressed. pbminfo-bmiHeader.biSizeImage = ((pbminfo-bmiHeader.biWidth * cClrBits +31) & ~31) /8 * pbminfo-bmiHeader.biHeight; // Set biClrImportant to 0, indicating that all of the // device colors are important. pbminfo-bmiHeader.biClrImportant = 0; CreateBMPFile(lpszFilePathName, pbminfo, hBmp, memDC); } void CreateBMPFile(LPTSTR pszFile, PBITMAPINFO pbi, HBITMAP hBMP, HDC hDC) { HANDLE hf; // file handle BITMAPFILEHEADER hdr; // bitmap file-header PBITMAPINFOHEADER pbih; // bitmap info-header LPBYTE lpBits; // memory pointer DWORD dwTotal; // total count of bytes DWORD cb; // incremental count of bytes BYTE *hp; // byte pointer DWORD dwTmp; int lines; pbih = (PBITMAPINFOHEADER) pbi; lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih-biSizeImage); // Retrieve the color table (RGBQUAD array) and the bits // (array of palette indices) from the DIB. lines = GetDIBits(hDC, hBMP, 0, (WORD) pbih-biHeight, lpBits, pbi, DIB_RGB_COLORS); // Create the .BMP file. hf = CreateFile(pszFile, GENERIC_READ | GENERIC_WRITE, (DWORD) 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, (HANDLE) NULL); hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M" // Compute the size of the entire file. hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) + pbih-biSize + pbih-biClrUsed * sizeof(RGBQUAD) + pbih-biSizeImage); hdr.bfReserved1 = 0; hdr.bfReserved2 = 0; // Compute the offset to the array of color indices. hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) + pbih-biSize + pbih-biClrUsed * sizeof (RGBQUAD); // Copy the BITMAPFILEHEADER into the .BMP file. WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER), (LPDWORD) &dwTmp, NULL); // Copy the BITMAPINFOHEADER and RGBQUAD array into the file. WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER) + pbih-biClrUsed * sizeof (RGBQUAD), (LPDWORD) &dwTmp, ( NULL)); // Copy the array of color indices into the .BMP file. dwTotal = cb = pbih-biSizeImage; hp = lpBits; WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL); // Close the .BMP file. CloseHandle(hf); // Free memory. GlobalFree((HGLOBAL)lpBits); }

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  • JMS Step 4 - How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue

    - by John-Brown.Evans
    JMS Step 4 - How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue ol{margin:0;padding:0} .c11_4{vertical-align:top;width:129.8pt;border-style:solid;background-color:#f3f3f3;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c9_4{vertical-align:top;width:207pt;border-style:solid;background-color:#f3f3f3;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt}.c14{vertical-align:top;width:207pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c17_4{vertical-align:top;width:129.8pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c7_4{vertical-align:top;width:130pt;border-style:solid;border-color:#000000;border-width:1pt;padding:0pt 5pt 0pt 5pt} .c19_4{vertical-align:top;width:468pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c22_4{background-color:#ffffff} .c20_4{list-style-type:disc;margin:0;padding:0} .c6_4{font-size:8pt;font-family:"Courier New"} .c24_4{color:inherit;text-decoration:inherit} .c23_4{color:#1155cc;text-decoration:underline} .c0_4{height:11pt;direction:ltr} .c10_4{font-size:10pt;font-family:"Courier New"} .c3_4{padding-left:0pt;margin-left:36pt} .c18_4{font-size:8pt} .c8_4{text-align:center} .c12_4{background-color:#ffff00} .c2_4{font-weight:bold} .c21_4{background-color:#00ff00} .c4_4{line-height:1.0} .c1_4{direction:ltr} .c15_4{background-color:#f3f3f3} .c13_4{font-family:"Courier New"} .c5_4{font-style:italic} .c16_4{border-collapse:collapse} .title{padding-top:24pt;line-height:1.15;text-align:left;color:#000000;font-size:36pt;font-family:"Arial";font-weight:bold;padding-bottom:6pt} .subtitle{padding-top:18pt;line-height:1.15;text-align:left;color:#666666;font-style:italic;font-size:24pt;font-family:"Georgia";padding-bottom:4pt} li{color:#000000;font-size:10pt;font-family:"Arial"} p{color:#000000;font-size:10pt;margin:0;font-family:"Arial"} h1{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h2{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:bold;padding-bottom:0pt} h3{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:14pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h4{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-style:italic;font-size:11pt;font-family:"Arial";padding-bottom:0pt} h5{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:10pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h6{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-style:italic;font-size:10pt;font-family:"Arial";padding-bottom:0pt} This post continues the series of JMS articles which demonstrate how to use JMS queues in a SOA context. The previous posts were: JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue JMS Step 3 - Using the QueueReceive.java Sample Program to Read a Message from a JMS Queue In this example we will create a BPEL process which will write (enqueue) a message to a JMS queue using a JMS adapter. The JMS adapter will enqueue the full XML payload to the queue. This sample will use the following WebLogic Server objects. The first two, the Connection Factory and JMS Queue, were created as part of the first blog post in this series, JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g. If you haven't created those objects yet, please see that post for details on how to do so. The Connection Pool will be created as part of this example. Object Name Type JNDI Name TestConnectionFactory Connection Factory jms/TestConnectionFactory TestJMSQueue JMS Queue jms/TestJMSQueue eis/wls/TestQueue Connection Pool eis/wls/TestQueue 1. Verify Connection Factory and JMS Queue As mentioned above, this example uses a WLS Connection Factory called TestConnectionFactory and a JMS queue TestJMSQueue. As these are prerequisites for this example, let us verify they exist. Log in to the WebLogic Server Administration Console. Select Services > JMS Modules > TestJMSModule You should see the following objects: If not, or if the TestJMSModule is missing, please see the abovementioned article and create these objects before continuing. 2. Create a JMS Adapter Connection Pool in WebLogic Server The BPEL process we are about to create uses a JMS adapter to write to the JMS queue. The JMS adapter is deployed to the WebLogic server and needs to be configured to include a connection pool which references the connection factory associated with the JMS queue. In the WebLogic Server Console Go to Deployments > Next and select (click on) the JmsAdapter Select Configuration > Outbound Connection Pools and expand oracle.tip.adapter.jms.IJmsConnectionFactory. This will display the list of connections configured for this adapter. For example, eis/aqjms/Queue, eis/aqjms/Topic etc. These JNDI names are actually quite confusing. We are expecting to configure a connection pool here, but the names refer to queues and topics. One would expect these to be called *ConnectionPool or *_CF or similar, but to conform to this nomenclature, we will call our entry eis/wls/TestQueue . This JNDI name is also the name we will use later, when creating a BPEL process to access this JMS queue! Select New, check the oracle.tip.adapter.jms.IJmsConnectionFactory check box and Next. Enter JNDI Name: eis/wls/TestQueue for the connection instance, then press Finish. Expand oracle.tip.adapter.jms.IJmsConnectionFactory again and select (click on) eis/wls/TestQueue The ConnectionFactoryLocation must point to the JNDI name of the connection factory associated with the JMS queue you will be writing to. In our example, this is the connection factory called TestConnectionFactory, with the JNDI name jms/TestConnectionFactory.( As a reminder, this connection factory is contained in the JMS Module called TestJMSModule, under Services > Messaging > JMS Modules > TestJMSModule which we verified at the beginning of this document. )Enter jms/TestConnectionFactory  into the Property Value field for Connection Factory Location. After entering it, you must press Return/Enter then Save for the value to be accepted. If your WebLogic server is running in Development mode, you should see the message that the changes have been activated and the deployment plan successfully updated. If not, then you will manually need to activate the changes in the WebLogic server console. Although the changes have been activated, the JmsAdapter needs to be redeployed in order for the changes to become effective. This should be confirmed by the message Remember to update your deployment to reflect the new plan when you are finished with your changes as can be seen in the following screen shot: The next step is to redeploy the JmsAdapter.Navigate back to the Deployments screen, either by selecting it in the left-hand navigation tree or by selecting the “Summary of Deployments” link in the breadcrumbs list at the top of the screen. Then select the checkbox next to JmsAdapter and press the Update button On the Update Application Assistant page, select “Redeploy this application using the following deployment files” and press Finish. After a few seconds you should get the message that the selected deployments were updated. The JMS adapter configuration is complete and it can now be used to access the JMS queue. To summarize: we have created a JMS adapter connection pool connector with the JNDI name jms/TestConnectionFactory. This is the JNDI name to be accessed by a process such as a BPEL process, when using the JMS adapter to access the previously created JMS queue with the JNDI name jms/TestJMSQueue. In the following step, we will set up a BPEL process to use this JMS adapter to write to the JMS queue. 3. Create a BPEL Composite with a JMS Adapter Partner Link This step requires that you have a valid Application Server Connection defined in JDeveloper, pointing to the application server on which you created the JMS Queue and Connection Factory. You can create this connection in JDeveloper under the Application Server Navigator. Give it any name and be sure to test the connection before completing it. This sample will use the connection name jbevans-lx-PS5, as that is the name of the connection pointing to my SOA PS5 installation. When using a JMS adapter from within a BPEL process, there are various configuration options, such as the operation type (consume message, produce message etc.), delivery mode and message type. One of these options is the choice of the format of the JMS message payload. This can be structured around an existing XSD, in which case the full XML element and tags are passed, or it can be opaque, meaning that the payload is sent as-is to the JMS adapter. In the case of an XSD-based message, the payload can simply be copied to the input variable of the JMS adapter. In the case of an opaque message, the JMS adapter’s input variable is of type base64binary. So the payload needs to be converted to base64 binary first. I will go into this in more detail in a later blog entry. This sample will pass a simple message to the adapter, based on the following simple XSD file, which consists of a single string element: stringPayload.xsd <?xml version="1.0" encoding="windows-1252" ?> <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.example.org" targetNamespace="http://www.example.org" elementFormDefault="qualified" <xsd:element name="exampleElement" type="xsd:string"> </xsd:element> </xsd:schema> The following steps are all executed in JDeveloper. The SOA project will be created inside a JDeveloper Application. If you do not already have an application to contain the project, you can create a new one via File > New > General > Generic Application. Give the application any name, for example JMSTests and, when prompted for a project name and type, call the project JmsAdapterWriteWithXsd and select SOA as the project technology type. If you already have an application, continue below. Create a SOA Project Create a new project and choose SOA Tier > SOA Project as its type. Name it JmsAdapterWriteSchema. When prompted for the composite type, choose Composite With BPEL Process. When prompted for the BPEL Process, name it JmsAdapterWriteSchema too and choose Synchronous BPEL Process as the template. This will create a composite with a BPEL process and an exposed SOAP service. Double-click the BPEL process to open and begin editing it. You should see a simple BPEL process with a Receive and Reply activity. As we created a default process without an XML schema, the input and output variables are simple strings. Create an XSD File An XSD file is required later to define the message format to be passed to the JMS adapter. In this step, we create a simple XSD file, containing a string variable and add it to the project. First select the xsd item in the left-hand navigation tree to ensure that the XSD file is created under that item. Select File > New > General > XML and choose XML Schema. Call it stringPayload.xsd and when the editor opens, select the Source view. then replace the contents with the contents of the stringPayload.xsd example above and save the file. You should see it under the xsd item in the navigation tree. Create a JMS Adapter Partner Link We will create the JMS adapter as a service at the composite level. If it is not already open, double-click the composite.xml file in the navigator to open it. From the Component Palette, drag a JMS adapter over onto the right-hand swim lane, under External References. This will start the JMS Adapter Configuration Wizard. Use the following entries: Service Name: JmsAdapterWrite Oracle Enterprise Messaging Service (OEMS): Oracle Weblogic JMS AppServer Connection: Use an existing application server connection pointing to the WebLogic server on which the above JMS queue and connection factory were created. You can use the “+” button to create a connection directly from the wizard, if you do not already have one. This example uses a connection called jbevans-lx-PS5. Adapter Interface > Interface: Define from operation and schema (specified later) Operation Type: Produce Message Operation Name: Produce_message Destination Name: Press the Browse button, select Destination Type: Queues, then press Search. Wait for the list to populate, then select the entry for TestJMSQueue , which is the queue created earlier. JNDI Name: The JNDI name to use for the JMS connection. This is probably the most important step in this exercise and the most common source of error. This is the JNDI name of the JMS adapter’s connection pool created in the WebLogic Server and which points to the connection factory. JDeveloper does not verify the value entered here. If you enter a wrong value, the JMS adapter won’t find the queue and you will get an error message at runtime, which is very difficult to trace. In our example, this is the value eis/wls/TestQueue . (See the earlier step on how to create a JMS Adapter Connection Pool in WebLogic Server for details.) MessagesURL: We will use the XSD file we created earlier, stringPayload.xsd to define the message format for the JMS adapter. Press the magnifying glass icon to search for schema files. Expand Project Schema Files > stringPayload.xsd and select exampleElement: string. Press Next and Finish, which will complete the JMS Adapter configuration. Wire the BPEL Component to the JMS Adapter In this step, we link the BPEL process/component to the JMS adapter. From the composite.xml editor, drag the right-arrow icon from the BPEL process to the JMS adapter’s in-arrow. This completes the steps at the composite level. 4. Complete the BPEL Process Design Invoke the JMS Adapter Open the BPEL component by double-clicking it in the design view of the composite.xml, or open it from the project navigator by selecting the JmsAdapterWriteSchema.bpel file. This will display the BPEL process in the design view. You should see the JmsAdapterWrite partner link under one of the two swim lanes. We want it in the right-hand swim lane. If JDeveloper displays it in the left-hand lane, right-click it and choose Display > Move To Opposite Swim Lane. An Invoke activity is required in order to invoke the JMS adapter. Drag an Invoke activity between the Receive and Reply activities. Drag the right-hand arrow from the Invoke activity to the JMS adapter partner link. This will open the Invoke editor. The correct default values are entered automatically and are fine for our purposes. We only need to define the input variable to use for the JMS adapter. By pressing the green “+” symbol, a variable of the correct type can be auto-generated, for example with the name Invoke1_Produce_Message_InputVariable. Press OK after creating the variable. ( For some reason, while I was testing this, the JMS Adapter moved back to the left-hand swim lane again after this step. There is no harm in leaving it there, but I find it easier to follow if it is in the right-hand lane, because I kind-of think of the message coming in on the left and being routed through the right. But you can follow your personal preference here.) Assign Variables Drag an Assign activity between the Receive and Invoke activities. We will simply copy the input variable to the JMS adapter and, for completion, so the process has an output to print, again to the process’s output variable. Double-click the Assign activity and create two Copy rules: for the first, drag Variables > inputVariable > payload > client:process > client:input_string to Invoke1_Produce_Message_InputVariable > body > ns2:exampleElement for the second, drag the same input variable to outputVariable > payload > client:processResponse > client:result This will create two copy rules, similar to the following: Press OK. This completes the BPEL and Composite design. 5. Compile and Deploy the Composite We won’t go into too much detail on how to compile and deploy. In JDeveloper, compile the process by pressing the Make or Rebuild icons or by right-clicking the project name in the navigator and selecting Make... or Rebuild... If the compilation is successful, deploy it to the SOA server connection defined earlier. (Right-click the project name in the navigator, select Deploy to Application Server, choose the application server connection, choose the partition on the server (usually default) and press Finish. You should see the message ---- Deployment finished. ---- in the Deployment frame, if the deployment was successful. 6. Test the Composite This is the exciting part. Open two tabs in your browser and log in to the WebLogic Administration Console in one tab and the Enterprise Manager 11g Fusion Middleware Control (EM) for your SOA installation in the other. We will use the Console to monitor the messages being written to the queue and the EM to execute the composite. In the Console, go to Services > Messaging > JMS Modules > TestJMSModule > TestJMSQueue > Monitoring. Note the number of messages under Messages Current. In the EM, go to SOA > soa-infra (soa_server1) > default (or wherever you deployed your composite to) and click on JmsAdapterWriteSchema [1.0], then press the Test button. Under Input Arguments, enter any string into the text input field for the payload, for example Test Message then press Test Web Service. If the instance is successful you should see the same text in the Response message, “Test Message”. In the Console, refresh the Monitoring screen to confirm a new message has been written to the queue. Check the checkbox and press Show Messages. Click on the newest message and view its contents. They should include the full XML of the entered payload. 7. Troubleshooting If you get an exception similar to the following at runtime ... BINDING.JCA-12510 JCA Resource Adapter location error. Unable to locate the JCA Resource Adapter via .jca binding file element The JCA Binding Component is unable to startup the Resource Adapter specified in the element: location='eis/wls/QueueTest'. The reason for this is most likely that either 1) the Resource Adapters RAR file has not been deployed successfully to the WebLogic Application server or 2) the '' element in weblogic-ra.xml has not been set to eis/wls/QueueTest. In the last case you will have to add a new WebLogic JCA connection factory (deploy a RAR). Please correct this and then restart the Application Server at oracle.integration.platform.blocks.adapter.fw.AdapterBindingException. createJndiLookupException(AdapterBindingException.java:130) at oracle.integration.platform.blocks.adapter.fw.jca.cci. JCAConnectionManager$JCAConnectionPool.createJCAConnectionFactory (JCAConnectionManager.java:1387) at oracle.integration.platform.blocks.adapter.fw.jca.cci. JCAConnectionManager$JCAConnectionPool.newPoolObject (JCAConnectionManager.java:1285) ... then this is very likely due to an incorrect JNDI name entered for the JMS Connection in the JMS Adapter Wizard. Recheck those steps. The error message prints the name of the JNDI name used. In this example, it was incorrectly entered as eis/wls/QueueTest instead of eis/wls/TestQueue. This concludes this example. Best regards John-Brown Evans Oracle Technology Proactive Support Delivery

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  • Creating a thematic map

    - by jsharma
    This post describes how to create a simple thematic map, just a state population layer, with no underlying map tile layer. The map shows states color-coded by total population. The map is interactive with info-windows and can be panned and zoomed. The sample code demonstrates the following: Displaying an interactive vector layer with no background map tile layer (i.e. purpose and use of the Universe object) Using a dynamic (i.e. defined via the javascript client API) color bucket style Dynamically changing a layer's rendering style Specifying which attribute value to use in determining the bucket, and hence style, for a feature (FoI) The result is shown in the screenshot below. The states layer was defined, and stored in the user_sdo_themes view of the mvdemo schema, using MapBuilder. The underlying table is defined as SQL> desc states_32775  Name                                      Null?    Type ----------------------------------------- -------- ----------------------------  STATE                                              VARCHAR2(26)  STATE_ABRV                                         VARCHAR2(2) FIPSST                                             VARCHAR2(2) TOTPOP                                             NUMBER PCTSMPLD                                           NUMBER LANDSQMI                                           NUMBER POPPSQMI                                           NUMBER ... MEDHHINC NUMBER AVGHHINC NUMBER GEOM32775 MDSYS.SDO_GEOMETRY We'll use the TOTPOP column value in the advanced (color bucket) style for rendering the states layers. The predefined theme (US_STATES_BI) is defined as follows. SQL> select styling_rules from user_sdo_themes where name='US_STATES_BI'; STYLING_RULES -------------------------------------------------------------------------------- <?xml version="1.0" standalone="yes"?> <styling_rules highlight_style="C.CB_QUAL_8_CLASS_DARK2_1"> <hidden_info> <field column="STATE" name="Name"/> <field column="POPPSQMI" name="POPPSQMI"/> <field column="TOTPOP" name="TOTPOP"/> </hidden_info> <rule column="TOTPOP"> <features style="states_totpop"> </features> <label column="STATE_ABRV" style="T.BLUE_SERIF_10"> 1 </label> </rule> </styling_rules> SQL> The theme definition specifies that the state, poppsqmi, totpop, state_abrv, and geom columns will be queried from the states_32775 table. The state_abrv value will be used to label the state while the totpop value will be used to determine the color-fill from those defined in the states_totpop advanced style. The states_totpop style, which we will not use in our demo, is defined as shown below. SQL> select definition from user_sdo_styles where name='STATES_TOTPOP'; DEFINITION -------------------------------------------------------------------------------- <?xml version="1.0" ?> <AdvancedStyle> <BucketStyle> <Buckets default_style="C.S02_COUNTRY_AREA"> <RangedBucket seq="0" label="10K - 5M" low="10000" high="5000000" style="C.SEQ6_01" /> <RangedBucket seq="1" label="5M - 12M" low="5000001" high="1.2E7" style="C.SEQ6_02" /> <RangedBucket seq="2" label="12M - 20M" low="1.2000001E7" high="2.0E7" style="C.SEQ6_04" /> <RangedBucket seq="3" label="&gt; 20M" low="2.0000001E7" high="5.0E7" style="C.SEQ6_05" /> </Buckets> </BucketStyle> </AdvancedStyle> SQL> The demo defines additional advanced styles via the OM.style object and methods and uses those instead when rendering the states layer.   Now let's look at relevant snippets of code that defines the map extent and zoom levels (i.e. the OM.universe),  loads the states predefined vector layer (OM.layer), and sets up the advanced (color bucket) style. Defining the map extent and zoom levels. function initMap() {   //alert("Initialize map view");     // define the map extent and number of zoom levels.   // The Universe object is similar to the map tile layer configuration   // It defines the map extent, number of zoom levels, and spatial reference system   // well-known ones (like web mercator/google/bing or maps.oracle/elocation are predefined   // The Universe must be defined when there is no underlying map tile layer.   // When there is a map tile layer then that defines the map extent, srid, and zoom levels.      var uni= new OM.universe.Universe(     {         srid : 32775,         bounds : new OM.geometry.Rectangle(                         -3280000, 170000, 2300000, 3200000, 32775),         numberOfZoomLevels: 8     }); The srid specifies the spatial reference system which is Equal-Area Projection (United States). SQL> select cs_name from cs_srs where srid=32775 ; CS_NAME --------------------------------------------------- Equal-Area Projection (United States) The bounds defines the map extent. It is a Rectangle defined using the lower-left and upper-right coordinates and srid. Loading and displaying the states layer This is done in the states() function. The full code is at the end of this post, however here's the snippet which defines the states VectorLayer.     // States is a predefined layer in user_sdo_themes     var  layer2 = new OM.layer.VectorLayer("vLayer2",     {         def:         {             type:OM.layer.VectorLayer.TYPE_PREDEFINED,             dataSource:"mvdemo",             theme:"us_states_bi",             url: baseURL,             loadOnDemand: false         },         boundingTheme:true      }); The first parameter is a layer name, the second is an object literal for a layer config. The config object has two attributes: the first is the layer definition, the second specifies whether the layer is a bounding one (i.e. used to determine the current map zoom and center such that the whole layer is displayed within the map window) or not. The layer config has the following attributes: type - specifies whether is a predefined one, a defined via a SQL query (JDBC), or in a json-format file (DATAPACK) theme - is the predefined theme's name url - is the location of the mapviewer server loadOnDemand - specifies whether to load all the features or just those that lie within the current map window and load additional ones as needed on a pan or zoom The code snippet below dynamically defines an advanced style and then uses it, instead of the 'states_totpop' style, when rendering the states layer. // override predefined rendering style with programmatic one    var theRenderingStyle =      createBucketColorStyle('YlBr5', colorSeries, 'States5', true);   // specify which attribute is used in determining the bucket (i.e. color) to use for the state   // It can be an array because the style could be a chart type (pie/bar)   // which requires multiple attribute columns     // Use the STATE.TOTPOP column (aka attribute) value here    layer2.setRenderingStyle(theRenderingStyle, ["TOTPOP"]); The style itself is defined in the createBucketColorStyle() function. Dynamically defining an advanced style The advanced style used here is a bucket color style, i.e. a color style is associated with each bucket. So first we define the colors and then the buckets.     numClasses = colorSeries[colorName].classes;    // create Color Styles    for (var i=0; i < numClasses; i++)    {         theStyles[i] = new OM.style.Color(                      {fill: colorSeries[colorName].fill[i],                        stroke:colorSeries[colorName].stroke[i],                       strokeOpacity: useGradient? 0.25 : 1                      });    }; numClasses is the number of buckets. The colorSeries array contains the color fill and stroke definitions and is: var colorSeries = { //multi-hue color scheme #10 YlBl. "YlBl3": {   classes:3,                  fill: [0xEDF8B1, 0x7FCDBB, 0x2C7FB8],                  stroke:[0xB5DF9F, 0x72B8A8, 0x2872A6]   }, "YlBl5": {   classes:5,                  fill:[0xFFFFCC, 0xA1DAB4, 0x41B6C4, 0x2C7FB8, 0x253494],                  stroke:[0xE6E6B8, 0x91BCA2, 0x3AA4B0, 0x2872A6, 0x212F85]   }, //multi-hue color scheme #11 YlBr.  "YlBr3": {classes:3,                  fill:[0xFFF7BC, 0xFEC44F, 0xD95F0E],                  stroke:[0xE6DEA9, 0xE5B047, 0xC5360D]   }, "YlBr5": {classes:5,                  fill:[0xFFFFD4, 0xFED98E, 0xFE9929, 0xD95F0E, 0x993404],                  stroke:[0xE6E6BF, 0xE5C380, 0xE58A25, 0xC35663, 0x8A2F04]     }, etc. Next we create the bucket style.    bucketStyleDef = {       numClasses : colorSeries[colorName].classes, //      classification: 'custom',  //since we are supplying all the buckets //      buckets: theBuckets,       classification: 'logarithmic',  // use a logarithmic scale       styles: theStyles,       gradient:  useGradient? 'linear' : 'off' //      gradient:  useGradient? 'radial' : 'off'     };    theBucketStyle = new OM.style.BucketStyle(bucketStyleDef);    return theBucketStyle; A BucketStyle constructor takes a style definition as input. The style definition specifies the number of buckets (numClasses), a classification scheme (which can be equal-ranged, logarithmic scale, or custom), the styles for each bucket, whether to use a gradient effect, and optionally the buckets (required when using a custom classification scheme). The full source for the demo <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>Oracle Maps V2 Thematic Map Demo</title> <script src="http://localhost:8080/mapviewer/jslib/v2/oraclemapsv2.js" type="text/javascript"> </script> <script type="text/javascript"> //var $j = jQuery.noConflict(); var baseURL="http://localhost:8080/mapviewer"; // location of mapviewer OM.gv.proxyEnabled =false; // no mvproxy needed OM.gv.setResourcePath(baseURL+"/jslib/v2/images/"); // location of resources for UI elements like nav panel buttons var map = null; // the client mapviewer object var statesLayer = null, stateCountyLayer = null; // The vector layers for states and counties in a state var layerName="States"; // initial map center and zoom var mapCenterLon = -20000; var mapCenterLat = 1750000; var mapZoom = 2; var mpoint = new OM.geometry.Point(mapCenterLon,mapCenterLat,32775); var currentPalette = null, currentStyle=null; // set an onchange listener for the color palette select list // initialize the map // load and display the states layer $(document).ready( function() { $("#demo-htmlselect").change(function() { var theColorScheme = $(this).val(); useSelectedColorScheme(theColorScheme); }); initMap(); states(); } ); /** * color series from ColorBrewer site (http://colorbrewer2.org/). */ var colorSeries = { //multi-hue color scheme #10 YlBl. "YlBl3": { classes:3, fill: [0xEDF8B1, 0x7FCDBB, 0x2C7FB8], stroke:[0xB5DF9F, 0x72B8A8, 0x2872A6] }, "YlBl5": { classes:5, fill:[0xFFFFCC, 0xA1DAB4, 0x41B6C4, 0x2C7FB8, 0x253494], stroke:[0xE6E6B8, 0x91BCA2, 0x3AA4B0, 0x2872A6, 0x212F85] }, //multi-hue color scheme #11 YlBr. "YlBr3": {classes:3, fill:[0xFFF7BC, 0xFEC44F, 0xD95F0E], stroke:[0xE6DEA9, 0xE5B047, 0xC5360D] }, "YlBr5": {classes:5, fill:[0xFFFFD4, 0xFED98E, 0xFE9929, 0xD95F0E, 0x993404], stroke:[0xE6E6BF, 0xE5C380, 0xE58A25, 0xC35663, 0x8A2F04] }, // single-hue color schemes (blues, greens, greys, oranges, reds, purples) "Purples5": {classes:5, fill:[0xf2f0f7, 0xcbc9e2, 0x9e9ac8, 0x756bb1, 0x54278f], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Blues5": {classes:5, fill:[0xEFF3FF, 0xbdd7e7, 0x68aed6, 0x3182bd, 0x18519C], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Greens5": {classes:5, fill:[0xedf8e9, 0xbae4b3, 0x74c476, 0x31a354, 0x116d2c], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Greys5": {classes:5, fill:[0xf7f7f7, 0xcccccc, 0x969696, 0x636363, 0x454545], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Oranges5": {classes:5, fill:[0xfeedde, 0xfdb385, 0xfd8d3c, 0xe6550d, 0xa63603], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Reds5": {classes:5, fill:[0xfee5d9, 0xfcae91, 0xfb6a4a, 0xde2d26, 0xa50f15], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] } }; function createBucketColorStyle( colorName, colorSeries, rangeName, useGradient) { var theBucketStyle; var bucketStyleDef; var theStyles = []; var theColors = []; var aBucket, aStyle, aColor, aRange; var numClasses ; numClasses = colorSeries[colorName].classes; // create Color Styles for (var i=0; i < numClasses; i++) { theStyles[i] = new OM.style.Color( {fill: colorSeries[colorName].fill[i], stroke:colorSeries[colorName].stroke[i], strokeOpacity: useGradient? 0.25 : 1 }); }; bucketStyleDef = { numClasses : colorSeries[colorName].classes, // classification: 'custom', //since we are supplying all the buckets // buckets: theBuckets, classification: 'logarithmic', // use a logarithmic scale styles: theStyles, gradient: useGradient? 'linear' : 'off' // gradient: useGradient? 'radial' : 'off' }; theBucketStyle = new OM.style.BucketStyle(bucketStyleDef); return theBucketStyle; } function initMap() { //alert("Initialize map view"); // define the map extent and number of zoom levels. // The Universe object is similar to the map tile layer configuration // It defines the map extent, number of zoom levels, and spatial reference system // well-known ones (like web mercator/google/bing or maps.oracle/elocation are predefined // The Universe must be defined when there is no underlying map tile layer. // When there is a map tile layer then that defines the map extent, srid, and zoom levels. var uni= new OM.universe.Universe( { srid : 32775, bounds : new OM.geometry.Rectangle( -3280000, 170000, 2300000, 3200000, 32775), numberOfZoomLevels: 8 }); map = new OM.Map( document.getElementById('map'), { mapviewerURL: baseURL, universe:uni }) ; var navigationPanelBar = new OM.control.NavigationPanelBar(); map.addMapDecoration(navigationPanelBar); } // end initMap function states() { //alert("Load and display states"); layerName = "States"; if(statesLayer) { // states were already visible but the style may have changed // so set the style to the currently selected one var theData = $('#demo-htmlselect').val(); setStyle(theData); } else { // States is a predefined layer in user_sdo_themes var layer2 = new OM.layer.VectorLayer("vLayer2", { def: { type:OM.layer.VectorLayer.TYPE_PREDEFINED, dataSource:"mvdemo", theme:"us_states_bi", url: baseURL, loadOnDemand: false }, boundingTheme:true }); // add drop shadow effect and hover style var shadowFilter = new OM.visualfilter.DropShadow({opacity:0.5, color:"#000000", offset:6, radius:10}); var hoverStyle = new OM.style.Color( {stroke:"#838383", strokeThickness:2}); layer2.setHoverStyle(hoverStyle); layer2.setHoverVisualFilter(shadowFilter); layer2.enableFeatureHover(true); layer2.enableFeatureSelection(false); layer2.setLabelsVisible(true); // override predefined rendering style with programmatic one var theRenderingStyle = createBucketColorStyle('YlBr5', colorSeries, 'States5', true); // specify which attribute is used in determining the bucket (i.e. color) to use for the state // It can be an array because the style could be a chart type (pie/bar) // which requires multiple attribute columns // Use the STATE.TOTPOP column (aka attribute) value here layer2.setRenderingStyle(theRenderingStyle, ["TOTPOP"]); currentPalette = "YlBr5"; var stLayerIdx = map.addLayer(layer2); //alert('State Layer Idx = ' + stLayerIdx); map.setMapCenter(mpoint); map.setMapZoomLevel(mapZoom) ; // display the map map.init() ; statesLayer=layer2; // add rt-click event listener to show counties for the state layer2.addListener(OM.event.MouseEvent.MOUSE_RIGHT_CLICK,stateRtClick); } // end if } // end states function setStyle(styleName) { // alert("Selected Style = " + styleName); // there may be a counties layer also displayed. // that wll have different bucket ranges so create // one style for states and one for counties var newRenderingStyle = null; if (layerName === "States") { if(/3/.test(styleName)) { newRenderingStyle = createBucketColorStyle(styleName, colorSeries, 'States3', false); currentStyle = createBucketColorStyle(styleName, colorSeries, 'Counties3', false); } else { newRenderingStyle = createBucketColorStyle(styleName, colorSeries, 'States5', false); currentStyle = createBucketColorStyle(styleName, colorSeries, 'Counties5', false); } statesLayer.setRenderingStyle(newRenderingStyle, ["TOTPOP"]); if (stateCountyLayer) stateCountyLayer.setRenderingStyle(currentStyle, ["TOTPOP"]); } } // end setStyle function stateRtClick(evt){ var foi = evt.feature; //alert('Rt-Click on State: ' + foi.attributes['_label_'] + // ' with pop ' + foi.attributes['TOTPOP']); // display another layer with counties info // layer may change on each rt-click so create and add each time. var countyByState = null ; // the _label_ attribute of a feature in this case is the state abbreviation // we will use that to query and get the counties for a state var sqlText = "select totpop,geom32775 from counties_32775_moved where state_abrv="+ "'"+foi.getAttributeValue('_label_')+"'"; // alert(sqlText); if (currentStyle === null) currentStyle = createBucketColorStyle('YlBr5', colorSeries, 'Counties5', false); /* try a simple style instead new OM.style.ColorStyle( { stroke: "#B8F4FF", fill: "#18E5F4", fillOpacity:0 } ); */ // remove existing layer if any if(stateCountyLayer) map.removeLayer(stateCountyLayer); countyByState = new OM.layer.VectorLayer("stCountyLayer", {def:{type:OM.layer.VectorLayer.TYPE_JDBC, dataSource:"mvdemo", sql:sqlText, url:baseURL}}); // url:baseURL}, // renderingStyle:currentStyle}); countyByState.setVisible(true); // specify which attribute is used in determining the bucket (i.e. color) to use for the state countyByState.setRenderingStyle(currentStyle, ["TOTPOP"]); var ctLayerIdx = map.addLayer(countyByState); // alert('County Layer Idx = ' + ctLayerIdx); //map.addLayer(countyByState); stateCountyLayer = countyByState; } // end stateRtClick function useSelectedColorScheme(theColorScheme) { if(map) { // code to update renderStyle goes here //alert('will try to change render style'); setStyle(theColorScheme); } else { // do nothing } } </script> </head> <body bgcolor="#b4c5cc" style="height:100%;font-family:Arial,Helvetica,Verdana"> <h3 align="center">State population thematic map </h3> <div id="demo" style="position:absolute; left:68%; top:44px; width:28%; height:100%"> <HR/> <p/> Choose Color Scheme: <select id="demo-htmlselect"> <option value="YlBl3"> YellowBlue3</option> <option value="YlBr3"> YellowBrown3</option> <option value="YlBl5"> YellowBlue5</option> <option value="YlBr5" selected="selected"> YellowBrown5</option> <option value="Blues5"> Blues</option> <option value="Greens5"> Greens</option> <option value="Greys5"> Greys</option> <option value="Oranges5"> Oranges</option> <option value="Purples5"> Purples</option> <option value="Reds5"> Reds</option> </select> <p/> </div> <div id="map" style="position:absolute; left:10px; top:50px; width:65%; height:75%; background-color:#778f99"></div> <div style="position:absolute;top:85%; left:10px;width:98%" class="noprint"> <HR/> <p> Note: This demo uses HTML5 Canvas and requires IE9+, Firefox 10+, or Chrome. No map will show up in IE8 or earlier. </p> </div> </body> </html>

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  • calculix data visualizor using QT

    - by Ann
    include "final1.h" include "ui_final1.h" include include include ifndef GL_MULTISAMPLE define GL_MULTISAMPLE 0x809D endif define numred 100 define numgrn 10 define numblu 6 final1::final1(QWidget *parent) : QGLWidget(parent) { setFormat(QGLFormat(QGL::SampleBuffers)); rotationX = -38.0; rotationY = -58.0; rotationZ = 0.0; scaling = .05; // glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); //createGradient(); createGLObject(); } final1::~final1() { makeCurrent(); glDeleteLists(glObject, 1); } void final1::paintEvent(QPaintEvent * /* event */) { QPainter painter(this); draw(); } void final1::mousePressEvent(QMouseEvent *event) { lastPos = event-pos(); } void final1::mouseMoveEvent(QMouseEvent *event) { GLfloat dx = GLfloat(event-x() - lastPos.x()) / width(); GLfloat dy = GLfloat(event-y() - lastPos.y()) / height(); if (event->buttons() & Qt::LeftButton) { rotationX += 180 * dy; rotationY += 180 * dx; update(); } else if (event->buttons() & Qt::RightButton) { rotationX += 180 * dy; rotationZ += 180 * dx; update(); } lastPos = event->pos(); } void final1::createGLObject() { makeCurrent(); GLfloat f1[150],f2[150],f3[150],length=0; qreal size=2; int k=1,a,b,c,d,e,f,g,h,element_node_no=0; GLfloat x,y,z; QString str1,str2,str3,str4,str5,str6,str7,str8; int red,green,blue,index=1,displacement; int LUT[1000][3]; for(red=100;red glShadeModel(GL_SMOOTH); glObject = glGenLists(1); glNewList(glObject, GL_COMPILE); // qglColor(QColor(255, 239, 191)); glLineWidth(1.0); QLinearGradient linearGradient(0, 0, 100, 100); linearGradient.setColorAt(0.0, Qt::red); linearGradient.setColorAt(0.2, Qt::green); linearGradient.setColorAt(1.0, Qt::black); //renderArea->setBrush(linearGradient); //glColor3f(1,0,0);pow((f1[e]-f1[a]),2) QFile file("/home/41407/input1.txt"); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in(&file); while (!in.atEnd()) { QString line = in.readLine(); if(k<=125) { str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); x=str1.toFloat(); y=str2.toFloat(); z=str3.toFloat(); f1[k]=x; f2[k]=y; f3[k]=z; /* glBegin(GL_TRIANGLES); // glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); //QColorAt();//setPointSize(size); glVertex3f(x,y,z); glEnd();*/ } else if(k>125) { element_node_no=0; qCount(line.begin(),line.end(),',',element_node_no); // printf("\n%d",element_node_no); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); str4= line.section(',', 4, 4); str5=line.section(',', 5, 5); str6=line.section(',', 6, 6); str7= line.section(',', 7, 7); str8=line.section(',', 8, 8); a=str1.toInt(); b=str2.toInt(); c=str3.toInt(); d=str4.toInt(); e=str5.toInt(); f=str6.toInt(); g=str7.toInt(); h=str8.toInt(); glBegin(GL_POLYGON); glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); //brush.setColor(Qt::black);//setColor(QColor::black()); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); // pmp.setBrush(gradient); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[b],f2[b] ,f3[b]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[c],f2[c] ,f3[c]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[d],f2[d] ,f3[d]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); //glEnd(); //glBegin(GL_LINE_LOOP); glVertex3f(f1[e],f2[e] ,f3[e]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[f],f2[f] ,f3[f]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[g],f2[g], f3[g]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[h],f2[h], f3[h]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[d],f2[d] ,f3[d]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glEnd(); glBegin(GL_POLYGON); //glVertex3f(f1[a],f2[a] ,f3[a]); glVertex3f(f1[e],f2[e] ,f3[e]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[h],f2[h], f3[h]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); //glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[g],f2[g], f3[g]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[c],f2[c] ,f3[c]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[f],f2[f] ,f3[f]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[b],f2[b] ,f3[b]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glEnd(); /*length=sqrt(pow((f1[e]-f1[a]),2)+pow((f2[e]-f2[a]),2)+pow((f3[e]-f3[a]),2)); printf("\n%d",length);*/ } k++; } glEndList(); file.close(); k=1; QFile file1("/home/41407/op.txt"); if (!file1.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in1(&file1); k=1; while (!in1.atEnd()) { QString line = in1.readLine(); // if(k<=125) { str1= line.section(' ', 1, 1); x=str1.toFloat(); str2=line.section(' ', 2, 2); y=str2.toFloat(); str3=line.section(' ', 3, 3); z=str3.toFloat(); displacement=sqrt(pow( (x-f1[k]),2)+pow((y-f2[k]),2)+pow((z-f3[k]),2)); //printf("\n %d : %d",k,displacement); glBegin(GL_POLYGON); //glColor3f(LUT[displacement][0],LUT[displacement][1],LUT[displacement][2]); glVertex3f(f1[k],f2[k],f3[k]); glEnd(); a1[k]=x+f1[k]; a2[k]=y+f2[k]; a3[k]=z+f3[k]; //printf("\nc: %f %f %f",x,y,z); //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); //printf("\na: %f %f %f",a1[k],a2[k],a3[k]); } k++; glEndList(); } } void final1::draw() { glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); GLfloat x = 3.0 * GLfloat(width()) / height(); glOrtho(-x, +x, -3.0, +3.0, 4.0, 15.0); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glScalef(scaling, scaling, scaling); glRotatef(rotationX, 1.0, 0.0, 0.0); glRotatef(rotationY, 0.0, 1.0, 0.0); glRotatef(rotationZ, 0.0, 0.0, 1.0); glEnable(GL_MULTISAMPLE); glCallList(glObject); glMatrixMode(GL_MODELVIEW); glPopMatrix(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glPopAttrib(); } /*uint final1::colorAt(int x) { generateShade(); QPolygonF pts = m_hoverPoints->points(); for (int i=1; i < pts.size(); ++i) { if (pts.at(i-1).x() <= x && pts.at(i).x() >= x) { QLineF l(pts.at(i-1), pts.at(i)); l.setLength(l.length() * ((x - l.x1()) / l.dx())); return m_shade.pixel(qRound(qMin(l.x2(), (qreal(m_shade.width() - 1)))), qRound(qMin(l.y2(), qreal(m_shade.height() - 1)))); } } return 0;*/ //final1:: //} /*void final1::createGLObject() { makeCurrent(); //QPainter painter; QPixmap pm(20, 20); QPainter pmp(&pm); pmp.fillRect(0, 0, 10, 10, Qt::blue); pmp.fillRect(10, 10, 10, 10, Qt::lightGray); pmp.fillRect(0, 10, 10, 10, Qt::darkGray); pmp.fillRect(10, 0, 10, 10, Qt::darkGray); pmp.end(); QPalette pal = palette(); pal.setBrush(backgroundRole(), QBrush(pm)); //setAutoFillBackground(true); setPalette(pal); //GLfloat f1[150],f2[150],f3[150],a1[150],a2[150],a3[150]; int k=1,a,b,c,d,e,f,g,h; //int p=0; GLfloat x,y,z; int displacement; QString str1,str2,str3,str4,str5,str6,str7,str8; int red,green,blue,index=1; int LUT[8000][3]; for(red=0;red //glShadeModel(GL_LINE); glObject = glGenLists(1); glNewList(glObject, GL_COMPILE); //qglColor(QColor(120,255,210)); glLineWidth(1.0); //glColor3f(1,0,0); QFile file("/home/41407/input.txt"); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in(&file); while (!in.atEnd()) { //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); QString line = in.readLine(); if(k<=125) { //printf("\nline :%c",line); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); x=str1.toFloat(); y=str2.toFloat(); z=str3.toFloat(); f1[k]=x; f2[k]=y; f3[k]=z; //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); } else if(k125) //for(p=0;p<6;p++) { //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); update(); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); str4= line.section(',', 4, 4); str5=line.section(',', 5, 5); str6=line.section(',', 6, 6); str7= line.section(',', 7, 7); str8=line.section(',', 8, 8); a=str1.toInt(); b=str2.toInt(); c=str3.toInt(); d=str4.toInt(); e=str5.toInt(); f=str6.toInt(); g=str7.toInt(); h=str8.toInt(); //for (p = 0; p < 6; p++) { // glBegin(GL_LINE_WIDTH); //glColor3f(LUT[126][0],LUT[126][1],LUT[126][2]); //update(); //glNormal3fv(&n[p][0]); //glVertex3f(f1[i],f2[i],f3[i]); glVertex3fv(&v[faces[i][1]][0]); glVertex3fv(&v[faces[i][2]][0]); glVertex3fv(&v[faces[i][3]][0]); //glEnd(); //} glBegin(GL_LINE_LOOP); //glColor3f(p*20,p*20,p); glColor3f(1,0,0); glVertex3f(f1[a],f2[a] ,f3[a]); //painter.fillRect(QRectF(f1[a],f2[a] ,f3[a], 2), Qt::magenta); glVertex3f(f1[b],f2[b] ,f3[b]); glVertex3f(f1[c],f2[c] ,f3[c]); glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[a],f2[a] ,f3[a]); glVertex3f(f1[e],f2[e] ,f3[e]); glVertex3f(f1[f],f2[f] ,f3[f]); glVertex3f(f1[g],f2[g], f3[g]); glVertex3f(f1[h],f2[h], f3[h]); glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[a],f2[a] ,f3[a]); //glColor3f(1,0,0); //QLinearGradient ( f1[a], f2[a], f1[b], f2[b] ); glEnd(); glBegin(GL_LINES); //glNormal3fv(&n[p][0]); //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); glVertex3f(f1[e],f2[e] ,f3[e]); glVertex3f(f1[h],f2[h], f3[h]); glVertex3f(f1[g],f2[g], f3[g]); glVertex3f(f1[c],f2[c] ,f3[c]); glVertex3f(f1[f],f2[f] ,f3[f]); glVertex3f(f1[b],f2[b] ,f3[b]); glEnd(); } } k++; } glEndList(); qglColor(QColor(239, 255, 191)); glLineWidth(1.0); glColor3f(0,1,0); k=1; QFile file1("/home/41407/op.txt"); if (!file1.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in1(&file1); k=1; while (!in1.atEnd()) { QString line = in1.readLine(); // if(k<=125) { str1= line.section(' ', 1, 1); x=str1.toFloat(); str2=line.section(' ', 2, 2); y=str2.toFloat(); str3=line.section(' ', 3, 3); z=str3.toFloat(); displacement=sqrt(pow( (x-f1[k]),2)+pow((y-f2[k]),2)+pow((z-f3[k]),2)); printf("\n %d : %d",k,displacement); glBegin(GL_POINT); glColor3f(LUT[displacement][0],LUT[displacement][1],LUT[displacement][2]); glVertex3f(x,y,z); glLoadIdentity(); glEnd(); a1[k]=x+f1[k]; a2[k]=y+f2[k]; a3[k]=z+f3[k]; //printf("\nc: %f %f %f",x,y,z); //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); //printf("\na: %f %f %f",a1[k],a2[k],a3[k]); } k++; glEndList(); } }*/ /*void final1::draw() { glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); GLfloat x = 3.0 * GLfloat(width()) / height(); glOrtho(-x, +x, -3.0, +3.0, 4.0, 15.0); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glScalef(scaling, scaling, scaling); glRotatef(rotationX, 1.0, 0.0, 0.0); glRotatef(rotationY, 0.0, 1.0, 0.0); glRotatef(rotationZ, 0.0, 0.0, 1.0); glEnable(GL_MULTISAMPLE); glCallList(glObject); glMatrixMode(GL_MODELVIEW); glPopMatrix(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glPopAttrib(); }*/ I need to change the color of a portion of beam where pressure is applied.But I am not able to color the front end back phase.

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