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  • How do i return integers from a string ?

    - by kannan.ambadi
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Suppose you are passing a string(for e.g.: “My name has 1 K, 2 A and 3 N”)  which may contain integers, letters or special characters. I want to retrieve only numbers from the input string. We can implement it in many ways such as splitting the string into an array or by using TryParse method. I would like to share another idea, that’s by using Regular expressions. All you have to do is, create an instance of Regular Expression with a specified pattern for integer. Regular expression class defines a method called Split, which splits the specified input string based on the pattern provided during object initialization.     We can write the code as given below:   public static int[] SplitIdSeqenceValues(object combinedArgs)         {             var _argsSeperator = new Regex(@"\D+", RegexOptions.Compiled);               string[] splitedIntegers = _argsSeperator.Split(combinedArgs.ToString());               var args = new int[splitedIntegers.Length];               for (int i = 0; i < splitedIntegers.Length; i++)                 args[i] = MakeSafe.ToSafeInt32(splitedIntegers[i]);                           return args;         }    It would be better, if we set to RegexOptions.Compiled so that the regular expression will have performance boost by faster compilation.   Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Happy Programming  :))   

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  • Where can I buy freely redistributable (creative commons) game assets?

    - by Erlend
    I'd like to know about any 3D asset shops out there that specialize in game assets and, most importantly, license their assets under an open license like Creative Commons or similarly permissive. We are looking to buy some professional looking assets for use and redistribution with our open source 3D game engine. The problem is that all the commercial 3D assets we've come by are only sold under very restrictive licenses, which won't allow us to include the models in our code repository (since free code hosting repositories require that all your data, including media, is open source or otherwise copyleft) nor in turn redistribute the assets as part of our downloadable SDK. I realize this sounds like a weak business idea, since users could just buy the asset and start sharing it with everyone. But somehow this has worked for hundreds of WordPress theme shops, so I was hoping maybe someone's trying similar things for commercial game assets.

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  • Why is concept art not signed by the author?

    - by Gerald
    I am a starting concept artist who would like to enter the gaming industry. I noticed that some AAA titles show their concept art with no artists signature (only a reference to game the game, such as for Star Wars The Old Republic: 2013 ALL RIGHTS RESERVED BioWare, LucasArts). I asked myself a question, what possible harm could my autograph cause on the public concept art if I am not a well known concept artist such as Adam Adamowicz (who did concepts for Skyrim). Why would a prospective boss tells me not to leave my "finger print" on the picture despite, the fact that I am a very talented artist?

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  • How closely can a game resemble another game without legal problems

    - by Fuu
    The majority of games build on successes of other games and many are downright clones. So where is the limit of emulating before legal issues come into play? Is it down to literary or graphic work like characters and storyline that cause legal problems, or can someone actually claim to own gameplay mechanics? There are so many similar clone games out there that the rules are probably very slack or nonexistent, but I'd like to hear the views of more experienced developers / designers.

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  • Who owns the IP rights of the software without written employment contract? Employer or employee? [closed]

    - by P T
    I am a software engineer who got an idea, and developed alone an integrated ERP software solution over the past 2 years. I got the idea and coded much of the software in my personal time, utilizing my own resources, but also as intern/employee at small wholesale retailer (company A). I had a verbal agreement with the company that I could keep the IP rights to the code and the company would have the "shop rights" to use "a copy" of the software without restrictions. Part of this agreement was that I was heavily underpaid to keep the rights. Recently things started to take a down turn in the company A as the company grew fairly large and new head management was formed, also new partners were brought in. The original owners distanced themselves from the business, and the new "greedy" group indicated that they want to claim the IP rights to my software, offering me a contract that would split the IP ownership into 50% co-ownership, completely disregarding the initial verbal agreements. As of now there was no single written job description and agreement/contract/policy that I signed with the company A, I signed only I-9 and W-4 forms. I now have an opportunity to leave the company A and form a new business with 2 partners (Company B), obviously using the software as the primary tool. There would be no direct conflict of interest as the company A sells wholesale goods. My core question is: "Who owns the code without contract? Me or the company A? (in FL, US)" Detailed questions: I am familiar with the "shop rights", I don't have any problem leaving a copy of the code in the company for them to use/enhance to run their wholesale business. What worries me, Can the company A make any legal claims to the software/code/IP and potential derived profits/interests after I leave and form a company B? Can applying for a copyright of the code at http://www.copyright.gov in my name prevent any legal disputes in the future? Can I use it as evidence for legal defense? Could adding a note specifying the company A as exclusive license holder clarify the arrangements? If I leave and the company A sues me, what evidence would they use against me? On what basis would the sue since their business is in completely different industry than software (wholesale goods). Every single source file was created/stored on my personal computer with proper documentation including a copyright notice with my credentials (name/email/addres/phone). It's also worth noting that I develop significant part of the software prior to my involvement with the company A as student. If I am forced to sign a contract and the company A doesn't honor the verbal agreement, making claims towards the ownership, what can I do settle the matter legally? I like to avoid legal process altogether as my budget for court battles is extremely limited at the moment. Would altering the code beyond recognition and using it for the company B prevent the company A make any copyright claims? My common sense tells me that what I developed is by default mine in terms of IP, unless there is a signed legal agreement stating otherwise. But looking online it may be completely backwards, this really worries me. I understand that this is not legal advice, and I know to get the ultimate answer I need to hire a lawyer. I am only hoping to get some valuable input/experience/advice/opinion from those who were in similar situation or are familiar with the topic. Thank you, PT

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  • Mocking property sets

    - by mehfuzh
    In this post, i will be showing how you can mock property sets with your expected values or even action using JustMock. To begin, we have a sample interface: public interface IFoo {     int Value { get; set; } } Now,  we can create a mock that will throw on any call other than the one expected, generally its a strict mock and we can do it like: bool expected = false;  var foo = Mock.Create<IFoo>(BehaviorMode.Strict);  Mock.ArrangeSet(() => { foo.Value = 1; }).DoInstead(() => expected  = true);    foo.Value = 1;    Assert.True(expected); Here , the method for running though our expectation for set is Mock.ArrangeSet , where we can directly set our expectations or can even set matchers into it like: var foo = Mock.Create<IFoo>(BehaviorMode.Strict);   Mock.ArrangeSet(() => foo.Value = Arg.Matches<int>(x => x > 3));   foo.Value = 4; foo.Value = 5;   Assert.Throws<MockException>(() => foo.Value = 3);   In the example, any set for value not satisfying matcher expression will throw an MockException as this is a strict mock but what will be the case for loose mocks, where we also have to assert it. Here, let’s take an interface with an indexed property. Indexers are treated in the same way as properties, as with basic indexers let you access your class if it were an array. public interface IFooIndexed {     string this[int key] { get; set; } } We want to  setup a value for a particular index,  we then will pass that mock to some implementer where it will be actually called. Once done, we want to assert that if it has been invoked properly. var foo = Mock.Create<IFooIndexed>();   Mock.ArrangeSet(() => foo[0] = "ping");   foo[0] = "ping";   Mock.AssertSet(() => foo[0] = "ping"); In the above example, both the values are user defined, it might happen that we want to make it more dynamic, In this example, i set it up for set with any value and finally checked if it is set with the one i am looking for. var foo = Mock.Create<IFooIndexed>();   Mock.ArrangeSet(() => foo[0] = Arg.Any<string>());   foo[0] = "ping";   Mock.AssertSet(() => foo[0] = Arg.Matches<string>(x => string.Compare("ping", x) == 0)); This is more or less of mocking user sets , but we can further have it to throw exception or even do our own task for a particular set , like : Mock.ArrangeSet(() => foo.MyProperty = 10).Throws(new ArgumentException()); Or  bool expected = false;  var foo = Mock.Create<IFoo>(BehaviorMode.Strict);  Mock.ArrangeSet(() => { foo.Value = 1; }).DoInstead(() => expected  = true);    foo.Value = 1;    Assert.True(expected); Or call the original setter , in this example it will throw an NotImplementedExpectation var foo = Mock.Create<FooAbstract>(BehaviorMode.Strict); Mock.ArrangeSet(() => { foo.Value = 1; }).CallOriginal(); Assert.Throws<NotImplementedException>(() => { foo.Value = 1; });   Finally, try all these, find issues, post them to forum and make it work for you :-). Hope that helps,

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  • Mocking property sets

    In this post, i will be showing how you can mock property sets with your expected values or even action using JustMock. To begin, we have a sample interface: public interface IFoo { int Value { get; set; } } Now,  we can create a mock that will throw on any call other than the one expected, generally its a strict mock and we can do it like: bool expected = false; var foo = Mock.Create<IFoo>(BehaviorMode.Strict); Mock.ArrangeSet(() => { foo.Value = 1; }).DoInstead(() =>...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Mocking property sets

    In this post, i will be showing how you can mock property sets with your expected values or even action using JustMock. To begin, we have a sample interface: public interface IFoo { int Value { get; set; } } Now,  we can create a mock that will throw on any call other than the one expected, generally its a strict mock and we can do it like: bool expected = false; var foo = Mock.Create<IFoo>(BehaviorMode.Strict); Mock.ArrangeSet(() => { foo.Value = 1; }).DoInstead(() =>...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Who owns the intellectual property to Fragile Allegiance?

    - by analytik
    Fragile Allegiance was developed by Gremlin Interactive, which was later acquired by Infogrames (Atari). I couldn't find any details of the acquisition though. The only interesting thing I have found online is that the owner of the registered trademark Fragile Allegiance is Interplay, who published Fragile Allegiance. However, the only copyright note I've found was in one installation .ini file, claiming it for Gremlin. What are the common business practices when it comes to old, unused IPs? What do publishers/developers actually need to legally claim an intellectual property? Does anyone have an experience with contacting big publishers with copyright/IP inquiries? Related legal question.

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  • Intellectual Property cost

    - by Colin Mackay
    If a piece of bespoke software was developed by a company and the Intellectual Property was retained by the company that wrote it, but now the client of the software company wants to get that source code (and its IP) how much should it cost them? How would you calculate a fair cost for the purchase of that source and IP? UPDATE: Just to add, the software in question is of no use to anyone else (for any legitimate purpose) as it ties in directly with the business processes of one company. It is not something that can be subsequently sub-licensed or installed outside the company in question. There are links of to third party services (but these were existing services that the bespoke software had to integrate with in the first place).

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  • Applying to a company while personally working on a comparable project

    - by Developer Art
    That's going to be an unusual question but here it goes. I'm entertaining the thought to send my docs to a place which develops a large web project of a social type. Social meaning people, communities, interaction and all that usual stuff. The issue is that I myself am working on something that falls into the category of social in my private time. Now the question. Is it wise to apply there under these circumstances? I think there may be issues of intellectual ownership if I develop something similar that exists or will exist in that company's work. On the other hand, the web of full of social places (even this site is one of them), many of them utilize the same ideas and move in the same direction and it seems to work for everyone. It's hard to come up with something which hasn't been tried yet by somebody else so it's all basically reuse of the commonly available ideas and experience. What I'm working on is not a functional equivalent, it's rather largely off. There may be some intersections, but on a large scale this is not an equivalent. And whatever features might coincide, they already exist everywhere on the web anyway. Also technology stacks are entirely different so the issue with directly copying out parts of the code is probably not applicable. I plan to say it up front that I'm engaged in a personal project of mine and let them see if it represents a problem for them. What do you think? Am I making things up or is there really an issue?

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  • Easter eggs as IP protection in software

    - by Simon
    I work in embedded software, and for some reason, management wants to hide an Easter egg as means of IP protection. They call it a watermark, and since our software interact with the video preview feed (the image displayed on a screen before you take a photo), they want me to implement a trigger which will react to some unusual video input (a video konami code like dark - bright - dark - bright - whatever). When this trigger fires, something strange happens (which is outside of the normal behavior of the software). The goal is to check whether our software is included in a device. Does it sound like a good idea? I have many argument against this move: What if the konami code is too sensitive and user triggers it? Does this kind of watermark have any legal value? What if this "feature" is discovered by the client? The performance penalty should be very small, since the soft run on small devices. I am the one developping this trigger. If things go wrong, what is my responsibility? What is your opinion about this method? I can't find a link, but I remember seeing an answer on this site suggesting that putting Easter eggs for protection purpose was a good idea. Has anyone tried it with good results?

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  • NHibernate Pitfalls: Private Setter on Id Property

    - by Ricardo Peres
    Having a private setter on an entity’s id property may seem tempting: in most cases, unless you are using id generators assigned or foreign, you never have to set its value directly. However, keep this in mind: If your entity is lazy and you want to prevent people from setting its value, make the setter protected instead of private, because it will need to be accessed from subclasses of your entity (generated by NHibernate); If you use stateless sessions, you can perform some operations which, on regular sessions, require you to load an entity, without doing so, for example: 1: using (IStatelessSession session = factory.OpenStatelessSession()) 2: { 3: //delete without first loading 4: session.Delete(new Customer { Id = 1 }); 5:  6: //insert without first loading 7: session.Insert(new Order { Customer = new Customer { Id = 1 }, Product = new Product { Id = 1 } }); 8:  9: //update without first loading 10: session.Update(new Order{ Id = 1, Product = new Product{ Id = 2 }}) 11: }

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  • Browser problem for background-size property [migrated]

    - by Sangram
    I am using one picture as my background of header of my blog. CSS i have used is #header-wrapper { height:125px; padding: 0px; margin: 0; background: url("http://3.bp.blogspot.com/_lxBSX0YJV58/TOspWPI1r-I/AAAAAAAAA34/uw872WFS3ME/s1600/headerbg.jpg") top center no-repeat; background-size: 1120px 124px; } original width of an image is 990 px and i made it 1120px using property background-size: 1120px 124px; It looks okay in firefox 4 and Opera 11 but doesn't work in IE 7, Palemoon etc. image size does not increases and remains 990 px. You can check my blog HERE Any help...how can i make it compatible with all browsers ?

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  • Who owns the code, who owns the algorithm, who owns the idea?

    - by Vorac
    This question got me thinking what products of the programming effort belong to the employer, and what don't. The two extremes are (0) the code - it apparently belongs to the employer and (1) the learned personal and technical skills. But what is in between? Who owns the pseudocode/algorithm? Who owns the general idea of the algorithm? Who owns the know-how that such an algorithm may serve some useful purpose (e.g. on this site questions are values, as well as answers)? Also: Who owns an idea on the web?

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  • When working with contractors/interns how protective should one be of your codebase?

    - by Shizam
    We're considering hiring a contractor or intern to work with us on our iOS project but this causes me to get really paranoid that we're giving somebody who doesn't work for the company access to our precious codebase. I mean, I could just give them access to the classes I'd like them to work on but that seems rude and it would make it more difficult for them to develop what we need them to. How paranoid should one be about people running off with their entire application?

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  • Wpf ListBox Trigger not working for IsFocused Property.

    - by viky
    I want to style my ListBox and displaying some Border around it, i want to hide this Border when ListBox gets focus, <Trigger Property="IsFocused" Value="True"> <Setter Property="Visibility" TargetName="border" Value="Collapsed"/> </Trigger> Same thing i m using in TextBox also and it is working properly, why this Trigger not working for ListBox? Edit: i am having this Style for my ListBox <ControlTemplate TargetType="{x:Type local:ListBox}"> <Border SnapsToDevicePixels="true" x:Name="Bd" CornerRadius="5" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Padding="1"> <Grid> <local:ScrollViewer Focusable="false" Padding="{TemplateBinding Padding}"> <ItemsPresenter SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}"/> </local:ScrollViewer> <Border CornerRadius="5" Background="Red" x:Name="border"> <TextBlock VerticalAlignment="Center" FontWeight="Bold" Foreground="White" Text="{TemplateBinding Message}" FontFamily="Courier New" /> </Border> </Grid> </Border> </DockPanel> <ControlTemplate.Triggers> <Trigger Property="IsFocused" Value="True"> <Setter Property="Visibility" TargetName="border" Value="Collapsed"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Background" TargetName="Bd" Value="{DynamicResource {x:Static SystemColors.ControlBrushKey}}"/> </Trigger> <Trigger Property="IsGrouping" Value="true"> <Setter Property="ScrollViewer.CanContentScroll" Value="false"/> </Trigger> </ControlTemplate.Triggers>

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  • Problem with persisting a collection, that references an internal property, at design time in winfor

    - by Jules
    ETA: Jesus, I'm sick of this. This problem was specifically about persisting an interface collection but now on further testing it doesn't work for a normal collection. Here's some even simpler code: Public Class Anger End Class Public Class MyButton Inherits Button Private _Annoyance As List(Of Anger) <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property Annoyance() As List(Of Anger) Get Return _Annoyance End Get End Property Private _InternalAnger As Anger <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property InternalAnger() As Anger Get Return Me._InternalAnger End Get End Property Public Sub New() Me._Annoyance = New List(Of Anger) Me._InternalAnger = New Anger Me._Annoyance.Add(Me._InternalAnger) End Sub End Class The designer screws up the persistence code in the same way as the original problem. ---- Original Problem The easiest way to explain this problem is to show you some code: Public Interface IAmAnnoyed End Interface Public Class IAmAnnoyedCollection Inherits ObjectModel.Collection(Of IAmAnnoyed) End Class Public Class Anger Implements IAmAnnoyed End Class Public Class MyButton Inherits Button Private _Annoyance As IAmAnnoyedCollection <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property Annoyance() As IAmAnnoyedCollection Get Return _Annoyance End Get End Property Private _InternalAnger As Anger <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property InternalAnger() As Anger Get Return Me._InternalAnger End Get End Property Public Sub New() Me._Annoyance = New IAmAnnoyedCollection Me._InternalAnger = New Anger Me._Annoyance.Add(Me._InternalAnger) End Sub End Class And this is the code that the designer generates: Private Sub InitializeComponent() Dim Anger1 As Anger = New Anger Me.MyButton1 = New MyButton ' 'MyButton1 ' Me.MyButton1.Annoyance.Add(Anger1) // Should be: Me.MyButton1.Annoyance.Add(Me.MyButton1.InternalAnger) ' 'Form1 ' Me.Controls.Add(Me.MyButton1) End Sub I've added a comment to the above to show how the code should have been generated. Now, if I dispense with the interface and just have a collection of Anger, then it persists correctly. Any ideas?

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  • Approaches for animating a C# property over time?

    - by Mario Fritsch
    I'm currently trying to animate a bunch of public properties on certain objects. Usually they are of type float or vectors of floats (the type is known at compile-time). I want to be able to: assign a static value to them (MyObject.Duration = 10f;) or assign a random value to them by specifying a minimum and maximum value and optionally also a weight (MyObject.Duration = new RandomFloat(5f, 20f, 2f);) or "bind" this property to the property of another object (think of a child object binding some of its properties to its parent object, like its color or size or sth.) or assign sort of a keyframe animation to them, specifying a variable number of keyframes with timecode and the property's value at that specific point in time as well as information about how to interpolate between these frames The keyframes should be able to accept random values for each frame, both for the time and the property's value. What would be a practical approach for this kind of system? Currently I'm thinking about polymorphism: implement a base class or interface with a public Value-property and/or GetValue(float time)-method and then creating different sub classes like StaticValue, RandomValue, BindingValue and AnimatedValue implementing this base class or interface. Doesn't seem very elegant, though, and the initialization of even simple objects becomes a bit tedious. Another idea would be to implement these properties just as regular floats or vectors and create special "Modifier"-types binding to these properties. To retrieve the "real" value of the property, I'd first call any Modifier bound to the property, which would in turn update the actual object's property for me to retrieve later on. That would most likely mean using reflection at some point, which could be quite bad for performance as I'll probably have thousands of properties to update dozens of times per second. Any suggestions on this? Being a novice I'm (hopefully) missing some far more elegant and/or practical solution than I'm already playing around with :( Edit: Probably should have mentioned this earlier, but WPF isn't an option - it's not available on all targetted platforms, so I can't rely on it. I'm aware of its powerful databinding and animation capabilities, but I need to roll my own (or find some other lightweight alternative meeting my needs).

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  • A generic Re-usable C# Property Parser utility [on hold]

    - by Shyam K Pananghat
    This is about a utility i have happened to write which can parse through the properties of a data contracts at runtime using reflection. The input required is a look like XPath string. since this is using reflection, you dont have to add the reference to any of your data contracts thus making pure generic and re- usable.. you can read about this and get the full c# sourcecode here. Property-Parser-A-C-utility-to-retrieve-values-from-any-Net-Data-contracts-at-runtime Now about the doubts which i have about this utility. i am using this utility enormously i many places of my code I am using Regex repeatedly inside a recursion method. does this affect the memmory usage or GC collection badly ?do i have to dispose this manually. if yes how ?. The statements like obj.GetType().GetProperty() and obj.GetType().GetField() returns .net "object" which makes difficult or imposible to introduce generics here. Does this cause to have any overheads like boxing ? on an overall, please suggest to make this utility performance efficient and more light weight on memmory

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  • Design considerations on JSON schema for scalars with a consistent attachment property

    - by casperOne
    I'm trying to create a JSON schema for the results of doing statistical analysis based on disparate pieces of data. The current schema I have looks something like this: { // Basic key information. video : "http://www.youtube.com/watch?v=7uwfjpfK0jo", start : "00:00:00", end : null, // For results of analysis, to be populated: // *** This is where it gets interesting *** analysis : { game : { value: "Super Street Fighter 4: Arcade Edition Ver. 2012", confidence: 0.9725 } teams : [ { player : { value : "Desk", confidence: 0.95, } characters : [ { value : "Hakan", confidence: 0.80 } ] } ] } } The issue is the tuples that are used to store a value and the confidence related to that value (i.e. { value : "some value", confidence : 0.85 }), populated after the results of the analysis. This leads to a creep of this tuple for every value. Take a fully-fleshed out value from the characters array: { name : { value : "Hakan", confidence: 0.80 } ultra : { value: 1, confidence: 0.90 } } As the structures that represent the values become more and more detailed (and more analysis is done on them to try and determine the confidence behind that analysis), the nesting of the tuples adds great deal of noise to the overall structure, considering that the final result (when verified) will be: { name : "Hakan", ultra : 1 } (And recall that this is just a nested value) In .NET (in which I'll be using to work with this data), I'd have a little helper like this: public class UnknownValue<T> { T Value { get; set; } double? Confidence { get; set; } } Which I'd then use like so: public class Character { public UnknownValue<Character> Name { get; set; } } While the same as the JSON representation in code, it doesn't have the same creep because I don't have to redefine the tuple every time and property accessors hide the appearance of creep. Of course, this is an apples-to-oranges comparison, the above is code while the JSON is data. Is there a more formalized/cleaner/best practice way of containing the creep of these tuples in JSON, or is the approach above an accepted approach for the type of data I'm trying to store (and I'm just perceiving it the wrong way)? Note, this is being represented in JSON because this will ultimately go in a document database (something like RavenDB or elasticsearch). I'm not concerned about being able to serialize into the object above, because I can always use data transfer objects to facilitate getting data into/out of my underlying data store.

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  • WinForms (C#) Databinding Object to Checkbox.Checked Property

    - by Trevor Sullivan
    Hello, I'm writing a WinForms app, and am trying to bind a boolean property on a .NET object to a Checkbox's "checked" property. I am successfully creating the binding, but when I change the source property's value from false to true (I have a button that toggles it), the checkbox's "checked" property does not reflect that change. if (chkPreRun.DataBindings["Checked"] == null) { Debug.WriteLine("Adding chkPreRun databinding"); Binding _binding = chkPreRun.DataBindings.Add("Checked", NwmConfig, "PreRun") // Added this just to ensure that these were being set properly _binding.DataSourceUpdateMode = DataSourceUpdateMode.OnPropertyChanged; _binding.ControlUpdateMode = ControlUpdateMode.OnPropertyChanged; } I am able to successfully bind the text property to the value of a TextBox, for example. I'm not sure what I'm missing while binding to the "Checked" property, however. Cheers, Trevor

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  • IKVM complex custom type error in remapping to properties!

    - by manishKungwani
    hi, I used the above and wrote this: <class name="umple.pts.domain.coreEntities.Stop"> <property name="StopName" sig="()Ljava.lang.String;"> <getter name="getName" sig="()Ljava.lang.String;" /> <setter name="setName" sig="(Ljava.lang.String;)Z" /> </property> <property name="StopId" sig="()I"> <getter name="getStopId" sig="()I" /> <setter name="setStopId" sig="(I)V" /> </property> </class> <class name="umple.pts.domain.coreEntities.Line"> <property name="LineName" sig="()Ljava.lang.String;"> <getter name="getName" sig="()Ljava.lang.String;" /> <setter name="setName" sig="(Ljava.lang.String;)V" /> </property> <property name="LineId" sig="()I"> <getter name="getLineId" sig="()I" /> <setter name="setLineId" sig="(I)V" /> </property> <property name="FirstEndStop" sig="()umple.pts.domain.coreEntities.Stop;"> <getter name="getFirstEndStop" sig="()umple.pts.domain.coreEntities.Stop;" /> <setter name="setFirstEndStop" sig="(umple.pts.domain.coreEntities.Stop;)Z" / / / I get an error while generating the dll file: D:\PTS\PTS_SVN\Libraries\ikvm-0.44.0.5\binikvmc -remap:map.xml -target:library PTSDomain.jar Note IKVMC0002: output file is "PTSDomain.dll" Error: Invalid property signature '()umple.pts.domain.coreEntities.Stop;' in rem ap file for property umple.pts.domain.coreEntities.Line.FirstEndStop Error: Invalid property getter signature '()umple.pts.domain.coreEntities.Stop;' in remap file for property umple.pts.domain.coreEntities.Line.FirstEndStop Error: Invalid property setter signature '(umple.pts.domain.coreEntities.Stop;)Z ' in remap file for property umple.pts.domain.coreEntities.Line.FirstEndStop Error: Invalid property signature '()umple.pts.domain.coreEntities.Stop;' in rem ap file for property umple.pts.domain.coreEntities.Line.SecondEndStop Error: Invalid property getter signature '()umple.pts.domain.coreEntities.Stop;' in remap file for property umple.pts.domain.coreEntities.Line.SecondEndStop Error: Invalid property setter signature '(umple.pts.domain.coreEntities.Stop;)Z ' in remap file for property umple.pts.domain.coreEntities.Line.SecondEndStop Error: Invalid property signature '()[umple.pts.domain.coreEntities.Stop;' in re map file for property umple.pts.domain.coreEntities.Line.Stops Error: Invalid property getter signature '()[umple.pts.domain.coreEntities.Stop; ' in remap file for property umple.pts.domain.coreEntities.Line.Stops Error: Invalid property setter signature '([umple.pts.domain.coreEntities.Stop;) Z' in remap file for property umple.pts.domain.coreEntities.Line.Stops D:\PTS\PTS_SVN\Libraries\ikvm-0.44.0.5\bin Can i use the custom properties or will i have to do that via some other way??

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  • WPF dependency property setter not firing when PropertyChanged is fired, but source value is not cha

    - by Sandor Davidhazi
    I have an int dependency property on my custom Textbox, which holds a backing value. It is bound to an int? property on the DataContext. If I raise the PropertyChanged event in my DataContext, and the source property's value is not changed (stays null), then the dependency property's setter is not fired. This is a problem, because I want to update the custom Textbox (clear the text) on PropertyChanged, even if the source property stays the same. However, I didn't find any binding option that does what I want (there is an UpdateSourceTrigger property, but I want to update the target here, not the source). Maybe there is a better way to inform the Textbox that it needs to clear its text, I'm open to any suggestions.

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  • Integers not properly returned from a property list (plist) array in Objective-C

    - by Gaurav
    In summary, I am having a problem where I read what I expect to be an NSNumber from an NSArray contained in a property list and instead of getting a number such as '1', I get what looks to be a memory address (i.e. '61879840'). The numbers are clearly correct in the property list. Below is my process for creating the property list and reading it back. Creating the property list I have created a simple Objective-C property list with arrays of integers within one root array: <array> <array> <integer>1</integer> <integer>2</integer> </array> <array> <integer>1</integer> <integer>2</integer> <integer>5</integer> </array> ... more arrays with integers ... </array> The arrays are NSArray objects and the integers are NSNumber objects. The property list has been created and serialized using the following code: // factorArray is an NSArray that contains NSArrays of NSNumbers as described above // serialize and compress factorArray as a property list, Factors-bin.plist NSString *error; NSString *rootPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *plistPath = [rootPath stringByAppendingPathComponent:@"Factors-bin.plist"]; NSData *plistData = [NSPropertyListSerialization dataFromPropertyList:factorArray format:NSPropertyListBinaryFormat_v1_0 errorDescription:&error]; Inspecting the created plist, all values and types are correct. Reading the property list The property list is read in as Data and then converted to an NSArray: NSString *path = [[NSBundle mainBundle] pathForResource:@"Factors" ofType:@"plist"]; NSData *plistData = [[NSData alloc] initWithContentsOfFile:path]; NSPropertyListFormat format; NSString *error = nil; NSArray *factorData = (NSArray *)[NSPropertyListSerialization propertyListFromData:plistData mutabilityOption:NSPropertyListImmutable format:&format errorDescription:&error]; Cycling through factorData to see what it contains is where I see the erroneous integers: for (int i = 0; i < 10; i++) { NSArray *factorList = (NSArray *)[factorData objectAtIndex:i]; NSLog(@"Factors of %d\n", i + 1); for (int j = 0; j < [factorList count]; j++) { NSLog(@" %d\n", (NSNumber *)[factorList objectAtIndex:j]); } } I see all the correct number of values, but the values themselves are incorrect, i.e.: Factors of 3 61879840 (should be 1) 61961200 (should be 3) Factors of 4 61879840 (should be 1) 61943472 (should be 2) 61943632 (should be 4) Factors of 5 61879840 (should be 1) 61943616 (should be 5)

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